1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS 24
135 #define ED_SCROLLBUTTON_YPOS 0
136 #define ED_SCROLLBAR_XPOS 24
137 #define ED_SCROLLBAR_YPOS 64
139 #define ED_SCROLLBUTTON_XSIZE 16
140 #define ED_SCROLLBUTTON_YSIZE 16
142 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS (0)
144 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS (0)
147 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS 50
161 #define ED_SCROLLBUTTON2_YPOS 0
162 #define ED_SCROLLBAR2_XPOS 50
163 #define ED_SCROLLBAR2_YPOS 20
165 #define ED_SCROLLBUTTON2_XSIZE 10
166 #define ED_SCROLLBUTTON2_YSIZE 10
168 #define ED_SCROLL2_UP_XPOS 85
169 #define ED_SCROLL2_UP_YPOS 30
170 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
180 ED_ELEMENTLIST_YSIZE - \
181 2 * ED_SCROLLBUTTON2_YSIZE)
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS 6
194 #define ED_BUTTON_ELEM_YPOS 30
195 #define ED_BUTTON_ELEM_XSIZE 22
196 #define ED_BUTTON_ELEM_YSIZE 22
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS 60
200 #define ED_BUTTON_COUNT_XSIZE 20
201 #define ED_BUTTON_COUNT_YSIZE 20
202 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE 52
205 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS 27
207 #define ED_WIN_COUNT2_YPOS 3
208 #define ED_WIN_COUNT2_XSIZE 46
209 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_BUTTON_MINUS_XPOS 2
212 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
216 ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
223 2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
227 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
229 4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
232 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
234 2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236 3 * (2 + ED_WIN_COUNT_YSIZE))
238 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS SX
243 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE SXSIZE
245 #define INFOTEXT_YSIZE MINI_TILEX
249 -----------------------------------------------------------------------------
250 editor gadget definitions
251 -----------------------------------------------------------------------------
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE -1
256 #define GADGET_ID_TOOLBOX_FIRST 0
258 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
284 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_COLLECT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_COLLECT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_COLLECT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_COLLECT_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_COLLECT_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_COLLECT_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
332 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
333 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
334 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
336 /* drawing area identifiers */
337 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 51)
339 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
340 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
341 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
342 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
343 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
344 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
345 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
346 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
347 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
348 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
349 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
350 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
351 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
352 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13)
353 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 14)
355 /* text input identifiers */
356 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 15)
358 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
359 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
361 /* selectbox identifiers */
362 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
364 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
365 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
366 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
367 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
368 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
369 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
370 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
371 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
372 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
373 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
374 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
375 #define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
376 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
378 /* textbutton identifiers */
379 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 13)
381 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
382 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
383 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
384 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
386 /* gadgets for scrolling of drawing area */
387 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
389 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
390 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
391 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
392 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
393 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
394 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
396 /* gadgets for scrolling element list */
397 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
399 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
400 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
401 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
403 /* checkbuttons for level/element properties */
404 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
406 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
407 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
408 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
409 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
410 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
411 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
412 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
413 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
414 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
415 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
416 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
417 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
418 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
419 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
420 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
421 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
422 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
423 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
424 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
425 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
426 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
427 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21)
428 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22)
429 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23)
430 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 24)
432 /* gadgets for buttons in element list */
433 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 25)
434 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
435 ED_NUM_ELEMENTLIST_BUTTONS - 1)
437 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
439 /* radio button numbers */
440 #define RADIO_NR_NONE 0
441 #define RADIO_NR_DRAWING_TOOLBOX 1
442 #define RADIO_NR_RANDOM_ELEMENTS 2
444 /* values for counter gadgets */
445 #define ED_COUNTER_ID_SELECT_LEVEL 0
446 #define ED_COUNTER_ID_LEVEL_XSIZE 1
447 #define ED_COUNTER_ID_LEVEL_YSIZE 2
448 #define ED_COUNTER_ID_LEVEL_COLLECT 3
449 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
450 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
451 #define ED_COUNTER_ID_LEVEL_RANDOM 6
452 #define ED_COUNTER_ID_ELEMENT_SCORE 7
453 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
454 #define ED_COUNTER_ID_COLLECT_SCORE 9
455 #define ED_COUNTER_ID_COLLECT_GEMCOUNT 10
456 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
457 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
458 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
459 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
460 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
461 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
463 #define ED_NUM_COUNTERBUTTONS 17
465 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
466 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
468 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_COLLECT_SCORE
469 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
471 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
472 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
474 /* values for scrollbutton gadgets */
475 #define ED_SCROLLBUTTON_ID_AREA_UP 0
476 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
477 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
478 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
479 #define ED_SCROLLBUTTON_ID_LIST_UP 4
480 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
482 #define ED_NUM_SCROLLBUTTONS 6
484 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
485 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
487 /* values for scrollbar gadgets */
488 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
489 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
490 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
492 #define ED_NUM_SCROLLBARS 3
494 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
495 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
497 /* values for text input gadgets */
498 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
499 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
501 #define ED_NUM_TEXTINPUT 2
503 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
504 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
506 /* values for selectbox gadgets */
507 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
508 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
509 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
510 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
511 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
512 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
513 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
514 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
515 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
516 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
517 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
518 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 11
519 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
521 #define ED_NUM_SELECTBOX 13
523 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
524 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
526 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
527 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_OTHER_ACTION
529 /* values for textbutton gadgets */
530 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
531 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
532 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
533 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
535 #define ED_NUM_TEXTBUTTON 4
537 /* values for checkbutton gadgets */
538 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
539 #define ED_CHECKBUTTON_ID_GRAVITY 1
540 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
541 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
542 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
543 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
544 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
545 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
546 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
547 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
548 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
549 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
550 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
551 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
552 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
553 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
554 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
555 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
556 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
557 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19
558 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20
559 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21
560 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 22
562 #define ED_NUM_CHECKBUTTONS 23
564 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
565 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
567 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
568 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
570 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
571 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
573 /* values for radiobutton gadgets */
574 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
575 #define ED_RADIOBUTTON_ID_QUANTITY 1
577 #define ED_NUM_RADIOBUTTONS 2
579 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
580 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
584 -----------------------------------------------------------------------------
585 some internally used definitions
586 -----------------------------------------------------------------------------
589 /* values for CopyLevelToUndoBuffer() */
590 #define UNDO_IMMEDIATE 0
591 #define UNDO_ACCUMULATE 1
593 /* values for scrollbars */
594 #define ED_SCROLL_NO 0
595 #define ED_SCROLL_LEFT 1
596 #define ED_SCROLL_RIGHT 2
597 #define ED_SCROLL_UP 4
598 #define ED_SCROLL_DOWN 8
600 /* screens in the level editor */
601 #define ED_MODE_DRAWING 0
602 #define ED_MODE_INFO 1
603 #define ED_MODE_PROPERTIES 2
605 /* sub-screens in the element properties section */
606 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
607 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
608 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
610 /* how many steps can be cancelled */
611 #define NUM_UNDO_STEPS (10 + 1)
613 /* values for elements with score */
615 #define MAX_SCORE 255
617 /* values for elements with gem count */
618 #define MIN_GEM_COUNT 0
619 #define MAX_GEM_COUNT 100
621 /* values for random placement */
622 #define RANDOM_USE_PERCENTAGE 0
623 #define RANDOM_USE_QUANTITY 1
625 /* maximal size of level editor drawing area */
626 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
627 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
631 -----------------------------------------------------------------------------
632 some internally used data structure definitions
633 -----------------------------------------------------------------------------
640 } control_info[ED_NUM_CTRL_BUTTONS] =
642 { 's', "draw single items" },
643 { 'd', "draw connected items" },
644 { 'l', "draw lines" },
645 { 'a', "draw arcs" },
646 { 'r', "draw outline rectangles" },
647 { 'R', "draw filled rectangles" },
648 { '\0', "wrap (rotate) level up" },
649 { 't', "enter text elements" },
650 { 'f', "flood fill" },
651 { '\0', "wrap (rotate) level left" },
652 { '?', "properties of drawing element" },
653 { '\0', "wrap (rotate) level right" },
654 { '\0', "random element placement" },
655 { 'b', "grab brush" },
656 { '\0', "wrap (rotate) level down" },
657 { ',', "pick drawing element" },
658 { 'U', "undo last operation" },
659 { 'I', "level properties" },
660 { 'S', "save level" },
661 { 'C', "clear level" },
662 { 'T', "test level" },
663 { 'E', "exit level editor" }
666 static int random_placement_value = 10;
667 static int random_placement_method = RANDOM_USE_QUANTITY;
668 static int random_placement_background_element = EL_SAND;
669 static boolean random_placement_background_restricted = FALSE;
670 static boolean stick_element_properties_window = FALSE;
671 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
672 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
673 static struct ElementInfo custom_element;
678 int min_value, max_value;
679 int gadget_id_down, gadget_id_up;
682 char *text_above, *text_left, *text_right;
683 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
685 /* ---------- level and editor settings ---------------------------------- */
688 DX + 5 - SX, DY + 3 - SY,
690 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
691 GADGET_ID_SELECT_LEVEL_TEXT,
696 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
697 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
698 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
699 GADGET_ID_LEVEL_XSIZE_TEXT,
701 "playfield size", NULL, "width",
704 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
705 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
706 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
707 GADGET_ID_LEVEL_YSIZE_TEXT,
709 NULL, NULL, "height",
712 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
714 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
715 GADGET_ID_LEVEL_COLLECT_TEXT,
717 "number of emeralds to collect", NULL, NULL
720 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
722 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
723 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
725 "time available to solve level", NULL, "(0 => no time limit)"
728 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
730 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
731 GADGET_ID_LEVEL_TIMESCORE_TEXT,
732 &level.score[SC_TIME_BONUS],
733 "score for each 10 seconds left", NULL, NULL
736 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
738 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
739 GADGET_ID_LEVEL_RANDOM_TEXT,
740 &random_placement_value,
741 "random element placement", NULL, "in"
744 /* ---------- element settings: configure (various elements) ------------- */
747 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
748 MIN_SCORE, MAX_SCORE,
749 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
750 GADGET_ID_ELEMENT_SCORE_TEXT,
751 NULL, /* will be set when used */
755 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
756 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
757 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
758 GADGET_ID_ELEMENT_CONTENT_TEXT,
759 &level.num_yamyam_contents,
760 NULL, NULL, "number of content areas"
763 /* ---------- element settings: configure (custom elements) ------------- */
766 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
767 MIN_SCORE, MAX_SCORE,
768 GADGET_ID_COLLECT_SCORE_DOWN, GADGET_ID_COLLECT_SCORE_UP,
769 GADGET_ID_COLLECT_SCORE_TEXT,
770 &custom_element.collect_score,
771 NULL, "collect score", NULL
774 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
775 MIN_GEM_COUNT, MAX_GEM_COUNT,
776 GADGET_ID_COLLECT_GEMCOUNT_DOWN, GADGET_ID_COLLECT_GEMCOUNT_UP,
777 GADGET_ID_COLLECT_GEMCOUNT_TEXT,
778 &custom_element.collect_gem_count,
782 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
784 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
785 GADGET_ID_PUSH_DELAY_FIX_TEXT,
786 &custom_element.push_delay_fixed,
787 NULL, "push delay", NULL
790 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
792 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
793 GADGET_ID_PUSH_DELAY_RND_TEXT,
794 &custom_element.push_delay_random,
795 NULL, "+random", NULL
798 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
800 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
801 GADGET_ID_MOVE_DELAY_FIX_TEXT,
802 &custom_element.move_delay_fixed,
803 NULL, "move delay", NULL
806 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
808 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
809 GADGET_ID_MOVE_DELAY_RND_TEXT,
810 &custom_element.move_delay_random,
811 NULL, "+random", NULL
814 /* ---------- element settings: advanced (custom elements) --------------- */
817 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
819 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
820 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
821 &custom_element.change.delay_fixed,
825 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
827 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
828 GADGET_ID_CHANGE_DELAY_RND_TEXT,
829 &custom_element.change.delay_random,
830 NULL, "+random", NULL
841 } textinput_info[ED_NUM_TEXTINPUT] =
844 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
845 GADGET_ID_LEVEL_NAME,
851 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
852 GADGET_ID_LEVEL_AUTHOR,
853 MAX_LEVEL_AUTHOR_LEN,
859 static struct ValueTextInfo options_walk_to_action[] =
861 { EP_DIGGABLE, "diggable" },
862 { EP_COLLECTIBLE, "collectible" },
863 { EP_PUSHABLE, "pushable" },
866 static int value_walk_to_action = 0;
868 static struct ValueTextInfo options_move_pattern[] =
871 { MV_RIGHT, "right" },
874 { MV_HORIZONTAL, "horizontal" },
875 { MV_VERTICAL, "vertical" },
876 { MV_ALL_DIRECTIONS, "all directions" },
877 { MV_TOWARDS_PLAYER, "towards player" },
878 { MV_AWAY_FROM_PLAYER, "away from player" },
879 { MV_ALONG_LEFT_SIDE, "along left side" },
880 { MV_ALONG_RIGHT_SIDE, "along right side" },
881 { MV_TURNING_LEFT, "turning left" },
882 { MV_TURNING_RIGHT, "turning right" },
886 static struct ValueTextInfo options_move_direction[] =
888 { MV_NO_MOVING, "automatic" },
890 { MV_RIGHT, "right" },
896 static struct ValueTextInfo options_move_stepsize[] =
906 static struct ValueTextInfo options_consistency[] =
908 { EP_CAN_EXPLODE, "can explode" },
909 { EP_INDESTRUCTIBLE, "indestructible" },
912 static int value_consistency = 0;
914 static struct ValueTextInfo options_deadliness[] =
916 { EP_DONT_RUN_INTO, "running into" },
917 { EP_DONT_COLLIDE_WITH, "colliding with" },
918 { EP_DONT_TOUCH, "touching" },
921 static int value_deadliness = 0;
923 static struct ValueTextInfo options_smash_targets[] =
925 { EP_CAN_SMASH_PLAYER, "player" },
926 { EP_CAN_SMASH_ENEMIES, "enemies" },
927 { EP_CAN_SMASH_EVERYTHING, "everything" },
930 static int value_smash_targets = 0;
932 static struct ValueTextInfo options_access_type[] =
934 { EP_WALKABLE, "walk" },
935 { EP_PASSABLE, "pass" },
938 static int value_access_type = 0;
940 static struct ValueTextInfo options_access_layer[] =
942 { EP_ACCESSIBLE_OVER, "over" },
943 { EP_ACCESSIBLE_INSIDE, "inside" },
944 { EP_ACCESSIBLE_UNDER, "under" },
947 static int value_access_layer = 0;
949 static struct ValueTextInfo options_time_units[] =
956 static struct ValueTextInfo options_change_player_action[] =
958 { CE_TOUCHED_BY_PLAYER, "touched" },
959 { CE_PRESSED_BY_PLAYER, "pressed" },
960 { CE_PUSHED_BY_PLAYER, "pushed" },
963 static int value_change_player_action = 0;
965 static struct ValueTextInfo options_change_impact_action[] =
967 { CE_IMPACT, "on impact" },
968 { CE_SMASHED, "when smashed" },
971 static int value_change_impact_action = 0;
973 static struct ValueTextInfo options_change_other_action[] =
975 { CE_OTHER_COLLECTING, "collecting" },
976 { CE_OTHER_PUSHING, "pushing" },
977 { CE_OTHER_CHANGING, "change of" },
978 { CE_OTHER_EXPLODING, "explosion of" },
981 static int value_change_other_action = 0;
987 int size; /* char size of selectbox or '-1' (dynamically determined) */
988 struct ValueTextInfo *options;
990 char *text_left, *text_right, *infotext;
991 } selectbox_info[ED_NUM_SELECTBOX] =
993 /* ---------- element settings: configure (custom elements) ------------- */
996 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
997 GADGET_ID_CUSTOM_ACCESS_TYPE,
1001 "player can", NULL, "type of access to this field"
1004 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1005 GADGET_ID_CUSTOM_ACCESS_LAYER,
1007 options_access_layer,
1008 &value_access_layer,
1009 NULL, NULL, "layer of access for this field"
1012 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1013 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1015 options_walk_to_action,
1016 &value_walk_to_action,
1017 NULL, NULL, "diggable/collectible/pushable"
1020 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1021 GADGET_ID_CUSTOM_MOVE_PATTERN,
1023 options_move_pattern,
1024 &custom_element.move_pattern,
1025 "can move", NULL, "element move direction"
1028 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1029 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1031 options_move_direction,
1032 &custom_element.move_direction_initial,
1033 "starts moving", NULL, "initial element move direction"
1036 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1037 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1039 options_move_stepsize,
1040 &custom_element.move_stepsize,
1041 "move/fall speed", NULL, "speed of element movement"
1044 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1045 GADGET_ID_CUSTOM_SMASH_TARGETS,
1047 options_smash_targets,
1048 &value_smash_targets,
1049 "can smash", NULL, "elements that can be smashed"
1052 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1053 GADGET_ID_CUSTOM_DEADLINESS,
1057 "deadly when", NULL, "deadliness of element"
1060 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1061 GADGET_ID_CUSTOM_CONSISTENCY,
1063 options_consistency,
1065 NULL, "explodes to:", "consistency/destructibility"
1068 /* ---------- element settings: advanced (custom elements) --------------- */
1071 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1072 GADGET_ID_CHANGE_TIME_UNITS,
1075 &custom_element.change.delay_frames,
1076 "delay time given in", NULL, "delay time units for change"
1079 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1080 GADGET_ID_CHANGE_PLAYER_ACTION,
1082 options_change_player_action,
1083 &value_change_player_action,
1084 NULL, "by player", "type of player contact"
1087 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1088 GADGET_ID_CHANGE_IMPACT_ACTION,
1090 options_change_impact_action,
1091 &value_change_impact_action,
1092 NULL, NULL, "change after impact or smash"
1095 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1096 GADGET_ID_CHANGE_OTHER_ACTION,
1098 options_change_other_action,
1099 &value_change_other_action,
1100 NULL, "other element:", "type of other element action"
1109 char *text, *infotext;
1110 } textbutton_info[ED_NUM_TEXTBUTTON] =
1113 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1114 GADGET_ID_PROPERTIES_INFO,
1115 11, "Information", "Show information about element"
1118 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1119 GADGET_ID_PROPERTIES_CONFIG,
1120 11, "Configure", "Configure element properties"
1123 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1124 GADGET_ID_PROPERTIES_ADVANCED,
1125 11, "Advanced", "Advanced element configuration"
1128 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1129 GADGET_ID_SAVE_AS_TEMPLATE,
1130 -1, "Save as template", "Save current settings as new template"
1140 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1143 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1144 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1145 GADGET_ID_SCROLL_UP,
1146 "scroll level editing area up"
1149 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1150 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1151 GADGET_ID_SCROLL_DOWN,
1152 "scroll level editing area down"
1155 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1156 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1157 GADGET_ID_SCROLL_LEFT,
1158 "scroll level editing area left"
1161 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1162 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1163 GADGET_ID_SCROLL_RIGHT,
1164 "scroll level editing area right"
1167 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1168 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1169 GADGET_ID_SCROLL_LIST_UP,
1170 "scroll element list up ('Page Up')"
1173 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1174 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1175 GADGET_ID_SCROLL_LIST_DOWN,
1176 "scroll element list down ('Page Down')"
1188 } scrollbar_info[ED_NUM_SCROLLBARS] =
1191 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1192 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1193 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1194 GD_TYPE_SCROLLBAR_HORIZONTAL,
1195 GADGET_ID_SCROLL_HORIZONTAL,
1196 "scroll level editing area horizontally"
1199 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1200 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1201 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1202 GD_TYPE_SCROLLBAR_VERTICAL,
1203 GADGET_ID_SCROLL_VERTICAL,
1204 "scroll level editing area vertically"
1207 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1208 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1209 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1210 GD_TYPE_SCROLLBAR_VERTICAL,
1211 GADGET_ID_SCROLL_LIST_VERTICAL,
1212 "scroll element list vertically"
1220 int radio_button_nr;
1223 char *text_right, *infotext;
1224 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1227 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1228 GADGET_ID_RANDOM_PERCENTAGE,
1229 RADIO_NR_RANDOM_ELEMENTS,
1230 &random_placement_method, RANDOM_USE_PERCENTAGE,
1231 "percentage", "use percentage for random elements"
1234 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1235 GADGET_ID_RANDOM_QUANTITY,
1236 RADIO_NR_RANDOM_ELEMENTS,
1237 &random_placement_method, RANDOM_USE_QUANTITY,
1238 "quantity", "use quantity for random elements"
1247 char *text_right, *infotext;
1248 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1250 /* ---------- level and editor settings ---------------------------------- */
1253 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1254 GADGET_ID_DOUBLE_SPEED,
1255 &level.double_speed,
1256 "double speed movement", "set movement speed of player"
1259 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1262 "gravity", "set level gravity"
1265 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1266 GADGET_ID_RANDOM_RESTRICTED,
1267 &random_placement_background_restricted,
1268 "restrict random placement to", "set random placement restriction"
1271 /* ---------- element settings: configure (various elements) ------------- */
1274 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1275 GADGET_ID_STICK_ELEMENT,
1276 &stick_element_properties_window,
1277 "stick this screen to edit content","stick this screen to edit content"
1280 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1281 GADGET_ID_EM_SLIPPERY_GEMS,
1282 &level.em_slippery_gems,
1283 "slip down from certain flat walls","use EM style slipping behaviour"
1286 /* ---------- element settings: configure (custom elements) ------------- */
1289 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1290 GADGET_ID_CUSTOM_ACCESSIBLE,
1291 &custom_element_properties[EP_ACCESSIBLE],
1292 NULL, "player can walk to or pass this field"
1295 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1296 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1297 &custom_element_properties[EP_WALK_TO_OBJECT],
1298 NULL, "player can dig/collect/push element"
1301 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1302 GADGET_ID_CUSTOM_CAN_MOVE,
1303 &custom_element_properties[EP_CAN_MOVE],
1304 NULL, "element can move in some direction"
1307 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1308 GADGET_ID_CUSTOM_CAN_FALL,
1309 &custom_element_properties[EP_CAN_FALL],
1310 "can fall", "element can fall down"
1313 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1314 GADGET_ID_CUSTOM_CAN_SMASH,
1315 &custom_element_properties[EP_CAN_SMASH],
1316 NULL, "element can smash other elements"
1319 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1320 GADGET_ID_CUSTOM_SLIPPERY,
1321 &custom_element_properties[EP_SLIPPERY],
1322 "slippery", "other elements can fall down from it"
1325 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1326 GADGET_ID_CUSTOM_DEADLY,
1327 &custom_element_properties[EP_DEADLY],
1328 NULL, "element can kill the player"
1331 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1332 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1333 &custom_element_properties[EP_EXPLODE_RESULT],
1334 NULL, "set consistency/destructibility"
1337 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1338 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1339 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1340 "by fire", "element can explode by fire/explosion"
1343 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1344 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1345 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1346 "smashed", "element can explode when smashed"
1349 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1350 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1351 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1352 "impact", "element can explode on impact"
1355 /* ---------- element settings: advanced (custom elements) --------------- */
1358 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1359 GADGET_ID_CUSTOM_USE_GRAPHIC,
1360 &custom_element.use_gfx_element,
1361 "use graphic of element:", "use graphic for custom element"
1364 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1365 GADGET_ID_CUSTOM_CAN_CHANGE,
1366 &custom_element_properties[EP_CAN_CHANGE],
1367 "element changes to after/when:","element can change to other element"
1370 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1371 GADGET_ID_CHANGE_DELAY,
1372 &custom_element_change_events[CE_DELAY],
1373 NULL, "element changes after delay"
1376 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1377 GADGET_ID_CHANGE_BY_PLAYER,
1378 &custom_element_change_events[CE_BY_PLAYER],
1379 NULL, "element changes by player contact"
1382 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1383 GADGET_ID_CHANGE_IMPACT_SMASHED,
1384 &custom_element_change_events[CE_IMPACT_SMASHED],
1385 NULL, "element changes by impact or smash"
1388 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1389 GADGET_ID_CHANGE_BY_OTHER,
1390 &custom_element_change_events[CE_BY_OTHER],
1391 NULL, "element changes by other element"
1394 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1395 GADGET_ID_CUSTOM_USE_TEMPLATE,
1396 &custom_element.use_template,
1397 "use template", "use template for custom properties"
1403 -----------------------------------------------------------------------------
1404 some internally used variables
1405 -----------------------------------------------------------------------------
1408 /* actual size of level editor drawing area */
1409 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1411 /* actual position of level editor drawing area in level playfield */
1412 static int level_xpos = -1, level_ypos = -1;
1414 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1416 /* drawing elements on the three mouse buttons */
1417 static int new_element1 = EL_WALL;
1418 static int new_element2 = EL_EMPTY;
1419 static int new_element3 = EL_SAND;
1421 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1422 (button) == 2 ? new_element2 : \
1423 (button) == 3 ? new_element3 : EL_EMPTY)
1424 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1426 /* forward declaration for internal use */
1427 static void ModifyEditorCounter(int, int);
1428 static void ModifyEditorCounterLimits(int, int, int);
1429 static void ModifyEditorSelectbox(int, int);
1430 static void ModifyEditorElementList();
1431 static void DrawDrawingWindow();
1432 static void DrawLevelInfoWindow();
1433 static void DrawPropertiesWindow();
1434 static boolean checkPropertiesConfig();
1435 static void CopyLevelToUndoBuffer(int);
1436 static void HandleDrawingAreas(struct GadgetInfo *);
1437 static void HandleCounterButtons(struct GadgetInfo *);
1438 static void HandleTextInputGadgets(struct GadgetInfo *);
1439 static void HandleSelectboxGadgets(struct GadgetInfo *);
1440 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1441 static void HandleRadiobuttons(struct GadgetInfo *);
1442 static void HandleCheckbuttons(struct GadgetInfo *);
1443 static void HandleControlButtons(struct GadgetInfo *);
1444 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1446 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1448 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1449 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1450 static boolean draw_with_brush = FALSE;
1451 static int properties_element = 0;
1453 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1454 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1455 static int undo_buffer_position = 0;
1456 static int undo_buffer_steps = 0;
1458 static int edit_mode;
1459 static int edit_mode_properties;
1461 static int element_shift = 0;
1463 static int editor_el_boulderdash[] =
1495 EL_BD_BUTTERFLY_LEFT,
1497 EL_BD_BUTTERFLY_RIGHT,
1498 EL_BD_FIREFLY_RIGHT,
1501 EL_BD_BUTTERFLY_DOWN,
1505 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1507 static int editor_el_emerald_mine[] =
1569 EL_ACID_POOL_TOPLEFT,
1571 EL_ACID_POOL_TOPRIGHT,
1574 EL_ACID_POOL_BOTTOMLEFT,
1575 EL_ACID_POOL_BOTTOM,
1576 EL_ACID_POOL_BOTTOMRIGHT,
1599 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1601 static int editor_el_more[] =
1634 EL_WALL_EMERALD_YELLOW,
1635 EL_WALL_EMERALD_RED,
1636 EL_WALL_EMERALD_PURPLE,
1653 EL_DYNABOMB_INCREASE_NUMBER,
1654 EL_DYNABOMB_INCREASE_SIZE,
1655 EL_DYNABOMB_INCREASE_POWER,
1676 EL_BALLOON_SWITCH_ANY,
1678 EL_BALLOON_SWITCH_LEFT,
1679 EL_BALLOON_SWITCH_RIGHT,
1680 EL_BALLOON_SWITCH_UP,
1681 EL_BALLOON_SWITCH_DOWN,
1684 EL_EXPANDABLE_WALL_HORIZONTAL,
1685 EL_EXPANDABLE_WALL_VERTICAL,
1686 EL_EXPANDABLE_WALL_ANY,
1688 EL_INVISIBLE_STEELWALL,
1703 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1705 static int editor_el_sokoban[] =
1718 EL_SOKOBAN_FIELD_EMPTY,
1719 EL_SOKOBAN_FIELD_FULL,
1722 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1724 static int editor_el_supaplex[] =
1743 EL_SP_HARDWARE_GRAY,
1752 EL_SP_GRAVITY_PORT_RIGHT,
1753 EL_SP_GRAVITY_PORT_DOWN,
1754 EL_SP_GRAVITY_PORT_LEFT,
1756 EL_SP_GRAVITY_PORT_UP,
1762 EL_SP_PORT_VERTICAL,
1763 EL_SP_PORT_HORIZONTAL,
1771 EL_SP_HARDWARE_BASE_1,
1772 EL_SP_HARDWARE_GREEN,
1773 EL_SP_HARDWARE_BLUE,
1776 EL_SP_HARDWARE_YELLOW,
1777 EL_SP_HARDWARE_BASE_2,
1778 EL_SP_HARDWARE_BASE_3,
1779 EL_SP_HARDWARE_BASE_4,
1781 EL_SP_HARDWARE_BASE_5,
1782 EL_SP_HARDWARE_BASE_6,
1786 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1788 static int editor_el_diamond_caves[] =
1815 EL_CONVEYOR_BELT_1_LEFT,
1816 EL_CONVEYOR_BELT_1_MIDDLE,
1817 EL_CONVEYOR_BELT_1_RIGHT,
1818 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1820 EL_CONVEYOR_BELT_2_LEFT,
1821 EL_CONVEYOR_BELT_2_MIDDLE,
1822 EL_CONVEYOR_BELT_2_RIGHT,
1823 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1825 EL_CONVEYOR_BELT_3_LEFT,
1826 EL_CONVEYOR_BELT_3_MIDDLE,
1827 EL_CONVEYOR_BELT_3_RIGHT,
1828 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1830 EL_CONVEYOR_BELT_4_LEFT,
1831 EL_CONVEYOR_BELT_4_MIDDLE,
1832 EL_CONVEYOR_BELT_4_RIGHT,
1833 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1835 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1836 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1837 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1838 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1840 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1841 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1842 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1843 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1846 EL_SWITCHGATE_CLOSED,
1847 EL_SWITCHGATE_SWITCH_UP,
1857 EL_STEELWALL_SLANTED,
1860 EL_SIGN_EXCLAMATION,
1863 EL_LIGHT_SWITCH_ACTIVE,
1870 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1872 static int editor_el_dx_boulderdash[] =
1896 EL_TUBE_HORIZONTAL_DOWN,
1900 EL_TUBE_VERTICAL_RIGHT,
1902 EL_TUBE_VERTICAL_LEFT,
1906 EL_TUBE_HORIZONTAL_UP,
1914 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1916 static int editor_el_chars[] =
2010 EL_CHAR(FONT_ASCII_CURSOR),
2013 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2015 static int editor_el_custom[] =
2037 EL_CUSTOM_START + 0,
2038 EL_CUSTOM_START + 1,
2039 EL_CUSTOM_START + 2,
2040 EL_CUSTOM_START + 3,
2042 EL_CUSTOM_START + 4,
2043 EL_CUSTOM_START + 5,
2044 EL_CUSTOM_START + 6,
2045 EL_CUSTOM_START + 7,
2047 EL_CUSTOM_START + 8,
2048 EL_CUSTOM_START + 9,
2049 EL_CUSTOM_START + 10,
2050 EL_CUSTOM_START + 11,
2052 EL_CUSTOM_START + 12,
2053 EL_CUSTOM_START + 13,
2054 EL_CUSTOM_START + 14,
2055 EL_CUSTOM_START + 15,
2057 EL_CUSTOM_START + 16,
2058 EL_CUSTOM_START + 17,
2059 EL_CUSTOM_START + 18,
2060 EL_CUSTOM_START + 19,
2062 EL_CUSTOM_START + 20,
2063 EL_CUSTOM_START + 21,
2064 EL_CUSTOM_START + 22,
2065 EL_CUSTOM_START + 23,
2067 EL_CUSTOM_START + 24,
2068 EL_CUSTOM_START + 25,
2069 EL_CUSTOM_START + 26,
2070 EL_CUSTOM_START + 27,
2072 EL_CUSTOM_START + 28,
2073 EL_CUSTOM_START + 29,
2074 EL_CUSTOM_START + 30,
2075 EL_CUSTOM_START + 31,
2077 EL_CUSTOM_START + 32,
2078 EL_CUSTOM_START + 33,
2079 EL_CUSTOM_START + 34,
2080 EL_CUSTOM_START + 35,
2082 EL_CUSTOM_START + 36,
2083 EL_CUSTOM_START + 37,
2084 EL_CUSTOM_START + 38,
2085 EL_CUSTOM_START + 39,
2087 EL_CUSTOM_START + 40,
2088 EL_CUSTOM_START + 41,
2089 EL_CUSTOM_START + 42,
2090 EL_CUSTOM_START + 43,
2092 EL_CUSTOM_START + 44,
2093 EL_CUSTOM_START + 45,
2094 EL_CUSTOM_START + 46,
2095 EL_CUSTOM_START + 47,
2097 EL_CUSTOM_START + 48,
2098 EL_CUSTOM_START + 49,
2099 EL_CUSTOM_START + 50,
2100 EL_CUSTOM_START + 51,
2102 EL_CUSTOM_START + 52,
2103 EL_CUSTOM_START + 53,
2104 EL_CUSTOM_START + 54,
2105 EL_CUSTOM_START + 55,
2107 EL_CUSTOM_START + 56,
2108 EL_CUSTOM_START + 57,
2109 EL_CUSTOM_START + 58,
2110 EL_CUSTOM_START + 59,
2112 EL_CUSTOM_START + 60,
2113 EL_CUSTOM_START + 61,
2114 EL_CUSTOM_START + 62,
2115 EL_CUSTOM_START + 63,
2117 EL_CUSTOM_START + 64,
2118 EL_CUSTOM_START + 65,
2119 EL_CUSTOM_START + 66,
2120 EL_CUSTOM_START + 67,
2122 EL_CUSTOM_START + 68,
2123 EL_CUSTOM_START + 69,
2124 EL_CUSTOM_START + 70,
2125 EL_CUSTOM_START + 71,
2127 EL_CUSTOM_START + 72,
2128 EL_CUSTOM_START + 73,
2129 EL_CUSTOM_START + 74,
2130 EL_CUSTOM_START + 75,
2132 EL_CUSTOM_START + 76,
2133 EL_CUSTOM_START + 77,
2134 EL_CUSTOM_START + 78,
2135 EL_CUSTOM_START + 79,
2137 EL_CUSTOM_START + 80,
2138 EL_CUSTOM_START + 81,
2139 EL_CUSTOM_START + 82,
2140 EL_CUSTOM_START + 83,
2142 EL_CUSTOM_START + 84,
2143 EL_CUSTOM_START + 85,
2144 EL_CUSTOM_START + 86,
2145 EL_CUSTOM_START + 87,
2147 EL_CUSTOM_START + 88,
2148 EL_CUSTOM_START + 89,
2149 EL_CUSTOM_START + 90,
2150 EL_CUSTOM_START + 91,
2152 EL_CUSTOM_START + 92,
2153 EL_CUSTOM_START + 93,
2154 EL_CUSTOM_START + 94,
2155 EL_CUSTOM_START + 95,
2157 EL_CUSTOM_START + 96,
2158 EL_CUSTOM_START + 97,
2159 EL_CUSTOM_START + 98,
2160 EL_CUSTOM_START + 99,
2162 EL_CUSTOM_START + 100,
2163 EL_CUSTOM_START + 101,
2164 EL_CUSTOM_START + 102,
2165 EL_CUSTOM_START + 103,
2167 EL_CUSTOM_START + 104,
2168 EL_CUSTOM_START + 105,
2169 EL_CUSTOM_START + 106,
2170 EL_CUSTOM_START + 107,
2172 EL_CUSTOM_START + 108,
2173 EL_CUSTOM_START + 109,
2174 EL_CUSTOM_START + 110,
2175 EL_CUSTOM_START + 111,
2177 EL_CUSTOM_START + 112,
2178 EL_CUSTOM_START + 113,
2179 EL_CUSTOM_START + 114,
2180 EL_CUSTOM_START + 115,
2182 EL_CUSTOM_START + 116,
2183 EL_CUSTOM_START + 117,
2184 EL_CUSTOM_START + 118,
2185 EL_CUSTOM_START + 119,
2187 EL_CUSTOM_START + 120,
2188 EL_CUSTOM_START + 121,
2189 EL_CUSTOM_START + 122,
2190 EL_CUSTOM_START + 123,
2192 EL_CUSTOM_START + 124,
2193 EL_CUSTOM_START + 125,
2194 EL_CUSTOM_START + 126,
2195 EL_CUSTOM_START + 127
2197 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2199 static int *editor_elements = NULL; /* dynamically allocated */
2200 static int num_editor_elements = 0; /* dynamically determined */
2204 boolean *setup_value;
2206 int *element_list_size;
2208 boolean last_setup_value;
2210 editor_elements_info[] =
2212 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2213 &num_editor_el_boulderdash },
2214 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2215 &num_editor_el_emerald_mine },
2216 { &setup.editor.el_more, editor_el_more,
2217 &num_editor_el_more },
2218 { &setup.editor.el_sokoban, editor_el_sokoban,
2219 &num_editor_el_sokoban },
2220 { &setup.editor.el_supaplex, editor_el_supaplex,
2221 &num_editor_el_supaplex },
2222 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2223 &num_editor_el_diamond_caves },
2224 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2225 &num_editor_el_dx_boulderdash },
2226 { &setup.editor.el_chars, editor_el_chars,
2227 &num_editor_el_chars },
2228 { &setup.editor.el_custom, editor_el_custom,
2229 &num_editor_el_custom },
2236 -----------------------------------------------------------------------------
2238 -----------------------------------------------------------------------------
2241 static void ReinitializeElementList()
2246 if (editor_elements != NULL)
2247 free(editor_elements);
2249 num_editor_elements = 0;
2251 /* determine size of element list */
2252 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2253 if (*editor_elements_info[i].setup_value)
2254 num_editor_elements += *editor_elements_info[i].element_list_size;
2256 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2258 /* workaround: offer at least as many elements as element buttons exist */
2259 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2261 *editor_elements_info[list_nr].setup_value = TRUE;
2262 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2265 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2267 /* fill element list */
2268 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2269 if (*editor_elements_info[i].setup_value)
2270 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2271 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2274 static void ReinitializeElementListButtons()
2276 static boolean initialization_needed = TRUE;
2279 if (!initialization_needed) /* check if editor element setup has changed */
2280 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2281 if (editor_elements_info[i].last_setup_value !=
2282 *editor_elements_info[i].setup_value)
2283 initialization_needed = TRUE;
2285 if (!initialization_needed)
2288 FreeLevelEditorGadgets();
2289 CreateLevelEditorGadgets();
2291 /* store current setup values for next invocation of this function */
2292 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2293 editor_elements_info[i].last_setup_value =
2294 *editor_elements_info[i].setup_value;
2296 initialization_needed = FALSE;
2299 static int getCounterGadgetWidth()
2301 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2304 static int getMaxInfoTextLength()
2306 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2309 static char *getElementInfoText(int element)
2311 char *info_text = NULL;
2313 if (element < NUM_FILE_ELEMENTS)
2315 if (element_info[element].custom_description != NULL)
2316 info_text = element_info[element].custom_description;
2317 else if (element_info[element].editor_description != NULL)
2318 info_text = element_info[element].editor_description;
2321 if (info_text == NULL)
2323 info_text = "unknown";
2325 Error(ERR_WARN, "no element description for element %d", element);
2331 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2334 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2335 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2337 BlitBitmap(drawto, drawto,
2338 SX + (dx == -1 ? MINI_TILEX : 0),
2339 SY + (dy == -1 ? MINI_TILEY : 0),
2340 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2341 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2342 SX + (dx == +1 ? MINI_TILEX : 0),
2343 SY + (dy == +1 ? MINI_TILEY : 0));
2346 x = (dx == 1 ? 0 : ed_fieldx - 1);
2347 for(y=0; y<ed_fieldy; y++)
2348 DrawMiniElementOrWall(x, y, from_x, from_y);
2352 y = (dy == 1 ? 0 : ed_fieldy - 1);
2353 for(x=0; x<ed_fieldx; x++)
2354 DrawMiniElementOrWall(x, y, from_x, from_y);
2357 redraw_mask |= REDRAW_FIELD;
2361 static void CreateControlButtons()
2363 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2364 struct GadgetInfo *gi;
2365 unsigned long event_mask;
2368 /* create toolbox buttons */
2369 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2373 int gd_xoffset, gd_yoffset;
2374 int gd_x1, gd_x2, gd_y1, gd_y2;
2376 int radio_button_nr;
2379 if (id == GADGET_ID_SINGLE_ITEMS ||
2380 id == GADGET_ID_CONNECTED_ITEMS ||
2381 id == GADGET_ID_LINE ||
2382 id == GADGET_ID_ARC ||
2383 id == GADGET_ID_TEXT ||
2384 id == GADGET_ID_RECTANGLE ||
2385 id == GADGET_ID_FILLED_BOX ||
2386 id == GADGET_ID_FLOOD_FILL ||
2387 id == GADGET_ID_GRAB_BRUSH ||
2388 id == GADGET_ID_PICK_ELEMENT)
2390 button_type = GD_TYPE_RADIO_BUTTON;
2391 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2392 checked = (id == drawing_function ? TRUE : FALSE);
2393 event_mask = GD_EVENT_PRESSED;
2397 button_type = GD_TYPE_NORMAL_BUTTON;
2398 radio_button_nr = RADIO_NR_NONE;
2401 if (id == GADGET_ID_WRAP_LEFT ||
2402 id == GADGET_ID_WRAP_RIGHT ||
2403 id == GADGET_ID_WRAP_UP ||
2404 id == GADGET_ID_WRAP_DOWN)
2405 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2407 event_mask = GD_EVENT_RELEASED;
2410 if (id < ED_NUM_CTRL1_BUTTONS)
2412 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2413 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2415 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2416 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2417 width = ED_CTRL1_BUTTON_XSIZE;
2418 height = ED_CTRL1_BUTTON_YSIZE;
2422 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2423 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2425 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2426 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2427 width = ED_CTRL2_BUTTON_XSIZE;
2428 height = ED_CTRL2_BUTTON_YSIZE;
2431 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2432 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2433 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2434 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2436 gi = CreateGadget(GDI_CUSTOM_ID, id,
2437 GDI_CUSTOM_TYPE_ID, i,
2438 GDI_INFO_TEXT, control_info[i].text,
2439 GDI_X, EX + gd_xoffset,
2440 GDI_Y, EY + gd_yoffset,
2443 GDI_TYPE, button_type,
2444 GDI_STATE, GD_BUTTON_UNPRESSED,
2445 GDI_RADIO_NR, radio_button_nr,
2446 GDI_CHECKED, checked,
2447 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2448 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2449 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2450 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2451 GDI_EVENT_MASK, event_mask,
2452 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2453 GDI_CALLBACK_ACTION, HandleControlButtons,
2457 Error(ERR_EXIT, "cannot create gadget");
2459 level_editor_gadget[id] = gi;
2462 /* create buttons for scrolling of drawing area and element list */
2463 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2465 int id = scrollbutton_info[i].gadget_id;
2466 int x, y, width, height;
2467 int gd_x1, gd_x2, gd_y1, gd_y2;
2469 x = scrollbutton_info[i].x;
2470 y = scrollbutton_info[i].y;
2472 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2474 if (id == GADGET_ID_SCROLL_LIST_UP ||
2475 id == GADGET_ID_SCROLL_LIST_DOWN)
2479 width = ED_SCROLLBUTTON2_XSIZE;
2480 height = ED_SCROLLBUTTON2_YSIZE;
2481 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2482 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2483 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2490 width = ED_SCROLLBUTTON_XSIZE;
2491 height = ED_SCROLLBUTTON_YSIZE;
2492 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2493 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2494 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2498 gi = CreateGadget(GDI_CUSTOM_ID, id,
2499 GDI_CUSTOM_TYPE_ID, i,
2500 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2505 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2506 GDI_STATE, GD_BUTTON_UNPRESSED,
2507 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2508 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2509 GDI_EVENT_MASK, event_mask,
2510 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2511 GDI_CALLBACK_ACTION, HandleControlButtons,
2515 Error(ERR_EXIT, "cannot create gadget");
2517 level_editor_gadget[id] = gi;
2520 /* create buttons for element list */
2521 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2523 Bitmap *deco_bitmap;
2524 int deco_x, deco_y, deco_xpos, deco_ypos;
2525 int gd_xoffset, gd_yoffset;
2526 int gd_x1, gd_x2, gd_y;
2527 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2528 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2529 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2530 int element = editor_elements[i];
2532 event_mask = GD_EVENT_RELEASED;
2534 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2535 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2537 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2538 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2539 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2541 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2542 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2543 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2545 gi = CreateGadget(GDI_CUSTOM_ID, id,
2546 GDI_CUSTOM_TYPE_ID, i,
2547 GDI_INFO_TEXT, getElementInfoText(element),
2548 GDI_X, DX + gd_xoffset,
2549 GDI_Y, DY + gd_yoffset,
2550 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2551 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2552 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2553 GDI_STATE, GD_BUTTON_UNPRESSED,
2554 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2555 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2556 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2557 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2558 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2559 GDI_DECORATION_SHIFTING, 1, 1,
2560 GDI_EVENT_MASK, event_mask,
2561 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2562 GDI_CALLBACK_ACTION, HandleControlButtons,
2566 Error(ERR_EXIT, "cannot create gadget");
2568 level_editor_gadget[id] = gi;
2572 static void CreateCounterButtons()
2574 int max_infotext_len = getMaxInfoTextLength();
2577 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2580 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2581 int ypos = SY + counterbutton_info[i].y;
2584 /* determine horizontal offset for leading counter text */
2585 if (counterbutton_info[i].text_left != NULL)
2586 xoffset = (getFontWidth(FONT_TEXT_1) *
2587 strlen(counterbutton_info[i].text_left) +
2588 ED_GADGET_TEXT_DISTANCE);
2592 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2593 struct GadgetInfo *gi;
2595 counterbutton_info[i].gadget_id_down :
2596 counterbutton_info[i].gadget_id_up);
2598 int gd_x, gd_x1, gd_x2, gd_y;
2600 unsigned long event_mask;
2601 char infotext[max_infotext_len + 1];
2603 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2605 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2608 ED_SCROLLBUTTON_ID_AREA_LEFT :
2609 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2611 event_mask |= GD_EVENT_RELEASED;
2614 xpos += 2 * ED_GADGET_DISTANCE;
2615 ypos += ED_GADGET_DISTANCE;
2617 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2618 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2619 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2620 x_size = ED_SCROLLBUTTON_XSIZE;
2621 y_size = ED_SCROLLBUTTON_YSIZE;
2625 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2626 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2627 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2628 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2629 x_size = ED_BUTTON_COUNT_XSIZE;
2630 y_size = ED_BUTTON_COUNT_YSIZE;
2633 sprintf(infotext, "%s counter value by 1, 5 or 10",
2634 (j == 0 ? "decrease" : "increase"));
2636 gi = CreateGadget(GDI_CUSTOM_ID, id,
2637 GDI_CUSTOM_TYPE_ID, i,
2638 GDI_INFO_TEXT, infotext,
2639 GDI_X, xpos + xoffset,
2643 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2644 GDI_STATE, GD_BUTTON_UNPRESSED,
2645 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2646 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2647 GDI_EVENT_MASK, event_mask,
2648 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2649 GDI_CALLBACK_ACTION, HandleCounterButtons,
2653 Error(ERR_EXIT, "cannot create gadget");
2655 level_editor_gadget[id] = gi;
2656 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2660 int font_type = FONT_INPUT_1;
2661 int font_type_active = FONT_INPUT_1_ACTIVE;
2662 int gd_width = ED_WIN_COUNT_XSIZE;
2664 id = counterbutton_info[i].gadget_id_text;
2665 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2667 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2669 font_type = FONT_LEVEL_NUMBER;
2670 font_type_active = FONT_LEVEL_NUMBER;
2672 xpos += 2 * ED_GADGET_DISTANCE;
2673 ypos -= ED_GADGET_DISTANCE;
2675 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2676 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2677 gd_width = ED_WIN_COUNT2_XSIZE;
2681 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2682 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2685 gi = CreateGadget(GDI_CUSTOM_ID, id,
2686 GDI_CUSTOM_TYPE_ID, i,
2687 GDI_INFO_TEXT, "enter counter value",
2688 GDI_X, xpos + xoffset,
2690 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2691 GDI_NUMBER_VALUE, 0,
2692 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2693 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2695 GDI_TEXT_FONT, font_type,
2696 GDI_TEXT_FONT_ACTIVE, font_type_active,
2697 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2698 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2699 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2700 GDI_DESIGN_WIDTH, gd_width,
2701 GDI_EVENT_MASK, event_mask,
2702 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2703 GDI_CALLBACK_ACTION, HandleCounterButtons,
2707 Error(ERR_EXIT, "cannot create gadget");
2709 level_editor_gadget[id] = gi;
2710 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2716 static void CreateDrawingAreas()
2718 struct GadgetInfo *gi;
2719 unsigned long event_mask;
2724 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2725 GD_EVENT_OFF_BORDERS;
2727 /* one for the level drawing area ... */
2728 id = GADGET_ID_DRAWING_LEVEL;
2729 gi = CreateGadget(GDI_CUSTOM_ID, id,
2732 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2733 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2734 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2735 GDI_EVENT_MASK, event_mask,
2736 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2737 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2741 Error(ERR_EXIT, "cannot create gadget");
2743 level_editor_gadget[id] = gi;
2745 /* ... up to eight areas for element content ... */
2746 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2748 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2749 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2751 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2752 gi = CreateGadget(GDI_CUSTOM_ID, id,
2753 GDI_CUSTOM_TYPE_ID, i,
2756 GDI_WIDTH, 3 * MINI_TILEX,
2757 GDI_HEIGHT, 3 * MINI_TILEY,
2758 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2759 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2760 GDI_EVENT_MASK, event_mask,
2761 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2762 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2766 Error(ERR_EXIT, "cannot create gadget");
2768 level_editor_gadget[id] = gi;
2771 /* ... one for the amoeba content ... */
2772 id = GADGET_ID_AMOEBA_CONTENT;
2773 gi = CreateGadget(GDI_CUSTOM_ID, id,
2774 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2775 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2776 GDI_WIDTH, MINI_TILEX,
2777 GDI_HEIGHT, MINI_TILEY,
2778 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2779 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2780 GDI_EVENT_MASK, event_mask,
2781 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2782 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2786 Error(ERR_EXIT, "cannot create gadget");
2788 level_editor_gadget[id] = gi;
2790 /* ... one for each custom element optional graphic element ... */
2791 id = GADGET_ID_CUSTOM_GRAPHIC;
2792 gi = CreateGadget(GDI_CUSTOM_ID, id,
2793 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2794 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2795 GDI_WIDTH, MINI_TILEX,
2796 GDI_HEIGHT, MINI_TILEY,
2797 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2798 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2799 GDI_EVENT_MASK, event_mask,
2800 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2801 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2805 Error(ERR_EXIT, "cannot create gadget");
2807 level_editor_gadget[id] = gi;
2809 /* ... one areas for custom element explosion content ... */
2810 id = GADGET_ID_CUSTOM_CONTENT;
2811 gi = CreateGadget(GDI_CUSTOM_ID, id,
2812 GDI_CUSTOM_TYPE_ID, i,
2813 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2814 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2815 GDI_WIDTH, 3 * MINI_TILEX,
2816 GDI_HEIGHT, 3 * MINI_TILEY,
2817 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2818 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2819 GDI_EVENT_MASK, event_mask,
2820 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2821 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2825 Error(ERR_EXIT, "cannot create gadget");
2827 level_editor_gadget[id] = gi;
2829 /* ... one for each custom element change target element ... */
2830 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2831 gi = CreateGadget(GDI_CUSTOM_ID, id,
2832 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2833 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2834 GDI_WIDTH, MINI_TILEX,
2835 GDI_HEIGHT, MINI_TILEY,
2836 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2837 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2838 GDI_EVENT_MASK, event_mask,
2839 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2840 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2844 Error(ERR_EXIT, "cannot create gadget");
2846 level_editor_gadget[id] = gi;
2848 /* ... one for each custom element change trigger element ... */
2849 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2850 gi = CreateGadget(GDI_CUSTOM_ID, id,
2851 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2852 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2853 GDI_WIDTH, MINI_TILEX,
2854 GDI_HEIGHT, MINI_TILEY,
2855 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2856 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2857 GDI_EVENT_MASK, event_mask,
2858 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2859 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2863 Error(ERR_EXIT, "cannot create gadget");
2865 level_editor_gadget[id] = gi;
2867 /* ... and one for random placement background restrictions */
2868 id = GADGET_ID_RANDOM_BACKGROUND;
2869 gi = CreateGadget(GDI_CUSTOM_ID, id,
2870 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2871 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2872 GDI_WIDTH, MINI_TILEX,
2873 GDI_HEIGHT, MINI_TILEY,
2874 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2875 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2876 GDI_EVENT_MASK, event_mask,
2877 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2878 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2882 Error(ERR_EXIT, "cannot create gadget");
2884 level_editor_gadget[id] = gi;
2887 static void CreateTextInputGadgets()
2889 int max_infotext_len = getMaxInfoTextLength();
2892 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2894 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2896 struct GadgetInfo *gi;
2897 unsigned long event_mask;
2898 char infotext[MAX_OUTPUT_LINESIZE + 1];
2899 int id = textinput_info[i].gadget_id;
2901 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2903 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2904 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2906 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2907 infotext[max_infotext_len] = '\0';
2909 gi = CreateGadget(GDI_CUSTOM_ID, id,
2910 GDI_CUSTOM_TYPE_ID, i,
2911 GDI_INFO_TEXT, infotext,
2912 GDI_X, SX + textinput_info[i].x,
2913 GDI_Y, SY + textinput_info[i].y,
2914 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2915 GDI_TEXT_VALUE, textinput_info[i].value,
2916 GDI_TEXT_SIZE, textinput_info[i].size,
2917 GDI_TEXT_FONT, FONT_INPUT_1,
2918 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2919 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2920 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2921 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2922 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2923 GDI_EVENT_MASK, event_mask,
2924 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2925 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2929 Error(ERR_EXIT, "cannot create gadget");
2931 level_editor_gadget[id] = gi;
2935 static void CreateSelectboxGadgets()
2937 int max_infotext_len = getMaxInfoTextLength();
2940 for (i=0; i<ED_NUM_SELECTBOX; i++)
2942 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2945 struct GadgetInfo *gi;
2946 unsigned long event_mask;
2947 char infotext[MAX_OUTPUT_LINESIZE + 1];
2948 int id = selectbox_info[i].gadget_id;
2950 if (selectbox_info[i].size == -1) /* dynamically determine size */
2952 /* (we cannot use -1 for uninitialized values if we directly compare
2953 with results from strlen(), because the '<' and '>' operation will
2954 implicitely cast -1 to an unsigned integer value!) */
2955 selectbox_info[i].size = 0;
2957 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2958 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2959 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2961 selectbox_info[i].size++; /* add one character empty space */
2964 event_mask = GD_EVENT_RELEASED |
2965 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2967 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2968 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2970 /* determine horizontal offset for leading selectbox text */
2971 if (selectbox_info[i].text_left != NULL)
2972 xoffset = (getFontWidth(FONT_TEXT_1) *
2973 strlen(selectbox_info[i].text_left) +
2974 ED_GADGET_TEXT_DISTANCE);
2976 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2977 infotext[max_infotext_len] = '\0';
2979 gi = CreateGadget(GDI_CUSTOM_ID, id,
2980 GDI_CUSTOM_TYPE_ID, i,
2981 GDI_INFO_TEXT, infotext,
2982 GDI_X, SX + selectbox_info[i].x + xoffset,
2983 GDI_Y, SY + selectbox_info[i].y,
2984 GDI_TYPE, GD_TYPE_SELECTBOX,
2985 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2986 GDI_TEXT_SIZE, selectbox_info[i].size,
2987 GDI_TEXT_FONT, FONT_INPUT_1,
2988 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2989 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2990 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2991 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2992 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2993 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2994 GDI_EVENT_MASK, event_mask,
2995 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2996 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3000 Error(ERR_EXIT, "cannot create gadget");
3002 level_editor_gadget[id] = gi;
3006 static void CreateTextbuttonGadgets()
3008 int max_infotext_len = getMaxInfoTextLength();
3011 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3013 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3014 int gd_x1, gd_x2, gd_y1, gd_y2;
3015 struct GadgetInfo *gi;
3016 unsigned long event_mask;
3017 char infotext[MAX_OUTPUT_LINESIZE + 1];
3018 int id = textbutton_info[i].gadget_id;
3020 if (textbutton_info[i].size == -1) /* dynamically determine size */
3021 textbutton_info[i].size = strlen(textbutton_info[i].text);
3023 event_mask = GD_EVENT_RELEASED;
3025 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3027 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3028 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3029 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3030 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3034 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3035 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3036 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3037 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3040 sprintf(infotext, "%s", textbutton_info[i].infotext);
3041 infotext[max_infotext_len] = '\0';
3043 gi = CreateGadget(GDI_CUSTOM_ID, id,
3044 GDI_CUSTOM_TYPE_ID, i,
3045 GDI_INFO_TEXT, infotext,
3046 GDI_X, SX + textbutton_info[i].x,
3047 GDI_Y, SY + textbutton_info[i].y,
3048 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3049 GDI_TEXT_VALUE, textbutton_info[i].text,
3050 GDI_TEXT_SIZE, textbutton_info[i].size,
3051 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3052 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3053 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3054 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3055 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3056 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3057 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3058 GDI_DECORATION_SHIFTING, 1, 1,
3059 GDI_EVENT_MASK, event_mask,
3060 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3061 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3065 Error(ERR_EXIT, "cannot create gadget");
3067 level_editor_gadget[id] = gi;
3071 static void CreateScrollbarGadgets()
3075 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3077 int id = scrollbar_info[i].gadget_id;
3078 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3079 int gd_x1, gd_x2, gd_y1, gd_y2;
3080 struct GadgetInfo *gi;
3081 int items_max, items_visible, item_position;
3082 unsigned long event_mask;
3084 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3086 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3087 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3090 else /* drawing area scrollbars */
3092 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3094 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3095 items_visible = ed_fieldx;
3100 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3101 items_visible = ed_fieldy;
3106 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3108 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3109 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3110 scrollbar_info[i].height : scrollbar_info[i].width));
3111 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3112 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3114 gi = CreateGadget(GDI_CUSTOM_ID, id,
3115 GDI_CUSTOM_TYPE_ID, i,
3116 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3117 GDI_X, scrollbar_info[i].x,
3118 GDI_Y, scrollbar_info[i].y,
3119 GDI_WIDTH, scrollbar_info[i].width,
3120 GDI_HEIGHT, scrollbar_info[i].height,
3121 GDI_TYPE, scrollbar_info[i].type,
3122 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3123 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3124 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3125 GDI_STATE, GD_BUTTON_UNPRESSED,
3126 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3127 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3128 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3129 GDI_EVENT_MASK, event_mask,
3130 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3131 GDI_CALLBACK_ACTION, HandleControlButtons,
3135 Error(ERR_EXIT, "cannot create gadget");
3137 level_editor_gadget[id] = gi;
3141 static void CreateCheckbuttonGadgets()
3143 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3144 struct GadgetInfo *gi;
3145 unsigned long event_mask;
3146 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3150 event_mask = GD_EVENT_PRESSED;
3152 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3153 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3154 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3155 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3156 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3158 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3160 int id = radiobutton_info[i].gadget_id;
3163 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3165 gi = CreateGadget(GDI_CUSTOM_ID, id,
3166 GDI_CUSTOM_TYPE_ID, i,
3167 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3168 GDI_X, SX + radiobutton_info[i].x,
3169 GDI_Y, SY + radiobutton_info[i].y,
3170 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3171 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3172 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3173 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3174 GDI_CHECKED, checked,
3175 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3176 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3177 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3178 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3179 GDI_EVENT_MASK, event_mask,
3180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3181 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3185 Error(ERR_EXIT, "cannot create gadget");
3187 level_editor_gadget[id] = gi;
3190 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3192 int id = checkbutton_info[i].gadget_id;
3194 if (id == GADGET_ID_STICK_ELEMENT)
3195 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3197 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3199 gi = CreateGadget(GDI_CUSTOM_ID, id,
3200 GDI_CUSTOM_TYPE_ID, i,
3201 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3202 GDI_X, SX + checkbutton_info[i].x,
3203 GDI_Y, SY + checkbutton_info[i].y,
3204 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3205 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3206 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3207 GDI_CHECKED, *checkbutton_info[i].value,
3208 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3209 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3210 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3211 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3212 GDI_EVENT_MASK, event_mask,
3213 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3214 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3218 Error(ERR_EXIT, "cannot create gadget");
3220 level_editor_gadget[id] = gi;
3224 void CreateLevelEditorGadgets()
3226 int old_game_status = game_status;
3228 /* setting 'game_status' is needed to get the right fonts for the editor */
3229 game_status = GAME_MODE_EDITOR;
3231 ReinitializeElementList();
3233 CreateControlButtons();
3234 CreateCounterButtons();
3235 CreateDrawingAreas();
3236 CreateTextInputGadgets();
3237 CreateSelectboxGadgets();
3238 CreateTextbuttonGadgets();
3239 CreateScrollbarGadgets();
3240 CreateCheckbuttonGadgets();
3242 game_status = old_game_status;
3245 void FreeLevelEditorGadgets()
3249 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3250 FreeGadget(level_editor_gadget[i]);
3253 static void MapCounterButtons(int id)
3255 char infotext[MAX_OUTPUT_LINESIZE + 1];
3256 int max_infotext_len = getMaxInfoTextLength();
3257 int xoffset_above = 0;
3258 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3259 int xoffset_left = 0;
3260 int yoffset_left = ED_BORDER_SIZE;
3261 int xoffset_right = getCounterGadgetWidth();
3262 int yoffset_right = ED_BORDER_SIZE;
3265 if (counterbutton_info[id].text_above)
3267 x = SX + counterbutton_info[id].x + xoffset_above;
3268 y = SY + counterbutton_info[id].y + yoffset_above;
3270 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3271 infotext[max_infotext_len] = '\0';
3272 DrawText(x, y, infotext, FONT_TEXT_1);
3275 if (counterbutton_info[id].text_left)
3277 x = SX + counterbutton_info[id].x + xoffset_left;
3278 y = SY + counterbutton_info[id].y + yoffset_left;
3280 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3281 infotext[max_infotext_len] = '\0';
3282 DrawText(x, y, infotext, FONT_TEXT_1);
3285 if (counterbutton_info[id].text_right)
3287 int gadget_id = counterbutton_info[id].gadget_id_down;
3289 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3290 y = SY + counterbutton_info[id].y + yoffset_right;
3292 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3293 infotext[max_infotext_len] = '\0';
3294 DrawText(x, y, infotext, FONT_TEXT_1);
3297 ModifyEditorCounter(id, *counterbutton_info[id].value);
3299 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3300 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3301 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3304 static void MapControlButtons()
3309 /* map toolbox buttons */
3310 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3311 MapGadget(level_editor_gadget[i]);
3313 /* map buttons to select elements */
3314 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3315 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3316 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3317 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3318 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3320 /* map buttons to select level */
3321 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3322 ModifyEditorCounterLimits(counter_id,
3323 leveldir_current->first_level,
3324 leveldir_current->last_level);
3325 MapCounterButtons(counter_id);
3328 static void MapDrawingArea(int id)
3330 MapGadget(level_editor_gadget[id]);
3333 static void MapTextInputGadget(int id)
3335 char infotext[MAX_OUTPUT_LINESIZE + 1];
3336 int max_infotext_len = getMaxInfoTextLength();
3337 int xoffset_above = 0;
3338 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3339 int x = textinput_info[id].x + xoffset_above;
3340 int y = textinput_info[id].y + yoffset_above;
3342 sprintf(infotext, "%s:", textinput_info[id].infotext);
3343 infotext[max_infotext_len] = '\0';
3344 DrawTextF(x, y, FONT_TEXT_1, infotext);
3346 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3347 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3349 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3352 static void MapSelectboxGadget(int id)
3354 int xoffset_left = 0;
3355 int yoffset_left = ED_BORDER_SIZE;
3356 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3357 int yoffset_right = ED_BORDER_SIZE;
3358 int x = selectbox_info[id].x + xoffset_left;
3359 int y = selectbox_info[id].y + yoffset_left;
3361 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3363 if (selectbox_info[id].text_right)
3365 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3367 x = gi->x + gi->width + xoffset_right;
3368 y = SY + selectbox_info[id].y + yoffset_right;
3370 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3373 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3375 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3378 static void MapTextbuttonGadget(int id)
3380 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3383 static void MapRadiobuttonGadget(int id)
3385 int xoffset_right = ED_XOFFSET_CHECKBOX;
3386 int yoffset_right = ED_BORDER_SIZE;
3387 int x = radiobutton_info[id].x + xoffset_right;
3388 int y = radiobutton_info[id].y + yoffset_right;
3390 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3392 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3393 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3394 GDI_CHECKED, checked, GDI_END);
3396 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3399 static void MapCheckbuttonGadget(int id)
3401 int xoffset_right = ED_XOFFSET_CHECKBOX;
3402 int yoffset_right = ED_BORDER_SIZE;
3403 int x = checkbutton_info[id].x + xoffset_right;
3404 int y = checkbutton_info[id].y + yoffset_right;
3406 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3407 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3408 GDI_CHECKED, *checkbutton_info[id].value,
3409 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3411 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3414 static void MapMainDrawingArea()
3416 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3417 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3420 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3422 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3423 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3424 no_horizontal_scrollbar) ||
3425 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3426 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3427 no_vertical_scrollbar))
3430 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3433 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3435 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3436 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3439 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3442 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3445 static void UnmapDrawingArea(int id)
3447 UnmapGadget(level_editor_gadget[id]);
3450 void UnmapLevelEditorWindowGadgets()
3454 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3455 if (level_editor_gadget[i]->x < SX + SXSIZE)
3456 UnmapGadget(level_editor_gadget[i]);
3459 void UnmapLevelEditorGadgets()
3463 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3464 UnmapGadget(level_editor_gadget[i]);
3467 static void ResetUndoBuffer()
3469 undo_buffer_position = -1;
3470 undo_buffer_steps = -1;
3471 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3474 static void DrawEditModeWindow()
3476 if (edit_mode == ED_MODE_INFO)
3477 DrawLevelInfoWindow();
3478 else if (edit_mode == ED_MODE_PROPERTIES)
3479 DrawPropertiesWindow();
3480 else /* edit_mode == ED_MODE_DRAWING */
3481 DrawDrawingWindow();
3484 static boolean LevelChanged()
3486 boolean level_changed = FALSE;
3489 for(y=0; y<lev_fieldy; y++)
3490 for(x=0; x<lev_fieldx; x++)
3491 if (Feld[x][y] != Ur[x][y])
3492 level_changed = TRUE;
3494 return level_changed;
3497 static boolean LevelContainsPlayer()
3499 boolean player_found = FALSE;
3502 for(y=0; y<lev_fieldy; y++)
3503 for(x=0; x<lev_fieldx; x++)
3504 if (Feld[x][y] == EL_PLAYER_1 ||
3505 Feld[x][y] == EL_SP_MURPHY)
3506 player_found = TRUE;
3508 return player_found;
3511 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3512 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3516 for(x=0; x<lev_fieldx; x++)
3517 for(y=0; y<lev_fieldy; y++)
3518 dst[x][y] = src[x][y];
3521 static void CopyCustomElementPropertiesToEditor(int element)
3525 custom_element = element_info[properties_element];
3527 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3528 custom_element_properties[i] = HAS_PROPERTY(element, i);
3530 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3531 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3533 /* set walk-to-object action selectbox help value */
3534 value_walk_to_action =
3535 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3536 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3537 IS_PUSHABLE(element) ? EP_PUSHABLE :
3539 custom_element_properties[EP_WALK_TO_OBJECT] =
3540 (IS_DIGGABLE(element) ||
3541 IS_COLLECTIBLE(element) ||
3542 IS_PUSHABLE(element));
3544 /* set consistency selectbox help value */
3546 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3547 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3549 custom_element_properties[EP_EXPLODE_RESULT] =
3550 (CAN_EXPLODE(element) ||
3551 IS_INDESTRUCTIBLE(element));
3553 /* set deadliness selectbox help value */
3555 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3556 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3557 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3559 custom_element_properties[EP_DEADLY] =
3560 (DONT_TOUCH(element) ||
3561 DONT_COLLIDE_WITH(element) ||
3562 DONT_RUN_INTO(element));
3564 /* set smash targets selectbox help value */
3565 value_smash_targets =
3566 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3567 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3568 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3569 EP_CAN_SMASH_PLAYER);
3570 custom_element_properties[EP_CAN_SMASH] =
3571 (CAN_SMASH_EVERYTHING(element) ||
3572 CAN_SMASH_ENEMIES(element) ||
3573 CAN_SMASH_PLAYER(element));
3575 /* set accessible layer selectbox help value */
3577 (IS_WALKABLE(element) ? EP_WALKABLE :
3578 IS_PASSABLE(element) ? EP_PASSABLE :
3580 value_access_layer =
3581 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3582 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3583 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3584 EP_ACCESSIBLE_OVER);
3585 custom_element_properties[EP_ACCESSIBLE] =
3586 (IS_ACCESSIBLE_OVER(element) ||
3587 IS_ACCESSIBLE_INSIDE(element) ||
3588 IS_ACCESSIBLE_UNDER(element));
3590 /* set change by player selectbox help value */
3591 value_change_player_action =
3592 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3593 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3594 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3595 CE_PRESSED_BY_PLAYER);
3597 /* set change by impact/smash selectbox help value */
3598 value_change_impact_action =
3599 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3600 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3603 /* set change by other element action selectbox help value */
3604 value_change_other_action =
3605 (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING :
3606 HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3607 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3608 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3609 CE_OTHER_COLLECTING);
3612 static void CopyCustomElementPropertiesToGame(int element)
3616 element_info[properties_element] = custom_element;
3618 /* set walk-to-object property from checkbox and selectbox */
3619 custom_element_properties[EP_DIGGABLE] = FALSE;
3620 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3621 custom_element_properties[EP_PUSHABLE] = FALSE;
3622 custom_element_properties[value_walk_to_action] =
3623 custom_element_properties[EP_WALK_TO_OBJECT];
3625 /* set consistency property from checkbox and selectbox */
3626 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3627 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3628 custom_element_properties[value_consistency] =
3629 custom_element_properties[EP_EXPLODE_RESULT];
3631 /* set deadliness property from checkbox and selectbox */
3632 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3633 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3634 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3635 custom_element_properties[value_deadliness] =
3636 custom_element_properties[EP_DEADLY];
3638 /* set smash property from checkbox and selectbox */
3639 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3640 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3641 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3642 custom_element_properties[value_smash_targets] =
3643 custom_element_properties[EP_CAN_SMASH];
3645 /* set accessible property from checkbox and selectbox */
3646 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3647 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3648 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3649 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3650 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3651 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3652 custom_element_properties[((value_access_type == EP_WALKABLE ?
3653 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3654 (value_access_layer - EP_ACCESSIBLE_OVER))] =
3655 custom_element_properties[EP_ACCESSIBLE];
3657 /* set player change event from checkbox and selectbox */
3658 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3659 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3660 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3661 custom_element_change_events[value_change_player_action] =
3662 custom_element_change_events[CE_BY_PLAYER];
3664 /* set player change event from checkbox and selectbox */
3665 custom_element_change_events[CE_IMPACT] = FALSE;
3666 custom_element_change_events[CE_SMASHED] = FALSE;
3667 custom_element_change_events[value_change_impact_action] =
3668 custom_element_change_events[CE_IMPACT_SMASHED];
3670 /* set other element action change event from checkbox and selectbox */
3671 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3672 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3673 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3674 custom_element_change_events[CE_OTHER_EXPLODING] = FALSE;
3675 custom_element_change_events[value_change_other_action] =
3676 custom_element_change_events[CE_BY_OTHER];
3678 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3679 SET_PROPERTY(element, i, custom_element_properties[i]);
3681 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3682 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3684 /* copy change events also to special level editor variable */
3685 custom_element = element_info[properties_element];
3690 CloseDoor(DOOR_CLOSE_ALL);
3691 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3693 if (level_editor_test_game)
3695 CopyPlayfield(Ur, Feld);
3696 CopyPlayfield(FieldBackup, Ur);
3698 level_editor_test_game = FALSE;
3702 edit_mode = ED_MODE_DRAWING;
3703 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3711 /* copy default editor door content to main double buffer */
3712 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3713 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3715 /* draw mouse button brush elements */
3716 DrawMiniGraphicExt(drawto,
3717 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3718 el2edimg(new_element1));
3719 DrawMiniGraphicExt(drawto,
3720 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3721 el2edimg(new_element2));
3722 DrawMiniGraphicExt(drawto,
3723 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3724 el2edimg(new_element3));
3726 /* draw bigger door */
3727 DrawSpecialEditorDoor();
3729 /* draw new control window */
3730 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3731 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3733 redraw_mask |= REDRAW_ALL;
3735 ReinitializeElementListButtons(); /* only needed after setup changes */
3738 MapControlButtons();
3740 /* copy actual editor door content to door double buffer for OpenDoor() */
3741 BlitBitmap(drawto, bitmap_db_door,
3742 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3744 DrawEditModeWindow();
3746 OpenDoor(DOOR_OPEN_1);
3749 static void AdjustDrawingAreaGadgets()
3751 int ed_xsize = lev_fieldx + 2;
3752 int ed_ysize = lev_fieldy + 2;
3753 int max_ed_fieldx = MAX_ED_FIELDX;
3754 int max_ed_fieldy = MAX_ED_FIELDY;
3755 boolean horizontal_scrollbar_needed;
3756 boolean vertical_scrollbar_needed;
3757 int x, y, width, height;
3758 int xoffset, yoffset;
3760 /* check if we need any scrollbars */
3761 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3762 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3764 /* check if we have a smaller editor field because of scrollbars */
3765 if (horizontal_scrollbar_needed)
3766 max_ed_fieldy = MAX_ED_FIELDY - 1;
3767 if (vertical_scrollbar_needed)
3768 max_ed_fieldx = MAX_ED_FIELDX - 1;
3770 /* check again if we now need more scrollbars because of less space */
3771 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3772 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3774 /* check if editor field gets even smaller after adding new scrollbars */
3775 if (horizontal_scrollbar_needed)
3776 max_ed_fieldy = MAX_ED_FIELDY - 1;
3777 if (vertical_scrollbar_needed)
3778 max_ed_fieldx = MAX_ED_FIELDX - 1;
3780 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3781 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3783 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3784 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3785 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3786 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3789 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3790 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3792 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3793 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3795 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3796 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3798 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3799 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3801 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3803 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3805 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3807 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3811 static void AdjustLevelScrollPosition()
3813 if (level_xpos < -1)
3815 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3816 level_xpos = lev_fieldx - ed_fieldx + 1;
3817 if (lev_fieldx < ed_fieldx - 2)
3820 if (level_ypos < -1)
3822 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3823 level_ypos = lev_fieldy - ed_fieldy + 1;
3824 if (lev_fieldy < ed_fieldy - 2)
3828 static void AdjustEditorScrollbar(int id)
3830 struct GadgetInfo *gi = level_editor_gadget[id];
3831 int items_max, items_visible, item_position;
3833 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3835 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3836 items_visible = ed_fieldx;
3837 item_position = level_xpos + 1;
3841 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3842 items_visible = ed_fieldy;
3843 item_position = level_ypos + 1;
3846 if (item_position > items_max - items_visible)
3847 item_position = items_max - items_visible;
3849 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3850 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3853 static void ModifyEditorCounter(int counter_id, int new_value)
3855 int *counter_value = counterbutton_info[counter_id].value;
3856 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3857 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3859 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3861 if (counter_value != NULL)
3862 *counter_value = gi->text.number_value;
3865 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3867 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3868 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3870 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3873 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3875 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3876 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3877 int new_index_value = 0;
3880 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3881 if (selectbox_info[selectbox_id].options[i].value == new_value)
3882 new_index_value = i;
3884 *selectbox_info[selectbox_id].value =
3885 selectbox_info[selectbox_id].options[new_index_value].value;
3887 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3890 static void ModifyEditorElementList()
3894 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3896 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3897 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3898 struct GadgetDesign *gd = &gi->deco.design;
3899 int element = editor_elements[element_shift + i];
3902 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3903 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3908 static void PickDrawingElement(int button, int element)
3910 if (button < 1 || button > 3)
3915 new_element1 = element;
3916 DrawMiniGraphicExt(drawto,
3917 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3918 el2edimg(new_element1));
3920 else if (button == 2)
3922 new_element2 = element;
3923 DrawMiniGraphicExt(drawto,
3924 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3925 el2edimg(new_element2));
3929 new_element3 = element;
3930 DrawMiniGraphicExt(drawto,
3931 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3932 el2edimg(new_element3));
3935 redraw_mask |= REDRAW_DOOR_1;
3938 static void RedrawDrawingElements()
3940 PickDrawingElement(1, new_element1);
3941 PickDrawingElement(2, new_element2);
3942 PickDrawingElement(3, new_element3);
3945 static void DrawDrawingWindow()
3947 stick_element_properties_window = FALSE;
3949 SetMainBackgroundImage(IMG_UNDEFINED);
3951 UnmapLevelEditorWindowGadgets();
3953 AdjustDrawingAreaGadgets();
3954 AdjustLevelScrollPosition();
3955 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3956 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3958 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3959 MapMainDrawingArea();
3962 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3965 int border_graphic =
3966 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3969 int num_mini_tilex = width / MINI_TILEX + 1;
3970 int num_mini_tiley = width / MINI_TILEY + 1;
3973 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3975 for (y=0; y < num_mini_tiley; y++)
3976 for (x=0; x < num_mini_tilex; x++)
3977 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3978 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3979 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3981 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3984 static void DrawRandomPlacementBackgroundArea()
3986 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3987 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3988 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3989 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3991 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3992 DrawMiniElement(area_x, area_y, random_placement_background_element);
3994 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3997 static void DrawLevelInfoWindow()
4001 stick_element_properties_window = FALSE;
4003 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4005 UnmapLevelEditorWindowGadgets();
4007 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4008 "Level Settings", FONT_TITLE_1);
4009 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4010 "Editor Settings", FONT_TITLE_1);
4012 /* draw counter gadgets */
4013 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4014 MapCounterButtons(i);
4016 /* draw checkbutton gadgets */
4017 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4018 MapCheckbuttonGadget(i);
4020 /* draw radiobutton gadgets */
4021 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4022 MapRadiobuttonGadget(i);
4024 /* draw text input gadgets */
4025 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4026 MapTextInputGadget(i);
4028 /* draw drawing area */
4029 DrawRandomPlacementBackgroundArea();
4032 static void DrawAmoebaContentArea()
4034 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4035 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4036 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4037 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4039 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4040 DrawMiniElement(area_x, area_y, level.amoeba_content);
4042 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4044 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4047 static void DrawCustomGraphicElementArea()
4049 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4050 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4051 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4052 int area_sx = SX + xpos;
4053 int area_sy = SY + ypos;
4055 if (!IS_CUSTOM_ELEMENT(properties_element))
4057 /* this should never happen */
4058 Error(ERR_WARN, "element %d is no custom element", properties_element);
4063 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4064 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4065 el2edimg(custom_element.gfx_element));
4067 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4070 static void DrawCustomContentArea()
4072 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4073 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4074 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4077 if (!IS_CUSTOM_ELEMENT(properties_element))
4079 /* this should never happen */
4080 Error(ERR_WARN, "element %d is no custom element", properties_element);
4085 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4089 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4090 el2edimg(custom_element.content[x][y]));
4092 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4095 static void DrawCustomChangeTargetArea()
4097 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4098 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4099 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4100 int area_sx = SX + xpos;
4101 int area_sy = SY + ypos;
4103 if (!IS_CUSTOM_ELEMENT(properties_element))
4105 /* this should never happen */
4106 Error(ERR_WARN, "element %d is no custom element", properties_element);
4111 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4112 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4113 el2edimg(custom_element.change.successor));
4115 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4118 static void DrawCustomChangeTriggerArea()
4120 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4121 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4122 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4123 int area_sx = SX + xpos;
4124 int area_sy = SY + ypos;
4126 if (!IS_CUSTOM_ELEMENT(properties_element))
4128 /* this should never happen */
4129 Error(ERR_WARN, "element %d is no custom element", properties_element);
4134 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4135 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4136 el2edimg(custom_element.change.trigger));
4138 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4141 static void DrawElementContentAreas()
4143 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4144 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4145 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4146 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4149 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4150 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4152 /* display counter to choose number of element content areas */
4153 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4155 /* delete content areas in case of reducing number of them */
4156 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4158 for (i=0; i<level.num_yamyam_contents; i++)
4159 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4160 area_sy + 6 * (i / 4) * MINI_TILEY,
4161 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4163 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4164 "Content", FONT_TEXT_1);
4165 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4166 "when", FONT_TEXT_1);
4167 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4168 "smashed", FONT_TEXT_1);
4170 for (i=0; i<level.num_yamyam_contents; i++)
4174 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4175 level.yamyam_content[i][x][y]);
4177 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4178 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4179 FONT_TEXT_1, "%d", i + 1);
4182 for (i=0; i<level.num_yamyam_contents; i++)
4183 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4186 char *getElementDescriptionFilename(int element)
4188 char *docs_dir = options.docs_directory;
4189 char *elements_subdir = "elements";
4190 static char *filename = NULL;
4191 char basename[MAX_FILENAME_LEN];
4193 if (filename != NULL)
4196 /* 1st try: look for element description file for exactly this element */
4197 sprintf(basename, "%s.txt", element_info[element].token_name);
4198 filename = getPath3(docs_dir, elements_subdir, basename);
4199 if (fileExists(filename))
4204 /* 2nd try: look for element description file for this element's class */
4205 sprintf(basename, "%s.txt", element_info[element].class_name);
4206 filename = getPath3(docs_dir, elements_subdir, basename);
4207 if (fileExists(filename))
4213 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4215 int font_height = getFontHeight(font_nr);
4216 int pad_x = ED_SETTINGS_XPOS(0);
4217 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4218 int sx = SX + pad_x;
4219 int sy = SY + pad_y;
4220 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4222 if (screen_line >= max_lines_per_screen)
4225 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4230 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4232 int font_nr = FONT_TEXT_2;
4233 int font_width = getFontWidth(font_nr);
4234 int pad_x = ED_SETTINGS_XPOS(0);
4235 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4236 char line[MAX_LINE_LEN];
4237 char buffer[max_chars_per_line + 1];
4239 int lines_printed = 0;
4242 if (filename == NULL)
4245 if (!(file = fopen(filename, MODE_READ)))
4253 char *line_ptr, *word_ptr;
4254 boolean last_line_was_empty = TRUE;
4256 /* read next line of input file */
4257 if (!fgets(line, MAX_LINE_LEN, file))
4260 /* skip comments (lines directly beginning with '#') */
4264 /* cut trailing newline from input line */
4265 for (line_ptr = line; *line_ptr; line_ptr++)
4267 if (*line_ptr == '\n' || *line_ptr == '\r')
4274 if (strlen(line) == 0) /* special case: force empty line */
4281 boolean print_buffer = FALSE;
4284 /* skip leading whitespaces */
4285 while (*word_ptr == ' ' || *word_ptr == '\t')
4288 line_ptr = word_ptr;
4291 /* look for end of next word */
4292 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4302 else if (*word_ptr == '\n') /* special case: force empty line */
4304 if (buffer_len == 0)
4307 /* prevent printing of multiple empty lines */
4308 if (buffer_len > 0 || !last_line_was_empty)
4309 print_buffer = TRUE;
4311 else if (word_len < max_chars_per_line - buffer_len)
4313 /* word fits into text buffer -- add word */
4316 buffer[buffer_len++] = ' ';
4318 strncpy(&buffer[buffer_len], word_ptr, word_len);
4319 buffer_len += word_len;
4320 buffer[buffer_len] = '\0';
4321 word_ptr += word_len;
4323 else if (buffer_len > 0)
4325 /* not enough space left for word in text buffer -- print buffer */
4327 print_buffer = TRUE;
4331 /* word does not fit at all into empty text buffer -- cut word */
4333 strncpy(buffer, word_ptr, max_chars_per_line);
4334 buffer[max_chars_per_line] = '\0';
4335 word_ptr += max_chars_per_line;
4336 print_buffer = TRUE;
4341 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4342 return lines_printed;
4344 last_line_was_empty = (buffer_len == 0);
4349 print_buffer = FALSE;
4357 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4360 return lines_printed;
4363 static void DrawPropertiesTabulatorGadgets()
4365 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4366 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4367 int gd_x = gd->x + gd_gi->border.width / 2;
4368 int gd_y = gd->y + gd_gi->height - 1;
4369 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4370 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4372 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4374 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4379 /* draw additional "configure" tabulator for configurable elements */
4380 if (checkPropertiesConfig())
4381 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4384 /* draw additional "advanced" tabulator for custom elements */
4385 if (IS_CUSTOM_ELEMENT(properties_element))
4386 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4388 for (i=id_first; i <= id_last; i++)
4390 int gadget_id = textbutton_info[i].gadget_id;
4391 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4392 boolean active = (i != edit_mode_properties);
4394 /* draw background line below tabulator button */
4395 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4397 /* draw solid line below inactive tabulator buttons */
4398 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4399 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4401 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4402 MapTextbuttonGadget(i);
4405 /* draw little border line below tabulator buttons */
4406 if (tab_color != BLACK_PIXEL) /* black => transparent */
4407 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4408 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4409 ED_GADGET_DISTANCE, tab_color);
4412 static void DrawPropertiesInfo()
4421 /* configurable properties */
4422 { EP_INDESTRUCTIBLE, "- undestructible" },
4423 { EP_SLIPPERY, "- slippery for falling objects" },
4424 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4426 { EP_DIGGABLE, "- diggable" },
4427 { EP_COLLECTIBLE, "- collectible" },
4428 { EP_PUSHABLE, "- pushable" },
4430 { EP_CAN_MOVE, "- can move" },
4431 { EP_CAN_FALL, "- can fall" },
4433 { EP_CAN_SMASH, "- can smash" },
4435 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4436 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4437 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4438 { EP_CAN_EXPLODE, "- can explode" },
4439 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4440 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4441 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4443 { EP_DONT_RUN_INTO, "- deadly when running into" },
4444 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4445 { EP_DONT_TOUCH, "- deadly when touching" },
4447 { EP_WALKABLE_OVER, "- player can walk over it" },
4448 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4449 { EP_WALKABLE_UNDER, "- player can walk under it" },
4450 { EP_PASSABLE_OVER, "- player can pass over it" },
4451 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4452 { EP_PASSABLE_UNDER, "- player can pass under it" },
4454 /* pre-defined properties */
4455 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4456 { EP_HAS_CONTENT, "- can contain other elements" },
4460 char *filename = getElementDescriptionFilename(properties_element);
4461 char *percentage_text = "In this level:";
4462 char *properties_text = "Standard properties:";
4464 int num_elements_in_level;
4465 int num_standard_properties = 0;
4466 int font1_nr = FONT_TEXT_1;
4467 int font2_nr = FONT_TEXT_2;
4468 int font1_width = getFontWidth(font1_nr);
4469 int font2_height = getFontHeight(font2_nr);
4470 int pad_x = ED_SETTINGS_XPOS(0);
4471 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4472 int screen_line = 0;
4475 /* ----- print number of elements / percentage of this element in level */
4477 num_elements_in_level = 0;
4478 for (y=0; y<lev_fieldy; y++)
4479 for (x=0; x<lev_fieldx; x++)
4480 if (Feld[x][y] == properties_element)
4481 num_elements_in_level++;
4482 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4484 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4486 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4487 pad_y + screen_line++ * font2_height, font2_nr,
4488 "%d (%.2f%%)", num_elements_in_level, percentage);
4492 /* ----- print standard properties of this element */
4494 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4497 for (i=0; properties[i].value != -1; i++)
4499 if (!HAS_PROPERTY(properties_element, properties[i].value))
4502 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4503 properties[i].text);
4504 num_standard_properties++;
4507 if (num_standard_properties == 0)
4508 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4509 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4513 /* ----- print special description of this element */
4515 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4516 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4517 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4520 #define TEXT_COLLECTING "Score for collecting"
4521 #define TEXT_SMASHING "Score for smashing"
4522 #define TEXT_CRACKING "Score for cracking"
4523 #define TEXT_SPEED "Speed of amoeba growth"
4524 #define TEXT_DURATION "Duration when activated"
4531 } elements_with_counter[] =
4533 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4534 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4535 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4536 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4537 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4538 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4539 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4540 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4541 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4542 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4543 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4544 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4545 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4546 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4547 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4548 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4549 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4550 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4551 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4552 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4553 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4554 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4555 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4556 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4557 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4558 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4559 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4560 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4561 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4562 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4563 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4564 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4565 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4566 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4567 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4568 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4569 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4570 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4571 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4572 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4573 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4574 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4575 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4576 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4577 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4578 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4579 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4580 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4581 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4582 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4583 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4584 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4585 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4586 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4587 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4588 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4592 static boolean checkPropertiesConfig()
4596 if (IS_GEM(properties_element) ||
4597 IS_CUSTOM_ELEMENT(properties_element) ||
4598 HAS_CONTENT(properties_element))
4601 for (i=0; elements_with_counter[i].element != -1; i++)
4602 if (elements_with_counter[i].element == properties_element)
4608 static void DrawPropertiesConfig()
4612 if (!checkPropertiesConfig())
4614 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4619 /* check if there are elements where a score can be chosen for */
4620 for (i=0; elements_with_counter[i].element != -1; i++)
4622 if (elements_with_counter[i].element == properties_element)
4624 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4626 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4627 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4628 MapCounterButtons(counter_id);
4634 if (HAS_CONTENT(properties_element))
4636 /* draw stickybutton gadget */
4637 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4638 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4639 MapCheckbuttonGadget(i);
4641 if (IS_AMOEBOID(properties_element))
4642 DrawAmoebaContentArea();
4644 DrawElementContentAreas();
4647 if (IS_GEM(properties_element))
4648 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4650 if (IS_CUSTOM_ELEMENT(properties_element))
4652 /* draw stickybutton gadget */
4653 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4654 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4655 MapCheckbuttonGadget(i);
4657 /* draw checkbutton gadgets */
4658 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4659 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4660 MapCheckbuttonGadget(i);
4662 /* draw counter gadgets */
4663 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4664 MapCounterButtons(i);
4666 /* draw selectbox gadgets */
4667 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4668 MapSelectboxGadget(i);
4670 /* draw drawing area gadgets */
4671 DrawCustomContentArea();
4675 static void DrawPropertiesAdvanced()
4679 /* draw stickybutton gadget */
4680 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4681 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4682 MapCheckbuttonGadget(i);
4684 /* draw checkbutton gadgets */
4685 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4686 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4687 MapCheckbuttonGadget(i);
4689 /* draw counter gadgets */
4690 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4691 MapCounterButtons(i);
4693 /* draw selectbox gadgets */
4694 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4695 MapSelectboxGadget(i);
4697 /* draw textbutton gadgets */
4698 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4700 /* draw drawing area gadgets */
4701 DrawCustomGraphicElementArea();
4702 DrawCustomChangeTargetArea();
4703 DrawCustomChangeTriggerArea();
4706 static void DrawElementName(int x, int y, int element)
4708 char *element_name = getElementInfoText(element);
4709 int font_nr = FONT_TEXT_1;
4710 int font_width = getFontWidth(font_nr);
4711 int font_height = getFontHeight(font_nr);
4712 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4713 int max_chars_per_line = max_text_width / font_width;
4714 char buffer[max_chars_per_line + 1];
4716 if (strlen(element_name) <= max_chars_per_line)
4717 DrawTextF(x, y, font_nr, element_name);
4720 int next_pos = max_chars_per_line;
4722 strncpy(buffer, element_name, max_chars_per_line);
4723 buffer[max_chars_per_line] = '\0';
4725 if (element_name[max_chars_per_line] == ' ')
4731 for (i = max_chars_per_line - 1; i >= 0; i--)
4732 if (buffer[i] == ' ')
4735 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4742 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4744 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4745 buffer[max_chars_per_line] = '\0';
4747 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4751 static void DrawPropertiesWindow()
4756 stick_element_properties_window = FALSE;
4758 /* make sure that previous properties edit mode exists for this element */
4759 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4760 !IS_CUSTOM_ELEMENT(properties_element))
4761 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4764 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4765 !checkPropertiesConfig())
4766 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4769 if (IS_CUSTOM_ELEMENT(properties_element))
4770 CopyCustomElementPropertiesToEditor(properties_element);
4772 UnmapLevelEditorWindowGadgets();
4774 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4777 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4778 "Element Settings", FONT_TITLE_1);
4780 DrawElementBorder(SX + xstart * MINI_TILEX,
4781 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4782 TILEX, TILEY, FALSE);
4783 DrawGraphicAnimationExt(drawto,
4784 SX + xstart * MINI_TILEX,
4785 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4786 el2img(properties_element), -1, NO_MASKING);
4788 FrameCounter = 0; /* restart animation frame counter */
4790 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4791 properties_element);
4793 DrawPropertiesTabulatorGadgets();
4795 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4796 DrawPropertiesInfo();
4797 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4798 DrawPropertiesConfig();
4799 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4800 DrawPropertiesAdvanced();
4803 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4805 int lx = sx + level_xpos;
4806 int ly = sy + level_ypos;
4808 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4811 Feld[lx][ly] = element;
4814 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4815 int element, boolean change_level)
4817 if (from_y == to_y) /* horizontal line */
4823 swap_numbers(&from_x, &to_x);
4825 for (x=from_x; x<=to_x; x++)
4826 DrawLineElement(x, y, element, change_level);
4828 else if (from_x == to_x) /* vertical line */
4834 swap_numbers(&from_y, &to_y);
4836 for (y=from_y; y<=to_y; y++)
4837 DrawLineElement(x, y, element, change_level);
4839 else /* diagonal line */
4841 int len_x = ABS(to_x - from_x);
4842 int len_y = ABS(to_y - from_y);
4845 if (len_y < len_x) /* a < 1 */
4847 float a = (float)len_y / (float)len_x;
4850 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4852 for (x=0; x<=len_x; x++)
4854 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4855 DrawLineElement(from_x + x, from_y + y, element, change_level);
4860 float a = (float)len_x / (float)len_y;
4863 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4865 for (y=0; y<=len_y; y++)
4867 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4868 DrawLineElement(from_x + x, from_y + y, element, change_level);
4874 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4875 int element, boolean change_level)
4877 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4878 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4879 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4880 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4883 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4884 int element, boolean change_level)
4889 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4891 for (y=from_y; y<=to_y; y++)
4892 DrawLine(from_x, y, to_x, y, element, change_level);
4895 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4896 int element, boolean change_level)
4898 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4899 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4900 int len_x = ABS(to_x - from_x);
4901 int len_y = ABS(to_y - from_y);
4904 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4906 /* not optimal (some points get drawn twice) but simple,
4907 and fast enough for the few points we are drawing */
4909 for (x=0; x<=radius; x++)
4913 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4915 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4916 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4917 lx = sx + level_xpos;
4918 ly = sy + level_ypos;
4920 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4921 DrawLineElement(sx, sy, element, change_level);
4924 for (y=0; y<=radius; y++)
4928 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4930 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4931 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4932 lx = sx + level_xpos;
4933 ly = sy + level_ypos;
4935 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4936 DrawLineElement(sx, sy, element, change_level);
4940 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4941 int element, boolean change_level)
4943 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4944 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4946 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4949 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4950 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4951 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4952 int element, boolean change_level)
4954 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4955 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4956 int mirror_to_x2 = from_x - (to_x2 - from_x);
4957 int mirror_to_y2 = from_y - (to_y2 - from_y);
4959 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4960 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4961 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4962 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4966 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4968 int from_sx, from_sy;
4972 swap_numbers(&from_x, &to_x);
4975 swap_numbers(&from_y, &to_y);
4977 from_sx = SX + from_x * MINI_TILEX;
4978 from_sy = SY + from_y * MINI_TILEY;
4979 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4980 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4982 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4983 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4984 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4985 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4987 if (from_x == to_x && from_y == to_y)
4988 MarkTileDirty(from_x/2, from_y/2);
4990 redraw_mask |= REDRAW_FIELD;
4993 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4994 int element, boolean change_level)
4996 if (element == -1 || change_level)
4997 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4999 DrawAreaBorder(from_x, from_y, to_x, to_y);
5002 /* values for CopyBrushExt() */
5003 #define CB_AREA_TO_BRUSH 0
5004 #define CB_BRUSH_TO_CURSOR 1
5005 #define CB_BRUSH_TO_LEVEL 2
5006 #define CB_DELETE_OLD_CURSOR 3
5008 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5009 int button, int mode)
5011 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5012 static int brush_width, brush_height;
5013 static int last_cursor_x = -1, last_cursor_y = -1;
5014 static boolean delete_old_brush;
5015 int new_element = BUTTON_ELEMENT(button);
5018 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5021 if (mode == CB_AREA_TO_BRUSH)
5023 int from_lx, from_ly;
5026 swap_numbers(&from_x, &to_x);
5029 swap_numbers(&from_y, &to_y);
5031 brush_width = to_x - from_x + 1;
5032 brush_height = to_y - from_y + 1;
5034 from_lx = from_x + level_xpos;
5035 from_ly = from_y + level_ypos;
5037 for (y=0; y<brush_height; y++)
5039 for (x=0; x<brush_width; x++)
5041 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5044 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5049 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5051 delete_old_brush = FALSE;
5053 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5054 mode == CB_BRUSH_TO_LEVEL)
5056 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5057 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5058 int cursor_from_x = cursor_x - brush_width / 2;
5059 int cursor_from_y = cursor_y - brush_height / 2;
5060 int border_from_x = cursor_x, border_from_y = cursor_y;
5061 int border_to_x = cursor_x, border_to_y = cursor_y;
5063 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5064 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5066 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5067 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5069 delete_old_brush = FALSE;
5073 for (y=0; y<brush_height; y++)
5075 for (x=0; x<brush_width; x++)
5077 int sx = cursor_from_x + x;
5078 int sy = cursor_from_y + y;
5079 int lx = sx + level_xpos;
5080 int ly = sy + level_ypos;
5081 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5082 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5083 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5084 brush_buffer[x][y] : new_element);
5086 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5088 if (sx < border_from_x)
5090 else if (sx > border_to_x)
5092 if (sy < border_from_y)
5094 else if (sy > border_to_y)
5097 DrawLineElement(sx, sy, element, change_level);
5102 if (mode != CB_DELETE_OLD_CURSOR)
5103 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5105 last_cursor_x = cursor_x;
5106 last_cursor_y = cursor_y;
5107 delete_old_brush = TRUE;
5111 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5114 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5117 static void CopyBrushToLevel(int x, int y, int button)
5119 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5122 static void CopyBrushToCursor(int x, int y)
5124 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5127 static void DeleteBrushFromCursor()
5129 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5132 static void FloodFill(int from_x, int from_y, int fill_element)
5136 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5137 static int safety = 0;
5139 /* check if starting field still has the desired content */
5140 if (Feld[from_x][from_y] == fill_element)
5145 if (safety > lev_fieldx*lev_fieldy)
5146 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5148 old_element = Feld[from_x][from_y];
5149 Feld[from_x][from_y] = fill_element;
5153 x = from_x + check[i][0];
5154 y = from_y + check[i][1];
5156 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5157 FloodFill(x, y, fill_element);
5163 /* values for DrawLevelText() modes */
5165 #define TEXT_SETCURSOR 1
5166 #define TEXT_WRITECHAR 2
5167 #define TEXT_BACKSPACE 3
5168 #define TEXT_NEWLINE 4
5170 #define TEXT_QUERY_TYPING 6
5172 static int DrawLevelText(int sx, int sy, char letter, int mode)
5174 static short delete_buffer[MAX_LEV_FIELDX];
5175 static int start_sx, start_sy;
5176 static int last_sx, last_sy;
5177 static boolean typing = FALSE;
5178 int letter_element = EL_CHAR_ASCII0 + letter;
5181 /* map lower case letters to upper case and convert special characters */
5182 if (letter >= 'a' && letter <= 'z')
5183 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5184 else if (letter == 'ä' || letter == 'Ä')
5185 letter_element = EL_CHAR_AUMLAUT;
5186 else if (letter == 'ö' || letter == 'Ö')
5187 letter_element = EL_CHAR_OUMLAUT;
5188 else if (letter == 'ü' || letter == 'Ü')
5189 letter_element = EL_CHAR_UUMLAUT;
5190 else if (letter == '^')
5191 letter_element = EL_CHAR_COPYRIGHT;
5193 letter_element = EL_CHAR_ASCII0 + letter;
5195 if (mode != TEXT_INIT)
5200 if (mode != TEXT_SETCURSOR)
5206 lx = last_sx + level_xpos;
5207 ly = last_sy + level_ypos;
5214 DrawLevelText(0, 0, 0, TEXT_END);
5217 start_sx = last_sx = sx;
5218 start_sy = last_sy = sy;
5219 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5222 case TEXT_SETCURSOR:
5223 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5224 DrawAreaBorder(sx, sy, sx, sy);
5229 case TEXT_WRITECHAR:
5230 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5232 delete_buffer[sx - start_sx] = Feld[lx][ly];
5233 Feld[lx][ly] = letter_element;
5235 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5236 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5237 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5238 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5240 DrawLevelText(0, 0, 0, TEXT_END);
5244 case TEXT_BACKSPACE:
5247 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5248 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5249 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5254 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5255 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5257 DrawLevelText(0, 0, 0, TEXT_END);
5261 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5262 DrawMiniElement(sx, sy, Feld[lx][ly]);
5266 case TEXT_QUERY_TYPING:
5276 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5277 int element, boolean change_level)
5279 int lx = sx + level_xpos;
5280 int ly = sy + level_ypos;
5283 DrawMiniElement(sx, sy, Feld[lx][ly]);
5285 DrawAreaBorder(sx, sy, sx, sy);
5288 static void CopyLevelToUndoBuffer(int mode)
5290 static boolean accumulated_undo = FALSE;
5291 boolean new_undo_buffer_position = TRUE;
5292 int last_border_element;
5297 case UNDO_IMMEDIATE:
5298 accumulated_undo = FALSE;
5301 case UNDO_ACCUMULATE:
5302 if (accumulated_undo)
5303 new_undo_buffer_position = FALSE;
5304 accumulated_undo = TRUE;
5311 if (new_undo_buffer_position)
5313 /* new position in undo buffer ring */
5314 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5316 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5317 undo_buffer_steps++;
5320 for(x=0; x<lev_fieldx; x++)
5321 for(y=0; y<lev_fieldy; y++)
5322 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5324 /* check if drawing operation forces change of border style */
5325 last_border_element = BorderElement;
5327 if (BorderElement != last_border_element)
5328 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5331 static void RandomPlacement(int new_element)
5333 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5334 int num_free_positions;
5339 /* determine number of free positions for the new elements */
5340 /* (maybe this statement should be formatted a bit more readable...) */
5341 num_free_positions = 0;
5342 for (x=0; x<lev_fieldx; x++)
5343 for (y=0; y<lev_fieldy; y++)
5344 if ((free_position[x][y] =
5345 ((random_placement_background_restricted &&
5346 Feld[x][y] == random_placement_background_element) ||
5347 (!random_placement_background_restricted &&
5348 Feld[x][y] != new_element))) == TRUE)
5349 num_free_positions++;
5351 /* determine number of new elements to place there */
5352 num_percentage = num_free_positions * random_placement_value / 100;
5353 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5354 num_percentage : random_placement_value);
5356 /* if not more free positions than elements to place, fill whole level */
5357 if (num_elements >= num_free_positions)
5359 for (x=0; x<lev_fieldx; x++)
5360 for (y=0; y<lev_fieldy; y++)
5361 Feld[x][y] = new_element;
5363 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5364 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5368 while (num_elements > 0)
5370 x = RND(lev_fieldx);
5371 y = RND(lev_fieldy);
5373 /* don't place element at the same position twice */
5374 if (free_position[x][y])
5376 free_position[x][y] = FALSE;
5377 Feld[x][y] = new_element;
5382 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5383 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5386 void WrapLevel(int dx, int dy)
5388 int wrap_dx = lev_fieldx - dx;
5389 int wrap_dy = lev_fieldy - dy;
5392 for(x=0; x<lev_fieldx; x++)
5393 for(y=0; y<lev_fieldy; y++)
5394 FieldBackup[x][y] = Feld[x][y];
5396 for(x=0; x<lev_fieldx; x++)
5397 for(y=0; y<lev_fieldy; y++)
5399 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5401 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5402 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5405 static void HandleDrawingAreas(struct GadgetInfo *gi)
5407 static boolean started_inside_drawing_area = FALSE;
5408 int id = gi->custom_id;
5409 boolean button_press_event;
5410 boolean button_release_event;
5411 boolean inside_drawing_area = !gi->event.off_borders;
5412 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5413 int actual_drawing_function;
5414 int button = gi->event.button;
5415 int new_element = BUTTON_ELEMENT(button);
5416 int sx = gi->event.x, sy = gi->event.y;
5417 int min_sx = 0, min_sy = 0;
5418 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5419 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5421 int min_lx = 0, min_ly = 0;
5422 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5425 /* handle info callback for each invocation of action callback */
5426 gi->callback_info(gi);
5428 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5429 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5431 /* make sure to stay inside drawing area boundaries */
5432 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5433 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5437 /* get positions inside level field */
5438 lx = sx + level_xpos;
5439 ly = sy + level_ypos;
5441 if (!IN_LEV_FIELD(lx, ly))
5442 inside_drawing_area = FALSE;
5444 /* make sure to stay inside level field boundaries */
5445 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5446 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5448 /* correct drawing area positions accordingly */
5449 sx = lx - level_xpos;
5450 sy = ly - level_ypos;
5453 if (button_press_event)
5454 started_inside_drawing_area = inside_drawing_area;
5456 if (!started_inside_drawing_area)
5459 if (!button && !button_release_event)
5462 /* automatically switch to 'single item' drawing mode, if needed */
5463 actual_drawing_function =
5464 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5465 drawing_function : GADGET_ID_SINGLE_ITEMS);
5467 /* clicking into drawing area with pressed Control key picks element */
5468 if (GetKeyModState() & KMOD_Control)
5469 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5471 switch (actual_drawing_function)
5473 case GADGET_ID_SINGLE_ITEMS:
5476 if (button_release_event)
5478 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5480 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5481 !inside_drawing_area)
5482 DeleteBrushFromCursor();
5488 if (draw_with_brush)
5490 if (!button_release_event)
5491 CopyBrushToLevel(sx, sy, button);
5493 else if (new_element != Feld[lx][ly])
5495 if (new_element == EL_PLAYER_1)
5497 /* remove player at old position */
5498 for(y=0; y<lev_fieldy; y++)
5500 for(x=0; x<lev_fieldx; x++)
5502 if (Feld[x][y] == EL_PLAYER_1)
5504 Feld[x][y] = EL_EMPTY;
5505 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5506 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5507 DrawMiniElement(x - level_xpos, y - level_ypos,
5514 Feld[lx][ly] = new_element;
5515 DrawMiniElement(sx, sy, new_element);
5520 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5521 DrawMiniGraphicExt(drawto,
5522 gi->x + sx * MINI_TILEX,
5523 gi->y + sy * MINI_TILEY,
5524 el2edimg(new_element));
5526 DrawGraphicExt(drawto,
5529 el2img(new_element), 0);
5531 if (id == GADGET_ID_AMOEBA_CONTENT)
5532 level.amoeba_content = new_element;
5533 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5535 new_element = GFX_ELEMENT(new_element);
5536 custom_element.gfx_element = new_element;
5537 element_info[properties_element] = custom_element;
5539 ModifyEditorElementList();
5540 RedrawDrawingElements();
5542 FrameCounter = 0; /* restart animation frame counter */
5544 else if (id == GADGET_ID_CUSTOM_CONTENT)
5546 custom_element.content[sx][sy] = new_element;
5547 element_info[properties_element] = custom_element;
5549 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5551 custom_element.change.successor = new_element;
5552 element_info[properties_element] = custom_element;
5554 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5556 custom_element.change.trigger = new_element;
5557 element_info[properties_element] = custom_element;
5559 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5560 random_placement_background_element = new_element;
5561 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5562 id <= GADGET_ID_ELEMENT_CONTENT_7)
5563 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5568 case GADGET_ID_CONNECTED_ITEMS:
5570 static int last_sx = -1;
5571 static int last_sy = -1;
5573 if (button_release_event)
5574 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5578 if (!button_press_event)
5579 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5587 case GADGET_ID_LINE:
5589 case GADGET_ID_RECTANGLE:
5590 case GADGET_ID_FILLED_BOX:
5591 case GADGET_ID_GRAB_BRUSH:
5592 case GADGET_ID_TEXT:
5594 static int last_sx = -1;
5595 static int last_sy = -1;
5596 static int start_sx = -1;
5597 static int start_sy = -1;
5598 void (*draw_func)(int, int, int, int, int, boolean);
5600 if (drawing_function == GADGET_ID_LINE)
5601 draw_func = DrawLine;
5602 else if (drawing_function == GADGET_ID_ARC)
5603 draw_func = DrawArc;
5604 else if (drawing_function == GADGET_ID_RECTANGLE)
5605 draw_func = DrawBox;
5606 else if (drawing_function == GADGET_ID_FILLED_BOX)
5607 draw_func = DrawFilledBox;
5608 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5609 draw_func = SelectArea;
5610 else /* (drawing_function == GADGET_ID_TEXT) */
5611 draw_func = SetTextCursor;
5613 if (button_press_event)
5615 draw_func(sx, sy, sx, sy, new_element, FALSE);
5616 start_sx = last_sx = sx;
5617 start_sy = last_sy = sy;
5619 if (drawing_function == GADGET_ID_TEXT)
5620 DrawLevelText(0, 0, 0, TEXT_END);
5622 else if (button_release_event)
5624 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5625 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5627 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5628 CopyBrushToCursor(sx, sy);
5629 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5631 draw_with_brush = TRUE;
5633 else if (drawing_function == GADGET_ID_TEXT)
5634 DrawLevelText(sx, sy, 0, TEXT_INIT);
5636 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5638 else if (last_sx != sx || last_sy != sy)
5640 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5641 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5648 case GADGET_ID_FLOOD_FILL:
5649 if (button_press_event && Feld[lx][ly] != new_element)
5651 FloodFill(lx, ly, new_element);
5652 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5653 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5657 case GADGET_ID_PICK_ELEMENT:
5658 if (button_release_event)
5659 ClickOnGadget(level_editor_gadget[last_drawing_function],
5661 else if (draw_level)
5662 PickDrawingElement(button, Feld[lx][ly]);
5663 else if (id == GADGET_ID_AMOEBA_CONTENT)
5664 PickDrawingElement(button, level.amoeba_content);
5665 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5666 PickDrawingElement(button, custom_element.gfx_element);
5667 else if (id == GADGET_ID_CUSTOM_CONTENT)
5668 PickDrawingElement(button, custom_element.content[sx][sy]);
5669 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5670 PickDrawingElement(button, custom_element.change.successor);
5671 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5672 PickDrawingElement(button, custom_element.change.trigger);
5673 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5674 PickDrawingElement(button, random_placement_background_element);
5675 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5676 id <= GADGET_ID_ELEMENT_CONTENT_7)
5678 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5680 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5690 static void HandleCounterButtons(struct GadgetInfo *gi)
5692 int gadget_id = gi->custom_id;
5693 int counter_id = gi->custom_type_id;
5694 int button = gi->event.button;
5695 int *counter_value = counterbutton_info[counter_id].value;
5696 int step = BUTTON_STEPSIZE(button) *
5697 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5699 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5701 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5702 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5703 boolean level_changed = LevelChanged();
5705 if ((level_changed && pressed) || (!level_changed && released))
5708 if (level_changed && !Request("Level has changed! Discard changes ?",
5711 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5712 ModifyEditorCounter(counter_id, *counter_value);
5717 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5718 *counter_value = gi->text.number_value;
5720 ModifyEditorCounter(counter_id, *counter_value + step);
5724 case ED_COUNTER_ID_ELEMENT_CONTENT:
5725 DrawElementContentAreas();
5728 case ED_COUNTER_ID_LEVEL_XSIZE:
5729 case ED_COUNTER_ID_LEVEL_YSIZE:
5730 lev_fieldx = level.fieldx;
5731 lev_fieldy = level.fieldy;
5734 case ED_COUNTER_ID_SELECT_LEVEL:
5735 LoadLevel(level_nr);
5738 DrawEditModeWindow();
5745 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5746 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5747 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5748 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5749 CopyCustomElementPropertiesToGame(properties_element);
5752 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5754 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5757 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5759 int type_id = gi->custom_type_id;
5761 *selectbox_info[type_id].value =
5762 selectbox_info[type_id].options[gi->selectbox.index].value;
5764 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5765 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5766 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5767 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5768 CopyCustomElementPropertiesToGame(properties_element);
5771 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5773 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5774 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5776 edit_mode_properties = gi->custom_type_id;
5778 DrawPropertiesWindow();
5782 static void HandleRadiobuttons(struct GadgetInfo *gi)
5784 *radiobutton_info[gi->custom_type_id].value =
5785 radiobutton_info[gi->custom_type_id].checked_value;
5788 static void HandleCheckbuttons(struct GadgetInfo *gi)
5790 int type_id = gi->custom_type_id;
5792 *checkbutton_info[type_id].value ^= TRUE;
5794 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5795 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5796 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5797 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5798 CopyCustomElementPropertiesToGame(properties_element);
5800 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5802 ModifyEditorElementList();
5803 RedrawDrawingElements();
5807 static void HandleControlButtons(struct GadgetInfo *gi)
5809 int id = gi->custom_id;
5810 int button = gi->event.button;
5811 int step = BUTTON_STEPSIZE(button);
5812 int new_element = BUTTON_ELEMENT(button);
5815 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5816 DrawLevelText(0, 0, 0, TEXT_END);
5818 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5819 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5820 drawing_function != GADGET_ID_PICK_ELEMENT &&
5821 !(GetKeyModState() & KMOD_Control))
5823 DrawDrawingWindow();
5824 edit_mode = ED_MODE_DRAWING;
5829 case GADGET_ID_SCROLL_LEFT:
5830 if (level_xpos >= 0)
5832 if (lev_fieldx < ed_fieldx - 2)
5836 if (level_xpos < -1)
5839 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5841 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5843 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5844 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5848 case GADGET_ID_SCROLL_RIGHT:
5849 if (level_xpos <= lev_fieldx - ed_fieldx)
5851 if (lev_fieldx < ed_fieldx - 2)
5855 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5856 level_xpos = lev_fieldx - ed_fieldx + 1;
5858 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5860 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5862 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5863 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5867 case GADGET_ID_SCROLL_UP:
5868 if (level_ypos >= 0)
5870 if (lev_fieldy < ed_fieldy - 2)
5874 if (level_ypos < -1)
5877 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5879 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5881 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5882 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5886 case GADGET_ID_SCROLL_DOWN:
5887 if (level_ypos <= lev_fieldy - ed_fieldy)
5889 if (lev_fieldy < ed_fieldy - 2)
5893 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5894 level_ypos = lev_fieldy - ed_fieldy + 1;
5896 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5898 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5900 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5901 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5905 case GADGET_ID_SCROLL_HORIZONTAL:
5906 level_xpos = gi->event.item_position - 1;
5907 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5910 case GADGET_ID_SCROLL_VERTICAL:
5911 level_ypos = gi->event.item_position - 1;
5912 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5915 case GADGET_ID_SCROLL_LIST_UP:
5916 case GADGET_ID_SCROLL_LIST_DOWN:
5917 case GADGET_ID_SCROLL_LIST_VERTICAL:
5918 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5919 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5922 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5923 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5925 if (element_shift < 0)
5927 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5928 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5930 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5931 GDI_SCROLLBAR_ITEM_POSITION,
5932 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5935 ModifyEditorElementList();
5939 case GADGET_ID_WRAP_LEFT:
5940 WrapLevel(-step, 0);
5943 case GADGET_ID_WRAP_RIGHT:
5947 case GADGET_ID_WRAP_UP:
5948 WrapLevel(0, -step);
5951 case GADGET_ID_WRAP_DOWN:
5955 case GADGET_ID_SINGLE_ITEMS:
5956 case GADGET_ID_CONNECTED_ITEMS:
5957 case GADGET_ID_LINE:
5959 case GADGET_ID_TEXT:
5960 case GADGET_ID_RECTANGLE:
5961 case GADGET_ID_FILLED_BOX:
5962 case GADGET_ID_FLOOD_FILL:
5963 case GADGET_ID_GRAB_BRUSH:
5964 case GADGET_ID_PICK_ELEMENT:
5965 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5966 last_drawing_function = drawing_function;
5967 drawing_function = id;
5968 draw_with_brush = FALSE;
5971 case GADGET_ID_RANDOM_PLACEMENT:
5972 RandomPlacement(new_element);
5975 case GADGET_ID_PROPERTIES:
5976 if (edit_mode != ED_MODE_PROPERTIES)
5978 properties_element = new_element;
5979 DrawPropertiesWindow();
5980 edit_mode = ED_MODE_PROPERTIES;
5984 DrawDrawingWindow();
5985 edit_mode = ED_MODE_DRAWING;
5989 case GADGET_ID_UNDO:
5990 if (undo_buffer_steps == 0)
5992 Request("Undo buffer empty !", REQ_CONFIRM);
5996 if (edit_mode != ED_MODE_DRAWING)
5998 DrawDrawingWindow();
5999 edit_mode = ED_MODE_DRAWING;
6002 undo_buffer_position =
6003 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6004 undo_buffer_steps--;
6006 for(x=0; x<lev_fieldx; x++)
6007 for(y=0; y<lev_fieldy; y++)
6008 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6009 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6012 case GADGET_ID_INFO:
6013 if (edit_mode != ED_MODE_INFO)
6015 DrawLevelInfoWindow();
6016 edit_mode = ED_MODE_INFO;
6020 DrawDrawingWindow();
6021 edit_mode = ED_MODE_DRAWING;
6025 case GADGET_ID_CLEAR:
6026 if (edit_mode != ED_MODE_DRAWING)
6028 DrawDrawingWindow();
6029 edit_mode = ED_MODE_DRAWING;
6032 for(x=0; x<MAX_LEV_FIELDX; x++)
6033 for(y=0; y<MAX_LEV_FIELDY; y++)
6034 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6035 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6037 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6040 case GADGET_ID_SAVE:
6041 if (leveldir_current->readonly)
6043 Request("This level is read only !", REQ_CONFIRM);
6047 if (!LevelContainsPlayer)
6048 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6051 if (Request("Save this level and kill the old ?", REQ_ASK))
6053 CopyPlayfield(Feld, Ur);
6055 SaveLevel(level_nr);
6060 case GADGET_ID_TEST:
6061 if (!LevelContainsPlayer)
6062 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6066 level.game_version = GAME_VERSION_ACTUAL;
6068 CopyPlayfield(Ur, FieldBackup);
6069 CopyPlayfield(Feld, Ur);
6071 UnmapLevelEditorGadgets();
6072 UndrawSpecialEditorDoor();
6074 CloseDoor(DOOR_CLOSE_ALL);
6076 DrawCompleteVideoDisplay();
6078 if (setup.autorecord)
6079 TapeStartRecording();
6081 level_editor_test_game = TRUE;
6082 game_status = GAME_MODE_PLAYING;
6088 case GADGET_ID_EXIT:
6089 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6093 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6094 id <= GADGET_ID_ELEMENTLIST_LAST)
6096 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6097 int new_element = editor_elements[element_position + element_shift];
6099 PickDrawingElement(button, new_element);
6101 if (!stick_element_properties_window &&
6102 drawing_function != GADGET_ID_PICK_ELEMENT &&
6103 !(GetKeyModState() & KMOD_Control))
6105 properties_element = new_element;
6106 if (edit_mode == ED_MODE_PROPERTIES)
6107 DrawPropertiesWindow();
6110 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6111 ClickOnGadget(level_editor_gadget[last_drawing_function],
6115 else if (gi->event.type == GD_EVENT_PRESSED)
6116 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6117 else if (gi->event.type == GD_EVENT_RELEASED)
6118 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6119 else if (gi->event.type == GD_EVENT_MOVING)
6120 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6122 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6128 void HandleLevelEditorKeyInput(Key key)
6130 char letter = getCharFromKey(key);
6131 int button = MB_LEFTBUTTON;
6133 if (drawing_function == GADGET_ID_TEXT &&
6134 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6137 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6138 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6139 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6140 else if (key == KSYM_Return)
6141 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6142 else if (key == KSYM_Escape)
6143 DrawLevelText(0, 0, 0, TEXT_END);
6145 else if (button_status == MB_RELEASED)
6147 int i, id = GADGET_ID_NONE;
6152 id = GADGET_ID_SCROLL_LEFT;
6155 id = GADGET_ID_SCROLL_RIGHT;
6158 id = GADGET_ID_SCROLL_UP;
6161 id = GADGET_ID_SCROLL_DOWN;
6164 id = GADGET_ID_SCROLL_LIST_UP;
6165 button = MB_RIGHTBUTTON;
6167 case KSYM_Page_Down:
6168 id = GADGET_ID_SCROLL_LIST_DOWN;
6169 button = MB_RIGHTBUTTON;
6173 if (edit_mode == ED_MODE_DRAWING)
6175 RequestExitLevelEditor(setup.ask_on_escape);
6179 DrawDrawingWindow();
6180 edit_mode = ED_MODE_DRAWING;
6188 if (id != GADGET_ID_NONE)
6189 ClickOnGadget(level_editor_gadget[id], button);
6190 else if (letter == '.')
6191 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6192 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6193 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6195 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6196 if (letter && letter == control_info[i].shortcut)
6197 if (!anyTextGadgetActive())
6198 ClickOnGadget(level_editor_gadget[i], button);
6202 void HandleLevelEditorIdle()
6204 static unsigned long action_delay = 0;
6205 unsigned long action_delay_value = GameFrameDelay;
6206 int xpos = 1, ypos = 2;
6208 if (edit_mode != ED_MODE_PROPERTIES)
6211 if (!DelayReached(&action_delay, action_delay_value))
6214 DrawGraphicAnimationExt(drawto,
6216 SY + ypos * TILEY + MINI_TILEY / 2,
6217 el2img(properties_element), -1, NO_MASKING);
6219 MarkTileDirty(xpos, ypos);
6220 MarkTileDirty(xpos, ypos + 1);
6222 FrameCounter++; /* increase animation frame counter */
6225 void ClearEditorGadgetInfoText()
6227 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6230 void HandleEditorGadgetInfoText(void *ptr)
6232 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6233 char infotext[MAX_OUTPUT_LINESIZE + 1];
6234 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6235 int max_infotext_len = getMaxInfoTextLength();
6237 if (game_status != GAME_MODE_EDITOR)
6240 ClearEditorGadgetInfoText();
6242 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6245 /* misuse this function to delete brush cursor, if needed */
6246 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6247 DeleteBrushFromCursor();
6249 if (gi == NULL || gi->info_text == NULL)
6252 strncpy(infotext, gi->info_text, max_infotext_len);
6253 infotext[max_infotext_len] = '\0';
6255 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6257 int key = control_info[gi->custom_id].shortcut;
6261 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6262 sprintf(shortcut, " ('.' or '%c')", key);
6263 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6264 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6265 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6266 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6267 else /* normal case */
6268 sprintf(shortcut, " ('%s%c')",
6269 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6271 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6272 strcat(infotext, shortcut);
6276 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6279 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6281 static int start_lx, start_ly;
6283 int id = gi->custom_id;
6284 int sx = gi->event.x;
6285 int sy = gi->event.y;
6286 int lx = sx + level_xpos;
6287 int ly = sy + level_ypos;
6288 int min_sx = 0, min_sy = 0;
6289 int max_sx = gi->drawing.area_xsize - 1;
6290 int max_sy = gi->drawing.area_ysize - 1;
6291 int actual_drawing_function = drawing_function;
6293 /* pressed Control key: simulate picking element */
6294 if (GetKeyModState() & KMOD_Control)
6295 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6297 ClearEditorGadgetInfoText();
6299 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6302 /* make sure to stay inside drawing area boundaries */
6303 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6304 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6306 if (id == GADGET_ID_DRAWING_LEVEL)
6310 int min_lx = 0, min_ly = 0;
6311 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6313 /* get positions inside level field */
6314 lx = sx + level_xpos;
6315 ly = sy + level_ypos;
6317 /* make sure to stay inside level field boundaries */
6318 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6319 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6321 /* correct drawing area positions accordingly */
6322 sx = lx - level_xpos;
6323 sy = ly - level_ypos;
6326 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6328 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6330 if (gi->event.type == GD_EVENT_PRESSED)
6336 switch (actual_drawing_function)
6338 case GADGET_ID_SINGLE_ITEMS:
6339 infotext = "Drawing single items";
6341 case GADGET_ID_CONNECTED_ITEMS:
6342 infotext = "Drawing connected items";
6344 case GADGET_ID_LINE:
6345 infotext = "Drawing line";
6348 infotext = "Drawing arc";
6350 case GADGET_ID_TEXT:
6351 infotext = "Setting text cursor";
6353 case GADGET_ID_RECTANGLE:
6354 infotext = "Drawing rectangle";
6356 case GADGET_ID_FILLED_BOX:
6357 infotext = "Drawing filled box";
6359 case GADGET_ID_FLOOD_FILL:
6360 infotext = "Flood fill";
6362 case GADGET_ID_GRAB_BRUSH:
6363 infotext = "Grabbing brush";
6365 case GADGET_ID_PICK_ELEMENT:
6366 infotext = "Picking element";
6370 infotext = "Drawing position";
6374 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6375 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6376 "%s: %d, %d", infotext, lx, ly);
6378 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6379 "%s: %d, %d", infotext,
6380 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6382 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6383 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6384 "%s", getElementInfoText(Feld[lx][ly]));
6386 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6387 "Level position: %d, %d", lx, ly);
6390 /* misuse this function to draw brush cursor, if needed */
6391 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6393 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6394 CopyBrushToCursor(sx, sy);
6396 DeleteBrushFromCursor();
6399 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6401 if (id == GADGET_ID_AMOEBA_CONTENT)
6402 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6403 "%s", getElementInfoText(level.amoeba_content));
6404 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6405 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6406 "%s", getElementInfoText(custom_element.use_gfx_element));
6407 else if (id == GADGET_ID_CUSTOM_CONTENT)
6408 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6409 "%s", getElementInfoText(custom_element.content[sx][sy]));
6410 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6411 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6412 "%s", getElementInfoText(custom_element.change.successor));
6413 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6414 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6415 "%s", getElementInfoText(custom_element.change.trigger));
6416 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6417 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6418 "%s", getElementInfoText(random_placement_background_element));
6419 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6420 id <= GADGET_ID_ELEMENT_CONTENT_7)
6422 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6424 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6425 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6430 if (id == GADGET_ID_AMOEBA_CONTENT)
6431 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6433 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6434 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6435 "Custom graphic element");
6436 else if (id == GADGET_ID_CUSTOM_CONTENT)
6437 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6438 "Custom element content position: %d, %d", sx, sy);
6439 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6440 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6441 "New element after change");
6442 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6443 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6444 "Other element triggering change");
6445 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6446 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6447 "Random placement background");
6448 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6449 id <= GADGET_ID_ELEMENT_CONTENT_7)
6450 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6451 "Content area %d position: %d, %d",
6452 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6456 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6458 if (!ask_if_level_has_changed ||
6460 Request("Level has changed! Exit without saving ?",
6461 REQ_ASK | REQ_STAY_OPEN))
6463 CloseDoor(DOOR_CLOSE_1);
6465 CloseDoor(DOOR_CLOSE_ALL);
6467 game_status = GAME_MODE_MAIN;
6472 CloseDoor(DOOR_CLOSE_1);
6473 BlitBitmap(bitmap_db_door, bitmap_db_door,
6474 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6475 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6476 OpenDoor(DOOR_OPEN_1);