1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS_XPOS2 (3 * MINI_TILEX + 8)
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_XPOS MINI_TILEX
75 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
77 /* values for counter gadgets */
78 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS
79 #define ED_COUNT_ELEMENT_SCORE_YPOS (11 * MINI_TILEY)
80 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS
81 #define ED_COUNT_ELEMENT_CONTENT_YPOS (19 * MINI_TILEY)
83 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
85 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
87 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
88 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
89 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
90 n * ED_COUNTER_YDISTANCE)
91 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
92 n * ED_COUNTER_YDISTANCE / 2)
93 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
94 n * ED_COUNTER_YDISTANCE - 2)
96 /* standard distances */
97 #define ED_BORDER_SIZE 3
98 #define ED_BORDER2_SIZE 5
99 #define ED_GADGET_DISTANCE 2
101 /* values for element content drawing areas */
102 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
103 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
105 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_COUNTER_YPOS2(5) + \
109 /* values for random placement background drawing area */
110 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
111 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
113 /* values for scrolling gadgets for drawing area */
114 #define ED_SCROLLBUTTON_XPOS 24
115 #define ED_SCROLLBUTTON_YPOS 0
116 #define ED_SCROLLBAR_XPOS 24
117 #define ED_SCROLLBAR_YPOS 64
119 #define ED_SCROLLBUTTON_XSIZE 16
120 #define ED_SCROLLBUTTON_YSIZE 16
122 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_UP_YPOS (0)
124 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
125 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
126 #define ED_SCROLL_LEFT_XPOS (0)
127 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
128 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
129 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
130 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
131 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
132 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
134 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
135 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
136 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
137 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
139 /* values for scrolling gadgets for element list */
140 #define ED_SCROLLBUTTON2_XPOS 50
141 #define ED_SCROLLBUTTON2_YPOS 0
142 #define ED_SCROLLBAR2_XPOS 50
143 #define ED_SCROLLBAR2_YPOS 20
145 #define ED_SCROLLBUTTON2_XSIZE 10
146 #define ED_SCROLLBUTTON2_YSIZE 10
148 #define ED_SCROLL2_UP_XPOS 85
149 #define ED_SCROLL2_UP_YPOS 30
150 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
151 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
152 ED_ELEMENTLIST_BUTTONS_VERT * \
153 ED_ELEMENTLIST_YSIZE - \
154 ED_SCROLLBUTTON2_YSIZE)
155 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
156 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
157 ED_SCROLLBUTTON2_YSIZE)
158 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
159 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
160 ED_ELEMENTLIST_YSIZE - \
161 2 * ED_SCROLLBUTTON2_YSIZE)
163 /* values for checkbutton gadgets */
164 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
165 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
166 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
167 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
168 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
169 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
170 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
172 /* some positions in the editor control window */
173 #define ED_BUTTON_ELEM_XPOS 6
174 #define ED_BUTTON_ELEM_YPOS 30
175 #define ED_BUTTON_ELEM_XSIZE 22
176 #define ED_BUTTON_ELEM_YSIZE 22
178 /* some values for text input, selectbox and counter gadgets */
179 #define ED_BUTTON_COUNT_YPOS 60
180 #define ED_BUTTON_COUNT_XSIZE 20
181 #define ED_BUTTON_COUNT_YSIZE 20
182 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
183 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
184 #define ED_WIN_COUNT_XSIZE 52
185 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_WIN_COUNT2_XPOS 27
187 #define ED_WIN_COUNT2_YPOS 3
188 #define ED_WIN_COUNT2_XSIZE 46
189 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_BUTTON_MINUS_XPOS 2
192 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
193 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
194 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
196 ED_WIN_COUNT_XSIZE + 2)
197 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
198 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
199 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
201 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
202 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
203 2 + ED_WIN_COUNT_YSIZE)
204 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
205 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
207 #define ED_SELECTBOX_CHANGE_UNITS_XPOS (ED_SETTINGS_XPOS2 + \
208 ED_CHECKBUTTON_XSIZE + \
209 2 * ED_GADGET_DISTANCE)
211 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
212 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
213 2 * (2 + ED_WIN_COUNT_YSIZE))
214 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
215 3 * (2 + ED_WIN_COUNT_YSIZE))
216 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
217 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
219 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
220 #define INFOTEXT_XPOS SX
221 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
222 #define INFOTEXT_XSIZE SXSIZE
223 #define INFOTEXT_YSIZE MINI_TILEX
227 -----------------------------------------------------------------------------
228 editor gadget definitions
229 -----------------------------------------------------------------------------
232 /* drawing toolbox buttons */
233 #define GADGET_ID_NONE -1
234 #define GADGET_ID_TOOLBOX_FIRST 0
236 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
237 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
238 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
239 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
240 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
241 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
242 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
243 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
244 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
245 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
246 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
247 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
248 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
249 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
250 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
251 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
252 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
253 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
254 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
255 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
256 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
257 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
259 /* counter button identifiers */
260 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
262 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
263 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
264 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
265 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
266 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
267 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
268 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
269 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
270 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
271 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
272 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
273 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
274 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
275 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
276 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
277 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
278 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
279 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
280 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
281 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
282 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
283 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
284 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
285 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
286 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
287 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
288 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
289 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
290 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
291 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
292 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
293 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
294 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
296 /* drawing area identifiers */
297 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
299 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
300 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
301 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
302 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
303 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
304 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
305 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
306 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
307 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
308 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
309 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
310 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 11)
311 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 12)
313 /* text input identifiers */
314 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 13)
316 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
317 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
319 /* selectbox identifiers */
320 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
322 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 0)
323 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 1)
325 /* textbutton identifiers */
326 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 2)
328 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
329 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
330 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
332 /* gadgets for scrolling of drawing area */
333 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
335 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
336 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
337 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
338 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
339 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
340 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
342 /* gadgets for scrolling element list */
343 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
345 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
346 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
347 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
349 /* buttons for level/element properties */
350 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
352 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
353 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
354 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
355 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
356 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
357 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
358 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
359 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
360 #define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
361 #define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
362 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
363 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
364 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
365 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
366 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
367 #define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
368 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
369 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
370 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
371 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 19)
372 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 20)
374 /* gadgets for buttons in element list */
375 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 21)
376 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
377 ED_NUM_ELEMENTLIST_BUTTONS - 1)
379 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
381 /* radio button numbers */
382 #define RADIO_NR_NONE 0
383 #define RADIO_NR_DRAWING_TOOLBOX 1
384 #define RADIO_NR_RANDOM_ELEMENTS 2
386 /* values for counter gadgets */
387 #define ED_COUNTER_ID_SELECT_LEVEL 0
388 #define ED_COUNTER_ID_LEVEL_XSIZE 1
389 #define ED_COUNTER_ID_LEVEL_YSIZE 2
390 #define ED_COUNTER_ID_LEVEL_COLLECT 3
391 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
392 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
393 #define ED_COUNTER_ID_LEVEL_RANDOM 6
394 #define ED_COUNTER_ID_ELEMENT_SCORE 7
395 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
396 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
397 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
399 #define ED_NUM_COUNTERBUTTONS 11
401 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
402 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
404 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
405 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
407 /* values for scrollbutton gadgets */
408 #define ED_SCROLLBUTTON_ID_AREA_UP 0
409 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
410 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
411 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
412 #define ED_SCROLLBUTTON_ID_LIST_UP 4
413 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
415 #define ED_NUM_SCROLLBUTTONS 6
417 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
418 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
420 /* values for scrollbar gadgets */
421 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
422 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
423 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
425 #define ED_NUM_SCROLLBARS 3
427 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
428 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
430 /* values for text input gadgets */
431 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
432 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
434 #define ED_NUM_TEXTINPUT 2
436 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
437 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
439 /* values for selectbox gadgets */
440 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 0
441 #define ED_SELECTBOX_ID_CHANGE_CAUSE 1
443 #define ED_NUM_SELECTBOX 2
445 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
446 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
448 /* values for textbutton gadgets */
449 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
450 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
451 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
453 #define ED_NUM_TEXTBUTTON 3
455 /* values for checkbutton gadgets */
456 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
457 #define ED_CHECKBUTTON_ID_GRAVITY 1
458 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
459 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
460 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
461 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
462 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
463 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
464 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
465 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
466 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
467 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
468 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
469 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
470 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
471 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
472 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 16
473 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 17
474 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 18
476 #define ED_NUM_CHECKBUTTONS 19
478 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
479 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
481 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
482 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER
484 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
485 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
487 /* values for radiobutton gadgets */
488 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
489 #define ED_RADIOBUTTON_ID_QUANTITY 1
491 #define ED_NUM_RADIOBUTTONS 2
493 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
494 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
498 -----------------------------------------------------------------------------
499 some internally used definitions
500 -----------------------------------------------------------------------------
503 /* values for CopyLevelToUndoBuffer() */
504 #define UNDO_IMMEDIATE 0
505 #define UNDO_ACCUMULATE 1
507 /* values for scrollbars */
508 #define ED_SCROLL_NO 0
509 #define ED_SCROLL_LEFT 1
510 #define ED_SCROLL_RIGHT 2
511 #define ED_SCROLL_UP 4
512 #define ED_SCROLL_DOWN 8
514 /* screens in the level editor */
515 #define ED_MODE_DRAWING 0
516 #define ED_MODE_INFO 1
517 #define ED_MODE_PROPERTIES 2
519 /* sub-screens in the element properties section */
520 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
521 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
522 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
524 /* how many steps can be cancelled */
525 #define NUM_UNDO_STEPS (10 + 1)
527 /* values for elements with score */
529 #define MAX_SCORE 255
531 /* values for random placement */
532 #define RANDOM_USE_PERCENTAGE 0
533 #define RANDOM_USE_QUANTITY 1
535 /* maximal size of level editor drawing area */
536 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
537 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
541 -----------------------------------------------------------------------------
542 some internally used data structure definitions
543 -----------------------------------------------------------------------------
550 } control_info[ED_NUM_CTRL_BUTTONS] =
552 { 's', "draw single items" },
553 { 'd', "draw connected items" },
554 { 'l', "draw lines" },
555 { 'a', "draw arcs" },
556 { 'r', "draw outline rectangles" },
557 { 'R', "draw filled rectangles" },
558 { '\0', "wrap (rotate) level up" },
559 { 't', "enter text elements" },
560 { 'f', "flood fill" },
561 { '\0', "wrap (rotate) level left" },
562 { '?', "properties of drawing element" },
563 { '\0', "wrap (rotate) level right" },
564 { '\0', "random element placement" },
565 { 'b', "grab brush" },
566 { '\0', "wrap (rotate) level down" },
567 { ',', "pick drawing element" },
568 { 'U', "undo last operation" },
569 { 'I', "level properties" },
570 { 'S', "save level" },
571 { 'C', "clear level" },
572 { 'T', "test level" },
573 { 'E', "exit level editor" }
576 static int random_placement_value = 10;
577 static int random_placement_method = RANDOM_USE_QUANTITY;
578 static int random_placement_background_element = EL_SAND;
579 static boolean random_placement_background_restricted = FALSE;
580 static boolean stick_element_properties_window = FALSE;
581 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
582 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
583 static struct CustomElementChangeInfo custom_element_change;
588 int min_value, max_value;
589 int gadget_id_down, gadget_id_up;
592 char *infotext_above, *infotext_right;
593 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
596 DX + 5 - SX, DY + 3 - SY,
598 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
599 GADGET_ID_SELECT_LEVEL_TEXT,
604 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
605 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
606 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
607 GADGET_ID_LEVEL_XSIZE_TEXT,
609 "playfield size", "width",
612 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
613 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
614 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
615 GADGET_ID_LEVEL_YSIZE_TEXT,
620 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
622 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
623 GADGET_ID_LEVEL_COLLECT_TEXT,
625 "number of emeralds to collect", NULL
628 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
630 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
631 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
633 "time available to solve level", "(0 => no time limit)"
636 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
638 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
639 GADGET_ID_LEVEL_TIMESCORE_TEXT,
640 &level.score[SC_TIME_BONUS],
641 "score for each 10 seconds left", NULL
644 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
646 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
647 GADGET_ID_LEVEL_RANDOM_TEXT,
648 &random_placement_value,
649 "random element placement", "in"
652 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
653 MIN_SCORE, MAX_SCORE,
654 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
655 GADGET_ID_ELEMENT_SCORE_TEXT,
656 NULL, /* will be set when used */
657 "element score", NULL
660 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
661 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
662 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
663 GADGET_ID_ELEMENT_CONTENT_TEXT,
664 &level.num_yam_contents,
665 "element content", NULL
668 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(6),
670 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
671 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
672 &custom_element_change.delay_fixed,
673 NULL, "units (fixed)"
676 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(7),
678 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
679 GADGET_ID_CHANGE_DELAY_RND_TEXT,
680 &custom_element_change.delay_random,
681 NULL, "units (random)"
692 } textinput_info[ED_NUM_TEXTINPUT] =
695 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
696 GADGET_ID_LEVEL_NAME,
702 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
703 GADGET_ID_LEVEL_AUTHOR,
704 MAX_LEVEL_AUTHOR_LEN,
710 static struct ValueTextInfo options_change_time_units[] =
716 static int index_change_time_units = 0;
718 static struct ValueTextInfo options_change_cause[] =
720 { 1, "specified delay" },
721 { 2, "impact (active)" },
722 { 3, "impact (passive)" },
723 { 4, "touched by player" },
724 { 5, "pressed by player" },
727 static int index_change_cause = 0, value_change_cause = 0;
733 int size; /* size of selectbox (chars) or '0' (dynamically determined) */
734 struct ValueTextInfo *options;
736 char *text, *infotext;
737 } selectbox_info[ED_NUM_SELECTBOX] =
740 ED_SELECTBOX_CHANGE_UNITS_XPOS, ED_COUNTER_YPOS2(8),
741 GADGET_ID_CHANGE_TIME_UNITS,
743 options_change_time_units, &index_change_time_units,
744 &custom_element_change.delay_frames,
745 "delay units given in", "time units for change"
748 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
749 GADGET_ID_CHANGE_CAUSE,
751 options_change_cause, &index_change_cause,
753 "test:", "test-selectbox entry"
764 } textbutton_info[ED_NUM_TEXTBUTTON] =
767 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
768 GADGET_ID_PROPERTIES_INFO,
770 "Show information about element"
773 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
774 GADGET_ID_PROPERTIES_CONFIG,
776 "Configure element properties"
779 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
780 GADGET_ID_PROPERTIES_ADVANCED,
782 "Advanced element configuration"
792 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
795 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
796 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
798 "scroll level editing area up"
801 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
802 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
803 GADGET_ID_SCROLL_DOWN,
804 "scroll level editing area down"
807 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
808 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
809 GADGET_ID_SCROLL_LEFT,
810 "scroll level editing area left"
813 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
814 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
815 GADGET_ID_SCROLL_RIGHT,
816 "scroll level editing area right"
819 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
820 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
821 GADGET_ID_SCROLL_LIST_UP,
822 "scroll element list up ('Page Up')"
825 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
826 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
827 GADGET_ID_SCROLL_LIST_DOWN,
828 "scroll element list down ('Page Down')"
840 } scrollbar_info[ED_NUM_SCROLLBARS] =
843 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
844 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
845 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
846 GD_TYPE_SCROLLBAR_HORIZONTAL,
847 GADGET_ID_SCROLL_HORIZONTAL,
848 "scroll level editing area horizontally"
851 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
852 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
853 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
854 GD_TYPE_SCROLLBAR_VERTICAL,
855 GADGET_ID_SCROLL_VERTICAL,
856 "scroll level editing area vertically"
859 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
860 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
861 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
862 GD_TYPE_SCROLLBAR_VERTICAL,
863 GADGET_ID_SCROLL_LIST_VERTICAL,
864 "scroll element list vertically"
875 char *text, *infotext;
876 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
879 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
880 GADGET_ID_RANDOM_PERCENTAGE,
881 RADIO_NR_RANDOM_ELEMENTS,
882 &random_placement_method, RANDOM_USE_PERCENTAGE,
883 "percentage", "use percentage for random elements"
886 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
887 GADGET_ID_RANDOM_QUANTITY,
888 RADIO_NR_RANDOM_ELEMENTS,
889 &random_placement_method, RANDOM_USE_QUANTITY,
890 "quantity", "use quantity for random elements"
899 char *text, *infotext;
900 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
903 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
904 GADGET_ID_DOUBLE_SPEED,
906 "double speed movement", "set movement speed of player"
909 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
912 "gravity", "set level gravity"
915 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
916 GADGET_ID_RANDOM_RESTRICTED,
917 &random_placement_background_restricted,
918 "restrict random placement to", "set random placement restriction"
921 ED_SETTINGS_XPOS, 0, /* set at runtime */
922 GADGET_ID_STICK_ELEMENT,
923 &stick_element_properties_window,
924 "stick this screen to edit content","stick this screen to edit content"
927 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
928 GADGET_ID_EM_SLIPPERY_GEMS,
929 &level.em_slippery_gems,
930 "slip down from certain flat walls","use EM style slipping behaviour"
933 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
934 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
935 &custom_element_properties[EP_INDESTRUCTIBLE],
936 "indestructible", "element cannot be destroyed"
939 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
940 GADGET_ID_CUSTOM_DIGGABLE,
941 &custom_element_properties[EP_DIGGABLE],
942 "diggable", "element can be digged away"
945 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
946 GADGET_ID_CUSTOM_COLLECTIBLE,
947 &custom_element_properties[EP_COLLECTIBLE],
948 "collectible", "element can be collected"
951 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
952 GADGET_ID_CUSTOM_PUSHABLE,
953 &custom_element_properties[EP_PUSHABLE],
954 "pushable", "element can be pushed"
957 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
958 GADGET_ID_CUSTOM_CAN_FALL,
959 &custom_element_properties[EP_CAN_FALL],
960 "can fall", "element can fall down"
963 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
964 GADGET_ID_CUSTOM_CAN_SMASH,
965 &custom_element_properties[EP_CAN_SMASH],
966 "can smash", "element can smash other elements"
969 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
970 GADGET_ID_CUSTOM_CAN_MOVE,
971 &custom_element_properties[EP_CAN_MOVE],
972 "can move", "element can move in some direction"
975 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
976 GADGET_ID_CUSTOM_SLIPPERY,
977 &custom_element_properties[EP_SLIPPERY],
978 "slippery", "other elements can fall down from it"
981 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
982 GADGET_ID_CUSTOM_WALKABLE_OVER,
983 &custom_element_properties[EP_WALKABLE_OVER],
984 "player can walk over", "player can walk over this element"
987 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
988 GADGET_ID_CUSTOM_WALKABLE_INSIDE,
989 &custom_element_properties[EP_WALKABLE_INSIDE],
990 "player can walk inside", "player can walk inside this element"
993 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(16),
994 GADGET_ID_CUSTOM_WALKABLE_UNDER,
995 &custom_element_properties[EP_WALKABLE_UNDER],
996 "player can walk under", "player can walk under this element"
999 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
1000 GADGET_ID_CUSTOM_CHANGEABLE,
1001 &custom_element_properties[EP_CHANGEABLE],
1002 "element changes to after:", "element can change to other element"
1005 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(6),
1006 GADGET_ID_CHANGE_DELAY_FIXED,
1007 &custom_element_change_events[CE_DELAY_FIXED],
1008 "delay of", "element changes after fixed delay"
1011 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(7),
1012 GADGET_ID_CHANGE_DELAY_RANDOM,
1013 &custom_element_change_events[CE_DELAY_RANDOM],
1014 "delay of", "element changes after random delay"
1020 -----------------------------------------------------------------------------
1021 some internally used variables
1022 -----------------------------------------------------------------------------
1025 /* actual size of level editor drawing area */
1026 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1028 /* actual position of level editor drawing area in level playfield */
1029 static int level_xpos = -1, level_ypos = -1;
1031 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1033 /* drawing elements on the three mouse buttons */
1034 static int new_element1 = EL_WALL;
1035 static int new_element2 = EL_EMPTY;
1036 static int new_element3 = EL_SAND;
1038 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1039 (button) == 2 ? new_element2 : \
1040 (button) == 3 ? new_element3 : EL_EMPTY)
1041 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1043 /* forward declaration for internal use */
1044 static void ModifyEditorCounter(int, int);
1045 static void ModifyEditorCounterLimits(int, int, int);
1046 static void ModifyEditorSelectbox(int, int);
1047 static void ModifyEditorElementList();
1048 static void DrawDrawingWindow();
1049 static void DrawLevelInfoWindow();
1050 static void DrawPropertiesWindow();
1051 static void CopyLevelToUndoBuffer(int);
1052 static void HandleDrawingAreas(struct GadgetInfo *);
1053 static void HandleCounterButtons(struct GadgetInfo *);
1054 static void HandleTextInputGadgets(struct GadgetInfo *);
1055 static void HandleSelectboxGadgets(struct GadgetInfo *);
1056 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1057 static void HandleRadiobuttons(struct GadgetInfo *);
1058 static void HandleCheckbuttons(struct GadgetInfo *);
1059 static void HandleControlButtons(struct GadgetInfo *);
1060 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1062 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1064 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1065 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1066 static boolean draw_with_brush = FALSE;
1067 static int properties_element = 0;
1069 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1070 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1071 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1072 static int undo_buffer_position = 0;
1073 static int undo_buffer_steps = 0;
1075 static int edit_mode;
1076 static int edit_mode_properties;
1078 static int element_shift = 0;
1080 static int editor_el_boulderdash[] =
1112 EL_BD_BUTTERFLY_LEFT,
1114 EL_BD_BUTTERFLY_RIGHT,
1115 EL_BD_FIREFLY_RIGHT,
1118 EL_BD_BUTTERFLY_DOWN,
1122 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1124 static int editor_el_emerald_mine[] =
1186 EL_ACID_POOL_TOPLEFT,
1188 EL_ACID_POOL_TOPRIGHT,
1191 EL_ACID_POOL_BOTTOMLEFT,
1192 EL_ACID_POOL_BOTTOM,
1193 EL_ACID_POOL_BOTTOMRIGHT,
1216 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1218 static int editor_el_more[] =
1251 EL_WALL_EMERALD_YELLOW,
1252 EL_WALL_EMERALD_RED,
1253 EL_WALL_EMERALD_PURPLE,
1270 EL_DYNABOMB_INCREASE_NUMBER,
1271 EL_DYNABOMB_INCREASE_SIZE,
1272 EL_DYNABOMB_INCREASE_POWER,
1293 EL_BALLOON_SWITCH_ANY,
1295 EL_BALLOON_SWITCH_LEFT,
1296 EL_BALLOON_SWITCH_RIGHT,
1297 EL_BALLOON_SWITCH_UP,
1298 EL_BALLOON_SWITCH_DOWN,
1301 EL_EXPANDABLE_WALL_HORIZONTAL,
1302 EL_EXPANDABLE_WALL_VERTICAL,
1303 EL_EXPANDABLE_WALL_ANY,
1305 EL_INVISIBLE_STEELWALL,
1320 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1322 static int editor_el_sokoban[] =
1335 EL_SOKOBAN_FIELD_EMPTY,
1336 EL_SOKOBAN_FIELD_FULL,
1339 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1341 static int editor_el_supaplex[] =
1360 EL_SP_HARDWARE_GRAY,
1369 EL_SP_GRAVITY_PORT_RIGHT,
1370 EL_SP_GRAVITY_PORT_DOWN,
1371 EL_SP_GRAVITY_PORT_LEFT,
1373 EL_SP_GRAVITY_PORT_UP,
1379 EL_SP_PORT_VERTICAL,
1380 EL_SP_PORT_HORIZONTAL,
1388 EL_SP_HARDWARE_BASE_1,
1389 EL_SP_HARDWARE_GREEN,
1390 EL_SP_HARDWARE_BLUE,
1393 EL_SP_HARDWARE_YELLOW,
1394 EL_SP_HARDWARE_BASE_2,
1395 EL_SP_HARDWARE_BASE_3,
1396 EL_SP_HARDWARE_BASE_4,
1398 EL_SP_HARDWARE_BASE_5,
1399 EL_SP_HARDWARE_BASE_6,
1403 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1405 static int editor_el_diamond_caves[] =
1432 EL_CONVEYOR_BELT_1_LEFT,
1433 EL_CONVEYOR_BELT_1_MIDDLE,
1434 EL_CONVEYOR_BELT_1_RIGHT,
1435 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1437 EL_CONVEYOR_BELT_2_LEFT,
1438 EL_CONVEYOR_BELT_2_MIDDLE,
1439 EL_CONVEYOR_BELT_2_RIGHT,
1440 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1442 EL_CONVEYOR_BELT_3_LEFT,
1443 EL_CONVEYOR_BELT_3_MIDDLE,
1444 EL_CONVEYOR_BELT_3_RIGHT,
1445 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1447 EL_CONVEYOR_BELT_4_LEFT,
1448 EL_CONVEYOR_BELT_4_MIDDLE,
1449 EL_CONVEYOR_BELT_4_RIGHT,
1450 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1452 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1453 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1454 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1455 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1457 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1458 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1459 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1460 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1463 EL_SWITCHGATE_CLOSED,
1464 EL_SWITCHGATE_SWITCH_UP,
1474 EL_STEELWALL_SLANTED,
1477 EL_SIGN_EXCLAMATION,
1480 EL_LIGHT_SWITCH_ACTIVE,
1487 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1489 static int editor_el_dx_boulderdash[] =
1513 EL_TUBE_HORIZONTAL_DOWN,
1517 EL_TUBE_VERTICAL_RIGHT,
1519 EL_TUBE_VERTICAL_LEFT,
1523 EL_TUBE_HORIZONTAL_UP,
1531 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1533 static int editor_el_chars[] =
1627 EL_CHAR(FONT_ASCII_CURSOR),
1630 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1632 static int editor_el_custom[] =
1654 EL_CUSTOM_START + 0,
1655 EL_CUSTOM_START + 1,
1656 EL_CUSTOM_START + 2,
1657 EL_CUSTOM_START + 3,
1659 EL_CUSTOM_START + 4,
1660 EL_CUSTOM_START + 5,
1661 EL_CUSTOM_START + 6,
1662 EL_CUSTOM_START + 7,
1664 EL_CUSTOM_START + 8,
1665 EL_CUSTOM_START + 9,
1666 EL_CUSTOM_START + 10,
1667 EL_CUSTOM_START + 11,
1669 EL_CUSTOM_START + 12,
1670 EL_CUSTOM_START + 13,
1671 EL_CUSTOM_START + 14,
1672 EL_CUSTOM_START + 15,
1674 EL_CUSTOM_START + 16,
1675 EL_CUSTOM_START + 17,
1676 EL_CUSTOM_START + 18,
1677 EL_CUSTOM_START + 19,
1679 EL_CUSTOM_START + 20,
1680 EL_CUSTOM_START + 21,
1681 EL_CUSTOM_START + 22,
1682 EL_CUSTOM_START + 23,
1684 EL_CUSTOM_START + 24,
1685 EL_CUSTOM_START + 25,
1686 EL_CUSTOM_START + 26,
1687 EL_CUSTOM_START + 27,
1689 EL_CUSTOM_START + 28,
1690 EL_CUSTOM_START + 29,
1691 EL_CUSTOM_START + 30,
1692 EL_CUSTOM_START + 31,
1694 EL_CUSTOM_START + 32,
1695 EL_CUSTOM_START + 33,
1696 EL_CUSTOM_START + 34,
1697 EL_CUSTOM_START + 35,
1699 EL_CUSTOM_START + 36,
1700 EL_CUSTOM_START + 37,
1701 EL_CUSTOM_START + 38,
1702 EL_CUSTOM_START + 39,
1704 EL_CUSTOM_START + 40,
1705 EL_CUSTOM_START + 41,
1706 EL_CUSTOM_START + 42,
1707 EL_CUSTOM_START + 43,
1709 EL_CUSTOM_START + 44,
1710 EL_CUSTOM_START + 45,
1711 EL_CUSTOM_START + 46,
1712 EL_CUSTOM_START + 47,
1714 EL_CUSTOM_START + 48,
1715 EL_CUSTOM_START + 49,
1716 EL_CUSTOM_START + 50,
1717 EL_CUSTOM_START + 51,
1719 EL_CUSTOM_START + 52,
1720 EL_CUSTOM_START + 53,
1721 EL_CUSTOM_START + 54,
1722 EL_CUSTOM_START + 55,
1724 EL_CUSTOM_START + 56,
1725 EL_CUSTOM_START + 57,
1726 EL_CUSTOM_START + 58,
1727 EL_CUSTOM_START + 59,
1729 EL_CUSTOM_START + 60,
1730 EL_CUSTOM_START + 61,
1731 EL_CUSTOM_START + 62,
1732 EL_CUSTOM_START + 63,
1734 EL_CUSTOM_START + 64,
1735 EL_CUSTOM_START + 65,
1736 EL_CUSTOM_START + 66,
1737 EL_CUSTOM_START + 67,
1739 EL_CUSTOM_START + 68,
1740 EL_CUSTOM_START + 69,
1741 EL_CUSTOM_START + 70,
1742 EL_CUSTOM_START + 71,
1744 EL_CUSTOM_START + 72,
1745 EL_CUSTOM_START + 73,
1746 EL_CUSTOM_START + 74,
1747 EL_CUSTOM_START + 75,
1749 EL_CUSTOM_START + 76,
1750 EL_CUSTOM_START + 77,
1751 EL_CUSTOM_START + 78,
1752 EL_CUSTOM_START + 79,
1754 EL_CUSTOM_START + 80,
1755 EL_CUSTOM_START + 81,
1756 EL_CUSTOM_START + 82,
1757 EL_CUSTOM_START + 83,
1759 EL_CUSTOM_START + 84,
1760 EL_CUSTOM_START + 85,
1761 EL_CUSTOM_START + 86,
1762 EL_CUSTOM_START + 87,
1764 EL_CUSTOM_START + 88,
1765 EL_CUSTOM_START + 89,
1766 EL_CUSTOM_START + 90,
1767 EL_CUSTOM_START + 91,
1769 EL_CUSTOM_START + 92,
1770 EL_CUSTOM_START + 93,
1771 EL_CUSTOM_START + 94,
1772 EL_CUSTOM_START + 95,
1774 EL_CUSTOM_START + 96,
1775 EL_CUSTOM_START + 97,
1776 EL_CUSTOM_START + 98,
1777 EL_CUSTOM_START + 99,
1779 EL_CUSTOM_START + 100,
1780 EL_CUSTOM_START + 101,
1781 EL_CUSTOM_START + 102,
1782 EL_CUSTOM_START + 103,
1784 EL_CUSTOM_START + 104,
1785 EL_CUSTOM_START + 105,
1786 EL_CUSTOM_START + 106,
1787 EL_CUSTOM_START + 107,
1789 EL_CUSTOM_START + 108,
1790 EL_CUSTOM_START + 109,
1791 EL_CUSTOM_START + 110,
1792 EL_CUSTOM_START + 111,
1794 EL_CUSTOM_START + 112,
1795 EL_CUSTOM_START + 113,
1796 EL_CUSTOM_START + 114,
1797 EL_CUSTOM_START + 115,
1799 EL_CUSTOM_START + 116,
1800 EL_CUSTOM_START + 117,
1801 EL_CUSTOM_START + 118,
1802 EL_CUSTOM_START + 119,
1804 EL_CUSTOM_START + 120,
1805 EL_CUSTOM_START + 121,
1806 EL_CUSTOM_START + 122,
1807 EL_CUSTOM_START + 123,
1809 EL_CUSTOM_START + 124,
1810 EL_CUSTOM_START + 125,
1811 EL_CUSTOM_START + 126,
1812 EL_CUSTOM_START + 127
1814 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1816 static int *editor_elements = NULL; /* dynamically allocated */
1817 static int num_editor_elements = 0; /* dynamically determined */
1821 boolean *setup_value;
1823 int *element_list_size;
1825 boolean last_setup_value;
1827 editor_elements_info[] =
1829 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1830 &num_editor_el_boulderdash },
1831 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1832 &num_editor_el_emerald_mine },
1833 { &setup.editor.el_more, editor_el_more,
1834 &num_editor_el_more },
1835 { &setup.editor.el_sokoban, editor_el_sokoban,
1836 &num_editor_el_sokoban },
1837 { &setup.editor.el_supaplex, editor_el_supaplex,
1838 &num_editor_el_supaplex },
1839 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1840 &num_editor_el_diamond_caves },
1841 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1842 &num_editor_el_dx_boulderdash },
1843 { &setup.editor.el_chars, editor_el_chars,
1844 &num_editor_el_chars },
1845 { &setup.editor.el_custom, editor_el_custom,
1846 &num_editor_el_custom },
1853 -----------------------------------------------------------------------------
1855 -----------------------------------------------------------------------------
1858 static void ReinitializeElementList()
1863 if (editor_elements != NULL)
1864 free(editor_elements);
1866 num_editor_elements = 0;
1868 /* determine size of element list */
1869 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1870 if (*editor_elements_info[i].setup_value)
1871 num_editor_elements += *editor_elements_info[i].element_list_size;
1873 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1875 /* workaround: offer at least as many elements as element buttons exist */
1876 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1878 *editor_elements_info[list_nr].setup_value = TRUE;
1879 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1882 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1884 /* fill element list */
1885 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1886 if (*editor_elements_info[i].setup_value)
1887 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1888 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1891 static void ReinitializeElementListButtons()
1893 static boolean initialization_needed = TRUE;
1896 if (!initialization_needed) /* check if editor element setup has changed */
1897 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1898 if (editor_elements_info[i].last_setup_value !=
1899 *editor_elements_info[i].setup_value)
1900 initialization_needed = TRUE;
1902 if (!initialization_needed)
1905 FreeLevelEditorGadgets();
1906 CreateLevelEditorGadgets();
1908 /* store current setup values for next invocation of this function */
1909 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1910 editor_elements_info[i].last_setup_value =
1911 *editor_elements_info[i].setup_value;
1913 initialization_needed = FALSE;
1916 static int getCounterGadgetWidth()
1918 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1921 static int getMaxInfoTextLength()
1923 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1926 static char *getElementInfoText(int element)
1928 char *info_text = NULL;
1930 if (element < NUM_FILE_ELEMENTS)
1932 if (element_info[element].custom_description != NULL)
1933 info_text = element_info[element].custom_description;
1934 else if (element_info[element].editor_description != NULL)
1935 info_text = element_info[element].editor_description;
1938 if (info_text == NULL)
1940 info_text = "unknown";
1942 Error(ERR_WARN, "no element description for element %d", element);
1948 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1951 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1952 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1954 BlitBitmap(drawto, drawto,
1955 SX + (dx == -1 ? MINI_TILEX : 0),
1956 SY + (dy == -1 ? MINI_TILEY : 0),
1957 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1958 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1959 SX + (dx == +1 ? MINI_TILEX : 0),
1960 SY + (dy == +1 ? MINI_TILEY : 0));
1963 x = (dx == 1 ? 0 : ed_fieldx - 1);
1964 for(y=0; y<ed_fieldy; y++)
1965 DrawMiniElementOrWall(x, y, from_x, from_y);
1969 y = (dy == 1 ? 0 : ed_fieldy - 1);
1970 for(x=0; x<ed_fieldx; x++)
1971 DrawMiniElementOrWall(x, y, from_x, from_y);
1974 redraw_mask |= REDRAW_FIELD;
1978 static void CreateControlButtons()
1980 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1981 struct GadgetInfo *gi;
1982 unsigned long event_mask;
1985 /* create toolbox buttons */
1986 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1990 int gd_xoffset, gd_yoffset;
1991 int gd_x1, gd_x2, gd_y1, gd_y2;
1993 int radio_button_nr;
1996 if (id == GADGET_ID_SINGLE_ITEMS ||
1997 id == GADGET_ID_CONNECTED_ITEMS ||
1998 id == GADGET_ID_LINE ||
1999 id == GADGET_ID_ARC ||
2000 id == GADGET_ID_TEXT ||
2001 id == GADGET_ID_RECTANGLE ||
2002 id == GADGET_ID_FILLED_BOX ||
2003 id == GADGET_ID_FLOOD_FILL ||
2004 id == GADGET_ID_GRAB_BRUSH ||
2005 id == GADGET_ID_PICK_ELEMENT)
2007 button_type = GD_TYPE_RADIO_BUTTON;
2008 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2009 checked = (id == drawing_function ? TRUE : FALSE);
2010 event_mask = GD_EVENT_PRESSED;
2014 button_type = GD_TYPE_NORMAL_BUTTON;
2015 radio_button_nr = RADIO_NR_NONE;
2018 if (id == GADGET_ID_WRAP_LEFT ||
2019 id == GADGET_ID_WRAP_RIGHT ||
2020 id == GADGET_ID_WRAP_UP ||
2021 id == GADGET_ID_WRAP_DOWN)
2022 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2024 event_mask = GD_EVENT_RELEASED;
2027 if (id < ED_NUM_CTRL1_BUTTONS)
2029 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2030 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2032 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2033 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2034 width = ED_CTRL1_BUTTON_XSIZE;
2035 height = ED_CTRL1_BUTTON_YSIZE;
2039 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2040 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2042 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2043 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2044 width = ED_CTRL2_BUTTON_XSIZE;
2045 height = ED_CTRL2_BUTTON_YSIZE;
2048 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2049 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2050 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2051 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2053 gi = CreateGadget(GDI_CUSTOM_ID, id,
2054 GDI_CUSTOM_TYPE_ID, i,
2055 GDI_INFO_TEXT, control_info[i].text,
2056 GDI_X, EX + gd_xoffset,
2057 GDI_Y, EY + gd_yoffset,
2060 GDI_TYPE, button_type,
2061 GDI_STATE, GD_BUTTON_UNPRESSED,
2062 GDI_RADIO_NR, radio_button_nr,
2063 GDI_CHECKED, checked,
2064 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2065 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2066 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2067 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2068 GDI_EVENT_MASK, event_mask,
2069 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2070 GDI_CALLBACK_ACTION, HandleControlButtons,
2074 Error(ERR_EXIT, "cannot create gadget");
2076 level_editor_gadget[id] = gi;
2079 /* create buttons for scrolling of drawing area and element list */
2080 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2082 int id = scrollbutton_info[i].gadget_id;
2083 int x, y, width, height;
2084 int gd_x1, gd_x2, gd_y1, gd_y2;
2086 x = scrollbutton_info[i].x;
2087 y = scrollbutton_info[i].y;
2089 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2091 if (id == GADGET_ID_SCROLL_LIST_UP ||
2092 id == GADGET_ID_SCROLL_LIST_DOWN)
2096 width = ED_SCROLLBUTTON2_XSIZE;
2097 height = ED_SCROLLBUTTON2_YSIZE;
2098 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2099 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2100 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2107 width = ED_SCROLLBUTTON_XSIZE;
2108 height = ED_SCROLLBUTTON_YSIZE;
2109 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2110 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2111 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2115 gi = CreateGadget(GDI_CUSTOM_ID, id,
2116 GDI_CUSTOM_TYPE_ID, i,
2117 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2122 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2123 GDI_STATE, GD_BUTTON_UNPRESSED,
2124 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2125 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2126 GDI_EVENT_MASK, event_mask,
2127 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2128 GDI_CALLBACK_ACTION, HandleControlButtons,
2132 Error(ERR_EXIT, "cannot create gadget");
2134 level_editor_gadget[id] = gi;
2137 /* create buttons for element list */
2138 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2140 Bitmap *deco_bitmap;
2141 int deco_x, deco_y, deco_xpos, deco_ypos;
2142 int gd_xoffset, gd_yoffset;
2143 int gd_x1, gd_x2, gd_y;
2144 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2145 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2146 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2147 int element = editor_elements[i];
2149 event_mask = GD_EVENT_RELEASED;
2151 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2152 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2154 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2155 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2156 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2158 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2159 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2160 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2162 gi = CreateGadget(GDI_CUSTOM_ID, id,
2163 GDI_CUSTOM_TYPE_ID, i,
2164 GDI_INFO_TEXT, getElementInfoText(element),
2165 GDI_X, DX + gd_xoffset,
2166 GDI_Y, DY + gd_yoffset,
2167 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2168 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2169 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2170 GDI_STATE, GD_BUTTON_UNPRESSED,
2171 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2172 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2173 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2174 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2175 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2176 GDI_DECORATION_SHIFTING, 1, 1,
2177 GDI_EVENT_MASK, event_mask,
2178 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2179 GDI_CALLBACK_ACTION, HandleControlButtons,
2183 Error(ERR_EXIT, "cannot create gadget");
2185 level_editor_gadget[id] = gi;
2189 static void CreateCounterButtons()
2191 int max_infotext_len = getMaxInfoTextLength();
2194 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2197 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2198 int ypos = SY + counterbutton_info[i].y;
2202 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2203 struct GadgetInfo *gi;
2205 counterbutton_info[i].gadget_id_down :
2206 counterbutton_info[i].gadget_id_up);
2208 int gd_x, gd_x1, gd_x2, gd_y;
2210 unsigned long event_mask;
2211 char infotext[max_infotext_len + 1];
2213 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2215 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2218 ED_SCROLLBUTTON_ID_AREA_LEFT :
2219 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2221 event_mask |= GD_EVENT_RELEASED;
2224 xpos += 2 * ED_GADGET_DISTANCE;
2225 ypos += ED_GADGET_DISTANCE;
2227 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2228 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2229 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2230 x_size = ED_SCROLLBUTTON_XSIZE;
2231 y_size = ED_SCROLLBUTTON_YSIZE;
2235 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2236 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2237 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2238 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2239 x_size = ED_BUTTON_COUNT_XSIZE;
2240 y_size = ED_BUTTON_COUNT_YSIZE;
2243 sprintf(infotext, "%s counter value by 1, 5 or 10",
2244 (j == 0 ? "decrease" : "increase"));
2246 gi = CreateGadget(GDI_CUSTOM_ID, id,
2247 GDI_CUSTOM_TYPE_ID, i,
2248 GDI_INFO_TEXT, infotext,
2253 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2254 GDI_STATE, GD_BUTTON_UNPRESSED,
2255 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2256 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2257 GDI_EVENT_MASK, event_mask,
2258 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2259 GDI_CALLBACK_ACTION, HandleCounterButtons,
2263 Error(ERR_EXIT, "cannot create gadget");
2265 level_editor_gadget[id] = gi;
2266 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2270 int font_type = FONT_INPUT_1;
2271 int font_type_active = FONT_INPUT_1_ACTIVE;
2272 int gd_width = ED_WIN_COUNT_XSIZE;
2274 id = counterbutton_info[i].gadget_id_text;
2275 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2277 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2279 font_type = FONT_LEVEL_NUMBER;
2280 font_type_active = FONT_LEVEL_NUMBER;
2282 xpos += 2 * ED_GADGET_DISTANCE;
2283 ypos -= ED_GADGET_DISTANCE;
2285 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2286 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2287 gd_width = ED_WIN_COUNT2_XSIZE;
2291 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2292 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2295 gi = CreateGadget(GDI_CUSTOM_ID, id,
2296 GDI_CUSTOM_TYPE_ID, i,
2297 GDI_INFO_TEXT, "enter counter value",
2300 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2301 GDI_NUMBER_VALUE, 0,
2302 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2303 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2305 GDI_TEXT_FONT, font_type,
2306 GDI_TEXT_FONT_ACTIVE, font_type_active,
2307 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2308 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2309 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2310 GDI_DESIGN_WIDTH, gd_width,
2311 GDI_EVENT_MASK, event_mask,
2312 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2313 GDI_CALLBACK_ACTION, HandleCounterButtons,
2317 Error(ERR_EXIT, "cannot create gadget");
2319 level_editor_gadget[id] = gi;
2320 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2326 static void CreateDrawingAreas()
2328 struct GadgetInfo *gi;
2329 unsigned long event_mask;
2334 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2335 GD_EVENT_OFF_BORDERS;
2337 /* one for the level drawing area ... */
2338 id = GADGET_ID_DRAWING_LEVEL;
2339 gi = CreateGadget(GDI_CUSTOM_ID, id,
2342 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2343 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2344 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2345 GDI_EVENT_MASK, event_mask,
2346 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2347 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2351 Error(ERR_EXIT, "cannot create gadget");
2353 level_editor_gadget[id] = gi;
2355 /* ... up to eight areas for element content ... */
2356 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2358 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2359 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2361 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2362 gi = CreateGadget(GDI_CUSTOM_ID, id,
2363 GDI_CUSTOM_TYPE_ID, i,
2366 GDI_WIDTH, 3 * MINI_TILEX,
2367 GDI_HEIGHT, 3 * MINI_TILEY,
2368 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2369 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2370 GDI_EVENT_MASK, event_mask,
2371 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2372 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2376 Error(ERR_EXIT, "cannot create gadget");
2378 level_editor_gadget[id] = gi;
2381 /* ... one for the amoeba content ... */
2382 id = GADGET_ID_AMOEBA_CONTENT;
2383 gi = CreateGadget(GDI_CUSTOM_ID, id,
2384 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2385 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2386 GDI_WIDTH, MINI_TILEX,
2387 GDI_HEIGHT, MINI_TILEY,
2388 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2389 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2390 GDI_EVENT_MASK, event_mask,
2391 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2392 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2396 Error(ERR_EXIT, "cannot create gadget");
2398 level_editor_gadget[id] = gi;
2400 /* ... one for each custom element optional graphic element ... */
2401 id = GADGET_ID_CUSTOM_GRAPHIC;
2402 gi = CreateGadget(GDI_CUSTOM_ID, id,
2403 GDI_X, SX + 2 * MINI_TILEX,
2404 GDI_Y, SY + 4 * MINI_TILEY + MINI_TILEY / 2,
2407 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2408 GDI_ITEM_SIZE, TILEX, TILEY,
2409 GDI_EVENT_MASK, event_mask,
2410 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2411 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2415 Error(ERR_EXIT, "cannot create gadget");
2417 level_editor_gadget[id] = gi;
2419 /* ... one for each custom element change target element ... */
2420 id = GADGET_ID_CUSTOM_CHANGED;
2421 gi = CreateGadget(GDI_CUSTOM_ID, id,
2422 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2423 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2424 GDI_WIDTH, MINI_TILEX,
2425 GDI_HEIGHT, MINI_TILEY,
2426 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2427 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2428 GDI_EVENT_MASK, event_mask,
2429 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2430 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2434 Error(ERR_EXIT, "cannot create gadget");
2436 level_editor_gadget[id] = gi;
2438 /* ... and one for random placement background restrictions */
2440 id = GADGET_ID_RANDOM_BACKGROUND;
2441 gi = CreateGadget(GDI_CUSTOM_ID, id,
2442 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2443 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2444 GDI_WIDTH, MINI_TILEX,
2445 GDI_HEIGHT, MINI_TILEY,
2446 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2447 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2448 GDI_EVENT_MASK, event_mask,
2449 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2450 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2454 Error(ERR_EXIT, "cannot create gadget");
2456 level_editor_gadget[id] = gi;
2459 static void CreateTextInputGadgets()
2461 int max_infotext_len = getMaxInfoTextLength();
2464 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2466 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2468 struct GadgetInfo *gi;
2469 unsigned long event_mask;
2470 char infotext[MAX_OUTPUT_LINESIZE + 1];
2471 int id = textinput_info[i].gadget_id;
2473 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2475 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2476 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2478 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2479 infotext[max_infotext_len] = '\0';
2481 gi = CreateGadget(GDI_CUSTOM_ID, id,
2482 GDI_CUSTOM_TYPE_ID, i,
2483 GDI_INFO_TEXT, infotext,
2484 GDI_X, SX + textinput_info[i].x,
2485 GDI_Y, SY + textinput_info[i].y,
2486 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2487 GDI_TEXT_VALUE, textinput_info[i].value,
2488 GDI_TEXT_SIZE, textinput_info[i].size,
2489 GDI_TEXT_FONT, FONT_INPUT_1,
2490 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2491 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2492 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2493 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2494 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2495 GDI_EVENT_MASK, event_mask,
2496 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2497 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2501 Error(ERR_EXIT, "cannot create gadget");
2503 level_editor_gadget[id] = gi;
2507 static void CreateSelectboxGadgets()
2509 int max_infotext_len = getMaxInfoTextLength();
2512 for (i=0; i<ED_NUM_SELECTBOX; i++)
2514 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2517 struct GadgetInfo *gi;
2518 unsigned long event_mask;
2519 char infotext[MAX_OUTPUT_LINESIZE + 1];
2520 int id = selectbox_info[i].gadget_id;
2522 /* (we cannot use -1 for uninitialized values if we directly compare
2523 with results from strlen(), because the '<' and '>' operation will
2524 implicitely cast -1 to an unsigned integer value!) */
2526 if (selectbox_info[i].size == 0) /* dynamically determined */
2527 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2528 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2529 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2531 event_mask = GD_EVENT_RELEASED |
2532 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2534 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2535 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2537 xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2538 2 * ED_GADGET_DISTANCE);
2540 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2541 infotext[max_infotext_len] = '\0';
2543 gi = CreateGadget(GDI_CUSTOM_ID, id,
2544 GDI_CUSTOM_TYPE_ID, i,
2545 GDI_INFO_TEXT, infotext,
2546 GDI_X, SX + selectbox_info[i].x + xoffset,
2547 GDI_Y, SY + selectbox_info[i].y,
2548 GDI_TYPE, GD_TYPE_SELECTBOX,
2549 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2550 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2551 GDI_TEXT_SIZE, selectbox_info[i].size,
2552 GDI_TEXT_FONT, FONT_INPUT_1,
2553 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2554 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2555 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2556 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2557 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2558 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2559 GDI_EVENT_MASK, event_mask,
2560 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2561 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2565 Error(ERR_EXIT, "cannot create gadget");
2567 level_editor_gadget[id] = gi;
2571 static void CreateTextbuttonGadgets()
2573 int max_infotext_len = getMaxInfoTextLength();
2576 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2578 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2579 int gd_x1, gd_x2, gd_y1, gd_y2;
2580 struct GadgetInfo *gi;
2581 unsigned long event_mask;
2582 char infotext[MAX_OUTPUT_LINESIZE + 1];
2583 int id = textbutton_info[i].gadget_id;
2585 event_mask = GD_EVENT_RELEASED;
2587 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2588 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2589 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2590 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2592 sprintf(infotext, "%s", textbutton_info[i].infotext);
2593 infotext[max_infotext_len] = '\0';
2595 gi = CreateGadget(GDI_CUSTOM_ID, id,
2596 GDI_CUSTOM_TYPE_ID, i,
2597 GDI_INFO_TEXT, infotext,
2598 GDI_X, SX + textbutton_info[i].x,
2599 GDI_Y, SY + textbutton_info[i].y,
2600 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2601 GDI_TEXT_VALUE, textbutton_info[i].value,
2602 GDI_TEXT_SIZE, textbutton_info[i].size,
2603 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2604 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2605 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2606 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2607 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2608 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2609 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2610 GDI_DECORATION_SHIFTING, 1, 1,
2611 GDI_EVENT_MASK, event_mask,
2612 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2613 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2617 Error(ERR_EXIT, "cannot create gadget");
2619 level_editor_gadget[id] = gi;
2623 static void CreateScrollbarGadgets()
2627 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2629 int id = scrollbar_info[i].gadget_id;
2630 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2631 int gd_x1, gd_x2, gd_y1, gd_y2;
2632 struct GadgetInfo *gi;
2633 int items_max, items_visible, item_position;
2634 unsigned long event_mask;
2636 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2638 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2639 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2642 else /* drawing area scrollbars */
2644 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2646 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2647 items_visible = ed_fieldx;
2652 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2653 items_visible = ed_fieldy;
2658 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2660 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2661 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2662 scrollbar_info[i].height : scrollbar_info[i].width));
2663 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2664 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2666 gi = CreateGadget(GDI_CUSTOM_ID, id,
2667 GDI_CUSTOM_TYPE_ID, i,
2668 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2669 GDI_X, scrollbar_info[i].x,
2670 GDI_Y, scrollbar_info[i].y,
2671 GDI_WIDTH, scrollbar_info[i].width,
2672 GDI_HEIGHT, scrollbar_info[i].height,
2673 GDI_TYPE, scrollbar_info[i].type,
2674 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2675 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2676 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2677 GDI_STATE, GD_BUTTON_UNPRESSED,
2678 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2679 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2680 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2681 GDI_EVENT_MASK, event_mask,
2682 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2683 GDI_CALLBACK_ACTION, HandleControlButtons,
2687 Error(ERR_EXIT, "cannot create gadget");
2689 level_editor_gadget[id] = gi;
2693 static void CreateCheckbuttonGadgets()
2695 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2696 struct GadgetInfo *gi;
2697 unsigned long event_mask;
2698 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2702 event_mask = GD_EVENT_PRESSED;
2704 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2705 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2706 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2707 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2708 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2710 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2712 int id = radiobutton_info[i].gadget_id;
2715 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2717 gi = CreateGadget(GDI_CUSTOM_ID, id,
2718 GDI_CUSTOM_TYPE_ID, i,
2719 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2720 GDI_X, SX + radiobutton_info[i].x,
2721 GDI_Y, SY + radiobutton_info[i].y,
2722 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2723 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2724 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2725 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2726 GDI_CHECKED, checked,
2727 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2728 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2729 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2730 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2731 GDI_EVENT_MASK, event_mask,
2732 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2733 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2737 Error(ERR_EXIT, "cannot create gadget");
2739 level_editor_gadget[id] = gi;
2742 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2744 int id = checkbutton_info[i].gadget_id;
2746 if (id == GADGET_ID_STICK_ELEMENT)
2747 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2749 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2751 gi = CreateGadget(GDI_CUSTOM_ID, id,
2752 GDI_CUSTOM_TYPE_ID, i,
2753 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2754 GDI_X, SX + checkbutton_info[i].x,
2755 GDI_Y, SY + checkbutton_info[i].y,
2756 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2757 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2758 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2759 GDI_CHECKED, *checkbutton_info[i].value,
2760 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2761 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2762 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2763 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2764 GDI_EVENT_MASK, event_mask,
2765 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2766 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2770 Error(ERR_EXIT, "cannot create gadget");
2772 level_editor_gadget[id] = gi;
2776 void CreateLevelEditorGadgets()
2778 int old_game_status = game_status;
2780 /* setting 'game_status' is needed to get the right fonts for the editor */
2781 game_status = GAME_MODE_EDITOR;
2783 ReinitializeElementList();
2785 CreateControlButtons();
2786 CreateCounterButtons();
2787 CreateDrawingAreas();
2788 CreateTextInputGadgets();
2789 CreateSelectboxGadgets();
2790 CreateTextbuttonGadgets();
2791 CreateScrollbarGadgets();
2792 CreateCheckbuttonGadgets();
2794 game_status = old_game_status;
2797 void FreeLevelEditorGadgets()
2801 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2802 FreeGadget(level_editor_gadget[i]);
2805 static void MapCounterButtons(int id)
2807 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2808 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2809 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2812 static void MapControlButtons()
2817 /* map toolbox buttons */
2818 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2819 MapGadget(level_editor_gadget[i]);
2821 /* map buttons to select elements */
2822 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2823 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2824 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2825 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2826 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2828 /* map buttons to select level */
2829 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2830 ModifyEditorCounterLimits(counter_id,
2831 leveldir_current->first_level,
2832 leveldir_current->last_level);
2833 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2834 MapCounterButtons(counter_id);
2837 static void MapDrawingArea(int id)
2839 MapGadget(level_editor_gadget[id]);
2842 static void MapTextInputGadget(int id)
2844 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2847 static void MapSelectboxGadget(int id)
2849 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2852 static void MapTextbuttonGadget(int id)
2854 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2857 static void MapRadiobuttonGadget(int id)
2859 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2862 static void MapCheckbuttonGadget(int id)
2864 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2867 static void MapMainDrawingArea()
2869 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2870 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2873 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2875 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2876 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2877 no_horizontal_scrollbar) ||
2878 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2879 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2880 no_vertical_scrollbar))
2883 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2886 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2888 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2889 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2892 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2895 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2898 static void UnmapDrawingArea(int id)
2900 UnmapGadget(level_editor_gadget[id]);
2903 void UnmapLevelEditorWindowGadgets()
2907 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2908 if (level_editor_gadget[i]->x < SX + SXSIZE)
2909 UnmapGadget(level_editor_gadget[i]);
2912 void UnmapLevelEditorGadgets()
2916 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2917 UnmapGadget(level_editor_gadget[i]);
2920 static void ResetUndoBuffer()
2922 undo_buffer_position = -1;
2923 undo_buffer_steps = -1;
2924 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2927 static void DrawEditModeWindow()
2929 if (edit_mode == ED_MODE_INFO)
2930 DrawLevelInfoWindow();
2931 else if (edit_mode == ED_MODE_PROPERTIES)
2932 DrawPropertiesWindow();
2933 else /* edit_mode == ED_MODE_DRAWING */
2934 DrawDrawingWindow();
2937 static boolean LevelChanged()
2939 boolean level_changed = FALSE;
2942 for(y=0; y<lev_fieldy; y++)
2943 for(x=0; x<lev_fieldx; x++)
2944 if (Feld[x][y] != Ur[x][y])
2945 level_changed = TRUE;
2947 return level_changed;
2950 static boolean LevelContainsPlayer()
2952 boolean player_found = FALSE;
2955 for(y=0; y<lev_fieldy; y++)
2956 for(x=0; x<lev_fieldx; x++)
2957 if (Feld[x][y] == EL_PLAYER_1 ||
2958 Feld[x][y] == EL_SP_MURPHY)
2959 player_found = TRUE;
2961 return player_found;
2964 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2965 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2969 for(x=0; x<lev_fieldx; x++)
2970 for(y=0; y<lev_fieldy; y++)
2971 dst[x][y] = src[x][y];
2974 static void CopyCustomElementPropertiesToEditor(int element)
2978 i = properties_element - EL_CUSTOM_START;
2979 custom_element_change = level.custom_element[i].change;
2981 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2982 custom_element_properties[i] = HAS_PROPERTY(element, i);
2984 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2985 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
2988 static void CopyCustomElementPropertiesToGame(int element)
2992 i = properties_element - EL_CUSTOM_START;
2993 level.custom_element[i].change = custom_element_change;
2995 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2996 SET_PROPERTY(element, i, custom_element_properties[i]);
2998 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2999 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3001 /* copy change events also to special level editor variable */
3002 i = properties_element - EL_CUSTOM_START;
3003 custom_element_change = level.custom_element[i].change;
3008 CloseDoor(DOOR_CLOSE_ALL);
3009 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3011 if (level_editor_test_game)
3013 CopyPlayfield(Ur, Feld);
3014 CopyPlayfield(FieldBackup, Ur);
3016 level_editor_test_game = FALSE;
3020 edit_mode = ED_MODE_DRAWING;
3021 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3029 /* copy default editor door content to main double buffer */
3030 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3031 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3033 /* draw mouse button brush elements */
3034 DrawMiniGraphicExt(drawto,
3035 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3036 el2edimg(new_element1));
3037 DrawMiniGraphicExt(drawto,
3038 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3039 el2edimg(new_element2));
3040 DrawMiniGraphicExt(drawto,
3041 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3042 el2edimg(new_element3));
3044 /* draw bigger door */
3045 DrawSpecialEditorDoor();
3047 /* draw new control window */
3048 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3049 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3051 redraw_mask |= REDRAW_ALL;
3053 ReinitializeElementListButtons(); /* only needed after setup changes */
3056 MapControlButtons();
3058 /* copy actual editor door content to door double buffer for OpenDoor() */
3059 BlitBitmap(drawto, bitmap_db_door,
3060 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3062 DrawEditModeWindow();
3064 OpenDoor(DOOR_OPEN_1);
3067 static void AdjustDrawingAreaGadgets()
3069 int ed_xsize = lev_fieldx + 2;
3070 int ed_ysize = lev_fieldy + 2;
3071 int max_ed_fieldx = MAX_ED_FIELDX;
3072 int max_ed_fieldy = MAX_ED_FIELDY;
3073 boolean horizontal_scrollbar_needed;
3074 boolean vertical_scrollbar_needed;
3075 int x, y, width, height;
3076 int xoffset, yoffset;
3078 /* check if we need any scrollbars */
3079 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3080 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3082 /* check if we have a smaller editor field because of scrollbars */
3083 if (horizontal_scrollbar_needed)
3084 max_ed_fieldy = MAX_ED_FIELDY - 1;
3085 if (vertical_scrollbar_needed)
3086 max_ed_fieldx = MAX_ED_FIELDX - 1;
3088 /* check again if we now need more scrollbars because of less space */
3089 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3090 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3092 /* check if editor field gets even smaller after adding new scrollbars */
3093 if (horizontal_scrollbar_needed)
3094 max_ed_fieldy = MAX_ED_FIELDY - 1;
3095 if (vertical_scrollbar_needed)
3096 max_ed_fieldx = MAX_ED_FIELDX - 1;
3098 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3099 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3101 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3102 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3103 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3104 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3107 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3108 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3110 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3111 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3113 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3114 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3116 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3117 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3119 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3121 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3123 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3125 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3129 static void AdjustLevelScrollPosition()
3131 if (level_xpos < -1)
3133 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3134 level_xpos = lev_fieldx - ed_fieldx + 1;
3135 if (lev_fieldx < ed_fieldx - 2)
3138 if (level_ypos < -1)
3140 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3141 level_ypos = lev_fieldy - ed_fieldy + 1;
3142 if (lev_fieldy < ed_fieldy - 2)
3146 static void AdjustEditorScrollbar(int id)
3148 struct GadgetInfo *gi = level_editor_gadget[id];
3149 int items_max, items_visible, item_position;
3151 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3153 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3154 items_visible = ed_fieldx;
3155 item_position = level_xpos + 1;
3159 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3160 items_visible = ed_fieldy;
3161 item_position = level_ypos + 1;
3164 if (item_position > items_max - items_visible)
3165 item_position = items_max - items_visible;
3167 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3168 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3171 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3173 int gadget_id = textinput_info[textinput_id].gadget_id;
3174 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3176 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3179 static void ModifyEditorCounter(int counter_id, int new_value)
3181 int *counter_value = counterbutton_info[counter_id].value;
3182 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3183 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3185 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3187 if (counter_value != NULL)
3188 *counter_value = gi->text.number_value;
3191 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3193 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3194 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3196 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3199 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3201 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3202 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3203 int new_index_value = 0;
3206 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3207 if (selectbox_info[selectbox_id].options[i].value == new_value)
3208 new_index_value = i;
3210 *selectbox_info[selectbox_id].value =
3211 selectbox_info[selectbox_id].options[new_index_value].value;
3213 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3216 static void ModifyEditorElementList()
3220 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3222 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3223 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3224 struct GadgetDesign *gd = &gi->deco.design;
3225 int element = editor_elements[element_shift + i];
3228 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3229 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3234 static void PickDrawingElement(int button, int element)
3236 if (button < 1 || button > 3)
3241 new_element1 = element;
3242 DrawMiniGraphicExt(drawto,
3243 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3244 el2edimg(new_element1));
3246 else if (button == 2)
3248 new_element2 = element;
3249 DrawMiniGraphicExt(drawto,
3250 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3251 el2edimg(new_element2));
3255 new_element3 = element;
3256 DrawMiniGraphicExt(drawto,
3257 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3258 el2edimg(new_element3));
3261 redraw_mask |= REDRAW_DOOR_1;
3264 static void DrawDrawingWindow()
3266 SetMainBackgroundImage(IMG_UNDEFINED);
3268 UnmapLevelEditorWindowGadgets();
3270 AdjustDrawingAreaGadgets();
3271 AdjustLevelScrollPosition();
3272 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3273 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3275 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3276 MapMainDrawingArea();
3279 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3281 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3284 int num_mini_tilex = width / MINI_TILEX + 1;
3285 int num_mini_tiley = width / MINI_TILEY + 1;
3288 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3290 for (y=0; y < num_mini_tiley; y++)
3291 for (x=0; x < num_mini_tilex; x++)
3292 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3293 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3294 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3296 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3299 static void DrawRandomPlacementBackgroundArea()
3301 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3302 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3303 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3304 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3306 ElementContent[0][0][0] = random_placement_background_element;
3308 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3309 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3311 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3314 static void DrawLevelInfoWindow()
3316 char infotext[MAX_OUTPUT_LINESIZE + 1];
3317 int max_infotext_len = getMaxInfoTextLength();
3318 int xoffset_above = 0;
3319 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3320 int xoffset_right = getCounterGadgetWidth();
3321 int yoffset_right = ED_BORDER_SIZE;
3322 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3323 int yoffset_right2 = ED_BORDER_SIZE;
3326 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3328 UnmapLevelEditorWindowGadgets();
3330 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3331 "Level Settings", FONT_TITLE_1);
3332 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3333 "Editor Settings", FONT_TITLE_1);
3335 /* draw counter gadgets */
3336 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3338 if (counterbutton_info[i].infotext_above)
3340 x = counterbutton_info[i].x + xoffset_above;
3341 y = counterbutton_info[i].y + yoffset_above;
3343 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3344 infotext[max_infotext_len] = '\0';
3345 DrawTextF(x, y, FONT_TEXT_1, infotext);
3348 if (counterbutton_info[i].infotext_right)
3350 x = counterbutton_info[i].x + xoffset_right;
3351 y = counterbutton_info[i].y + yoffset_right;
3353 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3354 infotext[max_infotext_len] = '\0';
3355 DrawTextF(x, y, FONT_TEXT_1, infotext);
3358 ModifyEditorCounter(i, *counterbutton_info[i].value);
3359 MapCounterButtons(i);
3362 /* draw text input gadgets */
3363 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3365 x = textinput_info[i].x + xoffset_above;
3366 y = textinput_info[i].y + yoffset_above;
3368 sprintf(infotext, "%s:", textinput_info[i].infotext);
3369 infotext[max_infotext_len] = '\0';
3371 DrawTextF(x, y, FONT_TEXT_1, infotext);
3372 ModifyEditorTextInput(i, textinput_info[i].value);
3373 MapTextInputGadget(i);
3376 /* draw radiobutton gadgets */
3377 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3380 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3382 x = radiobutton_info[i].x + xoffset_right2;
3383 y = radiobutton_info[i].y + yoffset_right2;
3385 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3386 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3387 GDI_CHECKED, checked, GDI_END);
3388 MapRadiobuttonGadget(i);
3391 /* draw checkbutton gadgets */
3392 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3394 x = checkbutton_info[i].x + xoffset_right2;
3395 y = checkbutton_info[i].y + yoffset_right2;
3397 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3398 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3399 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3400 MapCheckbuttonGadget(i);
3403 /* draw drawing area */
3404 DrawRandomPlacementBackgroundArea();
3407 static void DrawAmoebaContentArea()
3409 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3410 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3411 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3412 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3414 ElementContent[0][0][0] = level.amoeba_content;
3416 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3417 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3419 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3421 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3424 static void DrawCustomChangedArea()
3426 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3428 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3429 int yoffset_right2 = ED_BORDER_SIZE;
3430 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3431 int text_len = strlen(checkbutton_info[i].text);
3432 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3433 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3434 int ypos = checkbutton_info[i].y + yoffset_right2;
3436 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3437 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3439 int area_x = xpos / MINI_TILEX;
3440 int area_y = ypos / MINI_TILEY;
3441 int area_sx = SX + xpos;
3442 int area_sy = SY + ypos;
3444 if (!IS_CUSTOM_ELEMENT(properties_element))
3446 /* this should never happen */
3447 Error(ERR_WARN, "element %d is no custom element", properties_element);
3452 ElementContent[0][0][0] = custom_element_change.successor;
3454 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3456 DrawMiniGraphicExt(drawto,
3459 el2edimg(ElementContent[0][0][0]));
3461 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3465 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3468 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3471 static void DrawElementContentAreas()
3473 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3474 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3475 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3476 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3477 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3478 int xoffset_right = getCounterGadgetWidth();
3479 int yoffset_right = ED_BORDER_SIZE;
3482 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3485 ElementContent[i][x][y] = level.yam_content[i][x][y];
3487 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3488 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3490 /* display counter to choose number of element content areas */
3491 x = counterbutton_info[counter_id].x + xoffset_right;
3492 y = counterbutton_info[counter_id].y + yoffset_right;
3493 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3495 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3496 MapCounterButtons(counter_id);
3498 /* delete content areas in case of reducing number of them */
3499 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3501 for (i=0; i<level.num_yam_contents; i++)
3502 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3503 area_sy + 6 * (i / 4) * MINI_TILEY,
3504 3 * MINI_TILEX, 3 * MINI_TILEY);
3506 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3507 "Content", FONT_TEXT_1);
3508 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3509 "when", FONT_TEXT_1);
3510 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3511 "smashed", FONT_TEXT_1);
3513 for (i=0; i<level.num_yam_contents; i++)
3517 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3518 ElementContent[i][x][y]);
3520 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3521 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3522 FONT_TEXT_1, "%d", i + 1);
3525 for (i=0; i<level.num_yam_contents; i++)
3526 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3529 #define TEXT_COLLECTING "Score for collecting"
3530 #define TEXT_SMASHING "Score for smashing"
3531 #define TEXT_CRACKING "Score for cracking"
3532 #define TEXT_SPEED "Speed of amoeba growth"
3533 #define TEXT_DURATION "Duration when activated"
3540 } elements_with_counter[] =
3542 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3543 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3544 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3545 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3546 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3547 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3548 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3549 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3550 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3551 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3552 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3553 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3554 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3555 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3556 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3557 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3558 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3559 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3560 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3561 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3562 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3563 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3564 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3565 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3566 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3567 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3568 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3569 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3570 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3571 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3572 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3573 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3574 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3575 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3576 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3577 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3578 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3579 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3580 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3581 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3582 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3583 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3584 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3585 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3586 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3590 static boolean checkPropertiesConfig()
3594 if (IS_GEM(properties_element) ||
3595 IS_CUSTOM_ELEMENT(properties_element) ||
3596 HAS_CONTENT(properties_element))
3599 for (i=0; elements_with_counter[i].element != -1; i++)
3600 if (elements_with_counter[i].element == properties_element)
3606 static void DrawPropertiesConfig()
3608 boolean element_has_score = FALSE;
3609 char *element_score_text = NULL;
3610 static int temporary_dummy_score = 0;
3611 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
3612 int xoffset_right = getCounterGadgetWidth();
3613 int yoffset_right = ED_BORDER_SIZE;
3614 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3615 int yoffset_right2 = ED_BORDER_SIZE;
3618 /* check if there are elements where a score can be chosen for */
3619 for (i=0; elements_with_counter[i].element != -1; i++)
3621 if (elements_with_counter[i].element == properties_element)
3624 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3625 element_score_text = elements_with_counter[i].text;
3626 element_has_score = TRUE;
3628 int x = counterbutton_info[counter_id].x + xoffset_right;
3629 int y = counterbutton_info[counter_id].y + yoffset_right;
3631 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3632 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3634 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3635 MapCounterButtons(counter_id);
3641 if (IS_CUSTOM_ELEMENT(properties_element))
3643 counterbutton_info[counter_id].value = &temporary_dummy_score;
3644 element_score_text = "Score for certain actions";
3645 element_has_score = TRUE;
3648 if (element_has_score)
3650 int x = counterbutton_info[counter_id].x + xoffset_right;
3651 int y = counterbutton_info[counter_id].y + yoffset_right;
3653 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
3655 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3656 MapCounterButtons(counter_id);
3659 if (HAS_CONTENT(properties_element))
3661 /* draw stickybutton gadget */
3662 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3663 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
3664 x = checkbutton_info[i].x + xoffset_right2;
3665 y = checkbutton_info[i].y + yoffset_right2;
3667 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3668 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3669 GDI_CHECKED, *checkbutton_info[i].value,
3670 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
3671 MapCheckbuttonGadget(i);
3673 if (HAS_CONTENT(properties_element))
3675 if (IS_AMOEBOID(properties_element))
3676 DrawAmoebaContentArea();
3678 DrawElementContentAreas();
3682 if (IS_GEM(properties_element))
3684 /* draw checkbutton gadget */
3685 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3686 x = checkbutton_info[i].x + xoffset_right2;
3687 y = checkbutton_info[i].y + yoffset_right2;
3689 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3690 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3691 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3692 MapCheckbuttonGadget(i);
3695 if (IS_CUSTOM_ELEMENT(properties_element))
3697 /* draw checkbutton gadgets */
3698 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
3699 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
3701 x = checkbutton_info[i].x + xoffset_right2;
3702 y = checkbutton_info[i].y + yoffset_right2;
3704 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3705 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3706 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3707 MapCheckbuttonGadget(i);
3712 char *getElementDescriptionFilename(int element)
3714 char *docs_dir = options.docs_directory;
3715 char *elements_subdir = "elements";
3716 static char *filename = NULL;
3717 char basename[MAX_FILENAME_LEN];
3719 if (filename != NULL)
3722 /* 1st try: look for element description file for exactly this element */
3723 sprintf(basename, "%s.txt", element_info[element].token_name);
3724 filename = getPath3(docs_dir, elements_subdir, basename);
3725 if (fileExists(filename))
3730 /* 2nd try: look for element description file for this element's class */
3731 sprintf(basename, "%s.txt", element_info[element].class_name);
3732 filename = getPath3(docs_dir, elements_subdir, basename);
3733 if (fileExists(filename))
3739 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3741 int font_height = getFontHeight(font_nr);
3742 int pad_x = ED_SETTINGS_XPOS;
3743 int pad_y = 5 * TILEY;
3744 int sx = SX + pad_x;
3745 int sy = SY + pad_y;
3746 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3748 if (screen_line >= max_lines_per_screen)
3751 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3756 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3758 int font_nr = FONT_TEXT_2;
3759 int font_width = getFontWidth(font_nr);
3760 int pad_x = ED_SETTINGS_XPOS;
3761 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3762 char line[MAX_LINE_LEN];
3763 char buffer[max_chars_per_line + 1];
3765 int lines_printed = 0;
3768 if (filename == NULL)
3771 if (!(file = fopen(filename, MODE_READ)))
3779 char *line_ptr, *word_ptr;
3780 boolean last_line_was_empty = TRUE;
3782 /* read next line of input file */
3783 if (!fgets(line, MAX_LINE_LEN, file))
3786 /* skip comments (lines directly beginning with '#') */
3790 /* cut trailing newline from input line */
3791 for (line_ptr = line; *line_ptr; line_ptr++)
3793 if (*line_ptr == '\n' || *line_ptr == '\r')
3800 if (strlen(line) == 0) /* special case: force empty line */
3807 boolean print_buffer = FALSE;
3810 /* skip leading whitespaces */
3811 while (*word_ptr == ' ' || *word_ptr == '\t')
3814 line_ptr = word_ptr;
3817 /* look for end of next word */
3818 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3828 else if (*word_ptr == '\n') /* special case: force empty line */
3830 if (buffer_len == 0)
3833 /* prevent printing of multiple empty lines */
3834 if (buffer_len > 0 || !last_line_was_empty)
3835 print_buffer = TRUE;
3837 else if (word_len < max_chars_per_line - buffer_len)
3839 /* word fits into text buffer -- add word */
3842 buffer[buffer_len++] = ' ';
3844 strncpy(&buffer[buffer_len], word_ptr, word_len);
3845 buffer_len += word_len;
3846 buffer[buffer_len] = '\0';
3847 word_ptr += word_len;
3849 else if (buffer_len > 0)
3851 /* not enough space left for word in text buffer -- print buffer */
3853 print_buffer = TRUE;
3857 /* word does not fit at all into empty text buffer -- cut word */
3859 strncpy(buffer, word_ptr, max_chars_per_line);
3860 buffer[max_chars_per_line] = '\0';
3861 word_ptr += max_chars_per_line;
3862 print_buffer = TRUE;
3867 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3868 return lines_printed;
3870 last_line_was_empty = (buffer_len == 0);
3875 print_buffer = FALSE;
3883 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3886 return lines_printed;
3889 static void DrawPropertiesTabulatorGadgets()
3891 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3892 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3893 int gd_x = gd->x + gd_gi->border.width / 2;
3894 int gd_y = gd->y + gd_gi->height - 1;
3895 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3896 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3897 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3900 /* draw additional "configure" tabulator for configurable elements */
3901 if (checkPropertiesConfig())
3902 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3904 /* draw additional "advanced" tabulator for custom elements */
3905 if (IS_CUSTOM_ELEMENT(properties_element))
3906 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3908 for (i=id_first; i <= id_last; i++)
3910 int gadget_id = textbutton_info[i].gadget_id;
3911 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3912 boolean active = (i != edit_mode_properties);
3914 /* draw background line below tabulator button */
3915 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3917 /* draw solid line below inactive tabulator buttons */
3918 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3919 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3921 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3922 MapTextbuttonGadget(i);
3925 /* draw little border line below tabulator buttons */
3926 if (tab_color != BLACK_PIXEL) /* black => transparent */
3927 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3928 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3929 ED_GADGET_DISTANCE, tab_color);
3932 static void DrawPropertiesInfo()
3941 /* configurable properties */
3942 { EP_INDESTRUCTIBLE, "- undestructible" },
3943 { EP_DIGGABLE, "- diggable" },
3944 { EP_COLLECTIBLE, "- collectible" },
3945 { EP_PUSHABLE, "- pushable" },
3946 { EP_CAN_FALL, "- can fall" },
3947 { EP_CAN_SMASH, "- can smash other objects" },
3948 { EP_CAN_MOVE, "- can move" },
3949 { EP_SLIPPERY, "- slippery for falling objects" },
3950 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3951 { EP_WALKABLE_OVER, "- player can walk over it" },
3952 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3953 { EP_WALKABLE_UNDER, "- player can walk under it" },
3954 { EP_PASSABLE_OVER, "- player can pass over it" },
3955 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3956 { EP_PASSABLE_UNDER, "- player can pass under it" },
3958 /* pre-defined properties */
3959 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3960 { EP_DONT_TOUCH, "- deadly when touched" },
3961 { EP_ENEMY, "- can kill the player" },
3962 { EP_DONT_GO_TO, "- deadly when walked to" },
3963 { EP_CAN_EXPLODE, "- can explode" },
3964 { EP_HAS_CONTENT, "- can contain other elements" },
3968 char *filename = getElementDescriptionFilename(properties_element);
3969 char *percentage_text = "In this level:";
3970 char *properties_text = "Standard properties:";
3972 int num_elements_in_level;
3973 int num_standard_properties = 0;
3974 int font1_nr = FONT_TEXT_1;
3975 int font2_nr = FONT_TEXT_2;
3976 int font1_width = getFontWidth(font1_nr);
3977 int font2_height = getFontHeight(font2_nr);
3978 int pad_x = ED_SETTINGS_XPOS;
3979 int pad_y = 5 * TILEY;
3980 int screen_line = 2;
3983 num_elements_in_level = 0;
3984 for (y=0; y<lev_fieldy; y++)
3985 for (x=0; x<lev_fieldx; x++)
3986 if (Feld[x][y] == properties_element)
3987 num_elements_in_level++;
3988 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3990 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3991 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3992 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3994 for (i=0; properties[i].value != -1; i++)
3995 if (HAS_PROPERTY(properties_element, properties[i].value))
3996 num_standard_properties++;
3999 if (num_standard_properties > 0)
4001 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4005 for (i=0; properties[i].value != -1; i++)
4007 if (!HAS_PROPERTY(properties_element, properties[i].value))
4010 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
4011 properties[i].text);
4019 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4020 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4021 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4024 static void DrawPropertiesAdvanced()
4026 char infotext[MAX_OUTPUT_LINESIZE + 1];
4027 int max_infotext_len = getMaxInfoTextLength();
4028 int xoffset_right = getCounterGadgetWidth();
4029 int yoffset_right = ED_BORDER_SIZE;
4030 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
4031 int yoffset_right2 = ED_BORDER_SIZE;
4034 /* draw stickybutton gadget */
4035 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4036 checkbutton_info[i].y = ED_COUNTER_YPOS2(4);
4037 x = checkbutton_info[i].x + xoffset_right2;
4038 y = checkbutton_info[i].y + yoffset_right2;
4040 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4041 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4042 GDI_CHECKED, *checkbutton_info[i].value,
4043 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4044 MapCheckbuttonGadget(i);
4046 /* draw counter gadgets */
4047 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4049 if (counterbutton_info[i].infotext_right)
4051 x = counterbutton_info[i].x + xoffset_right;
4052 y = counterbutton_info[i].y + yoffset_right;
4054 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4055 infotext[max_infotext_len] = '\0';
4056 DrawTextF(x, y, FONT_TEXT_1, infotext);
4059 ModifyEditorCounter(i, *counterbutton_info[i].value);
4060 MapCounterButtons(i);
4063 /* draw checkbutton gadgets */
4064 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4065 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4067 x = checkbutton_info[i].x + xoffset_right2;
4068 y = checkbutton_info[i].y + yoffset_right2;
4070 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4071 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4072 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4073 MapCheckbuttonGadget(i);
4076 /* map gadget for optional graphic element */
4077 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4079 DrawCustomChangedArea();
4081 /* draw selectbox gadgets */
4082 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4084 int yoffset = ED_BORDER_SIZE;
4086 x = selectbox_info[i].x;
4087 y = selectbox_info[i].y + yoffset;
4089 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4091 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4093 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
4094 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
4096 MapSelectboxGadget(i);
4100 static void DrawPropertiesWindow()
4105 /* make sure that previous properties edit mode exists for this element */
4106 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4107 !IS_CUSTOM_ELEMENT(properties_element))
4108 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4110 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4111 !checkPropertiesConfig())
4112 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4114 if (IS_CUSTOM_ELEMENT(properties_element))
4115 CopyCustomElementPropertiesToEditor(properties_element);
4117 UnmapLevelEditorWindowGadgets();
4119 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4122 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
4123 "Element Settings", FONT_TITLE_1);
4125 DrawElementBorder(SX + xstart * MINI_TILEX,
4126 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4128 DrawGraphicAnimationExt(drawto,
4129 SX + xstart * MINI_TILEX,
4130 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4131 el2img(properties_element), -1, NO_MASKING);
4133 FrameCounter = 0; /* restart animation frame counter */
4135 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4136 FONT_TEXT_1, getElementInfoText(properties_element));
4138 DrawPropertiesTabulatorGadgets();
4140 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4141 DrawPropertiesInfo();
4142 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4143 DrawPropertiesConfig();
4144 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4145 DrawPropertiesAdvanced();
4148 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4150 int lx = sx + level_xpos;
4151 int ly = sy + level_ypos;
4153 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4156 Feld[lx][ly] = element;
4159 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4160 int element, boolean change_level)
4162 if (from_y == to_y) /* horizontal line */
4168 swap_numbers(&from_x, &to_x);
4170 for (x=from_x; x<=to_x; x++)
4171 DrawLineElement(x, y, element, change_level);
4173 else if (from_x == to_x) /* vertical line */
4179 swap_numbers(&from_y, &to_y);
4181 for (y=from_y; y<=to_y; y++)
4182 DrawLineElement(x, y, element, change_level);
4184 else /* diagonal line */
4186 int len_x = ABS(to_x - from_x);
4187 int len_y = ABS(to_y - from_y);
4190 if (len_y < len_x) /* a < 1 */
4192 float a = (float)len_y / (float)len_x;
4195 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4197 for (x=0; x<=len_x; x++)
4199 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4200 DrawLineElement(from_x + x, from_y + y, element, change_level);
4205 float a = (float)len_x / (float)len_y;
4208 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4210 for (y=0; y<=len_y; y++)
4212 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4213 DrawLineElement(from_x + x, from_y + y, element, change_level);
4219 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4220 int element, boolean change_level)
4222 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4223 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4224 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4225 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4228 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4229 int element, boolean change_level)
4234 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4236 for (y=from_y; y<=to_y; y++)
4237 DrawLine(from_x, y, to_x, y, element, change_level);
4240 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4241 int element, boolean change_level)
4243 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4244 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4245 int len_x = ABS(to_x - from_x);
4246 int len_y = ABS(to_y - from_y);
4249 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4251 /* not optimal (some points get drawn twice) but simple,
4252 and fast enough for the few points we are drawing */
4254 for (x=0; x<=radius; x++)
4258 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4260 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4261 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4262 lx = sx + level_xpos;
4263 ly = sy + level_ypos;
4265 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4266 DrawLineElement(sx, sy, element, change_level);
4269 for (y=0; y<=radius; y++)
4273 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4275 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4276 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4277 lx = sx + level_xpos;
4278 ly = sy + level_ypos;
4280 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4281 DrawLineElement(sx, sy, element, change_level);
4285 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4286 int element, boolean change_level)
4288 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4289 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4291 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4294 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4295 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4296 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4297 int element, boolean change_level)
4299 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4300 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4301 int mirror_to_x2 = from_x - (to_x2 - from_x);
4302 int mirror_to_y2 = from_y - (to_y2 - from_y);
4304 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4305 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4306 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4307 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4311 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4313 int from_sx, from_sy;
4317 swap_numbers(&from_x, &to_x);
4320 swap_numbers(&from_y, &to_y);
4322 from_sx = SX + from_x * MINI_TILEX;
4323 from_sy = SY + from_y * MINI_TILEY;
4324 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4325 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4327 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4328 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4329 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4330 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4332 if (from_x == to_x && from_y == to_y)
4333 MarkTileDirty(from_x/2, from_y/2);
4335 redraw_mask |= REDRAW_FIELD;
4338 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4339 int element, boolean change_level)
4341 if (element == -1 || change_level)
4342 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4344 DrawAreaBorder(from_x, from_y, to_x, to_y);
4347 /* values for CopyBrushExt() */
4348 #define CB_AREA_TO_BRUSH 0
4349 #define CB_BRUSH_TO_CURSOR 1
4350 #define CB_BRUSH_TO_LEVEL 2
4351 #define CB_DELETE_OLD_CURSOR 3
4353 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4354 int button, int mode)
4356 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4357 static int brush_width, brush_height;
4358 static int last_cursor_x = -1, last_cursor_y = -1;
4359 static boolean delete_old_brush;
4360 int new_element = BUTTON_ELEMENT(button);
4363 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4366 if (mode == CB_AREA_TO_BRUSH)
4368 int from_lx, from_ly;
4371 swap_numbers(&from_x, &to_x);
4374 swap_numbers(&from_y, &to_y);
4376 brush_width = to_x - from_x + 1;
4377 brush_height = to_y - from_y + 1;
4379 from_lx = from_x + level_xpos;
4380 from_ly = from_y + level_ypos;
4382 for (y=0; y<brush_height; y++)
4384 for (x=0; x<brush_width; x++)
4386 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4389 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4394 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4396 delete_old_brush = FALSE;
4398 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4399 mode == CB_BRUSH_TO_LEVEL)
4401 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4402 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4403 int cursor_from_x = cursor_x - brush_width / 2;
4404 int cursor_from_y = cursor_y - brush_height / 2;
4405 int border_from_x = cursor_x, border_from_y = cursor_y;
4406 int border_to_x = cursor_x, border_to_y = cursor_y;
4408 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4409 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4411 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4412 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4414 delete_old_brush = FALSE;
4418 for (y=0; y<brush_height; y++)
4420 for (x=0; x<brush_width; x++)
4422 int sx = cursor_from_x + x;
4423 int sy = cursor_from_y + y;
4424 int lx = sx + level_xpos;
4425 int ly = sy + level_ypos;
4426 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4427 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4428 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4429 brush_buffer[x][y] : new_element);
4431 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4433 if (sx < border_from_x)
4435 else if (sx > border_to_x)
4437 if (sy < border_from_y)
4439 else if (sy > border_to_y)
4442 DrawLineElement(sx, sy, element, change_level);
4447 if (mode != CB_DELETE_OLD_CURSOR)
4448 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4450 last_cursor_x = cursor_x;
4451 last_cursor_y = cursor_y;
4452 delete_old_brush = TRUE;
4456 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4459 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4462 static void CopyBrushToLevel(int x, int y, int button)
4464 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4467 static void CopyBrushToCursor(int x, int y)
4469 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4472 static void DeleteBrushFromCursor()
4474 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4477 static void FloodFill(int from_x, int from_y, int fill_element)
4481 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4482 static int safety = 0;
4484 /* check if starting field still has the desired content */
4485 if (Feld[from_x][from_y] == fill_element)
4490 if (safety > lev_fieldx*lev_fieldy)
4491 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4493 old_element = Feld[from_x][from_y];
4494 Feld[from_x][from_y] = fill_element;
4498 x = from_x + check[i][0];
4499 y = from_y + check[i][1];
4501 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4502 FloodFill(x, y, fill_element);
4508 /* values for DrawLevelText() modes */
4510 #define TEXT_SETCURSOR 1
4511 #define TEXT_WRITECHAR 2
4512 #define TEXT_BACKSPACE 3
4513 #define TEXT_NEWLINE 4
4515 #define TEXT_QUERY_TYPING 6
4517 static int DrawLevelText(int sx, int sy, char letter, int mode)
4519 static short delete_buffer[MAX_LEV_FIELDX];
4520 static int start_sx, start_sy;
4521 static int last_sx, last_sy;
4522 static boolean typing = FALSE;
4523 int letter_element = EL_CHAR_ASCII0 + letter;
4526 /* map lower case letters to upper case and convert special characters */
4527 if (letter >= 'a' && letter <= 'z')
4528 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4529 else if (letter == 'ä' || letter == 'Ä')
4530 letter_element = EL_CHAR_AUMLAUT;
4531 else if (letter == 'ö' || letter == 'Ö')
4532 letter_element = EL_CHAR_OUMLAUT;
4533 else if (letter == 'ü' || letter == 'Ü')
4534 letter_element = EL_CHAR_UUMLAUT;
4535 else if (letter == '^')
4536 letter_element = EL_CHAR_COPYRIGHT;
4538 letter_element = EL_CHAR_ASCII0 + letter;
4540 if (mode != TEXT_INIT)
4545 if (mode != TEXT_SETCURSOR)
4551 lx = last_sx + level_xpos;
4552 ly = last_sy + level_ypos;
4559 DrawLevelText(0, 0, 0, TEXT_END);
4562 start_sx = last_sx = sx;
4563 start_sy = last_sy = sy;
4564 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4567 case TEXT_SETCURSOR:
4568 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4569 DrawAreaBorder(sx, sy, sx, sy);
4574 case TEXT_WRITECHAR:
4575 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4577 delete_buffer[sx - start_sx] = Feld[lx][ly];
4578 Feld[lx][ly] = letter_element;
4580 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4581 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4582 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4583 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4585 DrawLevelText(0, 0, 0, TEXT_END);
4589 case TEXT_BACKSPACE:
4592 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4593 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4594 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4599 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4600 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4602 DrawLevelText(0, 0, 0, TEXT_END);
4606 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4607 DrawMiniElement(sx, sy, Feld[lx][ly]);
4611 case TEXT_QUERY_TYPING:
4621 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4622 int element, boolean change_level)
4624 int lx = sx + level_xpos;
4625 int ly = sy + level_ypos;
4628 DrawMiniElement(sx, sy, Feld[lx][ly]);
4630 DrawAreaBorder(sx, sy, sx, sy);
4633 static void CopyLevelToUndoBuffer(int mode)
4635 static boolean accumulated_undo = FALSE;
4636 boolean new_undo_buffer_position = TRUE;
4637 int last_border_element;
4642 case UNDO_IMMEDIATE:
4643 accumulated_undo = FALSE;
4646 case UNDO_ACCUMULATE:
4647 if (accumulated_undo)
4648 new_undo_buffer_position = FALSE;
4649 accumulated_undo = TRUE;
4656 if (new_undo_buffer_position)
4658 /* new position in undo buffer ring */
4659 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4661 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4662 undo_buffer_steps++;
4665 for(x=0; x<lev_fieldx; x++)
4666 for(y=0; y<lev_fieldy; y++)
4667 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4669 /* check if drawing operation forces change of border style */
4670 last_border_element = BorderElement;
4672 if (BorderElement != last_border_element)
4673 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4677 printf("level saved to undo buffer\n");
4682 static void RandomPlacement(int new_element)
4684 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4685 int num_free_positions;
4690 /* determine number of free positions for the new elements */
4691 /* (maybe this statement should be formatted a bit more readable...) */
4692 num_free_positions = 0;
4693 for (x=0; x<lev_fieldx; x++)
4694 for (y=0; y<lev_fieldy; y++)
4695 if ((free_position[x][y] =
4696 ((random_placement_background_restricted &&
4697 Feld[x][y] == random_placement_background_element) ||
4698 (!random_placement_background_restricted &&
4699 Feld[x][y] != new_element))) == TRUE)
4700 num_free_positions++;
4702 /* determine number of new elements to place there */
4703 num_percentage = num_free_positions * random_placement_value / 100;
4704 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4705 num_percentage : random_placement_value);
4707 /* if not more free positions than elements to place, fill whole level */
4708 if (num_elements >= num_free_positions)
4710 for (x=0; x<lev_fieldx; x++)
4711 for (y=0; y<lev_fieldy; y++)
4712 Feld[x][y] = new_element;
4714 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4715 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4719 while (num_elements > 0)
4721 x = RND(lev_fieldx);
4722 y = RND(lev_fieldy);
4724 /* don't place element at the same position twice */
4725 if (free_position[x][y])
4727 free_position[x][y] = FALSE;
4728 Feld[x][y] = new_element;
4733 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4734 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4737 void WrapLevel(int dx, int dy)
4739 int wrap_dx = lev_fieldx - dx;
4740 int wrap_dy = lev_fieldy - dy;
4743 for(x=0; x<lev_fieldx; x++)
4744 for(y=0; y<lev_fieldy; y++)
4745 FieldBackup[x][y] = Feld[x][y];
4747 for(x=0; x<lev_fieldx; x++)
4748 for(y=0; y<lev_fieldy; y++)
4750 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4752 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4753 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4756 static void HandleDrawingAreas(struct GadgetInfo *gi)
4758 static boolean started_inside_drawing_area = FALSE;
4759 int id = gi->custom_id;
4760 boolean button_press_event;
4761 boolean button_release_event;
4762 boolean inside_drawing_area = !gi->event.off_borders;
4763 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4764 int actual_drawing_function;
4765 int button = gi->event.button;
4766 int new_element = BUTTON_ELEMENT(button);
4767 int sx = gi->event.x, sy = gi->event.y;
4768 int min_sx = 0, min_sy = 0;
4769 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4770 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4772 int min_lx = 0, min_ly = 0;
4773 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4776 /* handle info callback for each invocation of action callback */
4777 gi->callback_info(gi);
4779 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4780 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4782 /* make sure to stay inside drawing area boundaries */
4783 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4784 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4788 /* get positions inside level field */
4789 lx = sx + level_xpos;
4790 ly = sy + level_ypos;
4792 if (!IN_LEV_FIELD(lx, ly))
4793 inside_drawing_area = FALSE;
4795 /* make sure to stay inside level field boundaries */
4796 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4797 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4799 /* correct drawing area positions accordingly */
4800 sx = lx - level_xpos;
4801 sy = ly - level_ypos;
4804 if (button_press_event)
4805 started_inside_drawing_area = inside_drawing_area;
4807 if (!started_inside_drawing_area)
4810 if (!button && !button_release_event)
4813 /* automatically switch to 'single item' drawing mode, if needed */
4814 actual_drawing_function =
4815 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4817 switch (actual_drawing_function)
4819 case GADGET_ID_SINGLE_ITEMS:
4822 if (button_release_event)
4824 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4826 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4827 !inside_drawing_area)
4828 DeleteBrushFromCursor();
4834 if (draw_with_brush)
4836 if (!button_release_event)
4837 CopyBrushToLevel(sx, sy, button);
4839 else if (new_element != Feld[lx][ly])
4841 if (new_element == EL_PLAYER_1)
4843 /* remove player at old position */
4844 for(y=0; y<lev_fieldy; y++)
4846 for(x=0; x<lev_fieldx; x++)
4848 if (Feld[x][y] == EL_PLAYER_1)
4850 Feld[x][y] = EL_EMPTY;
4851 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4852 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4853 DrawMiniElement(x - level_xpos, y - level_ypos,
4860 Feld[lx][ly] = new_element;
4861 DrawMiniElement(sx, sy, new_element);
4866 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
4867 DrawMiniGraphicExt(drawto,
4868 gi->x + sx * MINI_TILEX,
4869 gi->y + sy * MINI_TILEY,
4870 el2edimg(new_element));
4872 DrawGraphicExt(drawto,
4875 el2img(new_element), 0);
4877 if (id == GADGET_ID_AMOEBA_CONTENT)
4878 level.amoeba_content = new_element;
4879 else if (id == GADGET_ID_CUSTOM_GRAPHIC &&
4880 IS_CUSTOM_ELEMENT(properties_element))
4882 int i = properties_element - EL_CUSTOM_START;
4884 if (IS_CUSTOM_ELEMENT(new_element))
4885 new_element = CUSTOM_ELEMENT_INFO(new_element).change.gfx_element;
4887 custom_element_change.gfx_element = new_element;
4888 level.custom_element[i].change = custom_element_change;
4890 ModifyEditorElementList();
4892 FrameCounter = 0; /* restart animation frame counter */
4894 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4895 IS_CUSTOM_ELEMENT(properties_element))
4897 int i = properties_element - EL_CUSTOM_START;
4899 custom_element_change.successor = new_element;
4900 level.custom_element[i].change = custom_element_change;
4902 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4903 random_placement_background_element = new_element;
4904 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
4905 id <= GADGET_ID_ELEMENT_CONTENT_7)
4906 level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
4911 case GADGET_ID_CONNECTED_ITEMS:
4913 static int last_sx = -1;
4914 static int last_sy = -1;
4916 if (button_release_event)
4917 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4921 if (!button_press_event)
4922 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4930 case GADGET_ID_LINE:
4932 case GADGET_ID_RECTANGLE:
4933 case GADGET_ID_FILLED_BOX:
4934 case GADGET_ID_GRAB_BRUSH:
4935 case GADGET_ID_TEXT:
4937 static int last_sx = -1;
4938 static int last_sy = -1;
4939 static int start_sx = -1;
4940 static int start_sy = -1;
4941 void (*draw_func)(int, int, int, int, int, boolean);
4943 if (drawing_function == GADGET_ID_LINE)
4944 draw_func = DrawLine;
4945 else if (drawing_function == GADGET_ID_ARC)
4946 draw_func = DrawArc;
4947 else if (drawing_function == GADGET_ID_RECTANGLE)
4948 draw_func = DrawBox;
4949 else if (drawing_function == GADGET_ID_FILLED_BOX)
4950 draw_func = DrawFilledBox;
4951 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4952 draw_func = SelectArea;
4953 else /* (drawing_function == GADGET_ID_TEXT) */
4954 draw_func = SetTextCursor;
4956 if (button_press_event)
4958 draw_func(sx, sy, sx, sy, new_element, FALSE);
4959 start_sx = last_sx = sx;
4960 start_sy = last_sy = sy;
4962 if (drawing_function == GADGET_ID_TEXT)
4963 DrawLevelText(0, 0, 0, TEXT_END);
4965 else if (button_release_event)
4967 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4968 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4970 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4971 CopyBrushToCursor(sx, sy);
4972 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4974 draw_with_brush = TRUE;
4976 else if (drawing_function == GADGET_ID_TEXT)
4977 DrawLevelText(sx, sy, 0, TEXT_INIT);
4979 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4981 else if (last_sx != sx || last_sy != sy)
4983 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4984 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4991 case GADGET_ID_FLOOD_FILL:
4992 if (button_press_event && Feld[lx][ly] != new_element)
4994 FloodFill(lx, ly, new_element);
4995 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4996 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5000 case GADGET_ID_PICK_ELEMENT:
5001 if (button_release_event)
5002 ClickOnGadget(level_editor_gadget[last_drawing_function],
5005 PickDrawingElement(button, Feld[lx][ly]);
5014 static void HandleCounterButtons(struct GadgetInfo *gi)
5016 int gadget_id = gi->custom_id;
5017 int counter_id = gi->custom_type_id;
5018 int button = gi->event.button;
5019 int *counter_value = counterbutton_info[counter_id].value;
5020 int step = BUTTON_STEPSIZE(button) *
5021 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5023 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5025 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5026 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5027 boolean level_changed = LevelChanged();
5029 if ((level_changed && pressed) || (!level_changed && released))
5032 if (level_changed && !Request("Level has changed! Discard changes ?",
5035 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5036 ModifyEditorCounter(counter_id, *counter_value);
5041 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5042 *counter_value = gi->text.number_value;
5044 ModifyEditorCounter(counter_id, *counter_value + step);
5048 case ED_COUNTER_ID_ELEMENT_CONTENT:
5049 DrawElementContentAreas();
5052 case ED_COUNTER_ID_LEVEL_XSIZE:
5053 case ED_COUNTER_ID_LEVEL_YSIZE:
5054 lev_fieldx = level.fieldx;
5055 lev_fieldy = level.fieldy;
5058 case ED_COUNTER_ID_SELECT_LEVEL:
5059 LoadLevel(level_nr);
5062 DrawEditModeWindow();
5069 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5070 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5071 CopyCustomElementPropertiesToGame(properties_element);
5074 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5076 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5079 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5081 int type_id = gi->custom_type_id;
5083 *selectbox_info[type_id].index = gi->selectbox.index;
5084 *selectbox_info[type_id].value =
5085 selectbox_info[type_id].options[gi->selectbox.index].value;
5087 if (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5088 type_id <= ED_SELECTBOX_ID_CHANGE_LAST)
5089 CopyCustomElementPropertiesToGame(properties_element);
5092 printf("Selected text value: '%s' [%d]\n",
5093 selectbox_info[type_id].options[gi->selectbox.index].text,
5094 selectbox_info[type_id].options[gi->selectbox.index].value);
5098 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5100 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5101 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5103 edit_mode_properties = gi->custom_type_id;
5105 DrawPropertiesWindow();
5109 static void HandleRadiobuttons(struct GadgetInfo *gi)
5111 *radiobutton_info[gi->custom_type_id].value =
5112 radiobutton_info[gi->custom_type_id].checked_value;
5115 static void HandleCheckbuttons(struct GadgetInfo *gi)
5117 int type_id = gi->custom_type_id;
5119 *checkbutton_info[type_id].value ^= TRUE;
5121 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5122 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5123 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5124 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5125 CopyCustomElementPropertiesToGame(properties_element);
5128 static void HandleControlButtons(struct GadgetInfo *gi)
5130 int id = gi->custom_id;
5131 int button = gi->event.button;
5132 int step = BUTTON_STEPSIZE(button);
5133 int new_element = BUTTON_ELEMENT(button);
5136 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5137 DrawLevelText(0, 0, 0, TEXT_END);
5139 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5140 edit_mode != ED_MODE_DRAWING)
5142 DrawDrawingWindow();
5143 edit_mode = ED_MODE_DRAWING;
5148 case GADGET_ID_SCROLL_LEFT:
5149 if (level_xpos >= 0)
5151 if (lev_fieldx < ed_fieldx - 2)
5155 if (level_xpos < -1)
5158 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5160 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5162 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5163 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5167 case GADGET_ID_SCROLL_RIGHT:
5168 if (level_xpos <= lev_fieldx - ed_fieldx)
5170 if (lev_fieldx < ed_fieldx - 2)
5174 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5175 level_xpos = lev_fieldx - ed_fieldx + 1;
5177 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5179 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5181 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5182 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5186 case GADGET_ID_SCROLL_UP:
5187 if (level_ypos >= 0)
5189 if (lev_fieldy < ed_fieldy - 2)
5193 if (level_ypos < -1)
5196 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5198 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5200 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5201 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5205 case GADGET_ID_SCROLL_DOWN:
5206 if (level_ypos <= lev_fieldy - ed_fieldy)
5208 if (lev_fieldy < ed_fieldy - 2)
5212 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5213 level_ypos = lev_fieldy - ed_fieldy + 1;
5215 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5217 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5219 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5220 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5224 case GADGET_ID_SCROLL_HORIZONTAL:
5225 level_xpos = gi->event.item_position - 1;
5226 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5229 case GADGET_ID_SCROLL_VERTICAL:
5230 level_ypos = gi->event.item_position - 1;
5231 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5234 case GADGET_ID_SCROLL_LIST_UP:
5235 case GADGET_ID_SCROLL_LIST_DOWN:
5236 case GADGET_ID_SCROLL_LIST_VERTICAL:
5237 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5238 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5241 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5242 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5244 if (element_shift < 0)
5246 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5247 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5249 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5250 GDI_SCROLLBAR_ITEM_POSITION,
5251 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5254 ModifyEditorElementList();
5258 case GADGET_ID_WRAP_LEFT:
5259 WrapLevel(-step, 0);
5262 case GADGET_ID_WRAP_RIGHT:
5266 case GADGET_ID_WRAP_UP:
5267 WrapLevel(0, -step);
5270 case GADGET_ID_WRAP_DOWN:
5274 case GADGET_ID_SINGLE_ITEMS:
5275 case GADGET_ID_CONNECTED_ITEMS:
5276 case GADGET_ID_LINE:
5278 case GADGET_ID_TEXT:
5279 case GADGET_ID_RECTANGLE:
5280 case GADGET_ID_FILLED_BOX:
5281 case GADGET_ID_FLOOD_FILL:
5282 case GADGET_ID_GRAB_BRUSH:
5283 case GADGET_ID_PICK_ELEMENT:
5284 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5285 last_drawing_function = drawing_function;
5286 drawing_function = id;
5287 draw_with_brush = FALSE;
5290 case GADGET_ID_RANDOM_PLACEMENT:
5291 RandomPlacement(new_element);
5294 case GADGET_ID_PROPERTIES:
5295 if (edit_mode != ED_MODE_PROPERTIES)
5297 properties_element = new_element;
5298 DrawPropertiesWindow();
5299 edit_mode = ED_MODE_PROPERTIES;
5303 DrawDrawingWindow();
5304 edit_mode = ED_MODE_DRAWING;
5308 case GADGET_ID_UNDO:
5309 if (undo_buffer_steps == 0)
5311 Request("Undo buffer empty !", REQ_CONFIRM);
5315 undo_buffer_position =
5316 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5317 undo_buffer_steps--;
5319 for(x=0; x<lev_fieldx; x++)
5320 for(y=0; y<lev_fieldy; y++)
5321 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5322 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5325 case GADGET_ID_INFO:
5326 if (edit_mode != ED_MODE_INFO)
5328 DrawLevelInfoWindow();
5329 edit_mode = ED_MODE_INFO;
5333 DrawDrawingWindow();
5334 edit_mode = ED_MODE_DRAWING;
5338 case GADGET_ID_CLEAR:
5339 for(x=0; x<MAX_LEV_FIELDX; x++)
5340 for(y=0; y<MAX_LEV_FIELDY; y++)
5341 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5342 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5344 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5347 case GADGET_ID_SAVE:
5348 if (leveldir_current->readonly)
5350 Request("This level is read only !", REQ_CONFIRM);
5354 if (!LevelContainsPlayer)
5355 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5358 if (Request("Save this level and kill the old ?", REQ_ASK))
5360 CopyPlayfield(Feld, Ur);
5362 SaveLevel(level_nr);
5367 case GADGET_ID_TEST:
5368 if (!LevelContainsPlayer)
5369 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5373 level.game_version = GAME_VERSION_ACTUAL;
5375 CopyPlayfield(Ur, FieldBackup);
5376 CopyPlayfield(Feld, Ur);
5378 UnmapLevelEditorGadgets();
5379 UndrawSpecialEditorDoor();
5381 CloseDoor(DOOR_CLOSE_ALL);
5383 DrawCompleteVideoDisplay();
5385 if (setup.autorecord)
5386 TapeStartRecording();
5388 level_editor_test_game = TRUE;
5389 game_status = GAME_MODE_PLAYING;
5395 case GADGET_ID_EXIT:
5396 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5400 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5401 id <= GADGET_ID_ELEMENTLIST_LAST)
5403 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5404 int new_element = editor_elements[element_position + element_shift];
5406 PickDrawingElement(button, new_element);
5409 if (!stick_element_properties_window)
5411 if (!HAS_CONTENT(properties_element) ||
5412 !stick_element_properties_window)
5415 properties_element = new_element;
5416 if (edit_mode == ED_MODE_PROPERTIES)
5417 DrawPropertiesWindow();
5420 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5421 ClickOnGadget(level_editor_gadget[last_drawing_function],
5425 else if (gi->event.type == GD_EVENT_PRESSED)
5426 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5427 else if (gi->event.type == GD_EVENT_RELEASED)
5428 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5429 else if (gi->event.type == GD_EVENT_MOVING)
5430 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5432 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5438 void HandleLevelEditorKeyInput(Key key)
5440 char letter = getCharFromKey(key);
5441 int button = MB_LEFTBUTTON;
5443 if (drawing_function == GADGET_ID_TEXT &&
5444 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5447 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5448 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5449 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5450 else if (key == KSYM_Return)
5451 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5452 else if (key == KSYM_Escape)
5453 DrawLevelText(0, 0, 0, TEXT_END);
5455 else if (button_status == MB_RELEASED)
5457 int i, id = GADGET_ID_NONE;
5462 id = GADGET_ID_SCROLL_LEFT;
5465 id = GADGET_ID_SCROLL_RIGHT;
5468 id = GADGET_ID_SCROLL_UP;
5471 id = GADGET_ID_SCROLL_DOWN;
5474 id = GADGET_ID_SCROLL_LIST_UP;
5475 button = MB_RIGHTBUTTON;
5477 case KSYM_Page_Down:
5478 id = GADGET_ID_SCROLL_LIST_DOWN;
5479 button = MB_RIGHTBUTTON;
5483 if (edit_mode == ED_MODE_DRAWING)
5485 RequestExitLevelEditor(setup.ask_on_escape);
5489 DrawDrawingWindow();
5490 edit_mode = ED_MODE_DRAWING;
5498 if (id != GADGET_ID_NONE)
5499 ClickOnGadget(level_editor_gadget[id], button);
5500 else if (letter == '.')
5501 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5502 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5503 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5505 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5506 if (letter && letter == control_info[i].shortcut)
5507 if (!anyTextGadgetActive())
5508 ClickOnGadget(level_editor_gadget[i], button);
5512 void HandleLevelEditorIdle()
5514 static unsigned long action_delay = 0;
5515 unsigned long action_delay_value = GameFrameDelay;
5516 int xpos = 1, ypos = 2;
5518 if (edit_mode != ED_MODE_PROPERTIES)
5521 if (!DelayReached(&action_delay, action_delay_value))
5524 DrawGraphicAnimationExt(drawto,
5526 SY + ypos * TILEY + MINI_TILEY / 2,
5527 el2img(properties_element), -1, NO_MASKING);
5529 MarkTileDirty(xpos, ypos);
5530 MarkTileDirty(xpos, ypos + 1);
5532 FrameCounter++; /* increase animation frame counter */
5535 void ClearEditorGadgetInfoText()
5537 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5540 void HandleEditorGadgetInfoText(void *ptr)
5542 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5543 char infotext[MAX_OUTPUT_LINESIZE + 1];
5544 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5545 int max_infotext_len = getMaxInfoTextLength();
5547 if (game_status != GAME_MODE_EDITOR)
5550 ClearEditorGadgetInfoText();
5552 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5555 /* misuse this function to delete brush cursor, if needed */
5556 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5557 DeleteBrushFromCursor();
5559 if (gi == NULL || gi->info_text == NULL)
5562 strncpy(infotext, gi->info_text, max_infotext_len);
5563 infotext[max_infotext_len] = '\0';
5565 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5567 int key = control_info[gi->custom_id].shortcut;
5571 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5572 sprintf(shortcut, " ('.' or '%c')", key);
5573 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5574 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5575 else /* normal case */
5576 sprintf(shortcut, " ('%s%c')",
5577 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5579 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5580 strcat(infotext, shortcut);
5584 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5587 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5589 static int start_lx, start_ly;
5591 int id = gi->custom_id;
5592 int sx = gi->event.x;
5593 int sy = gi->event.y;
5594 int lx = sx + level_xpos;
5595 int ly = sy + level_ypos;
5596 int min_sx = 0, min_sy = 0;
5597 int max_sx = gi->drawing.area_xsize - 1;
5598 int max_sy = gi->drawing.area_ysize - 1;
5600 ClearEditorGadgetInfoText();
5602 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5605 /* make sure to stay inside drawing area boundaries */
5606 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5607 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5609 if (id == GADGET_ID_DRAWING_LEVEL)
5613 int min_lx = 0, min_ly = 0;
5614 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5616 /* get positions inside level field */
5617 lx = sx + level_xpos;
5618 ly = sy + level_ypos;
5620 /* make sure to stay inside level field boundaries */
5621 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5622 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5624 /* correct drawing area positions accordingly */
5625 sx = lx - level_xpos;
5626 sy = ly - level_ypos;
5629 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5631 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5633 if (gi->event.type == GD_EVENT_PRESSED)
5639 switch (drawing_function)
5641 case GADGET_ID_SINGLE_ITEMS:
5642 infotext = "Drawing single items";
5644 case GADGET_ID_CONNECTED_ITEMS:
5645 infotext = "Drawing connected items";
5647 case GADGET_ID_LINE:
5648 infotext = "Drawing line";
5651 infotext = "Drawing arc";
5653 case GADGET_ID_TEXT:
5654 infotext = "Setting text cursor";
5656 case GADGET_ID_RECTANGLE:
5657 infotext = "Drawing rectangle";
5659 case GADGET_ID_FILLED_BOX:
5660 infotext = "Drawing filled box";
5662 case GADGET_ID_FLOOD_FILL:
5663 infotext = "Flood fill";
5665 case GADGET_ID_GRAB_BRUSH:
5666 infotext = "Grabbing brush";
5668 case GADGET_ID_PICK_ELEMENT:
5669 infotext = "Picking element";
5673 infotext = "Drawing position";
5677 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5678 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5679 "%s: %d, %d", infotext, lx, ly);
5681 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5682 "%s: %d, %d", infotext,
5683 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5685 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5686 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5687 "%s", getElementInfoText(Feld[lx][ly]));
5689 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5690 "Level position: %d, %d", lx, ly);
5693 /* misuse this function to draw brush cursor, if needed */
5694 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5696 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5697 CopyBrushToCursor(sx, sy);
5699 DeleteBrushFromCursor();
5702 else if (id == GADGET_ID_AMOEBA_CONTENT)
5703 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5705 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5706 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5707 "Optional custom graphic element");
5708 else if (id == GADGET_ID_CUSTOM_CHANGED)
5709 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5710 "New element after change");
5711 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5712 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5713 "Random placement background");
5715 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5716 "Content area %d position: %d, %d",
5717 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5720 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5722 if (!ask_if_level_has_changed ||
5724 Request("Level has changed! Exit without saving ?",
5725 REQ_ASK | REQ_STAY_OPEN))
5727 CloseDoor(DOOR_CLOSE_1);
5729 CloseDoor(DOOR_CLOSE_ALL);
5731 game_status = GAME_MODE_MAIN;
5736 CloseDoor(DOOR_CLOSE_1);
5737 BlitBitmap(bitmap_db_door, bitmap_db_door,
5738 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5739 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5740 OpenDoor(DOOR_OPEN_1);