1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 99
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for the element list */
75 #define ED_ELEMENTLIST_UP_XPOS 35
76 #define ED_ELEMENTLIST_UP_YPOS 5
77 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
78 #define ED_ELEMENTLIST_DOWN_XPOS 35
79 #define ED_ELEMENTLIST_DOWN_YPOS 250
80 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
81 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
82 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
83 #define ED_ELEMENTLIST_XPOS 6
84 #define ED_ELEMENTLIST_YPOS 30
85 #define ED_ELEMENTLIST_ALT_YPOS 190
86 #define ED_ELEMENTLIST_XSIZE 22
87 #define ED_ELEMENTLIST_YSIZE 22
88 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
89 #define ED_ELEMENTLIST_BUTTONS_VERT 10
90 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
91 ED_ELEMENTLIST_BUTTONS_VERT)
93 /* values for the setting windows */
94 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
95 #define ED_SETTINGS2_XPOS MINI_TILEX
96 #define ED_SETTINGS_YPOS MINI_TILEY
97 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
99 /* values for counter gadgets */
100 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
101 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
102 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
103 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
105 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
106 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
107 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE)
109 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
110 n * ED_COUNTER_YDISTANCE - 2)
111 /* standard distances */
112 #define ED_BORDER_SIZE 3
113 #define ED_GADGET_DISTANCE 2
115 /* values for element content drawing areas */
116 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
117 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
119 /* values for random placement background drawing area */
120 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
121 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
123 /* values for scrolling gadgets */
124 #define ED_SCROLLBUTTON_XPOS 24
125 #define ED_SCROLLBUTTON_YPOS 0
126 #define ED_SCROLLBAR_XPOS 24
127 #define ED_SCROLLBAR_YPOS 64
129 #define ED_SCROLLBUTTON_XSIZE 16
130 #define ED_SCROLLBUTTON_YSIZE 16
132 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_UP_YPOS (0)
134 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
135 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
136 #define ED_SCROLL_LEFT_XPOS (0)
137 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
138 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
139 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
140 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
141 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
142 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
144 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
147 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
149 /* values for checkbutton gadgets */
150 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
151 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
152 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
153 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
154 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
155 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
157 /* some positions in the editor control window */
158 #define ED_BUTTON_ELEM_XPOS 6
159 #define ED_BUTTON_ELEM_YPOS 30
160 #define ED_BUTTON_ELEM_XSIZE 22
161 #define ED_BUTTON_ELEM_YSIZE 22
163 #define ED_BUTTON_MINUS_XPOS 2
164 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
165 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
166 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
167 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
168 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
169 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
170 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
172 /* editor gadget identifiers */
174 /* drawing toolbox buttons */
175 #define GADGET_ID_NONE -1
176 #define GADGET_ID_SINGLE_ITEMS 0
177 #define GADGET_ID_CONNECTED_ITEMS 1
178 #define GADGET_ID_LINE 2
179 #define GADGET_ID_ARC 3
180 #define GADGET_ID_RECTANGLE 4
181 #define GADGET_ID_FILLED_BOX 5
182 #define GADGET_ID_WRAP_UP 6
183 #define GADGET_ID_TEXT 7
184 #define GADGET_ID_FLOOD_FILL 8
185 #define GADGET_ID_WRAP_LEFT 9
186 #define GADGET_ID_PROPERTIES 10
187 #define GADGET_ID_WRAP_RIGHT 11
188 #define GADGET_ID_RANDOM_PLACEMENT 12
189 #define GADGET_ID_GRAB_BRUSH 13
190 #define GADGET_ID_WRAP_DOWN 14
191 #define GADGET_ID_PICK_ELEMENT 15
192 #define GADGET_ID_UNDO 16
193 #define GADGET_ID_INFO 17
194 #define GADGET_ID_SAVE 18
195 #define GADGET_ID_CLEAR 19
196 #define GADGET_ID_TEST 20
197 #define GADGET_ID_EXIT 21
199 /* counter button identifiers */
200 #define GADGET_ID_ELEM_SCORE_DOWN 22
201 #define GADGET_ID_ELEM_SCORE_TEXT 23
202 #define GADGET_ID_ELEM_SCORE_UP 24
203 #define GADGET_ID_ELEM_CONTENT_DOWN 25
204 #define GADGET_ID_ELEM_CONTENT_TEXT 26
205 #define GADGET_ID_ELEM_CONTENT_UP 27
206 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
207 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
208 #define GADGET_ID_LEVEL_XSIZE_UP 30
209 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
210 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
211 #define GADGET_ID_LEVEL_YSIZE_UP 33
212 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
213 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
214 #define GADGET_ID_LEVEL_RANDOM_UP 36
215 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
216 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
217 #define GADGET_ID_LEVEL_COLLECT_UP 39
218 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
219 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
220 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
221 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
222 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
223 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
225 /* drawing area identifiers */
226 #define GADGET_ID_DRAWING_LEVEL 46
227 #define GADGET_ID_ELEM_CONTENT_0 47
228 #define GADGET_ID_ELEM_CONTENT_1 48
229 #define GADGET_ID_ELEM_CONTENT_2 49
230 #define GADGET_ID_ELEM_CONTENT_3 50
231 #define GADGET_ID_ELEM_CONTENT_4 51
232 #define GADGET_ID_ELEM_CONTENT_5 52
233 #define GADGET_ID_ELEM_CONTENT_6 53
234 #define GADGET_ID_ELEM_CONTENT_7 54
235 #define GADGET_ID_AMOEBA_CONTENT 55
237 /* text input identifiers */
238 #define GADGET_ID_LEVEL_NAME 56
239 #define GADGET_ID_LEVEL_AUTHOR 57
241 /* gadgets for scrolling of drawing area */
242 #define GADGET_ID_SCROLL_UP 58
243 #define GADGET_ID_SCROLL_DOWN 59
244 #define GADGET_ID_SCROLL_LEFT 60
245 #define GADGET_ID_SCROLL_RIGHT 61
246 #define GADGET_ID_SCROLL_HORIZONTAL 62
247 #define GADGET_ID_SCROLL_VERTICAL 63
249 /* gadgets for scrolling element list */
250 #define GADGET_ID_ELEMENTLIST_UP 64
251 #define GADGET_ID_ELEMENTLIST_DOWN 65
253 /* gadgets for buttons in element list */
254 #define GADGET_ID_ELEMENTLIST_FIRST 66
255 #define GADGET_ID_ELEMENTLIST_LAST 105
257 /* buttons for level settings */
258 #define GADGET_ID_RANDOM_PERCENTAGE 106
259 #define GADGET_ID_RANDOM_QUANTITY 107
260 #define GADGET_ID_RANDOM_RESTRICTED 108
261 #define GADGET_ID_DOUBLE_SPEED 109
262 #define GADGET_ID_GRAVITY 110
263 #define GADGET_ID_STICK_ELEMENT 111
265 /* another drawing area for random placement */
266 #define GADGET_ID_RANDOM_BACKGROUND 112
268 #define NUM_EDITOR_GADGETS 113
270 /* radio button numbers */
271 #define RADIO_NR_NONE 0
272 #define RADIO_NR_DRAWING_TOOLBOX 1
273 #define RADIO_NR_RANDOM_ELEMENTS 2
275 /* values for counter gadgets */
276 #define ED_COUNTER_ID_ELEM_SCORE 0
277 #define ED_COUNTER_ID_ELEM_CONTENT 1
278 #define ED_COUNTER_ID_LEVEL_XSIZE 2
279 #define ED_COUNTER_ID_LEVEL_YSIZE 3
280 #define ED_COUNTER_ID_LEVEL_COLLECT 4
281 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
282 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
283 #define ED_COUNTER_ID_LEVEL_RANDOM 7
285 #define ED_NUM_COUNTERBUTTONS 8
287 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
288 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
290 /* values for scrollbutton gadgets */
291 #define ED_SCROLLBUTTON_ID_AREA_UP 0
292 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
293 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
294 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
295 #define ED_SCROLLBUTTON_ID_LIST_UP 4
296 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
298 #define ED_NUM_SCROLLBUTTONS 6
300 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
301 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
303 /* values for scrollbar gadgets */
304 #define ED_SCROLLBAR_ID_HORIZONTAL 0
305 #define ED_SCROLLBAR_ID_VERTICAL 1
307 #define ED_NUM_SCROLLBARS 2
309 /* values for text input gadgets */
310 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
311 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
313 #define ED_NUM_TEXTINPUT 2
315 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
316 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
318 /* values for checkbutton gadgets */
319 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
320 #define ED_CHECKBUTTON_ID_GRAVITY 1
321 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
322 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
324 #define ED_NUM_CHECKBUTTONS 4
326 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
327 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
329 /* values for radiobutton gadgets */
330 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
331 #define ED_RADIOBUTTON_ID_QUANTITY 1
333 #define ED_NUM_RADIOBUTTONS 2
335 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
336 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
338 /* values for CopyLevelToUndoBuffer() */
339 #define UNDO_IMMEDIATE 0
340 #define UNDO_ACCUMULATE 1
342 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
343 #define INFOTEXT_XPOS SX
344 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
345 #define INFOTEXT_XSIZE SXSIZE
346 #define INFOTEXT_YSIZE MINI_TILEX
347 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
353 } control_info[ED_NUM_CTRL_BUTTONS] =
355 { 's', "draw single items" },
356 { 'd', "draw connected items" },
357 { 'l', "draw lines" },
358 { 'a', "draw arcs" },
359 { 'r', "draw outline rectangles" },
360 { 'R', "draw filled rectangles" },
361 { '\0', "wrap (rotate) level up" },
362 { 't', "enter text elements" },
363 { 'f', "flood fill" },
364 { '\0', "wrap (rotate) level left" },
365 { '?', "properties of drawing element" },
366 { '\0', "wrap (rotate) level right" },
367 { '\0', "random element placement" },
368 { 'b', "grab brush" },
369 { '\0', "wrap (rotate) level down" },
370 { ',', "pick drawing element" },
371 { 'U', "undo last operation" },
372 { 'I', "level properties" },
373 { 'S', "save level" },
374 { 'C', "clear level" },
375 { 'T', "test level" },
376 { 'E', "exit level editor" }
379 /* values for random placement */
380 #define RANDOM_USE_PERCENTAGE 0
381 #define RANDOM_USE_QUANTITY 1
383 static int random_placement_value = 10;
384 static int random_placement_method = RANDOM_USE_QUANTITY;
385 static int random_placement_background_element = EL_ERDREICH;
386 static boolean random_placement_background_restricted = FALSE;
387 static boolean stick_element_properties_window = FALSE;
392 int min_value, max_value;
393 int gadget_id_down, gadget_id_up;
396 char *infotext_above, *infotext_right;
397 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
400 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
401 MIN_SCORE, MAX_SCORE,
402 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
403 GADGET_ID_ELEM_SCORE_TEXT,
404 NULL, /* will be set when used */
405 "element score", NULL
408 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
409 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
410 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
411 GADGET_ID_ELEM_CONTENT_TEXT,
412 &level.num_yam_contents,
413 "element content", NULL
416 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
417 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
418 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
419 GADGET_ID_LEVEL_XSIZE_TEXT,
421 "playfield size", "width",
424 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
425 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
426 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
427 GADGET_ID_LEVEL_YSIZE_TEXT,
432 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
434 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
435 GADGET_ID_LEVEL_COLLECT_TEXT,
437 "number of emeralds to collect", NULL
440 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
442 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
443 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
445 "time available to solve level", "(0 => no time limit)"
448 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
450 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
451 GADGET_ID_LEVEL_TIMESCORE_TEXT,
452 &level.score[SC_ZEITBONUS],
453 "score for each 10 seconds left", NULL
456 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
458 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
459 GADGET_ID_LEVEL_RANDOM_TEXT,
460 &random_placement_value,
461 "random element placement", "in"
472 } textinput_info[ED_NUM_TEXTINPUT] =
475 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
476 GADGET_ID_LEVEL_NAME,
482 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
483 GADGET_ID_LEVEL_AUTHOR,
484 MAX_LEVEL_AUTHOR_LEN,
496 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
499 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
500 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
502 "scroll level editing area up"
505 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
506 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
507 GADGET_ID_SCROLL_DOWN,
508 "scroll level editing area down"
511 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
512 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
513 GADGET_ID_SCROLL_LEFT,
514 "scroll level editing area left"
517 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
518 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
519 GADGET_ID_SCROLL_RIGHT,
520 "scroll level editing area right"
523 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
524 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
525 GADGET_ID_ELEMENTLIST_UP,
526 "scroll element list up ('Page Up')"
529 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
530 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
531 GADGET_ID_ELEMENTLIST_DOWN,
532 "scroll element list down ('Page Down')"
544 } scrollbar_info[ED_NUM_SCROLLBARS] =
547 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
548 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
549 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
550 GD_TYPE_SCROLLBAR_HORIZONTAL,
551 GADGET_ID_SCROLL_HORIZONTAL,
552 "scroll level editing area horizontally"
555 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
556 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
557 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
558 GD_TYPE_SCROLLBAR_VERTICAL,
559 GADGET_ID_SCROLL_VERTICAL,
560 "scroll level editing area vertically"
571 char *text, *infotext;
572 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
575 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
576 GADGET_ID_RANDOM_PERCENTAGE,
577 RADIO_NR_RANDOM_ELEMENTS,
578 &random_placement_method, RANDOM_USE_PERCENTAGE,
579 "percentage", "use percentage for random elements"
582 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
583 GADGET_ID_RANDOM_QUANTITY,
584 RADIO_NR_RANDOM_ELEMENTS,
585 &random_placement_method, RANDOM_USE_QUANTITY,
586 "quantity", "use quantity for random elements"
595 char *text, *infotext;
596 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
599 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
600 GADGET_ID_DOUBLE_SPEED,
602 "double speed movement", "set movement speed of player"
605 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
608 "gravity", "set level gravity"
611 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
612 GADGET_ID_RANDOM_RESTRICTED,
613 &random_placement_background_restricted,
614 "restrict random placement to", "set random placement restriction"
617 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
618 GADGET_ID_STICK_ELEMENT,
619 &stick_element_properties_window,
620 "stick window to edit content", "stick window to edit content"
624 /* maximal size of level editor drawing area */
625 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
626 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
628 /* actual size of level editor drawing area */
629 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
631 /* actual position of level editor drawing area in level playfield */
632 static int level_xpos = -1, level_ypos = -1;
634 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
636 /* drawing elements on the three mouse buttons */
637 static int new_element1 = EL_MAUERWERK;
638 static int new_element2 = EL_LEERRAUM;
639 static int new_element3 = EL_ERDREICH;
641 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
642 button == 2 ? new_element2 : \
643 button == 3 ? new_element3 : EL_LEERRAUM)
644 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
646 /* forward declaration for internal use */
647 static void DrawDrawingWindow();
648 static void DrawLevelInfoWindow();
649 static void DrawPropertiesWindow();
650 static void CopyLevelToUndoBuffer(int);
651 static void HandleDrawingAreas(struct GadgetInfo *);
652 static void HandleCounterButtons(struct GadgetInfo *);
653 static void HandleTextInputGadgets(struct GadgetInfo *);
654 static void HandleRadiobuttons(struct GadgetInfo *);
655 static void HandleCheckbuttons(struct GadgetInfo *);
656 static void HandleControlButtons(struct GadgetInfo *);
657 static void HandleDrawingAreaInfo(struct GadgetInfo *);
659 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
661 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
662 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
663 static boolean draw_with_brush = FALSE;
664 static int properties_element = 0;
666 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
667 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
668 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
669 static int undo_buffer_position = 0;
670 static int undo_buffer_steps = 0;
672 static int edit_mode;
674 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
676 int element_shift = 0;
678 int editor_element[] =
891 EL_SOKOBAN_FELD_LEER,
892 EL_SOKOBAN_FELD_VOLL,
1062 int elements_in_list = sizeof(editor_element)/sizeof(int);
1064 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1067 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1068 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1070 XCopyArea(display, drawto, drawto, gc,
1071 SX + (dx == -1 ? MINI_TILEX : 0),
1072 SY + (dy == -1 ? MINI_TILEY : 0),
1073 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1074 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1075 SX + (dx == +1 ? MINI_TILEX : 0),
1076 SY + (dy == +1 ? MINI_TILEY : 0));
1079 x = (dx == 1 ? 0 : ed_fieldx - 1);
1080 for(y=0; y<ed_fieldy; y++)
1081 DrawMiniElementOrWall(x, y, from_x, from_y);
1085 y = (dy == 1 ? 0 : ed_fieldy - 1);
1086 for(x=0; x<ed_fieldx; x++)
1087 DrawMiniElementOrWall(x, y, from_x, from_y);
1090 redraw_mask |= REDRAW_FIELD;
1094 static void CreateControlButtons()
1096 Pixmap gd_pixmap = pix[PIX_DOOR];
1097 struct GadgetInfo *gi;
1098 unsigned long event_mask;
1101 /* create toolbox buttons */
1102 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1106 int gd_xoffset, gd_yoffset;
1107 int gd_x1, gd_x2, gd_y1, gd_y2;
1109 int radio_button_nr;
1112 if (id == GADGET_ID_SINGLE_ITEMS ||
1113 id == GADGET_ID_CONNECTED_ITEMS ||
1114 id == GADGET_ID_LINE ||
1115 id == GADGET_ID_ARC ||
1116 id == GADGET_ID_TEXT ||
1117 id == GADGET_ID_RECTANGLE ||
1118 id == GADGET_ID_FILLED_BOX ||
1119 id == GADGET_ID_FLOOD_FILL ||
1120 id == GADGET_ID_GRAB_BRUSH ||
1121 id == GADGET_ID_PICK_ELEMENT)
1123 button_type = GD_TYPE_RADIO_BUTTON;
1124 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1125 checked = (id == drawing_function ? TRUE : FALSE);
1126 event_mask = GD_EVENT_PRESSED;
1130 button_type = GD_TYPE_NORMAL_BUTTON;
1131 radio_button_nr = RADIO_NR_NONE;
1134 if (id == GADGET_ID_WRAP_LEFT ||
1135 id == GADGET_ID_WRAP_RIGHT ||
1136 id == GADGET_ID_WRAP_UP ||
1137 id == GADGET_ID_WRAP_DOWN)
1138 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1140 event_mask = GD_EVENT_RELEASED;
1143 if (id < ED_NUM_CTRL1_BUTTONS)
1145 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1146 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1148 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1149 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1150 width = ED_CTRL1_BUTTON_XSIZE;
1151 height = ED_CTRL1_BUTTON_YSIZE;
1155 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1156 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1158 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1159 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1160 width = ED_CTRL2_BUTTON_XSIZE;
1161 height = ED_CTRL2_BUTTON_YSIZE;
1164 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1165 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1166 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1167 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1169 gi = CreateGadget(GDI_CUSTOM_ID, id,
1170 GDI_CUSTOM_TYPE_ID, i,
1171 GDI_INFO_TEXT, control_info[i].text,
1172 GDI_X, EX + gd_xoffset,
1173 GDI_Y, EY + gd_yoffset,
1176 GDI_TYPE, button_type,
1177 GDI_STATE, GD_BUTTON_UNPRESSED,
1178 GDI_RADIO_NR, radio_button_nr,
1179 GDI_CHECKED, checked,
1180 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1181 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1182 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1183 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1184 GDI_EVENT_MASK, event_mask,
1185 GDI_CALLBACK_ACTION, HandleControlButtons,
1189 Error(ERR_EXIT, "cannot create gadget");
1191 level_editor_gadget[id] = gi;
1194 /* create buttons for scrolling of drawing area and element list */
1195 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1197 int id = scrollbutton_info[i].gadget_id;
1198 int x, y, width, height;
1199 int gd_x1, gd_x2, gd_y1, gd_y2;
1201 x = scrollbutton_info[i].x;
1202 y = scrollbutton_info[i].y;
1204 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1206 if (id == GADGET_ID_ELEMENTLIST_UP ||
1207 id == GADGET_ID_ELEMENTLIST_DOWN)
1211 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1212 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1213 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1214 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1216 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1222 width = ED_SCROLLBUTTON_XSIZE;
1223 height = ED_SCROLLBUTTON_YSIZE;
1224 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1225 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1226 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1230 gi = CreateGadget(GDI_CUSTOM_ID, id,
1231 GDI_CUSTOM_TYPE_ID, i,
1232 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1237 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1238 GDI_STATE, GD_BUTTON_UNPRESSED,
1239 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1240 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1241 GDI_EVENT_MASK, event_mask,
1242 GDI_CALLBACK_ACTION, HandleControlButtons,
1246 Error(ERR_EXIT, "cannot create gadget");
1248 level_editor_gadget[id] = gi;
1251 /* create buttons for element list */
1252 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1255 int deco_x, deco_y, deco_xpos, deco_ypos;
1256 int gd_xoffset, gd_yoffset;
1257 int gd_x, gd_y1, gd_y2;
1258 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1259 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1260 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1262 event_mask = GD_EVENT_RELEASED;
1264 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1265 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1267 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1268 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1269 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1271 getMiniGraphicSource(el2gfx(editor_element[i]),
1272 &deco_pixmap, &deco_x, &deco_y);
1273 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1274 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1276 gi = CreateGadget(GDI_CUSTOM_ID, id,
1277 GDI_CUSTOM_TYPE_ID, i,
1278 GDI_INFO_TEXT, element_info[editor_element[i]],
1279 GDI_X, DX + gd_xoffset,
1280 GDI_Y, DY + gd_yoffset,
1281 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1282 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1283 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1284 GDI_STATE, GD_BUTTON_UNPRESSED,
1285 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1286 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1287 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1288 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1289 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1290 GDI_DECORATION_SHIFTING, 1, 1,
1291 GDI_EVENT_MASK, event_mask,
1292 GDI_CALLBACK_ACTION, HandleControlButtons,
1296 Error(ERR_EXIT, "cannot create gadget");
1298 level_editor_gadget[id] = gi;
1302 static void CreateCounterButtons()
1306 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1309 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1310 int ypos = SY + counterbutton_info[i].y;
1314 Pixmap gd_pixmap = pix[PIX_DOOR];
1315 struct GadgetInfo *gi;
1317 counterbutton_info[i].gadget_id_down :
1318 counterbutton_info[i].gadget_id_up);
1320 int gd_x, gd_x1, gd_x2, gd_y;
1321 unsigned long event_mask;
1322 char infotext[MAX_INFOTEXT_LEN + 1];
1324 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1326 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1327 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1328 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1329 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1331 sprintf(infotext, "%s counter value by 1, 5 or 10",
1332 (j == 0 ? "decrease" : "increase"));
1334 gi = CreateGadget(GDI_CUSTOM_ID, id,
1335 GDI_CUSTOM_TYPE_ID, i,
1336 GDI_INFO_TEXT, infotext,
1339 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1340 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1341 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1342 GDI_STATE, GD_BUTTON_UNPRESSED,
1343 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1344 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1345 GDI_EVENT_MASK, event_mask,
1346 GDI_CALLBACK_ACTION, HandleCounterButtons,
1350 Error(ERR_EXIT, "cannot create gadget");
1352 level_editor_gadget[id] = gi;
1353 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1357 id = counterbutton_info[i].gadget_id_text;
1358 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1360 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1361 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1363 gi = CreateGadget(GDI_CUSTOM_ID, id,
1364 GDI_CUSTOM_TYPE_ID, i,
1365 GDI_INFO_TEXT, "enter counter value",
1368 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1369 GDI_NUMBER_VALUE, 0,
1370 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1371 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1373 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1374 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1375 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1376 GDI_EVENT_MASK, event_mask,
1377 GDI_CALLBACK_ACTION, HandleCounterButtons,
1381 Error(ERR_EXIT, "cannot create gadget");
1383 level_editor_gadget[id] = gi;
1384 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1390 static void CreateDrawingAreas()
1392 struct GadgetInfo *gi;
1393 unsigned long event_mask;
1398 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1399 GD_EVENT_OFF_BORDERS;
1401 /* one for the level drawing area ... */
1402 id = GADGET_ID_DRAWING_LEVEL;
1403 gi = CreateGadget(GDI_CUSTOM_ID, id,
1406 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1407 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1408 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1409 GDI_EVENT_MASK, event_mask,
1410 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1411 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1415 Error(ERR_EXIT, "cannot create gadget");
1417 level_editor_gadget[id] = gi;
1419 /* ... up to eight areas for element content ... */
1420 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1422 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1423 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1425 id = GADGET_ID_ELEM_CONTENT_0 + i;
1426 gi = CreateGadget(GDI_CUSTOM_ID, id,
1427 GDI_CUSTOM_TYPE_ID, i,
1430 GDI_WIDTH, 3 * MINI_TILEX,
1431 GDI_HEIGHT, 3 * MINI_TILEY,
1432 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1433 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1434 GDI_EVENT_MASK, event_mask,
1435 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1436 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1440 Error(ERR_EXIT, "cannot create gadget");
1442 level_editor_gadget[id] = gi;
1445 /* ... one for the amoeba content */
1446 id = GADGET_ID_AMOEBA_CONTENT;
1447 gi = CreateGadget(GDI_CUSTOM_ID, id,
1448 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1449 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1450 GDI_WIDTH, MINI_TILEX,
1451 GDI_HEIGHT, MINI_TILEY,
1452 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1453 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1454 GDI_EVENT_MASK, event_mask,
1455 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1456 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1460 Error(ERR_EXIT, "cannot create gadget");
1462 level_editor_gadget[id] = gi;
1464 /* ... and one for random placement background restrictions */
1466 id = GADGET_ID_RANDOM_BACKGROUND;
1467 gi = CreateGadget(GDI_CUSTOM_ID, id,
1468 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1469 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1470 GDI_WIDTH, MINI_TILEX,
1471 GDI_HEIGHT, MINI_TILEY,
1472 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1473 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1474 GDI_EVENT_MASK, event_mask,
1475 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1476 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1480 Error(ERR_EXIT, "cannot create gadget");
1482 level_editor_gadget[id] = gi;
1485 static void CreateTextInputGadgets()
1489 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1491 Pixmap gd_pixmap = pix[PIX_DOOR];
1493 struct GadgetInfo *gi;
1494 unsigned long event_mask;
1495 char infotext[1024];
1496 int id = textinput_info[i].gadget_id;
1498 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1500 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1501 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1503 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1504 infotext[MAX_INFOTEXT_LEN] = '\0';
1506 gi = CreateGadget(GDI_CUSTOM_ID, id,
1507 GDI_CUSTOM_TYPE_ID, i,
1508 GDI_INFO_TEXT, infotext,
1509 GDI_X, SX + textinput_info[i].x,
1510 GDI_Y, SY + textinput_info[i].y,
1511 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1512 GDI_TEXT_VALUE, textinput_info[i].value,
1513 GDI_TEXT_SIZE, textinput_info[i].size,
1514 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1515 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1516 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1517 GDI_EVENT_MASK, event_mask,
1518 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1522 Error(ERR_EXIT, "cannot create gadget");
1524 level_editor_gadget[id] = gi;
1528 static void CreateScrollbarGadgets()
1532 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1534 int id = scrollbar_info[i].gadget_id;
1535 Pixmap gd_pixmap = pix[PIX_DOOR];
1536 int gd_x1, gd_x2, gd_y1, gd_y2;
1537 struct GadgetInfo *gi;
1538 int items_max, items_visible, item_position;
1539 unsigned long event_mask;
1541 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1543 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1544 items_visible = ed_fieldx;
1549 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1550 items_visible = ed_fieldy;
1554 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1556 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1557 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1558 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1559 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1561 gi = CreateGadget(GDI_CUSTOM_ID, id,
1562 GDI_CUSTOM_TYPE_ID, i,
1563 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1564 GDI_X, SX + scrollbar_info[i].x,
1565 GDI_Y, SY + scrollbar_info[i].y,
1566 GDI_WIDTH, scrollbar_info[i].width,
1567 GDI_HEIGHT, scrollbar_info[i].height,
1568 GDI_TYPE, scrollbar_info[i].type,
1569 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1570 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1571 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1572 GDI_STATE, GD_BUTTON_UNPRESSED,
1573 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1574 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1575 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1576 GDI_EVENT_MASK, event_mask,
1577 GDI_CALLBACK_ACTION, HandleControlButtons,
1581 Error(ERR_EXIT, "cannot create gadget");
1583 level_editor_gadget[id] = gi;
1587 static void CreateCheckbuttonGadgets()
1589 Pixmap gd_pixmap = pix[PIX_DOOR];
1590 struct GadgetInfo *gi;
1591 unsigned long event_mask;
1592 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1596 event_mask = GD_EVENT_PRESSED;
1598 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1599 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1600 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1601 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1602 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1604 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1606 int id = radiobutton_info[i].gadget_id;
1609 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1611 gi = CreateGadget(GDI_CUSTOM_ID, id,
1612 GDI_CUSTOM_TYPE_ID, i,
1613 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1614 GDI_X, SX + radiobutton_info[i].x,
1615 GDI_Y, SY + radiobutton_info[i].y,
1616 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1617 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1618 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1619 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1620 GDI_CHECKED, checked,
1621 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1622 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1623 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1624 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1625 GDI_EVENT_MASK, event_mask,
1626 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1630 Error(ERR_EXIT, "cannot create gadget");
1632 level_editor_gadget[id] = gi;
1635 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1637 int id = checkbutton_info[i].gadget_id;
1639 if (id == GADGET_ID_STICK_ELEMENT)
1640 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1642 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1644 gi = CreateGadget(GDI_CUSTOM_ID, id,
1645 GDI_CUSTOM_TYPE_ID, i,
1646 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1647 GDI_X, SX + checkbutton_info[i].x,
1648 GDI_Y, SY + checkbutton_info[i].y,
1649 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1650 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1651 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1652 GDI_CHECKED, *checkbutton_info[i].value,
1653 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1654 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1655 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1656 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1657 GDI_EVENT_MASK, event_mask,
1658 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1662 Error(ERR_EXIT, "cannot create gadget");
1664 level_editor_gadget[id] = gi;
1668 void CreateLevelEditorGadgets()
1670 CreateControlButtons();
1671 CreateCounterButtons();
1672 CreateDrawingAreas();
1673 CreateTextInputGadgets();
1674 CreateScrollbarGadgets();
1675 CreateCheckbuttonGadgets();
1678 static void MapControlButtons()
1682 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1683 MapGadget(level_editor_gadget[i]);
1684 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1685 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1686 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_UP]);
1687 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_DOWN]);
1690 static void MapCounterButtons(int id)
1692 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1693 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1694 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1697 static void MapDrawingArea(int id)
1699 MapGadget(level_editor_gadget[id]);
1702 static void MapTextInputGadget(int id)
1704 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1707 static void MapRadiobuttonGadget(int id)
1709 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1712 static void MapCheckbuttonGadget(int id)
1714 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1717 static void MapMainDrawingArea()
1719 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1720 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1723 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1725 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1726 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1727 no_horizontal_scrollbar) ||
1728 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1729 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1730 no_vertical_scrollbar))
1733 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1736 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1738 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1739 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1742 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1745 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1748 static void UnmapDrawingArea(int id)
1750 UnmapGadget(level_editor_gadget[id]);
1753 void UnmapLevelEditorWindowGadgets()
1757 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1758 if (level_editor_gadget[i]->x < DX)
1759 UnmapGadget(level_editor_gadget[i]);
1762 void UnmapLevelEditorGadgets()
1766 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1767 UnmapGadget(level_editor_gadget[i]);
1772 edit_mode = ED_MODE_DRAWING;
1774 CloseDoor(DOOR_CLOSE_ALL);
1775 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1777 if (level_editor_test_game)
1781 for(x=0; x<lev_fieldx; x++)
1782 for(y=0; y<lev_fieldy; y++)
1783 Feld[x][y] = Ur[x][y];
1785 for(x=0; x<lev_fieldx; x++)
1786 for(y=0; y<lev_fieldy; y++)
1787 Ur[x][y] = FieldBackup[x][y];
1789 level_editor_test_game = FALSE;
1795 undo_buffer_position = -1;
1796 undo_buffer_steps = -1;
1797 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1800 /* copy default editor door content to main double buffer */
1801 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1802 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
1804 /* draw mouse button brush elements */
1805 DrawMiniGraphicExt(drawto, gc,
1806 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
1807 el2gfx(new_element1));
1808 DrawMiniGraphicExt(drawto, gc,
1809 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
1810 el2gfx(new_element2));
1811 DrawMiniGraphicExt(drawto, gc,
1812 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
1813 el2gfx(new_element3));
1815 /* draw level number */
1816 DrawTextExt(pix[PIX_DB_DOOR], gc,
1817 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS,
1818 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1819 int2str(level_nr, 2), FS_SMALL, FC_SPECIAL1);
1820 /* copy level number to fit into level number field */
1821 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1822 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 3,
1823 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1825 DX + ED_WIN_LEVELNR_XPOS,
1826 DY + ED_WIN_LEVELNR_YPOS);
1827 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1828 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 14,
1829 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1831 DX + ED_WIN_LEVELNR_XPOS + 9,
1832 DY + ED_WIN_LEVELNR_YPOS);
1834 /* draw bigger door */
1835 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1840 /* draw new control window */
1841 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1842 DOOR_GFX_PAGEX8, 236,
1846 redraw_mask |= REDRAW_ALL;
1848 MapControlButtons();
1850 /* copy actual editor door content to door double buffer for OpenDoor() */
1851 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
1852 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
1854 DrawDrawingWindow();
1857 OpenDoor(DOOR_OPEN_1);
1860 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1864 static void AdjustDrawingAreaGadgets()
1866 int ed_xsize = lev_fieldx + 2;
1867 int ed_ysize = lev_fieldy + 2;
1868 int max_ed_fieldx = MAX_ED_FIELDX;
1869 int max_ed_fieldy = MAX_ED_FIELDY;
1870 boolean horizontal_scrollbar_needed;
1871 boolean vertical_scrollbar_needed;
1872 int x, y, width, height;
1873 int xoffset, yoffset;
1875 /* check if we need any scrollbars */
1876 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1877 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1879 /* check if we have a smaller editor field because of scrollbars */
1880 if (horizontal_scrollbar_needed)
1881 max_ed_fieldy = MAX_ED_FIELDY - 1;
1882 if (vertical_scrollbar_needed)
1883 max_ed_fieldx = MAX_ED_FIELDX - 1;
1885 /* check again if we now need more scrollbars because of less space */
1886 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1887 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1889 /* check if editor field gets even smaller after adding new scrollbars */
1890 if (horizontal_scrollbar_needed)
1891 max_ed_fieldy = MAX_ED_FIELDY - 1;
1892 if (vertical_scrollbar_needed)
1893 max_ed_fieldx = MAX_ED_FIELDX - 1;
1895 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1896 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1898 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1899 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1900 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1901 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1904 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1905 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1907 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1908 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1910 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1911 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1913 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1914 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1916 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1918 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1920 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1922 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1926 static void AdjustLevelScrollPosition()
1928 if (level_xpos < -1)
1930 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1931 level_xpos = lev_fieldx - ed_fieldx + 1;
1932 if (lev_fieldx < ed_fieldx - 2)
1935 if (level_ypos < -1)
1937 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1938 level_ypos = lev_fieldy - ed_fieldy + 1;
1939 if (lev_fieldy < ed_fieldy - 2)
1943 static void AdjustEditorScrollbar(int id)
1945 struct GadgetInfo *gi = level_editor_gadget[id];
1946 int items_max, items_visible, item_position;
1948 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1950 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1951 items_visible = ed_fieldx;
1952 item_position = level_xpos + 1;
1956 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1957 items_visible = ed_fieldy;
1958 item_position = level_ypos + 1;
1961 if (item_position > items_max - items_visible)
1962 item_position = items_max - items_visible;
1964 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1965 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1968 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1970 int gadget_id = textinput_info[textinput_id].gadget_id;
1971 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1973 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1976 static void ModifyEditorCounter(int counter_id, int new_value)
1978 int *counter_value = counterbutton_info[counter_id].value;
1979 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1980 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1982 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1984 if (counter_value != NULL)
1985 *counter_value = gi->text.number_value;
1988 static void PickDrawingElement(int button, int element)
1990 if (button < 1 || button > 3)
1995 new_element1 = element;
1996 DrawMiniGraphicExt(drawto, gc,
1997 DX + ED_WIN_MB_LEFT_XPOS,
1998 DY + ED_WIN_MB_LEFT_YPOS,
1999 el2gfx(new_element1));
2001 else if (button == 2)
2003 new_element2 = element;
2004 DrawMiniGraphicExt(drawto, gc,
2005 DX + ED_WIN_MB_MIDDLE_XPOS,
2006 DY + ED_WIN_MB_MIDDLE_YPOS,
2007 el2gfx(new_element2));
2011 new_element3 = element;
2012 DrawMiniGraphicExt(drawto, gc,
2013 DX + ED_WIN_MB_RIGHT_XPOS,
2014 DY + ED_WIN_MB_RIGHT_YPOS,
2015 el2gfx(new_element3));
2018 redraw_mask |= REDRAW_DOOR_1;
2021 static void DrawDrawingWindow()
2024 UnmapLevelEditorWindowGadgets();
2025 AdjustDrawingAreaGadgets();
2026 AdjustLevelScrollPosition();
2027 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2028 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2029 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2030 MapMainDrawingArea();
2033 static void DrawRandomPlacementBackgroundArea()
2035 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2036 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2037 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2038 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2041 ElementContent[0][0][0] = random_placement_background_element;
2043 /* draw decorative border for the object */
2046 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2048 XFillRectangle(display, drawto, gc,
2049 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2050 MINI_TILEX + 2, MINI_TILEY + 2);
2052 /* copy border to the right location */
2053 XCopyArea(display, drawto, drawto, gc,
2054 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2055 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2057 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2059 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2062 static void DrawLevelInfoWindow()
2064 char infotext[1024];
2065 int xoffset_above = 0;
2066 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2067 int xoffset_right = counter_xsize;
2068 int yoffset_right = ED_BORDER_SIZE;
2069 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2070 int yoffset_right2 = ED_BORDER_SIZE;
2071 int font_color = FC_GREEN;
2075 UnmapLevelEditorWindowGadgets();
2077 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2078 "Level Settings", FS_BIG, FC_YELLOW);
2079 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2080 "Editor Settings", FS_BIG, FC_YELLOW);
2082 /* draw counter gadgets */
2083 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2085 if (counterbutton_info[i].infotext_above)
2087 x = counterbutton_info[i].x + xoffset_above;
2088 y = counterbutton_info[i].y + yoffset_above;
2090 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2091 infotext[MAX_INFOTEXT_LEN] = '\0';
2092 DrawTextF(x, y, font_color, infotext);
2095 if (counterbutton_info[i].infotext_right)
2097 x = counterbutton_info[i].x + xoffset_right;
2098 y = counterbutton_info[i].y + yoffset_right;
2100 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2101 infotext[MAX_INFOTEXT_LEN] = '\0';
2102 DrawTextF(x, y, font_color, infotext);
2105 ModifyEditorCounter(i, *counterbutton_info[i].value);
2106 MapCounterButtons(i);
2109 /* draw text input gadgets */
2110 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2112 x = textinput_info[i].x + xoffset_above;
2113 y = textinput_info[i].y + yoffset_above;
2115 sprintf(infotext, "%s:", textinput_info[i].infotext);
2116 infotext[MAX_INFOTEXT_LEN] = '\0';
2118 DrawTextF(x, y, font_color, infotext);
2119 ModifyEditorTextInput(i, textinput_info[i].value);
2120 MapTextInputGadget(i);
2123 /* draw radiobutton gadgets */
2124 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2127 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2129 x = radiobutton_info[i].x + xoffset_right2;
2130 y = radiobutton_info[i].y + yoffset_right2;
2132 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2133 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2134 GDI_CHECKED, checked, GDI_END);
2135 MapRadiobuttonGadget(i);
2138 /* draw checkbutton gadgets */
2139 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2141 x = checkbutton_info[i].x + xoffset_right2;
2142 y = checkbutton_info[i].y + yoffset_right2;
2144 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2145 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2146 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2147 MapCheckbuttonGadget(i);
2150 /* draw drawing area */
2151 DrawRandomPlacementBackgroundArea();
2154 static void DrawAmoebaContentArea()
2156 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2157 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2158 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2159 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2160 int font_color = FC_GREEN;
2163 ElementContent[0][0][0] = level.amoeba_content;
2165 /* draw decorative border for the object */
2168 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2170 XFillRectangle(display, drawto, gc,
2171 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2172 MINI_TILEX + 2, MINI_TILEY + 2);
2174 /* copy border to the right location */
2175 XCopyArea(display, drawto, drawto, gc,
2176 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2177 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2179 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2180 FS_SMALL, font_color);
2182 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2184 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2187 static void DrawElementContentAreas()
2189 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2190 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2191 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2192 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2193 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2194 int xoffset_right = counter_xsize;
2195 int yoffset_right = ED_BORDER_SIZE;
2196 int font_color = FC_GREEN;
2199 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2202 ElementContent[i][x][y] = level.yam_content[i][x][y];
2204 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2205 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2207 /* display counter to choose number of element content areas */
2208 x = counterbutton_info[counter_id].x + xoffset_right;
2209 y = counterbutton_info[counter_id].y + yoffset_right;
2210 DrawTextF(x, y, font_color, "number of content areas");
2212 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2213 MapCounterButtons(counter_id);
2215 /* delete content areas in case of reducing number of them */
2216 XFillRectangle(display, backbuffer, gc,
2217 SX, area_sy - MINI_TILEX,
2218 SXSIZE, 12 * MINI_TILEY);
2220 /* draw some decorative border for the objects */
2221 for (i=0; i<level.num_yam_contents; i++)
2225 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2228 XFillRectangle(display, drawto, gc,
2229 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2230 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2231 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2234 /* copy border to the right location */
2235 XCopyArea(display, drawto, drawto, gc,
2236 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2237 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2239 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2240 "Content", FS_SMALL, font_color);
2241 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2242 "when", FS_SMALL, font_color);
2243 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2244 "smashed", FS_SMALL, font_color);
2246 for (i=0; i<level.num_yam_contents; i++)
2250 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2251 ElementContent[i][x][y]);
2253 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2254 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2255 font_color, "%d", i + 1);
2258 for (i=0; i<level.num_yam_contents; i++)
2259 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2262 #define TEXT_COLLECTING "Score for collecting"
2263 #define TEXT_SMASHING "Score for smashing"
2264 #define TEXT_CRACKING "Score for cracking"
2265 #define TEXT_SPEED "Speed of amoeba growth"
2266 #define TEXT_DURATION "Duration when activated"
2268 static void DrawPropertiesWindow()
2270 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2271 int num_elements_in_level;
2273 int xoffset_right = counter_xsize;
2274 int yoffset_right = ED_BORDER_SIZE;
2275 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2276 int yoffset_right2 = ED_BORDER_SIZE;
2279 int font_color = FC_GREEN;
2286 } elements_with_counter[] =
2288 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2289 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2290 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2291 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2292 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2293 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2294 { EL_KAEFER_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2295 { EL_KAEFER_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2296 { EL_KAEFER_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2297 { EL_KAEFER_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2298 { EL_BUTTERFLY_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2299 { EL_BUTTERFLY_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2300 { EL_BUTTERFLY_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2301 { EL_BUTTERFLY_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2302 { EL_FLIEGER_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2303 { EL_FLIEGER_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2304 { EL_FLIEGER_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2305 { EL_FLIEGER_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2306 { EL_FIREFLY_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2307 { EL_FIREFLY_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2308 { EL_FIREFLY_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2309 { EL_FIREFLY_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2310 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2311 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2312 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2313 { EL_PACMAN_R, &level.score[SC_PACMAN], TEXT_SMASHING },
2314 { EL_PACMAN_O, &level.score[SC_PACMAN], TEXT_SMASHING },
2315 { EL_PACMAN_L, &level.score[SC_PACMAN], TEXT_SMASHING },
2316 { EL_PACMAN_U, &level.score[SC_PACMAN], TEXT_SMASHING },
2317 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2318 { EL_DYNAMIT_AUS, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
2319 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2320 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2321 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2322 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2323 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2324 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2325 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2326 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2327 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2328 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2329 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2330 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2331 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2332 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2337 UnmapLevelEditorWindowGadgets();
2339 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2340 "Element Settings", FS_BIG, FC_YELLOW);
2342 /* draw some decorative border for the object */
2345 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2347 XFillRectangle(display, drawto, gc,
2348 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2349 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2350 TILEX + 2, TILEY + 2);
2352 /* copy border to the right location */
2353 XCopyArea(display, drawto, drawto, gc,
2354 SX + xstart * MINI_TILEX,
2355 SY + ystart * MINI_TILEY,
2356 2 * TILEX, 2 * TILEY,
2357 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2358 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2360 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2362 /* copy the whole stuff to the definitive location */
2363 XCopyArea(display, drawto, drawto, gc,
2364 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2365 SY + ystart * MINI_TILEY - MINI_TILEY,
2366 2 * TILEX, 2 * TILEY,
2367 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2368 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2370 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2371 font_color, element_info[properties_element]);
2373 num_elements_in_level = 0;
2374 for (y=0; y<lev_fieldy; y++)
2375 for (x=0; x<lev_fieldx; x++)
2376 if (Feld[x][y] == properties_element)
2377 num_elements_in_level++;
2378 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2380 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2381 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2382 "%d (%.2f%%)", num_elements_in_level, percentage);
2384 /* check if there are elements where a score can be chosen for */
2385 for (i=0; elements_with_counter[i].element != -1; i++)
2387 if (elements_with_counter[i].element == properties_element)
2389 int x = counterbutton_info[counter_id].x + xoffset_right;
2390 int y = counterbutton_info[counter_id].y + yoffset_right;
2392 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2393 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2395 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2396 MapCounterButtons(counter_id);
2401 if (HAS_CONTENT(properties_element))
2403 /* draw stickybutton gadget */
2404 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2405 x = checkbutton_info[i].x + xoffset_right2;
2406 y = checkbutton_info[i].y + yoffset_right2;
2408 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2409 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2410 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2411 MapCheckbuttonGadget(i);
2413 if (IS_AMOEBOID(properties_element))
2414 DrawAmoebaContentArea();
2416 DrawElementContentAreas();
2420 static void swap_numbers(int *i1, int *i2)
2428 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2440 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2442 int lx = sx + level_xpos;
2443 int ly = sy + level_ypos;
2445 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2448 Feld[lx][ly] = element;
2451 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2452 int element, boolean change_level)
2454 if (from_y == to_y) /* horizontal line */
2460 swap_numbers(&from_x, &to_x);
2462 for (x=from_x; x<=to_x; x++)
2463 DrawLineElement(x, y, element, change_level);
2465 else if (from_x == to_x) /* vertical line */
2471 swap_numbers(&from_y, &to_y);
2473 for (y=from_y; y<=to_y; y++)
2474 DrawLineElement(x, y, element, change_level);
2476 else /* diagonal line */
2478 int len_x = ABS(to_x - from_x);
2479 int len_y = ABS(to_y - from_y);
2482 if (len_y < len_x) /* a < 1 */
2484 float a = (float)len_y / (float)len_x;
2487 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2489 for (x=0; x<=len_x; x++)
2491 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2492 DrawLineElement(from_x + x, from_y + y, element, change_level);
2497 float a = (float)len_x / (float)len_y;
2500 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2502 for (y=0; y<=len_y; y++)
2504 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2505 DrawLineElement(from_x + x, from_y + y, element, change_level);
2511 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2512 int element, boolean change_level)
2514 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2515 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2516 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2517 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2520 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2521 int element, boolean change_level)
2526 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2528 for (y=from_y; y<=to_y; y++)
2529 DrawLine(from_x, y, to_x, y, element, change_level);
2532 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2533 int element, boolean change_level)
2535 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2536 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2537 int len_x = ABS(to_x - from_x);
2538 int len_y = ABS(to_y - from_y);
2541 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2543 /* not optimal (some points get drawn twice) but simple,
2544 and fast enough for the few points we are drawing */
2546 for (x=0; x<=radius; x++)
2550 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2552 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2553 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2554 lx = sx + level_xpos;
2555 ly = sy + level_ypos;
2557 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2558 DrawLineElement(sx, sy, element, change_level);
2561 for (y=0; y<=radius; y++)
2565 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2567 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2568 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2569 lx = sx + level_xpos;
2570 ly = sy + level_ypos;
2572 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2573 DrawLineElement(sx, sy, element, change_level);
2577 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2578 int element, boolean change_level)
2580 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2581 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2583 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2586 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2587 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2588 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2589 int element, boolean change_level)
2591 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2592 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2593 int mirror_to_x2 = from_x - (to_x2 - from_x);
2594 int mirror_to_y2 = from_y - (to_y2 - from_y);
2596 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2597 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2598 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2599 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2603 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2605 int from_sx, from_sy;
2609 swap_numbers(&from_x, &to_x);
2612 swap_numbers(&from_y, &to_y);
2614 from_sx = SX + from_x * MINI_TILEX;
2615 from_sy = SY + from_y * MINI_TILEY;
2616 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2617 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2619 XSetForeground(display, gc, WhitePixel(display, screen));
2621 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2622 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2623 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2624 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2626 XSetForeground(display, gc, BlackPixel(display, screen));
2628 if (from_x == to_x && from_y == to_y)
2629 MarkTileDirty(from_x/2, from_y/2);
2631 redraw_mask |= REDRAW_FIELD;
2634 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2635 int element, boolean change_level)
2637 if (element == -1 || change_level)
2638 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2640 DrawAreaBorder(from_x, from_y, to_x, to_y);
2643 /* values for CopyBrushExt() */
2644 #define CB_AREA_TO_BRUSH 0
2645 #define CB_BRUSH_TO_CURSOR 1
2646 #define CB_BRUSH_TO_LEVEL 2
2647 #define CB_DELETE_OLD_CURSOR 3
2649 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2650 int button, int mode)
2652 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2653 static int brush_width, brush_height;
2654 static int last_cursor_x = -1, last_cursor_y = -1;
2655 static boolean delete_old_brush;
2656 int new_element = BUTTON_ELEMENT(button);
2659 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2662 if (mode == CB_AREA_TO_BRUSH)
2664 int from_lx, from_ly;
2667 swap_numbers(&from_x, &to_x);
2670 swap_numbers(&from_y, &to_y);
2672 brush_width = to_x - from_x + 1;
2673 brush_height = to_y - from_y + 1;
2675 from_lx = from_x + level_xpos;
2676 from_ly = from_y + level_ypos;
2678 for (y=0; y<brush_height; y++)
2680 for (x=0; x<brush_width; x++)
2682 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2685 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2690 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2692 delete_old_brush = FALSE;
2694 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2695 mode == CB_BRUSH_TO_LEVEL)
2697 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2698 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2699 int cursor_from_x = cursor_x - brush_width / 2;
2700 int cursor_from_y = cursor_y - brush_height / 2;
2701 int border_from_x = cursor_x, border_from_y = cursor_y;
2702 int border_to_x = cursor_x, border_to_y = cursor_y;
2704 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2705 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2707 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2708 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2710 delete_old_brush = FALSE;
2714 for (y=0; y<brush_height; y++)
2716 for (x=0; x<brush_width; x++)
2718 int sx = cursor_from_x + x;
2719 int sy = cursor_from_y + y;
2720 int lx = sx + level_xpos;
2721 int ly = sy + level_ypos;
2722 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2723 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2724 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2725 brush_buffer[x][y] : new_element);
2727 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2729 if (sx < border_from_x)
2731 else if (sx > border_to_x)
2733 if (sy < border_from_y)
2735 else if (sy > border_to_y)
2738 DrawLineElement(sx, sy, element, change_level);
2743 if (mode != CB_DELETE_OLD_CURSOR)
2744 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2746 last_cursor_x = cursor_x;
2747 last_cursor_y = cursor_y;
2748 delete_old_brush = TRUE;
2752 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2755 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2758 static void CopyBrushToLevel(int x, int y, int button)
2760 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2763 static void CopyBrushToCursor(int x, int y)
2765 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2768 static void DeleteBrushFromCursor()
2770 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2773 static void FloodFill(int from_x, int from_y, int fill_element)
2777 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2778 static int safety = 0;
2780 /* check if starting field still has the desired content */
2781 if (Feld[from_x][from_y] == fill_element)
2786 if (safety > lev_fieldx*lev_fieldy)
2787 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2789 old_element = Feld[from_x][from_y];
2790 Feld[from_x][from_y] = fill_element;
2794 x = from_x + check[i][0];
2795 y = from_y + check[i][1];
2797 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2798 FloodFill(x, y, fill_element);
2804 /* values for DrawLevelText() modes */
2806 #define TEXT_SETCURSOR 1
2807 #define TEXT_WRITECHAR 2
2808 #define TEXT_BACKSPACE 3
2809 #define TEXT_NEWLINE 4
2811 #define TEXT_QUERY_TYPING 6
2813 static int DrawLevelText(int sx, int sy, char letter, int mode)
2815 static short delete_buffer[MAX_LEV_FIELDX];
2816 static int start_sx, start_sy;
2817 static int last_sx, last_sy;
2818 static boolean typing = FALSE;
2819 int letter_element = EL_CHAR_ASCII0 + letter;
2822 /* map lower case letters to upper case and convert special characters */
2823 if (letter >= 'a' && letter <= 'z')
2824 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2825 else if (letter == 'ä' || letter == 'Ä')
2826 letter_element = EL_CHAR_AE;
2827 else if (letter == 'ö' || letter == 'Ö')
2828 letter_element = EL_CHAR_OE;
2829 else if (letter == 'ü' || letter == 'Ü')
2830 letter_element = EL_CHAR_UE;
2831 else if (letter == '^')
2832 letter_element = EL_CHAR_COPY;
2834 letter_element = EL_CHAR_ASCII0 + letter;
2836 if (mode != TEXT_INIT)
2841 if (mode != TEXT_SETCURSOR)
2847 lx = last_sx + level_xpos;
2848 ly = last_sy + level_ypos;
2855 DrawLevelText(0, 0, 0, TEXT_END);
2858 start_sx = last_sx = sx;
2859 start_sy = last_sy = sy;
2860 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2863 case TEXT_SETCURSOR:
2864 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2865 DrawAreaBorder(sx, sy, sx, sy);
2870 case TEXT_WRITECHAR:
2871 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2873 delete_buffer[sx - start_sx] = Feld[lx][ly];
2874 Feld[lx][ly] = letter_element;
2876 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2877 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2878 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2879 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2881 DrawLevelText(0, 0, 0, TEXT_END);
2885 case TEXT_BACKSPACE:
2888 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2889 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
2890 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2895 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2896 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2898 DrawLevelText(0, 0, 0, TEXT_END);
2902 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2903 DrawMiniElement(sx, sy, Feld[lx][ly]);
2907 case TEXT_QUERY_TYPING:
2917 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2918 int element, boolean change_level)
2920 int lx = sx + level_xpos;
2921 int ly = sy + level_ypos;
2924 DrawMiniElement(sx, sy, Feld[lx][ly]);
2926 DrawAreaBorder(sx, sy, sx, sy);
2929 static void CopyLevelToUndoBuffer(int mode)
2931 static boolean accumulated_undo = FALSE;
2932 boolean new_undo_buffer_position = TRUE;
2933 int last_border_element;
2938 case UNDO_IMMEDIATE:
2939 accumulated_undo = FALSE;
2942 case UNDO_ACCUMULATE:
2943 if (accumulated_undo)
2944 new_undo_buffer_position = FALSE;
2945 accumulated_undo = TRUE;
2952 if (new_undo_buffer_position)
2954 /* new position in undo buffer ring */
2955 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2957 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2958 undo_buffer_steps++;
2961 for(x=0; x<lev_fieldx; x++)
2962 for(y=0; y<lev_fieldy; y++)
2963 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2965 /* check if change of border style was forced by drawing operation */
2966 last_border_element = BorderElement;
2968 if (BorderElement != last_border_element)
2969 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2973 printf("level saved to undo buffer\n");
2978 static void RandomPlacement(int new_element)
2980 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2981 int num_free_positions;
2986 /* determine number of free positions for the new elements */
2987 /* (maybe this statement should be formatted a bit more readable...) */
2988 num_free_positions = 0;
2989 for (x=0; x<lev_fieldx; x++)
2990 for (y=0; y<lev_fieldy; y++)
2991 if ((free_position[x][y] =
2992 ((random_placement_background_restricted &&
2993 Feld[x][y] == random_placement_background_element) ||
2994 (!random_placement_background_restricted &&
2995 Feld[x][y] != new_element))) == TRUE)
2996 num_free_positions++;
2998 /* determine number of new elements to place there */
2999 num_percentage = num_free_positions * random_placement_value / 100;
3000 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3001 num_percentage : random_placement_value);
3003 /* if not more free positions than elements to place, fill whole level */
3004 if (num_elements >= num_free_positions)
3006 for (x=0; x<lev_fieldx; x++)
3007 for (y=0; y<lev_fieldy; y++)
3008 Feld[x][y] = new_element;
3010 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3011 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3015 while (num_elements > 0)
3017 x = RND(lev_fieldx);
3018 y = RND(lev_fieldy);
3020 /* don't place element at the same position twice */
3021 if (free_position[x][y])
3023 free_position[x][y] = FALSE;
3024 Feld[x][y] = new_element;
3029 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3030 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3033 void WrapLevel(int dx, int dy)
3035 int wrap_dx = lev_fieldx - dx;
3036 int wrap_dy = lev_fieldy - dy;
3039 for(x=0; x<lev_fieldx; x++)
3040 for(y=0; y<lev_fieldy; y++)
3041 FieldBackup[x][y] = Feld[x][y];
3043 for(x=0; x<lev_fieldx; x++)
3044 for(y=0; y<lev_fieldy; y++)
3046 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3048 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3049 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3052 static void HandleDrawingAreas(struct GadgetInfo *gi)
3054 static boolean started_inside_drawing_area = FALSE;
3055 int id = gi->custom_id;
3056 boolean button_press_event;
3057 boolean button_release_event;
3058 boolean inside_drawing_area = !gi->event.off_borders;
3059 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3060 int actual_drawing_function;
3061 int button = gi->event.button;
3062 int new_element = BUTTON_ELEMENT(button);
3063 int sx = gi->event.x, sy = gi->event.y;
3064 int min_sx = 0, min_sy = 0;
3065 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3067 int min_lx = 0, min_ly = 0;
3068 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3071 /* handle info callback for each invocation of action callback */
3072 gi->callback_info(gi);
3074 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3075 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3077 /* make sure to stay inside drawing area boundaries */
3078 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3079 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3083 /* get positions inside level field */
3084 lx = sx + level_xpos;
3085 ly = sy + level_ypos;
3087 if (!IN_LEV_FIELD(lx, ly))
3088 inside_drawing_area = FALSE;
3090 /* make sure to stay inside level field boundaries */
3091 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3092 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3094 /* correct drawing area positions accordingly */
3095 sx = lx - level_xpos;
3096 sy = ly - level_ypos;
3099 if (button_press_event)
3100 started_inside_drawing_area = inside_drawing_area;
3102 if (!started_inside_drawing_area)
3105 if (!button && !button_release_event)
3108 /* automatically switch to 'single item' drawing mode, if needed */
3109 actual_drawing_function =
3110 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3112 switch (actual_drawing_function)
3114 case GADGET_ID_SINGLE_ITEMS:
3117 if (button_release_event)
3119 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3121 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3122 !inside_drawing_area)
3123 DeleteBrushFromCursor();
3129 if (draw_with_brush)
3131 if (!button_release_event)
3132 CopyBrushToLevel(sx, sy, button);
3134 else if (new_element != Feld[lx][ly])
3136 if (new_element == EL_SPIELFIGUR)
3138 /* remove player at old position */
3139 for(y=0; y<lev_fieldy; y++)
3141 for(x=0; x<lev_fieldx; x++)
3143 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3145 Feld[x][y] = EL_LEERRAUM;
3146 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3147 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3148 DrawMiniElement(x - level_xpos, y - level_ypos,
3155 Feld[lx][ly] = new_element;
3156 DrawMiniElement(sx, sy, new_element);
3161 DrawMiniGraphicExt(drawto, gc,
3162 gi->x + sx * MINI_TILEX,
3163 gi->y + sy * MINI_TILEY,
3164 el2gfx(new_element));
3165 DrawMiniGraphicExt(window, gc,
3166 gi->x + sx * MINI_TILEX,
3167 gi->y + sy * MINI_TILEY,
3168 el2gfx(new_element));
3170 if (id == GADGET_ID_AMOEBA_CONTENT)
3171 level.amoeba_content = new_element;
3172 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3173 random_placement_background_element = new_element;
3174 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3175 id <= GADGET_ID_ELEM_CONTENT_7)
3176 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3181 case GADGET_ID_CONNECTED_ITEMS:
3183 static int last_sx = -1;
3184 static int last_sy = -1;
3186 if (button_release_event)
3187 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3191 if (!button_press_event)
3192 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3200 case GADGET_ID_LINE:
3202 case GADGET_ID_RECTANGLE:
3203 case GADGET_ID_FILLED_BOX:
3204 case GADGET_ID_GRAB_BRUSH:
3205 case GADGET_ID_TEXT:
3207 static int last_sx = -1;
3208 static int last_sy = -1;
3209 static int start_sx = -1;
3210 static int start_sy = -1;
3211 void (*draw_func)(int, int, int, int, int, boolean);
3213 if (drawing_function == GADGET_ID_LINE)
3214 draw_func = DrawLine;
3215 else if (drawing_function == GADGET_ID_ARC)
3216 draw_func = DrawArc;
3217 else if (drawing_function == GADGET_ID_RECTANGLE)
3218 draw_func = DrawRectangle;
3219 else if (drawing_function == GADGET_ID_FILLED_BOX)
3220 draw_func = DrawFilledBox;
3221 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3222 draw_func = SelectArea;
3223 else /* (drawing_function == GADGET_ID_TEXT) */
3224 draw_func = SetTextCursor;
3226 if (button_press_event)
3228 draw_func(sx, sy, sx, sy, new_element, FALSE);
3229 start_sx = last_sx = sx;
3230 start_sy = last_sy = sy;
3232 if (drawing_function == GADGET_ID_TEXT)
3233 DrawLevelText(0, 0, 0, TEXT_END);
3235 else if (button_release_event)
3237 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3238 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3240 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3241 CopyBrushToCursor(sx, sy);
3242 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3243 draw_with_brush = TRUE;
3245 else if (drawing_function == GADGET_ID_TEXT)
3246 DrawLevelText(sx, sy, 0, TEXT_INIT);
3248 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3250 else if (last_sx != sx || last_sy != sy)
3252 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3253 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3260 case GADGET_ID_FLOOD_FILL:
3261 if (button_press_event && Feld[lx][ly] != new_element)
3263 FloodFill(lx, ly, new_element);
3264 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3265 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3269 case GADGET_ID_PICK_ELEMENT:
3270 if (button_release_event)
3271 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3273 PickDrawingElement(button, Feld[lx][ly]);
3282 static void HandleCounterButtons(struct GadgetInfo *gi)
3284 int gadget_id = gi->custom_id;
3285 int counter_id = gi->custom_type_id;
3286 int button = gi->event.button;
3287 int *counter_value = counterbutton_info[counter_id].value;
3288 int step = BUTTON_STEPSIZE(button) *
3289 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3291 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3292 *counter_value = gi->text.number_value;
3294 ModifyEditorCounter(counter_id, *counter_value + step);
3296 if (counter_id == ED_COUNTER_ID_ELEM_CONTENT)
3297 DrawElementContentAreas();
3298 else if (counter_id == ED_COUNTER_ID_LEVEL_XSIZE)
3299 lev_fieldx = level.fieldx;
3300 else if (counter_id == ED_COUNTER_ID_LEVEL_YSIZE)
3301 lev_fieldy = level.fieldy;
3304 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3306 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3309 static void HandleRadiobuttons(struct GadgetInfo *gi)
3311 *radiobutton_info[gi->custom_type_id].value =
3312 radiobutton_info[gi->custom_type_id].checked_value;
3315 static void HandleCheckbuttons(struct GadgetInfo *gi)
3317 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3320 static void HandleControlButtons(struct GadgetInfo *gi)
3322 int id = gi->custom_id;
3323 int button = gi->event.button;
3324 int step = BUTTON_STEPSIZE(button);
3325 int new_element = BUTTON_ELEMENT(button);
3326 int player_present = FALSE;
3327 int level_changed = FALSE;
3330 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3331 DrawLevelText(0, 0, 0, TEXT_END);
3333 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3334 edit_mode != ED_MODE_DRAWING)
3336 DrawDrawingWindow();
3337 edit_mode = ED_MODE_DRAWING;
3342 case GADGET_ID_SCROLL_LEFT:
3343 if (level_xpos >= 0)
3345 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3346 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3348 if (lev_fieldx < ed_fieldx - 2)
3352 if (level_xpos < -1)
3355 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3357 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3359 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3363 case GADGET_ID_SCROLL_RIGHT:
3364 if (level_xpos <= lev_fieldx - ed_fieldx)
3366 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3367 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3369 if (lev_fieldx < ed_fieldx - 2)
3373 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3374 level_xpos = lev_fieldx - ed_fieldx + 1;
3376 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3378 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3380 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3384 case GADGET_ID_SCROLL_UP:
3385 if (level_ypos >= 0)
3387 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3388 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3390 if (lev_fieldy < ed_fieldy - 2)
3394 if (level_ypos < -1)
3397 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3399 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3401 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3405 case GADGET_ID_SCROLL_DOWN:
3406 if (level_ypos <= lev_fieldy - ed_fieldy)
3408 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3409 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3411 if (lev_fieldy < ed_fieldy - 2)
3415 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3416 level_ypos = lev_fieldy - ed_fieldy + 1;
3418 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3420 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3422 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3426 case GADGET_ID_SCROLL_HORIZONTAL:
3427 level_xpos = gi->event.item_position - 1;
3428 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3431 case GADGET_ID_SCROLL_VERTICAL:
3432 level_ypos = gi->event.item_position - 1;
3433 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3436 case GADGET_ID_ELEMENTLIST_UP:
3437 case GADGET_ID_ELEMENTLIST_DOWN:
3438 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3439 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3441 if (element_shift < 0)
3443 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3444 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3446 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3448 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3449 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3450 struct GadgetDesign *gd = &gi->deco.design;
3451 int element = editor_element[element_shift + i];
3454 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3455 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3460 case GADGET_ID_WRAP_LEFT:
3461 WrapLevel(-step, 0);
3464 case GADGET_ID_WRAP_RIGHT:
3468 case GADGET_ID_WRAP_UP:
3469 WrapLevel(0, -step);
3472 case GADGET_ID_WRAP_DOWN:
3476 case GADGET_ID_SINGLE_ITEMS:
3477 case GADGET_ID_CONNECTED_ITEMS:
3478 case GADGET_ID_LINE:
3480 case GADGET_ID_TEXT:
3481 case GADGET_ID_RECTANGLE:
3482 case GADGET_ID_FILLED_BOX:
3483 case GADGET_ID_FLOOD_FILL:
3484 case GADGET_ID_GRAB_BRUSH:
3485 case GADGET_ID_PICK_ELEMENT:
3486 last_drawing_function = drawing_function;
3487 drawing_function = id;
3488 draw_with_brush = FALSE;
3491 case GADGET_ID_RANDOM_PLACEMENT:
3492 RandomPlacement(new_element);
3495 case GADGET_ID_PROPERTIES:
3496 if (edit_mode != ED_MODE_PROPERTIES)
3498 properties_element = new_element;
3499 DrawPropertiesWindow();
3500 edit_mode = ED_MODE_PROPERTIES;
3504 DrawDrawingWindow();
3505 edit_mode = ED_MODE_DRAWING;
3509 case GADGET_ID_UNDO:
3510 if (undo_buffer_steps == 0)
3512 Request("Undo buffer empty !", REQ_CONFIRM);
3516 undo_buffer_position =
3517 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3518 undo_buffer_steps--;
3520 for(x=0; x<lev_fieldx; x++)
3521 for(y=0; y<lev_fieldy; y++)
3522 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3523 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3526 case GADGET_ID_INFO:
3527 if (edit_mode != ED_MODE_INFO)
3529 DrawLevelInfoWindow();
3530 edit_mode = ED_MODE_INFO;
3534 DrawDrawingWindow();
3535 edit_mode = ED_MODE_DRAWING;
3539 case GADGET_ID_CLEAR:
3540 for(x=0; x<MAX_LEV_FIELDX; x++)
3541 for(y=0; y<MAX_LEV_FIELDY; y++)
3542 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3543 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3545 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3548 case GADGET_ID_SAVE:
3549 if (leveldir[leveldir_nr].readonly)
3551 Request("This level is read only !", REQ_CONFIRM);
3555 for(y=0; y<lev_fieldy; y++)
3556 for(x=0; x<lev_fieldx; x++)
3557 if (Feld[x][y] != Ur[x][y])
3558 level_changed = TRUE;
3560 for(y=0; y<lev_fieldy; y++)
3561 for(x=0; x<lev_fieldx; x++)
3562 if (Feld[x][y] == EL_SPIELFIGUR ||
3563 Feld[x][y] == EL_SPIELER1 ||
3564 Feld[x][y] == EL_SP_MURPHY)
3565 player_present = TRUE;
3567 if (!player_present)
3568 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3571 if (Request("Save this level and kill the old ?", REQ_ASK))
3573 for(x=0; x<lev_fieldx; x++)
3574 for(y=0; y<lev_fieldy; y++)
3575 Ur[x][y] = Feld[x][y];
3576 SaveLevel(level_nr);
3581 case GADGET_ID_TEST:
3582 for(y=0; y<lev_fieldy; y++)
3583 for(x=0; x<lev_fieldx; x++)
3584 if (Feld[x][y] == EL_SPIELFIGUR ||
3585 Feld[x][y] == EL_SPIELER1 ||
3586 Feld[x][y] == EL_SP_MURPHY)
3587 player_present = TRUE;
3589 if (!player_present)
3590 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3593 for(x=0; x<lev_fieldx; x++)
3594 for(y=0; y<lev_fieldy; y++)
3595 FieldBackup[x][y] = Ur[x][y];
3597 for(x=0; x<lev_fieldx; x++)
3598 for(y=0; y<lev_fieldy; y++)
3599 Ur[x][y] = Feld[x][y];
3601 UnmapLevelEditorGadgets();
3603 /* draw smaller door */
3604 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3605 DOOR_GFX_PAGEX7, 64,
3608 redraw_mask |= REDRAW_ALL;
3610 CloseDoor(DOOR_CLOSE_ALL);
3612 DrawCompleteVideoDisplay();
3614 if (setup.autorecord)
3615 TapeStartRecording();
3617 level_editor_test_game = TRUE;
3618 game_status = PLAYING;
3624 case GADGET_ID_EXIT:
3625 for(y=0; y<lev_fieldy; y++)
3626 for(x=0; x<lev_fieldx; x++)
3627 if (Feld[x][y] != Ur[x][y])
3628 level_changed = TRUE;
3630 if (!level_changed ||
3631 Request("Level has changed! Exit without saving ?",
3632 REQ_ASK | REQ_STAY_OPEN))
3634 CloseDoor(DOOR_CLOSE_1);
3637 CloseDoor(DOOR_CLOSE_ALL);
3640 /* draw smaller door */
3641 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3642 DOOR_GFX_PAGEX7, 64,
3645 redraw_mask |= REDRAW_ALL;
3647 game_status = MAINMENU;
3652 CloseDoor(DOOR_CLOSE_1);
3653 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3654 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3655 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3656 OpenDoor(DOOR_OPEN_1);
3661 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3662 id <= GADGET_ID_ELEMENTLIST_LAST)
3664 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3665 int new_element = editor_element[element_position + element_shift];
3667 PickDrawingElement(button, new_element);
3669 if (!HAS_CONTENT(properties_element) ||
3670 !stick_element_properties_window)
3672 properties_element = new_element;
3673 if (edit_mode == ED_MODE_PROPERTIES)
3674 DrawPropertiesWindow();
3677 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3678 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3681 else if (gi->event.type == GD_EVENT_PRESSED)
3682 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3683 else if (gi->event.type == GD_EVENT_RELEASED)
3684 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3685 else if (gi->event.type == GD_EVENT_MOVING)
3686 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3688 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3694 void HandleLevelEditorKeyInput(KeySym key)
3696 char letter = getCharFromKeySym(key);
3697 int button = MB_LEFT;
3699 if (drawing_function == GADGET_ID_TEXT &&
3700 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3703 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3704 else if (key == XK_Delete || key == XK_BackSpace)
3705 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3706 else if (key == XK_Return)
3707 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3709 else if (button_status == MB_RELEASED)
3716 id = GADGET_ID_SCROLL_LEFT;
3719 id = GADGET_ID_SCROLL_RIGHT;
3722 id = GADGET_ID_SCROLL_UP;
3725 id = GADGET_ID_SCROLL_DOWN;
3728 id = GADGET_ID_ELEMENTLIST_UP;
3732 id = GADGET_ID_ELEMENTLIST_DOWN;
3737 id = GADGET_ID_NONE;
3741 if (id != GADGET_ID_NONE)
3742 ClickOnGadget(level_editor_gadget[id], button);
3743 else if (letter == '.')
3744 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3746 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3747 if (letter && letter == control_info[i].shortcut)
3748 if (!anyTextGadgetActive())
3749 ClickOnGadget(level_editor_gadget[i], button);
3753 void ClearEditorGadgetInfoText()
3755 XFillRectangle(display, drawto, gc,
3756 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3757 redraw_mask |= REDRAW_FIELD;
3760 void HandleEditorGadgetInfoText(void *ptr)
3762 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3763 char infotext[MAX_INFOTEXT_LEN + 1];
3766 ClearEditorGadgetInfoText();
3768 /* misuse this function to delete brush cursor, if needed */
3769 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3770 DeleteBrushFromCursor();
3772 if (gi == NULL || gi->info_text == NULL)
3775 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3776 infotext[MAX_INFOTEXT_LEN] = '\0';
3778 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3780 int key = control_info[gi->custom_id].shortcut;
3784 sprintf(shortcut, " ('%s%c')",
3785 (key >= 'A' && key <= 'Z' ? "Shift-" :
3786 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3789 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3790 strcat(infotext, shortcut);
3794 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3797 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3799 static int start_lx, start_ly;
3801 int id = gi->custom_id;
3802 int sx = gi->event.x;
3803 int sy = gi->event.y;
3804 int lx = sx + level_xpos;
3805 int ly = sy + level_ypos;
3806 int min_sx = 0, min_sy = 0;
3807 int max_sx = gi->drawing.area_xsize - 1;
3808 int max_sy = gi->drawing.area_ysize - 1;
3810 ClearEditorGadgetInfoText();
3812 /* make sure to stay inside drawing area boundaries */
3813 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3814 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3816 if (id == GADGET_ID_DRAWING_LEVEL)
3820 int min_lx = 0, min_ly = 0;
3821 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3823 /* get positions inside level field */
3824 lx = sx + level_xpos;
3825 ly = sy + level_ypos;
3827 /* make sure to stay inside level field boundaries */
3828 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3829 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3831 /* correct drawing area positions accordingly */
3832 sx = lx - level_xpos;
3833 sy = ly - level_ypos;
3836 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3838 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3840 if (gi->event.type == GD_EVENT_PRESSED)
3846 switch (drawing_function)
3848 case GADGET_ID_SINGLE_ITEMS:
3849 infotext = "Drawing single items";
3851 case GADGET_ID_CONNECTED_ITEMS:
3852 infotext = "Drawing connected items";
3854 case GADGET_ID_LINE:
3855 infotext = "Drawing line";
3858 infotext = "Drawing arc";
3860 case GADGET_ID_TEXT:
3861 infotext = "Setting text cursor";
3863 case GADGET_ID_RECTANGLE:
3864 infotext = "Drawing rectangle";
3866 case GADGET_ID_FILLED_BOX:
3867 infotext = "Drawing filled box";
3869 case GADGET_ID_FLOOD_FILL:
3870 infotext = "Flood fill";
3872 case GADGET_ID_GRAB_BRUSH:
3873 infotext = "Grabbing brush";
3875 case GADGET_ID_PICK_ELEMENT:
3876 infotext = "Picking element";
3880 infotext = "Drawing position";
3884 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3885 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3886 "%s: %d, %d", infotext, lx, ly);
3888 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3889 "%s: %d, %d", infotext,
3890 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
3892 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
3893 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3894 "%s", element_info[Feld[lx][ly]]);
3896 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3897 "Level position: %d, %d", lx, ly);
3900 /* misuse this function to draw brush cursor, if needed */
3901 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
3903 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3904 CopyBrushToCursor(sx, sy);
3906 DeleteBrushFromCursor();
3909 else if (id == GADGET_ID_AMOEBA_CONTENT)
3910 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3912 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3913 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3914 "Random placement background");
3916 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3917 "Content area %d position: %d, %d",
3918 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);