1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
370 /* selectbox identifiers */
371 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
373 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
374 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
375 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
376 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
377 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
378 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
379 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
380 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
381 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
382 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
383 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
384 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
385 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
386 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
388 /* textbutton identifiers */
389 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
391 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
392 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
393 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
394 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
396 /* gadgets for scrolling of drawing area */
397 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
399 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
400 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
401 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
402 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
403 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
404 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
406 /* gadgets for scrolling element list */
407 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
409 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
410 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
411 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
413 /* checkbuttons for level/element properties */
414 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
416 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
417 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
418 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
419 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
420 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
421 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
422 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
423 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
424 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
425 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
426 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
427 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
428 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
429 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
430 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
431 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
432 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
433 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
434 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
435 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
436 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
437 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
438 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
439 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
440 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
441 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
442 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
443 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
444 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
446 /* gadgets for buttons in element list */
447 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
448 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
449 ED_NUM_ELEMENTLIST_BUTTONS - 1)
451 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
453 /* radio button numbers */
454 #define RADIO_NR_NONE 0
455 #define RADIO_NR_DRAWING_TOOLBOX 1
456 #define RADIO_NR_RANDOM_ELEMENTS 2
458 /* values for counter gadgets */
459 #define ED_COUNTER_ID_SELECT_LEVEL 0
460 #define ED_COUNTER_ID_LEVEL_XSIZE 1
461 #define ED_COUNTER_ID_LEVEL_YSIZE 2
462 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
463 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
464 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
465 #define ED_COUNTER_ID_LEVEL_RANDOM 6
466 #define ED_COUNTER_ID_ELEMENT_SCORE 7
467 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
468 #define ED_COUNTER_ID_CUSTOM_SCORE 9
469 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
470 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
471 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
472 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
473 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
474 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
475 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
476 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
478 #define ED_NUM_COUNTERBUTTONS 18
480 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
481 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
483 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
484 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
486 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
487 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
489 /* values for scrollbutton gadgets */
490 #define ED_SCROLLBUTTON_ID_AREA_UP 0
491 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
492 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
493 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
494 #define ED_SCROLLBUTTON_ID_LIST_UP 4
495 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
497 #define ED_NUM_SCROLLBUTTONS 6
499 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
500 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
502 /* values for scrollbar gadgets */
503 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
504 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
505 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
507 #define ED_NUM_SCROLLBARS 3
509 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
510 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
512 /* values for text input gadgets */
513 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
514 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
516 #define ED_NUM_TEXTINPUT 2
518 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
519 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
521 /* values for selectbox gadgets */
522 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
523 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
524 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
525 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
526 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
527 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
528 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
529 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
530 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
531 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
532 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
533 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
534 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
535 #define ED_SELECTBOX_ID_CHANGE_POWER 13
537 #define ED_NUM_SELECTBOX 14
539 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
540 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
542 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
543 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
545 /* values for textbutton gadgets */
546 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
547 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
548 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
549 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
551 #define ED_NUM_TEXTBUTTON 4
553 /* values for checkbutton gadgets */
554 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
555 #define ED_CHECKBUTTON_ID_GRAVITY 1
556 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
557 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
558 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
559 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
560 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
561 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
562 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
563 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
564 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
567 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
568 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
569 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
570 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
571 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
572 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
573 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
574 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
575 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
576 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
577 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
580 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
582 #define ED_NUM_CHECKBUTTONS 27
584 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
585 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
587 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
588 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
590 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
591 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
593 /* values for radiobutton gadgets */
594 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
595 #define ED_RADIOBUTTON_ID_QUANTITY 1
597 #define ED_NUM_RADIOBUTTONS 2
599 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
600 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
604 -----------------------------------------------------------------------------
605 some internally used definitions
606 -----------------------------------------------------------------------------
609 /* values for CopyLevelToUndoBuffer() */
610 #define UNDO_IMMEDIATE 0
611 #define UNDO_ACCUMULATE 1
613 /* values for scrollbars */
614 #define ED_SCROLL_NO 0
615 #define ED_SCROLL_LEFT 1
616 #define ED_SCROLL_RIGHT 2
617 #define ED_SCROLL_UP 4
618 #define ED_SCROLL_DOWN 8
620 /* screens in the level editor */
621 #define ED_MODE_DRAWING 0
622 #define ED_MODE_INFO 1
623 #define ED_MODE_PROPERTIES 2
625 /* sub-screens in the element properties section */
626 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
627 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
628 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
630 /* how many steps can be cancelled */
631 #define NUM_UNDO_STEPS (10 + 1)
633 /* values for elements with score */
635 #define MAX_SCORE 255
637 /* values for elements with gem count */
638 #define MIN_GEM_COUNT 0
639 #define MAX_GEM_COUNT 100
641 /* values for random placement */
642 #define RANDOM_USE_PERCENTAGE 0
643 #define RANDOM_USE_QUANTITY 1
645 /* maximal size of level editor drawing area */
646 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
647 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
651 -----------------------------------------------------------------------------
652 some internally used data structure definitions
653 -----------------------------------------------------------------------------
660 } control_info[ED_NUM_CTRL_BUTTONS] =
662 { 's', "draw single items" },
663 { 'd', "draw connected items" },
664 { 'l', "draw lines" },
665 { 'a', "draw arcs" },
666 { 'r', "draw outline rectangles" },
667 { 'R', "draw filled rectangles" },
668 { '\0', "wrap (rotate) level up" },
669 { 't', "enter text elements" },
670 { 'f', "flood fill" },
671 { '\0', "wrap (rotate) level left" },
672 { '?', "properties of drawing element" },
673 { '\0', "wrap (rotate) level right" },
674 { '\0', "random element placement" },
675 { 'b', "grab brush" },
676 { '\0', "wrap (rotate) level down" },
677 { ',', "pick drawing element" },
678 { 'U', "undo last operation" },
679 { 'I', "level properties" },
680 { 'S', "save level" },
681 { 'C', "clear level" },
682 { 'T', "test level" },
683 { 'E', "exit level editor" }
686 static int random_placement_value = 10;
687 static int random_placement_method = RANDOM_USE_QUANTITY;
688 static int random_placement_background_element = EL_SAND;
689 static boolean random_placement_background_restricted = FALSE;
690 static boolean stick_element_properties_window = FALSE;
691 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
692 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
693 static struct ElementInfo custom_element;
698 int min_value, max_value;
699 int gadget_id_down, gadget_id_up;
702 char *text_above, *text_left, *text_right;
703 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
705 /* ---------- level and editor settings ---------------------------------- */
708 DX + 5 - SX, DY + 3 - SY,
710 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
711 GADGET_ID_SELECT_LEVEL_TEXT,
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
717 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
718 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
719 GADGET_ID_LEVEL_XSIZE_TEXT,
721 "playfield size", NULL, "width",
724 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
725 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
726 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
727 GADGET_ID_LEVEL_YSIZE_TEXT,
729 NULL, NULL, "height",
732 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
734 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
735 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
737 "number of emeralds to collect", NULL, NULL
740 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
742 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
743 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
745 "time available to solve level", NULL, "(0 => no time limit)"
748 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
750 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
751 GADGET_ID_LEVEL_TIMESCORE_TEXT,
752 &level.score[SC_TIME_BONUS],
753 "score for each 10 seconds left", NULL, NULL
756 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
758 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
759 GADGET_ID_LEVEL_RANDOM_TEXT,
760 &random_placement_value,
761 "random element placement", NULL, "in"
764 /* ---------- element settings: configure (various elements) ------------- */
767 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
768 MIN_SCORE, MAX_SCORE,
769 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
770 GADGET_ID_ELEMENT_SCORE_TEXT,
771 NULL, /* will be set when used */
775 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
776 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
777 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
778 GADGET_ID_ELEMENT_CONTENT_TEXT,
779 &level.num_yamyam_contents,
780 NULL, NULL, "number of content areas"
783 /* ---------- element settings: configure (custom elements) ------------- */
786 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
787 MIN_SCORE, MAX_SCORE,
788 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
789 GADGET_ID_CUSTOM_SCORE_TEXT,
790 &custom_element.score,
791 NULL, "collect score", NULL
794 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
795 MIN_GEM_COUNT, MAX_GEM_COUNT,
796 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
797 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
798 &custom_element.gem_count,
802 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
804 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
805 GADGET_ID_PUSH_DELAY_FIX_TEXT,
806 &custom_element.push_delay_fixed,
807 NULL, "push delay", NULL
810 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
812 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
813 GADGET_ID_PUSH_DELAY_RND_TEXT,
814 &custom_element.push_delay_random,
815 NULL, "+random", NULL
818 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
820 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
821 GADGET_ID_MOVE_DELAY_FIX_TEXT,
822 &custom_element.move_delay_fixed,
823 NULL, "move delay", NULL
826 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
828 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
829 GADGET_ID_MOVE_DELAY_RND_TEXT,
830 &custom_element.move_delay_random,
831 NULL, "+random", NULL
834 /* ---------- element settings: advanced (custom elements) --------------- */
837 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
839 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
840 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
841 &custom_element.change.delay_fixed,
845 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
847 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
848 GADGET_ID_CHANGE_DELAY_RND_TEXT,
849 &custom_element.change.delay_random,
850 NULL, "+random", NULL
853 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
855 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
856 GADGET_ID_CHANGE_CONT_RND_TEXT,
857 &custom_element.change.random,
858 NULL, "use random change:", NULL
869 } textinput_info[ED_NUM_TEXTINPUT] =
872 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
873 GADGET_ID_LEVEL_NAME,
879 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
880 GADGET_ID_LEVEL_AUTHOR,
881 MAX_LEVEL_AUTHOR_LEN,
887 static struct ValueTextInfo options_access_type[] =
889 { EP_WALKABLE, "walk" },
890 { EP_PASSABLE, "pass" },
894 static struct ValueTextInfo options_access_layer[] =
896 { EP_ACCESSIBLE_OVER, "over" },
897 { EP_ACCESSIBLE_INSIDE, "inside" },
898 { EP_ACCESSIBLE_UNDER, "under" },
902 static struct ValueTextInfo options_walk_to_action[] =
904 { EP_DIGGABLE, "diggable" },
905 { EP_COLLECTIBLE, "collectible" },
906 { EP_PUSHABLE, "pushable" },
910 static struct ValueTextInfo options_move_pattern[] =
913 { MV_RIGHT, "right" },
916 { MV_HORIZONTAL, "horizontal" },
917 { MV_VERTICAL, "vertical" },
918 { MV_ALL_DIRECTIONS, "all directions" },
919 { MV_TOWARDS_PLAYER, "towards player" },
920 { MV_AWAY_FROM_PLAYER, "away from player" },
921 { MV_ALONG_LEFT_SIDE, "along left side" },
922 { MV_ALONG_RIGHT_SIDE, "along right side" },
923 { MV_TURNING_LEFT, "turning left" },
924 { MV_TURNING_RIGHT, "turning right" },
928 static struct ValueTextInfo options_move_direction[] =
930 { MV_NO_MOVING, "automatic" },
932 { MV_RIGHT, "right" },
938 static struct ValueTextInfo options_move_stepsize[] =
948 static struct ValueTextInfo options_smash_targets[] =
950 { EP_CAN_SMASH_PLAYER, "player" },
951 { EP_CAN_SMASH_ENEMIES, "enemies" },
952 { EP_CAN_SMASH_EVERYTHING, "everything" },
956 static struct ValueTextInfo options_deadliness[] =
958 { EP_DONT_RUN_INTO, "running into" },
959 { EP_DONT_COLLIDE_WITH, "colliding with" },
960 { EP_DONT_TOUCH, "touching" },
964 static struct ValueTextInfo options_consistency[] =
966 { EP_CAN_EXPLODE, "can explode" },
967 { EP_INDESTRUCTIBLE, "indestructible" },
971 static struct ValueTextInfo options_time_units[] =
978 static struct ValueTextInfo options_change_player_action[] =
980 { CE_TOUCHED_BY_PLAYER, "touched" },
981 { CE_PRESSED_BY_PLAYER, "pressed" },
982 { CE_PUSHED_BY_PLAYER, "pushed" },
986 static struct ValueTextInfo options_change_collide_action[] =
988 { CE_COLLISION, "on collision" },
989 { CE_IMPACT, "on impact" },
990 { CE_SMASHED, "when smashed" },
994 static struct ValueTextInfo options_change_other_action[] =
996 { CE_OTHER_IS_TOUCHING, "touching" },
997 { CE_OTHER_IS_CHANGING, "change of" },
998 { CE_OTHER_IS_EXPLODING, "explosion of" },
999 { CE_OTHER_GETS_TOUCHED, "player touches" },
1000 { CE_OTHER_GETS_PRESSED, "player presses" },
1001 { CE_OTHER_GETS_PUSHED, "player pushes" },
1002 { CE_OTHER_GETS_COLLECTED, "player collects" },
1006 static struct ValueTextInfo options_change_power[] =
1008 { CP_NON_DESTRUCTIVE, "non-destructive" },
1009 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1010 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1018 int size; /* char size of selectbox or '-1' (dynamically determined) */
1019 struct ValueTextInfo *options;
1021 char *text_left, *text_right, *infotext;
1022 } selectbox_info[ED_NUM_SELECTBOX] =
1024 /* ---------- element settings: configure (custom elements) ------------- */
1027 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1028 GADGET_ID_CUSTOM_ACCESS_TYPE,
1030 options_access_type,
1031 &custom_element.access_type,
1032 "player can", NULL, "type of access to this field"
1035 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1036 GADGET_ID_CUSTOM_ACCESS_LAYER,
1038 options_access_layer,
1039 &custom_element.access_layer,
1040 NULL, NULL, "layer of access for this field"
1043 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1044 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1046 options_walk_to_action,
1047 &custom_element.walk_to_action,
1048 NULL, NULL, "diggable/collectible/pushable"
1051 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1052 GADGET_ID_CUSTOM_MOVE_PATTERN,
1054 options_move_pattern,
1055 &custom_element.move_pattern,
1056 "can move", NULL, "element move direction"
1059 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1060 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1062 options_move_direction,
1063 &custom_element.move_direction_initial,
1064 "starts moving", NULL, "initial element move direction"
1067 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1068 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1070 options_move_stepsize,
1071 &custom_element.move_stepsize,
1072 "move/fall speed", NULL, "speed of element movement"
1075 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1076 GADGET_ID_CUSTOM_SMASH_TARGETS,
1078 options_smash_targets,
1079 &custom_element.smash_targets,
1080 "can smash", NULL, "elements that can be smashed"
1083 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1084 GADGET_ID_CUSTOM_DEADLINESS,
1087 &custom_element.deadliness,
1088 "deadly when", NULL, "deadliness of element"
1091 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1092 GADGET_ID_CUSTOM_CONSISTENCY,
1094 options_consistency,
1095 &custom_element.consistency,
1096 NULL, "explodes to:", "consistency/destructibility"
1099 /* ---------- element settings: advanced (custom elements) --------------- */
1102 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1103 GADGET_ID_CHANGE_TIME_UNITS,
1106 &custom_element.change.delay_frames,
1107 "delay time given in", NULL, "delay time units for change"
1110 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1111 GADGET_ID_CHANGE_PLAYER_ACTION,
1113 options_change_player_action,
1114 &custom_element.change_player_action,
1115 NULL, "by player", "type of player contact"
1118 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1119 GADGET_ID_CHANGE_COLLIDE_ACTION,
1121 options_change_collide_action,
1122 &custom_element.change_collide_action,
1123 NULL, NULL, "change after impact or smash"
1126 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1127 GADGET_ID_CHANGE_OTHER_ACTION,
1129 options_change_other_action,
1130 &custom_element.change_other_action,
1131 NULL, "element:", "type of other element action"
1134 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1135 GADGET_ID_CHANGE_POWER,
1137 options_change_power,
1138 &custom_element.change.power,
1139 "power:", NULL, "power of extended change"
1148 char *text, *infotext;
1149 } textbutton_info[ED_NUM_TEXTBUTTON] =
1152 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1153 GADGET_ID_PROPERTIES_INFO,
1154 11, "Information", "Show information about element"
1157 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1158 GADGET_ID_PROPERTIES_CONFIG,
1159 11, "Configure", "Configure element properties"
1162 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1163 GADGET_ID_PROPERTIES_ADVANCED,
1164 11, "Advanced", "Advanced element configuration"
1167 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1168 GADGET_ID_SAVE_AS_TEMPLATE,
1169 -1, "Save as template", "Save current settings as new template"
1179 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1182 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1183 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1184 GADGET_ID_SCROLL_UP,
1185 "scroll level editing area up"
1188 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1189 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1190 GADGET_ID_SCROLL_DOWN,
1191 "scroll level editing area down"
1194 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1195 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1196 GADGET_ID_SCROLL_LEFT,
1197 "scroll level editing area left"
1200 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1201 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1202 GADGET_ID_SCROLL_RIGHT,
1203 "scroll level editing area right"
1206 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1207 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1208 GADGET_ID_SCROLL_LIST_UP,
1209 "scroll element list up ('Page Up')"
1212 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1213 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1214 GADGET_ID_SCROLL_LIST_DOWN,
1215 "scroll element list down ('Page Down')"
1227 } scrollbar_info[ED_NUM_SCROLLBARS] =
1230 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1231 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1232 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1233 GD_TYPE_SCROLLBAR_HORIZONTAL,
1234 GADGET_ID_SCROLL_HORIZONTAL,
1235 "scroll level editing area horizontally"
1238 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1239 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1240 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1241 GD_TYPE_SCROLLBAR_VERTICAL,
1242 GADGET_ID_SCROLL_VERTICAL,
1243 "scroll level editing area vertically"
1246 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1247 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1248 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1249 GD_TYPE_SCROLLBAR_VERTICAL,
1250 GADGET_ID_SCROLL_LIST_VERTICAL,
1251 "scroll element list vertically"
1259 int radio_button_nr;
1262 char *text_right, *infotext;
1263 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1266 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1267 GADGET_ID_RANDOM_PERCENTAGE,
1268 RADIO_NR_RANDOM_ELEMENTS,
1269 &random_placement_method, RANDOM_USE_PERCENTAGE,
1270 "percentage", "use percentage for random elements"
1273 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1274 GADGET_ID_RANDOM_QUANTITY,
1275 RADIO_NR_RANDOM_ELEMENTS,
1276 &random_placement_method, RANDOM_USE_QUANTITY,
1277 "quantity", "use quantity for random elements"
1286 char *text_right, *infotext;
1287 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1289 /* ---------- level and editor settings ---------------------------------- */
1292 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1293 GADGET_ID_DOUBLE_SPEED,
1294 &level.double_speed,
1295 "double speed movement", "set movement speed of player"
1298 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1301 "gravity", "set level gravity"
1304 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1305 GADGET_ID_RANDOM_RESTRICTED,
1306 &random_placement_background_restricted,
1307 "restrict random placement to", "set random placement restriction"
1310 /* ---------- element settings: configure (various elements) ------------- */
1313 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1314 GADGET_ID_STICK_ELEMENT,
1315 &stick_element_properties_window,
1316 "stick this screen to edit content","stick this screen to edit content"
1319 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1320 GADGET_ID_EM_SLIPPERY_GEMS,
1321 &level.em_slippery_gems,
1322 "slip down from certain flat walls","use EM style slipping behaviour"
1325 /* ---------- element settings: configure (custom elements) ------------- */
1328 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1329 GADGET_ID_CUSTOM_ACCESSIBLE,
1330 &custom_element_properties[EP_ACCESSIBLE],
1331 NULL, "player can walk to or pass this field"
1334 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1335 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1336 &custom_element_properties[EP_WALK_TO_OBJECT],
1337 NULL, "player can dig/collect/push element"
1340 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1341 GADGET_ID_CUSTOM_CAN_MOVE,
1342 &custom_element_properties[EP_CAN_MOVE],
1343 NULL, "element can move in some direction"
1346 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1347 GADGET_ID_CUSTOM_CAN_FALL,
1348 &custom_element_properties[EP_CAN_FALL],
1349 "can fall", "element can fall down"
1352 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1353 GADGET_ID_CUSTOM_CAN_SMASH,
1354 &custom_element_properties[EP_CAN_SMASH],
1355 NULL, "element can smash other elements"
1358 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1359 GADGET_ID_CUSTOM_SLIPPERY,
1360 &custom_element_properties[EP_SLIPPERY],
1361 "slippery", "other elements can fall down from it"
1364 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1365 GADGET_ID_CUSTOM_DEADLY,
1366 &custom_element_properties[EP_DEADLY],
1367 NULL, "element can kill the player"
1370 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1371 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1372 &custom_element_properties[EP_EXPLODE_RESULT],
1373 NULL, "set consistency/destructibility"
1376 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1377 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1378 &custom_element.can_explode_by_fire,
1379 "by fire", "element can explode by fire/explosion"
1382 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1383 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1384 &custom_element.can_explode_smashed,
1385 "smashed", "element can explode when smashed"
1388 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1389 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1390 &custom_element.can_explode_impact,
1391 "impact", "element can explode on impact"
1394 /* ---------- element settings: advanced (custom elements) --------------- */
1397 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1398 GADGET_ID_CUSTOM_USE_GRAPHIC,
1399 &custom_element.use_gfx_element,
1400 "use graphic of element:", "use graphic for custom element"
1403 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1404 GADGET_ID_CUSTOM_CAN_CHANGE,
1405 &custom_element_properties[EP_CAN_CHANGE],
1406 "element changes to after/when:","element can change to other element"
1409 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1410 GADGET_ID_CHANGE_DELAY,
1411 &custom_element_change_events[CE_DELAY],
1412 NULL, "element changes after delay"
1415 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1416 GADGET_ID_CHANGE_BY_PLAYER,
1417 &custom_element_change_events[CE_BY_PLAYER],
1418 NULL, "element changes by player contact"
1421 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1422 GADGET_ID_CHANGE_BY_COLLISION,
1423 &custom_element_change_events[CE_BY_COLLISION],
1424 NULL, "element changes by impact or smash"
1427 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1428 GADGET_ID_CHANGE_BY_OTHER,
1429 &custom_element_change_events[CE_BY_OTHER],
1430 NULL, "element changes by other element"
1433 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1434 GADGET_ID_CHANGE_USE_EXPLOSION,
1435 &custom_element.change.explode,
1436 "explode instead of change", "element explodes instead of change"
1439 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1440 GADGET_ID_CHANGE_USE_CONTENT,
1441 &custom_element.change.use_content,
1442 "use extended change target:", "element changes to more elements"
1445 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1446 GADGET_ID_CHANGE_ONLY_COMPLETE,
1447 &custom_element.change.only_complete,
1448 "only use complete change", "only use complete extended content"
1451 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1452 GADGET_ID_CHANGE_USE_RANDOM,
1453 &custom_element.change.use_random_change,
1454 NULL, "use random value for new content"
1457 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1458 GADGET_ID_CUSTOM_USE_TEMPLATE,
1459 &level.use_custom_template,
1460 "use template", "use template for custom properties"
1466 -----------------------------------------------------------------------------
1467 some internally used variables
1468 -----------------------------------------------------------------------------
1471 /* actual size of level editor drawing area */
1472 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1474 /* actual position of level editor drawing area in level playfield */
1475 static int level_xpos = -1, level_ypos = -1;
1477 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1479 /* drawing elements on the three mouse buttons */
1480 static int new_element1 = EL_WALL;
1481 static int new_element2 = EL_EMPTY;
1482 static int new_element3 = EL_SAND;
1484 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1485 (button) == 2 ? new_element2 : \
1486 (button) == 3 ? new_element3 : EL_EMPTY)
1487 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1489 /* forward declaration for internal use */
1490 static void ModifyEditorCounter(int, int);
1491 static void ModifyEditorCounterLimits(int, int, int);
1492 static void ModifyEditorSelectbox(int, int);
1493 static void ModifyEditorElementList();
1494 static void DrawDrawingWindow();
1495 static void DrawLevelInfoWindow();
1496 static void DrawPropertiesWindow();
1497 static boolean checkPropertiesConfig();
1498 static void CopyLevelToUndoBuffer(int);
1499 static void HandleDrawingAreas(struct GadgetInfo *);
1500 static void HandleCounterButtons(struct GadgetInfo *);
1501 static void HandleTextInputGadgets(struct GadgetInfo *);
1502 static void HandleSelectboxGadgets(struct GadgetInfo *);
1503 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1504 static void HandleRadiobuttons(struct GadgetInfo *);
1505 static void HandleCheckbuttons(struct GadgetInfo *);
1506 static void HandleControlButtons(struct GadgetInfo *);
1507 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1509 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1511 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1512 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1513 static boolean draw_with_brush = FALSE;
1514 static int properties_element = 0;
1516 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1517 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1518 static int undo_buffer_position = 0;
1519 static int undo_buffer_steps = 0;
1521 static int edit_mode;
1522 static int edit_mode_properties;
1524 static int element_shift = 0;
1526 static int editor_el_boulderdash[] =
1558 EL_BD_BUTTERFLY_LEFT,
1560 EL_BD_BUTTERFLY_RIGHT,
1561 EL_BD_FIREFLY_RIGHT,
1564 EL_BD_BUTTERFLY_DOWN,
1568 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1570 static int editor_el_emerald_mine[] =
1632 EL_ACID_POOL_TOPLEFT,
1634 EL_ACID_POOL_TOPRIGHT,
1637 EL_ACID_POOL_BOTTOMLEFT,
1638 EL_ACID_POOL_BOTTOM,
1639 EL_ACID_POOL_BOTTOMRIGHT,
1662 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1664 static int editor_el_more[] =
1697 EL_WALL_EMERALD_YELLOW,
1698 EL_WALL_EMERALD_RED,
1699 EL_WALL_EMERALD_PURPLE,
1716 EL_DYNABOMB_INCREASE_NUMBER,
1717 EL_DYNABOMB_INCREASE_SIZE,
1718 EL_DYNABOMB_INCREASE_POWER,
1739 EL_BALLOON_SWITCH_ANY,
1741 EL_BALLOON_SWITCH_LEFT,
1742 EL_BALLOON_SWITCH_RIGHT,
1743 EL_BALLOON_SWITCH_UP,
1744 EL_BALLOON_SWITCH_DOWN,
1747 EL_EXPANDABLE_WALL_HORIZONTAL,
1748 EL_EXPANDABLE_WALL_VERTICAL,
1749 EL_EXPANDABLE_WALL_ANY,
1751 EL_INVISIBLE_STEELWALL,
1766 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1768 static int editor_el_sokoban[] =
1781 EL_SOKOBAN_FIELD_EMPTY,
1782 EL_SOKOBAN_FIELD_FULL,
1785 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1787 static int editor_el_supaplex[] =
1806 EL_SP_HARDWARE_GRAY,
1815 EL_SP_GRAVITY_PORT_RIGHT,
1816 EL_SP_GRAVITY_PORT_DOWN,
1817 EL_SP_GRAVITY_PORT_LEFT,
1819 EL_SP_GRAVITY_PORT_UP,
1825 EL_SP_PORT_VERTICAL,
1826 EL_SP_PORT_HORIZONTAL,
1834 EL_SP_HARDWARE_BASE_1,
1835 EL_SP_HARDWARE_GREEN,
1836 EL_SP_HARDWARE_BLUE,
1839 EL_SP_HARDWARE_YELLOW,
1840 EL_SP_HARDWARE_BASE_2,
1841 EL_SP_HARDWARE_BASE_3,
1842 EL_SP_HARDWARE_BASE_4,
1844 EL_SP_HARDWARE_BASE_5,
1845 EL_SP_HARDWARE_BASE_6,
1849 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1851 static int editor_el_diamond_caves[] =
1878 EL_CONVEYOR_BELT_1_LEFT,
1879 EL_CONVEYOR_BELT_1_MIDDLE,
1880 EL_CONVEYOR_BELT_1_RIGHT,
1881 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1883 EL_CONVEYOR_BELT_2_LEFT,
1884 EL_CONVEYOR_BELT_2_MIDDLE,
1885 EL_CONVEYOR_BELT_2_RIGHT,
1886 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1888 EL_CONVEYOR_BELT_3_LEFT,
1889 EL_CONVEYOR_BELT_3_MIDDLE,
1890 EL_CONVEYOR_BELT_3_RIGHT,
1891 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1893 EL_CONVEYOR_BELT_4_LEFT,
1894 EL_CONVEYOR_BELT_4_MIDDLE,
1895 EL_CONVEYOR_BELT_4_RIGHT,
1896 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1898 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1899 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1900 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1901 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1903 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1904 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1905 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1906 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1909 EL_SWITCHGATE_CLOSED,
1910 EL_SWITCHGATE_SWITCH_UP,
1920 EL_STEELWALL_SLANTED,
1923 EL_SIGN_EXCLAMATION,
1926 EL_LIGHT_SWITCH_ACTIVE,
1933 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1935 static int editor_el_dx_boulderdash[] =
1959 EL_TUBE_HORIZONTAL_DOWN,
1963 EL_TUBE_VERTICAL_RIGHT,
1965 EL_TUBE_VERTICAL_LEFT,
1969 EL_TUBE_HORIZONTAL_UP,
1977 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1979 static int editor_el_chars[] =
2073 EL_CHAR(FONT_ASCII_CURSOR),
2076 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2078 static int editor_el_custom[] =
2100 EL_CUSTOM_START + 0,
2101 EL_CUSTOM_START + 1,
2102 EL_CUSTOM_START + 2,
2103 EL_CUSTOM_START + 3,
2105 EL_CUSTOM_START + 4,
2106 EL_CUSTOM_START + 5,
2107 EL_CUSTOM_START + 6,
2108 EL_CUSTOM_START + 7,
2110 EL_CUSTOM_START + 8,
2111 EL_CUSTOM_START + 9,
2112 EL_CUSTOM_START + 10,
2113 EL_CUSTOM_START + 11,
2115 EL_CUSTOM_START + 12,
2116 EL_CUSTOM_START + 13,
2117 EL_CUSTOM_START + 14,
2118 EL_CUSTOM_START + 15,
2120 EL_CUSTOM_START + 16,
2121 EL_CUSTOM_START + 17,
2122 EL_CUSTOM_START + 18,
2123 EL_CUSTOM_START + 19,
2125 EL_CUSTOM_START + 20,
2126 EL_CUSTOM_START + 21,
2127 EL_CUSTOM_START + 22,
2128 EL_CUSTOM_START + 23,
2130 EL_CUSTOM_START + 24,
2131 EL_CUSTOM_START + 25,
2132 EL_CUSTOM_START + 26,
2133 EL_CUSTOM_START + 27,
2135 EL_CUSTOM_START + 28,
2136 EL_CUSTOM_START + 29,
2137 EL_CUSTOM_START + 30,
2138 EL_CUSTOM_START + 31,
2140 EL_CUSTOM_START + 32,
2141 EL_CUSTOM_START + 33,
2142 EL_CUSTOM_START + 34,
2143 EL_CUSTOM_START + 35,
2145 EL_CUSTOM_START + 36,
2146 EL_CUSTOM_START + 37,
2147 EL_CUSTOM_START + 38,
2148 EL_CUSTOM_START + 39,
2150 EL_CUSTOM_START + 40,
2151 EL_CUSTOM_START + 41,
2152 EL_CUSTOM_START + 42,
2153 EL_CUSTOM_START + 43,
2155 EL_CUSTOM_START + 44,
2156 EL_CUSTOM_START + 45,
2157 EL_CUSTOM_START + 46,
2158 EL_CUSTOM_START + 47,
2160 EL_CUSTOM_START + 48,
2161 EL_CUSTOM_START + 49,
2162 EL_CUSTOM_START + 50,
2163 EL_CUSTOM_START + 51,
2165 EL_CUSTOM_START + 52,
2166 EL_CUSTOM_START + 53,
2167 EL_CUSTOM_START + 54,
2168 EL_CUSTOM_START + 55,
2170 EL_CUSTOM_START + 56,
2171 EL_CUSTOM_START + 57,
2172 EL_CUSTOM_START + 58,
2173 EL_CUSTOM_START + 59,
2175 EL_CUSTOM_START + 60,
2176 EL_CUSTOM_START + 61,
2177 EL_CUSTOM_START + 62,
2178 EL_CUSTOM_START + 63,
2180 EL_CUSTOM_START + 64,
2181 EL_CUSTOM_START + 65,
2182 EL_CUSTOM_START + 66,
2183 EL_CUSTOM_START + 67,
2185 EL_CUSTOM_START + 68,
2186 EL_CUSTOM_START + 69,
2187 EL_CUSTOM_START + 70,
2188 EL_CUSTOM_START + 71,
2190 EL_CUSTOM_START + 72,
2191 EL_CUSTOM_START + 73,
2192 EL_CUSTOM_START + 74,
2193 EL_CUSTOM_START + 75,
2195 EL_CUSTOM_START + 76,
2196 EL_CUSTOM_START + 77,
2197 EL_CUSTOM_START + 78,
2198 EL_CUSTOM_START + 79,
2200 EL_CUSTOM_START + 80,
2201 EL_CUSTOM_START + 81,
2202 EL_CUSTOM_START + 82,
2203 EL_CUSTOM_START + 83,
2205 EL_CUSTOM_START + 84,
2206 EL_CUSTOM_START + 85,
2207 EL_CUSTOM_START + 86,
2208 EL_CUSTOM_START + 87,
2210 EL_CUSTOM_START + 88,
2211 EL_CUSTOM_START + 89,
2212 EL_CUSTOM_START + 90,
2213 EL_CUSTOM_START + 91,
2215 EL_CUSTOM_START + 92,
2216 EL_CUSTOM_START + 93,
2217 EL_CUSTOM_START + 94,
2218 EL_CUSTOM_START + 95,
2220 EL_CUSTOM_START + 96,
2221 EL_CUSTOM_START + 97,
2222 EL_CUSTOM_START + 98,
2223 EL_CUSTOM_START + 99,
2225 EL_CUSTOM_START + 100,
2226 EL_CUSTOM_START + 101,
2227 EL_CUSTOM_START + 102,
2228 EL_CUSTOM_START + 103,
2230 EL_CUSTOM_START + 104,
2231 EL_CUSTOM_START + 105,
2232 EL_CUSTOM_START + 106,
2233 EL_CUSTOM_START + 107,
2235 EL_CUSTOM_START + 108,
2236 EL_CUSTOM_START + 109,
2237 EL_CUSTOM_START + 110,
2238 EL_CUSTOM_START + 111,
2240 EL_CUSTOM_START + 112,
2241 EL_CUSTOM_START + 113,
2242 EL_CUSTOM_START + 114,
2243 EL_CUSTOM_START + 115,
2245 EL_CUSTOM_START + 116,
2246 EL_CUSTOM_START + 117,
2247 EL_CUSTOM_START + 118,
2248 EL_CUSTOM_START + 119,
2250 EL_CUSTOM_START + 120,
2251 EL_CUSTOM_START + 121,
2252 EL_CUSTOM_START + 122,
2253 EL_CUSTOM_START + 123,
2255 EL_CUSTOM_START + 124,
2256 EL_CUSTOM_START + 125,
2257 EL_CUSTOM_START + 126,
2258 EL_CUSTOM_START + 127
2260 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2262 static int *editor_elements = NULL; /* dynamically allocated */
2263 static int num_editor_elements = 0; /* dynamically determined */
2267 boolean *setup_value;
2269 int *element_list_size;
2271 boolean last_setup_value;
2273 editor_elements_info[] =
2275 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2276 &num_editor_el_boulderdash },
2277 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2278 &num_editor_el_emerald_mine },
2279 { &setup.editor.el_more, editor_el_more,
2280 &num_editor_el_more },
2281 { &setup.editor.el_sokoban, editor_el_sokoban,
2282 &num_editor_el_sokoban },
2283 { &setup.editor.el_supaplex, editor_el_supaplex,
2284 &num_editor_el_supaplex },
2285 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2286 &num_editor_el_diamond_caves },
2287 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2288 &num_editor_el_dx_boulderdash },
2289 { &setup.editor.el_chars, editor_el_chars,
2290 &num_editor_el_chars },
2291 { &setup.editor.el_custom, editor_el_custom,
2292 &num_editor_el_custom },
2299 -----------------------------------------------------------------------------
2301 -----------------------------------------------------------------------------
2304 static void ReinitializeElementList()
2309 if (editor_elements != NULL)
2310 free(editor_elements);
2312 num_editor_elements = 0;
2314 /* determine size of element list */
2315 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2316 if (*editor_elements_info[i].setup_value)
2317 num_editor_elements += *editor_elements_info[i].element_list_size;
2319 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2321 /* workaround: offer at least as many elements as element buttons exist */
2322 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2324 *editor_elements_info[list_nr].setup_value = TRUE;
2325 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2328 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2330 /* fill element list */
2331 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2332 if (*editor_elements_info[i].setup_value)
2333 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2334 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2337 static void ReinitializeElementListButtons()
2339 static boolean initialization_needed = TRUE;
2342 if (!initialization_needed) /* check if editor element setup has changed */
2343 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2344 if (editor_elements_info[i].last_setup_value !=
2345 *editor_elements_info[i].setup_value)
2346 initialization_needed = TRUE;
2348 if (!initialization_needed)
2351 FreeLevelEditorGadgets();
2352 CreateLevelEditorGadgets();
2354 /* store current setup values for next invocation of this function */
2355 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2356 editor_elements_info[i].last_setup_value =
2357 *editor_elements_info[i].setup_value;
2359 initialization_needed = FALSE;
2362 static int getCounterGadgetWidth()
2364 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2367 static int getMaxInfoTextLength()
2369 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2372 static char *getElementInfoText(int element)
2374 char *info_text = NULL;
2376 if (element < NUM_FILE_ELEMENTS)
2378 if (element_info[element].custom_description != NULL)
2379 info_text = element_info[element].custom_description;
2380 else if (element_info[element].editor_description != NULL)
2381 info_text = element_info[element].editor_description;
2384 if (info_text == NULL)
2386 info_text = "unknown";
2388 Error(ERR_WARN, "no element description for element %d", element);
2394 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2397 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2398 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2400 BlitBitmap(drawto, drawto,
2401 SX + (dx == -1 ? MINI_TILEX : 0),
2402 SY + (dy == -1 ? MINI_TILEY : 0),
2403 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2404 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2405 SX + (dx == +1 ? MINI_TILEX : 0),
2406 SY + (dy == +1 ? MINI_TILEY : 0));
2409 x = (dx == 1 ? 0 : ed_fieldx - 1);
2410 for(y=0; y<ed_fieldy; y++)
2411 DrawMiniElementOrWall(x, y, from_x, from_y);
2415 y = (dy == 1 ? 0 : ed_fieldy - 1);
2416 for(x=0; x<ed_fieldx; x++)
2417 DrawMiniElementOrWall(x, y, from_x, from_y);
2420 redraw_mask |= REDRAW_FIELD;
2424 static void CreateControlButtons()
2426 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2427 struct GadgetInfo *gi;
2428 unsigned long event_mask;
2431 /* create toolbox buttons */
2432 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2436 int gd_xoffset, gd_yoffset;
2437 int gd_x1, gd_x2, gd_y1, gd_y2;
2439 int radio_button_nr;
2442 if (id == GADGET_ID_SINGLE_ITEMS ||
2443 id == GADGET_ID_CONNECTED_ITEMS ||
2444 id == GADGET_ID_LINE ||
2445 id == GADGET_ID_ARC ||
2446 id == GADGET_ID_TEXT ||
2447 id == GADGET_ID_RECTANGLE ||
2448 id == GADGET_ID_FILLED_BOX ||
2449 id == GADGET_ID_FLOOD_FILL ||
2450 id == GADGET_ID_GRAB_BRUSH ||
2451 id == GADGET_ID_PICK_ELEMENT)
2453 button_type = GD_TYPE_RADIO_BUTTON;
2454 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2455 checked = (id == drawing_function ? TRUE : FALSE);
2456 event_mask = GD_EVENT_PRESSED;
2460 button_type = GD_TYPE_NORMAL_BUTTON;
2461 radio_button_nr = RADIO_NR_NONE;
2464 if (id == GADGET_ID_WRAP_LEFT ||
2465 id == GADGET_ID_WRAP_RIGHT ||
2466 id == GADGET_ID_WRAP_UP ||
2467 id == GADGET_ID_WRAP_DOWN)
2468 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2470 event_mask = GD_EVENT_RELEASED;
2473 if (id < ED_NUM_CTRL1_BUTTONS)
2475 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2476 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2478 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2479 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2480 width = ED_CTRL1_BUTTON_XSIZE;
2481 height = ED_CTRL1_BUTTON_YSIZE;
2485 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2486 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2488 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2489 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2490 width = ED_CTRL2_BUTTON_XSIZE;
2491 height = ED_CTRL2_BUTTON_YSIZE;
2494 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2495 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2496 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2497 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2499 gi = CreateGadget(GDI_CUSTOM_ID, id,
2500 GDI_CUSTOM_TYPE_ID, i,
2501 GDI_INFO_TEXT, control_info[i].text,
2502 GDI_X, EX + gd_xoffset,
2503 GDI_Y, EY + gd_yoffset,
2506 GDI_TYPE, button_type,
2507 GDI_STATE, GD_BUTTON_UNPRESSED,
2508 GDI_RADIO_NR, radio_button_nr,
2509 GDI_CHECKED, checked,
2510 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2511 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2512 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2513 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2514 GDI_EVENT_MASK, event_mask,
2515 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2516 GDI_CALLBACK_ACTION, HandleControlButtons,
2520 Error(ERR_EXIT, "cannot create gadget");
2522 level_editor_gadget[id] = gi;
2525 /* create buttons for scrolling of drawing area and element list */
2526 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2528 int id = scrollbutton_info[i].gadget_id;
2529 int x, y, width, height;
2530 int gd_x1, gd_x2, gd_y1, gd_y2;
2532 x = scrollbutton_info[i].x;
2533 y = scrollbutton_info[i].y;
2535 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2537 if (id == GADGET_ID_SCROLL_LIST_UP ||
2538 id == GADGET_ID_SCROLL_LIST_DOWN)
2542 width = ED_SCROLLBUTTON2_XSIZE;
2543 height = ED_SCROLLBUTTON2_YSIZE;
2544 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2545 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2546 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2553 width = ED_SCROLLBUTTON_XSIZE;
2554 height = ED_SCROLLBUTTON_YSIZE;
2555 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2556 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2557 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2561 gi = CreateGadget(GDI_CUSTOM_ID, id,
2562 GDI_CUSTOM_TYPE_ID, i,
2563 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2568 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2569 GDI_STATE, GD_BUTTON_UNPRESSED,
2570 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2571 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2572 GDI_EVENT_MASK, event_mask,
2573 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2574 GDI_CALLBACK_ACTION, HandleControlButtons,
2578 Error(ERR_EXIT, "cannot create gadget");
2580 level_editor_gadget[id] = gi;
2583 /* create buttons for element list */
2584 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2586 Bitmap *deco_bitmap;
2587 int deco_x, deco_y, deco_xpos, deco_ypos;
2588 int gd_xoffset, gd_yoffset;
2589 int gd_x1, gd_x2, gd_y;
2590 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2591 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2592 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2593 int element = editor_elements[i];
2595 event_mask = GD_EVENT_RELEASED;
2597 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2598 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2600 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2601 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2602 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2604 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2605 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2606 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2608 gi = CreateGadget(GDI_CUSTOM_ID, id,
2609 GDI_CUSTOM_TYPE_ID, i,
2610 GDI_INFO_TEXT, getElementInfoText(element),
2611 GDI_X, DX + gd_xoffset,
2612 GDI_Y, DY + gd_yoffset,
2613 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2614 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2615 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2616 GDI_STATE, GD_BUTTON_UNPRESSED,
2617 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2618 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2619 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2620 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2621 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2622 GDI_DECORATION_SHIFTING, 1, 1,
2623 GDI_EVENT_MASK, event_mask,
2624 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2625 GDI_CALLBACK_ACTION, HandleControlButtons,
2629 Error(ERR_EXIT, "cannot create gadget");
2631 level_editor_gadget[id] = gi;
2635 static void CreateCounterButtons()
2637 int max_infotext_len = getMaxInfoTextLength();
2640 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2643 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2644 int ypos = SY + counterbutton_info[i].y;
2647 /* determine horizontal offset for leading counter text */
2648 if (counterbutton_info[i].text_left != NULL)
2649 xoffset = (getFontWidth(FONT_TEXT_1) *
2650 strlen(counterbutton_info[i].text_left) +
2651 ED_GADGET_TEXT_DISTANCE);
2655 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2656 struct GadgetInfo *gi;
2658 counterbutton_info[i].gadget_id_down :
2659 counterbutton_info[i].gadget_id_up);
2661 int gd_x, gd_x1, gd_x2, gd_y;
2663 unsigned long event_mask;
2664 char infotext[max_infotext_len + 1];
2666 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2668 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2671 ED_SCROLLBUTTON_ID_AREA_LEFT :
2672 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2674 event_mask |= GD_EVENT_RELEASED;
2677 xpos += 2 * ED_GADGET_DISTANCE;
2678 ypos += ED_GADGET_DISTANCE;
2680 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2681 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2682 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2683 x_size = ED_SCROLLBUTTON_XSIZE;
2684 y_size = ED_SCROLLBUTTON_YSIZE;
2688 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2689 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2690 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2691 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2692 x_size = ED_BUTTON_COUNT_XSIZE;
2693 y_size = ED_BUTTON_COUNT_YSIZE;
2696 sprintf(infotext, "%s counter value by 1, 5 or 10",
2697 (j == 0 ? "decrease" : "increase"));
2699 gi = CreateGadget(GDI_CUSTOM_ID, id,
2700 GDI_CUSTOM_TYPE_ID, i,
2701 GDI_INFO_TEXT, infotext,
2702 GDI_X, xpos + xoffset,
2706 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2707 GDI_STATE, GD_BUTTON_UNPRESSED,
2708 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2709 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2710 GDI_EVENT_MASK, event_mask,
2711 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2712 GDI_CALLBACK_ACTION, HandleCounterButtons,
2716 Error(ERR_EXIT, "cannot create gadget");
2718 level_editor_gadget[id] = gi;
2719 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2723 int font_type = FONT_INPUT_1;
2724 int font_type_active = FONT_INPUT_1_ACTIVE;
2725 int gd_width = ED_WIN_COUNT_XSIZE;
2727 id = counterbutton_info[i].gadget_id_text;
2728 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2730 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2732 font_type = FONT_LEVEL_NUMBER;
2733 font_type_active = FONT_LEVEL_NUMBER;
2735 xpos += 2 * ED_GADGET_DISTANCE;
2736 ypos -= ED_GADGET_DISTANCE;
2738 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2739 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2740 gd_width = ED_WIN_COUNT2_XSIZE;
2744 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2745 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2748 gi = CreateGadget(GDI_CUSTOM_ID, id,
2749 GDI_CUSTOM_TYPE_ID, i,
2750 GDI_INFO_TEXT, "enter counter value",
2751 GDI_X, xpos + xoffset,
2753 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2754 GDI_NUMBER_VALUE, 0,
2755 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2756 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2758 GDI_TEXT_FONT, font_type,
2759 GDI_TEXT_FONT_ACTIVE, font_type_active,
2760 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2761 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2762 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2763 GDI_DESIGN_WIDTH, gd_width,
2764 GDI_EVENT_MASK, event_mask,
2765 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2766 GDI_CALLBACK_ACTION, HandleCounterButtons,
2770 Error(ERR_EXIT, "cannot create gadget");
2772 level_editor_gadget[id] = gi;
2773 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2779 static void CreateDrawingAreas()
2781 struct GadgetInfo *gi;
2782 unsigned long event_mask;
2787 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2788 GD_EVENT_OFF_BORDERS;
2790 /* one for the level drawing area ... */
2791 id = GADGET_ID_DRAWING_LEVEL;
2792 gi = CreateGadget(GDI_CUSTOM_ID, id,
2795 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2796 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2797 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2798 GDI_EVENT_MASK, event_mask,
2799 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2800 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2804 Error(ERR_EXIT, "cannot create gadget");
2806 level_editor_gadget[id] = gi;
2808 /* ... up to eight areas for element content ... */
2809 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2811 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2812 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2814 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2815 gi = CreateGadget(GDI_CUSTOM_ID, id,
2816 GDI_CUSTOM_TYPE_ID, i,
2819 GDI_WIDTH, 3 * MINI_TILEX,
2820 GDI_HEIGHT, 3 * MINI_TILEY,
2821 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2822 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2823 GDI_EVENT_MASK, event_mask,
2824 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2825 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2829 Error(ERR_EXIT, "cannot create gadget");
2831 level_editor_gadget[id] = gi;
2834 /* ... one for the amoeba content ... */
2835 id = GADGET_ID_AMOEBA_CONTENT;
2836 gi = CreateGadget(GDI_CUSTOM_ID, id,
2837 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2838 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2839 GDI_WIDTH, MINI_TILEX,
2840 GDI_HEIGHT, MINI_TILEY,
2841 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2842 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2843 GDI_EVENT_MASK, event_mask,
2844 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2845 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2849 Error(ERR_EXIT, "cannot create gadget");
2851 level_editor_gadget[id] = gi;
2853 /* ... one for each custom element optional graphic element ... */
2854 id = GADGET_ID_CUSTOM_GRAPHIC;
2855 gi = CreateGadget(GDI_CUSTOM_ID, id,
2856 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2857 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2858 GDI_WIDTH, MINI_TILEX,
2859 GDI_HEIGHT, MINI_TILEY,
2860 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2861 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2862 GDI_EVENT_MASK, event_mask,
2863 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2864 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2868 Error(ERR_EXIT, "cannot create gadget");
2870 level_editor_gadget[id] = gi;
2872 /* ... one area for custom element explosion content ... */
2873 id = GADGET_ID_CUSTOM_CONTENT;
2874 gi = CreateGadget(GDI_CUSTOM_ID, id,
2875 GDI_CUSTOM_TYPE_ID, i,
2876 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2877 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2878 GDI_WIDTH, 3 * MINI_TILEX,
2879 GDI_HEIGHT, 3 * MINI_TILEY,
2880 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2881 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2882 GDI_EVENT_MASK, event_mask,
2883 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2884 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2888 Error(ERR_EXIT, "cannot create gadget");
2890 level_editor_gadget[id] = gi;
2892 /* ... one for each custom element change target element ... */
2893 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2894 gi = CreateGadget(GDI_CUSTOM_ID, id,
2895 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2896 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2897 GDI_WIDTH, MINI_TILEX,
2898 GDI_HEIGHT, MINI_TILEY,
2899 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2900 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2901 GDI_EVENT_MASK, event_mask,
2902 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2903 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2907 Error(ERR_EXIT, "cannot create gadget");
2909 level_editor_gadget[id] = gi;
2911 /* ... one area for extended custom element change target content ... */
2912 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2913 gi = CreateGadget(GDI_CUSTOM_ID, id,
2914 GDI_CUSTOM_TYPE_ID, i,
2915 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2916 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2917 GDI_WIDTH, 3 * MINI_TILEX,
2918 GDI_HEIGHT, 3 * MINI_TILEY,
2919 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2920 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2921 GDI_EVENT_MASK, event_mask,
2922 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2923 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2927 Error(ERR_EXIT, "cannot create gadget");
2929 level_editor_gadget[id] = gi;
2931 /* ... one for each custom element change trigger element ... */
2932 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2933 gi = CreateGadget(GDI_CUSTOM_ID, id,
2934 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2935 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2936 GDI_WIDTH, MINI_TILEX,
2937 GDI_HEIGHT, MINI_TILEY,
2938 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2939 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2940 GDI_EVENT_MASK, event_mask,
2941 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2942 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2946 Error(ERR_EXIT, "cannot create gadget");
2948 level_editor_gadget[id] = gi;
2950 /* ... and one for random placement background restrictions */
2951 id = GADGET_ID_RANDOM_BACKGROUND;
2952 gi = CreateGadget(GDI_CUSTOM_ID, id,
2953 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2954 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2955 GDI_WIDTH, MINI_TILEX,
2956 GDI_HEIGHT, MINI_TILEY,
2957 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2958 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2959 GDI_EVENT_MASK, event_mask,
2960 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2961 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2965 Error(ERR_EXIT, "cannot create gadget");
2967 level_editor_gadget[id] = gi;
2970 static void CreateTextInputGadgets()
2972 int max_infotext_len = getMaxInfoTextLength();
2975 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2977 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2979 struct GadgetInfo *gi;
2980 unsigned long event_mask;
2981 char infotext[MAX_OUTPUT_LINESIZE + 1];
2982 int id = textinput_info[i].gadget_id;
2984 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2986 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2987 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2989 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2990 infotext[max_infotext_len] = '\0';
2992 gi = CreateGadget(GDI_CUSTOM_ID, id,
2993 GDI_CUSTOM_TYPE_ID, i,
2994 GDI_INFO_TEXT, infotext,
2995 GDI_X, SX + textinput_info[i].x,
2996 GDI_Y, SY + textinput_info[i].y,
2997 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2998 GDI_TEXT_VALUE, textinput_info[i].value,
2999 GDI_TEXT_SIZE, textinput_info[i].size,
3000 GDI_TEXT_FONT, FONT_INPUT_1,
3001 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3002 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3003 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3004 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3005 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3006 GDI_EVENT_MASK, event_mask,
3007 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3008 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3012 Error(ERR_EXIT, "cannot create gadget");
3014 level_editor_gadget[id] = gi;
3018 static void CreateSelectboxGadgets()
3020 int max_infotext_len = getMaxInfoTextLength();
3023 for (i=0; i<ED_NUM_SELECTBOX; i++)
3025 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3028 struct GadgetInfo *gi;
3029 unsigned long event_mask;
3030 char infotext[MAX_OUTPUT_LINESIZE + 1];
3031 int id = selectbox_info[i].gadget_id;
3033 if (selectbox_info[i].size == -1) /* dynamically determine size */
3035 /* (we cannot use -1 for uninitialized values if we directly compare
3036 with results from strlen(), because the '<' and '>' operation will
3037 implicitely cast -1 to an unsigned integer value!) */
3038 selectbox_info[i].size = 0;
3040 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3041 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3042 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3044 selectbox_info[i].size++; /* add one character empty space */
3047 event_mask = GD_EVENT_RELEASED |
3048 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3050 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3051 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3053 /* determine horizontal offset for leading selectbox text */
3054 if (selectbox_info[i].text_left != NULL)
3055 xoffset = (getFontWidth(FONT_TEXT_1) *
3056 strlen(selectbox_info[i].text_left) +
3057 ED_GADGET_TEXT_DISTANCE);
3059 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3060 infotext[max_infotext_len] = '\0';
3062 gi = CreateGadget(GDI_CUSTOM_ID, id,
3063 GDI_CUSTOM_TYPE_ID, i,
3064 GDI_INFO_TEXT, infotext,
3065 GDI_X, SX + selectbox_info[i].x + xoffset,
3066 GDI_Y, SY + selectbox_info[i].y,
3067 GDI_TYPE, GD_TYPE_SELECTBOX,
3068 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3069 GDI_TEXT_SIZE, selectbox_info[i].size,
3070 GDI_TEXT_FONT, FONT_INPUT_1,
3071 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3072 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3073 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3074 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3075 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3076 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3077 GDI_EVENT_MASK, event_mask,
3078 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3079 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3083 Error(ERR_EXIT, "cannot create gadget");
3085 level_editor_gadget[id] = gi;
3089 static void CreateTextbuttonGadgets()
3091 int max_infotext_len = getMaxInfoTextLength();
3094 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3096 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3097 int gd_x1, gd_x2, gd_y1, gd_y2;
3098 struct GadgetInfo *gi;
3099 unsigned long event_mask;
3100 char infotext[MAX_OUTPUT_LINESIZE + 1];
3101 int id = textbutton_info[i].gadget_id;
3103 if (textbutton_info[i].size == -1) /* dynamically determine size */
3104 textbutton_info[i].size = strlen(textbutton_info[i].text);
3106 event_mask = GD_EVENT_RELEASED;
3108 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3110 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3111 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3112 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3113 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3117 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3118 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3119 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3120 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3123 sprintf(infotext, "%s", textbutton_info[i].infotext);
3124 infotext[max_infotext_len] = '\0';
3126 gi = CreateGadget(GDI_CUSTOM_ID, id,
3127 GDI_CUSTOM_TYPE_ID, i,
3128 GDI_INFO_TEXT, infotext,
3129 GDI_X, SX + textbutton_info[i].x,
3130 GDI_Y, SY + textbutton_info[i].y,
3131 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3132 GDI_TEXT_VALUE, textbutton_info[i].text,
3133 GDI_TEXT_SIZE, textbutton_info[i].size,
3134 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3135 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3136 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3137 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3138 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3139 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3140 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3141 GDI_DECORATION_SHIFTING, 1, 1,
3142 GDI_EVENT_MASK, event_mask,
3143 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3144 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3148 Error(ERR_EXIT, "cannot create gadget");
3150 level_editor_gadget[id] = gi;
3154 static void CreateScrollbarGadgets()
3158 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3160 int id = scrollbar_info[i].gadget_id;
3161 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3162 int gd_x1, gd_x2, gd_y1, gd_y2;
3163 struct GadgetInfo *gi;
3164 int items_max, items_visible, item_position;
3165 unsigned long event_mask;
3167 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3169 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3170 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3173 else /* drawing area scrollbars */
3175 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3177 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3178 items_visible = ed_fieldx;
3183 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3184 items_visible = ed_fieldy;
3189 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3191 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3192 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3193 scrollbar_info[i].height : scrollbar_info[i].width));
3194 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3195 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3197 gi = CreateGadget(GDI_CUSTOM_ID, id,
3198 GDI_CUSTOM_TYPE_ID, i,
3199 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3200 GDI_X, scrollbar_info[i].x,
3201 GDI_Y, scrollbar_info[i].y,
3202 GDI_WIDTH, scrollbar_info[i].width,
3203 GDI_HEIGHT, scrollbar_info[i].height,
3204 GDI_TYPE, scrollbar_info[i].type,
3205 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3206 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3207 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3208 GDI_STATE, GD_BUTTON_UNPRESSED,
3209 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3210 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3211 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3212 GDI_EVENT_MASK, event_mask,
3213 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3214 GDI_CALLBACK_ACTION, HandleControlButtons,
3218 Error(ERR_EXIT, "cannot create gadget");
3220 level_editor_gadget[id] = gi;
3224 static void CreateCheckbuttonGadgets()
3226 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3227 struct GadgetInfo *gi;
3228 unsigned long event_mask;
3229 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3233 event_mask = GD_EVENT_PRESSED;
3235 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3236 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3237 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3238 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3239 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3241 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3243 int id = radiobutton_info[i].gadget_id;
3246 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3248 gi = CreateGadget(GDI_CUSTOM_ID, id,
3249 GDI_CUSTOM_TYPE_ID, i,
3250 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3251 GDI_X, SX + radiobutton_info[i].x,
3252 GDI_Y, SY + radiobutton_info[i].y,
3253 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3254 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3255 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3256 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3257 GDI_CHECKED, checked,
3258 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3259 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3260 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3261 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3262 GDI_EVENT_MASK, event_mask,
3263 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3264 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3268 Error(ERR_EXIT, "cannot create gadget");
3270 level_editor_gadget[id] = gi;
3273 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3275 int id = checkbutton_info[i].gadget_id;
3277 if (id == GADGET_ID_STICK_ELEMENT)
3278 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3280 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3282 gi = CreateGadget(GDI_CUSTOM_ID, id,
3283 GDI_CUSTOM_TYPE_ID, i,
3284 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3285 GDI_X, SX + checkbutton_info[i].x,
3286 GDI_Y, SY + checkbutton_info[i].y,
3287 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3288 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3289 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3290 GDI_CHECKED, *checkbutton_info[i].value,
3291 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3292 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3293 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3294 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3295 GDI_EVENT_MASK, event_mask,
3296 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3297 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3301 Error(ERR_EXIT, "cannot create gadget");
3303 level_editor_gadget[id] = gi;
3307 void CreateLevelEditorGadgets()
3309 int old_game_status = game_status;
3311 /* setting 'game_status' is needed to get the right fonts for the editor */
3312 game_status = GAME_MODE_EDITOR;
3314 ReinitializeElementList();
3316 CreateControlButtons();
3317 CreateCounterButtons();
3318 CreateDrawingAreas();
3319 CreateTextInputGadgets();
3320 CreateSelectboxGadgets();
3321 CreateTextbuttonGadgets();
3322 CreateScrollbarGadgets();
3323 CreateCheckbuttonGadgets();
3325 game_status = old_game_status;
3328 void FreeLevelEditorGadgets()
3332 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3333 FreeGadget(level_editor_gadget[i]);
3336 static void MapCounterButtons(int id)
3338 char infotext[MAX_OUTPUT_LINESIZE + 1];
3339 int max_infotext_len = getMaxInfoTextLength();
3340 int xoffset_above = 0;
3341 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3342 int xoffset_left = 0;
3343 int yoffset_left = ED_BORDER_SIZE;
3344 int xoffset_right = getCounterGadgetWidth();
3345 int yoffset_right = ED_BORDER_SIZE;
3348 if (counterbutton_info[id].text_above)
3350 x = SX + counterbutton_info[id].x + xoffset_above;
3351 y = SY + counterbutton_info[id].y + yoffset_above;
3353 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3354 infotext[max_infotext_len] = '\0';
3355 DrawText(x, y, infotext, FONT_TEXT_1);
3358 if (counterbutton_info[id].text_left)
3360 x = SX + counterbutton_info[id].x + xoffset_left;
3361 y = SY + counterbutton_info[id].y + yoffset_left;
3363 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3364 infotext[max_infotext_len] = '\0';
3365 DrawText(x, y, infotext, FONT_TEXT_1);
3368 if (counterbutton_info[id].text_right)
3370 int gadget_id = counterbutton_info[id].gadget_id_down;
3372 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3373 y = SY + counterbutton_info[id].y + yoffset_right;
3375 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3376 infotext[max_infotext_len] = '\0';
3377 DrawText(x, y, infotext, FONT_TEXT_1);
3380 ModifyEditorCounter(id, *counterbutton_info[id].value);
3382 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3383 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3384 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3387 static void MapControlButtons()
3392 /* map toolbox buttons */
3393 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3394 MapGadget(level_editor_gadget[i]);
3396 /* map buttons to select elements */
3397 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3398 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3399 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3400 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3401 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3403 /* map buttons to select level */
3404 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3405 ModifyEditorCounterLimits(counter_id,
3406 leveldir_current->first_level,
3407 leveldir_current->last_level);
3408 MapCounterButtons(counter_id);
3411 static void MapDrawingArea(int id)
3413 MapGadget(level_editor_gadget[id]);
3416 static void MapTextInputGadget(int id)
3418 char infotext[MAX_OUTPUT_LINESIZE + 1];
3419 int max_infotext_len = getMaxInfoTextLength();
3420 int xoffset_above = 0;
3421 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3422 int x = textinput_info[id].x + xoffset_above;
3423 int y = textinput_info[id].y + yoffset_above;
3425 sprintf(infotext, "%s:", textinput_info[id].infotext);
3426 infotext[max_infotext_len] = '\0';
3427 DrawTextF(x, y, FONT_TEXT_1, infotext);
3429 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3430 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3432 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3435 static void MapSelectboxGadget(int id)
3437 int xoffset_left = 0;
3438 int yoffset_left = ED_BORDER_SIZE;
3439 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3440 int yoffset_right = ED_BORDER_SIZE;
3441 int x = selectbox_info[id].x + xoffset_left;
3442 int y = selectbox_info[id].y + yoffset_left;
3444 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3446 if (selectbox_info[id].text_right)
3448 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3450 x = gi->x + gi->width + xoffset_right;
3451 y = SY + selectbox_info[id].y + yoffset_right;
3453 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3456 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3458 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3461 static void MapTextbuttonGadget(int id)
3463 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3466 static void MapRadiobuttonGadget(int id)
3468 int xoffset_right = ED_XOFFSET_CHECKBOX;
3469 int yoffset_right = ED_BORDER_SIZE;
3470 int x = radiobutton_info[id].x + xoffset_right;
3471 int y = radiobutton_info[id].y + yoffset_right;
3473 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3475 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3476 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3477 GDI_CHECKED, checked, GDI_END);
3479 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3482 static void MapCheckbuttonGadget(int id)
3484 int xoffset_right = ED_XOFFSET_CHECKBOX;
3485 int yoffset_right = ED_BORDER_SIZE;
3486 int x = checkbutton_info[id].x + xoffset_right;
3487 int y = checkbutton_info[id].y + yoffset_right;
3489 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3490 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3491 GDI_CHECKED, *checkbutton_info[id].value,
3492 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3494 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3497 static void MapMainDrawingArea()
3499 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3500 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3503 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3505 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3506 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3507 no_horizontal_scrollbar) ||
3508 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3509 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3510 no_vertical_scrollbar))
3513 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3516 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3518 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3519 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3522 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3525 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3528 static void UnmapDrawingArea(int id)
3530 UnmapGadget(level_editor_gadget[id]);
3533 void UnmapLevelEditorWindowGadgets()
3537 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3538 if (level_editor_gadget[i]->x < SX + SXSIZE)
3539 UnmapGadget(level_editor_gadget[i]);
3542 void UnmapLevelEditorGadgets()
3546 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3547 UnmapGadget(level_editor_gadget[i]);
3550 static void ResetUndoBuffer()
3552 undo_buffer_position = -1;
3553 undo_buffer_steps = -1;
3554 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3557 static void DrawEditModeWindow()
3559 if (edit_mode == ED_MODE_INFO)
3560 DrawLevelInfoWindow();
3561 else if (edit_mode == ED_MODE_PROPERTIES)
3562 DrawPropertiesWindow();
3563 else /* edit_mode == ED_MODE_DRAWING */
3564 DrawDrawingWindow();
3567 static boolean LevelChanged()
3569 boolean level_changed = FALSE;
3572 for(y=0; y<lev_fieldy; y++)
3573 for(x=0; x<lev_fieldx; x++)
3574 if (Feld[x][y] != Ur[x][y])
3575 level_changed = TRUE;
3577 return level_changed;
3580 static boolean LevelContainsPlayer()
3582 boolean player_found = FALSE;
3585 for(y=0; y<lev_fieldy; y++)
3586 for(x=0; x<lev_fieldx; x++)
3587 if (Feld[x][y] == EL_PLAYER_1 ||
3588 Feld[x][y] == EL_SP_MURPHY)
3589 player_found = TRUE;
3591 return player_found;
3594 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3595 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3599 for(x=0; x<lev_fieldx; x++)
3600 for(y=0; y<lev_fieldy; y++)
3601 dst[x][y] = src[x][y];
3604 static void CopyCustomElementPropertiesToEditor(int element)
3608 /* needed here to initialize combined element properties */
3609 InitElementPropertiesEngine(level.game_version);
3611 custom_element = element_info[properties_element];
3613 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3614 custom_element_properties[i] = HAS_PROPERTY(element, i);
3616 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3617 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3619 /* ---------- element settings: configure (custom elements) ------------- */
3621 /* set accessible layer selectbox help value */
3622 custom_element.access_type =
3623 (IS_WALKABLE(element) ? EP_WALKABLE :
3624 IS_PASSABLE(element) ? EP_PASSABLE :
3625 custom_element.access_type);
3626 custom_element.access_layer =
3627 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3628 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3629 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3630 custom_element.access_layer);
3631 custom_element_properties[EP_ACCESSIBLE] =
3632 (IS_ACCESSIBLE_OVER(element) ||
3633 IS_ACCESSIBLE_INSIDE(element) ||
3634 IS_ACCESSIBLE_UNDER(element));
3636 /* set walk-to-object action selectbox help value */
3637 custom_element.walk_to_action =
3638 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3639 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3640 IS_PUSHABLE(element) ? EP_PUSHABLE :
3641 custom_element.walk_to_action);
3642 custom_element_properties[EP_WALK_TO_OBJECT] =
3643 (IS_DIGGABLE(element) ||
3644 IS_COLLECTIBLE(element) ||
3645 IS_PUSHABLE(element));
3647 /* set smash targets selectbox help value */
3648 custom_element.smash_targets =
3649 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3650 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3651 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3652 custom_element.smash_targets);
3653 custom_element_properties[EP_CAN_SMASH] =
3654 (CAN_SMASH_EVERYTHING(element) ||
3655 CAN_SMASH_ENEMIES(element) ||
3656 CAN_SMASH_PLAYER(element));
3658 /* set deadliness selectbox help value */
3659 custom_element.deadliness =
3660 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3661 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3662 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3663 custom_element.deadliness);
3664 custom_element_properties[EP_DEADLY] =
3665 (DONT_TOUCH(element) ||
3666 DONT_COLLIDE_WITH(element) ||
3667 DONT_RUN_INTO(element));
3669 /* set consistency selectbox help value */
3670 custom_element.consistency =
3671 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3672 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3673 custom_element.consistency);
3674 custom_element_properties[EP_EXPLODE_RESULT] =
3675 (IS_INDESTRUCTIBLE(element) ||
3676 CAN_EXPLODE(element));
3678 /* special case: sub-settings dependent from main setting */
3679 if (CAN_EXPLODE_BY_FIRE(element))
3680 custom_element.can_explode_by_fire = TRUE;
3681 if (CAN_EXPLODE_SMASHED(element))
3682 custom_element.can_explode_smashed = TRUE;
3683 if (CAN_EXPLODE_IMPACT(element))
3684 custom_element.can_explode_impact = TRUE;
3686 /* ---------- element settings: advanced (custom elements) --------------- */
3688 /* set change by player selectbox help value */
3689 custom_element.change_player_action =
3690 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3691 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3692 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3693 custom_element.change_player_action);
3695 /* set change by collision selectbox help value */
3696 custom_element.change_collide_action =
3697 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3698 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3699 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3700 custom_element.change_collide_action);
3702 /* set change by other element action selectbox help value */
3703 custom_element.change_other_action =
3704 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3705 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3706 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3707 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3708 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3709 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3710 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3711 custom_element.change_other_action);
3714 static void CopyCustomElementPropertiesToGame(int element)
3717 int access_type_and_layer;
3719 element_info[properties_element] = custom_element;
3721 /* ---------- element settings: configure (custom elements) ------------- */
3723 /* set accessible property from checkbox and selectbox */
3724 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3725 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3726 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3727 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3728 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3729 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3730 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3731 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3732 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3733 custom_element_properties[access_type_and_layer] =
3734 custom_element_properties[EP_ACCESSIBLE];
3736 /* set walk-to-object property from checkbox and selectbox */
3737 custom_element_properties[EP_DIGGABLE] = FALSE;
3738 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3739 custom_element_properties[EP_PUSHABLE] = FALSE;
3740 custom_element_properties[custom_element.walk_to_action] =
3741 custom_element_properties[EP_WALK_TO_OBJECT];
3743 /* set smash property from checkbox and selectbox */
3744 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3745 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3746 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3747 custom_element_properties[custom_element.smash_targets] =
3748 custom_element_properties[EP_CAN_SMASH];
3750 /* set deadliness property from checkbox and selectbox */
3751 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3752 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3753 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3754 custom_element_properties[custom_element.deadliness] =
3755 custom_element_properties[EP_DEADLY];
3757 /* set consistency property from checkbox and selectbox */
3758 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3759 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3760 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3761 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3762 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3763 custom_element_properties[custom_element.consistency] =
3764 custom_element_properties[EP_EXPLODE_RESULT];
3766 /* special case: sub-settings dependent from main setting */
3767 if (custom_element_properties[EP_CAN_EXPLODE])
3769 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3770 custom_element.can_explode_by_fire;
3771 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3772 custom_element.can_explode_smashed;
3773 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3774 custom_element.can_explode_impact;
3777 /* ---------- element settings: advanced (custom elements) --------------- */
3779 /* set player change event from checkbox and selectbox */
3780 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3781 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3782 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3783 custom_element_change_events[custom_element.change_player_action] =
3784 custom_element_change_events[CE_BY_PLAYER];
3786 /* set collision change event from checkbox and selectbox */
3787 custom_element_change_events[CE_COLLISION] = FALSE;
3788 custom_element_change_events[CE_IMPACT] = FALSE;
3789 custom_element_change_events[CE_SMASHED] = FALSE;
3790 custom_element_change_events[custom_element.change_collide_action] =
3791 custom_element_change_events[CE_BY_COLLISION];
3793 /* set other element action change event from checkbox and selectbox */
3794 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3795 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3796 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3797 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3798 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3799 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3800 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3801 custom_element_change_events[custom_element.change_other_action] =
3802 custom_element_change_events[CE_BY_OTHER];
3804 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3805 SET_PROPERTY(element, i, custom_element_properties[i]);
3807 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3808 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3810 /* copy change events also to special level editor variable */
3811 custom_element = element_info[properties_element];
3816 CloseDoor(DOOR_CLOSE_ALL);
3817 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3819 if (level_editor_test_game)
3821 CopyPlayfield(Ur, Feld);
3822 CopyPlayfield(FieldBackup, Ur);
3824 level_editor_test_game = FALSE;
3828 edit_mode = ED_MODE_DRAWING;
3829 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3837 /* copy default editor door content to main double buffer */
3838 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3839 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3841 /* draw mouse button brush elements */
3842 DrawMiniGraphicExt(drawto,
3843 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3844 el2edimg(new_element1));
3845 DrawMiniGraphicExt(drawto,
3846 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3847 el2edimg(new_element2));
3848 DrawMiniGraphicExt(drawto,
3849 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3850 el2edimg(new_element3));
3852 /* draw bigger door */
3853 DrawSpecialEditorDoor();
3855 /* draw new control window */
3856 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3857 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3859 redraw_mask |= REDRAW_ALL;
3861 ReinitializeElementListButtons(); /* only needed after setup changes */
3862 ModifyEditorElementList(); /* may be needed for custom elements */
3865 MapControlButtons();
3867 /* copy actual editor door content to door double buffer for OpenDoor() */
3868 BlitBitmap(drawto, bitmap_db_door,
3869 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3871 DrawEditModeWindow();
3873 OpenDoor(DOOR_OPEN_1);
3876 static void AdjustDrawingAreaGadgets()
3878 int ed_xsize = lev_fieldx + 2;
3879 int ed_ysize = lev_fieldy + 2;
3880 int max_ed_fieldx = MAX_ED_FIELDX;
3881 int max_ed_fieldy = MAX_ED_FIELDY;
3882 boolean horizontal_scrollbar_needed;
3883 boolean vertical_scrollbar_needed;
3884 int x, y, width, height;
3885 int xoffset, yoffset;
3887 /* check if we need any scrollbars */
3888 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3889 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3891 /* check if we have a smaller editor field because of scrollbars */
3892 if (horizontal_scrollbar_needed)
3893 max_ed_fieldy = MAX_ED_FIELDY - 1;
3894 if (vertical_scrollbar_needed)
3895 max_ed_fieldx = MAX_ED_FIELDX - 1;
3897 /* check again if we now need more scrollbars because of less space */
3898 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3899 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3901 /* check if editor field gets even smaller after adding new scrollbars */
3902 if (horizontal_scrollbar_needed)
3903 max_ed_fieldy = MAX_ED_FIELDY - 1;
3904 if (vertical_scrollbar_needed)
3905 max_ed_fieldx = MAX_ED_FIELDX - 1;
3907 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3908 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3910 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3911 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3912 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3913 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3916 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3917 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3919 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3920 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3922 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3923 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3925 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3926 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3928 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3930 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3932 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3934 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3938 static void AdjustLevelScrollPosition()
3940 if (level_xpos < -1)
3942 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3943 level_xpos = lev_fieldx - ed_fieldx + 1;
3944 if (lev_fieldx < ed_fieldx - 2)
3947 if (level_ypos < -1)
3949 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3950 level_ypos = lev_fieldy - ed_fieldy + 1;
3951 if (lev_fieldy < ed_fieldy - 2)
3955 static void AdjustEditorScrollbar(int id)
3957 struct GadgetInfo *gi = level_editor_gadget[id];
3958 int items_max, items_visible, item_position;
3960 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3962 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3963 items_visible = ed_fieldx;
3964 item_position = level_xpos + 1;
3968 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3969 items_visible = ed_fieldy;
3970 item_position = level_ypos + 1;
3973 if (item_position > items_max - items_visible)
3974 item_position = items_max - items_visible;
3976 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3977 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3980 static void ModifyEditorCounter(int counter_id, int new_value)
3982 int *counter_value = counterbutton_info[counter_id].value;
3983 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3984 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3986 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3988 if (counter_value != NULL)
3989 *counter_value = gi->text.number_value;
3992 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3994 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3995 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3997 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4000 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4002 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4003 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4004 int new_index_value = 0;
4007 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4008 if (selectbox_info[selectbox_id].options[i].value == new_value)
4009 new_index_value = i;
4011 *selectbox_info[selectbox_id].value =
4012 selectbox_info[selectbox_id].options[new_index_value].value;
4014 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4017 static void ModifyEditorElementList()
4021 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4023 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4024 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4025 struct GadgetDesign *gd = &gi->deco.design;
4026 int element = editor_elements[element_shift + i];
4029 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4030 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4035 static void PickDrawingElement(int button, int element)
4037 if (button < 1 || button > 3)
4042 new_element1 = element;
4043 DrawMiniGraphicExt(drawto,
4044 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4045 el2edimg(new_element1));
4047 else if (button == 2)
4049 new_element2 = element;
4050 DrawMiniGraphicExt(drawto,
4051 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4052 el2edimg(new_element2));
4056 new_element3 = element;
4057 DrawMiniGraphicExt(drawto,
4058 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4059 el2edimg(new_element3));
4062 redraw_mask |= REDRAW_DOOR_1;
4065 static void RedrawDrawingElements()
4067 PickDrawingElement(1, new_element1);
4068 PickDrawingElement(2, new_element2);
4069 PickDrawingElement(3, new_element3);
4072 static void DrawDrawingWindow()
4074 stick_element_properties_window = FALSE;
4076 SetMainBackgroundImage(IMG_UNDEFINED);
4078 UnmapLevelEditorWindowGadgets();
4080 AdjustDrawingAreaGadgets();
4081 AdjustLevelScrollPosition();
4082 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4083 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4085 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4086 MapMainDrawingArea();
4089 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4092 int border_graphic =
4093 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4096 int num_mini_tilex = width / MINI_TILEX + 1;
4097 int num_mini_tiley = width / MINI_TILEY + 1;
4100 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4102 for (y=0; y < num_mini_tiley; y++)
4103 for (x=0; x < num_mini_tilex; x++)
4104 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4105 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4106 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4108 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4111 static void DrawRandomPlacementBackgroundArea()
4113 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4114 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4115 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4116 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4118 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4119 DrawMiniElement(area_x, area_y, random_placement_background_element);
4121 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4124 static void DrawLevelInfoWindow()
4128 stick_element_properties_window = FALSE;
4130 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4132 UnmapLevelEditorWindowGadgets();
4134 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4135 "Level Settings", FONT_TITLE_1);
4136 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4137 "Editor Settings", FONT_TITLE_1);
4139 /* draw counter gadgets */
4140 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4141 MapCounterButtons(i);
4143 /* draw checkbutton gadgets */
4144 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4145 MapCheckbuttonGadget(i);
4147 /* draw radiobutton gadgets */
4148 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4149 MapRadiobuttonGadget(i);
4151 /* draw text input gadgets */
4152 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4153 MapTextInputGadget(i);
4155 /* draw drawing area */
4156 DrawRandomPlacementBackgroundArea();
4159 static void DrawAmoebaContentArea()
4161 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4162 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4163 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4164 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4166 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4167 DrawMiniElement(area_x, area_y, level.amoeba_content);
4169 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4171 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4174 static void DrawCustomGraphicElementArea()
4176 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4177 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4178 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4179 int area_sx = SX + xpos;
4180 int area_sy = SY + ypos;
4182 if (!IS_CUSTOM_ELEMENT(properties_element))
4184 /* this should never happen */
4185 Error(ERR_WARN, "element %d is no custom element", properties_element);
4190 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4191 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4192 el2edimg(custom_element.gfx_element));
4194 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4197 static void DrawCustomContentArea()
4199 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4200 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4201 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4204 if (!IS_CUSTOM_ELEMENT(properties_element))
4206 /* this should never happen */
4207 Error(ERR_WARN, "element %d is no custom element", properties_element);
4212 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4216 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4217 el2edimg(custom_element.content[x][y]));
4219 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4222 static void DrawCustomChangeTargetArea()
4224 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4225 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4226 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4227 int area_sx = SX + xpos;
4228 int area_sy = SY + ypos;
4230 if (!IS_CUSTOM_ELEMENT(properties_element))
4232 /* this should never happen */
4233 Error(ERR_WARN, "element %d is no custom element", properties_element);
4238 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4239 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4240 el2edimg(custom_element.change.target_element));
4242 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4245 static void DrawCustomChangeContentArea()
4247 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4248 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4249 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4252 if (!IS_CUSTOM_ELEMENT(properties_element))
4254 /* this should never happen */
4255 Error(ERR_WARN, "element %d is no custom element", properties_element);
4260 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4264 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4265 el2edimg(custom_element.change.content[x][y]));
4267 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4270 static void DrawCustomChangeTriggerArea()
4272 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4273 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4274 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4275 int area_sx = SX + xpos;
4276 int area_sy = SY + ypos;
4278 if (!IS_CUSTOM_ELEMENT(properties_element))
4280 /* this should never happen */
4281 Error(ERR_WARN, "element %d is no custom element", properties_element);
4286 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4287 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4288 el2edimg(custom_element.change.trigger_element));
4290 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4293 static void DrawElementContentAreas()
4295 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4296 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4297 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4298 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4301 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4302 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4304 /* display counter to choose number of element content areas */
4305 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4307 /* delete content areas in case of reducing number of them */
4308 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4310 for (i=0; i<level.num_yamyam_contents; i++)
4311 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4312 area_sy + 6 * (i / 4) * MINI_TILEY,
4313 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4315 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4316 "Content", FONT_TEXT_1);
4317 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4318 "when", FONT_TEXT_1);
4319 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4320 "smashed", FONT_TEXT_1);
4322 for (i=0; i<level.num_yamyam_contents; i++)
4326 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4327 level.yamyam_content[i][x][y]);
4329 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4330 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4331 FONT_TEXT_1, "%d", i + 1);
4334 for (i=0; i<level.num_yamyam_contents; i++)
4335 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4338 char *getElementDescriptionFilename(int element)
4340 char *docs_dir = options.docs_directory;
4341 char *elements_subdir = "elements";
4342 static char *filename = NULL;
4343 char basename[MAX_FILENAME_LEN];
4345 if (filename != NULL)
4348 /* 1st try: look for element description file for exactly this element */
4349 sprintf(basename, "%s.txt", element_info[element].token_name);
4350 filename = getPath3(docs_dir, elements_subdir, basename);
4351 if (fileExists(filename))
4356 /* 2nd try: look for element description file for this element's class */
4357 sprintf(basename, "%s.txt", element_info[element].class_name);
4358 filename = getPath3(docs_dir, elements_subdir, basename);
4359 if (fileExists(filename))
4365 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4367 int font_height = getFontHeight(font_nr);
4368 int pad_x = ED_SETTINGS_XPOS(0);
4369 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4370 int sx = SX + pad_x;
4371 int sy = SY + pad_y;
4372 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4374 if (screen_line >= max_lines_per_screen)
4377 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4382 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4384 int font_nr = FONT_TEXT_2;
4385 int font_width = getFontWidth(font_nr);
4386 int pad_x = ED_SETTINGS_XPOS(0);
4387 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4388 char line[MAX_LINE_LEN];
4389 char buffer[max_chars_per_line + 1];
4391 int lines_printed = 0;
4394 if (filename == NULL)
4397 if (!(file = fopen(filename, MODE_READ)))
4405 char *line_ptr, *word_ptr;
4406 boolean last_line_was_empty = TRUE;
4408 /* read next line of input file */
4409 if (!fgets(line, MAX_LINE_LEN, file))
4412 /* skip comments (lines directly beginning with '#') */
4416 /* cut trailing newline from input line */
4417 for (line_ptr = line; *line_ptr; line_ptr++)
4419 if (*line_ptr == '\n' || *line_ptr == '\r')
4426 if (strlen(line) == 0) /* special case: force empty line */
4433 boolean print_buffer = FALSE;
4436 /* skip leading whitespaces */
4437 while (*word_ptr == ' ' || *word_ptr == '\t')
4440 line_ptr = word_ptr;
4443 /* look for end of next word */
4444 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4454 else if (*word_ptr == '\n') /* special case: force empty line */
4456 if (buffer_len == 0)
4459 /* prevent printing of multiple empty lines */
4460 if (buffer_len > 0 || !last_line_was_empty)
4461 print_buffer = TRUE;
4463 else if (word_len < max_chars_per_line - buffer_len)
4465 /* word fits into text buffer -- add word */
4468 buffer[buffer_len++] = ' ';
4470 strncpy(&buffer[buffer_len], word_ptr, word_len);
4471 buffer_len += word_len;
4472 buffer[buffer_len] = '\0';
4473 word_ptr += word_len;
4475 else if (buffer_len > 0)
4477 /* not enough space left for word in text buffer -- print buffer */
4479 print_buffer = TRUE;
4483 /* word does not fit at all into empty text buffer -- cut word */
4485 strncpy(buffer, word_ptr, max_chars_per_line);
4486 buffer[max_chars_per_line] = '\0';
4487 word_ptr += max_chars_per_line;
4488 print_buffer = TRUE;
4493 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4494 return lines_printed;
4496 last_line_was_empty = (buffer_len == 0);
4501 print_buffer = FALSE;
4509 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4512 return lines_printed;
4515 static void DrawPropertiesTabulatorGadgets()
4517 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4518 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4519 int gd_x = gd->x + gd_gi->border.width / 2;
4520 int gd_y = gd->y + gd_gi->height - 1;
4521 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4522 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4523 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4526 /* draw additional "advanced" tabulator for custom elements */
4527 if (IS_CUSTOM_ELEMENT(properties_element))
4528 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4530 for (i=id_first; i <= id_last; i++)
4532 int gadget_id = textbutton_info[i].gadget_id;
4533 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4534 boolean active = (i != edit_mode_properties);
4536 /* draw background line below tabulator button */
4537 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4539 /* draw solid line below inactive tabulator buttons */
4540 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4541 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4543 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4544 MapTextbuttonGadget(i);
4547 /* draw little border line below tabulator buttons */
4548 if (tab_color != BLACK_PIXEL) /* black => transparent */
4549 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4550 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4551 ED_GADGET_DISTANCE, tab_color);
4554 static void DrawPropertiesInfo()
4563 /* configurable properties */
4564 { EP_INDESTRUCTIBLE, "- undestructible" },
4565 { EP_SLIPPERY, "- slippery for falling objects" },
4566 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4568 { EP_DIGGABLE, "- diggable" },
4569 { EP_COLLECTIBLE, "- collectible" },
4570 { EP_PUSHABLE, "- pushable" },
4572 { EP_CAN_MOVE, "- can move" },
4573 { EP_CAN_FALL, "- can fall" },
4575 { EP_CAN_SMASH, "- can smash" },
4577 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4578 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4579 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4580 { EP_CAN_EXPLODE, "- can explode" },
4581 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4582 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4583 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4585 { EP_DONT_RUN_INTO, "- deadly when running into" },
4586 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4587 { EP_DONT_TOUCH, "- deadly when touching" },
4589 { EP_WALKABLE_OVER, "- player can walk over it" },
4590 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4591 { EP_WALKABLE_UNDER, "- player can walk under it" },
4592 { EP_PASSABLE_OVER, "- player can pass over it" },
4593 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4594 { EP_PASSABLE_UNDER, "- player can pass under it" },
4596 /* pre-defined properties */
4597 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4598 { EP_HAS_CONTENT, "- can contain other elements" },
4602 char *filename = getElementDescriptionFilename(properties_element);
4603 char *percentage_text = "In this level:";
4604 char *properties_text = "Standard properties:";
4606 int num_elements_in_level;
4607 int num_standard_properties = 0;
4608 int font1_nr = FONT_TEXT_1;
4609 int font2_nr = FONT_TEXT_2;
4610 int font1_width = getFontWidth(font1_nr);
4611 int font2_height = getFontHeight(font2_nr);
4612 int pad_x = ED_SETTINGS_XPOS(0);
4613 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4614 int screen_line = 0;
4617 /* ----- print number of elements / percentage of this element in level */
4619 num_elements_in_level = 0;
4620 for (y=0; y<lev_fieldy; y++)
4621 for (x=0; x<lev_fieldx; x++)
4622 if (Feld[x][y] == properties_element)
4623 num_elements_in_level++;
4624 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4626 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4628 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4629 pad_y + screen_line++ * font2_height, font2_nr,
4630 "%d (%.2f%%)", num_elements_in_level, percentage);
4634 /* ----- print standard properties of this element */
4636 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4639 for (i=0; properties[i].value != -1; i++)
4641 if (!HAS_PROPERTY(properties_element, properties[i].value))
4644 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4645 properties[i].text);
4646 num_standard_properties++;
4649 if (num_standard_properties == 0)
4650 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4651 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4655 /* ----- print special description of this element */
4657 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4658 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4659 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4662 #define TEXT_COLLECTING "Score for collecting"
4663 #define TEXT_SMASHING "Score for smashing"
4664 #define TEXT_CRACKING "Score for cracking"
4665 #define TEXT_SPEED "Speed of amoeba growth"
4666 #define TEXT_DURATION "Duration when activated"
4673 } elements_with_counter[] =
4675 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4676 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4677 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4678 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4679 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4680 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4681 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4682 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4683 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4684 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4685 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4686 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4687 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4688 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4689 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4690 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4691 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4692 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4693 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4694 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4695 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4696 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4697 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4698 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4699 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4700 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4701 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4702 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4703 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4704 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4705 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4706 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4707 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4708 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4709 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4710 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4711 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4712 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4713 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4714 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4715 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4716 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4717 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4718 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4719 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4720 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4721 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4722 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4723 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4724 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4725 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4726 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4727 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4728 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4729 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4730 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4734 static boolean checkPropertiesConfig()
4738 if (IS_GEM(properties_element) ||
4739 IS_CUSTOM_ELEMENT(properties_element) ||
4740 HAS_CONTENT(properties_element))
4743 for (i=0; elements_with_counter[i].element != -1; i++)
4744 if (elements_with_counter[i].element == properties_element)
4750 static void DrawPropertiesConfig()
4754 if (!checkPropertiesConfig())
4756 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4761 /* check if there are elements where a score can be chosen for */
4762 for (i=0; elements_with_counter[i].element != -1; i++)
4764 if (elements_with_counter[i].element == properties_element)
4766 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4768 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4769 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4770 MapCounterButtons(counter_id);
4776 if (HAS_CONTENT(properties_element))
4778 /* draw stickybutton gadget */
4779 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4780 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4781 MapCheckbuttonGadget(i);
4783 if (IS_AMOEBOID(properties_element))
4784 DrawAmoebaContentArea();
4786 DrawElementContentAreas();
4789 if (IS_GEM(properties_element))
4790 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4792 if (IS_CUSTOM_ELEMENT(properties_element))
4794 /* draw stickybutton gadget */
4795 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4796 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4797 MapCheckbuttonGadget(i);
4799 /* draw checkbutton gadgets */
4800 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4801 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4802 MapCheckbuttonGadget(i);
4804 /* draw counter gadgets */
4805 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4806 MapCounterButtons(i);
4808 /* draw selectbox gadgets */
4809 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4810 MapSelectboxGadget(i);
4812 /* draw drawing area gadgets */
4813 DrawCustomContentArea();
4817 static void DrawPropertiesAdvancedDrawingAreas()
4819 DrawCustomGraphicElementArea();
4820 DrawCustomChangeTargetArea();
4821 DrawCustomChangeTriggerArea();
4822 DrawCustomChangeContentArea();
4824 redraw_mask |= REDRAW_FIELD;
4827 static void DrawPropertiesAdvanced()
4831 /* draw stickybutton gadget */
4832 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4833 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4834 MapCheckbuttonGadget(i);
4836 /* draw checkbutton gadgets */
4837 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4838 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4839 MapCheckbuttonGadget(i);
4841 /* draw counter gadgets */
4842 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4843 MapCounterButtons(i);
4845 /* draw selectbox gadgets */
4846 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4847 MapSelectboxGadget(i);
4849 /* draw textbutton gadgets */
4850 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4852 /* draw drawing area gadgets */
4853 DrawPropertiesAdvancedDrawingAreas();
4856 static void DrawElementName(int x, int y, int element)
4858 char *element_name = getElementInfoText(element);
4859 int font_nr = FONT_TEXT_1;
4860 int font_width = getFontWidth(font_nr);
4861 int font_height = getFontHeight(font_nr);
4862 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4863 int max_chars_per_line = max_text_width / font_width;
4864 char buffer[max_chars_per_line + 1];
4866 if (strlen(element_name) <= max_chars_per_line)
4867 DrawTextF(x, y, font_nr, element_name);
4870 int next_pos = max_chars_per_line;
4872 strncpy(buffer, element_name, max_chars_per_line);
4873 buffer[max_chars_per_line] = '\0';
4875 if (element_name[max_chars_per_line] == ' ')
4881 for (i = max_chars_per_line - 1; i >= 0; i--)
4882 if (buffer[i] == ' ')
4885 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4892 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4894 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4895 buffer[max_chars_per_line] = '\0';
4897 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4901 static void DrawPropertiesWindow()
4906 stick_element_properties_window = FALSE;
4908 /* make sure that previous properties edit mode exists for this element */
4909 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4910 !IS_CUSTOM_ELEMENT(properties_element))
4911 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4913 if (IS_CUSTOM_ELEMENT(properties_element))
4914 CopyCustomElementPropertiesToEditor(properties_element);
4916 UnmapLevelEditorWindowGadgets();
4918 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4921 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4922 "Element Settings", FONT_TITLE_1);
4924 DrawElementBorder(SX + xstart * MINI_TILEX,
4925 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4926 TILEX, TILEY, FALSE);
4927 DrawGraphicAnimationExt(drawto,
4928 SX + xstart * MINI_TILEX,
4929 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4930 el2img(properties_element), -1, NO_MASKING);
4932 FrameCounter = 0; /* restart animation frame counter */
4934 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4935 properties_element);
4937 DrawPropertiesTabulatorGadgets();
4939 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4940 DrawPropertiesInfo();
4941 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4942 DrawPropertiesConfig();
4943 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4944 DrawPropertiesAdvanced();
4947 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4949 int lx = sx + level_xpos;
4950 int ly = sy + level_ypos;
4952 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4955 Feld[lx][ly] = element;
4958 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4959 int element, boolean change_level)
4961 if (from_y == to_y) /* horizontal line */
4967 swap_numbers(&from_x, &to_x);
4969 for (x=from_x; x<=to_x; x++)
4970 DrawLineElement(x, y, element, change_level);
4972 else if (from_x == to_x) /* vertical line */
4978 swap_numbers(&from_y, &to_y);
4980 for (y=from_y; y<=to_y; y++)
4981 DrawLineElement(x, y, element, change_level);
4983 else /* diagonal line */
4985 int len_x = ABS(to_x - from_x);
4986 int len_y = ABS(to_y - from_y);
4989 if (len_y < len_x) /* a < 1 */
4991 float a = (float)len_y / (float)len_x;
4994 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4996 for (x=0; x<=len_x; x++)
4998 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4999 DrawLineElement(from_x + x, from_y + y, element, change_level);
5004 float a = (float)len_x / (float)len_y;
5007 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5009 for (y=0; y<=len_y; y++)
5011 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5012 DrawLineElement(from_x + x, from_y + y, element, change_level);
5018 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5019 int element, boolean change_level)
5021 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5022 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5023 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5024 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5027 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5028 int element, boolean change_level)
5033 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5035 for (y=from_y; y<=to_y; y++)
5036 DrawLine(from_x, y, to_x, y, element, change_level);
5039 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5040 int element, boolean change_level)
5042 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5043 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5044 int len_x = ABS(to_x - from_x);
5045 int len_y = ABS(to_y - from_y);
5048 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5050 /* not optimal (some points get drawn twice) but simple,
5051 and fast enough for the few points we are drawing */
5053 for (x=0; x<=radius; x++)
5057 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5059 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5060 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5061 lx = sx + level_xpos;
5062 ly = sy + level_ypos;
5064 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5065 DrawLineElement(sx, sy, element, change_level);
5068 for (y=0; y<=radius; y++)
5072 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5074 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5075 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5076 lx = sx + level_xpos;
5077 ly = sy + level_ypos;
5079 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5080 DrawLineElement(sx, sy, element, change_level);
5084 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5085 int element, boolean change_level)
5087 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5088 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5090 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5093 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5094 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5095 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5096 int element, boolean change_level)
5098 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5099 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5100 int mirror_to_x2 = from_x - (to_x2 - from_x);
5101 int mirror_to_y2 = from_y - (to_y2 - from_y);
5103 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5104 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5105 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5106 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5110 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5112 int from_sx, from_sy;
5116 swap_numbers(&from_x, &to_x);
5119 swap_numbers(&from_y, &to_y);
5121 from_sx = SX + from_x * MINI_TILEX;
5122 from_sy = SY + from_y * MINI_TILEY;
5123 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5124 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5126 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5127 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5128 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5129 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5131 if (from_x == to_x && from_y == to_y)
5132 MarkTileDirty(from_x/2, from_y/2);
5134 redraw_mask |= REDRAW_FIELD;
5137 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5138 int element, boolean change_level)
5140 if (element == -1 || change_level)
5141 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5143 DrawAreaBorder(from_x, from_y, to_x, to_y);
5146 /* values for CopyBrushExt() */
5147 #define CB_AREA_TO_BRUSH 0
5148 #define CB_BRUSH_TO_CURSOR 1
5149 #define CB_BRUSH_TO_LEVEL 2
5150 #define CB_DELETE_OLD_CURSOR 3
5152 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5153 int button, int mode)
5155 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5156 static int brush_width, brush_height;
5157 static int last_cursor_x = -1, last_cursor_y = -1;
5158 static boolean delete_old_brush;
5159 int new_element = BUTTON_ELEMENT(button);
5162 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5165 if (mode == CB_AREA_TO_BRUSH)
5167 int from_lx, from_ly;
5170 swap_numbers(&from_x, &to_x);
5173 swap_numbers(&from_y, &to_y);
5175 brush_width = to_x - from_x + 1;
5176 brush_height = to_y - from_y + 1;
5178 from_lx = from_x + level_xpos;
5179 from_ly = from_y + level_ypos;
5181 for (y=0; y<brush_height; y++)
5183 for (x=0; x<brush_width; x++)
5185 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5188 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5193 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5195 delete_old_brush = FALSE;
5197 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5198 mode == CB_BRUSH_TO_LEVEL)
5200 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5201 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5202 int cursor_from_x = cursor_x - brush_width / 2;
5203 int cursor_from_y = cursor_y - brush_height / 2;
5204 int border_from_x = cursor_x, border_from_y = cursor_y;
5205 int border_to_x = cursor_x, border_to_y = cursor_y;
5207 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5208 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5210 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5211 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5213 delete_old_brush = FALSE;
5217 for (y=0; y<brush_height; y++)
5219 for (x=0; x<brush_width; x++)
5221 int sx = cursor_from_x + x;
5222 int sy = cursor_from_y + y;
5223 int lx = sx + level_xpos;
5224 int ly = sy + level_ypos;
5225 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5226 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5227 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5228 brush_buffer[x][y] : new_element);
5230 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5232 if (sx < border_from_x)
5234 else if (sx > border_to_x)
5236 if (sy < border_from_y)
5238 else if (sy > border_to_y)
5241 DrawLineElement(sx, sy, element, change_level);
5246 if (mode != CB_DELETE_OLD_CURSOR)
5247 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5249 last_cursor_x = cursor_x;
5250 last_cursor_y = cursor_y;
5251 delete_old_brush = TRUE;
5255 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5258 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5261 static void CopyBrushToLevel(int x, int y, int button)
5263 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5266 static void CopyBrushToCursor(int x, int y)
5268 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5271 static void DeleteBrushFromCursor()
5273 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5276 static void FloodFill(int from_x, int from_y, int fill_element)
5280 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5281 static int safety = 0;
5283 /* check if starting field still has the desired content */
5284 if (Feld[from_x][from_y] == fill_element)
5289 if (safety > lev_fieldx*lev_fieldy)
5290 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5292 old_element = Feld[from_x][from_y];
5293 Feld[from_x][from_y] = fill_element;
5297 x = from_x + check[i][0];
5298 y = from_y + check[i][1];
5300 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5301 FloodFill(x, y, fill_element);
5307 /* values for DrawLevelText() modes */
5309 #define TEXT_SETCURSOR 1
5310 #define TEXT_WRITECHAR 2
5311 #define TEXT_BACKSPACE 3
5312 #define TEXT_NEWLINE 4
5314 #define TEXT_QUERY_TYPING 6
5316 static int DrawLevelText(int sx, int sy, char letter, int mode)
5318 static short delete_buffer[MAX_LEV_FIELDX];
5319 static int start_sx, start_sy;
5320 static int last_sx, last_sy;
5321 static boolean typing = FALSE;
5322 int letter_element = EL_CHAR_ASCII0 + letter;
5325 /* map lower case letters to upper case and convert special characters */
5326 if (letter >= 'a' && letter <= 'z')
5327 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5328 else if (letter == 'ä' || letter == 'Ä')
5329 letter_element = EL_CHAR_AUMLAUT;
5330 else if (letter == 'ö' || letter == 'Ö')
5331 letter_element = EL_CHAR_OUMLAUT;
5332 else if (letter == 'ü' || letter == 'Ü')
5333 letter_element = EL_CHAR_UUMLAUT;
5334 else if (letter == '^')
5335 letter_element = EL_CHAR_COPYRIGHT;
5337 letter_element = EL_CHAR_ASCII0 + letter;
5339 if (mode != TEXT_INIT)
5344 if (mode != TEXT_SETCURSOR)
5350 lx = last_sx + level_xpos;
5351 ly = last_sy + level_ypos;
5358 DrawLevelText(0, 0, 0, TEXT_END);
5361 start_sx = last_sx = sx;
5362 start_sy = last_sy = sy;
5363 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5366 case TEXT_SETCURSOR:
5367 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5368 DrawAreaBorder(sx, sy, sx, sy);
5373 case TEXT_WRITECHAR:
5374 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5376 delete_buffer[sx - start_sx] = Feld[lx][ly];
5377 Feld[lx][ly] = letter_element;
5379 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5380 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5381 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5382 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5384 DrawLevelText(0, 0, 0, TEXT_END);
5388 case TEXT_BACKSPACE:
5391 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5392 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5393 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5398 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5399 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5401 DrawLevelText(0, 0, 0, TEXT_END);
5405 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5406 DrawMiniElement(sx, sy, Feld[lx][ly]);
5410 case TEXT_QUERY_TYPING:
5420 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5421 int element, boolean change_level)
5423 int lx = sx + level_xpos;
5424 int ly = sy + level_ypos;
5427 DrawMiniElement(sx, sy, Feld[lx][ly]);
5429 DrawAreaBorder(sx, sy, sx, sy);
5432 static void CopyLevelToUndoBuffer(int mode)
5434 static boolean accumulated_undo = FALSE;
5435 boolean new_undo_buffer_position = TRUE;
5436 int last_border_element;
5441 case UNDO_IMMEDIATE:
5442 accumulated_undo = FALSE;
5445 case UNDO_ACCUMULATE:
5446 if (accumulated_undo)
5447 new_undo_buffer_position = FALSE;
5448 accumulated_undo = TRUE;
5455 if (new_undo_buffer_position)
5457 /* new position in undo buffer ring */
5458 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5460 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5461 undo_buffer_steps++;
5464 for(x=0; x<lev_fieldx; x++)
5465 for(y=0; y<lev_fieldy; y++)
5466 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5468 /* check if drawing operation forces change of border style */
5469 last_border_element = BorderElement;
5471 if (BorderElement != last_border_element)
5472 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5475 static void RandomPlacement(int new_element)
5477 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5478 int num_free_positions;
5483 /* determine number of free positions for the new elements */
5484 /* (maybe this statement should be formatted a bit more readable...) */
5485 num_free_positions = 0;
5486 for (x=0; x<lev_fieldx; x++)
5487 for (y=0; y<lev_fieldy; y++)
5488 if ((free_position[x][y] =
5489 ((random_placement_background_restricted &&
5490 Feld[x][y] == random_placement_background_element) ||
5491 (!random_placement_background_restricted &&
5492 Feld[x][y] != new_element))) == TRUE)
5493 num_free_positions++;
5495 /* determine number of new elements to place there */
5496 num_percentage = num_free_positions * random_placement_value / 100;
5497 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5498 num_percentage : random_placement_value);
5500 /* if not more free positions than elements to place, fill whole level */
5501 if (num_elements >= num_free_positions)
5503 for (x=0; x<lev_fieldx; x++)
5504 for (y=0; y<lev_fieldy; y++)
5505 Feld[x][y] = new_element;
5507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5508 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5512 while (num_elements > 0)
5514 x = RND(lev_fieldx);
5515 y = RND(lev_fieldy);
5517 /* don't place element at the same position twice */
5518 if (free_position[x][y])
5520 free_position[x][y] = FALSE;
5521 Feld[x][y] = new_element;
5526 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5527 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5530 void WrapLevel(int dx, int dy)
5532 int wrap_dx = lev_fieldx - dx;
5533 int wrap_dy = lev_fieldy - dy;
5536 for(x=0; x<lev_fieldx; x++)
5537 for(y=0; y<lev_fieldy; y++)
5538 FieldBackup[x][y] = Feld[x][y];
5540 for(x=0; x<lev_fieldx; x++)
5541 for(y=0; y<lev_fieldy; y++)
5543 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5545 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5546 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5549 static void HandleDrawingAreas(struct GadgetInfo *gi)
5551 static boolean started_inside_drawing_area = FALSE;
5552 int id = gi->custom_id;
5553 boolean button_press_event;
5554 boolean button_release_event;
5555 boolean inside_drawing_area = !gi->event.off_borders;
5556 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5557 int actual_drawing_function;
5558 int button = gi->event.button;
5559 int new_element = BUTTON_ELEMENT(button);
5560 int sx = gi->event.x, sy = gi->event.y;
5561 int min_sx = 0, min_sy = 0;
5562 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5563 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5565 int min_lx = 0, min_ly = 0;
5566 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5569 /* handle info callback for each invocation of action callback */
5570 gi->callback_info(gi);
5572 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5573 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5575 /* make sure to stay inside drawing area boundaries */
5576 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5577 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5581 /* get positions inside level field */
5582 lx = sx + level_xpos;
5583 ly = sy + level_ypos;
5585 if (!IN_LEV_FIELD(lx, ly))
5586 inside_drawing_area = FALSE;
5588 /* make sure to stay inside level field boundaries */
5589 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5590 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5592 /* correct drawing area positions accordingly */
5593 sx = lx - level_xpos;
5594 sy = ly - level_ypos;
5597 if (button_press_event)
5598 started_inside_drawing_area = inside_drawing_area;
5600 if (!started_inside_drawing_area)
5603 if (!button && !button_release_event)
5606 /* automatically switch to 'single item' drawing mode, if needed */
5607 actual_drawing_function =
5608 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5609 drawing_function : GADGET_ID_SINGLE_ITEMS);
5611 /* clicking into drawing area with pressed Control key picks element */
5612 if (GetKeyModState() & KMOD_Control)
5613 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5615 switch (actual_drawing_function)
5617 case GADGET_ID_SINGLE_ITEMS:
5620 if (button_release_event)
5622 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5624 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5625 !inside_drawing_area)
5626 DeleteBrushFromCursor();
5632 if (draw_with_brush)
5634 if (!button_release_event)
5635 CopyBrushToLevel(sx, sy, button);
5637 else if (new_element != Feld[lx][ly])
5639 if (new_element == EL_PLAYER_1)
5641 /* remove player at old position */
5642 for(y=0; y<lev_fieldy; y++)
5644 for(x=0; x<lev_fieldx; x++)
5646 if (Feld[x][y] == EL_PLAYER_1)
5648 Feld[x][y] = EL_EMPTY;
5649 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5650 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5651 DrawMiniElement(x - level_xpos, y - level_ypos,
5658 Feld[lx][ly] = new_element;
5659 DrawMiniElement(sx, sy, new_element);
5664 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5665 DrawMiniGraphicExt(drawto,
5666 gi->x + sx * MINI_TILEX,
5667 gi->y + sy * MINI_TILEY,
5668 el2edimg(new_element));
5670 DrawGraphicExt(drawto,
5673 el2img(new_element), 0);
5675 if (id == GADGET_ID_AMOEBA_CONTENT)
5676 level.amoeba_content = new_element;
5677 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5679 new_element = GFX_ELEMENT(new_element);
5680 custom_element.gfx_element = new_element;
5681 element_info[properties_element] = custom_element;
5683 ModifyEditorElementList();
5684 RedrawDrawingElements();
5686 FrameCounter = 0; /* restart animation frame counter */
5688 else if (id == GADGET_ID_CUSTOM_CONTENT)
5690 custom_element.content[sx][sy] = new_element;
5691 element_info[properties_element] = custom_element;
5693 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5695 custom_element.change.target_element = new_element;
5696 element_info[properties_element] = custom_element;
5698 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5700 custom_element.change.content[sx][sy] = new_element;
5701 element_info[properties_element] = custom_element;
5703 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5705 custom_element.change.trigger_element = new_element;
5706 element_info[properties_element] = custom_element;
5708 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5709 random_placement_background_element = new_element;
5710 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5711 id <= GADGET_ID_ELEMENT_CONTENT_7)
5712 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5717 case GADGET_ID_CONNECTED_ITEMS:
5719 static int last_sx = -1;
5720 static int last_sy = -1;
5722 if (button_release_event)
5723 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5727 if (!button_press_event)
5728 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5736 case GADGET_ID_LINE:
5738 case GADGET_ID_RECTANGLE:
5739 case GADGET_ID_FILLED_BOX:
5740 case GADGET_ID_GRAB_BRUSH:
5741 case GADGET_ID_TEXT:
5743 static int last_sx = -1;
5744 static int last_sy = -1;
5745 static int start_sx = -1;
5746 static int start_sy = -1;
5747 void (*draw_func)(int, int, int, int, int, boolean);
5749 if (drawing_function == GADGET_ID_LINE)
5750 draw_func = DrawLine;
5751 else if (drawing_function == GADGET_ID_ARC)
5752 draw_func = DrawArc;
5753 else if (drawing_function == GADGET_ID_RECTANGLE)
5754 draw_func = DrawBox;
5755 else if (drawing_function == GADGET_ID_FILLED_BOX)
5756 draw_func = DrawFilledBox;
5757 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5758 draw_func = SelectArea;
5759 else /* (drawing_function == GADGET_ID_TEXT) */
5760 draw_func = SetTextCursor;
5762 if (button_press_event)
5764 draw_func(sx, sy, sx, sy, new_element, FALSE);
5765 start_sx = last_sx = sx;
5766 start_sy = last_sy = sy;
5768 if (drawing_function == GADGET_ID_TEXT)
5769 DrawLevelText(0, 0, 0, TEXT_END);
5771 else if (button_release_event)
5773 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5774 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5776 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5777 CopyBrushToCursor(sx, sy);
5778 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5780 draw_with_brush = TRUE;
5782 else if (drawing_function == GADGET_ID_TEXT)
5783 DrawLevelText(sx, sy, 0, TEXT_INIT);
5785 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5787 else if (last_sx != sx || last_sy != sy)
5789 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5790 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5797 case GADGET_ID_FLOOD_FILL:
5798 if (button_press_event && Feld[lx][ly] != new_element)
5800 FloodFill(lx, ly, new_element);
5801 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5802 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5806 case GADGET_ID_PICK_ELEMENT:
5807 if (button_release_event)
5808 ClickOnGadget(level_editor_gadget[last_drawing_function],
5810 else if (draw_level)
5811 PickDrawingElement(button, Feld[lx][ly]);
5812 else if (id == GADGET_ID_AMOEBA_CONTENT)
5813 PickDrawingElement(button, level.amoeba_content);
5814 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5815 PickDrawingElement(button, custom_element.gfx_element);
5816 else if (id == GADGET_ID_CUSTOM_CONTENT)
5817 PickDrawingElement(button, custom_element.content[sx][sy]);
5818 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5819 PickDrawingElement(button, custom_element.change.target_element);
5820 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5821 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5822 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5823 PickDrawingElement(button, custom_element.change.trigger_element);
5824 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5825 PickDrawingElement(button, random_placement_background_element);
5826 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5827 id <= GADGET_ID_ELEMENT_CONTENT_7)
5829 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5831 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5841 static void HandleCounterButtons(struct GadgetInfo *gi)
5843 int gadget_id = gi->custom_id;
5844 int counter_id = gi->custom_type_id;
5845 int button = gi->event.button;
5846 int *counter_value = counterbutton_info[counter_id].value;
5847 int step = BUTTON_STEPSIZE(button) *
5848 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5850 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5852 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5853 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5854 boolean level_changed = LevelChanged();
5856 if ((level_changed && pressed) || (!level_changed && released))
5859 if (level_changed && !Request("Level has changed! Discard changes ?",
5862 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5863 ModifyEditorCounter(counter_id, *counter_value);
5868 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5869 *counter_value = gi->text.number_value;
5871 ModifyEditorCounter(counter_id, *counter_value + step);
5875 case ED_COUNTER_ID_ELEMENT_CONTENT:
5876 DrawElementContentAreas();
5879 case ED_COUNTER_ID_LEVEL_XSIZE:
5880 case ED_COUNTER_ID_LEVEL_YSIZE:
5881 lev_fieldx = level.fieldx;
5882 lev_fieldy = level.fieldy;
5885 case ED_COUNTER_ID_SELECT_LEVEL:
5886 LoadLevel(level_nr);
5889 DrawEditModeWindow();
5896 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5897 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5898 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5899 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5900 CopyCustomElementPropertiesToGame(properties_element);
5903 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5905 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5908 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5910 int type_id = gi->custom_type_id;
5912 *selectbox_info[type_id].value =
5913 selectbox_info[type_id].options[gi->selectbox.index].value;
5915 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5916 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5917 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5918 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5919 CopyCustomElementPropertiesToGame(properties_element);
5922 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5924 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5925 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5927 edit_mode_properties = gi->custom_type_id;
5929 DrawPropertiesWindow();
5933 static void HandleRadiobuttons(struct GadgetInfo *gi)
5935 *radiobutton_info[gi->custom_type_id].value =
5936 radiobutton_info[gi->custom_type_id].checked_value;
5939 static void HandleCheckbuttons(struct GadgetInfo *gi)
5941 int type_id = gi->custom_type_id;
5943 *checkbutton_info[type_id].value ^= TRUE;
5945 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5946 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5947 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5948 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5949 CopyCustomElementPropertiesToGame(properties_element);
5951 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5953 ModifyEditorElementList();
5954 RedrawDrawingElements();
5956 DrawPropertiesAdvancedDrawingAreas();
5960 static void HandleControlButtons(struct GadgetInfo *gi)
5962 int id = gi->custom_id;
5963 int button = gi->event.button;
5964 int step = BUTTON_STEPSIZE(button);
5965 int new_element = BUTTON_ELEMENT(button);
5968 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5969 DrawLevelText(0, 0, 0, TEXT_END);
5971 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5972 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5973 drawing_function != GADGET_ID_PICK_ELEMENT &&
5974 !(GetKeyModState() & KMOD_Control))
5976 DrawDrawingWindow();
5977 edit_mode = ED_MODE_DRAWING;
5982 case GADGET_ID_SCROLL_LEFT:
5983 if (level_xpos >= 0)
5985 if (lev_fieldx < ed_fieldx - 2)
5989 if (level_xpos < -1)
5992 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5994 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5996 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5997 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6001 case GADGET_ID_SCROLL_RIGHT:
6002 if (level_xpos <= lev_fieldx - ed_fieldx)
6004 if (lev_fieldx < ed_fieldx - 2)
6008 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6009 level_xpos = lev_fieldx - ed_fieldx + 1;
6011 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6013 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6015 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6016 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6020 case GADGET_ID_SCROLL_UP:
6021 if (level_ypos >= 0)
6023 if (lev_fieldy < ed_fieldy - 2)
6027 if (level_ypos < -1)
6030 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6032 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6034 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6035 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6039 case GADGET_ID_SCROLL_DOWN:
6040 if (level_ypos <= lev_fieldy - ed_fieldy)
6042 if (lev_fieldy < ed_fieldy - 2)
6046 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6047 level_ypos = lev_fieldy - ed_fieldy + 1;
6049 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6051 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6053 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6054 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6058 case GADGET_ID_SCROLL_HORIZONTAL:
6059 level_xpos = gi->event.item_position - 1;
6060 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6063 case GADGET_ID_SCROLL_VERTICAL:
6064 level_ypos = gi->event.item_position - 1;
6065 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6068 case GADGET_ID_SCROLL_LIST_UP:
6069 case GADGET_ID_SCROLL_LIST_DOWN:
6070 case GADGET_ID_SCROLL_LIST_VERTICAL:
6071 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6072 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6075 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6076 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6078 if (element_shift < 0)
6080 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6081 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6083 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6084 GDI_SCROLLBAR_ITEM_POSITION,
6085 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6088 ModifyEditorElementList();
6092 case GADGET_ID_WRAP_LEFT:
6093 WrapLevel(-step, 0);
6096 case GADGET_ID_WRAP_RIGHT:
6100 case GADGET_ID_WRAP_UP:
6101 WrapLevel(0, -step);
6104 case GADGET_ID_WRAP_DOWN:
6108 case GADGET_ID_SINGLE_ITEMS:
6109 case GADGET_ID_CONNECTED_ITEMS:
6110 case GADGET_ID_LINE:
6112 case GADGET_ID_TEXT:
6113 case GADGET_ID_RECTANGLE:
6114 case GADGET_ID_FILLED_BOX:
6115 case GADGET_ID_FLOOD_FILL:
6116 case GADGET_ID_GRAB_BRUSH:
6117 case GADGET_ID_PICK_ELEMENT:
6118 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6119 last_drawing_function = drawing_function;
6120 drawing_function = id;
6121 draw_with_brush = FALSE;
6124 case GADGET_ID_RANDOM_PLACEMENT:
6125 RandomPlacement(new_element);
6128 case GADGET_ID_PROPERTIES:
6129 if (edit_mode != ED_MODE_PROPERTIES)
6131 properties_element = new_element;
6132 DrawPropertiesWindow();
6133 edit_mode = ED_MODE_PROPERTIES;
6137 DrawDrawingWindow();
6138 edit_mode = ED_MODE_DRAWING;
6142 case GADGET_ID_UNDO:
6143 if (undo_buffer_steps == 0)
6145 Request("Undo buffer empty !", REQ_CONFIRM);
6149 if (edit_mode != ED_MODE_DRAWING)
6151 DrawDrawingWindow();
6152 edit_mode = ED_MODE_DRAWING;
6155 undo_buffer_position =
6156 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6157 undo_buffer_steps--;
6159 for(x=0; x<lev_fieldx; x++)
6160 for(y=0; y<lev_fieldy; y++)
6161 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6162 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6165 case GADGET_ID_INFO:
6166 if (edit_mode != ED_MODE_INFO)
6168 DrawLevelInfoWindow();
6169 edit_mode = ED_MODE_INFO;
6173 DrawDrawingWindow();
6174 edit_mode = ED_MODE_DRAWING;
6178 case GADGET_ID_CLEAR:
6179 if (edit_mode != ED_MODE_DRAWING)
6181 DrawDrawingWindow();
6182 edit_mode = ED_MODE_DRAWING;
6185 for(x=0; x<MAX_LEV_FIELDX; x++)
6186 for(y=0; y<MAX_LEV_FIELDY; y++)
6187 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6188 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6190 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6193 case GADGET_ID_SAVE:
6194 if (leveldir_current->readonly)
6196 Request("This level is read only !", REQ_CONFIRM);
6200 if (!LevelContainsPlayer)
6201 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6204 if (Request("Save this level and kill the old ?", REQ_ASK))
6206 CopyPlayfield(Feld, Ur);
6208 SaveLevel(level_nr);
6213 case GADGET_ID_TEST:
6214 if (!LevelContainsPlayer)
6215 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6219 level.game_version = GAME_VERSION_ACTUAL;
6221 CopyPlayfield(Ur, FieldBackup);
6222 CopyPlayfield(Feld, Ur);
6224 UnmapLevelEditorGadgets();
6225 UndrawSpecialEditorDoor();
6227 CloseDoor(DOOR_CLOSE_ALL);
6229 DrawCompleteVideoDisplay();
6231 if (setup.autorecord)
6232 TapeStartRecording();
6234 level_editor_test_game = TRUE;
6235 game_status = GAME_MODE_PLAYING;
6241 case GADGET_ID_EXIT:
6242 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6246 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6247 id <= GADGET_ID_ELEMENTLIST_LAST)
6249 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6250 int new_element = editor_elements[element_position + element_shift];
6252 PickDrawingElement(button, new_element);
6254 if (!stick_element_properties_window &&
6255 drawing_function != GADGET_ID_PICK_ELEMENT &&
6256 !(GetKeyModState() & KMOD_Control))
6258 properties_element = new_element;
6259 if (edit_mode == ED_MODE_PROPERTIES)
6260 DrawPropertiesWindow();
6263 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6264 ClickOnGadget(level_editor_gadget[last_drawing_function],
6268 else if (gi->event.type == GD_EVENT_PRESSED)
6269 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6270 else if (gi->event.type == GD_EVENT_RELEASED)
6271 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6272 else if (gi->event.type == GD_EVENT_MOVING)
6273 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6275 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6281 void HandleLevelEditorKeyInput(Key key)
6283 char letter = getCharFromKey(key);
6284 int button = MB_LEFTBUTTON;
6286 if (drawing_function == GADGET_ID_TEXT &&
6287 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6290 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6291 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6292 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6293 else if (key == KSYM_Return)
6294 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6295 else if (key == KSYM_Escape)
6296 DrawLevelText(0, 0, 0, TEXT_END);
6298 else if (button_status == MB_RELEASED)
6300 int i, id = GADGET_ID_NONE;
6305 id = GADGET_ID_SCROLL_LEFT;
6308 id = GADGET_ID_SCROLL_RIGHT;
6311 id = GADGET_ID_SCROLL_UP;
6314 id = GADGET_ID_SCROLL_DOWN;
6317 id = GADGET_ID_SCROLL_LIST_UP;
6318 button = MB_RIGHTBUTTON;
6320 case KSYM_Page_Down:
6321 id = GADGET_ID_SCROLL_LIST_DOWN;
6322 button = MB_RIGHTBUTTON;
6326 if (edit_mode == ED_MODE_DRAWING)
6328 RequestExitLevelEditor(setup.ask_on_escape);
6332 DrawDrawingWindow();
6333 edit_mode = ED_MODE_DRAWING;
6341 if (id != GADGET_ID_NONE)
6342 ClickOnGadget(level_editor_gadget[id], button);
6343 else if (letter == '.')
6344 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6345 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6346 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6348 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6349 if (letter && letter == control_info[i].shortcut)
6350 if (!anyTextGadgetActive())
6351 ClickOnGadget(level_editor_gadget[i], button);
6355 void HandleLevelEditorIdle()
6357 static unsigned long action_delay = 0;
6358 unsigned long action_delay_value = GameFrameDelay;
6359 int xpos = 1, ypos = 2;
6361 if (edit_mode != ED_MODE_PROPERTIES)
6364 if (!DelayReached(&action_delay, action_delay_value))
6367 DrawGraphicAnimationExt(drawto,
6369 SY + ypos * TILEY + MINI_TILEY / 2,
6370 el2img(properties_element), -1, NO_MASKING);
6372 MarkTileDirty(xpos, ypos);
6373 MarkTileDirty(xpos, ypos + 1);
6375 FrameCounter++; /* increase animation frame counter */
6378 void ClearEditorGadgetInfoText()
6380 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6383 void HandleEditorGadgetInfoText(void *ptr)
6385 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6386 char infotext[MAX_OUTPUT_LINESIZE + 1];
6387 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6388 int max_infotext_len = getMaxInfoTextLength();
6390 if (game_status != GAME_MODE_EDITOR)
6393 ClearEditorGadgetInfoText();
6395 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6398 /* misuse this function to delete brush cursor, if needed */
6399 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6400 DeleteBrushFromCursor();
6402 if (gi == NULL || gi->info_text == NULL)
6405 strncpy(infotext, gi->info_text, max_infotext_len);
6406 infotext[max_infotext_len] = '\0';
6408 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6410 int key = control_info[gi->custom_id].shortcut;
6414 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6415 sprintf(shortcut, " ('.' or '%c')", key);
6416 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6417 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6418 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6419 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6420 else /* normal case */
6421 sprintf(shortcut, " ('%s%c')",
6422 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6424 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6425 strcat(infotext, shortcut);
6429 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6432 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6434 static int start_lx, start_ly;
6436 int id = gi->custom_id;
6437 int sx = gi->event.x;
6438 int sy = gi->event.y;
6439 int lx = sx + level_xpos;
6440 int ly = sy + level_ypos;
6441 int min_sx = 0, min_sy = 0;
6442 int max_sx = gi->drawing.area_xsize - 1;
6443 int max_sy = gi->drawing.area_ysize - 1;
6444 int actual_drawing_function = drawing_function;
6446 /* pressed Control key: simulate picking element */
6447 if (GetKeyModState() & KMOD_Control)
6448 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6450 ClearEditorGadgetInfoText();
6452 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6455 /* make sure to stay inside drawing area boundaries */
6456 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6457 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6459 if (id == GADGET_ID_DRAWING_LEVEL)
6463 int min_lx = 0, min_ly = 0;
6464 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6466 /* get positions inside level field */
6467 lx = sx + level_xpos;
6468 ly = sy + level_ypos;
6470 /* make sure to stay inside level field boundaries */
6471 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6472 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6474 /* correct drawing area positions accordingly */
6475 sx = lx - level_xpos;
6476 sy = ly - level_ypos;
6479 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6481 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6483 if (gi->event.type == GD_EVENT_PRESSED)
6489 switch (actual_drawing_function)
6491 case GADGET_ID_SINGLE_ITEMS:
6492 infotext = "Drawing single items";
6494 case GADGET_ID_CONNECTED_ITEMS:
6495 infotext = "Drawing connected items";
6497 case GADGET_ID_LINE:
6498 infotext = "Drawing line";
6501 infotext = "Drawing arc";
6503 case GADGET_ID_TEXT:
6504 infotext = "Setting text cursor";
6506 case GADGET_ID_RECTANGLE:
6507 infotext = "Drawing rectangle";
6509 case GADGET_ID_FILLED_BOX:
6510 infotext = "Drawing filled box";
6512 case GADGET_ID_FLOOD_FILL:
6513 infotext = "Flood fill";
6515 case GADGET_ID_GRAB_BRUSH:
6516 infotext = "Grabbing brush";
6518 case GADGET_ID_PICK_ELEMENT:
6519 infotext = "Picking element";
6523 infotext = "Drawing position";
6527 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6528 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6529 "%s: %d, %d", infotext, lx, ly);
6531 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6532 "%s: %d, %d", infotext,
6533 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6535 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6536 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6537 "%s", getElementInfoText(Feld[lx][ly]));
6539 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6540 "Level position: %d, %d", lx, ly);
6543 /* misuse this function to draw brush cursor, if needed */
6544 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6546 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6547 CopyBrushToCursor(sx, sy);
6549 DeleteBrushFromCursor();
6552 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6554 if (id == GADGET_ID_AMOEBA_CONTENT)
6555 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6556 getElementInfoText(level.amoeba_content));
6557 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6558 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6559 getElementInfoText(custom_element.gfx_element));
6560 else if (id == GADGET_ID_CUSTOM_CONTENT)
6561 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6562 getElementInfoText(custom_element.content[sx][sy]));
6563 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6564 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6565 getElementInfoText(custom_element.change.target_element));
6566 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6567 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6568 getElementInfoText(custom_element.change.content[sx][sy]));
6569 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6570 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6571 getElementInfoText(custom_element.change.trigger_element));
6572 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6573 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6574 getElementInfoText(random_placement_background_element));
6575 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6576 id <= GADGET_ID_ELEMENT_CONTENT_7)
6578 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6580 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6581 getElementInfoText(level.yamyam_content[i][sx][sy]));
6586 if (id == GADGET_ID_AMOEBA_CONTENT)
6587 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6589 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6590 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6591 "Custom graphic element");
6592 else if (id == GADGET_ID_CUSTOM_CONTENT)
6593 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6594 "Custom element content position: %d, %d", sx, sy);
6595 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6596 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6597 "New element after change");
6598 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6599 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6600 "New extended elements after change");
6601 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6602 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6603 "Other element triggering change");
6604 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6605 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6606 "Random placement background");
6607 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6608 id <= GADGET_ID_ELEMENT_CONTENT_7)
6609 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6610 "Content area %d position: %d, %d",
6611 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6615 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6617 if (!ask_if_level_has_changed ||
6619 Request("Level has changed! Exit without saving ?",
6620 REQ_ASK | REQ_STAY_OPEN))
6622 CloseDoor(DOOR_CLOSE_1);
6624 CloseDoor(DOOR_CLOSE_ALL);
6626 game_status = GAME_MODE_MAIN;
6631 CloseDoor(DOOR_CLOSE_1);
6632 BlitBitmap(bitmap_db_door, bitmap_db_door,
6633 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6634 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6635 OpenDoor(DOOR_OPEN_1);