1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
72 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
74 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
75 2 * ED_GADGET_DISTANCE)
76 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
78 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
79 n * ED_SETTINGS_XOFFSET)
80 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
81 n * ED_SETTINGS_YOFFSET)
83 #define ED_SETTINGS1_YPOS MINI_TILEY
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
87 /* values for counter gadgets */
88 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS(0)
89 #define ED_COUNT_ELEMENT_SCORE_YPOS ED_SETTINGS_YPOS(0)
90 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS(0)
91 #define ED_COUNT_ELEMENT_CONTENT_YPOS ED_SETTINGS_YPOS(6)
93 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS(1) + 9 * MINI_TILEX)
95 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
96 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
97 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
98 n * ED_COUNTER_YDISTANCE)
99 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
100 n * ED_COUNTER_YDISTANCE - 2)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER2_SIZE 5
105 #define ED_GADGET_DISTANCE 2
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
111 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
112 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \
115 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
116 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(2) + \
119 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
120 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(8) + \
121 ED_GADGET_DISTANCE - MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets for drawing area */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for scrolling gadgets for element list */
154 #define ED_SCROLLBUTTON2_XPOS 50
155 #define ED_SCROLLBUTTON2_YPOS 0
156 #define ED_SCROLLBAR2_XPOS 50
157 #define ED_SCROLLBAR2_YPOS 20
159 #define ED_SCROLLBUTTON2_XSIZE 10
160 #define ED_SCROLLBUTTON2_YSIZE 10
162 #define ED_SCROLL2_UP_XPOS 85
163 #define ED_SCROLL2_UP_YPOS 30
164 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
165 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
166 ED_ELEMENTLIST_BUTTONS_VERT * \
167 ED_ELEMENTLIST_YSIZE - \
168 ED_SCROLLBUTTON2_YSIZE)
169 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
170 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
171 ED_SCROLLBUTTON2_YSIZE)
172 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
173 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
174 ED_ELEMENTLIST_YSIZE - \
175 2 * ED_SCROLLBUTTON2_YSIZE)
177 /* values for checkbutton gadgets */
178 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
179 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
181 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
182 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
183 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
184 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
186 /* some positions in the editor control window */
187 #define ED_BUTTON_ELEM_XPOS 6
188 #define ED_BUTTON_ELEM_YPOS 30
189 #define ED_BUTTON_ELEM_XSIZE 22
190 #define ED_BUTTON_ELEM_YSIZE 22
192 /* some values for text input, selectbox and counter gadgets */
193 #define ED_BUTTON_COUNT_YPOS 60
194 #define ED_BUTTON_COUNT_XSIZE 20
195 #define ED_BUTTON_COUNT_YSIZE 20
196 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
197 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
198 #define ED_WIN_COUNT_XSIZE 52
199 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_WIN_COUNT2_XPOS 27
201 #define ED_WIN_COUNT2_YPOS 3
202 #define ED_WIN_COUNT2_XSIZE 46
203 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
205 #define ED_BUTTON_MINUS_XPOS 2
206 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
207 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
208 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
209 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
210 ED_WIN_COUNT_XSIZE + 2)
211 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
212 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
213 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
216 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
217 2 + ED_WIN_COUNT_YSIZE)
218 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
219 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
221 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
222 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
223 2 * (2 + ED_WIN_COUNT_YSIZE))
224 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
225 3 * (2 + ED_WIN_COUNT_YSIZE))
226 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
227 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
229 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
230 #define INFOTEXT_XPOS SX
231 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
232 #define INFOTEXT_XSIZE SXSIZE
233 #define INFOTEXT_YSIZE MINI_TILEX
237 -----------------------------------------------------------------------------
238 editor gadget definitions
239 -----------------------------------------------------------------------------
242 /* drawing toolbox buttons */
243 #define GADGET_ID_NONE -1
244 #define GADGET_ID_TOOLBOX_FIRST 0
246 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
247 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
248 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
249 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
250 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
251 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
252 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
253 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
254 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
255 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
256 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
257 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
258 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
259 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
260 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
261 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
262 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
263 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
264 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
265 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
266 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
267 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
269 /* counter button identifiers */
270 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
272 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
273 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
274 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
275 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
276 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
277 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
278 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
279 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
280 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
281 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
282 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
283 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
284 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
285 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
286 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
287 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
288 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
289 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
290 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
291 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
292 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
293 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
294 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
295 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
296 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
297 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
298 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
299 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
300 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
301 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
302 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
303 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
304 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
306 /* drawing area identifiers */
307 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
309 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
310 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
311 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
312 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
313 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
314 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
315 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
316 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
317 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
318 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
319 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
320 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
321 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
322 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
324 /* text input identifiers */
325 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
327 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
328 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
330 /* selectbox identifiers */
331 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
333 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
334 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 1)
335 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 2)
336 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 3)
338 /* textbutton identifiers */
339 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 4)
341 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
342 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
343 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
345 /* gadgets for scrolling of drawing area */
346 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
348 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
349 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
350 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
351 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
352 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
353 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
355 /* gadgets for scrolling element list */
356 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
358 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
359 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
360 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
362 /* buttons for level/element properties */
363 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
365 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
366 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
367 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
368 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
369 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
370 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
371 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
372 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
373 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
374 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 9)
375 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 10)
376 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 11)
377 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 12)
378 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
379 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
380 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
381 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
382 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 17)
383 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 18)
385 /* gadgets for buttons in element list */
386 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 19)
387 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
388 ED_NUM_ELEMENTLIST_BUTTONS - 1)
390 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
392 /* radio button numbers */
393 #define RADIO_NR_NONE 0
394 #define RADIO_NR_DRAWING_TOOLBOX 1
395 #define RADIO_NR_RANDOM_ELEMENTS 2
397 /* values for counter gadgets */
398 #define ED_COUNTER_ID_SELECT_LEVEL 0
399 #define ED_COUNTER_ID_LEVEL_XSIZE 1
400 #define ED_COUNTER_ID_LEVEL_YSIZE 2
401 #define ED_COUNTER_ID_LEVEL_COLLECT 3
402 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
403 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
404 #define ED_COUNTER_ID_LEVEL_RANDOM 6
405 #define ED_COUNTER_ID_ELEMENT_SCORE 7
406 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
407 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
408 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
410 #define ED_NUM_COUNTERBUTTONS 11
412 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
413 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
415 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
416 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
418 /* values for scrollbutton gadgets */
419 #define ED_SCROLLBUTTON_ID_AREA_UP 0
420 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
421 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
422 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
423 #define ED_SCROLLBUTTON_ID_LIST_UP 4
424 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
426 #define ED_NUM_SCROLLBUTTONS 6
428 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
429 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
431 /* values for scrollbar gadgets */
432 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
433 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
434 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
436 #define ED_NUM_SCROLLBARS 3
438 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
439 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
441 /* values for text input gadgets */
442 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
443 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
445 #define ED_NUM_TEXTINPUT 2
447 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
448 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
450 /* values for selectbox gadgets */
451 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_OBJECT 0
452 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 1
453 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 2
454 #define ED_SELECTBOX_ID_CHANGE_CAUSE 3
456 #define ED_NUM_SELECTBOX 4
458 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_OBJECT
459 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
461 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
462 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
464 /* values for textbutton gadgets */
465 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
466 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
467 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
469 #define ED_NUM_TEXTBUTTON 3
471 /* values for checkbutton gadgets */
472 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
473 #define ED_CHECKBUTTON_ID_GRAVITY 1
474 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
475 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
476 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
477 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
478 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
479 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
480 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
481 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
482 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 10
483 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
484 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
485 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
486 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 14
487 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 15
488 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 16
490 #define ED_NUM_CHECKBUTTONS 17
492 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
493 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
495 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
496 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
498 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
499 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
501 /* values for radiobutton gadgets */
502 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
503 #define ED_RADIOBUTTON_ID_QUANTITY 1
505 #define ED_NUM_RADIOBUTTONS 2
507 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
508 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
512 -----------------------------------------------------------------------------
513 some internally used definitions
514 -----------------------------------------------------------------------------
517 /* values for CopyLevelToUndoBuffer() */
518 #define UNDO_IMMEDIATE 0
519 #define UNDO_ACCUMULATE 1
521 /* values for scrollbars */
522 #define ED_SCROLL_NO 0
523 #define ED_SCROLL_LEFT 1
524 #define ED_SCROLL_RIGHT 2
525 #define ED_SCROLL_UP 4
526 #define ED_SCROLL_DOWN 8
528 /* screens in the level editor */
529 #define ED_MODE_DRAWING 0
530 #define ED_MODE_INFO 1
531 #define ED_MODE_PROPERTIES 2
533 /* sub-screens in the element properties section */
534 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
535 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
536 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
538 /* how many steps can be cancelled */
539 #define NUM_UNDO_STEPS (10 + 1)
541 /* values for elements with score */
543 #define MAX_SCORE 255
545 /* values for random placement */
546 #define RANDOM_USE_PERCENTAGE 0
547 #define RANDOM_USE_QUANTITY 1
549 /* maximal size of level editor drawing area */
550 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
551 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
555 -----------------------------------------------------------------------------
556 some internally used data structure definitions
557 -----------------------------------------------------------------------------
564 } control_info[ED_NUM_CTRL_BUTTONS] =
566 { 's', "draw single items" },
567 { 'd', "draw connected items" },
568 { 'l', "draw lines" },
569 { 'a', "draw arcs" },
570 { 'r', "draw outline rectangles" },
571 { 'R', "draw filled rectangles" },
572 { '\0', "wrap (rotate) level up" },
573 { 't', "enter text elements" },
574 { 'f', "flood fill" },
575 { '\0', "wrap (rotate) level left" },
576 { '?', "properties of drawing element" },
577 { '\0', "wrap (rotate) level right" },
578 { '\0', "random element placement" },
579 { 'b', "grab brush" },
580 { '\0', "wrap (rotate) level down" },
581 { ',', "pick drawing element" },
582 { 'U', "undo last operation" },
583 { 'I', "level properties" },
584 { 'S', "save level" },
585 { 'C', "clear level" },
586 { 'T', "test level" },
587 { 'E', "exit level editor" }
590 static int random_placement_value = 10;
591 static int random_placement_method = RANDOM_USE_QUANTITY;
592 static int random_placement_background_element = EL_SAND;
593 static boolean random_placement_background_restricted = FALSE;
594 static boolean stick_element_properties_window = FALSE;
595 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
596 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
597 static struct CustomElementInfo custom_element;
602 int min_value, max_value;
603 int gadget_id_down, gadget_id_up;
606 char *infotext_above, *infotext_right;
607 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
610 DX + 5 - SX, DY + 3 - SY,
612 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
613 GADGET_ID_SELECT_LEVEL_TEXT,
618 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
619 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
620 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
621 GADGET_ID_LEVEL_XSIZE_TEXT,
623 "playfield size", "width",
626 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
627 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
628 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
629 GADGET_ID_LEVEL_YSIZE_TEXT,
634 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
636 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
637 GADGET_ID_LEVEL_COLLECT_TEXT,
639 "number of emeralds to collect", NULL
642 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
644 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
645 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
647 "time available to solve level", "(0 => no time limit)"
650 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
652 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
653 GADGET_ID_LEVEL_TIMESCORE_TEXT,
654 &level.score[SC_TIME_BONUS],
655 "score for each 10 seconds left", NULL
658 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
660 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
661 GADGET_ID_LEVEL_RANDOM_TEXT,
662 &random_placement_value,
663 "random element placement", "in"
666 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
667 MIN_SCORE, MAX_SCORE,
668 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
669 GADGET_ID_ELEMENT_SCORE_TEXT,
670 NULL, /* will be set when used */
671 "element score", NULL
674 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
675 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
676 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
677 GADGET_ID_ELEMENT_CONTENT_TEXT,
678 &level.num_yam_contents,
679 "element content", NULL
682 ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(2),
684 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
685 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
686 &custom_element.change.delay_fixed,
687 NULL, "units (fixed)"
690 ED_COUNT_CHANGE_DELAY_XPOS, ED_SETTINGS_YPOS(3),
692 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
693 GADGET_ID_CHANGE_DELAY_RND_TEXT,
694 &custom_element.change.delay_random,
695 NULL, "units (random)"
706 } textinput_info[ED_NUM_TEXTINPUT] =
709 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
710 GADGET_ID_LEVEL_NAME,
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
717 GADGET_ID_LEVEL_AUTHOR,
718 MAX_LEVEL_AUTHOR_LEN,
724 static struct ValueTextInfo options_walk_to_action[] =
726 { EP_DIGGABLE, "diggable" },
727 { EP_COLLECTIBLE, "collectible" },
728 { EP_PUSHABLE, "pushable" },
731 static int index_walk_to_action = 0;
733 static struct ValueTextInfo options_walkable_layer[] =
735 { EP_WALKABLE_OVER, "over" },
736 { EP_WALKABLE_INSIDE, "inside" },
737 { EP_WALKABLE_UNDER, "under" },
740 static int index_walkable_layer = 0;
742 static struct ValueTextInfo options_time_units[] =
748 static int index_time_units = 0;
750 static struct ValueTextInfo options_change_cause[] =
752 { 1, "specified delay" },
753 { 2, "impact (active)" },
754 { 3, "impact (passive)" },
755 { 4, "touched by player" },
756 { 5, "pressed by player" },
759 static int index_change_cause = 0, value_change_cause = 0;
765 int size; /* size of selectbox (chars) or '0' (dynamically determined) */
766 struct ValueTextInfo *options;
768 char *text, *infotext;
769 } selectbox_info[ED_NUM_SELECTBOX] =
772 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
773 GADGET_ID_CUSTOM_WALK_TO_ACTION,
775 options_walk_to_action, &index_walk_to_action,
776 &custom_element.walk_to_action,
777 NULL, "diggable, collectible or pushable"
780 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
781 GADGET_ID_CUSTOM_WALKABLE_LAYER,
783 options_walkable_layer, &index_walkable_layer,
784 &custom_element.walkable_layer,
785 "player can walk", "layer where player can walk"
788 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
789 GADGET_ID_CHANGE_TIME_UNITS,
791 options_time_units, &index_time_units,
792 &custom_element.change.delay_frames,
793 "delay time given in", "delay time units for change"
796 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
797 GADGET_ID_CHANGE_CAUSE,
799 options_change_cause, &index_change_cause,
801 "test:", "test-selectbox entry"
812 } textbutton_info[ED_NUM_TEXTBUTTON] =
815 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
816 GADGET_ID_PROPERTIES_INFO,
818 "Show information about element"
821 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
822 GADGET_ID_PROPERTIES_CONFIG,
824 "Configure element properties"
827 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
828 GADGET_ID_PROPERTIES_ADVANCED,
830 "Advanced element configuration"
840 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
843 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
844 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
846 "scroll level editing area up"
849 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
850 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
851 GADGET_ID_SCROLL_DOWN,
852 "scroll level editing area down"
855 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
856 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
857 GADGET_ID_SCROLL_LEFT,
858 "scroll level editing area left"
861 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
862 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
863 GADGET_ID_SCROLL_RIGHT,
864 "scroll level editing area right"
867 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
868 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
869 GADGET_ID_SCROLL_LIST_UP,
870 "scroll element list up ('Page Up')"
873 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
874 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
875 GADGET_ID_SCROLL_LIST_DOWN,
876 "scroll element list down ('Page Down')"
888 } scrollbar_info[ED_NUM_SCROLLBARS] =
891 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
892 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
893 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
894 GD_TYPE_SCROLLBAR_HORIZONTAL,
895 GADGET_ID_SCROLL_HORIZONTAL,
896 "scroll level editing area horizontally"
899 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
900 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
901 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
902 GD_TYPE_SCROLLBAR_VERTICAL,
903 GADGET_ID_SCROLL_VERTICAL,
904 "scroll level editing area vertically"
907 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
908 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
909 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
910 GD_TYPE_SCROLLBAR_VERTICAL,
911 GADGET_ID_SCROLL_LIST_VERTICAL,
912 "scroll element list vertically"
923 char *text, *infotext;
924 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
927 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
928 GADGET_ID_RANDOM_PERCENTAGE,
929 RADIO_NR_RANDOM_ELEMENTS,
930 &random_placement_method, RANDOM_USE_PERCENTAGE,
931 "percentage", "use percentage for random elements"
934 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
935 GADGET_ID_RANDOM_QUANTITY,
936 RADIO_NR_RANDOM_ELEMENTS,
937 &random_placement_method, RANDOM_USE_QUANTITY,
938 "quantity", "use quantity for random elements"
947 char *text, *infotext;
948 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
951 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
952 GADGET_ID_DOUBLE_SPEED,
954 "double speed movement", "set movement speed of player"
957 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
960 "gravity", "set level gravity"
963 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
964 GADGET_ID_RANDOM_RESTRICTED,
965 &random_placement_background_restricted,
966 "restrict random placement to", "set random placement restriction"
969 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
970 GADGET_ID_STICK_ELEMENT,
971 &stick_element_properties_window,
972 "stick this screen to edit content","stick this screen to edit content"
975 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
976 GADGET_ID_EM_SLIPPERY_GEMS,
977 &level.em_slippery_gems,
978 "slip down from certain flat walls","use EM style slipping behaviour"
981 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
982 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
983 &custom_element_properties[EP_INDESTRUCTIBLE],
984 "indestructible", "element cannot be destroyed"
987 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
988 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
989 &custom_element_properties[EP_WALK_TO_OBJECT],
990 NULL, "player can dig/collect/push element"
993 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
994 GADGET_ID_CUSTOM_CAN_MOVE,
995 &custom_element_properties[EP_CAN_MOVE],
996 "can move", "element can move in some direction"
999 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1000 GADGET_ID_CUSTOM_CAN_FALL,
1001 &custom_element_properties[EP_CAN_FALL],
1002 "can fall", "element can fall down"
1005 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7),
1006 GADGET_ID_CUSTOM_CAN_SMASH,
1007 &custom_element_properties[EP_CAN_SMASH],
1008 "can smash", "element can smash other elements"
1011 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8),
1012 GADGET_ID_CUSTOM_CAN_EXPLODE,
1013 &custom_element_properties[EP_CAN_EXPLODE],
1014 "can explode to:", "element can explode to other elements"
1017 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1018 GADGET_ID_CUSTOM_SLIPPERY,
1019 &custom_element_properties[EP_SLIPPERY],
1020 "slippery", "other elements can fall down from it"
1023 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1024 GADGET_ID_CUSTOM_WALKABLE,
1025 &custom_element_properties[EP_WALKABLE],
1026 NULL, "player can walk on the same field"
1029 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1030 GADGET_ID_CUSTOM_USE_GRAPHIC,
1031 &custom_element.use_gfx_element,
1032 "use graphic of element:", "use optional custom graphic element"
1035 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1036 GADGET_ID_CUSTOM_CHANGEABLE,
1037 &custom_element_properties[EP_CHANGEABLE],
1038 "element changes to after:", "element can change to other element"
1041 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1042 GADGET_ID_CHANGE_DELAY_FIXED,
1043 &custom_element_change_events[CE_DELAY_FIXED],
1044 "delay of", "element changes after fixed delay"
1047 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1048 GADGET_ID_CHANGE_DELAY_RANDOM,
1049 &custom_element_change_events[CE_DELAY_RANDOM],
1050 "delay of", "element changes after random delay"
1056 -----------------------------------------------------------------------------
1057 some internally used variables
1058 -----------------------------------------------------------------------------
1061 /* actual size of level editor drawing area */
1062 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1064 /* actual position of level editor drawing area in level playfield */
1065 static int level_xpos = -1, level_ypos = -1;
1067 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1069 /* drawing elements on the three mouse buttons */
1070 static int new_element1 = EL_WALL;
1071 static int new_element2 = EL_EMPTY;
1072 static int new_element3 = EL_SAND;
1074 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1075 (button) == 2 ? new_element2 : \
1076 (button) == 3 ? new_element3 : EL_EMPTY)
1077 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1079 /* forward declaration for internal use */
1080 static void ModifyEditorCounter(int, int);
1081 static void ModifyEditorCounterLimits(int, int, int);
1082 static void ModifyEditorSelectbox(int, int);
1083 static void ModifyEditorElementList();
1084 static void DrawDrawingWindow();
1085 static void DrawLevelInfoWindow();
1086 static void DrawPropertiesWindow();
1087 static boolean checkPropertiesConfig();
1088 static void CopyLevelToUndoBuffer(int);
1089 static void HandleDrawingAreas(struct GadgetInfo *);
1090 static void HandleCounterButtons(struct GadgetInfo *);
1091 static void HandleTextInputGadgets(struct GadgetInfo *);
1092 static void HandleSelectboxGadgets(struct GadgetInfo *);
1093 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1094 static void HandleRadiobuttons(struct GadgetInfo *);
1095 static void HandleCheckbuttons(struct GadgetInfo *);
1096 static void HandleControlButtons(struct GadgetInfo *);
1097 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1099 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1101 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1102 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1103 static boolean draw_with_brush = FALSE;
1104 static int properties_element = 0;
1106 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1107 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1108 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1109 static int undo_buffer_position = 0;
1110 static int undo_buffer_steps = 0;
1112 static int edit_mode;
1113 static int edit_mode_properties;
1115 static int element_shift = 0;
1117 static int editor_el_boulderdash[] =
1149 EL_BD_BUTTERFLY_LEFT,
1151 EL_BD_BUTTERFLY_RIGHT,
1152 EL_BD_FIREFLY_RIGHT,
1155 EL_BD_BUTTERFLY_DOWN,
1159 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1161 static int editor_el_emerald_mine[] =
1223 EL_ACID_POOL_TOPLEFT,
1225 EL_ACID_POOL_TOPRIGHT,
1228 EL_ACID_POOL_BOTTOMLEFT,
1229 EL_ACID_POOL_BOTTOM,
1230 EL_ACID_POOL_BOTTOMRIGHT,
1253 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1255 static int editor_el_more[] =
1288 EL_WALL_EMERALD_YELLOW,
1289 EL_WALL_EMERALD_RED,
1290 EL_WALL_EMERALD_PURPLE,
1307 EL_DYNABOMB_INCREASE_NUMBER,
1308 EL_DYNABOMB_INCREASE_SIZE,
1309 EL_DYNABOMB_INCREASE_POWER,
1330 EL_BALLOON_SWITCH_ANY,
1332 EL_BALLOON_SWITCH_LEFT,
1333 EL_BALLOON_SWITCH_RIGHT,
1334 EL_BALLOON_SWITCH_UP,
1335 EL_BALLOON_SWITCH_DOWN,
1338 EL_EXPANDABLE_WALL_HORIZONTAL,
1339 EL_EXPANDABLE_WALL_VERTICAL,
1340 EL_EXPANDABLE_WALL_ANY,
1342 EL_INVISIBLE_STEELWALL,
1357 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1359 static int editor_el_sokoban[] =
1372 EL_SOKOBAN_FIELD_EMPTY,
1373 EL_SOKOBAN_FIELD_FULL,
1376 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1378 static int editor_el_supaplex[] =
1397 EL_SP_HARDWARE_GRAY,
1406 EL_SP_GRAVITY_PORT_RIGHT,
1407 EL_SP_GRAVITY_PORT_DOWN,
1408 EL_SP_GRAVITY_PORT_LEFT,
1410 EL_SP_GRAVITY_PORT_UP,
1416 EL_SP_PORT_VERTICAL,
1417 EL_SP_PORT_HORIZONTAL,
1425 EL_SP_HARDWARE_BASE_1,
1426 EL_SP_HARDWARE_GREEN,
1427 EL_SP_HARDWARE_BLUE,
1430 EL_SP_HARDWARE_YELLOW,
1431 EL_SP_HARDWARE_BASE_2,
1432 EL_SP_HARDWARE_BASE_3,
1433 EL_SP_HARDWARE_BASE_4,
1435 EL_SP_HARDWARE_BASE_5,
1436 EL_SP_HARDWARE_BASE_6,
1440 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1442 static int editor_el_diamond_caves[] =
1469 EL_CONVEYOR_BELT_1_LEFT,
1470 EL_CONVEYOR_BELT_1_MIDDLE,
1471 EL_CONVEYOR_BELT_1_RIGHT,
1472 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1474 EL_CONVEYOR_BELT_2_LEFT,
1475 EL_CONVEYOR_BELT_2_MIDDLE,
1476 EL_CONVEYOR_BELT_2_RIGHT,
1477 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1479 EL_CONVEYOR_BELT_3_LEFT,
1480 EL_CONVEYOR_BELT_3_MIDDLE,
1481 EL_CONVEYOR_BELT_3_RIGHT,
1482 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1484 EL_CONVEYOR_BELT_4_LEFT,
1485 EL_CONVEYOR_BELT_4_MIDDLE,
1486 EL_CONVEYOR_BELT_4_RIGHT,
1487 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1489 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1490 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1491 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1492 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1494 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1495 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1496 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1497 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1500 EL_SWITCHGATE_CLOSED,
1501 EL_SWITCHGATE_SWITCH_UP,
1511 EL_STEELWALL_SLANTED,
1514 EL_SIGN_EXCLAMATION,
1517 EL_LIGHT_SWITCH_ACTIVE,
1524 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1526 static int editor_el_dx_boulderdash[] =
1550 EL_TUBE_HORIZONTAL_DOWN,
1554 EL_TUBE_VERTICAL_RIGHT,
1556 EL_TUBE_VERTICAL_LEFT,
1560 EL_TUBE_HORIZONTAL_UP,
1568 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1570 static int editor_el_chars[] =
1664 EL_CHAR(FONT_ASCII_CURSOR),
1667 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1669 static int editor_el_custom[] =
1691 EL_CUSTOM_START + 0,
1692 EL_CUSTOM_START + 1,
1693 EL_CUSTOM_START + 2,
1694 EL_CUSTOM_START + 3,
1696 EL_CUSTOM_START + 4,
1697 EL_CUSTOM_START + 5,
1698 EL_CUSTOM_START + 6,
1699 EL_CUSTOM_START + 7,
1701 EL_CUSTOM_START + 8,
1702 EL_CUSTOM_START + 9,
1703 EL_CUSTOM_START + 10,
1704 EL_CUSTOM_START + 11,
1706 EL_CUSTOM_START + 12,
1707 EL_CUSTOM_START + 13,
1708 EL_CUSTOM_START + 14,
1709 EL_CUSTOM_START + 15,
1711 EL_CUSTOM_START + 16,
1712 EL_CUSTOM_START + 17,
1713 EL_CUSTOM_START + 18,
1714 EL_CUSTOM_START + 19,
1716 EL_CUSTOM_START + 20,
1717 EL_CUSTOM_START + 21,
1718 EL_CUSTOM_START + 22,
1719 EL_CUSTOM_START + 23,
1721 EL_CUSTOM_START + 24,
1722 EL_CUSTOM_START + 25,
1723 EL_CUSTOM_START + 26,
1724 EL_CUSTOM_START + 27,
1726 EL_CUSTOM_START + 28,
1727 EL_CUSTOM_START + 29,
1728 EL_CUSTOM_START + 30,
1729 EL_CUSTOM_START + 31,
1731 EL_CUSTOM_START + 32,
1732 EL_CUSTOM_START + 33,
1733 EL_CUSTOM_START + 34,
1734 EL_CUSTOM_START + 35,
1736 EL_CUSTOM_START + 36,
1737 EL_CUSTOM_START + 37,
1738 EL_CUSTOM_START + 38,
1739 EL_CUSTOM_START + 39,
1741 EL_CUSTOM_START + 40,
1742 EL_CUSTOM_START + 41,
1743 EL_CUSTOM_START + 42,
1744 EL_CUSTOM_START + 43,
1746 EL_CUSTOM_START + 44,
1747 EL_CUSTOM_START + 45,
1748 EL_CUSTOM_START + 46,
1749 EL_CUSTOM_START + 47,
1751 EL_CUSTOM_START + 48,
1752 EL_CUSTOM_START + 49,
1753 EL_CUSTOM_START + 50,
1754 EL_CUSTOM_START + 51,
1756 EL_CUSTOM_START + 52,
1757 EL_CUSTOM_START + 53,
1758 EL_CUSTOM_START + 54,
1759 EL_CUSTOM_START + 55,
1761 EL_CUSTOM_START + 56,
1762 EL_CUSTOM_START + 57,
1763 EL_CUSTOM_START + 58,
1764 EL_CUSTOM_START + 59,
1766 EL_CUSTOM_START + 60,
1767 EL_CUSTOM_START + 61,
1768 EL_CUSTOM_START + 62,
1769 EL_CUSTOM_START + 63,
1771 EL_CUSTOM_START + 64,
1772 EL_CUSTOM_START + 65,
1773 EL_CUSTOM_START + 66,
1774 EL_CUSTOM_START + 67,
1776 EL_CUSTOM_START + 68,
1777 EL_CUSTOM_START + 69,
1778 EL_CUSTOM_START + 70,
1779 EL_CUSTOM_START + 71,
1781 EL_CUSTOM_START + 72,
1782 EL_CUSTOM_START + 73,
1783 EL_CUSTOM_START + 74,
1784 EL_CUSTOM_START + 75,
1786 EL_CUSTOM_START + 76,
1787 EL_CUSTOM_START + 77,
1788 EL_CUSTOM_START + 78,
1789 EL_CUSTOM_START + 79,
1791 EL_CUSTOM_START + 80,
1792 EL_CUSTOM_START + 81,
1793 EL_CUSTOM_START + 82,
1794 EL_CUSTOM_START + 83,
1796 EL_CUSTOM_START + 84,
1797 EL_CUSTOM_START + 85,
1798 EL_CUSTOM_START + 86,
1799 EL_CUSTOM_START + 87,
1801 EL_CUSTOM_START + 88,
1802 EL_CUSTOM_START + 89,
1803 EL_CUSTOM_START + 90,
1804 EL_CUSTOM_START + 91,
1806 EL_CUSTOM_START + 92,
1807 EL_CUSTOM_START + 93,
1808 EL_CUSTOM_START + 94,
1809 EL_CUSTOM_START + 95,
1811 EL_CUSTOM_START + 96,
1812 EL_CUSTOM_START + 97,
1813 EL_CUSTOM_START + 98,
1814 EL_CUSTOM_START + 99,
1816 EL_CUSTOM_START + 100,
1817 EL_CUSTOM_START + 101,
1818 EL_CUSTOM_START + 102,
1819 EL_CUSTOM_START + 103,
1821 EL_CUSTOM_START + 104,
1822 EL_CUSTOM_START + 105,
1823 EL_CUSTOM_START + 106,
1824 EL_CUSTOM_START + 107,
1826 EL_CUSTOM_START + 108,
1827 EL_CUSTOM_START + 109,
1828 EL_CUSTOM_START + 110,
1829 EL_CUSTOM_START + 111,
1831 EL_CUSTOM_START + 112,
1832 EL_CUSTOM_START + 113,
1833 EL_CUSTOM_START + 114,
1834 EL_CUSTOM_START + 115,
1836 EL_CUSTOM_START + 116,
1837 EL_CUSTOM_START + 117,
1838 EL_CUSTOM_START + 118,
1839 EL_CUSTOM_START + 119,
1841 EL_CUSTOM_START + 120,
1842 EL_CUSTOM_START + 121,
1843 EL_CUSTOM_START + 122,
1844 EL_CUSTOM_START + 123,
1846 EL_CUSTOM_START + 124,
1847 EL_CUSTOM_START + 125,
1848 EL_CUSTOM_START + 126,
1849 EL_CUSTOM_START + 127
1851 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1853 static int *editor_elements = NULL; /* dynamically allocated */
1854 static int num_editor_elements = 0; /* dynamically determined */
1858 boolean *setup_value;
1860 int *element_list_size;
1862 boolean last_setup_value;
1864 editor_elements_info[] =
1866 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1867 &num_editor_el_boulderdash },
1868 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1869 &num_editor_el_emerald_mine },
1870 { &setup.editor.el_more, editor_el_more,
1871 &num_editor_el_more },
1872 { &setup.editor.el_sokoban, editor_el_sokoban,
1873 &num_editor_el_sokoban },
1874 { &setup.editor.el_supaplex, editor_el_supaplex,
1875 &num_editor_el_supaplex },
1876 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1877 &num_editor_el_diamond_caves },
1878 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1879 &num_editor_el_dx_boulderdash },
1880 { &setup.editor.el_chars, editor_el_chars,
1881 &num_editor_el_chars },
1882 { &setup.editor.el_custom, editor_el_custom,
1883 &num_editor_el_custom },
1890 -----------------------------------------------------------------------------
1892 -----------------------------------------------------------------------------
1895 static void ReinitializeElementList()
1900 if (editor_elements != NULL)
1901 free(editor_elements);
1903 num_editor_elements = 0;
1905 /* determine size of element list */
1906 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1907 if (*editor_elements_info[i].setup_value)
1908 num_editor_elements += *editor_elements_info[i].element_list_size;
1910 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1912 /* workaround: offer at least as many elements as element buttons exist */
1913 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1915 *editor_elements_info[list_nr].setup_value = TRUE;
1916 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1919 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1921 /* fill element list */
1922 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1923 if (*editor_elements_info[i].setup_value)
1924 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1925 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1928 static void ReinitializeElementListButtons()
1930 static boolean initialization_needed = TRUE;
1933 if (!initialization_needed) /* check if editor element setup has changed */
1934 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1935 if (editor_elements_info[i].last_setup_value !=
1936 *editor_elements_info[i].setup_value)
1937 initialization_needed = TRUE;
1939 if (!initialization_needed)
1942 FreeLevelEditorGadgets();
1943 CreateLevelEditorGadgets();
1945 /* store current setup values for next invocation of this function */
1946 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1947 editor_elements_info[i].last_setup_value =
1948 *editor_elements_info[i].setup_value;
1950 initialization_needed = FALSE;
1953 static int getCounterGadgetWidth()
1955 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1958 static int getMaxInfoTextLength()
1960 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1963 static char *getElementInfoText(int element)
1965 char *info_text = NULL;
1967 if (element < NUM_FILE_ELEMENTS)
1969 if (element_info[element].custom_description != NULL)
1970 info_text = element_info[element].custom_description;
1971 else if (element_info[element].editor_description != NULL)
1972 info_text = element_info[element].editor_description;
1975 if (info_text == NULL)
1977 info_text = "unknown";
1979 Error(ERR_WARN, "no element description for element %d", element);
1985 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1988 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1989 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1991 BlitBitmap(drawto, drawto,
1992 SX + (dx == -1 ? MINI_TILEX : 0),
1993 SY + (dy == -1 ? MINI_TILEY : 0),
1994 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1995 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1996 SX + (dx == +1 ? MINI_TILEX : 0),
1997 SY + (dy == +1 ? MINI_TILEY : 0));
2000 x = (dx == 1 ? 0 : ed_fieldx - 1);
2001 for(y=0; y<ed_fieldy; y++)
2002 DrawMiniElementOrWall(x, y, from_x, from_y);
2006 y = (dy == 1 ? 0 : ed_fieldy - 1);
2007 for(x=0; x<ed_fieldx; x++)
2008 DrawMiniElementOrWall(x, y, from_x, from_y);
2011 redraw_mask |= REDRAW_FIELD;
2015 static void CreateControlButtons()
2017 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2018 struct GadgetInfo *gi;
2019 unsigned long event_mask;
2022 /* create toolbox buttons */
2023 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2027 int gd_xoffset, gd_yoffset;
2028 int gd_x1, gd_x2, gd_y1, gd_y2;
2030 int radio_button_nr;
2033 if (id == GADGET_ID_SINGLE_ITEMS ||
2034 id == GADGET_ID_CONNECTED_ITEMS ||
2035 id == GADGET_ID_LINE ||
2036 id == GADGET_ID_ARC ||
2037 id == GADGET_ID_TEXT ||
2038 id == GADGET_ID_RECTANGLE ||
2039 id == GADGET_ID_FILLED_BOX ||
2040 id == GADGET_ID_FLOOD_FILL ||
2041 id == GADGET_ID_GRAB_BRUSH ||
2042 id == GADGET_ID_PICK_ELEMENT)
2044 button_type = GD_TYPE_RADIO_BUTTON;
2045 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2046 checked = (id == drawing_function ? TRUE : FALSE);
2047 event_mask = GD_EVENT_PRESSED;
2051 button_type = GD_TYPE_NORMAL_BUTTON;
2052 radio_button_nr = RADIO_NR_NONE;
2055 if (id == GADGET_ID_WRAP_LEFT ||
2056 id == GADGET_ID_WRAP_RIGHT ||
2057 id == GADGET_ID_WRAP_UP ||
2058 id == GADGET_ID_WRAP_DOWN)
2059 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2061 event_mask = GD_EVENT_RELEASED;
2064 if (id < ED_NUM_CTRL1_BUTTONS)
2066 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2067 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2069 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2070 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2071 width = ED_CTRL1_BUTTON_XSIZE;
2072 height = ED_CTRL1_BUTTON_YSIZE;
2076 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2077 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2079 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2080 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2081 width = ED_CTRL2_BUTTON_XSIZE;
2082 height = ED_CTRL2_BUTTON_YSIZE;
2085 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2086 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2087 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2088 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2090 gi = CreateGadget(GDI_CUSTOM_ID, id,
2091 GDI_CUSTOM_TYPE_ID, i,
2092 GDI_INFO_TEXT, control_info[i].text,
2093 GDI_X, EX + gd_xoffset,
2094 GDI_Y, EY + gd_yoffset,
2097 GDI_TYPE, button_type,
2098 GDI_STATE, GD_BUTTON_UNPRESSED,
2099 GDI_RADIO_NR, radio_button_nr,
2100 GDI_CHECKED, checked,
2101 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2102 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2103 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2104 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2105 GDI_EVENT_MASK, event_mask,
2106 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2107 GDI_CALLBACK_ACTION, HandleControlButtons,
2111 Error(ERR_EXIT, "cannot create gadget");
2113 level_editor_gadget[id] = gi;
2116 /* create buttons for scrolling of drawing area and element list */
2117 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2119 int id = scrollbutton_info[i].gadget_id;
2120 int x, y, width, height;
2121 int gd_x1, gd_x2, gd_y1, gd_y2;
2123 x = scrollbutton_info[i].x;
2124 y = scrollbutton_info[i].y;
2126 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2128 if (id == GADGET_ID_SCROLL_LIST_UP ||
2129 id == GADGET_ID_SCROLL_LIST_DOWN)
2133 width = ED_SCROLLBUTTON2_XSIZE;
2134 height = ED_SCROLLBUTTON2_YSIZE;
2135 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2136 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2137 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2144 width = ED_SCROLLBUTTON_XSIZE;
2145 height = ED_SCROLLBUTTON_YSIZE;
2146 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2147 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2148 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2152 gi = CreateGadget(GDI_CUSTOM_ID, id,
2153 GDI_CUSTOM_TYPE_ID, i,
2154 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2159 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2160 GDI_STATE, GD_BUTTON_UNPRESSED,
2161 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2162 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2163 GDI_EVENT_MASK, event_mask,
2164 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2165 GDI_CALLBACK_ACTION, HandleControlButtons,
2169 Error(ERR_EXIT, "cannot create gadget");
2171 level_editor_gadget[id] = gi;
2174 /* create buttons for element list */
2175 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2177 Bitmap *deco_bitmap;
2178 int deco_x, deco_y, deco_xpos, deco_ypos;
2179 int gd_xoffset, gd_yoffset;
2180 int gd_x1, gd_x2, gd_y;
2181 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2182 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2183 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2184 int element = editor_elements[i];
2186 event_mask = GD_EVENT_RELEASED;
2188 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2189 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2191 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2192 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2193 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2195 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2196 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2197 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2199 gi = CreateGadget(GDI_CUSTOM_ID, id,
2200 GDI_CUSTOM_TYPE_ID, i,
2201 GDI_INFO_TEXT, getElementInfoText(element),
2202 GDI_X, DX + gd_xoffset,
2203 GDI_Y, DY + gd_yoffset,
2204 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2205 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2206 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2207 GDI_STATE, GD_BUTTON_UNPRESSED,
2208 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2209 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2210 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2211 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2212 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2213 GDI_DECORATION_SHIFTING, 1, 1,
2214 GDI_EVENT_MASK, event_mask,
2215 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2216 GDI_CALLBACK_ACTION, HandleControlButtons,
2220 Error(ERR_EXIT, "cannot create gadget");
2222 level_editor_gadget[id] = gi;
2226 static void CreateCounterButtons()
2228 int max_infotext_len = getMaxInfoTextLength();
2231 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2234 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2235 int ypos = SY + counterbutton_info[i].y;
2239 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2240 struct GadgetInfo *gi;
2242 counterbutton_info[i].gadget_id_down :
2243 counterbutton_info[i].gadget_id_up);
2245 int gd_x, gd_x1, gd_x2, gd_y;
2247 unsigned long event_mask;
2248 char infotext[max_infotext_len + 1];
2250 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2252 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2255 ED_SCROLLBUTTON_ID_AREA_LEFT :
2256 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2258 event_mask |= GD_EVENT_RELEASED;
2261 xpos += 2 * ED_GADGET_DISTANCE;
2262 ypos += ED_GADGET_DISTANCE;
2264 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2265 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2266 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2267 x_size = ED_SCROLLBUTTON_XSIZE;
2268 y_size = ED_SCROLLBUTTON_YSIZE;
2272 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2273 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2274 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2275 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2276 x_size = ED_BUTTON_COUNT_XSIZE;
2277 y_size = ED_BUTTON_COUNT_YSIZE;
2280 sprintf(infotext, "%s counter value by 1, 5 or 10",
2281 (j == 0 ? "decrease" : "increase"));
2283 gi = CreateGadget(GDI_CUSTOM_ID, id,
2284 GDI_CUSTOM_TYPE_ID, i,
2285 GDI_INFO_TEXT, infotext,
2290 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2291 GDI_STATE, GD_BUTTON_UNPRESSED,
2292 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2293 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2294 GDI_EVENT_MASK, event_mask,
2295 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2296 GDI_CALLBACK_ACTION, HandleCounterButtons,
2300 Error(ERR_EXIT, "cannot create gadget");
2302 level_editor_gadget[id] = gi;
2303 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2307 int font_type = FONT_INPUT_1;
2308 int font_type_active = FONT_INPUT_1_ACTIVE;
2309 int gd_width = ED_WIN_COUNT_XSIZE;
2311 id = counterbutton_info[i].gadget_id_text;
2312 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2314 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2316 font_type = FONT_LEVEL_NUMBER;
2317 font_type_active = FONT_LEVEL_NUMBER;
2319 xpos += 2 * ED_GADGET_DISTANCE;
2320 ypos -= ED_GADGET_DISTANCE;
2322 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2323 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2324 gd_width = ED_WIN_COUNT2_XSIZE;
2328 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2329 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2332 gi = CreateGadget(GDI_CUSTOM_ID, id,
2333 GDI_CUSTOM_TYPE_ID, i,
2334 GDI_INFO_TEXT, "enter counter value",
2337 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2338 GDI_NUMBER_VALUE, 0,
2339 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2340 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2342 GDI_TEXT_FONT, font_type,
2343 GDI_TEXT_FONT_ACTIVE, font_type_active,
2344 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2345 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2346 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2347 GDI_DESIGN_WIDTH, gd_width,
2348 GDI_EVENT_MASK, event_mask,
2349 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2350 GDI_CALLBACK_ACTION, HandleCounterButtons,
2354 Error(ERR_EXIT, "cannot create gadget");
2356 level_editor_gadget[id] = gi;
2357 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2363 static void CreateDrawingAreas()
2365 struct GadgetInfo *gi;
2366 unsigned long event_mask;
2371 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2372 GD_EVENT_OFF_BORDERS;
2374 /* one for the level drawing area ... */
2375 id = GADGET_ID_DRAWING_LEVEL;
2376 gi = CreateGadget(GDI_CUSTOM_ID, id,
2379 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2380 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2381 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2382 GDI_EVENT_MASK, event_mask,
2383 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2384 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2388 Error(ERR_EXIT, "cannot create gadget");
2390 level_editor_gadget[id] = gi;
2392 /* ... up to eight areas for element content ... */
2393 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2395 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2396 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2398 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2399 gi = CreateGadget(GDI_CUSTOM_ID, id,
2400 GDI_CUSTOM_TYPE_ID, i,
2403 GDI_WIDTH, 3 * MINI_TILEX,
2404 GDI_HEIGHT, 3 * MINI_TILEY,
2405 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2406 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2407 GDI_EVENT_MASK, event_mask,
2408 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2409 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2413 Error(ERR_EXIT, "cannot create gadget");
2415 level_editor_gadget[id] = gi;
2418 /* ... one for the amoeba content ... */
2419 id = GADGET_ID_AMOEBA_CONTENT;
2420 gi = CreateGadget(GDI_CUSTOM_ID, id,
2421 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2422 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2423 GDI_WIDTH, MINI_TILEX,
2424 GDI_HEIGHT, MINI_TILEY,
2425 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2426 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2427 GDI_EVENT_MASK, event_mask,
2428 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2429 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2433 Error(ERR_EXIT, "cannot create gadget");
2435 level_editor_gadget[id] = gi;
2437 /* ... one for each custom element optional graphic element ... */
2438 id = GADGET_ID_CUSTOM_GRAPHIC;
2439 gi = CreateGadget(GDI_CUSTOM_ID, id,
2440 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2441 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2442 GDI_WIDTH, MINI_TILEX,
2443 GDI_HEIGHT, MINI_TILEY,
2444 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2445 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2446 GDI_EVENT_MASK, event_mask,
2447 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2448 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2452 Error(ERR_EXIT, "cannot create gadget");
2454 level_editor_gadget[id] = gi;
2456 /* ... one areas for custom element explosion content ... */
2457 id = GADGET_ID_CUSTOM_CONTENT;
2458 gi = CreateGadget(GDI_CUSTOM_ID, id,
2459 GDI_CUSTOM_TYPE_ID, i,
2460 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2461 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2462 GDI_WIDTH, 3 * MINI_TILEX,
2463 GDI_HEIGHT, 3 * MINI_TILEY,
2464 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2465 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2466 GDI_EVENT_MASK, event_mask,
2467 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2468 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2472 Error(ERR_EXIT, "cannot create gadget");
2474 level_editor_gadget[id] = gi;
2476 /* ... one for each custom element change target element ... */
2477 id = GADGET_ID_CUSTOM_CHANGED;
2478 gi = CreateGadget(GDI_CUSTOM_ID, id,
2479 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2480 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2481 GDI_WIDTH, MINI_TILEX,
2482 GDI_HEIGHT, MINI_TILEY,
2483 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2484 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2485 GDI_EVENT_MASK, event_mask,
2486 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2487 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2491 Error(ERR_EXIT, "cannot create gadget");
2493 level_editor_gadget[id] = gi;
2495 /* ... and one for random placement background restrictions */
2497 id = GADGET_ID_RANDOM_BACKGROUND;
2498 gi = CreateGadget(GDI_CUSTOM_ID, id,
2499 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2500 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2501 GDI_WIDTH, MINI_TILEX,
2502 GDI_HEIGHT, MINI_TILEY,
2503 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2504 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2505 GDI_EVENT_MASK, event_mask,
2506 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2507 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2511 Error(ERR_EXIT, "cannot create gadget");
2513 level_editor_gadget[id] = gi;
2516 static void CreateTextInputGadgets()
2518 int max_infotext_len = getMaxInfoTextLength();
2521 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2523 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2525 struct GadgetInfo *gi;
2526 unsigned long event_mask;
2527 char infotext[MAX_OUTPUT_LINESIZE + 1];
2528 int id = textinput_info[i].gadget_id;
2530 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2532 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2533 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2535 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2536 infotext[max_infotext_len] = '\0';
2538 gi = CreateGadget(GDI_CUSTOM_ID, id,
2539 GDI_CUSTOM_TYPE_ID, i,
2540 GDI_INFO_TEXT, infotext,
2541 GDI_X, SX + textinput_info[i].x,
2542 GDI_Y, SY + textinput_info[i].y,
2543 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2544 GDI_TEXT_VALUE, textinput_info[i].value,
2545 GDI_TEXT_SIZE, textinput_info[i].size,
2546 GDI_TEXT_FONT, FONT_INPUT_1,
2547 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2548 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2549 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2550 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2551 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2552 GDI_EVENT_MASK, event_mask,
2553 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2554 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2558 Error(ERR_EXIT, "cannot create gadget");
2560 level_editor_gadget[id] = gi;
2564 static void CreateSelectboxGadgets()
2566 int max_infotext_len = getMaxInfoTextLength();
2569 for (i=0; i<ED_NUM_SELECTBOX; i++)
2571 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2574 struct GadgetInfo *gi;
2575 unsigned long event_mask;
2576 char infotext[MAX_OUTPUT_LINESIZE + 1];
2577 int id = selectbox_info[i].gadget_id;
2579 if (selectbox_info[i].size == 0) /* dynamically determined */
2581 /* (we cannot use -1 for uninitialized values if we directly compare
2582 with results from strlen(), because the '<' and '>' operation will
2583 implicitely cast -1 to an unsigned integer value!) */
2585 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2586 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2587 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2589 selectbox_info[i].size++; /* add one character empty space */
2592 event_mask = GD_EVENT_RELEASED |
2593 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2595 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2596 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2598 /* determine horizontal offset for leading selectbox text */
2599 if (selectbox_info[i].text != NULL)
2600 xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2601 2 * ED_GADGET_DISTANCE);
2603 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2604 infotext[max_infotext_len] = '\0';
2606 gi = CreateGadget(GDI_CUSTOM_ID, id,
2607 GDI_CUSTOM_TYPE_ID, i,
2608 GDI_INFO_TEXT, infotext,
2609 GDI_X, SX + selectbox_info[i].x + xoffset,
2610 GDI_Y, SY + selectbox_info[i].y,
2611 GDI_TYPE, GD_TYPE_SELECTBOX,
2612 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2613 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2614 GDI_TEXT_SIZE, selectbox_info[i].size,
2615 GDI_TEXT_FONT, FONT_INPUT_1,
2616 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2617 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2618 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2619 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2620 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2621 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2622 GDI_EVENT_MASK, event_mask,
2623 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2624 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2628 Error(ERR_EXIT, "cannot create gadget");
2630 level_editor_gadget[id] = gi;
2634 static void CreateTextbuttonGadgets()
2636 int max_infotext_len = getMaxInfoTextLength();
2639 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2641 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2642 int gd_x1, gd_x2, gd_y1, gd_y2;
2643 struct GadgetInfo *gi;
2644 unsigned long event_mask;
2645 char infotext[MAX_OUTPUT_LINESIZE + 1];
2646 int id = textbutton_info[i].gadget_id;
2648 event_mask = GD_EVENT_RELEASED;
2650 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2651 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2652 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2653 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2655 sprintf(infotext, "%s", textbutton_info[i].infotext);
2656 infotext[max_infotext_len] = '\0';
2658 gi = CreateGadget(GDI_CUSTOM_ID, id,
2659 GDI_CUSTOM_TYPE_ID, i,
2660 GDI_INFO_TEXT, infotext,
2661 GDI_X, SX + textbutton_info[i].x,
2662 GDI_Y, SY + textbutton_info[i].y,
2663 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2664 GDI_TEXT_VALUE, textbutton_info[i].value,
2665 GDI_TEXT_SIZE, textbutton_info[i].size,
2666 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2667 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2668 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2669 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2670 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2671 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2672 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2673 GDI_DECORATION_SHIFTING, 1, 1,
2674 GDI_EVENT_MASK, event_mask,
2675 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2676 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2680 Error(ERR_EXIT, "cannot create gadget");
2682 level_editor_gadget[id] = gi;
2686 static void CreateScrollbarGadgets()
2690 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2692 int id = scrollbar_info[i].gadget_id;
2693 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2694 int gd_x1, gd_x2, gd_y1, gd_y2;
2695 struct GadgetInfo *gi;
2696 int items_max, items_visible, item_position;
2697 unsigned long event_mask;
2699 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2701 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2702 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2705 else /* drawing area scrollbars */
2707 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2709 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2710 items_visible = ed_fieldx;
2715 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2716 items_visible = ed_fieldy;
2721 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2723 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2724 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2725 scrollbar_info[i].height : scrollbar_info[i].width));
2726 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2727 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2729 gi = CreateGadget(GDI_CUSTOM_ID, id,
2730 GDI_CUSTOM_TYPE_ID, i,
2731 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2732 GDI_X, scrollbar_info[i].x,
2733 GDI_Y, scrollbar_info[i].y,
2734 GDI_WIDTH, scrollbar_info[i].width,
2735 GDI_HEIGHT, scrollbar_info[i].height,
2736 GDI_TYPE, scrollbar_info[i].type,
2737 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2738 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2739 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2740 GDI_STATE, GD_BUTTON_UNPRESSED,
2741 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2742 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2743 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2744 GDI_EVENT_MASK, event_mask,
2745 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2746 GDI_CALLBACK_ACTION, HandleControlButtons,
2750 Error(ERR_EXIT, "cannot create gadget");
2752 level_editor_gadget[id] = gi;
2756 static void CreateCheckbuttonGadgets()
2758 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2759 struct GadgetInfo *gi;
2760 unsigned long event_mask;
2761 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2765 event_mask = GD_EVENT_PRESSED;
2767 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2768 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2769 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2770 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2771 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2773 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2775 int id = radiobutton_info[i].gadget_id;
2778 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2780 gi = CreateGadget(GDI_CUSTOM_ID, id,
2781 GDI_CUSTOM_TYPE_ID, i,
2782 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2783 GDI_X, SX + radiobutton_info[i].x,
2784 GDI_Y, SY + radiobutton_info[i].y,
2785 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2786 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2787 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2788 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2789 GDI_CHECKED, checked,
2790 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2791 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2792 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2793 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2794 GDI_EVENT_MASK, event_mask,
2795 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2796 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2800 Error(ERR_EXIT, "cannot create gadget");
2802 level_editor_gadget[id] = gi;
2805 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2807 int id = checkbutton_info[i].gadget_id;
2809 if (id == GADGET_ID_STICK_ELEMENT)
2810 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2812 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2814 gi = CreateGadget(GDI_CUSTOM_ID, id,
2815 GDI_CUSTOM_TYPE_ID, i,
2816 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2817 GDI_X, SX + checkbutton_info[i].x,
2818 GDI_Y, SY + checkbutton_info[i].y,
2819 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2820 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2821 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2822 GDI_CHECKED, *checkbutton_info[i].value,
2823 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2824 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2825 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2826 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2827 GDI_EVENT_MASK, event_mask,
2828 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2829 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2833 Error(ERR_EXIT, "cannot create gadget");
2835 level_editor_gadget[id] = gi;
2839 void CreateLevelEditorGadgets()
2841 int old_game_status = game_status;
2843 /* setting 'game_status' is needed to get the right fonts for the editor */
2844 game_status = GAME_MODE_EDITOR;
2846 ReinitializeElementList();
2848 CreateControlButtons();
2849 CreateCounterButtons();
2850 CreateDrawingAreas();
2851 CreateTextInputGadgets();
2852 CreateSelectboxGadgets();
2853 CreateTextbuttonGadgets();
2854 CreateScrollbarGadgets();
2855 CreateCheckbuttonGadgets();
2857 game_status = old_game_status;
2860 void FreeLevelEditorGadgets()
2864 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2865 FreeGadget(level_editor_gadget[i]);
2868 static void MapCounterButtons(int id)
2870 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2871 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2872 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2875 static void MapControlButtons()
2880 /* map toolbox buttons */
2881 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2882 MapGadget(level_editor_gadget[i]);
2884 /* map buttons to select elements */
2885 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2886 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2887 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2888 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2889 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2891 /* map buttons to select level */
2892 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2893 ModifyEditorCounterLimits(counter_id,
2894 leveldir_current->first_level,
2895 leveldir_current->last_level);
2896 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2897 MapCounterButtons(counter_id);
2900 static void MapDrawingArea(int id)
2902 MapGadget(level_editor_gadget[id]);
2905 static void MapTextInputGadget(int id)
2907 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2910 static void MapSelectboxGadget(int id)
2912 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2915 static void MapTextbuttonGadget(int id)
2917 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2920 static void MapRadiobuttonGadget(int id)
2922 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2925 static void MapCheckbuttonGadget(int id)
2927 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2930 static void MapMainDrawingArea()
2932 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2933 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2936 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2938 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2939 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2940 no_horizontal_scrollbar) ||
2941 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2942 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2943 no_vertical_scrollbar))
2946 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2949 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2951 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2952 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2955 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2958 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2961 static void UnmapDrawingArea(int id)
2963 UnmapGadget(level_editor_gadget[id]);
2966 void UnmapLevelEditorWindowGadgets()
2970 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2971 if (level_editor_gadget[i]->x < SX + SXSIZE)
2972 UnmapGadget(level_editor_gadget[i]);
2975 void UnmapLevelEditorGadgets()
2979 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2980 UnmapGadget(level_editor_gadget[i]);
2983 static void ResetUndoBuffer()
2985 undo_buffer_position = -1;
2986 undo_buffer_steps = -1;
2987 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2990 static void DrawEditModeWindow()
2992 if (edit_mode == ED_MODE_INFO)
2993 DrawLevelInfoWindow();
2994 else if (edit_mode == ED_MODE_PROPERTIES)
2995 DrawPropertiesWindow();
2996 else /* edit_mode == ED_MODE_DRAWING */
2997 DrawDrawingWindow();
3000 static boolean LevelChanged()
3002 boolean level_changed = FALSE;
3005 for(y=0; y<lev_fieldy; y++)
3006 for(x=0; x<lev_fieldx; x++)
3007 if (Feld[x][y] != Ur[x][y])
3008 level_changed = TRUE;
3010 return level_changed;
3013 static boolean LevelContainsPlayer()
3015 boolean player_found = FALSE;
3018 for(y=0; y<lev_fieldy; y++)
3019 for(x=0; x<lev_fieldx; x++)
3020 if (Feld[x][y] == EL_PLAYER_1 ||
3021 Feld[x][y] == EL_SP_MURPHY)
3022 player_found = TRUE;
3024 return player_found;
3027 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3028 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3032 for(x=0; x<lev_fieldx; x++)
3033 for(y=0; y<lev_fieldy; y++)
3034 dst[x][y] = src[x][y];
3037 static void CopyCustomElementPropertiesToEditor(int element)
3041 i = properties_element - EL_CUSTOM_START;
3042 custom_element = level.custom_element[i];
3044 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3045 custom_element_properties[i] = HAS_PROPERTY(element, i);
3047 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3048 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3050 /* set walk-to-object action selectbox help value */
3051 custom_element.walk_to_action =
3052 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3053 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3056 /* set walkable layer selectbox help value */
3057 custom_element.walkable_layer =
3058 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3059 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3063 static void CopyCustomElementPropertiesToGame(int element)
3067 i = properties_element - EL_CUSTOM_START;
3068 level.custom_element[i] = custom_element;
3070 /* set walk-to-object property from checkbox and selectbox */
3071 custom_element_properties[EP_DIGGABLE] = FALSE;
3072 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3073 custom_element_properties[EP_PUSHABLE] = FALSE;
3074 custom_element_properties[custom_element.walk_to_action] =
3075 custom_element_properties[EP_WALK_TO_OBJECT];
3077 /* set walkable property from checkbox and selectbox */
3078 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3079 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3080 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3081 custom_element_properties[custom_element.walkable_layer] =
3082 custom_element_properties[EP_WALKABLE];
3084 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3085 SET_PROPERTY(element, i, custom_element_properties[i]);
3087 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3088 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3090 /* copy change events also to special level editor variable */
3091 i = properties_element - EL_CUSTOM_START;
3092 custom_element = level.custom_element[i];
3097 CloseDoor(DOOR_CLOSE_ALL);
3098 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3100 if (level_editor_test_game)
3102 CopyPlayfield(Ur, Feld);
3103 CopyPlayfield(FieldBackup, Ur);
3105 level_editor_test_game = FALSE;
3109 edit_mode = ED_MODE_DRAWING;
3110 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3118 /* copy default editor door content to main double buffer */
3119 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3120 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3122 /* draw mouse button brush elements */
3123 DrawMiniGraphicExt(drawto,
3124 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3125 el2edimg(new_element1));
3126 DrawMiniGraphicExt(drawto,
3127 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3128 el2edimg(new_element2));
3129 DrawMiniGraphicExt(drawto,
3130 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3131 el2edimg(new_element3));
3133 /* draw bigger door */
3134 DrawSpecialEditorDoor();
3136 /* draw new control window */
3137 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3138 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3140 redraw_mask |= REDRAW_ALL;
3142 ReinitializeElementListButtons(); /* only needed after setup changes */
3145 MapControlButtons();
3147 /* copy actual editor door content to door double buffer for OpenDoor() */
3148 BlitBitmap(drawto, bitmap_db_door,
3149 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3151 DrawEditModeWindow();
3153 OpenDoor(DOOR_OPEN_1);
3156 static void AdjustDrawingAreaGadgets()
3158 int ed_xsize = lev_fieldx + 2;
3159 int ed_ysize = lev_fieldy + 2;
3160 int max_ed_fieldx = MAX_ED_FIELDX;
3161 int max_ed_fieldy = MAX_ED_FIELDY;
3162 boolean horizontal_scrollbar_needed;
3163 boolean vertical_scrollbar_needed;
3164 int x, y, width, height;
3165 int xoffset, yoffset;
3167 /* check if we need any scrollbars */
3168 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3169 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3171 /* check if we have a smaller editor field because of scrollbars */
3172 if (horizontal_scrollbar_needed)
3173 max_ed_fieldy = MAX_ED_FIELDY - 1;
3174 if (vertical_scrollbar_needed)
3175 max_ed_fieldx = MAX_ED_FIELDX - 1;
3177 /* check again if we now need more scrollbars because of less space */
3178 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3179 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3181 /* check if editor field gets even smaller after adding new scrollbars */
3182 if (horizontal_scrollbar_needed)
3183 max_ed_fieldy = MAX_ED_FIELDY - 1;
3184 if (vertical_scrollbar_needed)
3185 max_ed_fieldx = MAX_ED_FIELDX - 1;
3187 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3188 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3190 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3191 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3192 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3193 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3196 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3197 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3199 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3200 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3202 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3203 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3205 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3206 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3208 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3210 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3212 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3214 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3218 static void AdjustLevelScrollPosition()
3220 if (level_xpos < -1)
3222 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3223 level_xpos = lev_fieldx - ed_fieldx + 1;
3224 if (lev_fieldx < ed_fieldx - 2)
3227 if (level_ypos < -1)
3229 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3230 level_ypos = lev_fieldy - ed_fieldy + 1;
3231 if (lev_fieldy < ed_fieldy - 2)
3235 static void AdjustEditorScrollbar(int id)
3237 struct GadgetInfo *gi = level_editor_gadget[id];
3238 int items_max, items_visible, item_position;
3240 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3242 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3243 items_visible = ed_fieldx;
3244 item_position = level_xpos + 1;
3248 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3249 items_visible = ed_fieldy;
3250 item_position = level_ypos + 1;
3253 if (item_position > items_max - items_visible)
3254 item_position = items_max - items_visible;
3256 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3257 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3260 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3262 int gadget_id = textinput_info[textinput_id].gadget_id;
3263 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3265 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3268 static void ModifyEditorCounter(int counter_id, int new_value)
3270 int *counter_value = counterbutton_info[counter_id].value;
3271 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3272 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3274 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3276 if (counter_value != NULL)
3277 *counter_value = gi->text.number_value;
3280 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3282 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3283 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3285 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3288 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3290 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3291 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3292 int new_index_value = 0;
3295 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3296 if (selectbox_info[selectbox_id].options[i].value == new_value)
3297 new_index_value = i;
3299 *selectbox_info[selectbox_id].value =
3300 selectbox_info[selectbox_id].options[new_index_value].value;
3302 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3305 static void ModifyEditorElementList()
3309 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3311 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3312 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3313 struct GadgetDesign *gd = &gi->deco.design;
3314 int element = editor_elements[element_shift + i];
3317 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3318 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3323 static void PickDrawingElement(int button, int element)
3325 if (button < 1 || button > 3)
3330 new_element1 = element;
3331 DrawMiniGraphicExt(drawto,
3332 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3333 el2edimg(new_element1));
3335 else if (button == 2)
3337 new_element2 = element;
3338 DrawMiniGraphicExt(drawto,
3339 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3340 el2edimg(new_element2));
3344 new_element3 = element;
3345 DrawMiniGraphicExt(drawto,
3346 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3347 el2edimg(new_element3));
3350 redraw_mask |= REDRAW_DOOR_1;
3353 static void DrawDrawingWindow()
3355 SetMainBackgroundImage(IMG_UNDEFINED);
3357 UnmapLevelEditorWindowGadgets();
3359 AdjustDrawingAreaGadgets();
3360 AdjustLevelScrollPosition();
3361 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3362 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3365 MapMainDrawingArea();
3368 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3371 int border_graphic =
3372 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3375 int num_mini_tilex = width / MINI_TILEX + 1;
3376 int num_mini_tiley = width / MINI_TILEY + 1;
3379 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3381 for (y=0; y < num_mini_tiley; y++)
3382 for (x=0; x < num_mini_tilex; x++)
3383 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3384 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3385 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3387 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3390 static void DrawRandomPlacementBackgroundArea()
3392 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3393 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3394 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3395 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3397 ElementContent[0][0][0] = random_placement_background_element;
3399 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3400 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3402 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3405 static void DrawLevelInfoWindow()
3407 char infotext[MAX_OUTPUT_LINESIZE + 1];
3408 int max_infotext_len = getMaxInfoTextLength();
3409 int xoffset_above = 0;
3410 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3411 int xoffset_right = getCounterGadgetWidth();
3412 int yoffset_right = ED_BORDER_SIZE;
3413 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3414 int yoffset_right2 = ED_BORDER_SIZE;
3417 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3419 UnmapLevelEditorWindowGadgets();
3421 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3422 "Level Settings", FONT_TITLE_1);
3423 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3424 "Editor Settings", FONT_TITLE_1);
3426 /* draw counter gadgets */
3427 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3429 if (counterbutton_info[i].infotext_above)
3431 x = counterbutton_info[i].x + xoffset_above;
3432 y = counterbutton_info[i].y + yoffset_above;
3434 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3435 infotext[max_infotext_len] = '\0';
3436 DrawTextF(x, y, FONT_TEXT_1, infotext);
3439 if (counterbutton_info[i].infotext_right)
3441 x = counterbutton_info[i].x + xoffset_right;
3442 y = counterbutton_info[i].y + yoffset_right;
3444 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3445 infotext[max_infotext_len] = '\0';
3446 DrawTextF(x, y, FONT_TEXT_1, infotext);
3449 ModifyEditorCounter(i, *counterbutton_info[i].value);
3450 MapCounterButtons(i);
3453 /* draw text input gadgets */
3454 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3456 x = textinput_info[i].x + xoffset_above;
3457 y = textinput_info[i].y + yoffset_above;
3459 sprintf(infotext, "%s:", textinput_info[i].infotext);
3460 infotext[max_infotext_len] = '\0';
3462 DrawTextF(x, y, FONT_TEXT_1, infotext);
3463 ModifyEditorTextInput(i, textinput_info[i].value);
3464 MapTextInputGadget(i);
3467 /* draw radiobutton gadgets */
3468 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3471 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3473 x = radiobutton_info[i].x + xoffset_right2;
3474 y = radiobutton_info[i].y + yoffset_right2;
3476 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3477 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3478 GDI_CHECKED, checked, GDI_END);
3479 MapRadiobuttonGadget(i);
3482 /* draw checkbutton gadgets */
3483 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3485 x = checkbutton_info[i].x + xoffset_right2;
3486 y = checkbutton_info[i].y + yoffset_right2;
3488 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3489 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3490 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3491 MapCheckbuttonGadget(i);
3494 /* draw drawing area */
3495 DrawRandomPlacementBackgroundArea();
3498 static void DrawAmoebaContentArea()
3500 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3501 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3502 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3503 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3505 ElementContent[0][0][0] = level.amoeba_content;
3507 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3508 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3510 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3512 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3515 static void DrawCustomGraphicElementArea()
3517 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3519 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3520 int yoffset_right2 = ED_BORDER_SIZE;
3521 int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
3522 int text_len = strlen(checkbutton_info[i].text);
3523 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3524 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3525 int ypos = checkbutton_info[i].y + yoffset_right2;
3527 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3528 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3530 int area_sx = SX + xpos;
3531 int area_sy = SY + ypos;
3533 if (!IS_CUSTOM_ELEMENT(properties_element))
3535 /* this should never happen */
3536 Error(ERR_WARN, "element %d is no custom element", properties_element);
3541 ElementContent[0][0][0] = custom_element.gfx_element;
3543 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3545 DrawMiniGraphicExt(drawto,
3548 el2edimg(ElementContent[0][0][0]));
3550 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3554 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3557 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3560 static void DrawCustomContentArea()
3562 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3563 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3564 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3567 if (!IS_CUSTOM_ELEMENT(properties_element))
3569 /* this should never happen */
3570 Error(ERR_WARN, "element %d is no custom element", properties_element);
3577 ElementContent[0][x][y] = custom_element.content[x][y];
3579 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3584 DrawMiniGraphicExt(drawto,
3585 gi->x + x * MINI_TILEX,
3586 gi->y + y * MINI_TILEY,
3587 el2edimg(ElementContent[0][0][0]));
3589 DrawMiniElement(area_x + x, area_y + y, ElementContent[0][x][y]);
3592 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3595 static void DrawCustomChangedArea()
3597 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3599 int xoffset_right2 = ED_SETTINGS_XOFFSET;
3600 int yoffset_right2 = ED_BORDER_SIZE;
3601 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3602 int text_len = strlen(checkbutton_info[i].text);
3603 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3604 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3605 int ypos = checkbutton_info[i].y + yoffset_right2;
3607 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3608 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3610 int area_sx = SX + xpos;
3611 int area_sy = SY + ypos;
3613 if (!IS_CUSTOM_ELEMENT(properties_element))
3615 /* this should never happen */
3616 Error(ERR_WARN, "element %d is no custom element", properties_element);
3621 ElementContent[0][0][0] = custom_element.change.successor;
3623 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3625 DrawMiniGraphicExt(drawto,
3628 el2edimg(ElementContent[0][0][0]));
3630 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3634 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3637 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3640 static void DrawElementContentAreas()
3642 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3643 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3644 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3645 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3646 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3647 int xoffset_right = getCounterGadgetWidth();
3648 int yoffset_right = ED_BORDER_SIZE;
3651 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3654 ElementContent[i][x][y] = level.yam_content[i][x][y];
3656 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3657 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3659 /* display counter to choose number of element content areas */
3660 x = counterbutton_info[counter_id].x + xoffset_right;
3661 y = counterbutton_info[counter_id].y + yoffset_right;
3662 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3664 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3665 MapCounterButtons(counter_id);
3667 /* delete content areas in case of reducing number of them */
3668 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3670 for (i=0; i<level.num_yam_contents; i++)
3671 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3672 area_sy + 6 * (i / 4) * MINI_TILEY,
3673 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3675 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3676 "Content", FONT_TEXT_1);
3677 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3678 "when", FONT_TEXT_1);
3679 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3680 "smashed", FONT_TEXT_1);
3682 for (i=0; i<level.num_yam_contents; i++)
3686 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3687 ElementContent[i][x][y]);
3689 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3690 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3691 FONT_TEXT_1, "%d", i + 1);
3694 for (i=0; i<level.num_yam_contents; i++)
3695 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3698 char *getElementDescriptionFilename(int element)
3700 char *docs_dir = options.docs_directory;
3701 char *elements_subdir = "elements";
3702 static char *filename = NULL;
3703 char basename[MAX_FILENAME_LEN];
3705 if (filename != NULL)
3708 /* 1st try: look for element description file for exactly this element */
3709 sprintf(basename, "%s.txt", element_info[element].token_name);
3710 filename = getPath3(docs_dir, elements_subdir, basename);
3711 if (fileExists(filename))
3716 /* 2nd try: look for element description file for this element's class */
3717 sprintf(basename, "%s.txt", element_info[element].class_name);
3718 filename = getPath3(docs_dir, elements_subdir, basename);
3719 if (fileExists(filename))
3725 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3727 int font_height = getFontHeight(font_nr);
3728 int pad_x = ED_SETTINGS_XPOS(0);
3729 int pad_y = ED_SETTINGS_YPOS(0);
3730 int sx = SX + pad_x;
3731 int sy = SY + pad_y;
3732 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3734 if (screen_line >= max_lines_per_screen)
3737 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3742 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3744 int font_nr = FONT_TEXT_2;
3745 int font_width = getFontWidth(font_nr);
3746 int pad_x = ED_SETTINGS_XPOS(0);
3747 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3748 char line[MAX_LINE_LEN];
3749 char buffer[max_chars_per_line + 1];
3751 int lines_printed = 0;
3754 if (filename == NULL)
3757 if (!(file = fopen(filename, MODE_READ)))
3765 char *line_ptr, *word_ptr;
3766 boolean last_line_was_empty = TRUE;
3768 /* read next line of input file */
3769 if (!fgets(line, MAX_LINE_LEN, file))
3772 /* skip comments (lines directly beginning with '#') */
3776 /* cut trailing newline from input line */
3777 for (line_ptr = line; *line_ptr; line_ptr++)
3779 if (*line_ptr == '\n' || *line_ptr == '\r')
3786 if (strlen(line) == 0) /* special case: force empty line */
3793 boolean print_buffer = FALSE;
3796 /* skip leading whitespaces */
3797 while (*word_ptr == ' ' || *word_ptr == '\t')
3800 line_ptr = word_ptr;
3803 /* look for end of next word */
3804 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3814 else if (*word_ptr == '\n') /* special case: force empty line */
3816 if (buffer_len == 0)
3819 /* prevent printing of multiple empty lines */
3820 if (buffer_len > 0 || !last_line_was_empty)
3821 print_buffer = TRUE;
3823 else if (word_len < max_chars_per_line - buffer_len)
3825 /* word fits into text buffer -- add word */
3828 buffer[buffer_len++] = ' ';
3830 strncpy(&buffer[buffer_len], word_ptr, word_len);
3831 buffer_len += word_len;
3832 buffer[buffer_len] = '\0';
3833 word_ptr += word_len;
3835 else if (buffer_len > 0)
3837 /* not enough space left for word in text buffer -- print buffer */
3839 print_buffer = TRUE;
3843 /* word does not fit at all into empty text buffer -- cut word */
3845 strncpy(buffer, word_ptr, max_chars_per_line);
3846 buffer[max_chars_per_line] = '\0';
3847 word_ptr += max_chars_per_line;
3848 print_buffer = TRUE;
3853 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3854 return lines_printed;
3856 last_line_was_empty = (buffer_len == 0);
3861 print_buffer = FALSE;
3869 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3872 return lines_printed;
3875 static void DrawPropertiesTabulatorGadgets()
3877 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3878 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3879 int gd_x = gd->x + gd_gi->border.width / 2;
3880 int gd_y = gd->y + gd_gi->height - 1;
3881 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3882 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3883 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3886 /* draw additional "configure" tabulator for configurable elements */
3887 if (checkPropertiesConfig())
3888 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3890 /* draw additional "advanced" tabulator for custom elements */
3891 if (IS_CUSTOM_ELEMENT(properties_element))
3892 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3894 for (i=id_first; i <= id_last; i++)
3896 int gadget_id = textbutton_info[i].gadget_id;
3897 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3898 boolean active = (i != edit_mode_properties);
3900 /* draw background line below tabulator button */
3901 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3903 /* draw solid line below inactive tabulator buttons */
3904 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3905 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3907 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3908 MapTextbuttonGadget(i);
3911 /* draw little border line below tabulator buttons */
3912 if (tab_color != BLACK_PIXEL) /* black => transparent */
3913 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3914 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3915 ED_GADGET_DISTANCE, tab_color);
3918 static void DrawPropertiesInfo()
3927 /* configurable properties */
3928 { EP_INDESTRUCTIBLE, "- undestructible" },
3929 { EP_DIGGABLE, "- diggable" },
3930 { EP_COLLECTIBLE, "- collectible" },
3931 { EP_PUSHABLE, "- pushable" },
3932 { EP_CAN_FALL, "- can fall" },
3933 { EP_CAN_SMASH, "- can smash other objects" },
3934 { EP_CAN_MOVE, "- can move" },
3935 { EP_SLIPPERY, "- slippery for falling objects" },
3936 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3937 { EP_WALKABLE_OVER, "- player can walk over it" },
3938 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3939 { EP_WALKABLE_UNDER, "- player can walk under it" },
3940 { EP_PASSABLE_OVER, "- player can pass over it" },
3941 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3942 { EP_PASSABLE_UNDER, "- player can pass under it" },
3944 /* pre-defined properties */
3945 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3946 { EP_DONT_TOUCH, "- deadly when touched" },
3947 { EP_ENEMY, "- can kill the player" },
3948 { EP_DONT_GO_TO, "- deadly when walked to" },
3949 { EP_CAN_EXPLODE, "- can explode" },
3950 { EP_HAS_CONTENT, "- can contain other elements" },
3954 char *filename = getElementDescriptionFilename(properties_element);
3955 char *percentage_text = "In this level:";
3956 char *properties_text = "Standard properties:";
3958 int num_elements_in_level;
3959 int num_standard_properties = 0;
3960 int font1_nr = FONT_TEXT_1;
3961 int font2_nr = FONT_TEXT_2;
3962 int font1_width = getFontWidth(font1_nr);
3963 int font2_height = getFontHeight(font2_nr);
3964 int pad_x = ED_SETTINGS_XPOS(0);
3965 int pad_y = ED_SETTINGS_YPOS(0);
3966 int screen_line = 0;
3969 /* ----- print number of elements / percentage of this element in level */
3971 num_elements_in_level = 0;
3972 for (y=0; y<lev_fieldy; y++)
3973 for (x=0; x<lev_fieldx; x++)
3974 if (Feld[x][y] == properties_element)
3975 num_elements_in_level++;
3976 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3978 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3980 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
3981 pad_y + screen_line++ * font2_height, font2_nr,
3982 "%d (%.2f%%)", num_elements_in_level, percentage);
3986 /* ----- print standard properties of this element */
3988 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
3991 for (i=0; properties[i].value != -1; i++)
3993 if (!HAS_PROPERTY(properties_element, properties[i].value))
3996 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
3997 properties[i].text);
3998 num_standard_properties++;
4001 if (num_standard_properties == 0)
4002 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4003 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4007 /* ----- print special description of this element */
4009 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4010 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4011 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4014 #define TEXT_COLLECTING "Score for collecting"
4015 #define TEXT_SMASHING "Score for smashing"
4016 #define TEXT_CRACKING "Score for cracking"
4017 #define TEXT_SPEED "Speed of amoeba growth"
4018 #define TEXT_DURATION "Duration when activated"
4025 } elements_with_counter[] =
4027 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4028 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4029 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4030 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4031 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4032 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4033 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4034 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4035 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4036 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4037 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4038 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4039 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4040 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4041 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4042 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4043 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4044 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4045 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4046 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4047 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4048 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4049 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4050 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4051 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4052 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4053 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4054 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4055 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4056 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4057 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4058 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4059 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4060 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4061 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4062 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4063 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4064 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4065 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4066 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4067 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4068 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4069 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4070 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4071 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4075 static boolean checkPropertiesConfig()
4079 if (IS_GEM(properties_element) ||
4080 IS_CUSTOM_ELEMENT(properties_element) ||
4081 HAS_CONTENT(properties_element))
4084 for (i=0; elements_with_counter[i].element != -1; i++)
4085 if (elements_with_counter[i].element == properties_element)
4091 static void DrawPropertiesConfig()
4093 boolean element_has_score = FALSE;
4094 char *element_score_text = NULL;
4095 static int temporary_dummy_score = 0;
4096 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4097 int xoffset_right = getCounterGadgetWidth();
4098 int yoffset_right = ED_BORDER_SIZE;
4099 int xoffset_right2 = ED_SETTINGS_XOFFSET;
4100 int yoffset_right2 = ED_BORDER_SIZE;
4103 /* check if there are elements where a score can be chosen for */
4104 for (i=0; elements_with_counter[i].element != -1; i++)
4106 if (elements_with_counter[i].element == properties_element)
4109 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4110 element_score_text = elements_with_counter[i].text;
4111 element_has_score = TRUE;
4113 int x = counterbutton_info[counter_id].x + xoffset_right;
4114 int y = counterbutton_info[counter_id].y + yoffset_right;
4116 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4117 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
4119 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4120 MapCounterButtons(counter_id);
4126 if (IS_CUSTOM_ELEMENT(properties_element))
4128 counterbutton_info[counter_id].value = &temporary_dummy_score;
4129 element_score_text = "Score for certain actions";
4130 element_has_score = TRUE;
4133 if (element_has_score)
4135 int x = counterbutton_info[counter_id].x + xoffset_right;
4136 int y = counterbutton_info[counter_id].y + yoffset_right;
4138 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
4140 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4141 MapCounterButtons(counter_id);
4144 if (HAS_CONTENT(properties_element) ||
4145 IS_CUSTOM_ELEMENT(properties_element))
4147 /* draw stickybutton gadget */
4148 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4149 if (HAS_CONTENT(properties_element))
4150 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4152 checkbutton_info[i].y = ED_SETTINGS_YPOS(1);
4153 x = checkbutton_info[i].x + xoffset_right2;
4154 y = checkbutton_info[i].y + yoffset_right2;
4156 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4157 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4158 GDI_CHECKED, *checkbutton_info[i].value,
4159 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4160 MapCheckbuttonGadget(i);
4162 if (IS_CUSTOM_ELEMENT(properties_element))
4164 DrawCustomGraphicElementArea();
4165 DrawCustomContentArea();
4167 else if (IS_AMOEBOID(properties_element))
4168 DrawAmoebaContentArea();
4170 DrawElementContentAreas();
4173 if (IS_GEM(properties_element))
4175 /* draw checkbutton gadget */
4176 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
4177 x = checkbutton_info[i].x + xoffset_right2;
4178 y = checkbutton_info[i].y + yoffset_right2;
4180 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4181 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4182 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4183 MapCheckbuttonGadget(i);
4186 if (IS_CUSTOM_ELEMENT(properties_element))
4188 /* draw checkbutton gadgets */
4189 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4190 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4192 x = checkbutton_info[i].x + xoffset_right2;
4193 y = checkbutton_info[i].y + yoffset_right2;
4195 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4196 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4197 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4198 MapCheckbuttonGadget(i);
4201 /* draw selectbox gadgets */
4202 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4204 int yoffset = ED_BORDER_SIZE;
4206 x = selectbox_info[i].x;
4207 y = selectbox_info[i].y + yoffset;
4209 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4210 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4211 MapSelectboxGadget(i);
4216 static void DrawPropertiesAdvanced()
4218 char infotext[MAX_OUTPUT_LINESIZE + 1];
4219 int max_infotext_len = getMaxInfoTextLength();
4220 int xoffset_right = getCounterGadgetWidth();
4221 int yoffset_right = ED_BORDER_SIZE;
4222 int xoffset_right2 = ED_SETTINGS_XOFFSET;
4223 int yoffset_right2 = ED_BORDER_SIZE;
4226 /* draw stickybutton gadget */
4227 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4228 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4229 x = checkbutton_info[i].x + xoffset_right2;
4230 y = checkbutton_info[i].y + yoffset_right2;
4232 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4233 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4234 GDI_CHECKED, *checkbutton_info[i].value,
4235 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4236 MapCheckbuttonGadget(i);
4238 /* draw counter gadgets */
4239 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4241 if (counterbutton_info[i].infotext_right)
4243 x = counterbutton_info[i].x + xoffset_right;
4244 y = counterbutton_info[i].y + yoffset_right;
4246 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4247 infotext[max_infotext_len] = '\0';
4248 DrawTextF(x, y, FONT_TEXT_1, infotext);
4251 ModifyEditorCounter(i, *counterbutton_info[i].value);
4252 MapCounterButtons(i);
4255 /* draw checkbutton gadgets */
4256 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4257 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4259 x = checkbutton_info[i].x + xoffset_right2;
4260 y = checkbutton_info[i].y + yoffset_right2;
4262 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4263 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4264 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4265 MapCheckbuttonGadget(i);
4268 /* draw selectbox gadgets */
4269 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4271 int yoffset = ED_BORDER_SIZE;
4273 x = selectbox_info[i].x;
4274 y = selectbox_info[i].y + yoffset;
4276 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4277 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4278 MapSelectboxGadget(i);
4281 DrawCustomChangedArea();
4284 static void DrawPropertiesWindow()
4289 /* make sure that previous properties edit mode exists for this element */
4290 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4291 !IS_CUSTOM_ELEMENT(properties_element))
4292 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4294 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4295 !checkPropertiesConfig())
4296 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4298 if (IS_CUSTOM_ELEMENT(properties_element))
4299 CopyCustomElementPropertiesToEditor(properties_element);
4301 UnmapLevelEditorWindowGadgets();
4303 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4306 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4307 "Element Settings", FONT_TITLE_1);
4309 DrawElementBorder(SX + xstart * MINI_TILEX,
4310 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4311 TILEX, TILEY, FALSE);
4312 DrawGraphicAnimationExt(drawto,
4313 SX + xstart * MINI_TILEX,
4314 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4315 el2img(properties_element), -1, NO_MASKING);
4317 FrameCounter = 0; /* restart animation frame counter */
4319 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4320 FONT_TEXT_1, getElementInfoText(properties_element));
4322 DrawPropertiesTabulatorGadgets();
4324 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4325 DrawPropertiesInfo();
4326 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4327 DrawPropertiesConfig();
4328 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4329 DrawPropertiesAdvanced();
4332 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4334 int lx = sx + level_xpos;
4335 int ly = sy + level_ypos;
4337 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4340 Feld[lx][ly] = element;
4343 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4344 int element, boolean change_level)
4346 if (from_y == to_y) /* horizontal line */
4352 swap_numbers(&from_x, &to_x);
4354 for (x=from_x; x<=to_x; x++)
4355 DrawLineElement(x, y, element, change_level);
4357 else if (from_x == to_x) /* vertical line */
4363 swap_numbers(&from_y, &to_y);
4365 for (y=from_y; y<=to_y; y++)
4366 DrawLineElement(x, y, element, change_level);
4368 else /* diagonal line */
4370 int len_x = ABS(to_x - from_x);
4371 int len_y = ABS(to_y - from_y);
4374 if (len_y < len_x) /* a < 1 */
4376 float a = (float)len_y / (float)len_x;
4379 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4381 for (x=0; x<=len_x; x++)
4383 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4384 DrawLineElement(from_x + x, from_y + y, element, change_level);
4389 float a = (float)len_x / (float)len_y;
4392 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4394 for (y=0; y<=len_y; y++)
4396 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4397 DrawLineElement(from_x + x, from_y + y, element, change_level);
4403 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4404 int element, boolean change_level)
4406 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4407 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4408 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4409 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4412 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4413 int element, boolean change_level)
4418 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4420 for (y=from_y; y<=to_y; y++)
4421 DrawLine(from_x, y, to_x, y, element, change_level);
4424 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4425 int element, boolean change_level)
4427 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4428 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4429 int len_x = ABS(to_x - from_x);
4430 int len_y = ABS(to_y - from_y);
4433 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4435 /* not optimal (some points get drawn twice) but simple,
4436 and fast enough for the few points we are drawing */
4438 for (x=0; x<=radius; x++)
4442 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4444 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4445 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4446 lx = sx + level_xpos;
4447 ly = sy + level_ypos;
4449 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4450 DrawLineElement(sx, sy, element, change_level);
4453 for (y=0; y<=radius; y++)
4457 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4459 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4460 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4461 lx = sx + level_xpos;
4462 ly = sy + level_ypos;
4464 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4465 DrawLineElement(sx, sy, element, change_level);
4469 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4470 int element, boolean change_level)
4472 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4473 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4475 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4478 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4479 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4480 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4481 int element, boolean change_level)
4483 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4484 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4485 int mirror_to_x2 = from_x - (to_x2 - from_x);
4486 int mirror_to_y2 = from_y - (to_y2 - from_y);
4488 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4489 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4490 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4491 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4495 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4497 int from_sx, from_sy;
4501 swap_numbers(&from_x, &to_x);
4504 swap_numbers(&from_y, &to_y);
4506 from_sx = SX + from_x * MINI_TILEX;
4507 from_sy = SY + from_y * MINI_TILEY;
4508 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4509 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4511 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4512 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4513 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4514 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4516 if (from_x == to_x && from_y == to_y)
4517 MarkTileDirty(from_x/2, from_y/2);
4519 redraw_mask |= REDRAW_FIELD;
4522 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4523 int element, boolean change_level)
4525 if (element == -1 || change_level)
4526 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4528 DrawAreaBorder(from_x, from_y, to_x, to_y);
4531 /* values for CopyBrushExt() */
4532 #define CB_AREA_TO_BRUSH 0
4533 #define CB_BRUSH_TO_CURSOR 1
4534 #define CB_BRUSH_TO_LEVEL 2
4535 #define CB_DELETE_OLD_CURSOR 3
4537 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4538 int button, int mode)
4540 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4541 static int brush_width, brush_height;
4542 static int last_cursor_x = -1, last_cursor_y = -1;
4543 static boolean delete_old_brush;
4544 int new_element = BUTTON_ELEMENT(button);
4547 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4550 if (mode == CB_AREA_TO_BRUSH)
4552 int from_lx, from_ly;
4555 swap_numbers(&from_x, &to_x);
4558 swap_numbers(&from_y, &to_y);
4560 brush_width = to_x - from_x + 1;
4561 brush_height = to_y - from_y + 1;
4563 from_lx = from_x + level_xpos;
4564 from_ly = from_y + level_ypos;
4566 for (y=0; y<brush_height; y++)
4568 for (x=0; x<brush_width; x++)
4570 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4573 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4578 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4580 delete_old_brush = FALSE;
4582 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4583 mode == CB_BRUSH_TO_LEVEL)
4585 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4586 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4587 int cursor_from_x = cursor_x - brush_width / 2;
4588 int cursor_from_y = cursor_y - brush_height / 2;
4589 int border_from_x = cursor_x, border_from_y = cursor_y;
4590 int border_to_x = cursor_x, border_to_y = cursor_y;
4592 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4593 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4595 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4596 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4598 delete_old_brush = FALSE;
4602 for (y=0; y<brush_height; y++)
4604 for (x=0; x<brush_width; x++)
4606 int sx = cursor_from_x + x;
4607 int sy = cursor_from_y + y;
4608 int lx = sx + level_xpos;
4609 int ly = sy + level_ypos;
4610 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4611 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4612 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4613 brush_buffer[x][y] : new_element);
4615 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4617 if (sx < border_from_x)
4619 else if (sx > border_to_x)
4621 if (sy < border_from_y)
4623 else if (sy > border_to_y)
4626 DrawLineElement(sx, sy, element, change_level);
4631 if (mode != CB_DELETE_OLD_CURSOR)
4632 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4634 last_cursor_x = cursor_x;
4635 last_cursor_y = cursor_y;
4636 delete_old_brush = TRUE;
4640 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4643 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4646 static void CopyBrushToLevel(int x, int y, int button)
4648 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4651 static void CopyBrushToCursor(int x, int y)
4653 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4656 static void DeleteBrushFromCursor()
4658 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4661 static void FloodFill(int from_x, int from_y, int fill_element)
4665 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4666 static int safety = 0;
4668 /* check if starting field still has the desired content */
4669 if (Feld[from_x][from_y] == fill_element)
4674 if (safety > lev_fieldx*lev_fieldy)
4675 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4677 old_element = Feld[from_x][from_y];
4678 Feld[from_x][from_y] = fill_element;
4682 x = from_x + check[i][0];
4683 y = from_y + check[i][1];
4685 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4686 FloodFill(x, y, fill_element);
4692 /* values for DrawLevelText() modes */
4694 #define TEXT_SETCURSOR 1
4695 #define TEXT_WRITECHAR 2
4696 #define TEXT_BACKSPACE 3
4697 #define TEXT_NEWLINE 4
4699 #define TEXT_QUERY_TYPING 6
4701 static int DrawLevelText(int sx, int sy, char letter, int mode)
4703 static short delete_buffer[MAX_LEV_FIELDX];
4704 static int start_sx, start_sy;
4705 static int last_sx, last_sy;
4706 static boolean typing = FALSE;
4707 int letter_element = EL_CHAR_ASCII0 + letter;
4710 /* map lower case letters to upper case and convert special characters */
4711 if (letter >= 'a' && letter <= 'z')
4712 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4713 else if (letter == 'ä' || letter == 'Ä')
4714 letter_element = EL_CHAR_AUMLAUT;
4715 else if (letter == 'ö' || letter == 'Ö')
4716 letter_element = EL_CHAR_OUMLAUT;
4717 else if (letter == 'ü' || letter == 'Ü')
4718 letter_element = EL_CHAR_UUMLAUT;
4719 else if (letter == '^')
4720 letter_element = EL_CHAR_COPYRIGHT;
4722 letter_element = EL_CHAR_ASCII0 + letter;
4724 if (mode != TEXT_INIT)
4729 if (mode != TEXT_SETCURSOR)
4735 lx = last_sx + level_xpos;
4736 ly = last_sy + level_ypos;
4743 DrawLevelText(0, 0, 0, TEXT_END);
4746 start_sx = last_sx = sx;
4747 start_sy = last_sy = sy;
4748 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4751 case TEXT_SETCURSOR:
4752 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4753 DrawAreaBorder(sx, sy, sx, sy);
4758 case TEXT_WRITECHAR:
4759 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4761 delete_buffer[sx - start_sx] = Feld[lx][ly];
4762 Feld[lx][ly] = letter_element;
4764 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4765 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4766 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4767 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4769 DrawLevelText(0, 0, 0, TEXT_END);
4773 case TEXT_BACKSPACE:
4776 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4777 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4778 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4783 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4784 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4786 DrawLevelText(0, 0, 0, TEXT_END);
4790 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4791 DrawMiniElement(sx, sy, Feld[lx][ly]);
4795 case TEXT_QUERY_TYPING:
4805 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4806 int element, boolean change_level)
4808 int lx = sx + level_xpos;
4809 int ly = sy + level_ypos;
4812 DrawMiniElement(sx, sy, Feld[lx][ly]);
4814 DrawAreaBorder(sx, sy, sx, sy);
4817 static void CopyLevelToUndoBuffer(int mode)
4819 static boolean accumulated_undo = FALSE;
4820 boolean new_undo_buffer_position = TRUE;
4821 int last_border_element;
4826 case UNDO_IMMEDIATE:
4827 accumulated_undo = FALSE;
4830 case UNDO_ACCUMULATE:
4831 if (accumulated_undo)
4832 new_undo_buffer_position = FALSE;
4833 accumulated_undo = TRUE;
4840 if (new_undo_buffer_position)
4842 /* new position in undo buffer ring */
4843 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4845 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4846 undo_buffer_steps++;
4849 for(x=0; x<lev_fieldx; x++)
4850 for(y=0; y<lev_fieldy; y++)
4851 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4853 /* check if drawing operation forces change of border style */
4854 last_border_element = BorderElement;
4856 if (BorderElement != last_border_element)
4857 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4861 printf("level saved to undo buffer\n");
4866 static void RandomPlacement(int new_element)
4868 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4869 int num_free_positions;
4874 /* determine number of free positions for the new elements */
4875 /* (maybe this statement should be formatted a bit more readable...) */
4876 num_free_positions = 0;
4877 for (x=0; x<lev_fieldx; x++)
4878 for (y=0; y<lev_fieldy; y++)
4879 if ((free_position[x][y] =
4880 ((random_placement_background_restricted &&
4881 Feld[x][y] == random_placement_background_element) ||
4882 (!random_placement_background_restricted &&
4883 Feld[x][y] != new_element))) == TRUE)
4884 num_free_positions++;
4886 /* determine number of new elements to place there */
4887 num_percentage = num_free_positions * random_placement_value / 100;
4888 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4889 num_percentage : random_placement_value);
4891 /* if not more free positions than elements to place, fill whole level */
4892 if (num_elements >= num_free_positions)
4894 for (x=0; x<lev_fieldx; x++)
4895 for (y=0; y<lev_fieldy; y++)
4896 Feld[x][y] = new_element;
4898 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4899 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4903 while (num_elements > 0)
4905 x = RND(lev_fieldx);
4906 y = RND(lev_fieldy);
4908 /* don't place element at the same position twice */
4909 if (free_position[x][y])
4911 free_position[x][y] = FALSE;
4912 Feld[x][y] = new_element;
4917 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4918 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4921 void WrapLevel(int dx, int dy)
4923 int wrap_dx = lev_fieldx - dx;
4924 int wrap_dy = lev_fieldy - dy;
4927 for(x=0; x<lev_fieldx; x++)
4928 for(y=0; y<lev_fieldy; y++)
4929 FieldBackup[x][y] = Feld[x][y];
4931 for(x=0; x<lev_fieldx; x++)
4932 for(y=0; y<lev_fieldy; y++)
4934 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4936 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4937 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4940 static void HandleDrawingAreas(struct GadgetInfo *gi)
4942 static boolean started_inside_drawing_area = FALSE;
4943 int id = gi->custom_id;
4944 boolean button_press_event;
4945 boolean button_release_event;
4946 boolean inside_drawing_area = !gi->event.off_borders;
4947 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4948 int actual_drawing_function;
4949 int button = gi->event.button;
4950 int new_element = BUTTON_ELEMENT(button);
4951 int sx = gi->event.x, sy = gi->event.y;
4952 int min_sx = 0, min_sy = 0;
4953 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4954 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4956 int min_lx = 0, min_ly = 0;
4957 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4960 /* handle info callback for each invocation of action callback */
4961 gi->callback_info(gi);
4963 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4964 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4966 /* make sure to stay inside drawing area boundaries */
4967 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4968 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4972 /* get positions inside level field */
4973 lx = sx + level_xpos;
4974 ly = sy + level_ypos;
4976 if (!IN_LEV_FIELD(lx, ly))
4977 inside_drawing_area = FALSE;
4979 /* make sure to stay inside level field boundaries */
4980 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4981 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4983 /* correct drawing area positions accordingly */
4984 sx = lx - level_xpos;
4985 sy = ly - level_ypos;
4988 if (button_press_event)
4989 started_inside_drawing_area = inside_drawing_area;
4991 if (!started_inside_drawing_area)
4994 if (!button && !button_release_event)
4997 /* automatically switch to 'single item' drawing mode, if needed */
4998 actual_drawing_function =
4999 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
5001 switch (actual_drawing_function)
5003 case GADGET_ID_SINGLE_ITEMS:
5006 if (button_release_event)
5008 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5010 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5011 !inside_drawing_area)
5012 DeleteBrushFromCursor();
5018 if (draw_with_brush)
5020 if (!button_release_event)
5021 CopyBrushToLevel(sx, sy, button);
5023 else if (new_element != Feld[lx][ly])
5025 if (new_element == EL_PLAYER_1)
5027 /* remove player at old position */
5028 for(y=0; y<lev_fieldy; y++)
5030 for(x=0; x<lev_fieldx; x++)
5032 if (Feld[x][y] == EL_PLAYER_1)
5034 Feld[x][y] = EL_EMPTY;
5035 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5036 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5037 DrawMiniElement(x - level_xpos, y - level_ypos,
5044 Feld[lx][ly] = new_element;
5045 DrawMiniElement(sx, sy, new_element);
5050 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5051 DrawMiniGraphicExt(drawto,
5052 gi->x + sx * MINI_TILEX,
5053 gi->y + sy * MINI_TILEY,
5054 el2edimg(new_element));
5056 DrawGraphicExt(drawto,
5059 el2img(new_element), 0);
5061 if (id == GADGET_ID_AMOEBA_CONTENT)
5062 level.amoeba_content = new_element;
5063 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5065 int i = properties_element - EL_CUSTOM_START;
5067 new_element = GFX_ELEMENT(new_element);
5068 custom_element.gfx_element = new_element;
5069 level.custom_element[i] = custom_element;
5071 ModifyEditorElementList();
5073 FrameCounter = 0; /* restart animation frame counter */
5075 else if (id == GADGET_ID_CUSTOM_CHANGED)
5077 int i = properties_element - EL_CUSTOM_START;
5079 custom_element.change.successor = new_element;
5080 level.custom_element[i] = custom_element;
5082 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5083 random_placement_background_element = new_element;
5084 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5085 id <= GADGET_ID_ELEMENT_CONTENT_7)
5086 level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5091 case GADGET_ID_CONNECTED_ITEMS:
5093 static int last_sx = -1;
5094 static int last_sy = -1;
5096 if (button_release_event)
5097 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5101 if (!button_press_event)
5102 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5110 case GADGET_ID_LINE:
5112 case GADGET_ID_RECTANGLE:
5113 case GADGET_ID_FILLED_BOX:
5114 case GADGET_ID_GRAB_BRUSH:
5115 case GADGET_ID_TEXT:
5117 static int last_sx = -1;
5118 static int last_sy = -1;
5119 static int start_sx = -1;
5120 static int start_sy = -1;
5121 void (*draw_func)(int, int, int, int, int, boolean);
5123 if (drawing_function == GADGET_ID_LINE)
5124 draw_func = DrawLine;
5125 else if (drawing_function == GADGET_ID_ARC)
5126 draw_func = DrawArc;
5127 else if (drawing_function == GADGET_ID_RECTANGLE)
5128 draw_func = DrawBox;
5129 else if (drawing_function == GADGET_ID_FILLED_BOX)
5130 draw_func = DrawFilledBox;
5131 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5132 draw_func = SelectArea;
5133 else /* (drawing_function == GADGET_ID_TEXT) */
5134 draw_func = SetTextCursor;
5136 if (button_press_event)
5138 draw_func(sx, sy, sx, sy, new_element, FALSE);
5139 start_sx = last_sx = sx;
5140 start_sy = last_sy = sy;
5142 if (drawing_function == GADGET_ID_TEXT)
5143 DrawLevelText(0, 0, 0, TEXT_END);
5145 else if (button_release_event)
5147 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5148 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5150 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5151 CopyBrushToCursor(sx, sy);
5152 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5154 draw_with_brush = TRUE;
5156 else if (drawing_function == GADGET_ID_TEXT)
5157 DrawLevelText(sx, sy, 0, TEXT_INIT);
5159 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5161 else if (last_sx != sx || last_sy != sy)
5163 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5164 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5171 case GADGET_ID_FLOOD_FILL:
5172 if (button_press_event && Feld[lx][ly] != new_element)
5174 FloodFill(lx, ly, new_element);
5175 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5176 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5180 case GADGET_ID_PICK_ELEMENT:
5181 if (button_release_event)
5182 ClickOnGadget(level_editor_gadget[last_drawing_function],
5185 PickDrawingElement(button, Feld[lx][ly]);
5194 static void HandleCounterButtons(struct GadgetInfo *gi)
5196 int gadget_id = gi->custom_id;
5197 int counter_id = gi->custom_type_id;
5198 int button = gi->event.button;
5199 int *counter_value = counterbutton_info[counter_id].value;
5200 int step = BUTTON_STEPSIZE(button) *
5201 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5203 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5205 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5206 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5207 boolean level_changed = LevelChanged();
5209 if ((level_changed && pressed) || (!level_changed && released))
5212 if (level_changed && !Request("Level has changed! Discard changes ?",
5215 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5216 ModifyEditorCounter(counter_id, *counter_value);
5221 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5222 *counter_value = gi->text.number_value;
5224 ModifyEditorCounter(counter_id, *counter_value + step);
5228 case ED_COUNTER_ID_ELEMENT_CONTENT:
5229 DrawElementContentAreas();
5232 case ED_COUNTER_ID_LEVEL_XSIZE:
5233 case ED_COUNTER_ID_LEVEL_YSIZE:
5234 lev_fieldx = level.fieldx;
5235 lev_fieldy = level.fieldy;
5238 case ED_COUNTER_ID_SELECT_LEVEL:
5239 LoadLevel(level_nr);
5242 DrawEditModeWindow();
5249 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5250 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5251 CopyCustomElementPropertiesToGame(properties_element);
5254 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5256 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5259 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5261 int type_id = gi->custom_type_id;
5263 *selectbox_info[type_id].index = gi->selectbox.index;
5264 *selectbox_info[type_id].value =
5265 selectbox_info[type_id].options[gi->selectbox.index].value;
5267 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5268 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5269 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5270 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5271 CopyCustomElementPropertiesToGame(properties_element);
5274 printf("Selected text value: '%s' [%d]\n",
5275 selectbox_info[type_id].options[gi->selectbox.index].text,
5276 selectbox_info[type_id].options[gi->selectbox.index].value);
5280 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5282 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5283 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5285 edit_mode_properties = gi->custom_type_id;
5287 DrawPropertiesWindow();
5291 static void HandleRadiobuttons(struct GadgetInfo *gi)
5293 *radiobutton_info[gi->custom_type_id].value =
5294 radiobutton_info[gi->custom_type_id].checked_value;
5297 static void HandleCheckbuttons(struct GadgetInfo *gi)
5299 int type_id = gi->custom_type_id;
5301 *checkbutton_info[type_id].value ^= TRUE;
5303 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5304 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5305 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5306 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5307 CopyCustomElementPropertiesToGame(properties_element);
5309 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5310 ModifyEditorElementList();
5313 static void HandleControlButtons(struct GadgetInfo *gi)
5315 int id = gi->custom_id;
5316 int button = gi->event.button;
5317 int step = BUTTON_STEPSIZE(button);
5318 int new_element = BUTTON_ELEMENT(button);
5321 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5322 DrawLevelText(0, 0, 0, TEXT_END);
5324 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5325 edit_mode != ED_MODE_DRAWING)
5327 DrawDrawingWindow();
5328 edit_mode = ED_MODE_DRAWING;
5333 case GADGET_ID_SCROLL_LEFT:
5334 if (level_xpos >= 0)
5336 if (lev_fieldx < ed_fieldx - 2)
5340 if (level_xpos < -1)
5343 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5345 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5347 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5348 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5352 case GADGET_ID_SCROLL_RIGHT:
5353 if (level_xpos <= lev_fieldx - ed_fieldx)
5355 if (lev_fieldx < ed_fieldx - 2)
5359 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5360 level_xpos = lev_fieldx - ed_fieldx + 1;
5362 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5366 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5367 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5371 case GADGET_ID_SCROLL_UP:
5372 if (level_ypos >= 0)
5374 if (lev_fieldy < ed_fieldy - 2)
5378 if (level_ypos < -1)
5381 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5383 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5385 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5386 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5390 case GADGET_ID_SCROLL_DOWN:
5391 if (level_ypos <= lev_fieldy - ed_fieldy)
5393 if (lev_fieldy < ed_fieldy - 2)
5397 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5398 level_ypos = lev_fieldy - ed_fieldy + 1;
5400 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5402 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5404 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5405 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5409 case GADGET_ID_SCROLL_HORIZONTAL:
5410 level_xpos = gi->event.item_position - 1;
5411 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5414 case GADGET_ID_SCROLL_VERTICAL:
5415 level_ypos = gi->event.item_position - 1;
5416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5419 case GADGET_ID_SCROLL_LIST_UP:
5420 case GADGET_ID_SCROLL_LIST_DOWN:
5421 case GADGET_ID_SCROLL_LIST_VERTICAL:
5422 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5423 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5426 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5427 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5429 if (element_shift < 0)
5431 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5432 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5434 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5435 GDI_SCROLLBAR_ITEM_POSITION,
5436 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5439 ModifyEditorElementList();
5443 case GADGET_ID_WRAP_LEFT:
5444 WrapLevel(-step, 0);
5447 case GADGET_ID_WRAP_RIGHT:
5451 case GADGET_ID_WRAP_UP:
5452 WrapLevel(0, -step);
5455 case GADGET_ID_WRAP_DOWN:
5459 case GADGET_ID_SINGLE_ITEMS:
5460 case GADGET_ID_CONNECTED_ITEMS:
5461 case GADGET_ID_LINE:
5463 case GADGET_ID_TEXT:
5464 case GADGET_ID_RECTANGLE:
5465 case GADGET_ID_FILLED_BOX:
5466 case GADGET_ID_FLOOD_FILL:
5467 case GADGET_ID_GRAB_BRUSH:
5468 case GADGET_ID_PICK_ELEMENT:
5469 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5470 last_drawing_function = drawing_function;
5471 drawing_function = id;
5472 draw_with_brush = FALSE;
5475 case GADGET_ID_RANDOM_PLACEMENT:
5476 RandomPlacement(new_element);
5479 case GADGET_ID_PROPERTIES:
5480 if (edit_mode != ED_MODE_PROPERTIES)
5482 properties_element = new_element;
5483 DrawPropertiesWindow();
5484 edit_mode = ED_MODE_PROPERTIES;
5488 DrawDrawingWindow();
5489 edit_mode = ED_MODE_DRAWING;
5493 case GADGET_ID_UNDO:
5494 if (undo_buffer_steps == 0)
5496 Request("Undo buffer empty !", REQ_CONFIRM);
5500 undo_buffer_position =
5501 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5502 undo_buffer_steps--;
5504 for(x=0; x<lev_fieldx; x++)
5505 for(y=0; y<lev_fieldy; y++)
5506 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5510 case GADGET_ID_INFO:
5511 if (edit_mode != ED_MODE_INFO)
5513 DrawLevelInfoWindow();
5514 edit_mode = ED_MODE_INFO;
5518 DrawDrawingWindow();
5519 edit_mode = ED_MODE_DRAWING;
5523 case GADGET_ID_CLEAR:
5524 for(x=0; x<MAX_LEV_FIELDX; x++)
5525 for(y=0; y<MAX_LEV_FIELDY; y++)
5526 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5527 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5529 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5532 case GADGET_ID_SAVE:
5533 if (leveldir_current->readonly)
5535 Request("This level is read only !", REQ_CONFIRM);
5539 if (!LevelContainsPlayer)
5540 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5543 if (Request("Save this level and kill the old ?", REQ_ASK))
5545 CopyPlayfield(Feld, Ur);
5547 SaveLevel(level_nr);
5552 case GADGET_ID_TEST:
5553 if (!LevelContainsPlayer)
5554 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5558 level.game_version = GAME_VERSION_ACTUAL;
5560 CopyPlayfield(Ur, FieldBackup);
5561 CopyPlayfield(Feld, Ur);
5563 UnmapLevelEditorGadgets();
5564 UndrawSpecialEditorDoor();
5566 CloseDoor(DOOR_CLOSE_ALL);
5568 DrawCompleteVideoDisplay();
5570 if (setup.autorecord)
5571 TapeStartRecording();
5573 level_editor_test_game = TRUE;
5574 game_status = GAME_MODE_PLAYING;
5580 case GADGET_ID_EXIT:
5581 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5585 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5586 id <= GADGET_ID_ELEMENTLIST_LAST)
5588 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5589 int new_element = editor_elements[element_position + element_shift];
5591 PickDrawingElement(button, new_element);
5594 if (!stick_element_properties_window)
5596 if (!HAS_CONTENT(properties_element) ||
5597 !stick_element_properties_window)
5600 properties_element = new_element;
5601 if (edit_mode == ED_MODE_PROPERTIES)
5602 DrawPropertiesWindow();
5605 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5606 ClickOnGadget(level_editor_gadget[last_drawing_function],
5610 else if (gi->event.type == GD_EVENT_PRESSED)
5611 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5612 else if (gi->event.type == GD_EVENT_RELEASED)
5613 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5614 else if (gi->event.type == GD_EVENT_MOVING)
5615 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5617 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5623 void HandleLevelEditorKeyInput(Key key)
5625 char letter = getCharFromKey(key);
5626 int button = MB_LEFTBUTTON;
5628 if (drawing_function == GADGET_ID_TEXT &&
5629 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5632 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5633 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5634 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5635 else if (key == KSYM_Return)
5636 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5637 else if (key == KSYM_Escape)
5638 DrawLevelText(0, 0, 0, TEXT_END);
5640 else if (button_status == MB_RELEASED)
5642 int i, id = GADGET_ID_NONE;
5647 id = GADGET_ID_SCROLL_LEFT;
5650 id = GADGET_ID_SCROLL_RIGHT;
5653 id = GADGET_ID_SCROLL_UP;
5656 id = GADGET_ID_SCROLL_DOWN;
5659 id = GADGET_ID_SCROLL_LIST_UP;
5660 button = MB_RIGHTBUTTON;
5662 case KSYM_Page_Down:
5663 id = GADGET_ID_SCROLL_LIST_DOWN;
5664 button = MB_RIGHTBUTTON;
5668 if (edit_mode == ED_MODE_DRAWING)
5670 RequestExitLevelEditor(setup.ask_on_escape);
5674 DrawDrawingWindow();
5675 edit_mode = ED_MODE_DRAWING;
5683 if (id != GADGET_ID_NONE)
5684 ClickOnGadget(level_editor_gadget[id], button);
5685 else if (letter == '.')
5686 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5687 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5688 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5690 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5691 if (letter && letter == control_info[i].shortcut)
5692 if (!anyTextGadgetActive())
5693 ClickOnGadget(level_editor_gadget[i], button);
5697 void HandleLevelEditorIdle()
5699 static unsigned long action_delay = 0;
5700 unsigned long action_delay_value = GameFrameDelay;
5701 int xpos = 1, ypos = 2;
5703 if (edit_mode != ED_MODE_PROPERTIES)
5706 if (!DelayReached(&action_delay, action_delay_value))
5709 DrawGraphicAnimationExt(drawto,
5711 SY + ypos * TILEY + MINI_TILEY / 2,
5712 el2img(properties_element), -1, NO_MASKING);
5714 MarkTileDirty(xpos, ypos);
5715 MarkTileDirty(xpos, ypos + 1);
5717 FrameCounter++; /* increase animation frame counter */
5720 void ClearEditorGadgetInfoText()
5722 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5725 void HandleEditorGadgetInfoText(void *ptr)
5727 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5728 char infotext[MAX_OUTPUT_LINESIZE + 1];
5729 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5730 int max_infotext_len = getMaxInfoTextLength();
5732 if (game_status != GAME_MODE_EDITOR)
5735 ClearEditorGadgetInfoText();
5737 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5740 /* misuse this function to delete brush cursor, if needed */
5741 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5742 DeleteBrushFromCursor();
5744 if (gi == NULL || gi->info_text == NULL)
5747 strncpy(infotext, gi->info_text, max_infotext_len);
5748 infotext[max_infotext_len] = '\0';
5750 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5752 int key = control_info[gi->custom_id].shortcut;
5756 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5757 sprintf(shortcut, " ('.' or '%c')", key);
5758 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5759 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5760 else /* normal case */
5761 sprintf(shortcut, " ('%s%c')",
5762 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5764 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5765 strcat(infotext, shortcut);
5769 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5772 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5774 static int start_lx, start_ly;
5776 int id = gi->custom_id;
5777 int sx = gi->event.x;
5778 int sy = gi->event.y;
5779 int lx = sx + level_xpos;
5780 int ly = sy + level_ypos;
5781 int min_sx = 0, min_sy = 0;
5782 int max_sx = gi->drawing.area_xsize - 1;
5783 int max_sy = gi->drawing.area_ysize - 1;
5785 ClearEditorGadgetInfoText();
5787 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5790 /* make sure to stay inside drawing area boundaries */
5791 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5792 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5794 if (id == GADGET_ID_DRAWING_LEVEL)
5798 int min_lx = 0, min_ly = 0;
5799 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5801 /* get positions inside level field */
5802 lx = sx + level_xpos;
5803 ly = sy + level_ypos;
5805 /* make sure to stay inside level field boundaries */
5806 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5807 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5809 /* correct drawing area positions accordingly */
5810 sx = lx - level_xpos;
5811 sy = ly - level_ypos;
5814 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5816 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5818 if (gi->event.type == GD_EVENT_PRESSED)
5824 switch (drawing_function)
5826 case GADGET_ID_SINGLE_ITEMS:
5827 infotext = "Drawing single items";
5829 case GADGET_ID_CONNECTED_ITEMS:
5830 infotext = "Drawing connected items";
5832 case GADGET_ID_LINE:
5833 infotext = "Drawing line";
5836 infotext = "Drawing arc";
5838 case GADGET_ID_TEXT:
5839 infotext = "Setting text cursor";
5841 case GADGET_ID_RECTANGLE:
5842 infotext = "Drawing rectangle";
5844 case GADGET_ID_FILLED_BOX:
5845 infotext = "Drawing filled box";
5847 case GADGET_ID_FLOOD_FILL:
5848 infotext = "Flood fill";
5850 case GADGET_ID_GRAB_BRUSH:
5851 infotext = "Grabbing brush";
5853 case GADGET_ID_PICK_ELEMENT:
5854 infotext = "Picking element";
5858 infotext = "Drawing position";
5862 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5863 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5864 "%s: %d, %d", infotext, lx, ly);
5866 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5867 "%s: %d, %d", infotext,
5868 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5870 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5871 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5872 "%s", getElementInfoText(Feld[lx][ly]));
5874 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5875 "Level position: %d, %d", lx, ly);
5878 /* misuse this function to draw brush cursor, if needed */
5879 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5881 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5882 CopyBrushToCursor(sx, sy);
5884 DeleteBrushFromCursor();
5887 else if (id == GADGET_ID_AMOEBA_CONTENT)
5888 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5890 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5891 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5892 "Optional custom graphic element");
5893 else if (id == GADGET_ID_CUSTOM_CHANGED)
5894 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5895 "New element after change");
5896 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5897 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5898 "Random placement background");
5900 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5901 "Content area %d position: %d, %d",
5902 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5905 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5907 if (!ask_if_level_has_changed ||
5909 Request("Level has changed! Exit without saving ?",
5910 REQ_ASK | REQ_STAY_OPEN))
5912 CloseDoor(DOOR_CLOSE_1);
5914 CloseDoor(DOOR_CLOSE_ALL);
5916 game_status = GAME_MODE_MAIN;
5921 CloseDoor(DOOR_CLOSE_1);
5922 BlitBitmap(bitmap_db_door, bitmap_db_door,
5923 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5924 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5925 OpenDoor(DOOR_OPEN_1);