1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER2_SIZE 5
74 #define ED_GADGET_DISTANCE 2
75 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
77 /* values for the setting windows */
78 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
79 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
81 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
82 2 * ED_GADGET_DISTANCE)
84 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
85 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
87 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
88 n * ED_SETTINGS_XOFFSET)
89 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
90 n * ED_SETTINGS_YOFFSET)
92 #define ED_SETTINGS1_YPOS MINI_TILEY
93 #define ED_SETTINGS2_XPOS MINI_TILEX
94 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
96 /* values for counter gadgets */
97 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
98 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
99 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
101 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
102 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
103 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE)
105 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
106 n * ED_COUNTER_YDISTANCE - 2)
108 /* values for element content drawing areas */
110 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
113 /* custom change target */
114 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
117 /* optional custom graphic */
118 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
119 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
121 /* custom element content */
122 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
123 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
124 ED_GADGET_DISTANCE - MINI_TILEY)
125 /* custom change trigger element */
126 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
127 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* extended custom change target */
130 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
132 ED_GADGET_DISTANCE - MINI_TILEY)
134 /* values for random placement background drawing area */
135 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
136 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
138 /* values for scrolling gadgets for drawing area */
139 #define ED_SCROLLBUTTON_XPOS 24
140 #define ED_SCROLLBUTTON_YPOS 0
141 #define ED_SCROLLBAR_XPOS 24
142 #define ED_SCROLLBAR_YPOS 64
144 #define ED_SCROLLBUTTON_XSIZE 16
145 #define ED_SCROLLBUTTON_YSIZE 16
147 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_UP_YPOS (0)
149 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
150 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
151 #define ED_SCROLL_LEFT_XPOS (0)
152 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
153 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
154 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
155 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
156 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
157 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
159 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
162 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
164 /* values for scrolling gadgets for element list */
165 #define ED_SCROLLBUTTON2_XPOS 50
166 #define ED_SCROLLBUTTON2_YPOS 0
167 #define ED_SCROLLBAR2_XPOS 50
168 #define ED_SCROLLBAR2_YPOS 20
170 #define ED_SCROLLBUTTON2_XSIZE 10
171 #define ED_SCROLLBUTTON2_YSIZE 10
173 #define ED_SCROLL2_UP_XPOS 85
174 #define ED_SCROLL2_UP_YPOS 30
175 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_ELEMENTLIST_BUTTONS_VERT * \
178 ED_ELEMENTLIST_YSIZE - \
179 ED_SCROLLBUTTON2_YSIZE)
180 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
181 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
182 ED_SCROLLBUTTON2_YSIZE)
183 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
184 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
185 ED_ELEMENTLIST_YSIZE - \
186 2 * ED_SCROLLBUTTON2_YSIZE)
188 /* values for checkbutton gadgets */
189 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
190 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
192 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
193 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
194 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
195 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
197 /* some positions in the editor control window */
198 #define ED_BUTTON_ELEM_XPOS 6
199 #define ED_BUTTON_ELEM_YPOS 30
200 #define ED_BUTTON_ELEM_XSIZE 22
201 #define ED_BUTTON_ELEM_YSIZE 22
203 /* some values for text input, selectbox and counter gadgets */
204 #define ED_BUTTON_COUNT_YPOS 60
205 #define ED_BUTTON_COUNT_XSIZE 20
206 #define ED_BUTTON_COUNT_YSIZE 20
207 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
208 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
209 #define ED_WIN_COUNT_XSIZE 52
210 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_WIN_COUNT2_XPOS 27
212 #define ED_WIN_COUNT2_YPOS 3
213 #define ED_WIN_COUNT2_XSIZE 46
214 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
216 #define ED_BUTTON_MINUS_XPOS 2
217 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
221 ED_WIN_COUNT_XSIZE + 2)
222 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
223 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
224 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
227 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
228 2 + ED_WIN_COUNT_YSIZE)
229 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
230 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
232 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
234 4 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
237 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
238 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
239 2 * (2 + ED_WIN_COUNT_YSIZE))
240 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
241 3 * (2 + ED_WIN_COUNT_YSIZE))
243 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
244 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
246 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
247 #define INFOTEXT_XPOS SX
248 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
249 #define INFOTEXT_XSIZE SXSIZE
250 #define INFOTEXT_YSIZE MINI_TILEX
254 -----------------------------------------------------------------------------
255 editor gadget definitions
256 -----------------------------------------------------------------------------
259 /* drawing toolbox buttons */
260 #define GADGET_ID_NONE -1
261 #define GADGET_ID_TOOLBOX_FIRST 0
263 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
264 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
265 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
266 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
267 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
268 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
269 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
270 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
271 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
272 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
273 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
274 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
275 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
276 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
277 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
278 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
279 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
280 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
281 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
282 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
283 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
284 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
286 /* counter button identifiers */
287 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
289 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
290 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
291 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
292 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
293 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
294 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
295 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
296 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
297 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
298 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
299 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
300 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
303 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
304 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
305 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
306 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
307 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
308 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
309 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
310 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
311 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
312 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
313 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
314 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
315 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
316 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
317 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
318 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
321 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
322 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
323 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
324 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
325 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
326 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
327 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
328 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
329 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
330 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
331 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
332 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
333 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
334 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
335 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
336 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
337 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
338 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
339 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
340 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
341 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
342 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
344 /* drawing area identifiers */
345 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
347 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
348 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
349 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
350 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
351 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
352 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
353 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
354 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
355 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
356 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
357 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
358 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
359 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
360 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
361 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
362 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
364 /* text input identifiers */
365 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
367 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
368 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
371 /* selectbox identifiers */
372 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
374 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
375 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
376 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
377 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
378 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
379 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
380 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
381 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
382 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
383 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
384 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
385 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
386 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
387 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
388 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
390 /* textbutton identifiers */
391 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
393 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
394 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
395 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
396 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
398 /* gadgets for scrolling of drawing area */
399 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
401 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
402 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
403 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
404 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
405 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
406 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
408 /* gadgets for scrolling element list */
409 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
411 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
412 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
413 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
415 /* checkbuttons for level/element properties */
416 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
418 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
419 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
420 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
421 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
422 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
423 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
424 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
425 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
426 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
427 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
428 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
429 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
430 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
431 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
432 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
433 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
434 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
435 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
436 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
437 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
438 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
439 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
440 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
441 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
442 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
443 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
444 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
445 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
446 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
448 /* gadgets for buttons in element list */
449 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
450 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
451 ED_NUM_ELEMENTLIST_BUTTONS - 1)
453 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
455 /* radio button numbers */
456 #define RADIO_NR_NONE 0
457 #define RADIO_NR_DRAWING_TOOLBOX 1
458 #define RADIO_NR_RANDOM_ELEMENTS 2
460 /* values for counter gadgets */
461 #define ED_COUNTER_ID_SELECT_LEVEL 0
462 #define ED_COUNTER_ID_LEVEL_XSIZE 1
463 #define ED_COUNTER_ID_LEVEL_YSIZE 2
464 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
465 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
466 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
467 #define ED_COUNTER_ID_LEVEL_RANDOM 6
468 #define ED_COUNTER_ID_ELEMENT_SCORE 7
469 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
470 #define ED_COUNTER_ID_CUSTOM_SCORE 9
471 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
472 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
473 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
474 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
475 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
476 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
477 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
478 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
480 #define ED_NUM_COUNTERBUTTONS 18
482 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
483 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
485 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
486 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
488 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
489 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
491 /* values for scrollbutton gadgets */
492 #define ED_SCROLLBUTTON_ID_AREA_UP 0
493 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
494 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
495 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
496 #define ED_SCROLLBUTTON_ID_LIST_UP 4
497 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
499 #define ED_NUM_SCROLLBUTTONS 6
501 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
502 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
504 /* values for scrollbar gadgets */
505 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
506 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
507 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
509 #define ED_NUM_SCROLLBARS 3
511 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
512 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
514 /* values for text input gadgets */
515 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
516 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
517 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
519 #define ED_NUM_TEXTINPUT 3
521 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
522 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
524 /* values for selectbox gadgets */
525 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
526 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
527 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
528 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
529 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
530 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
531 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
532 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
533 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 8
534 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 9
535 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
536 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
537 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
538 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
539 #define ED_SELECTBOX_ID_CHANGE_POWER 14
541 #define ED_NUM_SELECTBOX 15
543 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
544 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
546 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
547 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
549 /* values for textbutton gadgets */
550 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
551 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
552 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
553 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
555 #define ED_NUM_TEXTBUTTON 4
557 /* values for checkbutton gadgets */
558 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
559 #define ED_CHECKBUTTON_ID_GRAVITY 1
560 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
561 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
562 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
563 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
564 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
565 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
566 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
567 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
568 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
569 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
570 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
571 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
572 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
573 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
574 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
575 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
576 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
577 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
578 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
579 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
580 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
581 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
582 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
583 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
584 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
586 #define ED_NUM_CHECKBUTTONS 27
588 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
589 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
591 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
592 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
594 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
595 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
597 /* values for radiobutton gadgets */
598 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
599 #define ED_RADIOBUTTON_ID_QUANTITY 1
601 #define ED_NUM_RADIOBUTTONS 2
603 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
604 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
608 -----------------------------------------------------------------------------
609 some internally used definitions
610 -----------------------------------------------------------------------------
613 /* values for CopyLevelToUndoBuffer() */
614 #define UNDO_IMMEDIATE 0
615 #define UNDO_ACCUMULATE 1
617 /* values for scrollbars */
618 #define ED_SCROLL_NO 0
619 #define ED_SCROLL_LEFT 1
620 #define ED_SCROLL_RIGHT 2
621 #define ED_SCROLL_UP 4
622 #define ED_SCROLL_DOWN 8
624 /* screens in the level editor */
625 #define ED_MODE_DRAWING 0
626 #define ED_MODE_INFO 1
627 #define ED_MODE_PROPERTIES 2
629 /* sub-screens in the element properties section */
630 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
631 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
632 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
634 /* how many steps can be cancelled */
635 #define NUM_UNDO_STEPS (10 + 1)
637 /* values for elements with score */
639 #define MAX_SCORE 255
641 /* values for elements with gem count */
642 #define MIN_GEM_COUNT 0
643 #define MAX_GEM_COUNT 100
645 /* values for random placement */
646 #define RANDOM_USE_PERCENTAGE 0
647 #define RANDOM_USE_QUANTITY 1
649 /* maximal size of level editor drawing area */
650 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
651 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
655 -----------------------------------------------------------------------------
656 some internally used data structure definitions
657 -----------------------------------------------------------------------------
664 } control_info[ED_NUM_CTRL_BUTTONS] =
666 { 's', "draw single items" },
667 { 'd', "draw connected items" },
668 { 'l', "draw lines" },
669 { 'a', "draw arcs" },
670 { 'r', "draw outline rectangles" },
671 { 'R', "draw filled rectangles" },
672 { '\0', "wrap (rotate) level up" },
673 { 't', "enter text elements" },
674 { 'f', "flood fill" },
675 { '\0', "wrap (rotate) level left" },
676 { '?', "properties of drawing element" },
677 { '\0', "wrap (rotate) level right" },
678 { '\0', "random element placement" },
679 { 'b', "grab brush" },
680 { '\0', "wrap (rotate) level down" },
681 { ',', "pick drawing element" },
682 { 'U', "undo last operation" },
683 { 'I', "level properties" },
684 { 'S', "save level" },
685 { 'C', "clear level" },
686 { 'T', "test level" },
687 { 'E', "exit level editor" }
690 static int random_placement_value = 10;
691 static int random_placement_method = RANDOM_USE_QUANTITY;
692 static int random_placement_background_element = EL_SAND;
693 static boolean random_placement_background_restricted = FALSE;
694 static boolean stick_element_properties_window = FALSE;
695 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
696 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
697 static struct ElementInfo custom_element;
702 int min_value, max_value;
703 int gadget_id_down, gadget_id_up;
706 char *text_above, *text_left, *text_right;
707 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
709 /* ---------- level and editor settings ---------------------------------- */
712 DX + 5 - SX, DY + 3 - SY,
714 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
715 GADGET_ID_SELECT_LEVEL_TEXT,
720 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
721 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
722 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
723 GADGET_ID_LEVEL_XSIZE_TEXT,
725 "playfield size", NULL, "width",
728 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
729 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
730 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
731 GADGET_ID_LEVEL_YSIZE_TEXT,
733 NULL, NULL, "height",
736 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
738 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
739 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
741 "number of emeralds to collect", NULL, NULL
744 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
746 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
747 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
749 "time available to solve level", NULL, "(0 => no time limit)"
752 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
754 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
755 GADGET_ID_LEVEL_TIMESCORE_TEXT,
756 &level.score[SC_TIME_BONUS],
757 "score for each 10 seconds left", NULL, NULL
760 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
762 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
763 GADGET_ID_LEVEL_RANDOM_TEXT,
764 &random_placement_value,
765 "random element placement", NULL, "in"
768 /* ---------- element settings: configure (various elements) ------------- */
771 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
772 MIN_SCORE, MAX_SCORE,
773 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
774 GADGET_ID_ELEMENT_SCORE_TEXT,
775 NULL, /* will be set when used */
779 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
780 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
781 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
782 GADGET_ID_ELEMENT_CONTENT_TEXT,
783 &level.num_yamyam_contents,
784 NULL, NULL, "number of content areas"
787 /* ---------- element settings: configure (custom elements) ------------- */
790 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
791 MIN_SCORE, MAX_SCORE,
792 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
793 GADGET_ID_CUSTOM_SCORE_TEXT,
794 &custom_element.score,
795 NULL, "collect score", NULL
798 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
799 MIN_GEM_COUNT, MAX_GEM_COUNT,
800 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
801 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
802 &custom_element.gem_count,
806 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
808 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
809 GADGET_ID_PUSH_DELAY_FIX_TEXT,
810 &custom_element.push_delay_fixed,
811 NULL, "push delay", NULL
814 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
816 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
817 GADGET_ID_PUSH_DELAY_RND_TEXT,
818 &custom_element.push_delay_random,
819 NULL, "+random", NULL
822 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
824 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
825 GADGET_ID_MOVE_DELAY_FIX_TEXT,
826 &custom_element.move_delay_fixed,
827 NULL, "move delay", NULL
830 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
832 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
833 GADGET_ID_MOVE_DELAY_RND_TEXT,
834 &custom_element.move_delay_random,
835 NULL, "+random", NULL
838 /* ---------- element settings: advanced (custom elements) --------------- */
841 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
843 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
844 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
845 &custom_element.change.delay_fixed,
849 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
851 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
852 GADGET_ID_CHANGE_DELAY_RND_TEXT,
853 &custom_element.change.delay_random,
854 NULL, "+random", NULL
857 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
859 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
860 GADGET_ID_CHANGE_CONT_RND_TEXT,
861 &custom_element.change.random,
862 NULL, "use random change:", NULL
873 } textinput_info[ED_NUM_TEXTINPUT] =
876 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
877 GADGET_ID_LEVEL_NAME,
883 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
884 GADGET_ID_LEVEL_AUTHOR,
885 MAX_LEVEL_AUTHOR_LEN,
890 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
891 GADGET_ID_ELEMENT_NAME,
892 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
893 custom_element.description,
898 static struct ValueTextInfo options_access_type[] =
900 { EP_WALKABLE, "walk" },
901 { EP_PASSABLE, "pass" },
905 static struct ValueTextInfo options_access_layer[] =
907 { EP_ACCESSIBLE_OVER, "over" },
908 { EP_ACCESSIBLE_INSIDE, "inside" },
909 { EP_ACCESSIBLE_UNDER, "under" },
913 static struct ValueTextInfo options_walk_to_action[] =
915 { EP_DIGGABLE, "diggable" },
916 { EP_COLLECTIBLE, "collectible" },
917 { EP_PUSHABLE, "pushable" },
921 static struct ValueTextInfo options_move_pattern[] =
924 { MV_RIGHT, "right" },
927 { MV_HORIZONTAL, "horizontal" },
928 { MV_VERTICAL, "vertical" },
929 { MV_ALL_DIRECTIONS, "all directions" },
930 { MV_TOWARDS_PLAYER, "towards player" },
931 { MV_AWAY_FROM_PLAYER, "away from player" },
932 { MV_ALONG_LEFT_SIDE, "along left side" },
933 { MV_ALONG_RIGHT_SIDE, "along right side" },
934 { MV_TURNING_LEFT, "turning left" },
935 { MV_TURNING_RIGHT, "turning right" },
939 static struct ValueTextInfo options_move_direction[] =
941 { MV_NO_MOVING, "automatic" },
943 { MV_RIGHT, "right" },
949 static struct ValueTextInfo options_move_stepsize[] =
959 static struct ValueTextInfo options_smash_targets[] =
961 { EP_CAN_SMASH_PLAYER, "player" },
962 { EP_CAN_SMASH_ENEMIES, "enemies" },
963 { EP_CAN_SMASH_EVERYTHING, "everything" },
967 static struct ValueTextInfo options_slippery_type[] =
969 { SLIPPERY_ANY_RANDOM, "random" },
970 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
971 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
972 { SLIPPERY_ONLY_LEFT, "only left" },
973 { SLIPPERY_ONLY_RIGHT, "only right" },
977 static struct ValueTextInfo options_deadliness[] =
979 { EP_DONT_RUN_INTO, "running into" },
980 { EP_DONT_COLLIDE_WITH, "colliding with" },
981 { EP_DONT_TOUCH, "touching" },
985 static struct ValueTextInfo options_consistency[] =
987 { EP_CAN_EXPLODE, "can explode" },
988 { EP_INDESTRUCTIBLE, "indestructible" },
992 static struct ValueTextInfo options_time_units[] =
999 static struct ValueTextInfo options_change_player_action[] =
1001 { CE_TOUCHED_BY_PLAYER, "touched" },
1002 { CE_PRESSED_BY_PLAYER, "pressed" },
1003 { CE_PUSHED_BY_PLAYER, "pushed" },
1007 static struct ValueTextInfo options_change_collide_action[] =
1009 { CE_COLLISION, "on collision" },
1010 { CE_IMPACT, "on impact" },
1011 { CE_SMASHED, "when smashed" },
1015 static struct ValueTextInfo options_change_other_action[] =
1017 { CE_OTHER_IS_TOUCHING, "touching" },
1018 { CE_OTHER_IS_CHANGING, "change of" },
1019 { CE_OTHER_IS_EXPLODING, "explosion of" },
1020 { CE_OTHER_GETS_TOUCHED, "player touches" },
1021 { CE_OTHER_GETS_PRESSED, "player presses" },
1022 { CE_OTHER_GETS_PUSHED, "player pushes" },
1023 { CE_OTHER_GETS_COLLECTED, "player collects" },
1027 static struct ValueTextInfo options_change_power[] =
1029 { CP_NON_DESTRUCTIVE, "non-destructive" },
1030 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1031 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1039 int size; /* char size of selectbox or '-1' (dynamically determined) */
1040 struct ValueTextInfo *options;
1042 char *text_left, *text_right, *infotext;
1043 } selectbox_info[ED_NUM_SELECTBOX] =
1045 /* ---------- element settings: configure (custom elements) ------------- */
1048 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1049 GADGET_ID_CUSTOM_ACCESS_TYPE,
1051 options_access_type,
1052 &custom_element.access_type,
1053 "player can", NULL, "type of access to this field"
1056 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1057 GADGET_ID_CUSTOM_ACCESS_LAYER,
1059 options_access_layer,
1060 &custom_element.access_layer,
1061 NULL, NULL, "layer of access for this field"
1064 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1065 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1067 options_walk_to_action,
1068 &custom_element.walk_to_action,
1069 NULL, NULL, "diggable/collectible/pushable"
1072 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1073 GADGET_ID_CUSTOM_MOVE_PATTERN,
1075 options_move_pattern,
1076 &custom_element.move_pattern,
1077 "can move", NULL, "element move direction"
1080 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1081 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1083 options_move_direction,
1084 &custom_element.move_direction_initial,
1085 "starts moving", NULL, "initial element move direction"
1088 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1089 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1091 options_move_stepsize,
1092 &custom_element.move_stepsize,
1093 "move/fall speed", NULL, "speed of element movement"
1096 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1097 GADGET_ID_CUSTOM_SMASH_TARGETS,
1099 options_smash_targets,
1100 &custom_element.smash_targets,
1101 "can smash", NULL, "elements that can be smashed"
1104 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1105 GADGET_ID_CUSTOM_SLIPPERY_TYPE,
1107 options_slippery_type,
1108 &custom_element.slippery_type,
1109 "slippery", NULL, "where other elements fall down"
1112 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1113 GADGET_ID_CUSTOM_DEADLINESS,
1116 &custom_element.deadliness,
1117 "deadly when", NULL, "deadliness of element"
1120 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1121 GADGET_ID_CUSTOM_CONSISTENCY,
1123 options_consistency,
1124 &custom_element.consistency,
1125 NULL, "explodes to:", "consistency/destructibility"
1128 /* ---------- element settings: advanced (custom elements) --------------- */
1131 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1132 GADGET_ID_CHANGE_TIME_UNITS,
1135 &custom_element.change.delay_frames,
1136 "delay time given in", NULL, "delay time units for change"
1139 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1140 GADGET_ID_CHANGE_PLAYER_ACTION,
1142 options_change_player_action,
1143 &custom_element.change_player_action,
1144 NULL, "by player", "type of player contact"
1147 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1148 GADGET_ID_CHANGE_COLLIDE_ACTION,
1150 options_change_collide_action,
1151 &custom_element.change_collide_action,
1152 NULL, NULL, "change after impact or smash"
1155 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1156 GADGET_ID_CHANGE_OTHER_ACTION,
1158 options_change_other_action,
1159 &custom_element.change_other_action,
1160 NULL, "element:", "type of other element action"
1163 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1164 GADGET_ID_CHANGE_POWER,
1166 options_change_power,
1167 &custom_element.change.power,
1168 "power:", NULL, "power of extended change"
1177 char *text, *infotext;
1178 } textbutton_info[ED_NUM_TEXTBUTTON] =
1181 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1182 GADGET_ID_PROPERTIES_INFO,
1183 11, "Information", "Show information about element"
1186 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1187 GADGET_ID_PROPERTIES_CONFIG,
1188 11, "Configure", "Configure element properties"
1191 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1192 GADGET_ID_PROPERTIES_ADVANCED,
1193 11, "Advanced", "Advanced element configuration"
1196 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1197 GADGET_ID_SAVE_AS_TEMPLATE,
1198 -1, "Save as template", "Save current settings as new template"
1208 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1211 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1212 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1213 GADGET_ID_SCROLL_UP,
1214 "scroll level editing area up"
1217 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1218 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1219 GADGET_ID_SCROLL_DOWN,
1220 "scroll level editing area down"
1223 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1224 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1225 GADGET_ID_SCROLL_LEFT,
1226 "scroll level editing area left"
1229 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1230 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1231 GADGET_ID_SCROLL_RIGHT,
1232 "scroll level editing area right"
1235 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1236 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1237 GADGET_ID_SCROLL_LIST_UP,
1238 "scroll element list up ('Page Up')"
1241 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1242 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1243 GADGET_ID_SCROLL_LIST_DOWN,
1244 "scroll element list down ('Page Down')"
1256 } scrollbar_info[ED_NUM_SCROLLBARS] =
1259 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1260 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1261 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1262 GD_TYPE_SCROLLBAR_HORIZONTAL,
1263 GADGET_ID_SCROLL_HORIZONTAL,
1264 "scroll level editing area horizontally"
1267 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1268 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1269 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1270 GD_TYPE_SCROLLBAR_VERTICAL,
1271 GADGET_ID_SCROLL_VERTICAL,
1272 "scroll level editing area vertically"
1275 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1276 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1277 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1278 GD_TYPE_SCROLLBAR_VERTICAL,
1279 GADGET_ID_SCROLL_LIST_VERTICAL,
1280 "scroll element list vertically"
1288 int radio_button_nr;
1291 char *text_right, *infotext;
1292 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1295 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1296 GADGET_ID_RANDOM_PERCENTAGE,
1297 RADIO_NR_RANDOM_ELEMENTS,
1298 &random_placement_method, RANDOM_USE_PERCENTAGE,
1299 "percentage", "use percentage for random elements"
1302 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1303 GADGET_ID_RANDOM_QUANTITY,
1304 RADIO_NR_RANDOM_ELEMENTS,
1305 &random_placement_method, RANDOM_USE_QUANTITY,
1306 "quantity", "use quantity for random elements"
1315 char *text_right, *infotext;
1316 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1318 /* ---------- level and editor settings ---------------------------------- */
1321 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1322 GADGET_ID_DOUBLE_SPEED,
1323 &level.double_speed,
1324 "double speed movement", "set movement speed of player"
1327 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1330 "gravity", "set level gravity"
1333 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1334 GADGET_ID_RANDOM_RESTRICTED,
1335 &random_placement_background_restricted,
1336 "restrict random placement to", "set random placement restriction"
1339 /* ---------- element settings: configure (various elements) ------------- */
1342 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1343 GADGET_ID_STICK_ELEMENT,
1344 &stick_element_properties_window,
1345 "stick this screen to edit content","stick this screen to edit content"
1348 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1349 GADGET_ID_EM_SLIPPERY_GEMS,
1350 &level.em_slippery_gems,
1351 "slip down from certain flat walls","use EM style slipping behaviour"
1354 /* ---------- element settings: configure (custom elements) ------------- */
1357 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1358 GADGET_ID_CUSTOM_ACCESSIBLE,
1359 &custom_element_properties[EP_ACCESSIBLE],
1360 NULL, "player can walk to or pass this field"
1363 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1364 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1365 &custom_element_properties[EP_WALK_TO_OBJECT],
1366 NULL, "player can dig/collect/push element"
1369 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1370 GADGET_ID_CUSTOM_CAN_MOVE,
1371 &custom_element_properties[EP_CAN_MOVE],
1372 NULL, "element can move in some direction"
1375 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1376 GADGET_ID_CUSTOM_CAN_FALL,
1377 &custom_element_properties[EP_CAN_FALL],
1378 "can fall", "element can fall down"
1381 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1382 GADGET_ID_CUSTOM_CAN_SMASH,
1383 &custom_element_properties[EP_CAN_SMASH],
1384 NULL, "element can smash other elements"
1387 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1388 GADGET_ID_CUSTOM_SLIPPERY,
1389 &custom_element_properties[EP_SLIPPERY],
1390 NULL, "other elements can fall down from it"
1393 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1394 GADGET_ID_CUSTOM_DEADLY,
1395 &custom_element_properties[EP_DEADLY],
1396 NULL, "element can kill the player"
1399 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1400 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1401 &custom_element_properties[EP_EXPLODE_RESULT],
1402 NULL, "set consistency/destructibility"
1405 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1406 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1407 &custom_element.can_explode_by_fire,
1408 "by fire", "element can explode by fire/explosion"
1411 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1412 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1413 &custom_element.can_explode_smashed,
1414 "smashed", "element can explode when smashed"
1417 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1418 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1419 &custom_element.can_explode_impact,
1420 "impact", "element can explode on impact"
1423 /* ---------- element settings: advanced (custom elements) --------------- */
1426 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1427 GADGET_ID_CUSTOM_USE_GRAPHIC,
1428 &custom_element.use_gfx_element,
1429 "use graphic of element:", "use graphic for custom element"
1432 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1433 GADGET_ID_CUSTOM_CAN_CHANGE,
1434 &custom_element_properties[EP_CAN_CHANGE],
1435 "element changes to after/when:","element can change to other element"
1438 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1439 GADGET_ID_CHANGE_DELAY,
1440 &custom_element_change_events[CE_DELAY],
1441 NULL, "element changes after delay"
1444 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1445 GADGET_ID_CHANGE_BY_PLAYER,
1446 &custom_element_change_events[CE_BY_PLAYER],
1447 NULL, "element changes by player contact"
1450 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1451 GADGET_ID_CHANGE_BY_COLLISION,
1452 &custom_element_change_events[CE_BY_COLLISION],
1453 NULL, "element changes by impact or smash"
1456 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1457 GADGET_ID_CHANGE_BY_OTHER,
1458 &custom_element_change_events[CE_BY_OTHER],
1459 NULL, "element changes by other element"
1462 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1463 GADGET_ID_CHANGE_USE_EXPLOSION,
1464 &custom_element.change.explode,
1465 "explode instead of change", "element explodes instead of change"
1468 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1469 GADGET_ID_CHANGE_USE_CONTENT,
1470 &custom_element.change.use_content,
1471 "use extended change target:", "element changes to more elements"
1474 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1475 GADGET_ID_CHANGE_ONLY_COMPLETE,
1476 &custom_element.change.only_complete,
1477 "only use complete change", "only use complete extended content"
1480 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1481 GADGET_ID_CHANGE_USE_RANDOM,
1482 &custom_element.change.use_random_change,
1483 NULL, "use random value for new content"
1486 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1487 GADGET_ID_CUSTOM_USE_TEMPLATE,
1488 &level.use_custom_template,
1489 "use template", "use template for custom properties"
1495 -----------------------------------------------------------------------------
1496 some internally used variables
1497 -----------------------------------------------------------------------------
1500 /* actual size of level editor drawing area */
1501 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1503 /* actual position of level editor drawing area in level playfield */
1504 static int level_xpos = -1, level_ypos = -1;
1506 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1508 /* drawing elements on the three mouse buttons */
1509 static int new_element1 = EL_WALL;
1510 static int new_element2 = EL_EMPTY;
1511 static int new_element3 = EL_SAND;
1513 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1514 (button) == 2 ? new_element2 : \
1515 (button) == 3 ? new_element3 : EL_EMPTY)
1516 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1518 /* forward declaration for internal use */
1519 static void ModifyEditorCounter(int, int);
1520 static void ModifyEditorCounterLimits(int, int, int);
1521 static void ModifyEditorSelectbox(int, int);
1522 static void ModifyEditorElementList();
1523 static void DrawDrawingWindow();
1524 static void DrawLevelInfoWindow();
1525 static void DrawPropertiesWindow();
1526 static boolean checkPropertiesConfig();
1527 static void CopyLevelToUndoBuffer(int);
1528 static void HandleDrawingAreas(struct GadgetInfo *);
1529 static void HandleCounterButtons(struct GadgetInfo *);
1530 static void HandleTextInputGadgets(struct GadgetInfo *);
1531 static void HandleSelectboxGadgets(struct GadgetInfo *);
1532 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1533 static void HandleRadiobuttons(struct GadgetInfo *);
1534 static void HandleCheckbuttons(struct GadgetInfo *);
1535 static void HandleControlButtons(struct GadgetInfo *);
1536 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1538 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1540 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1541 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1542 static boolean draw_with_brush = FALSE;
1543 static int properties_element = 0;
1545 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1546 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1547 static int undo_buffer_position = 0;
1548 static int undo_buffer_steps = 0;
1550 static int edit_mode;
1551 static int edit_mode_properties;
1553 static int element_shift = 0;
1555 static int editor_el_boulderdash[] =
1587 EL_BD_BUTTERFLY_LEFT,
1589 EL_BD_BUTTERFLY_RIGHT,
1590 EL_BD_FIREFLY_RIGHT,
1593 EL_BD_BUTTERFLY_DOWN,
1597 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1599 static int editor_el_emerald_mine[] =
1661 EL_ACID_POOL_TOPLEFT,
1663 EL_ACID_POOL_TOPRIGHT,
1666 EL_ACID_POOL_BOTTOMLEFT,
1667 EL_ACID_POOL_BOTTOM,
1668 EL_ACID_POOL_BOTTOMRIGHT,
1691 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1693 static int editor_el_more[] =
1726 EL_WALL_EMERALD_YELLOW,
1727 EL_WALL_EMERALD_RED,
1728 EL_WALL_EMERALD_PURPLE,
1745 EL_DYNABOMB_INCREASE_NUMBER,
1746 EL_DYNABOMB_INCREASE_SIZE,
1747 EL_DYNABOMB_INCREASE_POWER,
1768 EL_BALLOON_SWITCH_ANY,
1770 EL_BALLOON_SWITCH_LEFT,
1771 EL_BALLOON_SWITCH_RIGHT,
1772 EL_BALLOON_SWITCH_UP,
1773 EL_BALLOON_SWITCH_DOWN,
1776 EL_EXPANDABLE_WALL_HORIZONTAL,
1777 EL_EXPANDABLE_WALL_VERTICAL,
1778 EL_EXPANDABLE_WALL_ANY,
1780 EL_INVISIBLE_STEELWALL,
1795 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1797 static int editor_el_sokoban[] =
1810 EL_SOKOBAN_FIELD_EMPTY,
1811 EL_SOKOBAN_FIELD_FULL,
1814 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1816 static int editor_el_supaplex[] =
1835 EL_SP_HARDWARE_GRAY,
1844 EL_SP_GRAVITY_PORT_RIGHT,
1845 EL_SP_GRAVITY_PORT_DOWN,
1846 EL_SP_GRAVITY_PORT_LEFT,
1848 EL_SP_GRAVITY_PORT_UP,
1854 EL_SP_PORT_VERTICAL,
1855 EL_SP_PORT_HORIZONTAL,
1863 EL_SP_HARDWARE_BASE_1,
1864 EL_SP_HARDWARE_GREEN,
1865 EL_SP_HARDWARE_BLUE,
1868 EL_SP_HARDWARE_YELLOW,
1869 EL_SP_HARDWARE_BASE_2,
1870 EL_SP_HARDWARE_BASE_3,
1871 EL_SP_HARDWARE_BASE_4,
1873 EL_SP_HARDWARE_BASE_5,
1874 EL_SP_HARDWARE_BASE_6,
1878 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1880 static int editor_el_diamond_caves[] =
1907 EL_CONVEYOR_BELT_1_LEFT,
1908 EL_CONVEYOR_BELT_1_MIDDLE,
1909 EL_CONVEYOR_BELT_1_RIGHT,
1910 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1912 EL_CONVEYOR_BELT_2_LEFT,
1913 EL_CONVEYOR_BELT_2_MIDDLE,
1914 EL_CONVEYOR_BELT_2_RIGHT,
1915 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1917 EL_CONVEYOR_BELT_3_LEFT,
1918 EL_CONVEYOR_BELT_3_MIDDLE,
1919 EL_CONVEYOR_BELT_3_RIGHT,
1920 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1922 EL_CONVEYOR_BELT_4_LEFT,
1923 EL_CONVEYOR_BELT_4_MIDDLE,
1924 EL_CONVEYOR_BELT_4_RIGHT,
1925 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1927 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1928 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1929 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1930 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1932 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1933 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1934 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1935 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1938 EL_SWITCHGATE_CLOSED,
1939 EL_SWITCHGATE_SWITCH_UP,
1949 EL_STEELWALL_SLANTED,
1952 EL_SIGN_EXCLAMATION,
1955 EL_LIGHT_SWITCH_ACTIVE,
1962 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1964 static int editor_el_dx_boulderdash[] =
1988 EL_TUBE_HORIZONTAL_DOWN,
1992 EL_TUBE_VERTICAL_RIGHT,
1994 EL_TUBE_VERTICAL_LEFT,
1998 EL_TUBE_HORIZONTAL_UP,
2006 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2008 static int editor_el_chars[] =
2102 EL_CHAR(FONT_ASCII_CURSOR),
2105 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2107 static int editor_el_custom[] =
2129 EL_CUSTOM_START + 0,
2130 EL_CUSTOM_START + 1,
2131 EL_CUSTOM_START + 2,
2132 EL_CUSTOM_START + 3,
2134 EL_CUSTOM_START + 4,
2135 EL_CUSTOM_START + 5,
2136 EL_CUSTOM_START + 6,
2137 EL_CUSTOM_START + 7,
2139 EL_CUSTOM_START + 8,
2140 EL_CUSTOM_START + 9,
2141 EL_CUSTOM_START + 10,
2142 EL_CUSTOM_START + 11,
2144 EL_CUSTOM_START + 12,
2145 EL_CUSTOM_START + 13,
2146 EL_CUSTOM_START + 14,
2147 EL_CUSTOM_START + 15,
2149 EL_CUSTOM_START + 16,
2150 EL_CUSTOM_START + 17,
2151 EL_CUSTOM_START + 18,
2152 EL_CUSTOM_START + 19,
2154 EL_CUSTOM_START + 20,
2155 EL_CUSTOM_START + 21,
2156 EL_CUSTOM_START + 22,
2157 EL_CUSTOM_START + 23,
2159 EL_CUSTOM_START + 24,
2160 EL_CUSTOM_START + 25,
2161 EL_CUSTOM_START + 26,
2162 EL_CUSTOM_START + 27,
2164 EL_CUSTOM_START + 28,
2165 EL_CUSTOM_START + 29,
2166 EL_CUSTOM_START + 30,
2167 EL_CUSTOM_START + 31,
2169 EL_CUSTOM_START + 32,
2170 EL_CUSTOM_START + 33,
2171 EL_CUSTOM_START + 34,
2172 EL_CUSTOM_START + 35,
2174 EL_CUSTOM_START + 36,
2175 EL_CUSTOM_START + 37,
2176 EL_CUSTOM_START + 38,
2177 EL_CUSTOM_START + 39,
2179 EL_CUSTOM_START + 40,
2180 EL_CUSTOM_START + 41,
2181 EL_CUSTOM_START + 42,
2182 EL_CUSTOM_START + 43,
2184 EL_CUSTOM_START + 44,
2185 EL_CUSTOM_START + 45,
2186 EL_CUSTOM_START + 46,
2187 EL_CUSTOM_START + 47,
2189 EL_CUSTOM_START + 48,
2190 EL_CUSTOM_START + 49,
2191 EL_CUSTOM_START + 50,
2192 EL_CUSTOM_START + 51,
2194 EL_CUSTOM_START + 52,
2195 EL_CUSTOM_START + 53,
2196 EL_CUSTOM_START + 54,
2197 EL_CUSTOM_START + 55,
2199 EL_CUSTOM_START + 56,
2200 EL_CUSTOM_START + 57,
2201 EL_CUSTOM_START + 58,
2202 EL_CUSTOM_START + 59,
2204 EL_CUSTOM_START + 60,
2205 EL_CUSTOM_START + 61,
2206 EL_CUSTOM_START + 62,
2207 EL_CUSTOM_START + 63,
2209 EL_CUSTOM_START + 64,
2210 EL_CUSTOM_START + 65,
2211 EL_CUSTOM_START + 66,
2212 EL_CUSTOM_START + 67,
2214 EL_CUSTOM_START + 68,
2215 EL_CUSTOM_START + 69,
2216 EL_CUSTOM_START + 70,
2217 EL_CUSTOM_START + 71,
2219 EL_CUSTOM_START + 72,
2220 EL_CUSTOM_START + 73,
2221 EL_CUSTOM_START + 74,
2222 EL_CUSTOM_START + 75,
2224 EL_CUSTOM_START + 76,
2225 EL_CUSTOM_START + 77,
2226 EL_CUSTOM_START + 78,
2227 EL_CUSTOM_START + 79,
2229 EL_CUSTOM_START + 80,
2230 EL_CUSTOM_START + 81,
2231 EL_CUSTOM_START + 82,
2232 EL_CUSTOM_START + 83,
2234 EL_CUSTOM_START + 84,
2235 EL_CUSTOM_START + 85,
2236 EL_CUSTOM_START + 86,
2237 EL_CUSTOM_START + 87,
2239 EL_CUSTOM_START + 88,
2240 EL_CUSTOM_START + 89,
2241 EL_CUSTOM_START + 90,
2242 EL_CUSTOM_START + 91,
2244 EL_CUSTOM_START + 92,
2245 EL_CUSTOM_START + 93,
2246 EL_CUSTOM_START + 94,
2247 EL_CUSTOM_START + 95,
2249 EL_CUSTOM_START + 96,
2250 EL_CUSTOM_START + 97,
2251 EL_CUSTOM_START + 98,
2252 EL_CUSTOM_START + 99,
2254 EL_CUSTOM_START + 100,
2255 EL_CUSTOM_START + 101,
2256 EL_CUSTOM_START + 102,
2257 EL_CUSTOM_START + 103,
2259 EL_CUSTOM_START + 104,
2260 EL_CUSTOM_START + 105,
2261 EL_CUSTOM_START + 106,
2262 EL_CUSTOM_START + 107,
2264 EL_CUSTOM_START + 108,
2265 EL_CUSTOM_START + 109,
2266 EL_CUSTOM_START + 110,
2267 EL_CUSTOM_START + 111,
2269 EL_CUSTOM_START + 112,
2270 EL_CUSTOM_START + 113,
2271 EL_CUSTOM_START + 114,
2272 EL_CUSTOM_START + 115,
2274 EL_CUSTOM_START + 116,
2275 EL_CUSTOM_START + 117,
2276 EL_CUSTOM_START + 118,
2277 EL_CUSTOM_START + 119,
2279 EL_CUSTOM_START + 120,
2280 EL_CUSTOM_START + 121,
2281 EL_CUSTOM_START + 122,
2282 EL_CUSTOM_START + 123,
2284 EL_CUSTOM_START + 124,
2285 EL_CUSTOM_START + 125,
2286 EL_CUSTOM_START + 126,
2287 EL_CUSTOM_START + 127
2289 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2291 static int *editor_elements = NULL; /* dynamically allocated */
2292 static int num_editor_elements = 0; /* dynamically determined */
2296 boolean *setup_value;
2298 int *element_list_size;
2300 boolean last_setup_value;
2302 editor_elements_info[] =
2304 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2305 &num_editor_el_boulderdash },
2306 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2307 &num_editor_el_emerald_mine },
2308 { &setup.editor.el_more, editor_el_more,
2309 &num_editor_el_more },
2310 { &setup.editor.el_sokoban, editor_el_sokoban,
2311 &num_editor_el_sokoban },
2312 { &setup.editor.el_supaplex, editor_el_supaplex,
2313 &num_editor_el_supaplex },
2314 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2315 &num_editor_el_diamond_caves },
2316 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2317 &num_editor_el_dx_boulderdash },
2318 { &setup.editor.el_chars, editor_el_chars,
2319 &num_editor_el_chars },
2320 { &setup.editor.el_custom, editor_el_custom,
2321 &num_editor_el_custom },
2328 -----------------------------------------------------------------------------
2330 -----------------------------------------------------------------------------
2333 static void ReinitializeElementList()
2338 if (editor_elements != NULL)
2339 free(editor_elements);
2341 num_editor_elements = 0;
2343 /* determine size of element list */
2344 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2345 if (*editor_elements_info[i].setup_value)
2346 num_editor_elements += *editor_elements_info[i].element_list_size;
2348 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2350 /* workaround: offer at least as many elements as element buttons exist */
2351 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2353 *editor_elements_info[list_nr].setup_value = TRUE;
2354 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2357 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2359 /* fill element list */
2360 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2361 if (*editor_elements_info[i].setup_value)
2362 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2363 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2366 static void ReinitializeElementListButtons()
2368 static boolean initialization_needed = TRUE;
2371 if (!initialization_needed) /* check if editor element setup has changed */
2372 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2373 if (editor_elements_info[i].last_setup_value !=
2374 *editor_elements_info[i].setup_value)
2375 initialization_needed = TRUE;
2377 if (!initialization_needed)
2380 FreeLevelEditorGadgets();
2381 CreateLevelEditorGadgets();
2383 /* store current setup values for next invocation of this function */
2384 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2385 editor_elements_info[i].last_setup_value =
2386 *editor_elements_info[i].setup_value;
2388 initialization_needed = FALSE;
2391 static int getCounterGadgetWidth()
2393 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2396 static int getMaxInfoTextLength()
2398 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2401 static char *getElementInfoText(int element)
2403 char *info_text = NULL;
2405 if (element < NUM_FILE_ELEMENTS)
2407 if (strlen(element_info[element].description) > 0)
2408 info_text = element_info[element].description;
2409 else if (element_info[element].custom_description != NULL)
2410 info_text = element_info[element].custom_description;
2411 else if (element_info[element].editor_description != NULL)
2412 info_text = element_info[element].editor_description;
2415 if (info_text == NULL)
2417 info_text = "unknown";
2419 Error(ERR_WARN, "no element description for element %d", element);
2425 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2428 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2429 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2431 BlitBitmap(drawto, drawto,
2432 SX + (dx == -1 ? MINI_TILEX : 0),
2433 SY + (dy == -1 ? MINI_TILEY : 0),
2434 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2435 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2436 SX + (dx == +1 ? MINI_TILEX : 0),
2437 SY + (dy == +1 ? MINI_TILEY : 0));
2440 x = (dx == 1 ? 0 : ed_fieldx - 1);
2441 for(y=0; y<ed_fieldy; y++)
2442 DrawMiniElementOrWall(x, y, from_x, from_y);
2446 y = (dy == 1 ? 0 : ed_fieldy - 1);
2447 for(x=0; x<ed_fieldx; x++)
2448 DrawMiniElementOrWall(x, y, from_x, from_y);
2451 redraw_mask |= REDRAW_FIELD;
2455 static void CreateControlButtons()
2457 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2458 struct GadgetInfo *gi;
2459 unsigned long event_mask;
2462 /* create toolbox buttons */
2463 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2467 int gd_xoffset, gd_yoffset;
2468 int gd_x1, gd_x2, gd_y1, gd_y2;
2470 int radio_button_nr;
2473 if (id == GADGET_ID_SINGLE_ITEMS ||
2474 id == GADGET_ID_CONNECTED_ITEMS ||
2475 id == GADGET_ID_LINE ||
2476 id == GADGET_ID_ARC ||
2477 id == GADGET_ID_TEXT ||
2478 id == GADGET_ID_RECTANGLE ||
2479 id == GADGET_ID_FILLED_BOX ||
2480 id == GADGET_ID_FLOOD_FILL ||
2481 id == GADGET_ID_GRAB_BRUSH ||
2482 id == GADGET_ID_PICK_ELEMENT)
2484 button_type = GD_TYPE_RADIO_BUTTON;
2485 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2486 checked = (id == drawing_function ? TRUE : FALSE);
2487 event_mask = GD_EVENT_PRESSED;
2491 button_type = GD_TYPE_NORMAL_BUTTON;
2492 radio_button_nr = RADIO_NR_NONE;
2495 if (id == GADGET_ID_WRAP_LEFT ||
2496 id == GADGET_ID_WRAP_RIGHT ||
2497 id == GADGET_ID_WRAP_UP ||
2498 id == GADGET_ID_WRAP_DOWN)
2499 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2501 event_mask = GD_EVENT_RELEASED;
2504 if (id < ED_NUM_CTRL1_BUTTONS)
2506 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2507 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2509 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2510 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2511 width = ED_CTRL1_BUTTON_XSIZE;
2512 height = ED_CTRL1_BUTTON_YSIZE;
2516 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2517 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2519 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2520 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2521 width = ED_CTRL2_BUTTON_XSIZE;
2522 height = ED_CTRL2_BUTTON_YSIZE;
2525 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2526 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2527 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2528 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2530 gi = CreateGadget(GDI_CUSTOM_ID, id,
2531 GDI_CUSTOM_TYPE_ID, i,
2532 GDI_INFO_TEXT, control_info[i].text,
2533 GDI_X, EX + gd_xoffset,
2534 GDI_Y, EY + gd_yoffset,
2537 GDI_TYPE, button_type,
2538 GDI_STATE, GD_BUTTON_UNPRESSED,
2539 GDI_RADIO_NR, radio_button_nr,
2540 GDI_CHECKED, checked,
2541 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2542 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2543 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2544 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2545 GDI_EVENT_MASK, event_mask,
2546 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2547 GDI_CALLBACK_ACTION, HandleControlButtons,
2551 Error(ERR_EXIT, "cannot create gadget");
2553 level_editor_gadget[id] = gi;
2556 /* create buttons for scrolling of drawing area and element list */
2557 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2559 int id = scrollbutton_info[i].gadget_id;
2560 int x, y, width, height;
2561 int gd_x1, gd_x2, gd_y1, gd_y2;
2563 x = scrollbutton_info[i].x;
2564 y = scrollbutton_info[i].y;
2566 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2568 if (id == GADGET_ID_SCROLL_LIST_UP ||
2569 id == GADGET_ID_SCROLL_LIST_DOWN)
2573 width = ED_SCROLLBUTTON2_XSIZE;
2574 height = ED_SCROLLBUTTON2_YSIZE;
2575 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2576 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2577 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2584 width = ED_SCROLLBUTTON_XSIZE;
2585 height = ED_SCROLLBUTTON_YSIZE;
2586 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2587 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2588 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2592 gi = CreateGadget(GDI_CUSTOM_ID, id,
2593 GDI_CUSTOM_TYPE_ID, i,
2594 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2599 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2600 GDI_STATE, GD_BUTTON_UNPRESSED,
2601 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2602 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2603 GDI_EVENT_MASK, event_mask,
2604 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2605 GDI_CALLBACK_ACTION, HandleControlButtons,
2609 Error(ERR_EXIT, "cannot create gadget");
2611 level_editor_gadget[id] = gi;
2614 /* create buttons for element list */
2615 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2617 Bitmap *deco_bitmap;
2618 int deco_x, deco_y, deco_xpos, deco_ypos;
2619 int gd_xoffset, gd_yoffset;
2620 int gd_x1, gd_x2, gd_y;
2621 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2622 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2623 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2624 int element = editor_elements[i];
2626 event_mask = GD_EVENT_RELEASED;
2628 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2629 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2631 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2632 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2633 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2635 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2636 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2637 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2639 gi = CreateGadget(GDI_CUSTOM_ID, id,
2640 GDI_CUSTOM_TYPE_ID, i,
2641 GDI_INFO_TEXT, getElementInfoText(element),
2642 GDI_X, DX + gd_xoffset,
2643 GDI_Y, DY + gd_yoffset,
2644 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2645 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2646 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2647 GDI_STATE, GD_BUTTON_UNPRESSED,
2648 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2649 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2650 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2651 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2652 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2653 GDI_DECORATION_SHIFTING, 1, 1,
2654 GDI_EVENT_MASK, event_mask,
2655 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2656 GDI_CALLBACK_ACTION, HandleControlButtons,
2660 Error(ERR_EXIT, "cannot create gadget");
2662 level_editor_gadget[id] = gi;
2666 static void CreateCounterButtons()
2668 int max_infotext_len = getMaxInfoTextLength();
2671 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2674 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2675 int ypos = SY + counterbutton_info[i].y;
2678 /* determine horizontal offset for leading counter text */
2679 if (counterbutton_info[i].text_left != NULL)
2680 xoffset = (getFontWidth(FONT_TEXT_1) *
2681 strlen(counterbutton_info[i].text_left) +
2682 ED_GADGET_TEXT_DISTANCE);
2686 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2687 struct GadgetInfo *gi;
2689 counterbutton_info[i].gadget_id_down :
2690 counterbutton_info[i].gadget_id_up);
2692 int gd_x, gd_x1, gd_x2, gd_y;
2694 unsigned long event_mask;
2695 char infotext[max_infotext_len + 1];
2697 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2699 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2702 ED_SCROLLBUTTON_ID_AREA_LEFT :
2703 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2705 event_mask |= GD_EVENT_RELEASED;
2708 xpos += 2 * ED_GADGET_DISTANCE;
2709 ypos += ED_GADGET_DISTANCE;
2711 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2712 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2713 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2714 x_size = ED_SCROLLBUTTON_XSIZE;
2715 y_size = ED_SCROLLBUTTON_YSIZE;
2719 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2720 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2721 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2722 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2723 x_size = ED_BUTTON_COUNT_XSIZE;
2724 y_size = ED_BUTTON_COUNT_YSIZE;
2727 sprintf(infotext, "%s counter value by 1, 5 or 10",
2728 (j == 0 ? "decrease" : "increase"));
2730 gi = CreateGadget(GDI_CUSTOM_ID, id,
2731 GDI_CUSTOM_TYPE_ID, i,
2732 GDI_INFO_TEXT, infotext,
2733 GDI_X, xpos + xoffset,
2737 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2738 GDI_STATE, GD_BUTTON_UNPRESSED,
2739 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2740 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2741 GDI_EVENT_MASK, event_mask,
2742 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2743 GDI_CALLBACK_ACTION, HandleCounterButtons,
2747 Error(ERR_EXIT, "cannot create gadget");
2749 level_editor_gadget[id] = gi;
2750 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2754 int font_type = FONT_INPUT_1;
2755 int font_type_active = FONT_INPUT_1_ACTIVE;
2756 int gd_width = ED_WIN_COUNT_XSIZE;
2758 id = counterbutton_info[i].gadget_id_text;
2759 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2761 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2763 font_type = FONT_LEVEL_NUMBER;
2764 font_type_active = FONT_LEVEL_NUMBER;
2766 xpos += 2 * ED_GADGET_DISTANCE;
2767 ypos -= ED_GADGET_DISTANCE;
2769 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2770 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2771 gd_width = ED_WIN_COUNT2_XSIZE;
2775 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2776 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2779 gi = CreateGadget(GDI_CUSTOM_ID, id,
2780 GDI_CUSTOM_TYPE_ID, i,
2781 GDI_INFO_TEXT, "enter counter value",
2782 GDI_X, xpos + xoffset,
2784 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2785 GDI_NUMBER_VALUE, 0,
2786 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2787 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2789 GDI_TEXT_FONT, font_type,
2790 GDI_TEXT_FONT_ACTIVE, font_type_active,
2791 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2792 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2793 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2794 GDI_DESIGN_WIDTH, gd_width,
2795 GDI_EVENT_MASK, event_mask,
2796 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2797 GDI_CALLBACK_ACTION, HandleCounterButtons,
2801 Error(ERR_EXIT, "cannot create gadget");
2803 level_editor_gadget[id] = gi;
2804 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2810 static void CreateDrawingAreas()
2812 struct GadgetInfo *gi;
2813 unsigned long event_mask;
2818 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2819 GD_EVENT_OFF_BORDERS;
2821 /* one for the level drawing area ... */
2822 id = GADGET_ID_DRAWING_LEVEL;
2823 gi = CreateGadget(GDI_CUSTOM_ID, id,
2826 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2827 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2828 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2829 GDI_EVENT_MASK, event_mask,
2830 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2831 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2835 Error(ERR_EXIT, "cannot create gadget");
2837 level_editor_gadget[id] = gi;
2839 /* ... up to eight areas for element content ... */
2840 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2842 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2843 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2845 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2846 gi = CreateGadget(GDI_CUSTOM_ID, id,
2847 GDI_CUSTOM_TYPE_ID, i,
2850 GDI_WIDTH, 3 * MINI_TILEX,
2851 GDI_HEIGHT, 3 * MINI_TILEY,
2852 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2853 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2854 GDI_EVENT_MASK, event_mask,
2855 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2856 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2860 Error(ERR_EXIT, "cannot create gadget");
2862 level_editor_gadget[id] = gi;
2865 /* ... one for the amoeba content ... */
2866 id = GADGET_ID_AMOEBA_CONTENT;
2867 gi = CreateGadget(GDI_CUSTOM_ID, id,
2868 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2869 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2870 GDI_WIDTH, MINI_TILEX,
2871 GDI_HEIGHT, MINI_TILEY,
2872 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2873 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2874 GDI_EVENT_MASK, event_mask,
2875 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2876 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2880 Error(ERR_EXIT, "cannot create gadget");
2882 level_editor_gadget[id] = gi;
2884 /* ... one for each custom element optional graphic element ... */
2885 id = GADGET_ID_CUSTOM_GRAPHIC;
2886 gi = CreateGadget(GDI_CUSTOM_ID, id,
2887 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2888 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2889 GDI_WIDTH, MINI_TILEX,
2890 GDI_HEIGHT, MINI_TILEY,
2891 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2892 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2893 GDI_EVENT_MASK, event_mask,
2894 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2895 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2899 Error(ERR_EXIT, "cannot create gadget");
2901 level_editor_gadget[id] = gi;
2903 /* ... one area for custom element explosion content ... */
2904 id = GADGET_ID_CUSTOM_CONTENT;
2905 gi = CreateGadget(GDI_CUSTOM_ID, id,
2906 GDI_CUSTOM_TYPE_ID, i,
2907 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2908 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2909 GDI_WIDTH, 3 * MINI_TILEX,
2910 GDI_HEIGHT, 3 * MINI_TILEY,
2911 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2912 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2913 GDI_EVENT_MASK, event_mask,
2914 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2915 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2919 Error(ERR_EXIT, "cannot create gadget");
2921 level_editor_gadget[id] = gi;
2923 /* ... one for each custom element change target element ... */
2924 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2925 gi = CreateGadget(GDI_CUSTOM_ID, id,
2926 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2927 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2928 GDI_WIDTH, MINI_TILEX,
2929 GDI_HEIGHT, MINI_TILEY,
2930 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2931 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2932 GDI_EVENT_MASK, event_mask,
2933 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2934 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2938 Error(ERR_EXIT, "cannot create gadget");
2940 level_editor_gadget[id] = gi;
2942 /* ... one area for extended custom element change target content ... */
2943 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2944 gi = CreateGadget(GDI_CUSTOM_ID, id,
2945 GDI_CUSTOM_TYPE_ID, i,
2946 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2947 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2948 GDI_WIDTH, 3 * MINI_TILEX,
2949 GDI_HEIGHT, 3 * MINI_TILEY,
2950 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2951 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2952 GDI_EVENT_MASK, event_mask,
2953 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2954 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2958 Error(ERR_EXIT, "cannot create gadget");
2960 level_editor_gadget[id] = gi;
2962 /* ... one for each custom element change trigger element ... */
2963 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2964 gi = CreateGadget(GDI_CUSTOM_ID, id,
2965 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2966 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2967 GDI_WIDTH, MINI_TILEX,
2968 GDI_HEIGHT, MINI_TILEY,
2969 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2970 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2971 GDI_EVENT_MASK, event_mask,
2972 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2973 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2977 Error(ERR_EXIT, "cannot create gadget");
2979 level_editor_gadget[id] = gi;
2981 /* ... and one for random placement background restrictions */
2982 id = GADGET_ID_RANDOM_BACKGROUND;
2983 gi = CreateGadget(GDI_CUSTOM_ID, id,
2984 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2985 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2986 GDI_WIDTH, MINI_TILEX,
2987 GDI_HEIGHT, MINI_TILEY,
2988 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2989 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2990 GDI_EVENT_MASK, event_mask,
2991 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2992 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2996 Error(ERR_EXIT, "cannot create gadget");
2998 level_editor_gadget[id] = gi;
3001 static void CreateTextInputGadgets()
3003 int max_infotext_len = getMaxInfoTextLength();
3006 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3008 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3010 struct GadgetInfo *gi;
3011 unsigned long event_mask;
3012 char infotext[MAX_OUTPUT_LINESIZE + 1];
3013 int id = textinput_info[i].gadget_id;
3015 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3017 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3018 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3020 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3021 infotext[max_infotext_len] = '\0';
3023 gi = CreateGadget(GDI_CUSTOM_ID, id,
3024 GDI_CUSTOM_TYPE_ID, i,
3025 GDI_INFO_TEXT, infotext,
3026 GDI_X, SX + textinput_info[i].x,
3027 GDI_Y, SY + textinput_info[i].y,
3028 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3029 GDI_TEXT_VALUE, textinput_info[i].value,
3030 GDI_TEXT_SIZE, textinput_info[i].size,
3031 GDI_TEXT_FONT, FONT_INPUT_1,
3032 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3033 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3034 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3035 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3036 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3037 GDI_EVENT_MASK, event_mask,
3038 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3039 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3043 Error(ERR_EXIT, "cannot create gadget");
3045 level_editor_gadget[id] = gi;
3049 static void CreateSelectboxGadgets()
3051 int max_infotext_len = getMaxInfoTextLength();
3054 for (i=0; i<ED_NUM_SELECTBOX; i++)
3056 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3059 struct GadgetInfo *gi;
3060 unsigned long event_mask;
3061 char infotext[MAX_OUTPUT_LINESIZE + 1];
3062 int id = selectbox_info[i].gadget_id;
3064 if (selectbox_info[i].size == -1) /* dynamically determine size */
3066 /* (we cannot use -1 for uninitialized values if we directly compare
3067 with results from strlen(), because the '<' and '>' operation will
3068 implicitely cast -1 to an unsigned integer value!) */
3069 selectbox_info[i].size = 0;
3071 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3072 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3073 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3075 selectbox_info[i].size++; /* add one character empty space */
3078 event_mask = GD_EVENT_RELEASED |
3079 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3081 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3082 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3084 /* determine horizontal offset for leading selectbox text */
3085 if (selectbox_info[i].text_left != NULL)
3086 xoffset = (getFontWidth(FONT_TEXT_1) *
3087 strlen(selectbox_info[i].text_left) +
3088 ED_GADGET_TEXT_DISTANCE);
3090 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3091 infotext[max_infotext_len] = '\0';
3093 gi = CreateGadget(GDI_CUSTOM_ID, id,
3094 GDI_CUSTOM_TYPE_ID, i,
3095 GDI_INFO_TEXT, infotext,
3096 GDI_X, SX + selectbox_info[i].x + xoffset,
3097 GDI_Y, SY + selectbox_info[i].y,
3098 GDI_TYPE, GD_TYPE_SELECTBOX,
3099 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3100 GDI_TEXT_SIZE, selectbox_info[i].size,
3101 GDI_TEXT_FONT, FONT_INPUT_1,
3102 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3103 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3104 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3105 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3106 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3107 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3108 GDI_EVENT_MASK, event_mask,
3109 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3110 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3114 Error(ERR_EXIT, "cannot create gadget");
3116 level_editor_gadget[id] = gi;
3120 static void CreateTextbuttonGadgets()
3122 int max_infotext_len = getMaxInfoTextLength();
3125 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3127 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3128 int gd_x1, gd_x2, gd_y1, gd_y2;
3129 struct GadgetInfo *gi;
3130 unsigned long event_mask;
3131 char infotext[MAX_OUTPUT_LINESIZE + 1];
3132 int id = textbutton_info[i].gadget_id;
3134 if (textbutton_info[i].size == -1) /* dynamically determine size */
3135 textbutton_info[i].size = strlen(textbutton_info[i].text);
3137 event_mask = GD_EVENT_RELEASED;
3139 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3141 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3142 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3143 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3144 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3148 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3149 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3150 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3151 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3154 sprintf(infotext, "%s", textbutton_info[i].infotext);
3155 infotext[max_infotext_len] = '\0';
3157 gi = CreateGadget(GDI_CUSTOM_ID, id,
3158 GDI_CUSTOM_TYPE_ID, i,
3159 GDI_INFO_TEXT, infotext,
3160 GDI_X, SX + textbutton_info[i].x,
3161 GDI_Y, SY + textbutton_info[i].y,
3162 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3163 GDI_TEXT_VALUE, textbutton_info[i].text,
3164 GDI_TEXT_SIZE, textbutton_info[i].size,
3165 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3166 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3167 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3168 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3169 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3170 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3171 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3172 GDI_DECORATION_SHIFTING, 1, 1,
3173 GDI_EVENT_MASK, event_mask,
3174 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3175 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3179 Error(ERR_EXIT, "cannot create gadget");
3181 level_editor_gadget[id] = gi;
3185 static void CreateScrollbarGadgets()
3189 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3191 int id = scrollbar_info[i].gadget_id;
3192 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3193 int gd_x1, gd_x2, gd_y1, gd_y2;
3194 struct GadgetInfo *gi;
3195 int items_max, items_visible, item_position;
3196 unsigned long event_mask;
3198 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3200 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3201 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3204 else /* drawing area scrollbars */
3206 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3208 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3209 items_visible = ed_fieldx;
3214 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3215 items_visible = ed_fieldy;
3220 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3222 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3223 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3224 scrollbar_info[i].height : scrollbar_info[i].width));
3225 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3226 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3228 gi = CreateGadget(GDI_CUSTOM_ID, id,
3229 GDI_CUSTOM_TYPE_ID, i,
3230 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3231 GDI_X, scrollbar_info[i].x,
3232 GDI_Y, scrollbar_info[i].y,
3233 GDI_WIDTH, scrollbar_info[i].width,
3234 GDI_HEIGHT, scrollbar_info[i].height,
3235 GDI_TYPE, scrollbar_info[i].type,
3236 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3237 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3238 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3239 GDI_STATE, GD_BUTTON_UNPRESSED,
3240 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3241 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3242 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3243 GDI_EVENT_MASK, event_mask,
3244 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3245 GDI_CALLBACK_ACTION, HandleControlButtons,
3249 Error(ERR_EXIT, "cannot create gadget");
3251 level_editor_gadget[id] = gi;
3255 static void CreateCheckbuttonGadgets()
3257 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3258 struct GadgetInfo *gi;
3259 unsigned long event_mask;
3260 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3264 event_mask = GD_EVENT_PRESSED;
3266 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3267 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3268 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3269 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3270 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3272 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3274 int id = radiobutton_info[i].gadget_id;
3277 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3279 gi = CreateGadget(GDI_CUSTOM_ID, id,
3280 GDI_CUSTOM_TYPE_ID, i,
3281 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3282 GDI_X, SX + radiobutton_info[i].x,
3283 GDI_Y, SY + radiobutton_info[i].y,
3284 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3285 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3286 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3287 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3288 GDI_CHECKED, checked,
3289 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3290 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3291 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3292 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3293 GDI_EVENT_MASK, event_mask,
3294 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3295 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3299 Error(ERR_EXIT, "cannot create gadget");
3301 level_editor_gadget[id] = gi;
3304 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3306 int id = checkbutton_info[i].gadget_id;
3308 if (id == GADGET_ID_STICK_ELEMENT)
3309 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3311 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3313 gi = CreateGadget(GDI_CUSTOM_ID, id,
3314 GDI_CUSTOM_TYPE_ID, i,
3315 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3316 GDI_X, SX + checkbutton_info[i].x,
3317 GDI_Y, SY + checkbutton_info[i].y,
3318 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3319 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3320 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3321 GDI_CHECKED, *checkbutton_info[i].value,
3322 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3323 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3324 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3325 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3326 GDI_EVENT_MASK, event_mask,
3327 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3328 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3332 Error(ERR_EXIT, "cannot create gadget");
3334 level_editor_gadget[id] = gi;
3338 void CreateLevelEditorGadgets()
3340 int old_game_status = game_status;
3342 /* setting 'game_status' is needed to get the right fonts for the editor */
3343 game_status = GAME_MODE_EDITOR;
3345 ReinitializeElementList();
3347 CreateControlButtons();
3348 CreateCounterButtons();
3349 CreateDrawingAreas();
3350 CreateTextInputGadgets();
3351 CreateSelectboxGadgets();
3352 CreateTextbuttonGadgets();
3353 CreateScrollbarGadgets();
3354 CreateCheckbuttonGadgets();
3356 game_status = old_game_status;
3359 void FreeLevelEditorGadgets()
3363 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3364 FreeGadget(level_editor_gadget[i]);
3367 static void MapCounterButtons(int id)
3369 char infotext[MAX_OUTPUT_LINESIZE + 1];
3370 int max_infotext_len = getMaxInfoTextLength();
3371 int xoffset_above = 0;
3372 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3373 int xoffset_left = 0;
3374 int yoffset_left = ED_BORDER_SIZE;
3375 int xoffset_right = getCounterGadgetWidth();
3376 int yoffset_right = ED_BORDER_SIZE;
3379 if (counterbutton_info[id].text_above)
3381 x = SX + counterbutton_info[id].x + xoffset_above;
3382 y = SY + counterbutton_info[id].y + yoffset_above;
3384 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3385 infotext[max_infotext_len] = '\0';
3386 DrawText(x, y, infotext, FONT_TEXT_1);
3389 if (counterbutton_info[id].text_left)
3391 x = SX + counterbutton_info[id].x + xoffset_left;
3392 y = SY + counterbutton_info[id].y + yoffset_left;
3394 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3395 infotext[max_infotext_len] = '\0';
3396 DrawText(x, y, infotext, FONT_TEXT_1);
3399 if (counterbutton_info[id].text_right)
3401 int gadget_id = counterbutton_info[id].gadget_id_down;
3403 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3404 y = SY + counterbutton_info[id].y + yoffset_right;
3406 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3407 infotext[max_infotext_len] = '\0';
3408 DrawText(x, y, infotext, FONT_TEXT_1);
3411 ModifyEditorCounter(id, *counterbutton_info[id].value);
3413 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3414 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3415 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3418 static void MapControlButtons()
3423 /* map toolbox buttons */
3424 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3425 MapGadget(level_editor_gadget[i]);
3427 /* map buttons to select elements */
3428 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3429 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3430 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3431 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3432 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3434 /* map buttons to select level */
3435 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3436 ModifyEditorCounterLimits(counter_id,
3437 leveldir_current->first_level,
3438 leveldir_current->last_level);
3439 MapCounterButtons(counter_id);
3442 static void MapDrawingArea(int id)
3444 MapGadget(level_editor_gadget[id]);
3447 static void MapTextInputGadget(int id)
3449 char infotext[MAX_OUTPUT_LINESIZE + 1];
3450 int max_infotext_len = getMaxInfoTextLength();
3451 int xoffset_above = 0;
3452 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3453 int x = textinput_info[id].x + xoffset_above;
3454 int y = textinput_info[id].y + yoffset_above;
3456 if (textinput_info[id].infotext)
3458 sprintf(infotext, "%s:", textinput_info[id].infotext);
3459 infotext[max_infotext_len] = '\0';
3460 DrawTextF(x, y, FONT_TEXT_1, infotext);
3463 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3464 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3466 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3469 static void MapSelectboxGadget(int id)
3471 int xoffset_left = 0;
3472 int yoffset_left = ED_BORDER_SIZE;
3473 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3474 int yoffset_right = ED_BORDER_SIZE;
3475 int x = selectbox_info[id].x + xoffset_left;
3476 int y = selectbox_info[id].y + yoffset_left;
3478 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3480 if (selectbox_info[id].text_right)
3482 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3484 x = gi->x + gi->width + xoffset_right;
3485 y = SY + selectbox_info[id].y + yoffset_right;
3487 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3490 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3492 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3495 static void MapTextbuttonGadget(int id)
3497 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3500 static void MapRadiobuttonGadget(int id)
3502 int xoffset_right = ED_XOFFSET_CHECKBOX;
3503 int yoffset_right = ED_BORDER_SIZE;
3504 int x = radiobutton_info[id].x + xoffset_right;
3505 int y = radiobutton_info[id].y + yoffset_right;
3507 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3509 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3510 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3511 GDI_CHECKED, checked, GDI_END);
3513 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3516 static void MapCheckbuttonGadget(int id)
3518 int xoffset_right = ED_XOFFSET_CHECKBOX;
3519 int yoffset_right = ED_BORDER_SIZE;
3520 int x = checkbutton_info[id].x + xoffset_right;
3521 int y = checkbutton_info[id].y + yoffset_right;
3523 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3524 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3525 GDI_CHECKED, *checkbutton_info[id].value,
3526 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3528 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3531 static void MapMainDrawingArea()
3533 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3534 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3537 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3539 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3540 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3541 no_horizontal_scrollbar) ||
3542 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3543 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3544 no_vertical_scrollbar))
3547 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3550 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3552 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3553 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3556 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3559 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3562 static void UnmapDrawingArea(int id)
3564 UnmapGadget(level_editor_gadget[id]);
3567 void UnmapLevelEditorWindowGadgets()
3571 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3572 if (level_editor_gadget[i]->x < SX + SXSIZE)
3573 UnmapGadget(level_editor_gadget[i]);
3576 void UnmapLevelEditorGadgets()
3580 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3581 UnmapGadget(level_editor_gadget[i]);
3584 static void ResetUndoBuffer()
3586 undo_buffer_position = -1;
3587 undo_buffer_steps = -1;
3588 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3591 static void DrawEditModeWindow()
3593 if (edit_mode == ED_MODE_INFO)
3594 DrawLevelInfoWindow();
3595 else if (edit_mode == ED_MODE_PROPERTIES)
3596 DrawPropertiesWindow();
3597 else /* edit_mode == ED_MODE_DRAWING */
3598 DrawDrawingWindow();
3601 static boolean LevelChanged()
3603 boolean level_changed = FALSE;
3606 for(y=0; y<lev_fieldy; y++)
3607 for(x=0; x<lev_fieldx; x++)
3608 if (Feld[x][y] != Ur[x][y])
3609 level_changed = TRUE;
3611 return level_changed;
3614 static boolean LevelContainsPlayer()
3616 boolean player_found = FALSE;
3619 for(y=0; y<lev_fieldy; y++)
3620 for(x=0; x<lev_fieldx; x++)
3621 if (Feld[x][y] == EL_PLAYER_1 ||
3622 Feld[x][y] == EL_SP_MURPHY)
3623 player_found = TRUE;
3625 return player_found;
3628 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3629 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3633 for(x=0; x<lev_fieldx; x++)
3634 for(y=0; y<lev_fieldy; y++)
3635 dst[x][y] = src[x][y];
3638 static void CopyCustomElementPropertiesToEditor(int element)
3642 /* needed here to initialize combined element properties */
3643 InitElementPropertiesEngine(level.game_version);
3645 custom_element = element_info[properties_element];
3647 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3648 custom_element_properties[i] = HAS_PROPERTY(element, i);
3650 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3651 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3653 /* ---------- element settings: configure (custom elements) ------------- */
3655 /* set accessible layer selectbox help value */
3656 custom_element.access_type =
3657 (IS_WALKABLE(element) ? EP_WALKABLE :
3658 IS_PASSABLE(element) ? EP_PASSABLE :
3659 custom_element.access_type);
3660 custom_element.access_layer =
3661 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3662 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3663 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3664 custom_element.access_layer);
3665 custom_element_properties[EP_ACCESSIBLE] =
3666 (IS_ACCESSIBLE_OVER(element) ||
3667 IS_ACCESSIBLE_INSIDE(element) ||
3668 IS_ACCESSIBLE_UNDER(element));
3670 /* set walk-to-object action selectbox help value */
3671 custom_element.walk_to_action =
3672 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3673 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3674 IS_PUSHABLE(element) ? EP_PUSHABLE :
3675 custom_element.walk_to_action);
3676 custom_element_properties[EP_WALK_TO_OBJECT] =
3677 (IS_DIGGABLE(element) ||
3678 IS_COLLECTIBLE(element) ||
3679 IS_PUSHABLE(element));
3681 /* set smash targets selectbox help value */
3682 custom_element.smash_targets =
3683 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3684 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3685 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3686 custom_element.smash_targets);
3687 custom_element_properties[EP_CAN_SMASH] =
3688 (CAN_SMASH_EVERYTHING(element) ||
3689 CAN_SMASH_ENEMIES(element) ||
3690 CAN_SMASH_PLAYER(element));
3692 /* set deadliness selectbox help value */
3693 custom_element.deadliness =
3694 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3695 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3696 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3697 custom_element.deadliness);
3698 custom_element_properties[EP_DEADLY] =
3699 (DONT_TOUCH(element) ||
3700 DONT_COLLIDE_WITH(element) ||
3701 DONT_RUN_INTO(element));
3703 /* set consistency selectbox help value */
3704 custom_element.consistency =
3705 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3706 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3707 custom_element.consistency);
3708 custom_element_properties[EP_EXPLODE_RESULT] =
3709 (IS_INDESTRUCTIBLE(element) ||
3710 CAN_EXPLODE(element));
3712 /* special case: sub-settings dependent from main setting */
3713 if (CAN_EXPLODE_BY_FIRE(element))
3714 custom_element.can_explode_by_fire = TRUE;
3715 if (CAN_EXPLODE_SMASHED(element))
3716 custom_element.can_explode_smashed = TRUE;
3717 if (CAN_EXPLODE_IMPACT(element))
3718 custom_element.can_explode_impact = TRUE;
3720 /* ---------- element settings: advanced (custom elements) --------------- */
3722 /* set change by player selectbox help value */
3723 custom_element.change_player_action =
3724 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3725 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3726 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3727 custom_element.change_player_action);
3729 /* set change by collision selectbox help value */
3730 custom_element.change_collide_action =
3731 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3732 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3733 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3734 custom_element.change_collide_action);
3736 /* set change by other element action selectbox help value */
3737 custom_element.change_other_action =
3738 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3739 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3740 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3741 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3742 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3743 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3744 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3745 custom_element.change_other_action);
3748 static void CopyCustomElementPropertiesToGame(int element)
3751 int access_type_and_layer;
3753 element_info[properties_element] = custom_element;
3755 /* ---------- element settings: configure (custom elements) ------------- */
3757 /* set accessible property from checkbox and selectbox */
3758 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3759 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3760 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3761 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3762 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3763 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3764 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
3765 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3766 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
3767 custom_element_properties[access_type_and_layer] =
3768 custom_element_properties[EP_ACCESSIBLE];
3770 /* set walk-to-object property from checkbox and selectbox */
3771 custom_element_properties[EP_DIGGABLE] = FALSE;
3772 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3773 custom_element_properties[EP_PUSHABLE] = FALSE;
3774 custom_element_properties[custom_element.walk_to_action] =
3775 custom_element_properties[EP_WALK_TO_OBJECT];
3777 /* set smash property from checkbox and selectbox */
3778 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3779 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3780 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3781 custom_element_properties[custom_element.smash_targets] =
3782 custom_element_properties[EP_CAN_SMASH];
3784 /* set deadliness property from checkbox and selectbox */
3785 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3786 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3787 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3788 custom_element_properties[custom_element.deadliness] =
3789 custom_element_properties[EP_DEADLY];
3791 /* set consistency property from checkbox and selectbox */
3792 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3793 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3794 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3795 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
3796 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
3797 custom_element_properties[custom_element.consistency] =
3798 custom_element_properties[EP_EXPLODE_RESULT];
3800 /* special case: sub-settings dependent from main setting */
3801 if (custom_element_properties[EP_CAN_EXPLODE])
3803 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
3804 custom_element.can_explode_by_fire;
3805 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
3806 custom_element.can_explode_smashed;
3807 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
3808 custom_element.can_explode_impact;
3811 /* ---------- element settings: advanced (custom elements) --------------- */
3813 /* set player change event from checkbox and selectbox */
3814 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3815 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3816 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3817 custom_element_change_events[custom_element.change_player_action] =
3818 custom_element_change_events[CE_BY_PLAYER];
3820 /* set collision change event from checkbox and selectbox */
3821 custom_element_change_events[CE_COLLISION] = FALSE;
3822 custom_element_change_events[CE_IMPACT] = FALSE;
3823 custom_element_change_events[CE_SMASHED] = FALSE;
3824 custom_element_change_events[custom_element.change_collide_action] =
3825 custom_element_change_events[CE_BY_COLLISION];
3827 /* set other element action change event from checkbox and selectbox */
3828 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
3829 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
3830 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
3831 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
3832 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
3833 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
3834 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
3835 custom_element_change_events[custom_element.change_other_action] =
3836 custom_element_change_events[CE_BY_OTHER];
3838 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3839 SET_PROPERTY(element, i, custom_element_properties[i]);
3841 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3842 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3844 /* copy change events also to special level editor variable */
3845 custom_element = element_info[properties_element];
3850 CloseDoor(DOOR_CLOSE_ALL);
3851 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3853 if (level_editor_test_game)
3855 CopyPlayfield(Ur, Feld);
3856 CopyPlayfield(FieldBackup, Ur);
3858 level_editor_test_game = FALSE;
3862 edit_mode = ED_MODE_DRAWING;
3863 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3871 /* copy default editor door content to main double buffer */
3872 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3873 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3875 /* draw mouse button brush elements */
3876 DrawMiniGraphicExt(drawto,
3877 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3878 el2edimg(new_element1));
3879 DrawMiniGraphicExt(drawto,
3880 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3881 el2edimg(new_element2));
3882 DrawMiniGraphicExt(drawto,
3883 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3884 el2edimg(new_element3));
3886 /* draw bigger door */
3887 DrawSpecialEditorDoor();
3889 /* draw new control window */
3890 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3891 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3893 redraw_mask |= REDRAW_ALL;
3895 ReinitializeElementListButtons(); /* only needed after setup changes */
3896 ModifyEditorElementList(); /* may be needed for custom elements */
3899 MapControlButtons();
3901 /* copy actual editor door content to door double buffer for OpenDoor() */
3902 BlitBitmap(drawto, bitmap_db_door,
3903 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3905 DrawEditModeWindow();
3907 OpenDoor(DOOR_OPEN_1);
3910 static void AdjustDrawingAreaGadgets()
3912 int ed_xsize = lev_fieldx + 2;
3913 int ed_ysize = lev_fieldy + 2;
3914 int max_ed_fieldx = MAX_ED_FIELDX;
3915 int max_ed_fieldy = MAX_ED_FIELDY;
3916 boolean horizontal_scrollbar_needed;
3917 boolean vertical_scrollbar_needed;
3918 int x, y, width, height;
3919 int xoffset, yoffset;
3921 /* check if we need any scrollbars */
3922 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3923 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3925 /* check if we have a smaller editor field because of scrollbars */
3926 if (horizontal_scrollbar_needed)
3927 max_ed_fieldy = MAX_ED_FIELDY - 1;
3928 if (vertical_scrollbar_needed)
3929 max_ed_fieldx = MAX_ED_FIELDX - 1;
3931 /* check again if we now need more scrollbars because of less space */
3932 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3933 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3935 /* check if editor field gets even smaller after adding new scrollbars */
3936 if (horizontal_scrollbar_needed)
3937 max_ed_fieldy = MAX_ED_FIELDY - 1;
3938 if (vertical_scrollbar_needed)
3939 max_ed_fieldx = MAX_ED_FIELDX - 1;
3941 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3942 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3944 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3945 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3946 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3947 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3950 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3951 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3953 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3954 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3956 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3957 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3959 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3960 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3962 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3964 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3966 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3968 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3972 static void AdjustLevelScrollPosition()
3974 if (level_xpos < -1)
3976 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3977 level_xpos = lev_fieldx - ed_fieldx + 1;
3978 if (lev_fieldx < ed_fieldx - 2)
3981 if (level_ypos < -1)
3983 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3984 level_ypos = lev_fieldy - ed_fieldy + 1;
3985 if (lev_fieldy < ed_fieldy - 2)
3989 static void AdjustEditorScrollbar(int id)
3991 struct GadgetInfo *gi = level_editor_gadget[id];
3992 int items_max, items_visible, item_position;
3994 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3996 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3997 items_visible = ed_fieldx;
3998 item_position = level_xpos + 1;
4002 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4003 items_visible = ed_fieldy;
4004 item_position = level_ypos + 1;
4007 if (item_position > items_max - items_visible)
4008 item_position = items_max - items_visible;
4010 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4011 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4014 static void ModifyEditorCounter(int counter_id, int new_value)
4016 int *counter_value = counterbutton_info[counter_id].value;
4017 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4018 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4020 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4022 if (counter_value != NULL)
4023 *counter_value = gi->text.number_value;
4026 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4028 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4029 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4031 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4034 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4036 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4037 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4038 int new_index_value = 0;
4041 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4042 if (selectbox_info[selectbox_id].options[i].value == new_value)
4043 new_index_value = i;
4045 *selectbox_info[selectbox_id].value =
4046 selectbox_info[selectbox_id].options[new_index_value].value;
4048 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4051 static void ModifyEditorElementList()
4055 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4057 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4058 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4059 struct GadgetDesign *gd = &gi->deco.design;
4060 int element = editor_elements[element_shift + i];
4063 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4064 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4069 static void PickDrawingElement(int button, int element)
4071 if (button < 1 || button > 3)
4076 new_element1 = element;
4077 DrawMiniGraphicExt(drawto,
4078 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4079 el2edimg(new_element1));
4081 else if (button == 2)
4083 new_element2 = element;
4084 DrawMiniGraphicExt(drawto,
4085 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4086 el2edimg(new_element2));
4090 new_element3 = element;
4091 DrawMiniGraphicExt(drawto,
4092 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4093 el2edimg(new_element3));
4096 redraw_mask |= REDRAW_DOOR_1;
4099 static void RedrawDrawingElements()
4101 PickDrawingElement(1, new_element1);
4102 PickDrawingElement(2, new_element2);
4103 PickDrawingElement(3, new_element3);
4106 static void DrawDrawingWindow()
4108 stick_element_properties_window = FALSE;
4110 SetMainBackgroundImage(IMG_UNDEFINED);
4112 UnmapLevelEditorWindowGadgets();
4114 AdjustDrawingAreaGadgets();
4115 AdjustLevelScrollPosition();
4116 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4117 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4119 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4120 MapMainDrawingArea();
4123 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4126 int border_graphic =
4127 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4130 int num_mini_tilex = width / MINI_TILEX + 1;
4131 int num_mini_tiley = width / MINI_TILEY + 1;
4134 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4136 for (y=0; y < num_mini_tiley; y++)
4137 for (x=0; x < num_mini_tilex; x++)
4138 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4139 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4140 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4142 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4145 static void DrawRandomPlacementBackgroundArea()
4147 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4148 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4149 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4150 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4152 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4153 DrawMiniElement(area_x, area_y, random_placement_background_element);
4155 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4158 static void DrawLevelInfoWindow()
4162 stick_element_properties_window = FALSE;
4164 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4166 UnmapLevelEditorWindowGadgets();
4168 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4169 "Level Settings", FONT_TITLE_1);
4170 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4171 "Editor Settings", FONT_TITLE_1);
4173 /* draw counter gadgets */
4174 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4175 MapCounterButtons(i);
4177 /* draw checkbutton gadgets */
4178 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4179 MapCheckbuttonGadget(i);
4181 /* draw radiobutton gadgets */
4182 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4183 MapRadiobuttonGadget(i);
4185 /* draw text input gadgets */
4186 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4187 MapTextInputGadget(i);
4189 /* draw drawing area */
4190 DrawRandomPlacementBackgroundArea();
4193 static void DrawAmoebaContentArea()
4195 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4196 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4197 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4198 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4200 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4201 DrawMiniElement(area_x, area_y, level.amoeba_content);
4203 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4205 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4208 static void DrawCustomGraphicElementArea()
4210 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4211 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4212 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4213 int area_sx = SX + xpos;
4214 int area_sy = SY + ypos;
4216 if (!IS_CUSTOM_ELEMENT(properties_element))
4218 /* this should never happen */
4219 Error(ERR_WARN, "element %d is no custom element", properties_element);
4224 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4225 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4226 el2edimg(custom_element.gfx_element));
4228 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4231 static void DrawCustomContentArea()
4233 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4234 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4235 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4238 if (!IS_CUSTOM_ELEMENT(properties_element))
4240 /* this should never happen */
4241 Error(ERR_WARN, "element %d is no custom element", properties_element);
4246 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4250 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4251 el2edimg(custom_element.content[x][y]));
4253 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4256 static void DrawCustomChangeTargetArea()
4258 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4259 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4260 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4261 int area_sx = SX + xpos;
4262 int area_sy = SY + ypos;
4264 if (!IS_CUSTOM_ELEMENT(properties_element))
4266 /* this should never happen */
4267 Error(ERR_WARN, "element %d is no custom element", properties_element);
4272 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4273 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4274 el2edimg(custom_element.change.target_element));
4276 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4279 static void DrawCustomChangeContentArea()
4281 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4282 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4283 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4286 if (!IS_CUSTOM_ELEMENT(properties_element))
4288 /* this should never happen */
4289 Error(ERR_WARN, "element %d is no custom element", properties_element);
4294 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4298 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4299 el2edimg(custom_element.change.content[x][y]));
4301 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4304 static void DrawCustomChangeTriggerArea()
4306 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4307 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4308 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4309 int area_sx = SX + xpos;
4310 int area_sy = SY + ypos;
4312 if (!IS_CUSTOM_ELEMENT(properties_element))
4314 /* this should never happen */
4315 Error(ERR_WARN, "element %d is no custom element", properties_element);
4320 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4321 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4322 el2edimg(custom_element.change.trigger_element));
4324 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4327 static void DrawElementContentAreas()
4329 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4330 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4331 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4332 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4335 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4336 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4338 /* display counter to choose number of element content areas */
4339 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4341 /* delete content areas in case of reducing number of them */
4342 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4344 for (i=0; i<level.num_yamyam_contents; i++)
4345 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4346 area_sy + 6 * (i / 4) * MINI_TILEY,
4347 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4349 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4350 "Content", FONT_TEXT_1);
4351 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4352 "when", FONT_TEXT_1);
4353 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4354 "smashed", FONT_TEXT_1);
4356 for (i=0; i<level.num_yamyam_contents; i++)
4360 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4361 level.yamyam_content[i][x][y]);
4363 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4364 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4365 FONT_TEXT_1, "%d", i + 1);
4368 for (i=0; i<level.num_yamyam_contents; i++)
4369 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4372 char *getElementDescriptionFilename(int element)
4374 char *docs_dir = options.docs_directory;
4375 char *elements_subdir = "elements";
4376 static char *filename = NULL;
4377 char basename[MAX_FILENAME_LEN];
4379 if (filename != NULL)
4382 /* 1st try: look for element description file for exactly this element */
4383 sprintf(basename, "%s.txt", element_info[element].token_name);
4384 filename = getPath3(docs_dir, elements_subdir, basename);
4385 if (fileExists(filename))
4390 /* 2nd try: look for element description file for this element's class */
4391 sprintf(basename, "%s.txt", element_info[element].class_name);
4392 filename = getPath3(docs_dir, elements_subdir, basename);
4393 if (fileExists(filename))
4399 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4401 int font_height = getFontHeight(font_nr);
4402 int pad_x = ED_SETTINGS_XPOS(0);
4403 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4404 int sx = SX + pad_x;
4405 int sy = SY + pad_y;
4406 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4408 if (screen_line >= max_lines_per_screen)
4411 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4416 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4418 int font_nr = FONT_TEXT_2;
4419 int font_width = getFontWidth(font_nr);
4420 int pad_x = ED_SETTINGS_XPOS(0);
4421 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4422 char line[MAX_LINE_LEN];
4423 char buffer[max_chars_per_line + 1];
4425 int lines_printed = 0;
4428 if (filename == NULL)
4431 if (!(file = fopen(filename, MODE_READ)))
4439 char *line_ptr, *word_ptr;
4440 boolean last_line_was_empty = TRUE;
4442 /* read next line of input file */
4443 if (!fgets(line, MAX_LINE_LEN, file))
4446 /* skip comments (lines directly beginning with '#') */
4450 /* cut trailing newline from input line */
4451 for (line_ptr = line; *line_ptr; line_ptr++)
4453 if (*line_ptr == '\n' || *line_ptr == '\r')
4460 if (strlen(line) == 0) /* special case: force empty line */
4467 boolean print_buffer = FALSE;
4470 /* skip leading whitespaces */
4471 while (*word_ptr == ' ' || *word_ptr == '\t')
4474 line_ptr = word_ptr;
4477 /* look for end of next word */
4478 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4488 else if (*word_ptr == '\n') /* special case: force empty line */
4490 if (buffer_len == 0)
4493 /* prevent printing of multiple empty lines */
4494 if (buffer_len > 0 || !last_line_was_empty)
4495 print_buffer = TRUE;
4497 else if (word_len < max_chars_per_line - buffer_len)
4499 /* word fits into text buffer -- add word */
4502 buffer[buffer_len++] = ' ';
4504 strncpy(&buffer[buffer_len], word_ptr, word_len);
4505 buffer_len += word_len;
4506 buffer[buffer_len] = '\0';
4507 word_ptr += word_len;
4509 else if (buffer_len > 0)
4511 /* not enough space left for word in text buffer -- print buffer */
4513 print_buffer = TRUE;
4517 /* word does not fit at all into empty text buffer -- cut word */
4519 strncpy(buffer, word_ptr, max_chars_per_line);
4520 buffer[max_chars_per_line] = '\0';
4521 word_ptr += max_chars_per_line;
4522 print_buffer = TRUE;
4527 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4528 return lines_printed;
4530 last_line_was_empty = (buffer_len == 0);
4535 print_buffer = FALSE;
4543 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4546 return lines_printed;
4549 static void DrawPropertiesTabulatorGadgets()
4551 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4552 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4553 int gd_x = gd->x + gd_gi->border.width / 2;
4554 int gd_y = gd->y + gd_gi->height - 1;
4555 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4556 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4557 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4560 /* draw additional "advanced" tabulator for custom elements */
4561 if (IS_CUSTOM_ELEMENT(properties_element))
4562 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4564 for (i=id_first; i <= id_last; i++)
4566 int gadget_id = textbutton_info[i].gadget_id;
4567 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4568 boolean active = (i != edit_mode_properties);
4570 /* draw background line below tabulator button */
4571 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4573 /* draw solid line below inactive tabulator buttons */
4574 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4575 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4577 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4578 MapTextbuttonGadget(i);
4581 /* draw little border line below tabulator buttons */
4582 if (tab_color != BLACK_PIXEL) /* black => transparent */
4583 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4584 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4585 ED_GADGET_DISTANCE, tab_color);
4588 static void DrawPropertiesInfo()
4597 /* configurable properties */
4598 { EP_INDESTRUCTIBLE, "- undestructible" },
4599 { EP_SLIPPERY, "- slippery for falling objects" },
4600 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4602 { EP_DIGGABLE, "- diggable" },
4603 { EP_COLLECTIBLE, "- collectible" },
4604 { EP_PUSHABLE, "- pushable" },
4606 { EP_CAN_MOVE, "- can move" },
4607 { EP_CAN_FALL, "- can fall" },
4609 { EP_CAN_SMASH, "- can smash" },
4611 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4612 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4613 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4614 { EP_CAN_EXPLODE, "- can explode" },
4615 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4616 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4617 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4619 { EP_DONT_RUN_INTO, "- deadly when running into" },
4620 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4621 { EP_DONT_TOUCH, "- deadly when touching" },
4623 { EP_WALKABLE_OVER, "- player can walk over it" },
4624 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4625 { EP_WALKABLE_UNDER, "- player can walk under it" },
4626 { EP_PASSABLE_OVER, "- player can pass over it" },
4627 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4628 { EP_PASSABLE_UNDER, "- player can pass under it" },
4630 /* pre-defined properties */
4631 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4632 { EP_HAS_CONTENT, "- can contain other elements" },
4636 char *filename = getElementDescriptionFilename(properties_element);
4637 char *percentage_text = "In this level:";
4638 char *properties_text = "Standard properties:";
4640 int num_elements_in_level;
4641 int num_standard_properties = 0;
4642 int font1_nr = FONT_TEXT_1;
4643 int font2_nr = FONT_TEXT_2;
4644 int font1_width = getFontWidth(font1_nr);
4645 int font2_height = getFontHeight(font2_nr);
4646 int pad_x = ED_SETTINGS_XPOS(0);
4647 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4648 int screen_line = 0;
4651 /* ----- print number of elements / percentage of this element in level */
4653 num_elements_in_level = 0;
4654 for (y=0; y<lev_fieldy; y++)
4655 for (x=0; x<lev_fieldx; x++)
4656 if (Feld[x][y] == properties_element)
4657 num_elements_in_level++;
4658 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4660 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4662 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4663 pad_y + screen_line++ * font2_height, font2_nr,
4664 "%d (%.2f%%)", num_elements_in_level, percentage);
4668 /* ----- print standard properties of this element */
4670 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4673 for (i=0; properties[i].value != -1; i++)
4675 if (!HAS_PROPERTY(properties_element, properties[i].value))
4678 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4679 properties[i].text);
4680 num_standard_properties++;
4683 if (num_standard_properties == 0)
4684 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4685 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4689 /* ----- print special description of this element */
4691 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4692 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4693 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4696 #define TEXT_COLLECTING "Score for collecting"
4697 #define TEXT_SMASHING "Score for smashing"
4698 #define TEXT_CRACKING "Score for cracking"
4699 #define TEXT_SPEED "Speed of amoeba growth"
4700 #define TEXT_DURATION "Duration when activated"
4707 } elements_with_counter[] =
4709 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4710 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4711 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4712 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4713 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4714 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4715 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4716 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4717 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4718 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4719 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4720 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4721 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4722 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4723 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4724 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4725 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4726 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4727 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4728 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4729 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4730 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4731 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4732 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4733 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4734 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4735 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4736 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4737 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4738 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4739 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4740 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4741 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4742 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4743 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4744 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4745 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4746 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4747 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4748 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4749 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4750 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4751 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4752 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4753 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4754 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4755 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4756 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4757 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4758 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4759 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4760 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4761 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4762 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4763 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4764 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4768 static boolean checkPropertiesConfig()
4772 if (IS_GEM(properties_element) ||
4773 IS_CUSTOM_ELEMENT(properties_element) ||
4774 HAS_CONTENT(properties_element))
4777 for (i=0; elements_with_counter[i].element != -1; i++)
4778 if (elements_with_counter[i].element == properties_element)
4784 static void DrawPropertiesConfig()
4788 if (!checkPropertiesConfig())
4790 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4795 /* check if there are elements where a score can be chosen for */
4796 for (i=0; elements_with_counter[i].element != -1; i++)
4798 if (elements_with_counter[i].element == properties_element)
4800 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4802 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4803 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4804 MapCounterButtons(counter_id);
4810 if (HAS_CONTENT(properties_element))
4812 /* draw stickybutton gadget */
4813 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4814 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4815 MapCheckbuttonGadget(i);
4817 if (IS_AMOEBOID(properties_element))
4818 DrawAmoebaContentArea();
4820 DrawElementContentAreas();
4823 if (IS_GEM(properties_element))
4824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4826 if (IS_CUSTOM_ELEMENT(properties_element))
4828 /* draw stickybutton gadget */
4829 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4830 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4831 MapCheckbuttonGadget(i);
4833 /* draw checkbutton gadgets */
4834 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4835 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4836 MapCheckbuttonGadget(i);
4838 /* draw counter gadgets */
4839 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4840 MapCounterButtons(i);
4842 /* draw selectbox gadgets */
4843 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4844 MapSelectboxGadget(i);
4846 /* draw drawing area gadgets */
4847 DrawCustomContentArea();
4849 /* draw text input gadgets */
4850 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4854 static void DrawPropertiesAdvancedDrawingAreas()
4856 DrawCustomGraphicElementArea();
4857 DrawCustomChangeTargetArea();
4858 DrawCustomChangeTriggerArea();
4859 DrawCustomChangeContentArea();
4861 redraw_mask |= REDRAW_FIELD;
4864 static void DrawPropertiesAdvanced()
4868 /* draw stickybutton gadget */
4869 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4870 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4871 MapCheckbuttonGadget(i);
4873 /* draw checkbutton gadgets */
4874 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4875 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4876 MapCheckbuttonGadget(i);
4878 /* draw counter gadgets */
4879 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4880 MapCounterButtons(i);
4882 /* draw selectbox gadgets */
4883 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4884 MapSelectboxGadget(i);
4886 /* draw textbutton gadgets */
4887 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4889 /* draw drawing area gadgets */
4890 DrawPropertiesAdvancedDrawingAreas();
4893 static void DrawElementName(int x, int y, int element)
4895 char *element_name = getElementInfoText(element);
4896 int font_nr = FONT_TEXT_1;
4897 int font_width = getFontWidth(font_nr);
4898 int font_height = getFontHeight(font_nr);
4899 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4900 int max_chars_per_line = max_text_width / font_width;
4901 char buffer[max_chars_per_line + 1];
4903 if (strlen(element_name) <= max_chars_per_line)
4904 DrawTextF(x, y, font_nr, element_name);
4907 int next_pos = max_chars_per_line;
4909 strncpy(buffer, element_name, max_chars_per_line);
4910 buffer[max_chars_per_line] = '\0';
4912 if (element_name[max_chars_per_line] == ' ')
4918 for (i = max_chars_per_line - 1; i >= 0; i--)
4919 if (buffer[i] == ' ')
4922 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4929 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4931 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4932 buffer[max_chars_per_line] = '\0';
4934 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4938 static void DrawPropertiesWindow()
4943 stick_element_properties_window = FALSE;
4945 /* make sure that previous properties edit mode exists for this element */
4946 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4947 !IS_CUSTOM_ELEMENT(properties_element))
4948 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4950 if (IS_CUSTOM_ELEMENT(properties_element))
4951 CopyCustomElementPropertiesToEditor(properties_element);
4953 UnmapLevelEditorWindowGadgets();
4955 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4958 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4959 "Element Settings", FONT_TITLE_1);
4961 DrawElementBorder(SX + xstart * MINI_TILEX,
4962 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4963 TILEX, TILEY, FALSE);
4964 DrawGraphicAnimationExt(drawto,
4965 SX + xstart * MINI_TILEX,
4966 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4967 el2img(properties_element), -1, NO_MASKING);
4969 FrameCounter = 0; /* restart animation frame counter */
4971 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4972 properties_element);
4974 DrawPropertiesTabulatorGadgets();
4976 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4977 DrawPropertiesInfo();
4978 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4979 DrawPropertiesConfig();
4980 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4981 DrawPropertiesAdvanced();
4984 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4986 int lx = sx + level_xpos;
4987 int ly = sy + level_ypos;
4989 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4992 Feld[lx][ly] = element;
4995 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4996 int element, boolean change_level)
4998 if (from_y == to_y) /* horizontal line */
5004 swap_numbers(&from_x, &to_x);
5006 for (x=from_x; x<=to_x; x++)
5007 DrawLineElement(x, y, element, change_level);
5009 else if (from_x == to_x) /* vertical line */
5015 swap_numbers(&from_y, &to_y);
5017 for (y=from_y; y<=to_y; y++)
5018 DrawLineElement(x, y, element, change_level);
5020 else /* diagonal line */
5022 int len_x = ABS(to_x - from_x);
5023 int len_y = ABS(to_y - from_y);
5026 if (len_y < len_x) /* a < 1 */
5028 float a = (float)len_y / (float)len_x;
5031 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5033 for (x=0; x<=len_x; x++)
5035 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5036 DrawLineElement(from_x + x, from_y + y, element, change_level);
5041 float a = (float)len_x / (float)len_y;
5044 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5046 for (y=0; y<=len_y; y++)
5048 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5049 DrawLineElement(from_x + x, from_y + y, element, change_level);
5055 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5056 int element, boolean change_level)
5058 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5059 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5060 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5061 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5064 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5065 int element, boolean change_level)
5070 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5072 for (y=from_y; y<=to_y; y++)
5073 DrawLine(from_x, y, to_x, y, element, change_level);
5076 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5077 int element, boolean change_level)
5079 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5080 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5081 int len_x = ABS(to_x - from_x);
5082 int len_y = ABS(to_y - from_y);
5085 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5087 /* not optimal (some points get drawn twice) but simple,
5088 and fast enough for the few points we are drawing */
5090 for (x=0; x<=radius; x++)
5094 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5096 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5097 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5098 lx = sx + level_xpos;
5099 ly = sy + level_ypos;
5101 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5102 DrawLineElement(sx, sy, element, change_level);
5105 for (y=0; y<=radius; y++)
5109 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5111 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5112 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5113 lx = sx + level_xpos;
5114 ly = sy + level_ypos;
5116 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5117 DrawLineElement(sx, sy, element, change_level);
5121 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5122 int element, boolean change_level)
5124 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5125 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5127 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5130 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5131 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5132 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5133 int element, boolean change_level)
5135 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5136 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5137 int mirror_to_x2 = from_x - (to_x2 - from_x);
5138 int mirror_to_y2 = from_y - (to_y2 - from_y);
5140 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5141 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5142 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5143 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5147 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5149 int from_sx, from_sy;
5153 swap_numbers(&from_x, &to_x);
5156 swap_numbers(&from_y, &to_y);
5158 from_sx = SX + from_x * MINI_TILEX;
5159 from_sy = SY + from_y * MINI_TILEY;
5160 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5161 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5163 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5164 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5165 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5166 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5168 if (from_x == to_x && from_y == to_y)
5169 MarkTileDirty(from_x/2, from_y/2);
5171 redraw_mask |= REDRAW_FIELD;
5174 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5175 int element, boolean change_level)
5177 if (element == -1 || change_level)
5178 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5180 DrawAreaBorder(from_x, from_y, to_x, to_y);
5183 /* values for CopyBrushExt() */
5184 #define CB_AREA_TO_BRUSH 0
5185 #define CB_BRUSH_TO_CURSOR 1
5186 #define CB_BRUSH_TO_LEVEL 2
5187 #define CB_DELETE_OLD_CURSOR 3
5189 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5190 int button, int mode)
5192 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5193 static int brush_width, brush_height;
5194 static int last_cursor_x = -1, last_cursor_y = -1;
5195 static boolean delete_old_brush;
5196 int new_element = BUTTON_ELEMENT(button);
5199 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5202 if (mode == CB_AREA_TO_BRUSH)
5204 int from_lx, from_ly;
5207 swap_numbers(&from_x, &to_x);
5210 swap_numbers(&from_y, &to_y);
5212 brush_width = to_x - from_x + 1;
5213 brush_height = to_y - from_y + 1;
5215 from_lx = from_x + level_xpos;
5216 from_ly = from_y + level_ypos;
5218 for (y=0; y<brush_height; y++)
5220 for (x=0; x<brush_width; x++)
5222 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5225 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5230 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5232 delete_old_brush = FALSE;
5234 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5235 mode == CB_BRUSH_TO_LEVEL)
5237 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5238 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5239 int cursor_from_x = cursor_x - brush_width / 2;
5240 int cursor_from_y = cursor_y - brush_height / 2;
5241 int border_from_x = cursor_x, border_from_y = cursor_y;
5242 int border_to_x = cursor_x, border_to_y = cursor_y;
5244 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5245 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5247 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5248 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5250 delete_old_brush = FALSE;
5254 for (y=0; y<brush_height; y++)
5256 for (x=0; x<brush_width; x++)
5258 int sx = cursor_from_x + x;
5259 int sy = cursor_from_y + y;
5260 int lx = sx + level_xpos;
5261 int ly = sy + level_ypos;
5262 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5263 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5264 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5265 brush_buffer[x][y] : new_element);
5267 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5269 if (sx < border_from_x)
5271 else if (sx > border_to_x)
5273 if (sy < border_from_y)
5275 else if (sy > border_to_y)
5278 DrawLineElement(sx, sy, element, change_level);
5283 if (mode != CB_DELETE_OLD_CURSOR)
5284 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5286 last_cursor_x = cursor_x;
5287 last_cursor_y = cursor_y;
5288 delete_old_brush = TRUE;
5292 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5295 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5298 static void CopyBrushToLevel(int x, int y, int button)
5300 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5303 static void CopyBrushToCursor(int x, int y)
5305 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5308 static void DeleteBrushFromCursor()
5310 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5313 static void FloodFill(int from_x, int from_y, int fill_element)
5317 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5318 static int safety = 0;
5320 /* check if starting field still has the desired content */
5321 if (Feld[from_x][from_y] == fill_element)
5326 if (safety > lev_fieldx*lev_fieldy)
5327 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5329 old_element = Feld[from_x][from_y];
5330 Feld[from_x][from_y] = fill_element;
5334 x = from_x + check[i][0];
5335 y = from_y + check[i][1];
5337 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5338 FloodFill(x, y, fill_element);
5344 /* values for DrawLevelText() modes */
5346 #define TEXT_SETCURSOR 1
5347 #define TEXT_WRITECHAR 2
5348 #define TEXT_BACKSPACE 3
5349 #define TEXT_NEWLINE 4
5351 #define TEXT_QUERY_TYPING 6
5353 static int DrawLevelText(int sx, int sy, char letter, int mode)
5355 static short delete_buffer[MAX_LEV_FIELDX];
5356 static int start_sx, start_sy;
5357 static int last_sx, last_sy;
5358 static boolean typing = FALSE;
5359 int letter_element = EL_CHAR_ASCII0 + letter;
5362 /* map lower case letters to upper case and convert special characters */
5363 if (letter >= 'a' && letter <= 'z')
5364 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5365 else if (letter == 'ä' || letter == 'Ä')
5366 letter_element = EL_CHAR_AUMLAUT;
5367 else if (letter == 'ö' || letter == 'Ö')
5368 letter_element = EL_CHAR_OUMLAUT;
5369 else if (letter == 'ü' || letter == 'Ü')
5370 letter_element = EL_CHAR_UUMLAUT;
5371 else if (letter == '^')
5372 letter_element = EL_CHAR_COPYRIGHT;
5374 letter_element = EL_CHAR_ASCII0 + letter;
5376 if (mode != TEXT_INIT)
5381 if (mode != TEXT_SETCURSOR)
5387 lx = last_sx + level_xpos;
5388 ly = last_sy + level_ypos;
5395 DrawLevelText(0, 0, 0, TEXT_END);
5398 start_sx = last_sx = sx;
5399 start_sy = last_sy = sy;
5400 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5403 case TEXT_SETCURSOR:
5404 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5405 DrawAreaBorder(sx, sy, sx, sy);
5410 case TEXT_WRITECHAR:
5411 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5413 delete_buffer[sx - start_sx] = Feld[lx][ly];
5414 Feld[lx][ly] = letter_element;
5416 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5417 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5418 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5419 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5421 DrawLevelText(0, 0, 0, TEXT_END);
5425 case TEXT_BACKSPACE:
5428 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5429 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5430 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5435 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5436 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5438 DrawLevelText(0, 0, 0, TEXT_END);
5442 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5443 DrawMiniElement(sx, sy, Feld[lx][ly]);
5447 case TEXT_QUERY_TYPING:
5457 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5458 int element, boolean change_level)
5460 int lx = sx + level_xpos;
5461 int ly = sy + level_ypos;
5464 DrawMiniElement(sx, sy, Feld[lx][ly]);
5466 DrawAreaBorder(sx, sy, sx, sy);
5469 static void CopyLevelToUndoBuffer(int mode)
5471 static boolean accumulated_undo = FALSE;
5472 boolean new_undo_buffer_position = TRUE;
5473 int last_border_element;
5478 case UNDO_IMMEDIATE:
5479 accumulated_undo = FALSE;
5482 case UNDO_ACCUMULATE:
5483 if (accumulated_undo)
5484 new_undo_buffer_position = FALSE;
5485 accumulated_undo = TRUE;
5492 if (new_undo_buffer_position)
5494 /* new position in undo buffer ring */
5495 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5497 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5498 undo_buffer_steps++;
5501 for(x=0; x<lev_fieldx; x++)
5502 for(y=0; y<lev_fieldy; y++)
5503 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5505 /* check if drawing operation forces change of border style */
5506 last_border_element = BorderElement;
5508 if (BorderElement != last_border_element)
5509 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5512 static void RandomPlacement(int new_element)
5514 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5515 int num_free_positions;
5520 /* determine number of free positions for the new elements */
5521 /* (maybe this statement should be formatted a bit more readable...) */
5522 num_free_positions = 0;
5523 for (x=0; x<lev_fieldx; x++)
5524 for (y=0; y<lev_fieldy; y++)
5525 if ((free_position[x][y] =
5526 ((random_placement_background_restricted &&
5527 Feld[x][y] == random_placement_background_element) ||
5528 (!random_placement_background_restricted &&
5529 Feld[x][y] != new_element))) == TRUE)
5530 num_free_positions++;
5532 /* determine number of new elements to place there */
5533 num_percentage = num_free_positions * random_placement_value / 100;
5534 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5535 num_percentage : random_placement_value);
5537 /* if not more free positions than elements to place, fill whole level */
5538 if (num_elements >= num_free_positions)
5540 for (x=0; x<lev_fieldx; x++)
5541 for (y=0; y<lev_fieldy; y++)
5542 Feld[x][y] = new_element;
5544 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5545 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5549 while (num_elements > 0)
5551 x = RND(lev_fieldx);
5552 y = RND(lev_fieldy);
5554 /* don't place element at the same position twice */
5555 if (free_position[x][y])
5557 free_position[x][y] = FALSE;
5558 Feld[x][y] = new_element;
5563 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5564 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5567 void WrapLevel(int dx, int dy)
5569 int wrap_dx = lev_fieldx - dx;
5570 int wrap_dy = lev_fieldy - dy;
5573 for(x=0; x<lev_fieldx; x++)
5574 for(y=0; y<lev_fieldy; y++)
5575 FieldBackup[x][y] = Feld[x][y];
5577 for(x=0; x<lev_fieldx; x++)
5578 for(y=0; y<lev_fieldy; y++)
5580 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5582 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5583 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5586 static void HandleDrawingAreas(struct GadgetInfo *gi)
5588 static boolean started_inside_drawing_area = FALSE;
5589 int id = gi->custom_id;
5590 boolean button_press_event;
5591 boolean button_release_event;
5592 boolean inside_drawing_area = !gi->event.off_borders;
5593 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5594 int actual_drawing_function;
5595 int button = gi->event.button;
5596 int new_element = BUTTON_ELEMENT(button);
5597 int sx = gi->event.x, sy = gi->event.y;
5598 int min_sx = 0, min_sy = 0;
5599 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5600 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5602 int min_lx = 0, min_ly = 0;
5603 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5606 /* handle info callback for each invocation of action callback */
5607 gi->callback_info(gi);
5609 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5610 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5612 /* make sure to stay inside drawing area boundaries */
5613 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5614 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5618 /* get positions inside level field */
5619 lx = sx + level_xpos;
5620 ly = sy + level_ypos;
5622 if (!IN_LEV_FIELD(lx, ly))
5623 inside_drawing_area = FALSE;
5625 /* make sure to stay inside level field boundaries */
5626 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5627 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5629 /* correct drawing area positions accordingly */
5630 sx = lx - level_xpos;
5631 sy = ly - level_ypos;
5634 if (button_press_event)
5635 started_inside_drawing_area = inside_drawing_area;
5637 if (!started_inside_drawing_area)
5640 if (!button && !button_release_event)
5643 /* automatically switch to 'single item' drawing mode, if needed */
5644 actual_drawing_function =
5645 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5646 drawing_function : GADGET_ID_SINGLE_ITEMS);
5648 /* clicking into drawing area with pressed Control key picks element */
5649 if (GetKeyModState() & KMOD_Control)
5650 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5652 switch (actual_drawing_function)
5654 case GADGET_ID_SINGLE_ITEMS:
5657 if (button_release_event)
5659 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5661 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5662 !inside_drawing_area)
5663 DeleteBrushFromCursor();
5669 if (draw_with_brush)
5671 if (!button_release_event)
5672 CopyBrushToLevel(sx, sy, button);
5674 else if (new_element != Feld[lx][ly])
5676 if (new_element == EL_PLAYER_1)
5678 /* remove player at old position */
5679 for(y=0; y<lev_fieldy; y++)
5681 for(x=0; x<lev_fieldx; x++)
5683 if (Feld[x][y] == EL_PLAYER_1)
5685 Feld[x][y] = EL_EMPTY;
5686 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5687 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5688 DrawMiniElement(x - level_xpos, y - level_ypos,
5695 Feld[lx][ly] = new_element;
5696 DrawMiniElement(sx, sy, new_element);
5701 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5702 DrawMiniGraphicExt(drawto,
5703 gi->x + sx * MINI_TILEX,
5704 gi->y + sy * MINI_TILEY,
5705 el2edimg(new_element));
5707 DrawGraphicExt(drawto,
5710 el2img(new_element), 0);
5712 if (id == GADGET_ID_AMOEBA_CONTENT)
5713 level.amoeba_content = new_element;
5714 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5716 new_element = GFX_ELEMENT(new_element);
5717 custom_element.gfx_element = new_element;
5718 element_info[properties_element] = custom_element;
5720 ModifyEditorElementList();
5721 RedrawDrawingElements();
5723 DrawPropertiesAdvancedDrawingAreas();
5725 FrameCounter = 0; /* restart animation frame counter */
5727 else if (id == GADGET_ID_CUSTOM_CONTENT)
5729 custom_element.content[sx][sy] = new_element;
5730 element_info[properties_element] = custom_element;
5732 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5734 custom_element.change.target_element = new_element;
5735 element_info[properties_element] = custom_element;
5737 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5739 custom_element.change.content[sx][sy] = new_element;
5740 element_info[properties_element] = custom_element;
5742 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5744 custom_element.change.trigger_element = new_element;
5745 element_info[properties_element] = custom_element;
5747 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5748 random_placement_background_element = new_element;
5749 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5750 id <= GADGET_ID_ELEMENT_CONTENT_7)
5751 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5756 case GADGET_ID_CONNECTED_ITEMS:
5758 static int last_sx = -1;
5759 static int last_sy = -1;
5761 if (button_release_event)
5762 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5766 if (!button_press_event)
5767 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5775 case GADGET_ID_LINE:
5777 case GADGET_ID_RECTANGLE:
5778 case GADGET_ID_FILLED_BOX:
5779 case GADGET_ID_GRAB_BRUSH:
5780 case GADGET_ID_TEXT:
5782 static int last_sx = -1;
5783 static int last_sy = -1;
5784 static int start_sx = -1;
5785 static int start_sy = -1;
5786 void (*draw_func)(int, int, int, int, int, boolean);
5788 if (drawing_function == GADGET_ID_LINE)
5789 draw_func = DrawLine;
5790 else if (drawing_function == GADGET_ID_ARC)
5791 draw_func = DrawArc;
5792 else if (drawing_function == GADGET_ID_RECTANGLE)
5793 draw_func = DrawBox;
5794 else if (drawing_function == GADGET_ID_FILLED_BOX)
5795 draw_func = DrawFilledBox;
5796 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5797 draw_func = SelectArea;
5798 else /* (drawing_function == GADGET_ID_TEXT) */
5799 draw_func = SetTextCursor;
5801 if (button_press_event)
5803 draw_func(sx, sy, sx, sy, new_element, FALSE);
5804 start_sx = last_sx = sx;
5805 start_sy = last_sy = sy;
5807 if (drawing_function == GADGET_ID_TEXT)
5808 DrawLevelText(0, 0, 0, TEXT_END);
5810 else if (button_release_event)
5812 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5813 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5815 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5816 CopyBrushToCursor(sx, sy);
5817 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5819 draw_with_brush = TRUE;
5821 else if (drawing_function == GADGET_ID_TEXT)
5822 DrawLevelText(sx, sy, 0, TEXT_INIT);
5824 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5826 else if (last_sx != sx || last_sy != sy)
5828 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5829 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5836 case GADGET_ID_FLOOD_FILL:
5837 if (button_press_event && Feld[lx][ly] != new_element)
5839 FloodFill(lx, ly, new_element);
5840 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5841 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5845 case GADGET_ID_PICK_ELEMENT:
5846 if (button_release_event)
5847 ClickOnGadget(level_editor_gadget[last_drawing_function],
5849 else if (draw_level)
5850 PickDrawingElement(button, Feld[lx][ly]);
5851 else if (id == GADGET_ID_AMOEBA_CONTENT)
5852 PickDrawingElement(button, level.amoeba_content);
5853 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5854 PickDrawingElement(button, custom_element.gfx_element);
5855 else if (id == GADGET_ID_CUSTOM_CONTENT)
5856 PickDrawingElement(button, custom_element.content[sx][sy]);
5857 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5858 PickDrawingElement(button, custom_element.change.target_element);
5859 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5860 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5861 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5862 PickDrawingElement(button, custom_element.change.trigger_element);
5863 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5864 PickDrawingElement(button, random_placement_background_element);
5865 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5866 id <= GADGET_ID_ELEMENT_CONTENT_7)
5868 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5870 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5880 static void HandleCounterButtons(struct GadgetInfo *gi)
5882 int gadget_id = gi->custom_id;
5883 int counter_id = gi->custom_type_id;
5884 int button = gi->event.button;
5885 int *counter_value = counterbutton_info[counter_id].value;
5886 int step = BUTTON_STEPSIZE(button) *
5887 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5889 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5891 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5892 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5893 boolean level_changed = LevelChanged();
5895 if ((level_changed && pressed) || (!level_changed && released))
5898 if (level_changed && !Request("Level has changed! Discard changes ?",
5901 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5902 ModifyEditorCounter(counter_id, *counter_value);
5907 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5908 *counter_value = gi->text.number_value;
5910 ModifyEditorCounter(counter_id, *counter_value + step);
5914 case ED_COUNTER_ID_ELEMENT_CONTENT:
5915 DrawElementContentAreas();
5918 case ED_COUNTER_ID_LEVEL_XSIZE:
5919 case ED_COUNTER_ID_LEVEL_YSIZE:
5920 lev_fieldx = level.fieldx;
5921 lev_fieldy = level.fieldy;
5924 case ED_COUNTER_ID_SELECT_LEVEL:
5925 LoadLevel(level_nr);
5928 DrawEditModeWindow();
5935 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5936 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5937 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5938 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5939 CopyCustomElementPropertiesToGame(properties_element);
5942 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5944 int type_id = gi->custom_type_id;
5946 strcpy(textinput_info[type_id].value, gi->text.value);
5948 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
5950 CopyCustomElementPropertiesToGame(properties_element);
5952 ModifyEditorElementList(); /* update changed button info text */
5956 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5958 int type_id = gi->custom_type_id;
5960 *selectbox_info[type_id].value =
5961 selectbox_info[type_id].options[gi->selectbox.index].value;
5963 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5964 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5965 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5966 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5967 CopyCustomElementPropertiesToGame(properties_element);
5970 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5972 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5973 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5975 edit_mode_properties = gi->custom_type_id;
5977 DrawPropertiesWindow();
5981 static void HandleRadiobuttons(struct GadgetInfo *gi)
5983 *radiobutton_info[gi->custom_type_id].value =
5984 radiobutton_info[gi->custom_type_id].checked_value;
5987 static void HandleCheckbuttons(struct GadgetInfo *gi)
5989 int type_id = gi->custom_type_id;
5991 *checkbutton_info[type_id].value ^= TRUE;
5993 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5994 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5995 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5996 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5997 CopyCustomElementPropertiesToGame(properties_element);
5999 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6001 ModifyEditorElementList();
6002 RedrawDrawingElements();
6004 DrawPropertiesAdvancedDrawingAreas();
6008 static void HandleControlButtons(struct GadgetInfo *gi)
6010 int id = gi->custom_id;
6011 int button = gi->event.button;
6012 int step = BUTTON_STEPSIZE(button);
6013 int new_element = BUTTON_ELEMENT(button);
6016 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6017 DrawLevelText(0, 0, 0, TEXT_END);
6019 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6020 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6021 drawing_function != GADGET_ID_PICK_ELEMENT &&
6022 !(GetKeyModState() & KMOD_Control))
6024 DrawDrawingWindow();
6025 edit_mode = ED_MODE_DRAWING;
6030 case GADGET_ID_SCROLL_LEFT:
6031 if (level_xpos >= 0)
6033 if (lev_fieldx < ed_fieldx - 2)
6037 if (level_xpos < -1)
6040 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6042 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6044 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6045 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6049 case GADGET_ID_SCROLL_RIGHT:
6050 if (level_xpos <= lev_fieldx - ed_fieldx)
6052 if (lev_fieldx < ed_fieldx - 2)
6056 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6057 level_xpos = lev_fieldx - ed_fieldx + 1;
6059 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6061 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6063 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6064 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6068 case GADGET_ID_SCROLL_UP:
6069 if (level_ypos >= 0)
6071 if (lev_fieldy < ed_fieldy - 2)
6075 if (level_ypos < -1)
6078 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6080 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6082 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6083 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6087 case GADGET_ID_SCROLL_DOWN:
6088 if (level_ypos <= lev_fieldy - ed_fieldy)
6090 if (lev_fieldy < ed_fieldy - 2)
6094 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6095 level_ypos = lev_fieldy - ed_fieldy + 1;
6097 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6099 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6101 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6102 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6106 case GADGET_ID_SCROLL_HORIZONTAL:
6107 level_xpos = gi->event.item_position - 1;
6108 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6111 case GADGET_ID_SCROLL_VERTICAL:
6112 level_ypos = gi->event.item_position - 1;
6113 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6116 case GADGET_ID_SCROLL_LIST_UP:
6117 case GADGET_ID_SCROLL_LIST_DOWN:
6118 case GADGET_ID_SCROLL_LIST_VERTICAL:
6119 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6120 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6123 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6124 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6126 if (element_shift < 0)
6128 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6129 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6131 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6132 GDI_SCROLLBAR_ITEM_POSITION,
6133 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6136 ModifyEditorElementList();
6140 case GADGET_ID_WRAP_LEFT:
6141 WrapLevel(-step, 0);
6144 case GADGET_ID_WRAP_RIGHT:
6148 case GADGET_ID_WRAP_UP:
6149 WrapLevel(0, -step);
6152 case GADGET_ID_WRAP_DOWN:
6156 case GADGET_ID_SINGLE_ITEMS:
6157 case GADGET_ID_CONNECTED_ITEMS:
6158 case GADGET_ID_LINE:
6160 case GADGET_ID_TEXT:
6161 case GADGET_ID_RECTANGLE:
6162 case GADGET_ID_FILLED_BOX:
6163 case GADGET_ID_FLOOD_FILL:
6164 case GADGET_ID_GRAB_BRUSH:
6165 case GADGET_ID_PICK_ELEMENT:
6166 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6167 last_drawing_function = drawing_function;
6168 drawing_function = id;
6169 draw_with_brush = FALSE;
6172 case GADGET_ID_RANDOM_PLACEMENT:
6173 RandomPlacement(new_element);
6176 case GADGET_ID_PROPERTIES:
6177 if (edit_mode != ED_MODE_PROPERTIES)
6179 properties_element = new_element;
6180 DrawPropertiesWindow();
6181 edit_mode = ED_MODE_PROPERTIES;
6185 DrawDrawingWindow();
6186 edit_mode = ED_MODE_DRAWING;
6190 case GADGET_ID_UNDO:
6191 if (undo_buffer_steps == 0)
6193 Request("Undo buffer empty !", REQ_CONFIRM);
6197 if (edit_mode != ED_MODE_DRAWING)
6199 DrawDrawingWindow();
6200 edit_mode = ED_MODE_DRAWING;
6203 undo_buffer_position =
6204 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6205 undo_buffer_steps--;
6207 for(x=0; x<lev_fieldx; x++)
6208 for(y=0; y<lev_fieldy; y++)
6209 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6210 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6213 case GADGET_ID_INFO:
6214 if (edit_mode != ED_MODE_INFO)
6216 DrawLevelInfoWindow();
6217 edit_mode = ED_MODE_INFO;
6221 DrawDrawingWindow();
6222 edit_mode = ED_MODE_DRAWING;
6226 case GADGET_ID_CLEAR:
6227 if (edit_mode != ED_MODE_DRAWING)
6229 DrawDrawingWindow();
6230 edit_mode = ED_MODE_DRAWING;
6233 for(x=0; x<MAX_LEV_FIELDX; x++)
6234 for(y=0; y<MAX_LEV_FIELDY; y++)
6235 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6236 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6238 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6241 case GADGET_ID_SAVE:
6242 if (leveldir_current->readonly)
6244 Request("This level is read only !", REQ_CONFIRM);
6248 if (!LevelContainsPlayer)
6249 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6252 if (Request("Save this level and kill the old ?", REQ_ASK))
6254 CopyPlayfield(Feld, Ur);
6256 SaveLevel(level_nr);
6261 case GADGET_ID_TEST:
6262 if (!LevelContainsPlayer)
6263 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6267 level.game_version = GAME_VERSION_ACTUAL;
6269 CopyPlayfield(Ur, FieldBackup);
6270 CopyPlayfield(Feld, Ur);
6272 UnmapLevelEditorGadgets();
6273 UndrawSpecialEditorDoor();
6275 CloseDoor(DOOR_CLOSE_ALL);
6277 DrawCompleteVideoDisplay();
6279 if (setup.autorecord)
6280 TapeStartRecording();
6282 level_editor_test_game = TRUE;
6283 game_status = GAME_MODE_PLAYING;
6289 case GADGET_ID_EXIT:
6290 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6294 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6295 id <= GADGET_ID_ELEMENTLIST_LAST)
6297 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6298 int new_element = editor_elements[element_position + element_shift];
6300 PickDrawingElement(button, new_element);
6302 if (!stick_element_properties_window &&
6303 drawing_function != GADGET_ID_PICK_ELEMENT &&
6304 !(GetKeyModState() & KMOD_Control))
6306 properties_element = new_element;
6307 if (edit_mode == ED_MODE_PROPERTIES)
6308 DrawPropertiesWindow();
6311 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6312 ClickOnGadget(level_editor_gadget[last_drawing_function],
6316 else if (gi->event.type == GD_EVENT_PRESSED)
6317 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6318 else if (gi->event.type == GD_EVENT_RELEASED)
6319 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6320 else if (gi->event.type == GD_EVENT_MOVING)
6321 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6323 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6329 void HandleLevelEditorKeyInput(Key key)
6331 char letter = getCharFromKey(key);
6332 int button = MB_LEFTBUTTON;
6334 if (drawing_function == GADGET_ID_TEXT &&
6335 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6338 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6339 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6340 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6341 else if (key == KSYM_Return)
6342 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6343 else if (key == KSYM_Escape)
6344 DrawLevelText(0, 0, 0, TEXT_END);
6346 else if (button_status == MB_RELEASED)
6348 int i, id = GADGET_ID_NONE;
6353 id = GADGET_ID_SCROLL_LEFT;
6356 id = GADGET_ID_SCROLL_RIGHT;
6359 id = GADGET_ID_SCROLL_UP;
6362 id = GADGET_ID_SCROLL_DOWN;
6365 id = GADGET_ID_SCROLL_LIST_UP;
6366 button = MB_RIGHTBUTTON;
6368 case KSYM_Page_Down:
6369 id = GADGET_ID_SCROLL_LIST_DOWN;
6370 button = MB_RIGHTBUTTON;
6374 if (edit_mode == ED_MODE_DRAWING)
6376 RequestExitLevelEditor(setup.ask_on_escape);
6380 DrawDrawingWindow();
6381 edit_mode = ED_MODE_DRAWING;
6389 if (id != GADGET_ID_NONE)
6390 ClickOnGadget(level_editor_gadget[id], button);
6391 else if (letter == '.')
6392 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6393 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6394 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6396 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6397 if (letter && letter == control_info[i].shortcut)
6398 if (!anyTextGadgetActive())
6399 ClickOnGadget(level_editor_gadget[i], button);
6403 void HandleLevelEditorIdle()
6405 static unsigned long action_delay = 0;
6406 unsigned long action_delay_value = GameFrameDelay;
6407 int xpos = 1, ypos = 2;
6409 if (edit_mode != ED_MODE_PROPERTIES)
6412 if (!DelayReached(&action_delay, action_delay_value))
6415 DrawGraphicAnimationExt(drawto,
6417 SY + ypos * TILEY + MINI_TILEY / 2,
6418 el2img(properties_element), -1, NO_MASKING);
6420 MarkTileDirty(xpos, ypos);
6421 MarkTileDirty(xpos, ypos + 1);
6423 FrameCounter++; /* increase animation frame counter */
6426 void ClearEditorGadgetInfoText()
6428 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6431 void HandleEditorGadgetInfoText(void *ptr)
6433 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6434 char infotext[MAX_OUTPUT_LINESIZE + 1];
6435 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6436 int max_infotext_len = getMaxInfoTextLength();
6438 if (game_status != GAME_MODE_EDITOR)
6441 ClearEditorGadgetInfoText();
6443 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6446 /* misuse this function to delete brush cursor, if needed */
6447 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6448 DeleteBrushFromCursor();
6450 if (gi == NULL || gi->info_text == NULL)
6453 strncpy(infotext, gi->info_text, max_infotext_len);
6454 infotext[max_infotext_len] = '\0';
6456 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6458 int key = control_info[gi->custom_id].shortcut;
6462 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6463 sprintf(shortcut, " ('.' or '%c')", key);
6464 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6465 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6466 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6467 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6468 else /* normal case */
6469 sprintf(shortcut, " ('%s%c')",
6470 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6472 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6473 strcat(infotext, shortcut);
6477 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6480 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6482 static int start_lx, start_ly;
6484 int id = gi->custom_id;
6485 int sx = gi->event.x;
6486 int sy = gi->event.y;
6487 int lx = sx + level_xpos;
6488 int ly = sy + level_ypos;
6489 int min_sx = 0, min_sy = 0;
6490 int max_sx = gi->drawing.area_xsize - 1;
6491 int max_sy = gi->drawing.area_ysize - 1;
6492 int actual_drawing_function = drawing_function;
6494 /* pressed Control key: simulate picking element */
6495 if (GetKeyModState() & KMOD_Control)
6496 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6498 ClearEditorGadgetInfoText();
6500 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6503 /* make sure to stay inside drawing area boundaries */
6504 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6505 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6507 if (id == GADGET_ID_DRAWING_LEVEL)
6511 int min_lx = 0, min_ly = 0;
6512 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6514 /* get positions inside level field */
6515 lx = sx + level_xpos;
6516 ly = sy + level_ypos;
6518 /* make sure to stay inside level field boundaries */
6519 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6520 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6522 /* correct drawing area positions accordingly */
6523 sx = lx - level_xpos;
6524 sy = ly - level_ypos;
6527 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6529 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6531 if (gi->event.type == GD_EVENT_PRESSED)
6537 switch (actual_drawing_function)
6539 case GADGET_ID_SINGLE_ITEMS:
6540 infotext = "Drawing single items";
6542 case GADGET_ID_CONNECTED_ITEMS:
6543 infotext = "Drawing connected items";
6545 case GADGET_ID_LINE:
6546 infotext = "Drawing line";
6549 infotext = "Drawing arc";
6551 case GADGET_ID_TEXT:
6552 infotext = "Setting text cursor";
6554 case GADGET_ID_RECTANGLE:
6555 infotext = "Drawing rectangle";
6557 case GADGET_ID_FILLED_BOX:
6558 infotext = "Drawing filled box";
6560 case GADGET_ID_FLOOD_FILL:
6561 infotext = "Flood fill";
6563 case GADGET_ID_GRAB_BRUSH:
6564 infotext = "Grabbing brush";
6566 case GADGET_ID_PICK_ELEMENT:
6567 infotext = "Picking element";
6571 infotext = "Drawing position";
6575 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6576 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6577 "%s: %d, %d", infotext, lx, ly);
6579 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6580 "%s: %d, %d", infotext,
6581 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6583 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6584 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6585 "%s", getElementInfoText(Feld[lx][ly]));
6587 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6588 "Level position: %d, %d", lx, ly);
6591 /* misuse this function to draw brush cursor, if needed */
6592 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6594 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6595 CopyBrushToCursor(sx, sy);
6597 DeleteBrushFromCursor();
6600 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6602 if (id == GADGET_ID_AMOEBA_CONTENT)
6603 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6604 getElementInfoText(level.amoeba_content));
6605 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6606 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6607 getElementInfoText(custom_element.gfx_element));
6608 else if (id == GADGET_ID_CUSTOM_CONTENT)
6609 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6610 getElementInfoText(custom_element.content[sx][sy]));
6611 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6612 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6613 getElementInfoText(custom_element.change.target_element));
6614 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6615 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6616 getElementInfoText(custom_element.change.content[sx][sy]));
6617 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6618 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6619 getElementInfoText(custom_element.change.trigger_element));
6620 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6621 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6622 getElementInfoText(random_placement_background_element));
6623 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6624 id <= GADGET_ID_ELEMENT_CONTENT_7)
6626 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6628 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6629 getElementInfoText(level.yamyam_content[i][sx][sy]));
6634 if (id == GADGET_ID_AMOEBA_CONTENT)
6635 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6637 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6638 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6639 "Custom graphic element");
6640 else if (id == GADGET_ID_CUSTOM_CONTENT)
6641 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6642 "Custom element content position: %d, %d", sx, sy);
6643 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6644 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6645 "New element after change");
6646 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6647 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6648 "New extended elements after change");
6649 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6650 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6651 "Other element triggering change");
6652 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6653 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6654 "Random placement background");
6655 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6656 id <= GADGET_ID_ELEMENT_CONTENT_7)
6657 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6658 "Content area %d position: %d, %d",
6659 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6663 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6665 if (!ask_if_level_has_changed ||
6667 Request("Level has changed! Exit without saving ?",
6668 REQ_ASK | REQ_STAY_OPEN))
6670 CloseDoor(DOOR_CLOSE_1);
6672 CloseDoor(DOOR_CLOSE_ALL);
6674 game_status = GAME_MODE_MAIN;
6679 CloseDoor(DOOR_CLOSE_1);
6680 BlitBitmap(bitmap_db_door, bitmap_db_door,
6681 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6682 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6683 OpenDoor(DOOR_OPEN_1);