1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
128 /* extended custom change target */
129 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
130 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
133 /* values for random placement background drawing area */
134 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
135 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
137 /* values for scrolling gadgets for drawing area */
138 #define ED_SCROLLBUTTON_XPOS 24
139 #define ED_SCROLLBUTTON_YPOS 0
140 #define ED_SCROLLBAR_XPOS 24
141 #define ED_SCROLLBAR_YPOS 64
143 #define ED_SCROLLBUTTON_XSIZE 16
144 #define ED_SCROLLBUTTON_YSIZE 16
146 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_UP_YPOS (0)
148 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_LEFT_XPOS (0)
151 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
152 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
154 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
156 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
157 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
158 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
159 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
161 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
163 /* values for scrolling gadgets for element list */
164 #define ED_SCROLLBUTTON2_XPOS 50
165 #define ED_SCROLLBUTTON2_YPOS 0
166 #define ED_SCROLLBAR2_XPOS 50
167 #define ED_SCROLLBAR2_YPOS 20
169 #define ED_SCROLLBUTTON2_XSIZE 10
170 #define ED_SCROLLBUTTON2_YSIZE 10
172 #define ED_SCROLL2_UP_XPOS 85
173 #define ED_SCROLL2_UP_YPOS 30
174 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
175 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
176 ED_ELEMENTLIST_BUTTONS_VERT * \
177 ED_ELEMENTLIST_YSIZE - \
178 ED_SCROLLBUTTON2_YSIZE)
179 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
180 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
181 ED_SCROLLBUTTON2_YSIZE)
182 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
183 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
184 ED_ELEMENTLIST_YSIZE - \
185 2 * ED_SCROLLBUTTON2_YSIZE)
187 /* values for checkbutton gadgets */
188 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
189 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
191 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
192 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
193 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
194 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
196 /* some positions in the editor control window */
197 #define ED_BUTTON_ELEM_XPOS 6
198 #define ED_BUTTON_ELEM_YPOS 30
199 #define ED_BUTTON_ELEM_XSIZE 22
200 #define ED_BUTTON_ELEM_YSIZE 22
202 /* some values for text input, selectbox and counter gadgets */
203 #define ED_BUTTON_COUNT_YPOS 60
204 #define ED_BUTTON_COUNT_XSIZE 20
205 #define ED_BUTTON_COUNT_YSIZE 20
206 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
207 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
208 #define ED_WIN_COUNT_XSIZE 52
209 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
210 #define ED_WIN_COUNT2_XPOS 27
211 #define ED_WIN_COUNT2_YPOS 3
212 #define ED_WIN_COUNT2_XSIZE 46
213 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_MINUS_XPOS 2
216 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
218 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
219 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
220 ED_WIN_COUNT_XSIZE + 2)
221 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
222 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
223 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
225 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
226 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
227 2 + ED_WIN_COUNT_YSIZE)
228 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
229 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
231 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
232 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
233 4 * (2 + ED_WIN_COUNT_YSIZE))
234 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
236 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
237 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
238 2 * (2 + ED_WIN_COUNT_YSIZE))
239 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
240 3 * (2 + ED_WIN_COUNT_YSIZE))
242 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
243 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
245 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
246 #define INFOTEXT_XPOS SX
247 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
248 #define INFOTEXT_XSIZE SXSIZE
249 #define INFOTEXT_YSIZE MINI_TILEX
253 -----------------------------------------------------------------------------
254 editor gadget definitions
255 -----------------------------------------------------------------------------
258 /* drawing toolbox buttons */
259 #define GADGET_ID_NONE -1
260 #define GADGET_ID_TOOLBOX_FIRST 0
262 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
263 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
264 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
265 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
266 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
267 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
268 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
269 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
270 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
271 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
272 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
273 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
274 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
275 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
276 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
277 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
278 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
279 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
280 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
281 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
282 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
283 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
285 /* counter button identifiers */
286 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
288 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
289 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
290 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
291 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
292 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
293 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
294 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
295 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
296 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
297 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
298 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
299 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
300 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
303 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
304 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
305 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
306 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
307 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
308 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
309 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
310 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
311 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
312 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
313 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
314 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
315 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
316 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
317 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
318 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
321 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
322 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
323 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
324 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
325 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
326 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
327 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
328 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
329 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
330 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
331 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
332 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
333 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
334 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
335 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
336 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
337 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
338 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
339 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
340 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
341 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
343 /* drawing area identifiers */
344 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
346 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
347 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
348 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
349 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
350 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
351 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
352 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
353 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
354 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
355 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
356 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
357 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
358 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
359 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
360 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
361 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
363 /* text input identifiers */
364 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
366 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
367 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 /* selectbox identifiers */
370 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
372 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
373 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
374 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
375 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
376 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
377 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
378 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
379 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
380 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
381 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
382 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
383 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
384 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
385 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
387 /* textbutton identifiers */
388 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
390 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
391 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
392 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
393 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
395 /* gadgets for scrolling of drawing area */
396 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
398 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
399 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
400 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
401 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
402 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
403 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
405 /* gadgets for scrolling element list */
406 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
408 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
409 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
410 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
412 /* checkbuttons for level/element properties */
413 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
415 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
416 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
417 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
418 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
419 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
420 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
421 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
422 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
423 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
424 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
425 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
426 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
427 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
428 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
429 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
430 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
431 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
432 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
433 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
434 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
435 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
436 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
437 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
438 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
439 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
440 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
441 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
442 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
443 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
445 /* gadgets for buttons in element list */
446 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
447 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
448 ED_NUM_ELEMENTLIST_BUTTONS - 1)
450 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
452 /* radio button numbers */
453 #define RADIO_NR_NONE 0
454 #define RADIO_NR_DRAWING_TOOLBOX 1
455 #define RADIO_NR_RANDOM_ELEMENTS 2
457 /* values for counter gadgets */
458 #define ED_COUNTER_ID_SELECT_LEVEL 0
459 #define ED_COUNTER_ID_LEVEL_XSIZE 1
460 #define ED_COUNTER_ID_LEVEL_YSIZE 2
461 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
462 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
463 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
464 #define ED_COUNTER_ID_LEVEL_RANDOM 6
465 #define ED_COUNTER_ID_ELEMENT_SCORE 7
466 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
467 #define ED_COUNTER_ID_CUSTOM_SCORE 9
468 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
469 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
470 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
471 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
472 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
473 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
474 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
475 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
477 #define ED_NUM_COUNTERBUTTONS 18
479 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
480 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
482 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
483 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
485 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
486 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
488 /* values for scrollbutton gadgets */
489 #define ED_SCROLLBUTTON_ID_AREA_UP 0
490 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
491 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
492 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
493 #define ED_SCROLLBUTTON_ID_LIST_UP 4
494 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
496 #define ED_NUM_SCROLLBUTTONS 6
498 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
499 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
501 /* values for scrollbar gadgets */
502 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
503 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
504 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
506 #define ED_NUM_SCROLLBARS 3
508 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
509 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
511 /* values for text input gadgets */
512 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
513 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
515 #define ED_NUM_TEXTINPUT 2
517 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
518 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
520 /* values for selectbox gadgets */
521 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
522 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
523 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
524 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
525 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
526 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
527 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
528 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
529 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
530 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
531 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
532 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
533 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
534 #define ED_SELECTBOX_ID_CHANGE_POWER 13
536 #define ED_NUM_SELECTBOX 14
538 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
539 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
541 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
542 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
544 /* values for textbutton gadgets */
545 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
546 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
547 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
548 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
550 #define ED_NUM_TEXTBUTTON 4
552 /* values for checkbutton gadgets */
553 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
554 #define ED_CHECKBUTTON_ID_GRAVITY 1
555 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
556 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
557 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
558 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
559 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
560 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
561 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
562 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
563 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
564 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
567 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
568 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
569 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
570 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
571 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
572 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
573 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
574 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
575 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
576 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
577 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
581 #define ED_NUM_CHECKBUTTONS 27
583 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
584 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
586 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
587 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
589 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
590 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
592 /* values for radiobutton gadgets */
593 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
594 #define ED_RADIOBUTTON_ID_QUANTITY 1
596 #define ED_NUM_RADIOBUTTONS 2
598 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
599 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
603 -----------------------------------------------------------------------------
604 some internally used definitions
605 -----------------------------------------------------------------------------
608 /* values for CopyLevelToUndoBuffer() */
609 #define UNDO_IMMEDIATE 0
610 #define UNDO_ACCUMULATE 1
612 /* values for scrollbars */
613 #define ED_SCROLL_NO 0
614 #define ED_SCROLL_LEFT 1
615 #define ED_SCROLL_RIGHT 2
616 #define ED_SCROLL_UP 4
617 #define ED_SCROLL_DOWN 8
619 /* screens in the level editor */
620 #define ED_MODE_DRAWING 0
621 #define ED_MODE_INFO 1
622 #define ED_MODE_PROPERTIES 2
624 /* sub-screens in the element properties section */
625 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
626 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
627 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
629 /* how many steps can be cancelled */
630 #define NUM_UNDO_STEPS (10 + 1)
632 /* values for elements with score */
634 #define MAX_SCORE 255
636 /* values for elements with gem count */
637 #define MIN_GEM_COUNT 0
638 #define MAX_GEM_COUNT 100
640 /* values for random placement */
641 #define RANDOM_USE_PERCENTAGE 0
642 #define RANDOM_USE_QUANTITY 1
644 /* maximal size of level editor drawing area */
645 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
646 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
650 -----------------------------------------------------------------------------
651 some internally used data structure definitions
652 -----------------------------------------------------------------------------
659 } control_info[ED_NUM_CTRL_BUTTONS] =
661 { 's', "draw single items" },
662 { 'd', "draw connected items" },
663 { 'l', "draw lines" },
664 { 'a', "draw arcs" },
665 { 'r', "draw outline rectangles" },
666 { 'R', "draw filled rectangles" },
667 { '\0', "wrap (rotate) level up" },
668 { 't', "enter text elements" },
669 { 'f', "flood fill" },
670 { '\0', "wrap (rotate) level left" },
671 { '?', "properties of drawing element" },
672 { '\0', "wrap (rotate) level right" },
673 { '\0', "random element placement" },
674 { 'b', "grab brush" },
675 { '\0', "wrap (rotate) level down" },
676 { ',', "pick drawing element" },
677 { 'U', "undo last operation" },
678 { 'I', "level properties" },
679 { 'S', "save level" },
680 { 'C', "clear level" },
681 { 'T', "test level" },
682 { 'E', "exit level editor" }
685 static int random_placement_value = 10;
686 static int random_placement_method = RANDOM_USE_QUANTITY;
687 static int random_placement_background_element = EL_SAND;
688 static boolean random_placement_background_restricted = FALSE;
689 static boolean stick_element_properties_window = FALSE;
690 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
691 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
692 static struct ElementInfo custom_element;
697 int min_value, max_value;
698 int gadget_id_down, gadget_id_up;
701 char *text_above, *text_left, *text_right;
702 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
704 /* ---------- level and editor settings ---------------------------------- */
707 DX + 5 - SX, DY + 3 - SY,
709 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
710 GADGET_ID_SELECT_LEVEL_TEXT,
715 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
716 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
717 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
718 GADGET_ID_LEVEL_XSIZE_TEXT,
720 "playfield size", NULL, "width",
723 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
724 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
725 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
726 GADGET_ID_LEVEL_YSIZE_TEXT,
728 NULL, NULL, "height",
731 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
733 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
734 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
736 "number of emeralds to collect", NULL, NULL
739 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
741 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
742 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
744 "time available to solve level", NULL, "(0 => no time limit)"
747 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
749 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
750 GADGET_ID_LEVEL_TIMESCORE_TEXT,
751 &level.score[SC_TIME_BONUS],
752 "score for each 10 seconds left", NULL, NULL
755 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
757 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
758 GADGET_ID_LEVEL_RANDOM_TEXT,
759 &random_placement_value,
760 "random element placement", NULL, "in"
763 /* ---------- element settings: configure (various elements) ------------- */
766 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
767 MIN_SCORE, MAX_SCORE,
768 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
769 GADGET_ID_ELEMENT_SCORE_TEXT,
770 NULL, /* will be set when used */
774 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
775 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
776 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
777 GADGET_ID_ELEMENT_CONTENT_TEXT,
778 &level.num_yamyam_contents,
779 NULL, NULL, "number of content areas"
782 /* ---------- element settings: configure (custom elements) ------------- */
785 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
786 MIN_SCORE, MAX_SCORE,
787 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
788 GADGET_ID_CUSTOM_SCORE_TEXT,
789 &custom_element.score,
790 NULL, "collect score", NULL
793 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
794 MIN_GEM_COUNT, MAX_GEM_COUNT,
795 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
796 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
797 &custom_element.gem_count,
801 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
803 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
804 GADGET_ID_PUSH_DELAY_FIX_TEXT,
805 &custom_element.push_delay_fixed,
806 NULL, "push delay", NULL
809 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
811 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
812 GADGET_ID_PUSH_DELAY_RND_TEXT,
813 &custom_element.push_delay_random,
814 NULL, "+random", NULL
817 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
819 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
820 GADGET_ID_MOVE_DELAY_FIX_TEXT,
821 &custom_element.move_delay_fixed,
822 NULL, "move delay", NULL
825 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
827 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
828 GADGET_ID_MOVE_DELAY_RND_TEXT,
829 &custom_element.move_delay_random,
830 NULL, "+random", NULL
833 /* ---------- element settings: advanced (custom elements) --------------- */
836 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
838 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
839 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
840 &custom_element.change.delay_fixed,
844 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
846 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
847 GADGET_ID_CHANGE_DELAY_RND_TEXT,
848 &custom_element.change.delay_random,
849 NULL, "+random", NULL
852 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
854 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
855 GADGET_ID_CHANGE_CONT_RND_TEXT,
856 &custom_element.change.random,
857 NULL, "use random change:", NULL
868 } textinput_info[ED_NUM_TEXTINPUT] =
871 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
872 GADGET_ID_LEVEL_NAME,
878 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
879 GADGET_ID_LEVEL_AUTHOR,
880 MAX_LEVEL_AUTHOR_LEN,
886 static struct ValueTextInfo options_access_type[] =
888 { EP_WALKABLE, "walk" },
889 { EP_PASSABLE, "pass" },
892 static int value_access_type = 0;
894 static struct ValueTextInfo options_access_layer[] =
896 { EP_ACCESSIBLE_OVER, "over" },
897 { EP_ACCESSIBLE_INSIDE, "inside" },
898 { EP_ACCESSIBLE_UNDER, "under" },
901 static int value_access_layer = 0;
903 static struct ValueTextInfo options_walk_to_action[] =
905 { EP_DIGGABLE, "diggable" },
906 { EP_COLLECTIBLE, "collectible" },
907 { EP_PUSHABLE, "pushable" },
910 static int value_walk_to_action = 0;
912 static struct ValueTextInfo options_move_pattern[] =
915 { MV_RIGHT, "right" },
918 { MV_HORIZONTAL, "horizontal" },
919 { MV_VERTICAL, "vertical" },
920 { MV_ALL_DIRECTIONS, "all directions" },
921 { MV_TOWARDS_PLAYER, "towards player" },
922 { MV_AWAY_FROM_PLAYER, "away from player" },
923 { MV_ALONG_LEFT_SIDE, "along left side" },
924 { MV_ALONG_RIGHT_SIDE, "along right side" },
925 { MV_TURNING_LEFT, "turning left" },
926 { MV_TURNING_RIGHT, "turning right" },
930 static struct ValueTextInfo options_move_direction[] =
932 { MV_NO_MOVING, "automatic" },
934 { MV_RIGHT, "right" },
940 static struct ValueTextInfo options_move_stepsize[] =
950 static struct ValueTextInfo options_smash_targets[] =
952 { EP_CAN_SMASH_PLAYER, "player" },
953 { EP_CAN_SMASH_ENEMIES, "enemies" },
954 { EP_CAN_SMASH_EVERYTHING, "everything" },
957 static int value_smash_targets = 0;
959 static struct ValueTextInfo options_deadliness[] =
961 { EP_DONT_RUN_INTO, "running into" },
962 { EP_DONT_COLLIDE_WITH, "colliding with" },
963 { EP_DONT_TOUCH, "touching" },
966 static int value_deadliness = 0;
968 static struct ValueTextInfo options_consistency[] =
970 { EP_CAN_EXPLODE, "can explode" },
971 { EP_INDESTRUCTIBLE, "indestructible" },
974 static int value_consistency = 0;
976 static struct ValueTextInfo options_time_units[] =
983 static struct ValueTextInfo options_change_player_action[] =
985 { CE_TOUCHED_BY_PLAYER, "touched" },
986 { CE_PRESSED_BY_PLAYER, "pressed" },
987 { CE_PUSHED_BY_PLAYER, "pushed" },
990 static int value_change_player_action = 0;
992 static struct ValueTextInfo options_change_collide_action[] =
994 { CE_COLLISION, "on collision" },
995 { CE_IMPACT, "on impact" },
996 { CE_SMASHED, "when smashed" },
999 static int value_change_collide_action = 0;
1001 static struct ValueTextInfo options_change_other_action[] =
1003 { CE_OTHER_IS_TOUCHING, "touching" },
1004 { CE_OTHER_IS_CHANGING, "change of" },
1005 { CE_OTHER_IS_EXPLODING, "explosion of" },
1006 { CE_OTHER_GETS_TOUCHED, "player touches" },
1007 { CE_OTHER_GETS_PRESSED, "player presses" },
1008 { CE_OTHER_GETS_PUSHED, "player pushes" },
1009 { CE_OTHER_GETS_COLLECTED, "player collects" },
1012 static int value_change_other_action = 0;
1014 static struct ValueTextInfo options_change_power[] =
1016 { CP_NON_DESTRUCTIVE, "non-destructive" },
1017 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1018 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1026 int size; /* char size of selectbox or '-1' (dynamically determined) */
1027 struct ValueTextInfo *options;
1029 char *text_left, *text_right, *infotext;
1030 } selectbox_info[ED_NUM_SELECTBOX] =
1032 /* ---------- element settings: configure (custom elements) ------------- */
1035 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1036 GADGET_ID_CUSTOM_ACCESS_TYPE,
1038 options_access_type,
1040 "player can", NULL, "type of access to this field"
1043 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1044 GADGET_ID_CUSTOM_ACCESS_LAYER,
1046 options_access_layer,
1047 &value_access_layer,
1048 NULL, NULL, "layer of access for this field"
1051 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1052 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1054 options_walk_to_action,
1055 &value_walk_to_action,
1056 NULL, NULL, "diggable/collectible/pushable"
1059 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1060 GADGET_ID_CUSTOM_MOVE_PATTERN,
1062 options_move_pattern,
1063 &custom_element.move_pattern,
1064 "can move", NULL, "element move direction"
1067 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1068 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1070 options_move_direction,
1071 &custom_element.move_direction_initial,
1072 "starts moving", NULL, "initial element move direction"
1075 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1076 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1078 options_move_stepsize,
1079 &custom_element.move_stepsize,
1080 "move/fall speed", NULL, "speed of element movement"
1083 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1084 GADGET_ID_CUSTOM_SMASH_TARGETS,
1086 options_smash_targets,
1087 &value_smash_targets,
1088 "can smash", NULL, "elements that can be smashed"
1091 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1092 GADGET_ID_CUSTOM_DEADLINESS,
1096 "deadly when", NULL, "deadliness of element"
1099 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1100 GADGET_ID_CUSTOM_CONSISTENCY,
1102 options_consistency,
1104 NULL, "explodes to:", "consistency/destructibility"
1107 /* ---------- element settings: advanced (custom elements) --------------- */
1110 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1111 GADGET_ID_CHANGE_TIME_UNITS,
1114 &custom_element.change.delay_frames,
1115 "delay time given in", NULL, "delay time units for change"
1118 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1119 GADGET_ID_CHANGE_PLAYER_ACTION,
1121 options_change_player_action,
1122 &value_change_player_action,
1123 NULL, "by player", "type of player contact"
1126 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1127 GADGET_ID_CHANGE_COLLIDE_ACTION,
1129 options_change_collide_action,
1130 &value_change_collide_action,
1131 NULL, NULL, "change after impact or smash"
1134 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1135 GADGET_ID_CHANGE_OTHER_ACTION,
1137 options_change_other_action,
1138 &value_change_other_action,
1139 NULL, "element:", "type of other element action"
1142 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1143 GADGET_ID_CHANGE_POWER,
1145 options_change_power,
1146 &custom_element.change.power,
1147 "power:", NULL, "power of extended change"
1156 char *text, *infotext;
1157 } textbutton_info[ED_NUM_TEXTBUTTON] =
1160 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1161 GADGET_ID_PROPERTIES_INFO,
1162 11, "Information", "Show information about element"
1165 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1166 GADGET_ID_PROPERTIES_CONFIG,
1167 11, "Configure", "Configure element properties"
1170 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1171 GADGET_ID_PROPERTIES_ADVANCED,
1172 11, "Advanced", "Advanced element configuration"
1175 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1176 GADGET_ID_SAVE_AS_TEMPLATE,
1177 -1, "Save as template", "Save current settings as new template"
1187 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1190 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1191 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1192 GADGET_ID_SCROLL_UP,
1193 "scroll level editing area up"
1196 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1197 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1198 GADGET_ID_SCROLL_DOWN,
1199 "scroll level editing area down"
1202 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1203 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1204 GADGET_ID_SCROLL_LEFT,
1205 "scroll level editing area left"
1208 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1209 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1210 GADGET_ID_SCROLL_RIGHT,
1211 "scroll level editing area right"
1214 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1215 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1216 GADGET_ID_SCROLL_LIST_UP,
1217 "scroll element list up ('Page Up')"
1220 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1221 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1222 GADGET_ID_SCROLL_LIST_DOWN,
1223 "scroll element list down ('Page Down')"
1235 } scrollbar_info[ED_NUM_SCROLLBARS] =
1238 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1239 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1240 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1241 GD_TYPE_SCROLLBAR_HORIZONTAL,
1242 GADGET_ID_SCROLL_HORIZONTAL,
1243 "scroll level editing area horizontally"
1246 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1247 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1248 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1249 GD_TYPE_SCROLLBAR_VERTICAL,
1250 GADGET_ID_SCROLL_VERTICAL,
1251 "scroll level editing area vertically"
1254 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1255 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1256 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1257 GD_TYPE_SCROLLBAR_VERTICAL,
1258 GADGET_ID_SCROLL_LIST_VERTICAL,
1259 "scroll element list vertically"
1267 int radio_button_nr;
1270 char *text_right, *infotext;
1271 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1274 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1275 GADGET_ID_RANDOM_PERCENTAGE,
1276 RADIO_NR_RANDOM_ELEMENTS,
1277 &random_placement_method, RANDOM_USE_PERCENTAGE,
1278 "percentage", "use percentage for random elements"
1281 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1282 GADGET_ID_RANDOM_QUANTITY,
1283 RADIO_NR_RANDOM_ELEMENTS,
1284 &random_placement_method, RANDOM_USE_QUANTITY,
1285 "quantity", "use quantity for random elements"
1294 char *text_right, *infotext;
1295 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1297 /* ---------- level and editor settings ---------------------------------- */
1300 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1301 GADGET_ID_DOUBLE_SPEED,
1302 &level.double_speed,
1303 "double speed movement", "set movement speed of player"
1306 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1309 "gravity", "set level gravity"
1312 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1313 GADGET_ID_RANDOM_RESTRICTED,
1314 &random_placement_background_restricted,
1315 "restrict random placement to", "set random placement restriction"
1318 /* ---------- element settings: configure (various elements) ------------- */
1321 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1322 GADGET_ID_STICK_ELEMENT,
1323 &stick_element_properties_window,
1324 "stick this screen to edit content","stick this screen to edit content"
1327 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1328 GADGET_ID_EM_SLIPPERY_GEMS,
1329 &level.em_slippery_gems,
1330 "slip down from certain flat walls","use EM style slipping behaviour"
1333 /* ---------- element settings: configure (custom elements) ------------- */
1336 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1337 GADGET_ID_CUSTOM_ACCESSIBLE,
1338 &custom_element_properties[EP_ACCESSIBLE],
1339 NULL, "player can walk to or pass this field"
1342 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1343 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1344 &custom_element_properties[EP_WALK_TO_OBJECT],
1345 NULL, "player can dig/collect/push element"
1348 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1349 GADGET_ID_CUSTOM_CAN_MOVE,
1350 &custom_element_properties[EP_CAN_MOVE],
1351 NULL, "element can move in some direction"
1354 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1355 GADGET_ID_CUSTOM_CAN_FALL,
1356 &custom_element_properties[EP_CAN_FALL],
1357 "can fall", "element can fall down"
1360 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1361 GADGET_ID_CUSTOM_CAN_SMASH,
1362 &custom_element_properties[EP_CAN_SMASH],
1363 NULL, "element can smash other elements"
1366 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1367 GADGET_ID_CUSTOM_SLIPPERY,
1368 &custom_element_properties[EP_SLIPPERY],
1369 "slippery", "other elements can fall down from it"
1372 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1373 GADGET_ID_CUSTOM_DEADLY,
1374 &custom_element_properties[EP_DEADLY],
1375 NULL, "element can kill the player"
1378 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1379 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1380 &custom_element_properties[EP_EXPLODE_RESULT],
1381 NULL, "set consistency/destructibility"
1384 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1385 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1386 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1387 "by fire", "element can explode by fire/explosion"
1390 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1391 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1392 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1393 "smashed", "element can explode when smashed"
1396 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1397 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1398 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1399 "impact", "element can explode on impact"
1402 /* ---------- element settings: advanced (custom elements) --------------- */
1405 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1406 GADGET_ID_CUSTOM_USE_GRAPHIC,
1407 &custom_element.use_gfx_element,
1408 "use graphic of element:", "use graphic for custom element"
1411 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1412 GADGET_ID_CUSTOM_CAN_CHANGE,
1413 &custom_element_properties[EP_CAN_CHANGE],
1414 "element changes to after/when:","element can change to other element"
1417 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1418 GADGET_ID_CHANGE_DELAY,
1419 &custom_element_change_events[CE_DELAY],
1420 NULL, "element changes after delay"
1423 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1424 GADGET_ID_CHANGE_BY_PLAYER,
1425 &custom_element_change_events[CE_BY_PLAYER],
1426 NULL, "element changes by player contact"
1429 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1430 GADGET_ID_CHANGE_BY_COLLISION,
1431 &custom_element_change_events[CE_BY_COLLISION],
1432 NULL, "element changes by impact or smash"
1435 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1436 GADGET_ID_CHANGE_BY_OTHER,
1437 &custom_element_change_events[CE_BY_OTHER],
1438 NULL, "element changes by other element"
1441 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1442 GADGET_ID_CHANGE_USE_EXPLOSION,
1443 &custom_element.change.explode,
1444 "explode instead of change", "element explodes instead of change"
1447 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1448 GADGET_ID_CHANGE_USE_CONTENT,
1449 &custom_element.change.use_content,
1450 "use extended change target:", "element changes to more elements"
1453 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1454 GADGET_ID_CHANGE_ONLY_COMPLETE,
1455 &custom_element.change.only_complete,
1456 "only use complete change", "only use complete extended content"
1459 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1460 GADGET_ID_CHANGE_USE_RANDOM,
1461 &custom_element.change.use_random_change,
1462 NULL, "use random value for new content"
1465 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1466 GADGET_ID_CUSTOM_USE_TEMPLATE,
1467 &custom_element.use_template,
1468 "use template", "use template for custom properties"
1474 -----------------------------------------------------------------------------
1475 some internally used variables
1476 -----------------------------------------------------------------------------
1479 /* actual size of level editor drawing area */
1480 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1482 /* actual position of level editor drawing area in level playfield */
1483 static int level_xpos = -1, level_ypos = -1;
1485 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1487 /* drawing elements on the three mouse buttons */
1488 static int new_element1 = EL_WALL;
1489 static int new_element2 = EL_EMPTY;
1490 static int new_element3 = EL_SAND;
1492 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1493 (button) == 2 ? new_element2 : \
1494 (button) == 3 ? new_element3 : EL_EMPTY)
1495 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1497 /* forward declaration for internal use */
1498 static void ModifyEditorCounter(int, int);
1499 static void ModifyEditorCounterLimits(int, int, int);
1500 static void ModifyEditorSelectbox(int, int);
1501 static void ModifyEditorElementList();
1502 static void DrawDrawingWindow();
1503 static void DrawLevelInfoWindow();
1504 static void DrawPropertiesWindow();
1505 static boolean checkPropertiesConfig();
1506 static void CopyLevelToUndoBuffer(int);
1507 static void HandleDrawingAreas(struct GadgetInfo *);
1508 static void HandleCounterButtons(struct GadgetInfo *);
1509 static void HandleTextInputGadgets(struct GadgetInfo *);
1510 static void HandleSelectboxGadgets(struct GadgetInfo *);
1511 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1512 static void HandleRadiobuttons(struct GadgetInfo *);
1513 static void HandleCheckbuttons(struct GadgetInfo *);
1514 static void HandleControlButtons(struct GadgetInfo *);
1515 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1517 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1519 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1520 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1521 static boolean draw_with_brush = FALSE;
1522 static int properties_element = 0;
1524 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1525 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1526 static int undo_buffer_position = 0;
1527 static int undo_buffer_steps = 0;
1529 static int edit_mode;
1530 static int edit_mode_properties;
1532 static int element_shift = 0;
1534 static int editor_el_boulderdash[] =
1566 EL_BD_BUTTERFLY_LEFT,
1568 EL_BD_BUTTERFLY_RIGHT,
1569 EL_BD_FIREFLY_RIGHT,
1572 EL_BD_BUTTERFLY_DOWN,
1576 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1578 static int editor_el_emerald_mine[] =
1640 EL_ACID_POOL_TOPLEFT,
1642 EL_ACID_POOL_TOPRIGHT,
1645 EL_ACID_POOL_BOTTOMLEFT,
1646 EL_ACID_POOL_BOTTOM,
1647 EL_ACID_POOL_BOTTOMRIGHT,
1670 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1672 static int editor_el_more[] =
1705 EL_WALL_EMERALD_YELLOW,
1706 EL_WALL_EMERALD_RED,
1707 EL_WALL_EMERALD_PURPLE,
1724 EL_DYNABOMB_INCREASE_NUMBER,
1725 EL_DYNABOMB_INCREASE_SIZE,
1726 EL_DYNABOMB_INCREASE_POWER,
1747 EL_BALLOON_SWITCH_ANY,
1749 EL_BALLOON_SWITCH_LEFT,
1750 EL_BALLOON_SWITCH_RIGHT,
1751 EL_BALLOON_SWITCH_UP,
1752 EL_BALLOON_SWITCH_DOWN,
1755 EL_EXPANDABLE_WALL_HORIZONTAL,
1756 EL_EXPANDABLE_WALL_VERTICAL,
1757 EL_EXPANDABLE_WALL_ANY,
1759 EL_INVISIBLE_STEELWALL,
1774 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1776 static int editor_el_sokoban[] =
1789 EL_SOKOBAN_FIELD_EMPTY,
1790 EL_SOKOBAN_FIELD_FULL,
1793 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1795 static int editor_el_supaplex[] =
1814 EL_SP_HARDWARE_GRAY,
1823 EL_SP_GRAVITY_PORT_RIGHT,
1824 EL_SP_GRAVITY_PORT_DOWN,
1825 EL_SP_GRAVITY_PORT_LEFT,
1827 EL_SP_GRAVITY_PORT_UP,
1833 EL_SP_PORT_VERTICAL,
1834 EL_SP_PORT_HORIZONTAL,
1842 EL_SP_HARDWARE_BASE_1,
1843 EL_SP_HARDWARE_GREEN,
1844 EL_SP_HARDWARE_BLUE,
1847 EL_SP_HARDWARE_YELLOW,
1848 EL_SP_HARDWARE_BASE_2,
1849 EL_SP_HARDWARE_BASE_3,
1850 EL_SP_HARDWARE_BASE_4,
1852 EL_SP_HARDWARE_BASE_5,
1853 EL_SP_HARDWARE_BASE_6,
1857 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1859 static int editor_el_diamond_caves[] =
1886 EL_CONVEYOR_BELT_1_LEFT,
1887 EL_CONVEYOR_BELT_1_MIDDLE,
1888 EL_CONVEYOR_BELT_1_RIGHT,
1889 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1891 EL_CONVEYOR_BELT_2_LEFT,
1892 EL_CONVEYOR_BELT_2_MIDDLE,
1893 EL_CONVEYOR_BELT_2_RIGHT,
1894 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1896 EL_CONVEYOR_BELT_3_LEFT,
1897 EL_CONVEYOR_BELT_3_MIDDLE,
1898 EL_CONVEYOR_BELT_3_RIGHT,
1899 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1901 EL_CONVEYOR_BELT_4_LEFT,
1902 EL_CONVEYOR_BELT_4_MIDDLE,
1903 EL_CONVEYOR_BELT_4_RIGHT,
1904 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1906 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1907 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1908 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1909 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1911 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1912 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1913 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1914 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1917 EL_SWITCHGATE_CLOSED,
1918 EL_SWITCHGATE_SWITCH_UP,
1928 EL_STEELWALL_SLANTED,
1931 EL_SIGN_EXCLAMATION,
1934 EL_LIGHT_SWITCH_ACTIVE,
1941 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1943 static int editor_el_dx_boulderdash[] =
1967 EL_TUBE_HORIZONTAL_DOWN,
1971 EL_TUBE_VERTICAL_RIGHT,
1973 EL_TUBE_VERTICAL_LEFT,
1977 EL_TUBE_HORIZONTAL_UP,
1985 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1987 static int editor_el_chars[] =
2081 EL_CHAR(FONT_ASCII_CURSOR),
2084 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2086 static int editor_el_custom[] =
2108 EL_CUSTOM_START + 0,
2109 EL_CUSTOM_START + 1,
2110 EL_CUSTOM_START + 2,
2111 EL_CUSTOM_START + 3,
2113 EL_CUSTOM_START + 4,
2114 EL_CUSTOM_START + 5,
2115 EL_CUSTOM_START + 6,
2116 EL_CUSTOM_START + 7,
2118 EL_CUSTOM_START + 8,
2119 EL_CUSTOM_START + 9,
2120 EL_CUSTOM_START + 10,
2121 EL_CUSTOM_START + 11,
2123 EL_CUSTOM_START + 12,
2124 EL_CUSTOM_START + 13,
2125 EL_CUSTOM_START + 14,
2126 EL_CUSTOM_START + 15,
2128 EL_CUSTOM_START + 16,
2129 EL_CUSTOM_START + 17,
2130 EL_CUSTOM_START + 18,
2131 EL_CUSTOM_START + 19,
2133 EL_CUSTOM_START + 20,
2134 EL_CUSTOM_START + 21,
2135 EL_CUSTOM_START + 22,
2136 EL_CUSTOM_START + 23,
2138 EL_CUSTOM_START + 24,
2139 EL_CUSTOM_START + 25,
2140 EL_CUSTOM_START + 26,
2141 EL_CUSTOM_START + 27,
2143 EL_CUSTOM_START + 28,
2144 EL_CUSTOM_START + 29,
2145 EL_CUSTOM_START + 30,
2146 EL_CUSTOM_START + 31,
2148 EL_CUSTOM_START + 32,
2149 EL_CUSTOM_START + 33,
2150 EL_CUSTOM_START + 34,
2151 EL_CUSTOM_START + 35,
2153 EL_CUSTOM_START + 36,
2154 EL_CUSTOM_START + 37,
2155 EL_CUSTOM_START + 38,
2156 EL_CUSTOM_START + 39,
2158 EL_CUSTOM_START + 40,
2159 EL_CUSTOM_START + 41,
2160 EL_CUSTOM_START + 42,
2161 EL_CUSTOM_START + 43,
2163 EL_CUSTOM_START + 44,
2164 EL_CUSTOM_START + 45,
2165 EL_CUSTOM_START + 46,
2166 EL_CUSTOM_START + 47,
2168 EL_CUSTOM_START + 48,
2169 EL_CUSTOM_START + 49,
2170 EL_CUSTOM_START + 50,
2171 EL_CUSTOM_START + 51,
2173 EL_CUSTOM_START + 52,
2174 EL_CUSTOM_START + 53,
2175 EL_CUSTOM_START + 54,
2176 EL_CUSTOM_START + 55,
2178 EL_CUSTOM_START + 56,
2179 EL_CUSTOM_START + 57,
2180 EL_CUSTOM_START + 58,
2181 EL_CUSTOM_START + 59,
2183 EL_CUSTOM_START + 60,
2184 EL_CUSTOM_START + 61,
2185 EL_CUSTOM_START + 62,
2186 EL_CUSTOM_START + 63,
2188 EL_CUSTOM_START + 64,
2189 EL_CUSTOM_START + 65,
2190 EL_CUSTOM_START + 66,
2191 EL_CUSTOM_START + 67,
2193 EL_CUSTOM_START + 68,
2194 EL_CUSTOM_START + 69,
2195 EL_CUSTOM_START + 70,
2196 EL_CUSTOM_START + 71,
2198 EL_CUSTOM_START + 72,
2199 EL_CUSTOM_START + 73,
2200 EL_CUSTOM_START + 74,
2201 EL_CUSTOM_START + 75,
2203 EL_CUSTOM_START + 76,
2204 EL_CUSTOM_START + 77,
2205 EL_CUSTOM_START + 78,
2206 EL_CUSTOM_START + 79,
2208 EL_CUSTOM_START + 80,
2209 EL_CUSTOM_START + 81,
2210 EL_CUSTOM_START + 82,
2211 EL_CUSTOM_START + 83,
2213 EL_CUSTOM_START + 84,
2214 EL_CUSTOM_START + 85,
2215 EL_CUSTOM_START + 86,
2216 EL_CUSTOM_START + 87,
2218 EL_CUSTOM_START + 88,
2219 EL_CUSTOM_START + 89,
2220 EL_CUSTOM_START + 90,
2221 EL_CUSTOM_START + 91,
2223 EL_CUSTOM_START + 92,
2224 EL_CUSTOM_START + 93,
2225 EL_CUSTOM_START + 94,
2226 EL_CUSTOM_START + 95,
2228 EL_CUSTOM_START + 96,
2229 EL_CUSTOM_START + 97,
2230 EL_CUSTOM_START + 98,
2231 EL_CUSTOM_START + 99,
2233 EL_CUSTOM_START + 100,
2234 EL_CUSTOM_START + 101,
2235 EL_CUSTOM_START + 102,
2236 EL_CUSTOM_START + 103,
2238 EL_CUSTOM_START + 104,
2239 EL_CUSTOM_START + 105,
2240 EL_CUSTOM_START + 106,
2241 EL_CUSTOM_START + 107,
2243 EL_CUSTOM_START + 108,
2244 EL_CUSTOM_START + 109,
2245 EL_CUSTOM_START + 110,
2246 EL_CUSTOM_START + 111,
2248 EL_CUSTOM_START + 112,
2249 EL_CUSTOM_START + 113,
2250 EL_CUSTOM_START + 114,
2251 EL_CUSTOM_START + 115,
2253 EL_CUSTOM_START + 116,
2254 EL_CUSTOM_START + 117,
2255 EL_CUSTOM_START + 118,
2256 EL_CUSTOM_START + 119,
2258 EL_CUSTOM_START + 120,
2259 EL_CUSTOM_START + 121,
2260 EL_CUSTOM_START + 122,
2261 EL_CUSTOM_START + 123,
2263 EL_CUSTOM_START + 124,
2264 EL_CUSTOM_START + 125,
2265 EL_CUSTOM_START + 126,
2266 EL_CUSTOM_START + 127
2268 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2270 static int *editor_elements = NULL; /* dynamically allocated */
2271 static int num_editor_elements = 0; /* dynamically determined */
2275 boolean *setup_value;
2277 int *element_list_size;
2279 boolean last_setup_value;
2281 editor_elements_info[] =
2283 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2284 &num_editor_el_boulderdash },
2285 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2286 &num_editor_el_emerald_mine },
2287 { &setup.editor.el_more, editor_el_more,
2288 &num_editor_el_more },
2289 { &setup.editor.el_sokoban, editor_el_sokoban,
2290 &num_editor_el_sokoban },
2291 { &setup.editor.el_supaplex, editor_el_supaplex,
2292 &num_editor_el_supaplex },
2293 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2294 &num_editor_el_diamond_caves },
2295 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2296 &num_editor_el_dx_boulderdash },
2297 { &setup.editor.el_chars, editor_el_chars,
2298 &num_editor_el_chars },
2299 { &setup.editor.el_custom, editor_el_custom,
2300 &num_editor_el_custom },
2307 -----------------------------------------------------------------------------
2309 -----------------------------------------------------------------------------
2312 static void ReinitializeElementList()
2317 if (editor_elements != NULL)
2318 free(editor_elements);
2320 num_editor_elements = 0;
2322 /* determine size of element list */
2323 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2324 if (*editor_elements_info[i].setup_value)
2325 num_editor_elements += *editor_elements_info[i].element_list_size;
2327 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2329 /* workaround: offer at least as many elements as element buttons exist */
2330 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2332 *editor_elements_info[list_nr].setup_value = TRUE;
2333 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2336 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2338 /* fill element list */
2339 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2340 if (*editor_elements_info[i].setup_value)
2341 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2342 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2345 static void ReinitializeElementListButtons()
2347 static boolean initialization_needed = TRUE;
2350 if (!initialization_needed) /* check if editor element setup has changed */
2351 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2352 if (editor_elements_info[i].last_setup_value !=
2353 *editor_elements_info[i].setup_value)
2354 initialization_needed = TRUE;
2356 if (!initialization_needed)
2359 FreeLevelEditorGadgets();
2360 CreateLevelEditorGadgets();
2362 /* store current setup values for next invocation of this function */
2363 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2364 editor_elements_info[i].last_setup_value =
2365 *editor_elements_info[i].setup_value;
2367 initialization_needed = FALSE;
2370 static int getCounterGadgetWidth()
2372 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2375 static int getMaxInfoTextLength()
2377 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2380 static char *getElementInfoText(int element)
2382 char *info_text = NULL;
2384 if (element < NUM_FILE_ELEMENTS)
2386 if (element_info[element].custom_description != NULL)
2387 info_text = element_info[element].custom_description;
2388 else if (element_info[element].editor_description != NULL)
2389 info_text = element_info[element].editor_description;
2392 if (info_text == NULL)
2394 info_text = "unknown";
2396 Error(ERR_WARN, "no element description for element %d", element);
2402 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2405 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2406 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2408 BlitBitmap(drawto, drawto,
2409 SX + (dx == -1 ? MINI_TILEX : 0),
2410 SY + (dy == -1 ? MINI_TILEY : 0),
2411 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2412 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2413 SX + (dx == +1 ? MINI_TILEX : 0),
2414 SY + (dy == +1 ? MINI_TILEY : 0));
2417 x = (dx == 1 ? 0 : ed_fieldx - 1);
2418 for(y=0; y<ed_fieldy; y++)
2419 DrawMiniElementOrWall(x, y, from_x, from_y);
2423 y = (dy == 1 ? 0 : ed_fieldy - 1);
2424 for(x=0; x<ed_fieldx; x++)
2425 DrawMiniElementOrWall(x, y, from_x, from_y);
2428 redraw_mask |= REDRAW_FIELD;
2432 static void CreateControlButtons()
2434 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2435 struct GadgetInfo *gi;
2436 unsigned long event_mask;
2439 /* create toolbox buttons */
2440 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2444 int gd_xoffset, gd_yoffset;
2445 int gd_x1, gd_x2, gd_y1, gd_y2;
2447 int radio_button_nr;
2450 if (id == GADGET_ID_SINGLE_ITEMS ||
2451 id == GADGET_ID_CONNECTED_ITEMS ||
2452 id == GADGET_ID_LINE ||
2453 id == GADGET_ID_ARC ||
2454 id == GADGET_ID_TEXT ||
2455 id == GADGET_ID_RECTANGLE ||
2456 id == GADGET_ID_FILLED_BOX ||
2457 id == GADGET_ID_FLOOD_FILL ||
2458 id == GADGET_ID_GRAB_BRUSH ||
2459 id == GADGET_ID_PICK_ELEMENT)
2461 button_type = GD_TYPE_RADIO_BUTTON;
2462 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2463 checked = (id == drawing_function ? TRUE : FALSE);
2464 event_mask = GD_EVENT_PRESSED;
2468 button_type = GD_TYPE_NORMAL_BUTTON;
2469 radio_button_nr = RADIO_NR_NONE;
2472 if (id == GADGET_ID_WRAP_LEFT ||
2473 id == GADGET_ID_WRAP_RIGHT ||
2474 id == GADGET_ID_WRAP_UP ||
2475 id == GADGET_ID_WRAP_DOWN)
2476 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2478 event_mask = GD_EVENT_RELEASED;
2481 if (id < ED_NUM_CTRL1_BUTTONS)
2483 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2484 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2486 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2487 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2488 width = ED_CTRL1_BUTTON_XSIZE;
2489 height = ED_CTRL1_BUTTON_YSIZE;
2493 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2494 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2496 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2497 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2498 width = ED_CTRL2_BUTTON_XSIZE;
2499 height = ED_CTRL2_BUTTON_YSIZE;
2502 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2503 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2504 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2505 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2507 gi = CreateGadget(GDI_CUSTOM_ID, id,
2508 GDI_CUSTOM_TYPE_ID, i,
2509 GDI_INFO_TEXT, control_info[i].text,
2510 GDI_X, EX + gd_xoffset,
2511 GDI_Y, EY + gd_yoffset,
2514 GDI_TYPE, button_type,
2515 GDI_STATE, GD_BUTTON_UNPRESSED,
2516 GDI_RADIO_NR, radio_button_nr,
2517 GDI_CHECKED, checked,
2518 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2519 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2520 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2521 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2522 GDI_EVENT_MASK, event_mask,
2523 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2524 GDI_CALLBACK_ACTION, HandleControlButtons,
2528 Error(ERR_EXIT, "cannot create gadget");
2530 level_editor_gadget[id] = gi;
2533 /* create buttons for scrolling of drawing area and element list */
2534 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2536 int id = scrollbutton_info[i].gadget_id;
2537 int x, y, width, height;
2538 int gd_x1, gd_x2, gd_y1, gd_y2;
2540 x = scrollbutton_info[i].x;
2541 y = scrollbutton_info[i].y;
2543 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2545 if (id == GADGET_ID_SCROLL_LIST_UP ||
2546 id == GADGET_ID_SCROLL_LIST_DOWN)
2550 width = ED_SCROLLBUTTON2_XSIZE;
2551 height = ED_SCROLLBUTTON2_YSIZE;
2552 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2553 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2554 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2561 width = ED_SCROLLBUTTON_XSIZE;
2562 height = ED_SCROLLBUTTON_YSIZE;
2563 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2564 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2565 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2569 gi = CreateGadget(GDI_CUSTOM_ID, id,
2570 GDI_CUSTOM_TYPE_ID, i,
2571 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2576 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2577 GDI_STATE, GD_BUTTON_UNPRESSED,
2578 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2579 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2580 GDI_EVENT_MASK, event_mask,
2581 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2582 GDI_CALLBACK_ACTION, HandleControlButtons,
2586 Error(ERR_EXIT, "cannot create gadget");
2588 level_editor_gadget[id] = gi;
2591 /* create buttons for element list */
2592 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2594 Bitmap *deco_bitmap;
2595 int deco_x, deco_y, deco_xpos, deco_ypos;
2596 int gd_xoffset, gd_yoffset;
2597 int gd_x1, gd_x2, gd_y;
2598 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2599 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2600 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2601 int element = editor_elements[i];
2603 event_mask = GD_EVENT_RELEASED;
2605 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2606 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2608 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2609 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2610 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2612 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2613 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2614 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2616 gi = CreateGadget(GDI_CUSTOM_ID, id,
2617 GDI_CUSTOM_TYPE_ID, i,
2618 GDI_INFO_TEXT, getElementInfoText(element),
2619 GDI_X, DX + gd_xoffset,
2620 GDI_Y, DY + gd_yoffset,
2621 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2622 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2623 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2624 GDI_STATE, GD_BUTTON_UNPRESSED,
2625 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2626 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2627 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2628 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2629 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2630 GDI_DECORATION_SHIFTING, 1, 1,
2631 GDI_EVENT_MASK, event_mask,
2632 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2633 GDI_CALLBACK_ACTION, HandleControlButtons,
2637 Error(ERR_EXIT, "cannot create gadget");
2639 level_editor_gadget[id] = gi;
2643 static void CreateCounterButtons()
2645 int max_infotext_len = getMaxInfoTextLength();
2648 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2651 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2652 int ypos = SY + counterbutton_info[i].y;
2655 /* determine horizontal offset for leading counter text */
2656 if (counterbutton_info[i].text_left != NULL)
2657 xoffset = (getFontWidth(FONT_TEXT_1) *
2658 strlen(counterbutton_info[i].text_left) +
2659 ED_GADGET_TEXT_DISTANCE);
2663 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2664 struct GadgetInfo *gi;
2666 counterbutton_info[i].gadget_id_down :
2667 counterbutton_info[i].gadget_id_up);
2669 int gd_x, gd_x1, gd_x2, gd_y;
2671 unsigned long event_mask;
2672 char infotext[max_infotext_len + 1];
2674 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2676 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2679 ED_SCROLLBUTTON_ID_AREA_LEFT :
2680 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2682 event_mask |= GD_EVENT_RELEASED;
2685 xpos += 2 * ED_GADGET_DISTANCE;
2686 ypos += ED_GADGET_DISTANCE;
2688 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2689 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2690 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2691 x_size = ED_SCROLLBUTTON_XSIZE;
2692 y_size = ED_SCROLLBUTTON_YSIZE;
2696 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2697 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2698 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2699 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2700 x_size = ED_BUTTON_COUNT_XSIZE;
2701 y_size = ED_BUTTON_COUNT_YSIZE;
2704 sprintf(infotext, "%s counter value by 1, 5 or 10",
2705 (j == 0 ? "decrease" : "increase"));
2707 gi = CreateGadget(GDI_CUSTOM_ID, id,
2708 GDI_CUSTOM_TYPE_ID, i,
2709 GDI_INFO_TEXT, infotext,
2710 GDI_X, xpos + xoffset,
2714 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2715 GDI_STATE, GD_BUTTON_UNPRESSED,
2716 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2717 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2718 GDI_EVENT_MASK, event_mask,
2719 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2720 GDI_CALLBACK_ACTION, HandleCounterButtons,
2724 Error(ERR_EXIT, "cannot create gadget");
2726 level_editor_gadget[id] = gi;
2727 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2731 int font_type = FONT_INPUT_1;
2732 int font_type_active = FONT_INPUT_1_ACTIVE;
2733 int gd_width = ED_WIN_COUNT_XSIZE;
2735 id = counterbutton_info[i].gadget_id_text;
2736 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2738 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2740 font_type = FONT_LEVEL_NUMBER;
2741 font_type_active = FONT_LEVEL_NUMBER;
2743 xpos += 2 * ED_GADGET_DISTANCE;
2744 ypos -= ED_GADGET_DISTANCE;
2746 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2747 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2748 gd_width = ED_WIN_COUNT2_XSIZE;
2752 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2753 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2756 gi = CreateGadget(GDI_CUSTOM_ID, id,
2757 GDI_CUSTOM_TYPE_ID, i,
2758 GDI_INFO_TEXT, "enter counter value",
2759 GDI_X, xpos + xoffset,
2761 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2762 GDI_NUMBER_VALUE, 0,
2763 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2764 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2766 GDI_TEXT_FONT, font_type,
2767 GDI_TEXT_FONT_ACTIVE, font_type_active,
2768 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2769 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2770 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2771 GDI_DESIGN_WIDTH, gd_width,
2772 GDI_EVENT_MASK, event_mask,
2773 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2774 GDI_CALLBACK_ACTION, HandleCounterButtons,
2778 Error(ERR_EXIT, "cannot create gadget");
2780 level_editor_gadget[id] = gi;
2781 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2787 static void CreateDrawingAreas()
2789 struct GadgetInfo *gi;
2790 unsigned long event_mask;
2795 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2796 GD_EVENT_OFF_BORDERS;
2798 /* one for the level drawing area ... */
2799 id = GADGET_ID_DRAWING_LEVEL;
2800 gi = CreateGadget(GDI_CUSTOM_ID, id,
2803 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2804 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2805 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2806 GDI_EVENT_MASK, event_mask,
2807 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2808 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2812 Error(ERR_EXIT, "cannot create gadget");
2814 level_editor_gadget[id] = gi;
2816 /* ... up to eight areas for element content ... */
2817 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2819 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2820 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2822 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2823 gi = CreateGadget(GDI_CUSTOM_ID, id,
2824 GDI_CUSTOM_TYPE_ID, i,
2827 GDI_WIDTH, 3 * MINI_TILEX,
2828 GDI_HEIGHT, 3 * MINI_TILEY,
2829 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2830 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2831 GDI_EVENT_MASK, event_mask,
2832 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2833 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2837 Error(ERR_EXIT, "cannot create gadget");
2839 level_editor_gadget[id] = gi;
2842 /* ... one for the amoeba content ... */
2843 id = GADGET_ID_AMOEBA_CONTENT;
2844 gi = CreateGadget(GDI_CUSTOM_ID, id,
2845 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2846 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2847 GDI_WIDTH, MINI_TILEX,
2848 GDI_HEIGHT, MINI_TILEY,
2849 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2850 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2851 GDI_EVENT_MASK, event_mask,
2852 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2853 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2857 Error(ERR_EXIT, "cannot create gadget");
2859 level_editor_gadget[id] = gi;
2861 /* ... one for each custom element optional graphic element ... */
2862 id = GADGET_ID_CUSTOM_GRAPHIC;
2863 gi = CreateGadget(GDI_CUSTOM_ID, id,
2864 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2865 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2866 GDI_WIDTH, MINI_TILEX,
2867 GDI_HEIGHT, MINI_TILEY,
2868 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2869 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2870 GDI_EVENT_MASK, event_mask,
2871 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2872 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2876 Error(ERR_EXIT, "cannot create gadget");
2878 level_editor_gadget[id] = gi;
2880 /* ... one area for custom element explosion content ... */
2881 id = GADGET_ID_CUSTOM_CONTENT;
2882 gi = CreateGadget(GDI_CUSTOM_ID, id,
2883 GDI_CUSTOM_TYPE_ID, i,
2884 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2885 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2886 GDI_WIDTH, 3 * MINI_TILEX,
2887 GDI_HEIGHT, 3 * MINI_TILEY,
2888 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2889 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2890 GDI_EVENT_MASK, event_mask,
2891 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2892 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2896 Error(ERR_EXIT, "cannot create gadget");
2898 level_editor_gadget[id] = gi;
2900 /* ... one for each custom element change target element ... */
2901 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2902 gi = CreateGadget(GDI_CUSTOM_ID, id,
2903 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2904 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2905 GDI_WIDTH, MINI_TILEX,
2906 GDI_HEIGHT, MINI_TILEY,
2907 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2908 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2909 GDI_EVENT_MASK, event_mask,
2910 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2911 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2915 Error(ERR_EXIT, "cannot create gadget");
2917 level_editor_gadget[id] = gi;
2919 /* ... one area for extended custom element change target content ... */
2920 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2921 gi = CreateGadget(GDI_CUSTOM_ID, id,
2922 GDI_CUSTOM_TYPE_ID, i,
2923 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2924 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2925 GDI_WIDTH, 3 * MINI_TILEX,
2926 GDI_HEIGHT, 3 * MINI_TILEY,
2927 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2928 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2929 GDI_EVENT_MASK, event_mask,
2930 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2931 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2935 Error(ERR_EXIT, "cannot create gadget");
2937 level_editor_gadget[id] = gi;
2939 /* ... one for each custom element change trigger element ... */
2940 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2941 gi = CreateGadget(GDI_CUSTOM_ID, id,
2942 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2943 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2944 GDI_WIDTH, MINI_TILEX,
2945 GDI_HEIGHT, MINI_TILEY,
2946 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2947 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2948 GDI_EVENT_MASK, event_mask,
2949 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2950 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2954 Error(ERR_EXIT, "cannot create gadget");
2956 level_editor_gadget[id] = gi;
2958 /* ... and one for random placement background restrictions */
2959 id = GADGET_ID_RANDOM_BACKGROUND;
2960 gi = CreateGadget(GDI_CUSTOM_ID, id,
2961 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2962 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2963 GDI_WIDTH, MINI_TILEX,
2964 GDI_HEIGHT, MINI_TILEY,
2965 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2966 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2967 GDI_EVENT_MASK, event_mask,
2968 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2969 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2973 Error(ERR_EXIT, "cannot create gadget");
2975 level_editor_gadget[id] = gi;
2978 static void CreateTextInputGadgets()
2980 int max_infotext_len = getMaxInfoTextLength();
2983 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2985 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2987 struct GadgetInfo *gi;
2988 unsigned long event_mask;
2989 char infotext[MAX_OUTPUT_LINESIZE + 1];
2990 int id = textinput_info[i].gadget_id;
2992 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2994 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2995 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2997 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2998 infotext[max_infotext_len] = '\0';
3000 gi = CreateGadget(GDI_CUSTOM_ID, id,
3001 GDI_CUSTOM_TYPE_ID, i,
3002 GDI_INFO_TEXT, infotext,
3003 GDI_X, SX + textinput_info[i].x,
3004 GDI_Y, SY + textinput_info[i].y,
3005 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3006 GDI_TEXT_VALUE, textinput_info[i].value,
3007 GDI_TEXT_SIZE, textinput_info[i].size,
3008 GDI_TEXT_FONT, FONT_INPUT_1,
3009 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3010 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3011 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3012 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3013 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3014 GDI_EVENT_MASK, event_mask,
3015 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3016 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3020 Error(ERR_EXIT, "cannot create gadget");
3022 level_editor_gadget[id] = gi;
3026 static void CreateSelectboxGadgets()
3028 int max_infotext_len = getMaxInfoTextLength();
3031 for (i=0; i<ED_NUM_SELECTBOX; i++)
3033 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3036 struct GadgetInfo *gi;
3037 unsigned long event_mask;
3038 char infotext[MAX_OUTPUT_LINESIZE + 1];
3039 int id = selectbox_info[i].gadget_id;
3041 if (selectbox_info[i].size == -1) /* dynamically determine size */
3043 /* (we cannot use -1 for uninitialized values if we directly compare
3044 with results from strlen(), because the '<' and '>' operation will
3045 implicitely cast -1 to an unsigned integer value!) */
3046 selectbox_info[i].size = 0;
3048 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3049 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3050 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3052 selectbox_info[i].size++; /* add one character empty space */
3055 event_mask = GD_EVENT_RELEASED |
3056 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3058 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3059 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3061 /* determine horizontal offset for leading selectbox text */
3062 if (selectbox_info[i].text_left != NULL)
3063 xoffset = (getFontWidth(FONT_TEXT_1) *
3064 strlen(selectbox_info[i].text_left) +
3065 ED_GADGET_TEXT_DISTANCE);
3067 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3068 infotext[max_infotext_len] = '\0';
3070 gi = CreateGadget(GDI_CUSTOM_ID, id,
3071 GDI_CUSTOM_TYPE_ID, i,
3072 GDI_INFO_TEXT, infotext,
3073 GDI_X, SX + selectbox_info[i].x + xoffset,
3074 GDI_Y, SY + selectbox_info[i].y,
3075 GDI_TYPE, GD_TYPE_SELECTBOX,
3076 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3077 GDI_TEXT_SIZE, selectbox_info[i].size,
3078 GDI_TEXT_FONT, FONT_INPUT_1,
3079 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3080 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3081 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3082 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3083 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3084 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3085 GDI_EVENT_MASK, event_mask,
3086 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3087 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3091 Error(ERR_EXIT, "cannot create gadget");
3093 level_editor_gadget[id] = gi;
3097 static void CreateTextbuttonGadgets()
3099 int max_infotext_len = getMaxInfoTextLength();
3102 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3104 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3105 int gd_x1, gd_x2, gd_y1, gd_y2;
3106 struct GadgetInfo *gi;
3107 unsigned long event_mask;
3108 char infotext[MAX_OUTPUT_LINESIZE + 1];
3109 int id = textbutton_info[i].gadget_id;
3111 if (textbutton_info[i].size == -1) /* dynamically determine size */
3112 textbutton_info[i].size = strlen(textbutton_info[i].text);
3114 event_mask = GD_EVENT_RELEASED;
3116 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3118 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3119 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3120 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3121 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3125 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3126 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3127 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3128 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3131 sprintf(infotext, "%s", textbutton_info[i].infotext);
3132 infotext[max_infotext_len] = '\0';
3134 gi = CreateGadget(GDI_CUSTOM_ID, id,
3135 GDI_CUSTOM_TYPE_ID, i,
3136 GDI_INFO_TEXT, infotext,
3137 GDI_X, SX + textbutton_info[i].x,
3138 GDI_Y, SY + textbutton_info[i].y,
3139 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3140 GDI_TEXT_VALUE, textbutton_info[i].text,
3141 GDI_TEXT_SIZE, textbutton_info[i].size,
3142 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3143 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3144 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3145 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3146 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3147 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3148 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3149 GDI_DECORATION_SHIFTING, 1, 1,
3150 GDI_EVENT_MASK, event_mask,
3151 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3152 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3156 Error(ERR_EXIT, "cannot create gadget");
3158 level_editor_gadget[id] = gi;
3162 static void CreateScrollbarGadgets()
3166 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3168 int id = scrollbar_info[i].gadget_id;
3169 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3170 int gd_x1, gd_x2, gd_y1, gd_y2;
3171 struct GadgetInfo *gi;
3172 int items_max, items_visible, item_position;
3173 unsigned long event_mask;
3175 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3177 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3178 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3181 else /* drawing area scrollbars */
3183 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3185 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3186 items_visible = ed_fieldx;
3191 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3192 items_visible = ed_fieldy;
3197 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3199 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3200 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3201 scrollbar_info[i].height : scrollbar_info[i].width));
3202 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3203 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3205 gi = CreateGadget(GDI_CUSTOM_ID, id,
3206 GDI_CUSTOM_TYPE_ID, i,
3207 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3208 GDI_X, scrollbar_info[i].x,
3209 GDI_Y, scrollbar_info[i].y,
3210 GDI_WIDTH, scrollbar_info[i].width,
3211 GDI_HEIGHT, scrollbar_info[i].height,
3212 GDI_TYPE, scrollbar_info[i].type,
3213 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3214 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3215 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3216 GDI_STATE, GD_BUTTON_UNPRESSED,
3217 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3218 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3219 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3220 GDI_EVENT_MASK, event_mask,
3221 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3222 GDI_CALLBACK_ACTION, HandleControlButtons,
3226 Error(ERR_EXIT, "cannot create gadget");
3228 level_editor_gadget[id] = gi;
3232 static void CreateCheckbuttonGadgets()
3234 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3235 struct GadgetInfo *gi;
3236 unsigned long event_mask;
3237 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3241 event_mask = GD_EVENT_PRESSED;
3243 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3244 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3245 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3246 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3247 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3249 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3251 int id = radiobutton_info[i].gadget_id;
3254 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3256 gi = CreateGadget(GDI_CUSTOM_ID, id,
3257 GDI_CUSTOM_TYPE_ID, i,
3258 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3259 GDI_X, SX + radiobutton_info[i].x,
3260 GDI_Y, SY + radiobutton_info[i].y,
3261 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3262 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3263 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3264 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3265 GDI_CHECKED, checked,
3266 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3267 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3268 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3269 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3270 GDI_EVENT_MASK, event_mask,
3271 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3272 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3276 Error(ERR_EXIT, "cannot create gadget");
3278 level_editor_gadget[id] = gi;
3281 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3283 int id = checkbutton_info[i].gadget_id;
3285 if (id == GADGET_ID_STICK_ELEMENT)
3286 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3288 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3290 gi = CreateGadget(GDI_CUSTOM_ID, id,
3291 GDI_CUSTOM_TYPE_ID, i,
3292 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3293 GDI_X, SX + checkbutton_info[i].x,
3294 GDI_Y, SY + checkbutton_info[i].y,
3295 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3296 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3297 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3298 GDI_CHECKED, *checkbutton_info[i].value,
3299 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3300 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3301 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3302 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3303 GDI_EVENT_MASK, event_mask,
3304 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3305 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3309 Error(ERR_EXIT, "cannot create gadget");
3311 level_editor_gadget[id] = gi;
3315 void CreateLevelEditorGadgets()
3317 int old_game_status = game_status;
3319 /* setting 'game_status' is needed to get the right fonts for the editor */
3320 game_status = GAME_MODE_EDITOR;
3322 ReinitializeElementList();
3324 CreateControlButtons();
3325 CreateCounterButtons();
3326 CreateDrawingAreas();
3327 CreateTextInputGadgets();
3328 CreateSelectboxGadgets();
3329 CreateTextbuttonGadgets();
3330 CreateScrollbarGadgets();
3331 CreateCheckbuttonGadgets();
3333 game_status = old_game_status;
3336 void FreeLevelEditorGadgets()
3340 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3341 FreeGadget(level_editor_gadget[i]);
3344 static void MapCounterButtons(int id)
3346 char infotext[MAX_OUTPUT_LINESIZE + 1];
3347 int max_infotext_len = getMaxInfoTextLength();
3348 int xoffset_above = 0;
3349 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3350 int xoffset_left = 0;
3351 int yoffset_left = ED_BORDER_SIZE;
3352 int xoffset_right = getCounterGadgetWidth();
3353 int yoffset_right = ED_BORDER_SIZE;
3356 if (counterbutton_info[id].text_above)
3358 x = SX + counterbutton_info[id].x + xoffset_above;
3359 y = SY + counterbutton_info[id].y + yoffset_above;
3361 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3362 infotext[max_infotext_len] = '\0';
3363 DrawText(x, y, infotext, FONT_TEXT_1);
3366 if (counterbutton_info[id].text_left)
3368 x = SX + counterbutton_info[id].x + xoffset_left;
3369 y = SY + counterbutton_info[id].y + yoffset_left;
3371 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3372 infotext[max_infotext_len] = '\0';
3373 DrawText(x, y, infotext, FONT_TEXT_1);
3376 if (counterbutton_info[id].text_right)
3378 int gadget_id = counterbutton_info[id].gadget_id_down;
3380 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3381 y = SY + counterbutton_info[id].y + yoffset_right;
3383 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3384 infotext[max_infotext_len] = '\0';
3385 DrawText(x, y, infotext, FONT_TEXT_1);
3388 ModifyEditorCounter(id, *counterbutton_info[id].value);
3390 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3391 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3392 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3395 static void MapControlButtons()
3400 /* map toolbox buttons */
3401 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3402 MapGadget(level_editor_gadget[i]);
3404 /* map buttons to select elements */
3405 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3406 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3407 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3408 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3409 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3411 /* map buttons to select level */
3412 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3413 ModifyEditorCounterLimits(counter_id,
3414 leveldir_current->first_level,
3415 leveldir_current->last_level);
3416 MapCounterButtons(counter_id);
3419 static void MapDrawingArea(int id)
3421 MapGadget(level_editor_gadget[id]);
3424 static void MapTextInputGadget(int id)
3426 char infotext[MAX_OUTPUT_LINESIZE + 1];
3427 int max_infotext_len = getMaxInfoTextLength();
3428 int xoffset_above = 0;
3429 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3430 int x = textinput_info[id].x + xoffset_above;
3431 int y = textinput_info[id].y + yoffset_above;
3433 sprintf(infotext, "%s:", textinput_info[id].infotext);
3434 infotext[max_infotext_len] = '\0';
3435 DrawTextF(x, y, FONT_TEXT_1, infotext);
3437 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3438 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3440 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3443 static void MapSelectboxGadget(int id)
3445 int xoffset_left = 0;
3446 int yoffset_left = ED_BORDER_SIZE;
3447 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3448 int yoffset_right = ED_BORDER_SIZE;
3449 int x = selectbox_info[id].x + xoffset_left;
3450 int y = selectbox_info[id].y + yoffset_left;
3452 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3454 if (selectbox_info[id].text_right)
3456 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3458 x = gi->x + gi->width + xoffset_right;
3459 y = SY + selectbox_info[id].y + yoffset_right;
3461 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3464 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3466 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3469 static void MapTextbuttonGadget(int id)
3471 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3474 static void MapRadiobuttonGadget(int id)
3476 int xoffset_right = ED_XOFFSET_CHECKBOX;
3477 int yoffset_right = ED_BORDER_SIZE;
3478 int x = radiobutton_info[id].x + xoffset_right;
3479 int y = radiobutton_info[id].y + yoffset_right;
3481 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3483 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3484 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3485 GDI_CHECKED, checked, GDI_END);
3487 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3490 static void MapCheckbuttonGadget(int id)
3492 int xoffset_right = ED_XOFFSET_CHECKBOX;
3493 int yoffset_right = ED_BORDER_SIZE;
3494 int x = checkbutton_info[id].x + xoffset_right;
3495 int y = checkbutton_info[id].y + yoffset_right;
3497 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3498 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3499 GDI_CHECKED, *checkbutton_info[id].value,
3500 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3502 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3505 static void MapMainDrawingArea()
3507 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3508 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3511 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3513 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3514 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3515 no_horizontal_scrollbar) ||
3516 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3517 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3518 no_vertical_scrollbar))
3521 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3524 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3526 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3527 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3530 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3533 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3536 static void UnmapDrawingArea(int id)
3538 UnmapGadget(level_editor_gadget[id]);
3541 void UnmapLevelEditorWindowGadgets()
3545 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3546 if (level_editor_gadget[i]->x < SX + SXSIZE)
3547 UnmapGadget(level_editor_gadget[i]);
3550 void UnmapLevelEditorGadgets()
3554 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3555 UnmapGadget(level_editor_gadget[i]);
3558 static void ResetUndoBuffer()
3560 undo_buffer_position = -1;
3561 undo_buffer_steps = -1;
3562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3565 static void DrawEditModeWindow()
3567 if (edit_mode == ED_MODE_INFO)
3568 DrawLevelInfoWindow();
3569 else if (edit_mode == ED_MODE_PROPERTIES)
3570 DrawPropertiesWindow();
3571 else /* edit_mode == ED_MODE_DRAWING */
3572 DrawDrawingWindow();
3575 static boolean LevelChanged()
3577 boolean level_changed = FALSE;
3580 for(y=0; y<lev_fieldy; y++)
3581 for(x=0; x<lev_fieldx; x++)
3582 if (Feld[x][y] != Ur[x][y])
3583 level_changed = TRUE;
3585 return level_changed;
3588 static boolean LevelContainsPlayer()
3590 boolean player_found = FALSE;
3593 for(y=0; y<lev_fieldy; y++)
3594 for(x=0; x<lev_fieldx; x++)
3595 if (Feld[x][y] == EL_PLAYER_1 ||
3596 Feld[x][y] == EL_SP_MURPHY)
3597 player_found = TRUE;
3599 return player_found;
3602 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3603 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3607 for(x=0; x<lev_fieldx; x++)
3608 for(y=0; y<lev_fieldy; y++)
3609 dst[x][y] = src[x][y];
3612 static void CopyCustomElementPropertiesToEditor(int element)
3616 custom_element = element_info[properties_element];
3618 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3619 custom_element_properties[i] = HAS_PROPERTY(element, i);
3621 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3622 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3624 /* set walk-to-object action selectbox help value */
3625 value_walk_to_action =
3626 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3627 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3628 IS_PUSHABLE(element) ? EP_PUSHABLE :
3630 custom_element_properties[EP_WALK_TO_OBJECT] =
3631 (IS_DIGGABLE(element) ||
3632 IS_COLLECTIBLE(element) ||
3633 IS_PUSHABLE(element));
3635 /* set consistency selectbox help value */
3637 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3638 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3640 custom_element_properties[EP_EXPLODE_RESULT] =
3641 (CAN_EXPLODE(element) ||
3642 IS_INDESTRUCTIBLE(element));
3644 /* set deadliness selectbox help value */
3646 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3647 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3648 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3650 custom_element_properties[EP_DEADLY] =
3651 (DONT_TOUCH(element) ||
3652 DONT_COLLIDE_WITH(element) ||
3653 DONT_RUN_INTO(element));
3655 /* set smash targets selectbox help value */
3656 value_smash_targets =
3657 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3658 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3659 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3660 EP_CAN_SMASH_PLAYER);
3661 custom_element_properties[EP_CAN_SMASH] =
3662 (CAN_SMASH_EVERYTHING(element) ||
3663 CAN_SMASH_ENEMIES(element) ||
3664 CAN_SMASH_PLAYER(element));
3666 /* set accessible layer selectbox help value */
3668 (IS_WALKABLE(element) ? EP_WALKABLE :
3669 IS_PASSABLE(element) ? EP_PASSABLE :
3671 value_access_layer =
3672 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3673 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3674 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3675 EP_ACCESSIBLE_OVER);
3676 custom_element_properties[EP_ACCESSIBLE] =
3677 (IS_ACCESSIBLE_OVER(element) ||
3678 IS_ACCESSIBLE_INSIDE(element) ||
3679 IS_ACCESSIBLE_UNDER(element));
3681 /* set change by player selectbox help value */
3682 value_change_player_action =
3683 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3684 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3685 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3686 CE_TOUCHED_BY_PLAYER);
3688 /* set change by impact/smash selectbox help value */
3689 value_change_collide_action =
3690 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3691 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3692 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3695 /* set change by other element action selectbox help value */
3696 value_change_other_action =
3697 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3698 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3699 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3700 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3701 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3702 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3703 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3704 CE_OTHER_IS_TOUCHING);
3707 static void CopyCustomElementPropertiesToGame(int element)
3711 element_info[properties_element] = custom_element;
3713 /* set walk-to-object property from checkbox and selectbox */
3714 custom_element_properties[EP_DIGGABLE] = FALSE;
3715 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3716 custom_element_properties[EP_PUSHABLE] = FALSE;
3717 custom_element_properties[value_walk_to_action] =
3718 custom_element_properties[EP_WALK_TO_OBJECT];
3720 /* set consistency property from checkbox and selectbox */
3721 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3722 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3723 custom_element_properties[value_consistency] =
3724 custom_element_properties[EP_EXPLODE_RESULT];
3726 /* set deadliness property from checkbox and selectbox */
3727 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3728 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3729 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3730 custom_element_properties[value_deadliness] =
3731 custom_element_properties[EP_DEADLY];
3733 /* set smash property from checkbox and selectbox */
3734 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3735 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3736 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3737 custom_element_properties[value_smash_targets] =
3738 custom_element_properties[EP_CAN_SMASH];
3740 /* set accessible property from checkbox and selectbox */
3741 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3742 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3743 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3744 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3745 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3746 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3747 custom_element_properties[((value_access_type == EP_WALKABLE ?
3748 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3749 (value_access_layer - EP_ACCESSIBLE_OVER))] =
3750 custom_element_properties[EP_ACCESSIBLE];
3752 /* set player change event from checkbox and selectbox */
3753 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3754 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3755 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3756 custom_element_change_events[value_change_player_action] =
3757 custom_element_change_events[CE_BY_PLAYER];
3759 /* set player change event from checkbox and selectbox */
3760 custom_element_change_events[CE_COLLISION] = FALSE;
3761 custom_element_change_events[CE_IMPACT] = FALSE;
3762 custom_element_change_events[CE_SMASHED] = FALSE;
3763 custom_element_change_events[value_change_collide_action] =
3764 custom_element_change_events[CE_BY_COLLISION];
3766 /* set other element action change event from checkbox and selectbox */
3767 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3768 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3769 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3770 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3771 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3772 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3773 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3774 custom_element_change_events[value_change_other_action] =
3775 custom_element_change_events[CE_BY_OTHER];
3777 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3778 SET_PROPERTY(element, i, custom_element_properties[i]);
3780 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3781 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3783 /* copy change events also to special level editor variable */
3784 custom_element = element_info[properties_element];
3789 CloseDoor(DOOR_CLOSE_ALL);
3790 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3792 if (level_editor_test_game)
3794 CopyPlayfield(Ur, Feld);
3795 CopyPlayfield(FieldBackup, Ur);
3797 level_editor_test_game = FALSE;
3801 edit_mode = ED_MODE_DRAWING;
3802 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3810 /* copy default editor door content to main double buffer */
3811 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3812 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3814 /* draw mouse button brush elements */
3815 DrawMiniGraphicExt(drawto,
3816 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3817 el2edimg(new_element1));
3818 DrawMiniGraphicExt(drawto,
3819 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3820 el2edimg(new_element2));
3821 DrawMiniGraphicExt(drawto,
3822 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3823 el2edimg(new_element3));
3825 /* draw bigger door */
3826 DrawSpecialEditorDoor();
3828 /* draw new control window */
3829 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3830 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3832 redraw_mask |= REDRAW_ALL;
3834 ReinitializeElementListButtons(); /* only needed after setup changes */
3837 MapControlButtons();
3839 /* copy actual editor door content to door double buffer for OpenDoor() */
3840 BlitBitmap(drawto, bitmap_db_door,
3841 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3843 DrawEditModeWindow();
3845 OpenDoor(DOOR_OPEN_1);
3848 static void AdjustDrawingAreaGadgets()
3850 int ed_xsize = lev_fieldx + 2;
3851 int ed_ysize = lev_fieldy + 2;
3852 int max_ed_fieldx = MAX_ED_FIELDX;
3853 int max_ed_fieldy = MAX_ED_FIELDY;
3854 boolean horizontal_scrollbar_needed;
3855 boolean vertical_scrollbar_needed;
3856 int x, y, width, height;
3857 int xoffset, yoffset;
3859 /* check if we need any scrollbars */
3860 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3861 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3863 /* check if we have a smaller editor field because of scrollbars */
3864 if (horizontal_scrollbar_needed)
3865 max_ed_fieldy = MAX_ED_FIELDY - 1;
3866 if (vertical_scrollbar_needed)
3867 max_ed_fieldx = MAX_ED_FIELDX - 1;
3869 /* check again if we now need more scrollbars because of less space */
3870 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3871 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3873 /* check if editor field gets even smaller after adding new scrollbars */
3874 if (horizontal_scrollbar_needed)
3875 max_ed_fieldy = MAX_ED_FIELDY - 1;
3876 if (vertical_scrollbar_needed)
3877 max_ed_fieldx = MAX_ED_FIELDX - 1;
3879 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3880 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3882 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3883 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3884 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3885 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3888 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3889 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3891 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3892 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3894 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3895 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3897 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3898 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3900 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3902 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3904 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3906 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3910 static void AdjustLevelScrollPosition()
3912 if (level_xpos < -1)
3914 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3915 level_xpos = lev_fieldx - ed_fieldx + 1;
3916 if (lev_fieldx < ed_fieldx - 2)
3919 if (level_ypos < -1)
3921 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3922 level_ypos = lev_fieldy - ed_fieldy + 1;
3923 if (lev_fieldy < ed_fieldy - 2)
3927 static void AdjustEditorScrollbar(int id)
3929 struct GadgetInfo *gi = level_editor_gadget[id];
3930 int items_max, items_visible, item_position;
3932 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3934 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3935 items_visible = ed_fieldx;
3936 item_position = level_xpos + 1;
3940 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3941 items_visible = ed_fieldy;
3942 item_position = level_ypos + 1;
3945 if (item_position > items_max - items_visible)
3946 item_position = items_max - items_visible;
3948 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3949 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3952 static void ModifyEditorCounter(int counter_id, int new_value)
3954 int *counter_value = counterbutton_info[counter_id].value;
3955 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3956 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3958 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3960 if (counter_value != NULL)
3961 *counter_value = gi->text.number_value;
3964 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3966 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3967 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3969 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3972 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3974 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3975 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3976 int new_index_value = 0;
3979 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3980 if (selectbox_info[selectbox_id].options[i].value == new_value)
3981 new_index_value = i;
3983 *selectbox_info[selectbox_id].value =
3984 selectbox_info[selectbox_id].options[new_index_value].value;
3986 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3989 static void ModifyEditorElementList()
3993 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3995 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3996 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3997 struct GadgetDesign *gd = &gi->deco.design;
3998 int element = editor_elements[element_shift + i];
4001 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4002 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4007 static void PickDrawingElement(int button, int element)
4009 if (button < 1 || button > 3)
4014 new_element1 = element;
4015 DrawMiniGraphicExt(drawto,
4016 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4017 el2edimg(new_element1));
4019 else if (button == 2)
4021 new_element2 = element;
4022 DrawMiniGraphicExt(drawto,
4023 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4024 el2edimg(new_element2));
4028 new_element3 = element;
4029 DrawMiniGraphicExt(drawto,
4030 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4031 el2edimg(new_element3));
4034 redraw_mask |= REDRAW_DOOR_1;
4037 static void RedrawDrawingElements()
4039 PickDrawingElement(1, new_element1);
4040 PickDrawingElement(2, new_element2);
4041 PickDrawingElement(3, new_element3);
4044 static void DrawDrawingWindow()
4046 stick_element_properties_window = FALSE;
4048 SetMainBackgroundImage(IMG_UNDEFINED);
4050 UnmapLevelEditorWindowGadgets();
4052 AdjustDrawingAreaGadgets();
4053 AdjustLevelScrollPosition();
4054 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4055 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4057 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4058 MapMainDrawingArea();
4061 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4064 int border_graphic =
4065 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4068 int num_mini_tilex = width / MINI_TILEX + 1;
4069 int num_mini_tiley = width / MINI_TILEY + 1;
4072 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4074 for (y=0; y < num_mini_tiley; y++)
4075 for (x=0; x < num_mini_tilex; x++)
4076 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4077 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4078 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4080 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4083 static void DrawRandomPlacementBackgroundArea()
4085 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4086 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4087 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4088 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4090 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4091 DrawMiniElement(area_x, area_y, random_placement_background_element);
4093 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4096 static void DrawLevelInfoWindow()
4100 stick_element_properties_window = FALSE;
4102 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4104 UnmapLevelEditorWindowGadgets();
4106 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4107 "Level Settings", FONT_TITLE_1);
4108 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4109 "Editor Settings", FONT_TITLE_1);
4111 /* draw counter gadgets */
4112 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4113 MapCounterButtons(i);
4115 /* draw checkbutton gadgets */
4116 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4117 MapCheckbuttonGadget(i);
4119 /* draw radiobutton gadgets */
4120 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4121 MapRadiobuttonGadget(i);
4123 /* draw text input gadgets */
4124 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4125 MapTextInputGadget(i);
4127 /* draw drawing area */
4128 DrawRandomPlacementBackgroundArea();
4131 static void DrawAmoebaContentArea()
4133 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4134 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4135 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4136 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4138 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4139 DrawMiniElement(area_x, area_y, level.amoeba_content);
4141 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4143 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4146 static void DrawCustomGraphicElementArea()
4148 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4149 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4150 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4151 int area_sx = SX + xpos;
4152 int area_sy = SY + ypos;
4154 if (!IS_CUSTOM_ELEMENT(properties_element))
4156 /* this should never happen */
4157 Error(ERR_WARN, "element %d is no custom element", properties_element);
4162 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4163 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4164 el2edimg(custom_element.gfx_element));
4166 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4169 static void DrawCustomContentArea()
4171 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4172 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4173 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4176 if (!IS_CUSTOM_ELEMENT(properties_element))
4178 /* this should never happen */
4179 Error(ERR_WARN, "element %d is no custom element", properties_element);
4184 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4188 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4189 el2edimg(custom_element.content[x][y]));
4191 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4194 static void DrawCustomChangeTargetArea()
4196 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4197 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4198 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4199 int area_sx = SX + xpos;
4200 int area_sy = SY + ypos;
4202 if (!IS_CUSTOM_ELEMENT(properties_element))
4204 /* this should never happen */
4205 Error(ERR_WARN, "element %d is no custom element", properties_element);
4210 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4211 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4212 el2edimg(custom_element.change.target_element));
4214 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4217 static void DrawCustomChangeContentArea()
4219 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4220 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4221 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4224 if (!IS_CUSTOM_ELEMENT(properties_element))
4226 /* this should never happen */
4227 Error(ERR_WARN, "element %d is no custom element", properties_element);
4232 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4236 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4237 el2edimg(custom_element.change.content[x][y]));
4239 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4242 static void DrawCustomChangeTriggerArea()
4244 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4245 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4246 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4247 int area_sx = SX + xpos;
4248 int area_sy = SY + ypos;
4250 if (!IS_CUSTOM_ELEMENT(properties_element))
4252 /* this should never happen */
4253 Error(ERR_WARN, "element %d is no custom element", properties_element);
4258 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4259 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4260 el2edimg(custom_element.change.trigger));
4262 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4265 static void DrawElementContentAreas()
4267 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4268 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4269 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4270 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4273 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4274 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4276 /* display counter to choose number of element content areas */
4277 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4279 /* delete content areas in case of reducing number of them */
4280 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4282 for (i=0; i<level.num_yamyam_contents; i++)
4283 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4284 area_sy + 6 * (i / 4) * MINI_TILEY,
4285 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4287 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4288 "Content", FONT_TEXT_1);
4289 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4290 "when", FONT_TEXT_1);
4291 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4292 "smashed", FONT_TEXT_1);
4294 for (i=0; i<level.num_yamyam_contents; i++)
4298 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4299 level.yamyam_content[i][x][y]);
4301 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4302 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4303 FONT_TEXT_1, "%d", i + 1);
4306 for (i=0; i<level.num_yamyam_contents; i++)
4307 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4310 char *getElementDescriptionFilename(int element)
4312 char *docs_dir = options.docs_directory;
4313 char *elements_subdir = "elements";
4314 static char *filename = NULL;
4315 char basename[MAX_FILENAME_LEN];
4317 if (filename != NULL)
4320 /* 1st try: look for element description file for exactly this element */
4321 sprintf(basename, "%s.txt", element_info[element].token_name);
4322 filename = getPath3(docs_dir, elements_subdir, basename);
4323 if (fileExists(filename))
4328 /* 2nd try: look for element description file for this element's class */
4329 sprintf(basename, "%s.txt", element_info[element].class_name);
4330 filename = getPath3(docs_dir, elements_subdir, basename);
4331 if (fileExists(filename))
4337 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4339 int font_height = getFontHeight(font_nr);
4340 int pad_x = ED_SETTINGS_XPOS(0);
4341 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4342 int sx = SX + pad_x;
4343 int sy = SY + pad_y;
4344 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4346 if (screen_line >= max_lines_per_screen)
4349 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4354 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4356 int font_nr = FONT_TEXT_2;
4357 int font_width = getFontWidth(font_nr);
4358 int pad_x = ED_SETTINGS_XPOS(0);
4359 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4360 char line[MAX_LINE_LEN];
4361 char buffer[max_chars_per_line + 1];
4363 int lines_printed = 0;
4366 if (filename == NULL)
4369 if (!(file = fopen(filename, MODE_READ)))
4377 char *line_ptr, *word_ptr;
4378 boolean last_line_was_empty = TRUE;
4380 /* read next line of input file */
4381 if (!fgets(line, MAX_LINE_LEN, file))
4384 /* skip comments (lines directly beginning with '#') */
4388 /* cut trailing newline from input line */
4389 for (line_ptr = line; *line_ptr; line_ptr++)
4391 if (*line_ptr == '\n' || *line_ptr == '\r')
4398 if (strlen(line) == 0) /* special case: force empty line */
4405 boolean print_buffer = FALSE;
4408 /* skip leading whitespaces */
4409 while (*word_ptr == ' ' || *word_ptr == '\t')
4412 line_ptr = word_ptr;
4415 /* look for end of next word */
4416 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4426 else if (*word_ptr == '\n') /* special case: force empty line */
4428 if (buffer_len == 0)
4431 /* prevent printing of multiple empty lines */
4432 if (buffer_len > 0 || !last_line_was_empty)
4433 print_buffer = TRUE;
4435 else if (word_len < max_chars_per_line - buffer_len)
4437 /* word fits into text buffer -- add word */
4440 buffer[buffer_len++] = ' ';
4442 strncpy(&buffer[buffer_len], word_ptr, word_len);
4443 buffer_len += word_len;
4444 buffer[buffer_len] = '\0';
4445 word_ptr += word_len;
4447 else if (buffer_len > 0)
4449 /* not enough space left for word in text buffer -- print buffer */
4451 print_buffer = TRUE;
4455 /* word does not fit at all into empty text buffer -- cut word */
4457 strncpy(buffer, word_ptr, max_chars_per_line);
4458 buffer[max_chars_per_line] = '\0';
4459 word_ptr += max_chars_per_line;
4460 print_buffer = TRUE;
4465 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4466 return lines_printed;
4468 last_line_was_empty = (buffer_len == 0);
4473 print_buffer = FALSE;
4481 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4484 return lines_printed;
4487 static void DrawPropertiesTabulatorGadgets()
4489 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4490 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4491 int gd_x = gd->x + gd_gi->border.width / 2;
4492 int gd_y = gd->y + gd_gi->height - 1;
4493 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4494 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4496 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4498 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4503 /* draw additional "configure" tabulator for configurable elements */
4504 if (checkPropertiesConfig())
4505 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4508 /* draw additional "advanced" tabulator for custom elements */
4509 if (IS_CUSTOM_ELEMENT(properties_element))
4510 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4512 for (i=id_first; i <= id_last; i++)
4514 int gadget_id = textbutton_info[i].gadget_id;
4515 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4516 boolean active = (i != edit_mode_properties);
4518 /* draw background line below tabulator button */
4519 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4521 /* draw solid line below inactive tabulator buttons */
4522 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4523 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4525 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4526 MapTextbuttonGadget(i);
4529 /* draw little border line below tabulator buttons */
4530 if (tab_color != BLACK_PIXEL) /* black => transparent */
4531 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4532 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4533 ED_GADGET_DISTANCE, tab_color);
4536 static void DrawPropertiesInfo()
4545 /* configurable properties */
4546 { EP_INDESTRUCTIBLE, "- undestructible" },
4547 { EP_SLIPPERY, "- slippery for falling objects" },
4548 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4550 { EP_DIGGABLE, "- diggable" },
4551 { EP_COLLECTIBLE, "- collectible" },
4552 { EP_PUSHABLE, "- pushable" },
4554 { EP_CAN_MOVE, "- can move" },
4555 { EP_CAN_FALL, "- can fall" },
4557 { EP_CAN_SMASH, "- can smash" },
4559 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4560 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4561 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4562 { EP_CAN_EXPLODE, "- can explode" },
4563 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4564 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4565 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4567 { EP_DONT_RUN_INTO, "- deadly when running into" },
4568 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4569 { EP_DONT_TOUCH, "- deadly when touching" },
4571 { EP_WALKABLE_OVER, "- player can walk over it" },
4572 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4573 { EP_WALKABLE_UNDER, "- player can walk under it" },
4574 { EP_PASSABLE_OVER, "- player can pass over it" },
4575 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4576 { EP_PASSABLE_UNDER, "- player can pass under it" },
4578 /* pre-defined properties */
4579 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4580 { EP_HAS_CONTENT, "- can contain other elements" },
4584 char *filename = getElementDescriptionFilename(properties_element);
4585 char *percentage_text = "In this level:";
4586 char *properties_text = "Standard properties:";
4588 int num_elements_in_level;
4589 int num_standard_properties = 0;
4590 int font1_nr = FONT_TEXT_1;
4591 int font2_nr = FONT_TEXT_2;
4592 int font1_width = getFontWidth(font1_nr);
4593 int font2_height = getFontHeight(font2_nr);
4594 int pad_x = ED_SETTINGS_XPOS(0);
4595 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4596 int screen_line = 0;
4599 /* ----- print number of elements / percentage of this element in level */
4601 num_elements_in_level = 0;
4602 for (y=0; y<lev_fieldy; y++)
4603 for (x=0; x<lev_fieldx; x++)
4604 if (Feld[x][y] == properties_element)
4605 num_elements_in_level++;
4606 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4608 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4610 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4611 pad_y + screen_line++ * font2_height, font2_nr,
4612 "%d (%.2f%%)", num_elements_in_level, percentage);
4616 /* ----- print standard properties of this element */
4618 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4621 for (i=0; properties[i].value != -1; i++)
4623 if (!HAS_PROPERTY(properties_element, properties[i].value))
4626 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4627 properties[i].text);
4628 num_standard_properties++;
4631 if (num_standard_properties == 0)
4632 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4633 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4637 /* ----- print special description of this element */
4639 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4640 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4641 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4644 #define TEXT_COLLECTING "Score for collecting"
4645 #define TEXT_SMASHING "Score for smashing"
4646 #define TEXT_CRACKING "Score for cracking"
4647 #define TEXT_SPEED "Speed of amoeba growth"
4648 #define TEXT_DURATION "Duration when activated"
4655 } elements_with_counter[] =
4657 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4658 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4659 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4660 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4661 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4662 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4663 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4664 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4665 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4666 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4667 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4668 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4669 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4670 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4671 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4672 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4673 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4674 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4675 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4676 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4677 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4678 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4679 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4680 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4681 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4682 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4683 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4684 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4685 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4686 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4687 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4688 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4689 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4690 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4691 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4692 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4693 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4694 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4695 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4696 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4697 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4698 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4699 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4700 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4701 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4702 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4703 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4704 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4705 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4706 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4707 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4708 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4709 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4710 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4711 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4712 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4716 static boolean checkPropertiesConfig()
4720 if (IS_GEM(properties_element) ||
4721 IS_CUSTOM_ELEMENT(properties_element) ||
4722 HAS_CONTENT(properties_element))
4725 for (i=0; elements_with_counter[i].element != -1; i++)
4726 if (elements_with_counter[i].element == properties_element)
4732 static void DrawPropertiesConfig()
4736 if (!checkPropertiesConfig())
4738 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4743 /* check if there are elements where a score can be chosen for */
4744 for (i=0; elements_with_counter[i].element != -1; i++)
4746 if (elements_with_counter[i].element == properties_element)
4748 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4750 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4751 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4752 MapCounterButtons(counter_id);
4758 if (HAS_CONTENT(properties_element))
4760 /* draw stickybutton gadget */
4761 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4762 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4763 MapCheckbuttonGadget(i);
4765 if (IS_AMOEBOID(properties_element))
4766 DrawAmoebaContentArea();
4768 DrawElementContentAreas();
4771 if (IS_GEM(properties_element))
4772 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4774 if (IS_CUSTOM_ELEMENT(properties_element))
4776 /* draw stickybutton gadget */
4777 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4778 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4779 MapCheckbuttonGadget(i);
4781 /* draw checkbutton gadgets */
4782 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4783 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4784 MapCheckbuttonGadget(i);
4786 /* draw counter gadgets */
4787 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4788 MapCounterButtons(i);
4790 /* draw selectbox gadgets */
4791 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4792 MapSelectboxGadget(i);
4794 /* draw drawing area gadgets */
4795 DrawCustomContentArea();
4799 static void DrawPropertiesAdvanced()
4803 /* draw stickybutton gadget */
4804 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4805 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4806 MapCheckbuttonGadget(i);
4808 /* draw checkbutton gadgets */
4809 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4810 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4811 MapCheckbuttonGadget(i);
4813 /* draw counter gadgets */
4814 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4815 MapCounterButtons(i);
4817 /* draw selectbox gadgets */
4818 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4819 MapSelectboxGadget(i);
4821 /* draw textbutton gadgets */
4822 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4824 /* draw drawing area gadgets */
4825 DrawCustomGraphicElementArea();
4826 DrawCustomChangeTargetArea();
4827 DrawCustomChangeContentArea();
4828 DrawCustomChangeTriggerArea();
4831 static void DrawElementName(int x, int y, int element)
4833 char *element_name = getElementInfoText(element);
4834 int font_nr = FONT_TEXT_1;
4835 int font_width = getFontWidth(font_nr);
4836 int font_height = getFontHeight(font_nr);
4837 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4838 int max_chars_per_line = max_text_width / font_width;
4839 char buffer[max_chars_per_line + 1];
4841 if (strlen(element_name) <= max_chars_per_line)
4842 DrawTextF(x, y, font_nr, element_name);
4845 int next_pos = max_chars_per_line;
4847 strncpy(buffer, element_name, max_chars_per_line);
4848 buffer[max_chars_per_line] = '\0';
4850 if (element_name[max_chars_per_line] == ' ')
4856 for (i = max_chars_per_line - 1; i >= 0; i--)
4857 if (buffer[i] == ' ')
4860 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4867 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4869 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4870 buffer[max_chars_per_line] = '\0';
4872 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4876 static void DrawPropertiesWindow()
4881 stick_element_properties_window = FALSE;
4883 /* make sure that previous properties edit mode exists for this element */
4884 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4885 !IS_CUSTOM_ELEMENT(properties_element))
4886 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4889 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4890 !checkPropertiesConfig())
4891 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4894 if (IS_CUSTOM_ELEMENT(properties_element))
4895 CopyCustomElementPropertiesToEditor(properties_element);
4897 UnmapLevelEditorWindowGadgets();
4899 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4902 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4903 "Element Settings", FONT_TITLE_1);
4905 DrawElementBorder(SX + xstart * MINI_TILEX,
4906 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4907 TILEX, TILEY, FALSE);
4908 DrawGraphicAnimationExt(drawto,
4909 SX + xstart * MINI_TILEX,
4910 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4911 el2img(properties_element), -1, NO_MASKING);
4913 FrameCounter = 0; /* restart animation frame counter */
4915 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4916 properties_element);
4918 DrawPropertiesTabulatorGadgets();
4920 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4921 DrawPropertiesInfo();
4922 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4923 DrawPropertiesConfig();
4924 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4925 DrawPropertiesAdvanced();
4928 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4930 int lx = sx + level_xpos;
4931 int ly = sy + level_ypos;
4933 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4936 Feld[lx][ly] = element;
4939 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4940 int element, boolean change_level)
4942 if (from_y == to_y) /* horizontal line */
4948 swap_numbers(&from_x, &to_x);
4950 for (x=from_x; x<=to_x; x++)
4951 DrawLineElement(x, y, element, change_level);
4953 else if (from_x == to_x) /* vertical line */
4959 swap_numbers(&from_y, &to_y);
4961 for (y=from_y; y<=to_y; y++)
4962 DrawLineElement(x, y, element, change_level);
4964 else /* diagonal line */
4966 int len_x = ABS(to_x - from_x);
4967 int len_y = ABS(to_y - from_y);
4970 if (len_y < len_x) /* a < 1 */
4972 float a = (float)len_y / (float)len_x;
4975 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4977 for (x=0; x<=len_x; x++)
4979 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4980 DrawLineElement(from_x + x, from_y + y, element, change_level);
4985 float a = (float)len_x / (float)len_y;
4988 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4990 for (y=0; y<=len_y; y++)
4992 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4993 DrawLineElement(from_x + x, from_y + y, element, change_level);
4999 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5000 int element, boolean change_level)
5002 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5003 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5004 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5005 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5008 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5009 int element, boolean change_level)
5014 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5016 for (y=from_y; y<=to_y; y++)
5017 DrawLine(from_x, y, to_x, y, element, change_level);
5020 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5021 int element, boolean change_level)
5023 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5024 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5025 int len_x = ABS(to_x - from_x);
5026 int len_y = ABS(to_y - from_y);
5029 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5031 /* not optimal (some points get drawn twice) but simple,
5032 and fast enough for the few points we are drawing */
5034 for (x=0; x<=radius; x++)
5038 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5040 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5041 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5042 lx = sx + level_xpos;
5043 ly = sy + level_ypos;
5045 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5046 DrawLineElement(sx, sy, element, change_level);
5049 for (y=0; y<=radius; y++)
5053 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5055 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5056 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5057 lx = sx + level_xpos;
5058 ly = sy + level_ypos;
5060 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5061 DrawLineElement(sx, sy, element, change_level);
5065 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5066 int element, boolean change_level)
5068 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5069 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5071 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5074 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5075 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5076 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5077 int element, boolean change_level)
5079 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5080 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5081 int mirror_to_x2 = from_x - (to_x2 - from_x);
5082 int mirror_to_y2 = from_y - (to_y2 - from_y);
5084 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5085 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5086 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5087 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5091 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5093 int from_sx, from_sy;
5097 swap_numbers(&from_x, &to_x);
5100 swap_numbers(&from_y, &to_y);
5102 from_sx = SX + from_x * MINI_TILEX;
5103 from_sy = SY + from_y * MINI_TILEY;
5104 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5105 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5107 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5108 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5109 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5110 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5112 if (from_x == to_x && from_y == to_y)
5113 MarkTileDirty(from_x/2, from_y/2);
5115 redraw_mask |= REDRAW_FIELD;
5118 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5119 int element, boolean change_level)
5121 if (element == -1 || change_level)
5122 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5124 DrawAreaBorder(from_x, from_y, to_x, to_y);
5127 /* values for CopyBrushExt() */
5128 #define CB_AREA_TO_BRUSH 0
5129 #define CB_BRUSH_TO_CURSOR 1
5130 #define CB_BRUSH_TO_LEVEL 2
5131 #define CB_DELETE_OLD_CURSOR 3
5133 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5134 int button, int mode)
5136 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5137 static int brush_width, brush_height;
5138 static int last_cursor_x = -1, last_cursor_y = -1;
5139 static boolean delete_old_brush;
5140 int new_element = BUTTON_ELEMENT(button);
5143 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5146 if (mode == CB_AREA_TO_BRUSH)
5148 int from_lx, from_ly;
5151 swap_numbers(&from_x, &to_x);
5154 swap_numbers(&from_y, &to_y);
5156 brush_width = to_x - from_x + 1;
5157 brush_height = to_y - from_y + 1;
5159 from_lx = from_x + level_xpos;
5160 from_ly = from_y + level_ypos;
5162 for (y=0; y<brush_height; y++)
5164 for (x=0; x<brush_width; x++)
5166 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5169 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5174 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5176 delete_old_brush = FALSE;
5178 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5179 mode == CB_BRUSH_TO_LEVEL)
5181 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5182 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5183 int cursor_from_x = cursor_x - brush_width / 2;
5184 int cursor_from_y = cursor_y - brush_height / 2;
5185 int border_from_x = cursor_x, border_from_y = cursor_y;
5186 int border_to_x = cursor_x, border_to_y = cursor_y;
5188 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5189 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5191 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5192 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5194 delete_old_brush = FALSE;
5198 for (y=0; y<brush_height; y++)
5200 for (x=0; x<brush_width; x++)
5202 int sx = cursor_from_x + x;
5203 int sy = cursor_from_y + y;
5204 int lx = sx + level_xpos;
5205 int ly = sy + level_ypos;
5206 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5207 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5208 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5209 brush_buffer[x][y] : new_element);
5211 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5213 if (sx < border_from_x)
5215 else if (sx > border_to_x)
5217 if (sy < border_from_y)
5219 else if (sy > border_to_y)
5222 DrawLineElement(sx, sy, element, change_level);
5227 if (mode != CB_DELETE_OLD_CURSOR)
5228 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5230 last_cursor_x = cursor_x;
5231 last_cursor_y = cursor_y;
5232 delete_old_brush = TRUE;
5236 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5239 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5242 static void CopyBrushToLevel(int x, int y, int button)
5244 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5247 static void CopyBrushToCursor(int x, int y)
5249 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5252 static void DeleteBrushFromCursor()
5254 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5257 static void FloodFill(int from_x, int from_y, int fill_element)
5261 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5262 static int safety = 0;
5264 /* check if starting field still has the desired content */
5265 if (Feld[from_x][from_y] == fill_element)
5270 if (safety > lev_fieldx*lev_fieldy)
5271 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5273 old_element = Feld[from_x][from_y];
5274 Feld[from_x][from_y] = fill_element;
5278 x = from_x + check[i][0];
5279 y = from_y + check[i][1];
5281 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5282 FloodFill(x, y, fill_element);
5288 /* values for DrawLevelText() modes */
5290 #define TEXT_SETCURSOR 1
5291 #define TEXT_WRITECHAR 2
5292 #define TEXT_BACKSPACE 3
5293 #define TEXT_NEWLINE 4
5295 #define TEXT_QUERY_TYPING 6
5297 static int DrawLevelText(int sx, int sy, char letter, int mode)
5299 static short delete_buffer[MAX_LEV_FIELDX];
5300 static int start_sx, start_sy;
5301 static int last_sx, last_sy;
5302 static boolean typing = FALSE;
5303 int letter_element = EL_CHAR_ASCII0 + letter;
5306 /* map lower case letters to upper case and convert special characters */
5307 if (letter >= 'a' && letter <= 'z')
5308 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5309 else if (letter == 'ä' || letter == 'Ä')
5310 letter_element = EL_CHAR_AUMLAUT;
5311 else if (letter == 'ö' || letter == 'Ö')
5312 letter_element = EL_CHAR_OUMLAUT;
5313 else if (letter == 'ü' || letter == 'Ü')
5314 letter_element = EL_CHAR_UUMLAUT;
5315 else if (letter == '^')
5316 letter_element = EL_CHAR_COPYRIGHT;
5318 letter_element = EL_CHAR_ASCII0 + letter;
5320 if (mode != TEXT_INIT)
5325 if (mode != TEXT_SETCURSOR)
5331 lx = last_sx + level_xpos;
5332 ly = last_sy + level_ypos;
5339 DrawLevelText(0, 0, 0, TEXT_END);
5342 start_sx = last_sx = sx;
5343 start_sy = last_sy = sy;
5344 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5347 case TEXT_SETCURSOR:
5348 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5349 DrawAreaBorder(sx, sy, sx, sy);
5354 case TEXT_WRITECHAR:
5355 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5357 delete_buffer[sx - start_sx] = Feld[lx][ly];
5358 Feld[lx][ly] = letter_element;
5360 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5361 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5362 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5363 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5365 DrawLevelText(0, 0, 0, TEXT_END);
5369 case TEXT_BACKSPACE:
5372 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5373 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5374 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5379 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5380 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5382 DrawLevelText(0, 0, 0, TEXT_END);
5386 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5387 DrawMiniElement(sx, sy, Feld[lx][ly]);
5391 case TEXT_QUERY_TYPING:
5401 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5402 int element, boolean change_level)
5404 int lx = sx + level_xpos;
5405 int ly = sy + level_ypos;
5408 DrawMiniElement(sx, sy, Feld[lx][ly]);
5410 DrawAreaBorder(sx, sy, sx, sy);
5413 static void CopyLevelToUndoBuffer(int mode)
5415 static boolean accumulated_undo = FALSE;
5416 boolean new_undo_buffer_position = TRUE;
5417 int last_border_element;
5422 case UNDO_IMMEDIATE:
5423 accumulated_undo = FALSE;
5426 case UNDO_ACCUMULATE:
5427 if (accumulated_undo)
5428 new_undo_buffer_position = FALSE;
5429 accumulated_undo = TRUE;
5436 if (new_undo_buffer_position)
5438 /* new position in undo buffer ring */
5439 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5441 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5442 undo_buffer_steps++;
5445 for(x=0; x<lev_fieldx; x++)
5446 for(y=0; y<lev_fieldy; y++)
5447 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5449 /* check if drawing operation forces change of border style */
5450 last_border_element = BorderElement;
5452 if (BorderElement != last_border_element)
5453 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5456 static void RandomPlacement(int new_element)
5458 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5459 int num_free_positions;
5464 /* determine number of free positions for the new elements */
5465 /* (maybe this statement should be formatted a bit more readable...) */
5466 num_free_positions = 0;
5467 for (x=0; x<lev_fieldx; x++)
5468 for (y=0; y<lev_fieldy; y++)
5469 if ((free_position[x][y] =
5470 ((random_placement_background_restricted &&
5471 Feld[x][y] == random_placement_background_element) ||
5472 (!random_placement_background_restricted &&
5473 Feld[x][y] != new_element))) == TRUE)
5474 num_free_positions++;
5476 /* determine number of new elements to place there */
5477 num_percentage = num_free_positions * random_placement_value / 100;
5478 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5479 num_percentage : random_placement_value);
5481 /* if not more free positions than elements to place, fill whole level */
5482 if (num_elements >= num_free_positions)
5484 for (x=0; x<lev_fieldx; x++)
5485 for (y=0; y<lev_fieldy; y++)
5486 Feld[x][y] = new_element;
5488 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5489 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5493 while (num_elements > 0)
5495 x = RND(lev_fieldx);
5496 y = RND(lev_fieldy);
5498 /* don't place element at the same position twice */
5499 if (free_position[x][y])
5501 free_position[x][y] = FALSE;
5502 Feld[x][y] = new_element;
5507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5508 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5511 void WrapLevel(int dx, int dy)
5513 int wrap_dx = lev_fieldx - dx;
5514 int wrap_dy = lev_fieldy - dy;
5517 for(x=0; x<lev_fieldx; x++)
5518 for(y=0; y<lev_fieldy; y++)
5519 FieldBackup[x][y] = Feld[x][y];
5521 for(x=0; x<lev_fieldx; x++)
5522 for(y=0; y<lev_fieldy; y++)
5524 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5526 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5527 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5530 static void HandleDrawingAreas(struct GadgetInfo *gi)
5532 static boolean started_inside_drawing_area = FALSE;
5533 int id = gi->custom_id;
5534 boolean button_press_event;
5535 boolean button_release_event;
5536 boolean inside_drawing_area = !gi->event.off_borders;
5537 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5538 int actual_drawing_function;
5539 int button = gi->event.button;
5540 int new_element = BUTTON_ELEMENT(button);
5541 int sx = gi->event.x, sy = gi->event.y;
5542 int min_sx = 0, min_sy = 0;
5543 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5544 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5546 int min_lx = 0, min_ly = 0;
5547 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5550 /* handle info callback for each invocation of action callback */
5551 gi->callback_info(gi);
5553 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5554 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5556 /* make sure to stay inside drawing area boundaries */
5557 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5558 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5562 /* get positions inside level field */
5563 lx = sx + level_xpos;
5564 ly = sy + level_ypos;
5566 if (!IN_LEV_FIELD(lx, ly))
5567 inside_drawing_area = FALSE;
5569 /* make sure to stay inside level field boundaries */
5570 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5571 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5573 /* correct drawing area positions accordingly */
5574 sx = lx - level_xpos;
5575 sy = ly - level_ypos;
5578 if (button_press_event)
5579 started_inside_drawing_area = inside_drawing_area;
5581 if (!started_inside_drawing_area)
5584 if (!button && !button_release_event)
5587 /* automatically switch to 'single item' drawing mode, if needed */
5588 actual_drawing_function =
5589 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5590 drawing_function : GADGET_ID_SINGLE_ITEMS);
5592 /* clicking into drawing area with pressed Control key picks element */
5593 if (GetKeyModState() & KMOD_Control)
5594 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5596 switch (actual_drawing_function)
5598 case GADGET_ID_SINGLE_ITEMS:
5601 if (button_release_event)
5603 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5605 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5606 !inside_drawing_area)
5607 DeleteBrushFromCursor();
5613 if (draw_with_brush)
5615 if (!button_release_event)
5616 CopyBrushToLevel(sx, sy, button);
5618 else if (new_element != Feld[lx][ly])
5620 if (new_element == EL_PLAYER_1)
5622 /* remove player at old position */
5623 for(y=0; y<lev_fieldy; y++)
5625 for(x=0; x<lev_fieldx; x++)
5627 if (Feld[x][y] == EL_PLAYER_1)
5629 Feld[x][y] = EL_EMPTY;
5630 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5631 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5632 DrawMiniElement(x - level_xpos, y - level_ypos,
5639 Feld[lx][ly] = new_element;
5640 DrawMiniElement(sx, sy, new_element);
5645 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5646 DrawMiniGraphicExt(drawto,
5647 gi->x + sx * MINI_TILEX,
5648 gi->y + sy * MINI_TILEY,
5649 el2edimg(new_element));
5651 DrawGraphicExt(drawto,
5654 el2img(new_element), 0);
5656 if (id == GADGET_ID_AMOEBA_CONTENT)
5657 level.amoeba_content = new_element;
5658 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5660 new_element = GFX_ELEMENT(new_element);
5661 custom_element.gfx_element = new_element;
5662 element_info[properties_element] = custom_element;
5664 ModifyEditorElementList();
5665 RedrawDrawingElements();
5667 FrameCounter = 0; /* restart animation frame counter */
5669 else if (id == GADGET_ID_CUSTOM_CONTENT)
5671 custom_element.content[sx][sy] = new_element;
5672 element_info[properties_element] = custom_element;
5674 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5676 custom_element.change.target_element = new_element;
5677 element_info[properties_element] = custom_element;
5679 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5681 custom_element.change.content[sx][sy] = new_element;
5682 element_info[properties_element] = custom_element;
5684 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5686 custom_element.change.trigger = new_element;
5687 element_info[properties_element] = custom_element;
5689 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5690 random_placement_background_element = new_element;
5691 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5692 id <= GADGET_ID_ELEMENT_CONTENT_7)
5693 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5698 case GADGET_ID_CONNECTED_ITEMS:
5700 static int last_sx = -1;
5701 static int last_sy = -1;
5703 if (button_release_event)
5704 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5708 if (!button_press_event)
5709 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5717 case GADGET_ID_LINE:
5719 case GADGET_ID_RECTANGLE:
5720 case GADGET_ID_FILLED_BOX:
5721 case GADGET_ID_GRAB_BRUSH:
5722 case GADGET_ID_TEXT:
5724 static int last_sx = -1;
5725 static int last_sy = -1;
5726 static int start_sx = -1;
5727 static int start_sy = -1;
5728 void (*draw_func)(int, int, int, int, int, boolean);
5730 if (drawing_function == GADGET_ID_LINE)
5731 draw_func = DrawLine;
5732 else if (drawing_function == GADGET_ID_ARC)
5733 draw_func = DrawArc;
5734 else if (drawing_function == GADGET_ID_RECTANGLE)
5735 draw_func = DrawBox;
5736 else if (drawing_function == GADGET_ID_FILLED_BOX)
5737 draw_func = DrawFilledBox;
5738 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5739 draw_func = SelectArea;
5740 else /* (drawing_function == GADGET_ID_TEXT) */
5741 draw_func = SetTextCursor;
5743 if (button_press_event)
5745 draw_func(sx, sy, sx, sy, new_element, FALSE);
5746 start_sx = last_sx = sx;
5747 start_sy = last_sy = sy;
5749 if (drawing_function == GADGET_ID_TEXT)
5750 DrawLevelText(0, 0, 0, TEXT_END);
5752 else if (button_release_event)
5754 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5755 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5757 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5758 CopyBrushToCursor(sx, sy);
5759 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5761 draw_with_brush = TRUE;
5763 else if (drawing_function == GADGET_ID_TEXT)
5764 DrawLevelText(sx, sy, 0, TEXT_INIT);
5766 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5768 else if (last_sx != sx || last_sy != sy)
5770 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5771 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5778 case GADGET_ID_FLOOD_FILL:
5779 if (button_press_event && Feld[lx][ly] != new_element)
5781 FloodFill(lx, ly, new_element);
5782 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5783 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5787 case GADGET_ID_PICK_ELEMENT:
5788 if (button_release_event)
5789 ClickOnGadget(level_editor_gadget[last_drawing_function],
5791 else if (draw_level)
5792 PickDrawingElement(button, Feld[lx][ly]);
5793 else if (id == GADGET_ID_AMOEBA_CONTENT)
5794 PickDrawingElement(button, level.amoeba_content);
5795 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5796 PickDrawingElement(button, custom_element.gfx_element);
5797 else if (id == GADGET_ID_CUSTOM_CONTENT)
5798 PickDrawingElement(button, custom_element.content[sx][sy]);
5799 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5800 PickDrawingElement(button, custom_element.change.target_element);
5801 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5802 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5803 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5804 PickDrawingElement(button, custom_element.change.trigger);
5805 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5806 PickDrawingElement(button, random_placement_background_element);
5807 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5808 id <= GADGET_ID_ELEMENT_CONTENT_7)
5810 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5812 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5822 static void HandleCounterButtons(struct GadgetInfo *gi)
5824 int gadget_id = gi->custom_id;
5825 int counter_id = gi->custom_type_id;
5826 int button = gi->event.button;
5827 int *counter_value = counterbutton_info[counter_id].value;
5828 int step = BUTTON_STEPSIZE(button) *
5829 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5831 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5833 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5834 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5835 boolean level_changed = LevelChanged();
5837 if ((level_changed && pressed) || (!level_changed && released))
5840 if (level_changed && !Request("Level has changed! Discard changes ?",
5843 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5844 ModifyEditorCounter(counter_id, *counter_value);
5849 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5850 *counter_value = gi->text.number_value;
5852 ModifyEditorCounter(counter_id, *counter_value + step);
5856 case ED_COUNTER_ID_ELEMENT_CONTENT:
5857 DrawElementContentAreas();
5860 case ED_COUNTER_ID_LEVEL_XSIZE:
5861 case ED_COUNTER_ID_LEVEL_YSIZE:
5862 lev_fieldx = level.fieldx;
5863 lev_fieldy = level.fieldy;
5866 case ED_COUNTER_ID_SELECT_LEVEL:
5867 LoadLevel(level_nr);
5870 DrawEditModeWindow();
5877 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5878 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5879 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5880 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5881 CopyCustomElementPropertiesToGame(properties_element);
5884 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5886 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5889 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5891 int type_id = gi->custom_type_id;
5893 *selectbox_info[type_id].value =
5894 selectbox_info[type_id].options[gi->selectbox.index].value;
5896 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5897 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5898 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5899 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5900 CopyCustomElementPropertiesToGame(properties_element);
5903 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5905 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5906 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5908 edit_mode_properties = gi->custom_type_id;
5910 DrawPropertiesWindow();
5914 static void HandleRadiobuttons(struct GadgetInfo *gi)
5916 *radiobutton_info[gi->custom_type_id].value =
5917 radiobutton_info[gi->custom_type_id].checked_value;
5920 static void HandleCheckbuttons(struct GadgetInfo *gi)
5922 int type_id = gi->custom_type_id;
5924 *checkbutton_info[type_id].value ^= TRUE;
5926 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5927 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5928 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5929 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5930 CopyCustomElementPropertiesToGame(properties_element);
5932 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5934 ModifyEditorElementList();
5935 RedrawDrawingElements();
5939 static void HandleControlButtons(struct GadgetInfo *gi)
5941 int id = gi->custom_id;
5942 int button = gi->event.button;
5943 int step = BUTTON_STEPSIZE(button);
5944 int new_element = BUTTON_ELEMENT(button);
5947 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5948 DrawLevelText(0, 0, 0, TEXT_END);
5950 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5951 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5952 drawing_function != GADGET_ID_PICK_ELEMENT &&
5953 !(GetKeyModState() & KMOD_Control))
5955 DrawDrawingWindow();
5956 edit_mode = ED_MODE_DRAWING;
5961 case GADGET_ID_SCROLL_LEFT:
5962 if (level_xpos >= 0)
5964 if (lev_fieldx < ed_fieldx - 2)
5968 if (level_xpos < -1)
5971 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5973 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5975 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5976 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5980 case GADGET_ID_SCROLL_RIGHT:
5981 if (level_xpos <= lev_fieldx - ed_fieldx)
5983 if (lev_fieldx < ed_fieldx - 2)
5987 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5988 level_xpos = lev_fieldx - ed_fieldx + 1;
5990 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5992 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5994 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5995 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5999 case GADGET_ID_SCROLL_UP:
6000 if (level_ypos >= 0)
6002 if (lev_fieldy < ed_fieldy - 2)
6006 if (level_ypos < -1)
6009 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6011 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6013 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6014 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6018 case GADGET_ID_SCROLL_DOWN:
6019 if (level_ypos <= lev_fieldy - ed_fieldy)
6021 if (lev_fieldy < ed_fieldy - 2)
6025 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6026 level_ypos = lev_fieldy - ed_fieldy + 1;
6028 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6030 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6032 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6033 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6037 case GADGET_ID_SCROLL_HORIZONTAL:
6038 level_xpos = gi->event.item_position - 1;
6039 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6042 case GADGET_ID_SCROLL_VERTICAL:
6043 level_ypos = gi->event.item_position - 1;
6044 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6047 case GADGET_ID_SCROLL_LIST_UP:
6048 case GADGET_ID_SCROLL_LIST_DOWN:
6049 case GADGET_ID_SCROLL_LIST_VERTICAL:
6050 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6051 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6054 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6055 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6057 if (element_shift < 0)
6059 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6060 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6062 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6063 GDI_SCROLLBAR_ITEM_POSITION,
6064 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6067 ModifyEditorElementList();
6071 case GADGET_ID_WRAP_LEFT:
6072 WrapLevel(-step, 0);
6075 case GADGET_ID_WRAP_RIGHT:
6079 case GADGET_ID_WRAP_UP:
6080 WrapLevel(0, -step);
6083 case GADGET_ID_WRAP_DOWN:
6087 case GADGET_ID_SINGLE_ITEMS:
6088 case GADGET_ID_CONNECTED_ITEMS:
6089 case GADGET_ID_LINE:
6091 case GADGET_ID_TEXT:
6092 case GADGET_ID_RECTANGLE:
6093 case GADGET_ID_FILLED_BOX:
6094 case GADGET_ID_FLOOD_FILL:
6095 case GADGET_ID_GRAB_BRUSH:
6096 case GADGET_ID_PICK_ELEMENT:
6097 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6098 last_drawing_function = drawing_function;
6099 drawing_function = id;
6100 draw_with_brush = FALSE;
6103 case GADGET_ID_RANDOM_PLACEMENT:
6104 RandomPlacement(new_element);
6107 case GADGET_ID_PROPERTIES:
6108 if (edit_mode != ED_MODE_PROPERTIES)
6110 properties_element = new_element;
6111 DrawPropertiesWindow();
6112 edit_mode = ED_MODE_PROPERTIES;
6116 DrawDrawingWindow();
6117 edit_mode = ED_MODE_DRAWING;
6121 case GADGET_ID_UNDO:
6122 if (undo_buffer_steps == 0)
6124 Request("Undo buffer empty !", REQ_CONFIRM);
6128 if (edit_mode != ED_MODE_DRAWING)
6130 DrawDrawingWindow();
6131 edit_mode = ED_MODE_DRAWING;
6134 undo_buffer_position =
6135 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6136 undo_buffer_steps--;
6138 for(x=0; x<lev_fieldx; x++)
6139 for(y=0; y<lev_fieldy; y++)
6140 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6141 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6144 case GADGET_ID_INFO:
6145 if (edit_mode != ED_MODE_INFO)
6147 DrawLevelInfoWindow();
6148 edit_mode = ED_MODE_INFO;
6152 DrawDrawingWindow();
6153 edit_mode = ED_MODE_DRAWING;
6157 case GADGET_ID_CLEAR:
6158 if (edit_mode != ED_MODE_DRAWING)
6160 DrawDrawingWindow();
6161 edit_mode = ED_MODE_DRAWING;
6164 for(x=0; x<MAX_LEV_FIELDX; x++)
6165 for(y=0; y<MAX_LEV_FIELDY; y++)
6166 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6167 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6169 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6172 case GADGET_ID_SAVE:
6173 if (leveldir_current->readonly)
6175 Request("This level is read only !", REQ_CONFIRM);
6179 if (!LevelContainsPlayer)
6180 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6183 if (Request("Save this level and kill the old ?", REQ_ASK))
6185 CopyPlayfield(Feld, Ur);
6187 SaveLevel(level_nr);
6192 case GADGET_ID_TEST:
6193 if (!LevelContainsPlayer)
6194 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6198 level.game_version = GAME_VERSION_ACTUAL;
6200 CopyPlayfield(Ur, FieldBackup);
6201 CopyPlayfield(Feld, Ur);
6203 UnmapLevelEditorGadgets();
6204 UndrawSpecialEditorDoor();
6206 CloseDoor(DOOR_CLOSE_ALL);
6208 DrawCompleteVideoDisplay();
6210 if (setup.autorecord)
6211 TapeStartRecording();
6213 level_editor_test_game = TRUE;
6214 game_status = GAME_MODE_PLAYING;
6220 case GADGET_ID_EXIT:
6221 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6225 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6226 id <= GADGET_ID_ELEMENTLIST_LAST)
6228 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6229 int new_element = editor_elements[element_position + element_shift];
6231 PickDrawingElement(button, new_element);
6233 if (!stick_element_properties_window &&
6234 drawing_function != GADGET_ID_PICK_ELEMENT &&
6235 !(GetKeyModState() & KMOD_Control))
6237 properties_element = new_element;
6238 if (edit_mode == ED_MODE_PROPERTIES)
6239 DrawPropertiesWindow();
6242 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6243 ClickOnGadget(level_editor_gadget[last_drawing_function],
6247 else if (gi->event.type == GD_EVENT_PRESSED)
6248 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6249 else if (gi->event.type == GD_EVENT_RELEASED)
6250 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6251 else if (gi->event.type == GD_EVENT_MOVING)
6252 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6254 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6260 void HandleLevelEditorKeyInput(Key key)
6262 char letter = getCharFromKey(key);
6263 int button = MB_LEFTBUTTON;
6265 if (drawing_function == GADGET_ID_TEXT &&
6266 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6269 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6270 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6271 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6272 else if (key == KSYM_Return)
6273 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6274 else if (key == KSYM_Escape)
6275 DrawLevelText(0, 0, 0, TEXT_END);
6277 else if (button_status == MB_RELEASED)
6279 int i, id = GADGET_ID_NONE;
6284 id = GADGET_ID_SCROLL_LEFT;
6287 id = GADGET_ID_SCROLL_RIGHT;
6290 id = GADGET_ID_SCROLL_UP;
6293 id = GADGET_ID_SCROLL_DOWN;
6296 id = GADGET_ID_SCROLL_LIST_UP;
6297 button = MB_RIGHTBUTTON;
6299 case KSYM_Page_Down:
6300 id = GADGET_ID_SCROLL_LIST_DOWN;
6301 button = MB_RIGHTBUTTON;
6305 if (edit_mode == ED_MODE_DRAWING)
6307 RequestExitLevelEditor(setup.ask_on_escape);
6311 DrawDrawingWindow();
6312 edit_mode = ED_MODE_DRAWING;
6320 if (id != GADGET_ID_NONE)
6321 ClickOnGadget(level_editor_gadget[id], button);
6322 else if (letter == '.')
6323 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6324 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6325 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6327 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6328 if (letter && letter == control_info[i].shortcut)
6329 if (!anyTextGadgetActive())
6330 ClickOnGadget(level_editor_gadget[i], button);
6334 void HandleLevelEditorIdle()
6336 static unsigned long action_delay = 0;
6337 unsigned long action_delay_value = GameFrameDelay;
6338 int xpos = 1, ypos = 2;
6340 if (edit_mode != ED_MODE_PROPERTIES)
6343 if (!DelayReached(&action_delay, action_delay_value))
6346 DrawGraphicAnimationExt(drawto,
6348 SY + ypos * TILEY + MINI_TILEY / 2,
6349 el2img(properties_element), -1, NO_MASKING);
6351 MarkTileDirty(xpos, ypos);
6352 MarkTileDirty(xpos, ypos + 1);
6354 FrameCounter++; /* increase animation frame counter */
6357 void ClearEditorGadgetInfoText()
6359 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6362 void HandleEditorGadgetInfoText(void *ptr)
6364 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6365 char infotext[MAX_OUTPUT_LINESIZE + 1];
6366 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6367 int max_infotext_len = getMaxInfoTextLength();
6369 if (game_status != GAME_MODE_EDITOR)
6372 ClearEditorGadgetInfoText();
6374 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6377 /* misuse this function to delete brush cursor, if needed */
6378 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6379 DeleteBrushFromCursor();
6381 if (gi == NULL || gi->info_text == NULL)
6384 strncpy(infotext, gi->info_text, max_infotext_len);
6385 infotext[max_infotext_len] = '\0';
6387 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6389 int key = control_info[gi->custom_id].shortcut;
6393 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6394 sprintf(shortcut, " ('.' or '%c')", key);
6395 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6396 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6397 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6398 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6399 else /* normal case */
6400 sprintf(shortcut, " ('%s%c')",
6401 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6403 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6404 strcat(infotext, shortcut);
6408 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6411 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6413 static int start_lx, start_ly;
6415 int id = gi->custom_id;
6416 int sx = gi->event.x;
6417 int sy = gi->event.y;
6418 int lx = sx + level_xpos;
6419 int ly = sy + level_ypos;
6420 int min_sx = 0, min_sy = 0;
6421 int max_sx = gi->drawing.area_xsize - 1;
6422 int max_sy = gi->drawing.area_ysize - 1;
6423 int actual_drawing_function = drawing_function;
6425 /* pressed Control key: simulate picking element */
6426 if (GetKeyModState() & KMOD_Control)
6427 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6429 ClearEditorGadgetInfoText();
6431 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6434 /* make sure to stay inside drawing area boundaries */
6435 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6436 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6438 if (id == GADGET_ID_DRAWING_LEVEL)
6442 int min_lx = 0, min_ly = 0;
6443 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6445 /* get positions inside level field */
6446 lx = sx + level_xpos;
6447 ly = sy + level_ypos;
6449 /* make sure to stay inside level field boundaries */
6450 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6451 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6453 /* correct drawing area positions accordingly */
6454 sx = lx - level_xpos;
6455 sy = ly - level_ypos;
6458 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6460 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6462 if (gi->event.type == GD_EVENT_PRESSED)
6468 switch (actual_drawing_function)
6470 case GADGET_ID_SINGLE_ITEMS:
6471 infotext = "Drawing single items";
6473 case GADGET_ID_CONNECTED_ITEMS:
6474 infotext = "Drawing connected items";
6476 case GADGET_ID_LINE:
6477 infotext = "Drawing line";
6480 infotext = "Drawing arc";
6482 case GADGET_ID_TEXT:
6483 infotext = "Setting text cursor";
6485 case GADGET_ID_RECTANGLE:
6486 infotext = "Drawing rectangle";
6488 case GADGET_ID_FILLED_BOX:
6489 infotext = "Drawing filled box";
6491 case GADGET_ID_FLOOD_FILL:
6492 infotext = "Flood fill";
6494 case GADGET_ID_GRAB_BRUSH:
6495 infotext = "Grabbing brush";
6497 case GADGET_ID_PICK_ELEMENT:
6498 infotext = "Picking element";
6502 infotext = "Drawing position";
6506 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6507 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6508 "%s: %d, %d", infotext, lx, ly);
6510 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6511 "%s: %d, %d", infotext,
6512 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6514 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6515 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6516 "%s", getElementInfoText(Feld[lx][ly]));
6518 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6519 "Level position: %d, %d", lx, ly);
6522 /* misuse this function to draw brush cursor, if needed */
6523 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6525 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6526 CopyBrushToCursor(sx, sy);
6528 DeleteBrushFromCursor();
6531 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6533 if (id == GADGET_ID_AMOEBA_CONTENT)
6534 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6535 getElementInfoText(level.amoeba_content));
6536 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6537 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6538 getElementInfoText(custom_element.gfx_element));
6539 else if (id == GADGET_ID_CUSTOM_CONTENT)
6540 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6541 getElementInfoText(custom_element.content[sx][sy]));
6542 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6543 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6544 getElementInfoText(custom_element.change.target_element));
6545 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6546 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6547 getElementInfoText(custom_element.change.content[sx][sy]));
6548 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6549 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6550 getElementInfoText(custom_element.change.trigger));
6551 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6552 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6553 getElementInfoText(random_placement_background_element));
6554 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6555 id <= GADGET_ID_ELEMENT_CONTENT_7)
6557 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6559 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6560 getElementInfoText(level.yamyam_content[i][sx][sy]));
6565 if (id == GADGET_ID_AMOEBA_CONTENT)
6566 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6568 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6569 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6570 "Custom graphic element");
6571 else if (id == GADGET_ID_CUSTOM_CONTENT)
6572 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6573 "Custom element content position: %d, %d", sx, sy);
6574 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6575 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6576 "New element after change");
6577 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6578 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6579 "New extended elements after change");
6580 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6581 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6582 "Other element triggering change");
6583 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6584 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6585 "Random placement background");
6586 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6587 id <= GADGET_ID_ELEMENT_CONTENT_7)
6588 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6589 "Content area %d position: %d, %d",
6590 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6594 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6596 if (!ask_if_level_has_changed ||
6598 Request("Level has changed! Exit without saving ?",
6599 REQ_ASK | REQ_STAY_OPEN))
6601 CloseDoor(DOOR_CLOSE_1);
6603 CloseDoor(DOOR_CLOSE_ALL);
6605 game_status = GAME_MODE_MAIN;
6610 CloseDoor(DOOR_CLOSE_1);
6611 BlitBitmap(bitmap_db_door, bitmap_db_door,
6612 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6613 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6614 OpenDoor(DOOR_OPEN_1);