1 /* 2000-08-20T09:41:18Z
3 * identify all emerald mine caves and turn them into v6 format.
4 * fixes illegal tiles, acid, wheel, limits times, cleans flags.
6 * these tables weed out bad tiles for older caves (eg. wheel on -> wheel off)
7 * and clean up v6 caves (acid, number limits) which should(!) be
8 * inconsequential, but no doubt it will break some caves.
16 static unsigned char remap_v6[256] =
18 /* filter crap for v6 */
20 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
21 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
22 0,16,2,18, 36,37,37,37, 40,41,42,43, 44,45,128,128,
23 128,148,148, 148,45,45,45, 148,0,57,58, 59,60,61,62,63,
25 64,65,66,67, 68,69,69,69, 69,73,74,75, 118,75,75,75,
26 75,75,75,75, 75,153,153,153, 153,153,153,153, 153,153,153,153,
27 153,153,153,99, 100,68,68,68, 68,68,68,68, 68,118,118,118,
28 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
30 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
31 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
32 160,161,162,163, 164,165,165,118, 168,169,170,171, 172,173,174,175,
33 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,191,
35 192,193,194,195, 196,197,198,199, 200,201,202,203, 204,205,206,207,
36 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
37 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
38 240,241,242,243, 244,245,153,153, 153,153,153,153, 153,153,153,153
41 static unsigned char remap_v5[256] =
43 /* filter crap for v5 */
45 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
46 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
47 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
48 128,148,148,148, 45,45,45,148, 0,57,58,59, 60,61,62,63,
50 64,65,66,67, 68,153,153,153, 153,153,153,153, 153,153,153,153,
51 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
52 153,153,153,153, 153,68,68,68,68, 68,68,68,68,118, 118,118,
53 118,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
55 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
56 144,145,146,147, 148,149,150,151, 152,153,154,155, 156,157,158,159,
57 160,153,153,153, 153,153,153,118, 168,169,170,171, 172,173,174,175,
58 176,177,178,179, 180,181,182,183, 184,185,186,187, 188,189,68,153,
60 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
61 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
62 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
63 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
66 static unsigned char remap_v4[256] =
68 /* filter crap for v4 */
70 0,0,2,2, 4,4,118,118, 8,9,10,11, 12,13,14,15,
71 16,16,18,18, 20,21,22,23, 24,25,26,27, 28,28,118,28,
72 0,16,2,18, 36,37,37,37, 147,41,42,43, 44,45,128,128,
73 128,148,148,148, 45,45,45,148, 0,153,153,59, 60,61,62,63,
75 64,65,66,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
76 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
77 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153,
78 153,118,114,115, 131,118,118,119, 120,121,122,118, 118,118,118,118,
80 128,129,130,131, 132,133,134,135, 136,137,138,139, 140,141,142,143,
81 144,145,146,147, 148,149,150,151, 152,68,154,155, 156,157,158,160,
82 160,160,160,160, 160,160,160,160, 160,160,160,160, 160,160,160,175,
83 153,153,153,153, 153,153,153,153, 153,153,153,153, 153,153,68,153,
85 153,153,153,153, 153,153,153,153, 200,201,202,203, 204,205,206,207,
86 208,209,210,211, 212,213,214,215, 216,217,218,219, 220,221,222,223,
87 224,225,226,227, 228,229,230,231, 232,233,234,235, 236,237,238,239,
88 240,241,153,153, 153,153,153,153, 153,153,153,153, 153,153,153,153
91 static unsigned char remap_v4eater[28] =
93 /* filter crap for v4 */
95 128,18,2,0,4,8,16,20,28,37,
96 41,45,130,129,131,132,133,134,135,136,
97 146,147,175,65,66,64,2,18
100 int cleanup_em_level(unsigned char *src, int length)
102 int file_version = 0;
105 if (length >= 2172 &&
111 /* ---------- this cave has V6 file format ---------- */
112 file_version = FILE_VERSION_EM_V6;
114 for (i = 0; i < 2048; i++)
115 src[i] = remap_v6[src[i]];
116 for (i = 2048; i < 2084; i++)
117 src[i] = remap_v6[src[i]];
118 for (i = 2112; i < 2148; i++)
119 src[i] = remap_v6[src[i]];
121 else if (length >= 2110 &&
127 /* ---------- this cave has V5 file format ---------- */
128 file_version = FILE_VERSION_EM_V5;
130 for (i = 0; i < 2048; i++)
131 src[i] = remap_v5[src[i]];
132 for (i = 2048; i < 2084; i++)
133 src[i] = remap_v5[src[i]];
134 for (i = 2112; i < 2148; i++)
135 src[i] = src[i - 64];
137 else if (length >= 2106 &&
140 /* ---------- this cave has V4 file format ---------- */
141 file_version = FILE_VERSION_EM_V4;
143 for (i = 0; i < 2048; i++)
144 src[i] = remap_v4[src[i]];
145 for (i = 2048; i < 2084; i++)
146 src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
147 for (i = 2112; i < 2148; i++) src[i] = src[i - 64];
149 else if (length >= 2106 &&
153 unsigned char j = 94;
155 /* ---------- this cave has V3 file format ---------- */
156 file_version = FILE_VERSION_EM_V3;
158 for (i = 0; i < 2106; i++)
159 src[i] = (src[i] ^ (j += 7)) - 0x11;
161 for (i = 0; i < 2048; i++)
162 src[i] = remap_v4[src[i]];
163 for (i = 2048; i < 2084; i++)
164 src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
165 for (i = 2112; i < 2148; i++)
166 src[i] = src[i - 64];
169 else if (length >= 2106 &&
173 unsigned char j = 94;
175 /* ---------- this cave has V3 file format ---------- */
176 file_version = FILE_VERSION_EM_V3;
178 for (i = 0; i < 2106; i++)
179 src[i] = (src[i] ^ (j += 7)) - 0x11;
181 for (i = 0; i < 2048; i++)
182 src[i] = remap_v4[src[i]];
183 for (i = 2048; i < 2084; i++)
184 src[i] = remap_v4eater[src[i] >= 28 ? 0 : src[i]];
185 for (i = 2112; i < 2148; i++)
186 src[i] = src[i - 64];
191 /* ---------- this cave has unknown file format ---------- */
194 printf("::: %d, %d\n", src[0], src[1983]);
200 if (file_version < FILE_VERSION_EM_V6)
213 for (i = 2148; i < 2172; i++)
220 /* ---------- at this stage, the cave data always has V6 format ---------- */
223 for (i = 0; i < 2048; i++)
226 for (i++; i < 2048; i++)
232 for (i = 64; i < 2048; i++)
233 if (src[i] == 63) /* replace element above 'Xacid_s' ... */
234 src[i - 64] = 101; /* ... with 'Xacid_1' */
239 for (i = 64; i < 2048; i++)
241 if (src[i] == 63) /* 'Xacid_s' (acid pool, bottom middle) */
243 if (file_version == FILE_VERSION_EM_V4 &&
244 i < 2048 - 64 && src[i + 64] == 63)
245 src[i - 64] = 255; /* replace element above with 'Xfake_acid_1' */
247 src[i - 64] = 101; /* replace element above with 'Xacid_1' */
252 /* fix acid in eater 1 */
253 for (i = 2051; i < 2057; i++)
257 /* fix acid in eater 2 */
258 for (i = 2060; i < 2066; i++)
262 /* fix acid in eater 3 */
263 for (i = 2069; i < 2075; i++)
267 /* fix acid in eater 4 */
268 for (i = 2078; i < 2084; i++)
272 /* fix acid in eater 5 */
273 for (i = 2115; i < 2121; i++)
277 /* fix acid in eater 6 */
278 for (i = 2124; i < 2130; i++)
282 /* fix acid in eater 7 */
283 for (i = 2133; i < 2139; i++)
287 /* fix acid in eater 8 */
288 for (i = 2142; i < 2148; i++)
297 src[src[2096] << 8 | src[2097]] = 128;
301 src[src[2098] << 8 | src[2099]] = 128;
304 if ((src[2100] << 8 | src[2101]) > 9999)
310 /* time wonderwall */
311 if ((src[2102] << 8 | src[2103]) > 9999)
318 if ((src[2110] << 8 | src[2111]) > 9999)
331 if ((src[2154] << 8 | src[2155]) > 9999)
338 if ((src[2156] << 8 | src[2157]) > 9999)
346 src[2159] = remap_v6[src[2159]];
349 if ((src[2160] << 8 | src[2161]) > 9999)
360 /* android move pause */
361 if ((src[2164] << 8 | src[2165]) > 9999)
367 /* android clone pause */
368 if ((src[2166] << 8 | src[2167]) > 9999)
377 /* size of v6 cave */
381 printf("::: EM level file version: %d\n", file_version);
387 /* 2000-07-30T00:26:00Z
389 * Read emerald mine caves version 6
391 * v4 and v5 emerald mine caves are converted to v6 (which completely supports
394 * converting to the internal format loses /significant/ information which can
395 * break lots of caves.
397 * major incompatibilities:
398 * - borderless caves behave completely differently, the player no longer
399 * "warps" to the other side.
400 * - a compile time option for spring can make it behave differently when it
402 * - a compile time option for rolling objects (stone, nut, spring, bomb) only
404 * - acid is always deadly even with no base beneath it (this breaks cave 0 in
407 * so far all below have not broken any caves:
409 * - active wheel inside an eater will not function, eater explosions will not
411 * - initial collect objects (emerald, diamond, dynamite) don't exist.
412 * - initial rolling objects will be moved manually and made into sitting
414 * - drips always appear from dots.
415 * - more than one thing can fall into acid at the same time.
416 * - acid explodes when the player walks into it, rather than splashing.
417 * - simultaneous explosions may be in a slightly different order.
418 * - quicksand states have been reduced.
419 * - acid base is effectively an indestructable wall now which can affect eater
421 * - android can clone forever with a clone pause of 0 (emeralds, diamonds,
422 * nuts, stones, bombs, springs).
424 * 2001-03-12T02:46:55Z
425 * - rolling stuff is now allowed in the cave, i didn't like making this
427 * - if BAD_ROLL is not defined, initial rolling objects are moved by hand.
428 * - initial collect objects break some cave in elvis mine 5.
429 * - different timing for wonderwall break some cave in exception mine 2.
430 * - i think i'm pretty locked into always using the bad roll. *sigh*
431 * - rolling spring is now turned into regular spring. it appears the emc
432 * editor only uses the force code for initially moving spring. i will
433 * follow this in my editor.
436 static unsigned short remap_emerald[256] =
438 Xstone, Xstone, Xdiamond, Xdiamond,
439 Xalien, Xalien, Xblank, Xblank,
440 Xtank_n, Xtank_e, Xtank_s, Xtank_w,
441 Xtank_gon, Xtank_goe, Xtank_gos, Xtank_gow,
443 Xbomb, Xbomb, Xemerald, Xemerald,
444 Xbug_n, Xbug_e, Xbug_s, Xbug_w,
445 Xbug_gon, Xbug_goe, Xbug_gos, Xbug_gow,
446 Xdrip_eat, Xdrip_eat, Xdrip_eat, Xdrip_eat,
448 Xstone, Xbomb, Xdiamond, Xemerald,
449 Xwonderwall, Xnut, Xnut, Xnut,
450 Xwheel, Xeater_n, Xeater_s, Xeater_w,
451 Xeater_e, Xsand_stone, Xblank, Xblank,
453 Xblank, Xsand, Xsand, Xsand,
454 Xsand_stone, Xsand_stone, Xsand_stone, Xsand,
455 Xstone, Xgrow_ew, Xgrow_ns, Xdynamite_1,
456 Xdynamite_2, Xdynamite_3, Xdynamite_4, Xacid_s,
458 Xexit_1, Xexit_2, Xexit_3, Xballoon,
459 Xplant, Xspring, Xspring, Xspring,
460 Xspring, Xball_1, Xball_2, Xandroid,
461 Xblank, Xandroid, Xandroid, Xandroid,
463 Xandroid, Xandroid, Xandroid, Xandroid,
464 Xandroid, Xblank, Xblank, Xblank,
465 Xblank, Xblank, Xblank, Xblank,
466 Xblank, Xblank, Xblank, Xblank,
470 Xblank, Xblank, Xblank, Xspring_force_w,
471 Xspring_force_e, Xacid_1, Xacid_2, Xacid_3,
472 Xacid_4, Xacid_5, Xacid_6, Xacid_7,
473 Xacid_8, Xblank, Xblank, Xblank,
475 Xblank, Xblank, Xnut_force_w, Xnut_force_e,
476 Xsteel_1, Xblank, Xblank, Xbomb_force_w,
477 Xbomb_force_e, Xstone_force_w, Xstone_force_e, Xblank,
478 Xblank, Xblank, Xblank, Xblank,
482 Xblank, Xblank, Xblank, Xspring,
483 Xspring, Xacid_1, Xacid_2, Xacid_3,
484 Xacid_4, Xacid_5, Xacid_6, Xacid_7,
485 Xacid_8, Xblank, Xblank, Xblank,
487 Xblank, Xblank, Xnut, Xnut,
488 Xsteel_1, Xblank, Xblank, Xbomb,
489 Xbomb, Xstone, Xstone, Xblank,
490 Xblank, Xblank, Xblank, Xblank,
494 Xblank, Xround_wall_1, Xgrass, Xsteel_1,
495 Xwall_1, Xkey_1, Xkey_2, Xkey_3,
496 Xkey_4, Xdoor_1, Xdoor_2, Xdoor_3,
497 Xdoor_4, Xdripper, Xfake_door_1, Xfake_door_2,
499 Xfake_door_3, Xfake_door_4, Xwonderwall, Xwheel,
500 Xsand, Xacid_nw, Xacid_ne, Xacid_sw,
501 Xacid_se, Xfake_blank, Xamoeba_1, Xamoeba_2,
502 Xamoeba_3, Xamoeba_4, Xexit, Xalpha_arrow_w,
504 Xfake_grass, Xlenses, Xmagnify, Xfake_blank,
505 Xfake_grass, Xswitch, Xswitch, Xblank,
506 Xdecor_8, Xdecor_9, Xdecor_10, Xdecor_5,
507 Xalpha_comma, Xalpha_quote, Xalpha_minus, Xdynamite,
509 Xsteel_3, Xdecor_6, Xdecor_7, Xsteel_2,
510 Xround_wall_2, Xdecor_2, Xdecor_4, Xdecor_3,
511 Xwind_nesw, Xwind_e, Xwind_s, Xwind_w,
512 Xwind_n, Xdirt, Xplant, Xkey_5,
514 Xkey_6, Xkey_7, Xkey_8, Xdoor_5,
515 Xdoor_6, Xdoor_7, Xdoor_8, Xbumper,
516 Xalpha_a, Xalpha_b, Xalpha_c, Xalpha_d,
517 Xalpha_e, Xalpha_f, Xalpha_g, Xalpha_h,
519 Xalpha_i, Xalpha_j, Xalpha_k, Xalpha_l,
520 Xalpha_m, Xalpha_n, Xalpha_o, Xalpha_p,
521 Xalpha_q, Xalpha_r, Xalpha_s, Xalpha_t,
522 Xalpha_u, Xalpha_v, Xalpha_w, Xalpha_x,
524 Xalpha_y, Xalpha_z, Xalpha_0, Xalpha_1,
525 Xalpha_2, Xalpha_3, Xalpha_4, Xalpha_5,
526 Xalpha_6, Xalpha_7, Xalpha_8, Xalpha_9,
527 Xalpha_perio, Xalpha_excla, Xalpha_colon, Xalpha_quest,
529 Xalpha_arrow_e, Xdecor_1, Xfake_door_5, Xfake_door_6,
530 Xfake_door_7, Xfake_door_8, Xblank, Xblank,
531 Xblank, Xblank, Xblank, Xblank,
533 Xblank, Xblank, Xblank, Xblank,
535 /* special elements added to solve compatibility problems */
536 Xblank, Xblank, Xblank, Xfake_acid_1
540 void convert_em_level(unsigned char *src, int file_version)
542 static int eater_offset[8] =
544 0x800, 0x809, 0x812, 0x81B, 0x840, 0x849, 0x852, 0x85B
546 unsigned int i, x, y, temp;
549 lev.time_seconds = src[0x83E] << 8 | src[0x83F];
550 if (lev.time_seconds > 9999)
551 lev.time_seconds = 9999;
553 temp = ((src[0x83E] << 8 | src[0x83F]) * 25 + 3) / 4;
554 if (temp == 0 || temp > 9999)
556 lev.time_initial = temp;
559 lev.required_initial = src[0x82F];
561 temp = src[0x830] << 8 | src[0x831];
562 ply1.x_initial = (temp & 63) + 1;
563 ply1.y_initial = (temp >> 6 & 31) + 1;
564 temp = src[0x832] << 8 | src[0x833];
565 ply2.x_initial = (temp & 63) + 1;
566 ply2.y_initial = (temp >> 6 & 31) + 1;
568 temp = (src[0x834] << 8 | src[0x835]) * 28;
571 lev.amoeba_time = temp;
573 lev.android_move_time = src[0x874] << 8 | src[0x875];
574 lev.android_clone_time = src[0x876] << 8 | src[0x877];
576 lev.ball_random = src[0x872] & 1 ? 1 : 0;
577 lev.ball_state_initial = src[0x872] & 128 ? 1 : 0;
578 lev.ball_time = src[0x870] << 8 | src[0x871];
580 lev.emerald_score = src[0x824];
581 lev.diamond_score = src[0x825];
582 lev.alien_score = src[0x826];
583 lev.tank_score = src[0x827];
584 lev.bug_score = src[0x828];
585 lev.eater_score = src[0x829];
586 lev.nut_score = src[0x82A];
587 lev.dynamite_score = src[0x82B];
588 lev.key_score = src[0x82C];
589 lev.exit_score = src[0x82D] * 8 / 5;
590 lev.lenses_score = src[0x867];
591 lev.magnify_score = src[0x868];
592 lev.slurp_score = src[0x869];
594 lev.lenses_time = src[0x86A] << 8 | src[0x86B];
595 lev.magnify_time = src[0x86C] << 8 | src[0x86D];
596 lev.wheel_time = src[0x838] << 8 | src[0x839];
598 lev.wind_cnt_initial = src[0x865] & 15 ? lev.wind_time : 0;
600 lev.wind_direction_initial = (temp & 8 ? 0 :
605 lev.wonderwall_time_initial = src[0x836] << 8 | src[0x837];
607 for (i = 0; i < 8; i++)
608 for (x = 0; x < 9; x++)
609 lev.eater_array[i][x] = remap_emerald[src[eater_offset[i] + x]];
611 temp = remap_emerald[src[0x86F]];
612 for (y = 0; y < 8; y++)
616 for (x = 0; x < 8; x++)
617 lev.ball_array[y][x] = temp;
621 lev.ball_array[y][1] = (src[0x873] & 1) ? temp : Xblank; /* north */
622 lev.ball_array[y][6] = (src[0x873] & 2) ? temp : Xblank; /* south */
623 lev.ball_array[y][3] = (src[0x873] & 4) ? temp : Xblank; /* west */
624 lev.ball_array[y][4] = (src[0x873] & 8) ? temp : Xblank; /* east */
625 lev.ball_array[y][7] = (src[0x873] & 16) ? temp : Xblank; /* southeast */
626 lev.ball_array[y][5] = (src[0x873] & 32) ? temp : Xblank; /* southwest */
627 lev.ball_array[y][2] = (src[0x873] & 64) ? temp : Xblank; /* northeast */
628 lev.ball_array[y][0] = (src[0x873] & 128)? temp : Xblank; /* northwest */
632 temp = src[0x878] << 8 | src[0x879];
636 lev.android_array[Xemerald] =
637 lev.android_array[Xemerald_pause] =
638 lev.android_array[Xemerald_fall] =
639 lev.android_array[Yemerald_sB] =
640 lev.android_array[Yemerald_eB] =
641 lev.android_array[Yemerald_wB] = Xemerald;
646 lev.android_array[Xdiamond] =
647 lev.android_array[Xdiamond_pause] =
648 lev.android_array[Xdiamond_fall] =
649 lev.android_array[Ydiamond_sB] =
650 lev.android_array[Ydiamond_eB] =
651 lev.android_array[Ydiamond_wB] = Xdiamond;
656 lev.android_array[Xstone] =
657 lev.android_array[Xstone_pause] =
658 lev.android_array[Xstone_fall] =
659 lev.android_array[Ystone_sB] =
660 lev.android_array[Ystone_eB] =
661 lev.android_array[Ystone_wB] = Xstone;
666 lev.android_array[Xbomb] =
667 lev.android_array[Xbomb_pause] =
668 lev.android_array[Xbomb_fall] =
669 lev.android_array[Ybomb_sB] =
670 lev.android_array[Ybomb_eB] =
671 lev.android_array[Ybomb_wB] = Xbomb;
676 lev.android_array[Xnut] =
677 lev.android_array[Xnut_pause] =
678 lev.android_array[Xnut_fall] =
679 lev.android_array[Ynut_sB] =
680 lev.android_array[Ynut_eB] =
681 lev.android_array[Ynut_wB] = Xnut;
686 lev.android_array[Xtank_n] =
687 lev.android_array[Xtank_gon] =
688 lev.android_array[Ytank_nB] =
689 lev.android_array[Ytank_n_e] =
690 lev.android_array[Ytank_n_w] = Xtank_n;
692 lev.android_array[Xtank_e] =
693 lev.android_array[Xtank_goe] =
694 lev.android_array[Ytank_eB] =
695 lev.android_array[Ytank_e_s] =
696 lev.android_array[Ytank_e_n] = Xtank_e;
698 lev.android_array[Xtank_s] =
699 lev.android_array[Xtank_gos] =
700 lev.android_array[Ytank_sB] =
701 lev.android_array[Ytank_s_w] =
702 lev.android_array[Ytank_s_e] = Xtank_s;
704 lev.android_array[Xtank_w] =
705 lev.android_array[Xtank_gow] =
706 lev.android_array[Ytank_wB] =
707 lev.android_array[Ytank_w_n] =
708 lev.android_array[Ytank_w_s] = Xtank_w;
713 lev.android_array[Xeater_n] = lev.android_array[Yeater_nB] = Xeater_n;
714 lev.android_array[Xeater_e] = lev.android_array[Yeater_eB] = Xeater_e;
715 lev.android_array[Xeater_s] = lev.android_array[Yeater_sB] = Xeater_s;
716 lev.android_array[Xeater_w] = lev.android_array[Yeater_wB] = Xeater_w;
721 lev.android_array[Xbug_n] =
722 lev.android_array[Xbug_gon] =
723 lev.android_array[Ybug_nB] =
724 lev.android_array[Ybug_n_e] =
725 lev.android_array[Ybug_n_w] = Xbug_gon;
727 lev.android_array[Xbug_e] =
728 lev.android_array[Xbug_goe] =
729 lev.android_array[Ybug_eB] =
730 lev.android_array[Ybug_e_s] =
731 lev.android_array[Ybug_e_n] = Xbug_goe;
733 lev.android_array[Xbug_s] =
734 lev.android_array[Xbug_gos] =
735 lev.android_array[Ybug_sB] =
736 lev.android_array[Ybug_s_w] =
737 lev.android_array[Ybug_s_e] = Xbug_gos;
739 lev.android_array[Xbug_w] =
740 lev.android_array[Xbug_gow] =
741 lev.android_array[Ybug_wB] =
742 lev.android_array[Ybug_w_n] =
743 lev.android_array[Ybug_w_s] = Xbug_gow;
748 lev.android_array[Xalien] = lev.android_array[Xalien_pause] =
749 lev.android_array[Yalien_nB] = lev.android_array[Yalien_eB] =
750 lev.android_array[Yalien_sB] = lev.android_array[Yalien_wB] = Xalien;
755 lev.android_array[Xspring] =
756 lev.android_array[Xspring_pause] =
757 lev.android_array[Xspring_e] =
758 lev.android_array[Yspring_eB] =
759 lev.android_array[Yspring_kill_eB] =
760 lev.android_array[Xspring_w] =
761 lev.android_array[Yspring_wB] =
762 lev.android_array[Yspring_kill_wB] =
763 lev.android_array[Xspring_fall] =
764 lev.android_array[Yspring_sB] = Xspring;
769 lev.android_array[Yballoon_nB] =
770 lev.android_array[Yballoon_eB] =
771 lev.android_array[Yballoon_sB] =
772 lev.android_array[Yballoon_wB] =
773 lev.android_array[Xballoon] = Xballoon;
778 lev.android_array[Xdripper] =
779 lev.android_array[XdripperB] =
780 lev.android_array[Xamoeba_1] =
781 lev.android_array[Xamoeba_2] =
782 lev.android_array[Xamoeba_3] =
783 lev.android_array[Xamoeba_4] =
784 lev.android_array[Xamoeba_5] =
785 lev.android_array[Xamoeba_6] =
786 lev.android_array[Xamoeba_7] =
787 lev.android_array[Xamoeba_8] = Xdrip_eat;
792 lev.android_array[Xdynamite] = Xdynamite;
795 for (temp = 1; temp < 2047; temp++)
799 case 0x24: /* wonderwall */
800 lev.wonderwall_state_initial = 1;
801 lev.wonderwall_time_initial = 9999;
804 case 0x28: /* wheel */
805 lev.wheel_x_initial = temp & 63;
806 lev.wheel_y_initial = temp >> 6;
807 lev.wheel_cnt_initial = lev.wheel_time;
811 case 0x63: /* spring roll left */
812 src[temp - 1] = 0x45;
816 case 0x64: /* spring roll right */
817 src[temp + 1] = 0x45;
821 case 0x72: /* nut roll left */
822 src[temp - 1] = 0x25;
826 case 0x73: /* nut roll right */
827 src[temp + 1] = 0x25;
831 case 0x77: /* bomb roll left */
832 src[temp - 1] = 0x10;
836 case 0x78: /* bomb roll right */
837 src[temp + 1] = 0x10;
841 case 0x79: /* stone roll left */
842 src[temp - 1] = 0x00;
846 case 0x7A: /* stone roll right */
847 src[temp + 1] = 0x00;
852 case 0xA3: /* fake blank */
853 lev.lenses_cnt_initial = 9999;
856 case 0xA4: /* fake grass */
857 lev.magnify_cnt_initial = 9999;
862 /* first fill the complete playfield with the default border element */
863 for (y = 0; y < HEIGHT; y++)
864 for (x = 0; x < WIDTH; x++)
865 native_em_level.cave[x][y] = ZBORDER;
867 /* then copy the real level contents from level file into the playfield */
869 for (y = 0; y < lev.height; y++)
870 for (x = 0; x < lev.width; x++)
871 native_em_level.cave[x + 1][y + 1] = remap_emerald[src[temp++]];
873 /* at last, set the two players at their positions in the playfield */
874 if (ply1.alive_initial)
875 native_em_level.cave[ply1.x_initial][ply1.y_initial] = Zplayer;
876 if (ply2.alive_initial)
877 native_em_level.cave[ply2.x_initial][ply2.y_initial] = Zplayer;
879 native_em_level.file_version = file_version;
882 void prepare_em_level(void)
886 /* reset all runtime variables to their initial values */
888 for (y = 0; y < HEIGHT; y++)
889 for (x = 0; x < WIDTH; x++)
890 Cave[y][x] = native_em_level.cave[x][y];
892 for (y = 0; y < HEIGHT; y++)
893 for (x = 0; x < WIDTH; x++)
894 Next[y][x] = Cave[y][x];
896 for (y = 0; y < HEIGHT; y++)
897 for (x = 0; x < WIDTH; x++)
898 Draw[y][x] = Cave[y][x];
900 lev.time_initial = (lev.time_seconds * 50 + 7) / 8;
901 lev.time = lev.time_initial;
903 lev.required = lev.required_initial;
906 lev.android_move_cnt = lev.android_move_time;
907 lev.android_clone_cnt = lev.android_clone_time;
910 lev.ball_state = lev.ball_state_initial;
911 lev.ball_cnt = lev.ball_time;
916 lev.lenses_cnt = lev.lenses_cnt_initial;
917 lev.magnify_cnt = lev.magnify_cnt_initial;
919 lev.wheel_cnt = lev.wheel_cnt_initial;
920 lev.wheel_x = lev.wheel_x_initial;
921 lev.wheel_y = lev.wheel_y_initial;
923 lev.wind_cnt = lev.wind_cnt_initial;
924 lev.wind_direction = lev.wind_direction_initial;
926 lev.wonderwall_state = lev.wonderwall_state_initial;
927 lev.wonderwall_time = lev.wonderwall_time_initial;
929 lev.home = lev.home_initial;
932 ply1.alive = ply1.alive_initial;
934 ply1.dynamite_cnt = 0;
937 ply1.oldx = ply1.x = ply1.x_initial;
938 ply1.oldy = ply1.y = ply1.y_initial;
939 ply1.last_move_dir = MV_NO_MOVING;
940 ply1.joy_n = ply1.joy_e = ply1.joy_s = ply1.joy_w = 0;
941 ply1.joy_snap = ply1.joy_drop = 0;
942 ply1.joy_stick = ply1.joy_spin = 0;
945 ply2.alive = ply2.alive_initial;
947 ply2.dynamite_cnt = 0;
950 ply2.oldx = ply2.x = ply2.x_initial;
951 ply2.oldy = ply2.y = ply2.y_initial;
952 ply2.last_move_dir = MV_NO_MOVING;
953 ply2.joy_n = ply2.joy_e = ply2.joy_s = ply2.joy_w = 0;
954 ply2.joy_snap = ply1.joy_drop = 0;
955 ply2.joy_stick = ply2.joy_spin = 0;