1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
426 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 96)
427 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 97)
428 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 98)
430 /* drawing area identifiers */
431 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 99)
433 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
434 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
435 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
436 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
437 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
438 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
439 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
440 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
441 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
447 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
448 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
449 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
450 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
451 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
452 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
453 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
454 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
455 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
456 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
457 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
458 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
459 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
460 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
461 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
462 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
463 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
464 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
467 /* text input identifiers */
468 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
470 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
471 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
472 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
474 /* text area identifiers */
475 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
477 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
479 /* selectbox identifiers */
480 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
482 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
483 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
484 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
485 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
486 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
487 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
488 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
489 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
490 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
491 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
492 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
493 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
494 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
495 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
496 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
497 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
498 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
499 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
500 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
501 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
502 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
503 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
504 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
505 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
506 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
507 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
508 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
509 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
510 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
512 /* textbutton identifiers */
513 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
515 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
516 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
517 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
518 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
519 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
520 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
521 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
522 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
524 /* graphicbutton identifiers */
525 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
527 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
528 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
529 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
530 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
532 /* gadgets for scrolling of drawing area */
533 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
535 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
536 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
537 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
538 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
539 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
540 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
542 /* gadgets for scrolling element list */
543 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
545 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
546 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
547 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
549 /* checkbuttons/radiobuttons for level/element properties */
550 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
552 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
553 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
554 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
555 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
556 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
557 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
558 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
559 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
560 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
561 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
562 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
563 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
564 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
565 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
566 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
567 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
568 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
569 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
570 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
571 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 19)
572 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 20)
573 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 21)
574 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 22)
575 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 23)
576 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 24)
577 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 25)
578 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 26)
579 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27)
580 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 28)
581 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 29)
582 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 30)
583 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 31)
584 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 32)
585 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 33)
586 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 34)
587 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 35)
588 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 36)
589 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 37)
590 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 38)
591 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 39)
592 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 40)
593 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 41)
594 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 42)
595 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 43)
596 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 44)
597 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 45)
598 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 46)
599 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 47)
600 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 48)
601 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 49)
602 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 50)
603 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 51)
605 /* gadgets for buttons in element list */
606 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 52)
607 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
608 ED_NUM_ELEMENTLIST_BUTTONS - 1)
610 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
612 /* radio button numbers */
613 #define RADIO_NR_NONE 0
614 #define RADIO_NR_DRAWING_TOOLBOX 1
615 #define RADIO_NR_RANDOM_ELEMENTS 2
617 /* values for counter gadgets */
618 #define ED_COUNTER_ID_SELECT_LEVEL 0
619 #define ED_COUNTER_ID_LEVEL_XSIZE 1
620 #define ED_COUNTER_ID_LEVEL_YSIZE 2
621 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
622 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
623 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
624 #define ED_COUNTER_ID_LEVEL_RANDOM 6
625 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
626 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
627 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
628 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
629 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
630 #define ED_COUNTER_ID_BALL_CONTENT 12
631 #define ED_COUNTER_ID_ANDROID_CONTENT 13
632 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
633 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
634 #define ED_COUNTER_ID_INVENTORY_SIZE 16
635 #define ED_COUNTER_ID_CUSTOM_SCORE 17
636 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 18
637 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 19
638 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 20
639 #define ED_COUNTER_ID_PUSH_DELAY_FIX 21
640 #define ED_COUNTER_ID_PUSH_DELAY_RND 22
641 #define ED_COUNTER_ID_DROP_DELAY_FIX 23
642 #define ED_COUNTER_ID_DROP_DELAY_RND 24
643 #define ED_COUNTER_ID_MOVE_DELAY_FIX 25
644 #define ED_COUNTER_ID_MOVE_DELAY_RND 26
645 #define ED_COUNTER_ID_EXPLOSION_DELAY 27
646 #define ED_COUNTER_ID_IGNITION_DELAY 28
647 #define ED_COUNTER_ID_GROUP_CONTENT 29
648 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 30
649 #define ED_COUNTER_ID_CHANGE_DELAY_RND 31
650 #define ED_COUNTER_ID_CHANGE_CONT_RND 32
652 #define ED_NUM_COUNTERBUTTONS 33
654 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
655 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
657 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
658 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
659 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
660 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
661 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
662 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
664 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
665 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
667 /* values for scrollbutton gadgets */
668 #define ED_SCROLLBUTTON_ID_AREA_UP 0
669 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
670 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
671 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
672 #define ED_SCROLLBUTTON_ID_LIST_UP 4
673 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
675 #define ED_NUM_SCROLLBUTTONS 6
677 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
678 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
680 /* values for scrollbar gadgets */
681 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
682 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
683 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
685 #define ED_NUM_SCROLLBARS 3
687 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
688 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
690 /* values for text input gadgets */
691 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
692 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
693 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
695 #define ED_NUM_TEXTINPUT 3
697 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
698 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
700 /* values for text area gadgets */
701 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
703 #define ED_NUM_TEXTAREAS 1
705 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
706 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
708 /* values for selectbox gadgets */
709 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
710 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
711 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
712 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
713 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
714 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
715 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
716 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
717 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
718 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
719 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
720 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
721 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
722 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
723 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
724 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
725 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
726 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
727 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
728 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
729 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
730 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
731 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
732 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
733 #define ED_SELECTBOX_ID_ACTION_TYPE 24
734 #define ED_SELECTBOX_ID_ACTION_MODE 25
735 #define ED_SELECTBOX_ID_ACTION_ARG 26
736 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
737 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
739 #define ED_NUM_SELECTBOX 29
741 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
742 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
744 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
745 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
746 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
747 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
748 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
749 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
751 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
752 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
754 /* values for textbutton gadgets */
755 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
756 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
757 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
758 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
759 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
760 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
761 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
762 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
764 #define ED_NUM_TEXTBUTTONS 8
766 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
767 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
769 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
770 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
772 /* values for graphicbutton gadgets */
773 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
774 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
775 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
776 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
778 #define ED_NUM_GRAPHICBUTTONS 4
780 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
781 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
783 /* values for checkbutton gadgets */
784 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
785 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
786 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
787 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
788 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
789 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
790 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
791 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
792 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
793 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
794 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
795 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
796 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
797 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 13
798 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
799 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
800 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
801 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 17
802 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 18
803 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 19
804 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 20
805 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 21
806 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 22
807 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 23
808 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 24
809 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 25
810 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
811 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 27
812 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 28
813 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 29
814 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 30
815 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 31
816 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 32
817 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 33
818 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 34
819 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 35
820 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 36
821 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 37
822 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 38
823 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 39
824 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 40
825 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 41
826 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 42
827 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 43
828 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 44
829 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 45
830 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 46
831 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 47
832 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 48
833 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 49
835 #define ED_NUM_CHECKBUTTONS 50
837 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
838 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
840 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
841 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
842 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
843 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
844 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
845 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
847 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
848 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
850 /* values for radiobutton gadgets */
851 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
852 #define ED_RADIOBUTTON_ID_QUANTITY 1
854 #define ED_NUM_RADIOBUTTONS 2
856 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
857 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
859 /* values for drawing area gadgets */
860 #define ED_DRAWING_ID_DRAWING_LEVEL 0
861 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
862 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
863 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
864 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
865 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
866 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
867 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
868 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
869 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
870 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
871 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
872 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
873 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
874 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
875 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
876 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
877 #define ED_DRAWING_ID_ANDROID_CONTENT 17
878 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
879 #define ED_DRAWING_ID_START_ELEMENT 19
880 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
881 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
882 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
883 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
884 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
885 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
886 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
887 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
888 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
889 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
890 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
891 #define ED_DRAWING_ID_GROUP_CONTENT 31
892 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
894 #define ED_NUM_DRAWING_AREAS 33
898 -----------------------------------------------------------------------------
899 some internally used definitions
900 -----------------------------------------------------------------------------
903 /* values for CopyLevelToUndoBuffer() */
904 #define UNDO_IMMEDIATE 0
905 #define UNDO_ACCUMULATE 1
907 /* values for scrollbars */
908 #define ED_SCROLL_NO 0
909 #define ED_SCROLL_LEFT 1
910 #define ED_SCROLL_RIGHT 2
911 #define ED_SCROLL_UP 4
912 #define ED_SCROLL_DOWN 8
914 /* screens in the level editor */
915 #define ED_MODE_DRAWING 0
916 #define ED_MODE_INFO 1
917 #define ED_MODE_PROPERTIES 2
919 /* sub-screens in the element properties section */
920 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
921 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
922 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
923 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
924 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
926 /* how many steps can be cancelled */
927 #define NUM_UNDO_STEPS (10 + 1)
929 /* values for elements with score for certain actions */
931 #define MAX_SCORE 999
933 /* values for elements with count for collecting */
934 #define MIN_COLLECT_COUNT 0
935 #define MAX_COLLECT_COUNT 999
937 /* values for random placement */
938 #define RANDOM_USE_PERCENTAGE 0
939 #define RANDOM_USE_QUANTITY 1
941 /* maximal size of level editor drawing area */
942 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
943 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
947 -----------------------------------------------------------------------------
948 some internally used data structure definitions
949 -----------------------------------------------------------------------------
956 } control_info[ED_NUM_CTRL_BUTTONS] =
958 /* note: some additional characters are already reserved for "cheat mode"
959 shortcuts (":XYZ" style) -- for details, see "events.c" */
961 { 's', "draw single items" },
962 { 'd', "draw connected items" },
963 { 'l', "draw lines" },
964 { 'a', "draw arcs" },
965 { 'r', "draw outline rectangles" },
966 { 'R', "draw filled rectangles" },
967 { '\0', "wrap (rotate) level up" },
968 { 't', "enter text elements" },
969 { 'f', "flood fill" },
970 { '\0', "wrap (rotate) level left" },
971 { '?', "properties of drawing element" },
972 { '\0', "wrap (rotate) level right" },
973 { '\0', "random element placement" },
974 { 'b', "grab brush" },
975 { '\0', "wrap (rotate) level down" },
976 { ',', "pick drawing element" },
978 { 'U', "undo last operation" },
979 { 'I', "level properties" },
980 { 'S', "save level" },
981 { 'C', "clear level" },
982 { 'T', "test level" },
983 { 'E', "exit level editor" },
985 { '\0', "copy settings from other element" },
986 { '\0', "copy settings to other element" },
987 { '\0', "exchange element with other element" },
989 { '\0', "copy settings from this element" },
990 { '\0', "paste settings to this element" },
993 static int random_placement_value = 10;
994 static int random_placement_method = RANDOM_USE_QUANTITY;
995 static int random_placement_background_element = EL_SAND;
996 static boolean random_placement_background_restricted = FALSE;
997 static boolean stick_element_properties_window = FALSE;
998 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
999 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1000 static struct ElementChangeInfo custom_element_change;
1001 static struct ElementGroupInfo group_element_info;
1002 static struct ElementInfo custom_element;
1007 int min_value, max_value;
1008 int gadget_id_down, gadget_id_up;
1010 int gadget_id_align;
1012 char *text_above, *text_left, *text_right;
1013 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1015 /* ---------- current level number --------------------------------------- */
1018 DX + 5 - SX, DY + 3 - SY,
1020 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1021 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1026 /* ---------- level and editor settings ---------------------------------- */
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1030 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1031 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1032 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1034 "playfield size:", NULL, "width",
1037 -1, ED_LEVEL_SETTINGS_YPOS(4),
1038 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1039 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1040 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1042 NULL, " ", "height",
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1047 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1048 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1050 NULL, "number of gems to collect:", NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1055 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1056 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1058 "time or step limit to solve level:", NULL, NULL
1061 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1063 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1064 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1065 &level.score[SC_TIME_BONUS],
1066 "score for each second/step left:", NULL, NULL
1069 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1071 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1072 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1073 &random_placement_value,
1074 "random element placement:", NULL, "in"
1077 /* ---------- element settings: configure (various elements) ------------- */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1083 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1091 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1097 MIN_SCORE, MAX_SCORE,
1098 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1099 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1100 NULL, /* will be set when used */
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1105 MIN_SCORE, MAX_SCORE,
1106 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1107 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1108 NULL, /* will be set when used */
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1113 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1114 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1115 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_yamyam_contents,
1117 NULL, NULL, "number of content areas"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1121 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1122 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1123 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1124 &level.num_ball_contents,
1125 NULL, NULL, "number of content areas"
1128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1129 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1130 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1131 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1132 &level.num_android_clone_elements,
1133 NULL, NULL, "number of clonable elements"
1136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1137 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1138 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1139 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1140 NULL, /* will be set when used */
1141 NULL, NULL, "width",
1144 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1145 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1146 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1147 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1148 NULL, /* will be set when used */
1149 NULL, " ", "height",
1152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1153 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1154 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1155 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1156 &level.initial_inventory_size[0],
1157 NULL, NULL, "number of inventory elements"
1160 /* ---------- element settings: configure 1 (custom elements) ------------ */
1163 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1164 MIN_SCORE, MAX_SCORE,
1165 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1166 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1167 &custom_element.collect_score_initial,
1168 NULL, "CE score", " "
1171 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1172 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1173 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1174 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1175 &custom_element.collect_count_initial,
1176 NULL, "CE count", NULL
1179 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1181 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1182 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1183 &custom_element.ce_value_fixed_initial,
1184 NULL, "CE value", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1189 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1190 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1191 &custom_element.ce_value_random_initial,
1192 NULL, "+random", NULL
1195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1197 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1198 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1199 &custom_element.push_delay_fixed,
1200 NULL, "push delay", NULL
1203 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1205 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1206 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1207 &custom_element.push_delay_random,
1208 NULL, "+random", NULL
1211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1213 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1214 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1215 &custom_element.drop_delay_fixed,
1216 NULL, "drop delay", NULL
1219 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1221 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1222 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1223 &custom_element.drop_delay_random,
1224 NULL, "+random", NULL
1227 /* ---------- element settings: configure 2 (custom elements) ------------ */
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1232 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1233 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1234 &custom_element.move_delay_fixed,
1235 NULL, "move delay", NULL
1238 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1240 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1241 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1242 &custom_element.move_delay_random,
1243 NULL, "+random", NULL
1246 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1248 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1249 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1250 &custom_element.explosion_delay,
1251 NULL, "explosion delay", NULL
1254 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1256 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1257 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1258 &custom_element.ignition_delay,
1259 NULL, "ignition delay", "(by fire)"
1262 /* ---------- element settings: configure (group elements) --------------- */
1265 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1266 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1267 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1268 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1269 &group_element_info.num_elements,
1270 NULL, NULL, "number of elements in group"
1273 /* ---------- element settings: advanced (custom elements) --------------- */
1276 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1278 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1279 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1280 &custom_element_change.delay_fixed,
1281 NULL, "CE delay", NULL,
1284 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1286 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1287 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1288 &custom_element_change.delay_random,
1289 NULL, "+random", NULL
1292 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1294 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1295 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1296 &custom_element_change.random_percentage,
1297 NULL, "use random replace:", "%"
1307 char *text_above, *infotext;
1308 } textinput_info[ED_NUM_TEXTINPUT] =
1311 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1312 GADGET_ID_LEVEL_NAME,
1318 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1319 GADGET_ID_LEVEL_AUTHOR,
1320 MAX_LEVEL_AUTHOR_LEN,
1325 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1326 GADGET_ID_ELEMENT_NAME,
1327 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1328 custom_element.description,
1329 NULL, "Element name"
1339 char *text_above, *infotext;
1340 } textarea_info[ED_NUM_TEXTAREAS] =
1343 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1344 GADGET_ID_ENVELOPE_INFO,
1345 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1347 "Envelope Content:", "Envelope Content"
1351 static struct ValueTextInfo options_time_or_steps[] =
1359 static struct ValueTextInfo options_game_engine_type[] =
1361 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1362 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1367 static struct ValueTextInfo options_wind_direction[] =
1369 { MV_START_NONE, "none" },
1370 { MV_START_LEFT, "left" },
1371 { MV_START_RIGHT, "right" },
1372 { MV_START_UP, "up" },
1373 { MV_START_DOWN, "down" },
1378 static struct ValueTextInfo options_player_speed[] =
1385 { 16, "very fast" },
1386 { 32, "ultrafast" },
1391 static struct ValueTextInfo options_access_type[] =
1393 { EP_WALKABLE, "walkable" },
1394 { EP_PASSABLE, "passable" },
1399 static struct ValueTextInfo options_access_layer[] =
1401 { EP_ACCESSIBLE_OVER, "over" },
1402 { EP_ACCESSIBLE_INSIDE, "inside" },
1403 { EP_ACCESSIBLE_UNDER, "under" },
1408 static struct ValueTextInfo options_access_protected[] =
1410 { 0, "unprotected" },
1416 static struct ValueTextInfo options_access_direction[] =
1418 { MV_NO_DIRECTION, "no direction" },
1419 { MV_LEFT, "left" },
1420 { MV_RIGHT, "right" },
1422 { MV_DOWN, "down" },
1423 { MV_LEFT | MV_UP, "left + up" },
1424 { MV_LEFT | MV_DOWN, "left + down" },
1425 { MV_RIGHT | MV_UP, "right + up" },
1426 { MV_RIGHT | MV_DOWN, "right + down" },
1427 { MV_HORIZONTAL, "horizontal" },
1428 { MV_VERTICAL, "vertical" },
1429 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1430 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1431 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1432 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1438 static struct ValueTextInfo options_walk_to_action[] =
1440 { EP_DIGGABLE, "diggable" },
1441 { EP_COLLECTIBLE_ONLY, "collectible" },
1442 { EP_DROPPABLE, "collectible & droppable" },
1443 { EP_THROWABLE, "collectible & throwable" },
1444 { EP_PUSHABLE, "pushable" },
1449 static struct ValueTextInfo options_move_pattern[] =
1451 { MV_LEFT, "left" },
1452 { MV_RIGHT, "right" },
1454 { MV_DOWN, "down" },
1455 { MV_HORIZONTAL, "horizontal" },
1456 { MV_VERTICAL, "vertical" },
1457 { MV_ALL_DIRECTIONS, "all directions" },
1458 { MV_WIND_DIRECTION, "wind direction" },
1459 { MV_TOWARDS_PLAYER, "towards player" },
1460 { MV_AWAY_FROM_PLAYER, "away from player" },
1461 { MV_ALONG_LEFT_SIDE, "along left side" },
1462 { MV_ALONG_RIGHT_SIDE, "along right side" },
1463 { MV_TURNING_LEFT, "turning left" },
1464 { MV_TURNING_RIGHT, "turning right" },
1465 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1466 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1467 { MV_TURNING_RANDOM, "turning random" },
1468 { MV_MAZE_RUNNER, "maze runner style" },
1469 { MV_MAZE_HUNTER, "maze hunter style" },
1470 { MV_WHEN_PUSHED, "when pushed" },
1471 { MV_WHEN_DROPPED, "when dropped/thrown" },
1476 static struct ValueTextInfo options_move_direction[] =
1478 { MV_START_AUTOMATIC, "automatic" },
1479 { MV_START_LEFT, "left" },
1480 { MV_START_RIGHT, "right" },
1481 { MV_START_UP, "up" },
1482 { MV_START_DOWN, "down" },
1483 { MV_START_RANDOM, "random" },
1484 { MV_START_PREVIOUS, "previous" },
1489 static struct ValueTextInfo options_move_stepsize[] =
1491 { 0, "not moving" },
1496 { 16, "very fast" },
1497 { 32, "even faster" },
1502 static struct ValueTextInfo options_move_leave_type[] =
1504 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1505 { LEAVE_TYPE_LIMITED, "change it to" },
1510 static struct ValueTextInfo options_smash_targets[] =
1512 { EP_CAN_SMASH_PLAYER, "player" },
1514 { EP_CAN_SMASH_ENEMIES, "enemies" },
1516 { EP_CAN_SMASH_EVERYTHING, "everything" },
1521 static struct ValueTextInfo options_slippery_type[] =
1523 { SLIPPERY_ANY_RANDOM, "random" },
1524 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1525 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1526 { SLIPPERY_ONLY_LEFT, "only left" },
1527 { SLIPPERY_ONLY_RIGHT, "only right" },
1532 static struct ValueTextInfo options_deadliness[] =
1534 { EP_DONT_RUN_INTO, "running into" },
1535 { EP_DONT_COLLIDE_WITH, "colliding with" },
1536 { EP_DONT_GET_HIT_BY, "getting hit by" },
1537 { EP_DONT_TOUCH, "touching" },
1542 static struct ValueTextInfo options_explosion_type[] =
1544 { EXPLODES_3X3, "3x3" },
1545 { EXPLODES_CROSS, "3+3" },
1546 { EXPLODES_1X1, "1x1" },
1551 static struct ValueTextInfo options_time_units[] =
1554 { FRAMES_PER_SECOND, "seconds" },
1559 static struct ValueTextInfo options_change_direct_action[] =
1561 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1562 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1563 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1564 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1565 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1566 { CE_ENTERED_BY_PLAYER, "entered by player" },
1567 { CE_LEFT_BY_PLAYER, "left by player" },
1568 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1569 { CE_SWITCHED, "switched" },
1570 { CE_HITTING_SOMETHING, "hitting something" },
1571 { CE_HIT_BY_SOMETHING, "hit by something" },
1573 { CE_BLOCKED, "blocked" },
1575 { CE_IMPACT, "impact (on something)" },
1576 { CE_SMASHED, "smashed (from above)" },
1578 { CE_VALUE_CHANGES, "CE value changes" },
1579 { CE_SCORE_CHANGES, "CE score changes" },
1581 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1582 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1587 static struct ValueTextInfo options_change_other_action[] =
1589 { CE_PLAYER_TOUCHES_X, "player touches" },
1590 { CE_PLAYER_PRESSES_X, "player presses" },
1591 { CE_PLAYER_SWITCHES_X, "player switches" },
1592 { CE_PLAYER_SNAPS_X, "player snaps" },
1593 { CE_PLAYER_PUSHES_X, "player pushes" },
1594 { CE_PLAYER_ENTERS_X, "player enters" },
1595 { CE_PLAYER_LEAVES_X, "player leaves" },
1596 { CE_PLAYER_DIGS_X, "player digs" },
1597 { CE_PLAYER_COLLECTS_X, "player collects" },
1598 { CE_PLAYER_DROPS_X, "player drops/throws" },
1599 { CE_TOUCHING_X, "touching" },
1600 { CE_HITTING_X, "hitting" },
1601 { CE_DIGGING_X, "digging" },
1602 { CE_HIT_BY_X, "hit by" },
1603 { CE_SWITCH_OF_X, "switch of" },
1604 { CE_CHANGE_OF_X, "change by page of" },
1605 { CE_EXPLOSION_OF_X, "explosion of" },
1606 { CE_MOVE_OF_X, "move of" },
1607 { CE_CREATION_OF_X, "creation of" },
1608 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1609 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1610 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1611 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1616 static struct ValueTextInfo options_change_trigger_side[] =
1618 { CH_SIDE_LEFT, "left" },
1619 { CH_SIDE_RIGHT, "right" },
1620 { CH_SIDE_TOP, "top" },
1621 { CH_SIDE_BOTTOM, "bottom" },
1622 { CH_SIDE_LEFT_RIGHT, "left/right" },
1623 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1624 { CH_SIDE_ANY, "any" },
1629 static struct ValueTextInfo options_change_trigger_player[] =
1631 { CH_PLAYER_1, "1" },
1632 { CH_PLAYER_2, "2" },
1633 { CH_PLAYER_3, "3" },
1634 { CH_PLAYER_4, "4" },
1635 { CH_PLAYER_ANY, "any" },
1640 static struct ValueTextInfo options_change_trigger_page[] =
1652 { (1 << 10), "11" },
1653 { (1 << 11), "12" },
1654 { (1 << 12), "13" },
1655 { (1 << 13), "14" },
1656 { (1 << 14), "15" },
1657 { (1 << 15), "16" },
1658 { (1 << 16), "17" },
1659 { (1 << 17), "18" },
1660 { (1 << 18), "19" },
1661 { (1 << 19), "20" },
1662 { (1 << 20), "21" },
1663 { (1 << 21), "22" },
1664 { (1 << 22), "23" },
1665 { (1 << 23), "24" },
1666 { (1 << 24), "25" },
1667 { (1 << 25), "26" },
1668 { (1 << 26), "27" },
1669 { (1 << 27), "28" },
1670 { (1 << 28), "29" },
1671 { (1 << 29), "30" },
1672 { (1 << 30), "31" },
1673 { (1 << 31), "32" },
1674 { CH_PAGE_ANY, "any" },
1679 static struct ValueTextInfo options_change_replace_when[] =
1681 { CP_WHEN_EMPTY, "empty" },
1682 { CP_WHEN_WALKABLE, "walkable" },
1683 { CP_WHEN_DIGGABLE, "diggable" },
1684 { CP_WHEN_COLLECTIBLE, "collectible" },
1685 { CP_WHEN_REMOVABLE, "removable" },
1686 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1691 static struct ValueTextInfo options_action_type[] =
1693 { CA_NO_ACTION, "no action" },
1694 { CA_UNDEFINED, " " },
1695 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1696 { CA_RESTART_LEVEL, "restart level" },
1697 { CA_SHOW_ENVELOPE, "show envelope" },
1698 { CA_SET_LEVEL_TIME, "set time" },
1699 { CA_SET_LEVEL_SCORE, "set score" },
1700 { CA_SET_LEVEL_GEMS, "set gems" },
1701 { CA_SET_LEVEL_WIND, "set wind dir." },
1702 { CA_UNDEFINED, " " },
1703 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1704 { CA_MOVE_PLAYER, "move player" },
1705 { CA_EXIT_PLAYER, "exit player" },
1706 { CA_KILL_PLAYER, "kill player" },
1707 { CA_SET_PLAYER_KEYS, "set keys" },
1708 { CA_SET_PLAYER_SPEED, "set speed" },
1709 { CA_SET_PLAYER_SHIELD, "set shield" },
1710 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1711 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1712 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1713 { CA_UNDEFINED, " " },
1714 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1715 { CA_SET_CE_VALUE, "set CE value" },
1716 { CA_SET_CE_SCORE, "set CE score" },
1717 { CA_SET_CE_ARTWORK, "set CE artwork" },
1718 { CA_UNDEFINED, " " },
1719 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1720 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1725 static struct ValueTextInfo options_action_mode_none[] =
1727 { CA_MODE_UNDEFINED, " " },
1732 static struct ValueTextInfo options_action_mode_assign[] =
1734 { CA_MODE_SET, "=" },
1739 static struct ValueTextInfo options_action_mode_add_remove[] =
1741 { CA_MODE_ADD, "+" },
1742 { CA_MODE_SUBTRACT, "-" },
1747 static struct ValueTextInfo options_action_mode_calculate[] =
1749 { CA_MODE_SET, "=" },
1750 { CA_MODE_ADD, "+" },
1751 { CA_MODE_SUBTRACT, "-" },
1752 { CA_MODE_MULTIPLY, "*" },
1753 { CA_MODE_DIVIDE, "/" },
1754 { CA_MODE_MODULO, "%" },
1759 static struct ValueTextInfo options_action_arg_none[] =
1761 { CA_ARG_UNDEFINED, " " },
1766 static struct ValueTextInfo options_action_arg_player[] =
1768 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1769 { CA_ARG_PLAYER_1, "1" },
1770 { CA_ARG_PLAYER_2, "2" },
1771 { CA_ARG_PLAYER_3, "3" },
1772 { CA_ARG_PLAYER_4, "4" },
1773 { CA_ARG_PLAYER_ANY, "any" },
1774 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1775 { CA_ARG_PLAYER_ACTION, "action ->" },
1780 static struct ValueTextInfo options_action_arg_number[] =
1782 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1789 { CA_ARG_10, "10" },
1790 { CA_ARG_100, "100" },
1791 { CA_ARG_1000, "1000" },
1792 { CA_ARG_UNDEFINED, " " },
1793 { CA_ARG_NUMBER_MIN, "min" },
1794 { CA_ARG_NUMBER_MAX, "max" },
1795 { CA_ARG_UNDEFINED, " " },
1796 { CA_ARG_NUMBER_RESET, "reset" },
1797 { CA_ARG_UNDEFINED, " " },
1798 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1799 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1800 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1803 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1804 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1805 { CA_ARG_UNDEFINED, " " },
1806 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1807 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1808 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1809 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1812 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1813 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1814 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1819 static struct ValueTextInfo options_action_arg_value[] =
1821 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1828 { CA_ARG_10, "10" },
1829 { CA_ARG_100, "100" },
1830 { CA_ARG_1000, "1000" },
1831 { CA_ARG_UNDEFINED, " " },
1832 { CA_ARG_NUMBER_MIN, "min" },
1833 { CA_ARG_NUMBER_MAX, "max" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_RESET, "reset" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1838 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1839 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1840 { CA_ARG_UNDEFINED, " " },
1841 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1842 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1843 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1844 { CA_ARG_UNDEFINED, " " },
1845 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1846 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1847 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1848 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1849 { CA_ARG_UNDEFINED, " " },
1850 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1851 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1852 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1853 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1854 { CA_ARG_UNDEFINED, " " },
1855 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1856 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1857 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1858 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1863 static struct ValueTextInfo options_action_arg_envelope[] =
1865 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1872 { CA_ARG_ELEMENT_TARGET, "target" },
1873 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1874 { CA_ARG_ELEMENT_ACTION, "action ->" },
1879 static struct ValueTextInfo options_action_arg_key[] =
1881 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1892 { CA_ARG_ELEMENT_TARGET, "target" },
1893 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_ACTION, "action ->" },
1899 static struct ValueTextInfo options_action_arg_speed[] =
1901 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1902 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1903 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1904 { CA_ARG_SPEED_SLOW, "slow" },
1905 { CA_ARG_SPEED_NORMAL, "normal" },
1906 { CA_ARG_SPEED_FAST, "fast" },
1907 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1908 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1909 { CA_ARG_UNDEFINED, " " },
1910 { CA_ARG_SPEED_SLOWER, "slower" },
1911 { CA_ARG_SPEED_FASTER, "faster" },
1912 { CA_ARG_UNDEFINED, " " },
1913 { CA_ARG_SPEED_RESET, "reset" },
1918 static struct ValueTextInfo options_action_arg_shield[] =
1920 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1921 { CA_ARG_SHIELD_OFF, "off" },
1922 { CA_ARG_SHIELD_NORMAL, "normal" },
1923 { CA_ARG_SHIELD_DEADLY, "deadly" },
1928 static struct ValueTextInfo options_action_arg_artwork[] =
1930 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1931 { CA_ARG_ELEMENT_TARGET, "target" },
1932 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1933 { CA_ARG_ELEMENT_ACTION, "action ->" },
1934 { CA_ARG_UNDEFINED, " " },
1935 { CA_ARG_ELEMENT_RESET, "reset" },
1940 static struct ValueTextInfo options_action_arg_gravity[] =
1942 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1943 { CA_ARG_GRAVITY_ON, "on" },
1944 { CA_ARG_GRAVITY_OFF, "off" },
1945 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1950 static struct ValueTextInfo options_action_arg_direction[] =
1952 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1953 { CA_ARG_DIRECTION_NONE, "none" },
1954 { CA_ARG_DIRECTION_LEFT, "left" },
1955 { CA_ARG_DIRECTION_RIGHT, "right" },
1956 { CA_ARG_DIRECTION_UP, "up" },
1957 { CA_ARG_DIRECTION_DOWN, "down" },
1958 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1959 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1964 static struct ValueTextInfo options_action_arg_scan_mode[] =
1966 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1967 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1968 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1973 static struct ValueTextInfo options_action_arg_inventory[] =
1975 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
1976 { CA_ARG_ELEMENT_TARGET, "+ target" },
1977 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
1978 { CA_ARG_ELEMENT_ACTION, "+ action" },
1979 { CA_ARG_UNDEFINED, " " },
1980 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
1981 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
1982 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
1983 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
1984 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
1985 { CA_ARG_INVENTORY_RM_LAST, "- last" },
1986 { CA_ARG_INVENTORY_RM_ALL, "- all" },
1987 { CA_ARG_UNDEFINED, " " },
1988 { CA_ARG_INVENTORY_RESET, "reset" },
1993 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1994 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1999 static struct ValueTextInfo options_group_choice_mode[] =
2001 { ANIM_RANDOM, "random" },
2002 { ANIM_LOOP, "loop" },
2003 { ANIM_LINEAR, "linear" },
2004 { ANIM_PINGPONG, "pingpong" },
2005 { ANIM_PINGPONG2, "pingpong 2" },
2010 static struct ValueTextInfo *action_arg_modes[] =
2012 options_action_mode_none,
2013 options_action_mode_assign,
2014 options_action_mode_add_remove,
2015 options_action_mode_calculate,
2022 struct ValueTextInfo *options;
2024 action_arg_options[] =
2026 { CA_NO_ACTION, 0, options_action_arg_none, },
2027 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2028 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2029 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2030 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2031 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2032 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2033 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2034 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2035 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2036 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2037 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2038 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2039 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2040 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2041 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2042 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2043 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2044 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2045 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2054 int gadget_id_align;
2055 int size; /* char size of selectbox or '-1' (dynamically determined) */
2056 struct ValueTextInfo *options;
2058 char *text_left, *text_right, *infotext;
2059 } selectbox_info[ED_NUM_SELECTBOX] =
2061 /* ---------- level and editor settings ---------------------------------- */
2064 -1, ED_LEVEL_SETTINGS_YPOS(7),
2065 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2067 options_time_or_steps,
2068 &level.use_step_counter,
2069 NULL, "(0 => no limit)", "time or step limit"
2072 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2073 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2075 options_game_engine_type,
2076 &level.game_engine_type,
2077 "game engine:", NULL, "game engine"
2080 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2081 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2083 options_wind_direction,
2084 &level.wind_direction_initial,
2085 "initial wind direction:", NULL, "initial wind direction"
2088 /* ---------- element settings: configure (several elements) ------------- */
2091 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2092 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2094 options_player_speed,
2095 &level.initial_player_stepsize[0],
2096 "initial player speed:", NULL, "initial player speed"
2099 /* ---------- element settings: configure 1 (custom elements) ------------ */
2102 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2103 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2105 options_access_type,
2106 &custom_element.access_type,
2107 NULL, NULL, "type of access to this field"
2110 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2111 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2113 options_access_layer,
2114 &custom_element.access_layer,
2115 NULL, NULL, "layer of access for this field"
2118 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2119 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2121 options_access_protected,
2122 &custom_element.access_protected,
2123 NULL, NULL, "protected access for this field"
2126 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2127 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2129 options_access_direction,
2130 &custom_element.access_direction,
2131 "from", NULL, "access direction for this field"
2134 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2135 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2137 options_walk_to_action,
2138 &custom_element.walk_to_action,
2139 NULL, NULL, "diggable/collectible/pushable"
2142 /* ---------- element settings: configure 2 (custom elements) ------------ */
2145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2146 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2148 options_move_pattern,
2149 &custom_element.move_pattern,
2150 "can move", NULL, "element move pattern"
2153 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2154 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2156 options_move_direction,
2157 &custom_element.move_direction_initial,
2158 "starts moving", NULL, "initial element move direction"
2161 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2162 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2164 options_move_stepsize,
2165 &custom_element.move_stepsize,
2166 "move/fall speed", NULL, "speed of element movement"
2169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2170 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2172 options_move_leave_type,
2173 &custom_element.move_leave_type,
2174 "can dig: can", ":", "leave behind or change element"
2177 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2178 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2180 options_smash_targets,
2181 &custom_element.smash_targets,
2182 "can smash", NULL, "elements that can be smashed"
2185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2186 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2188 options_slippery_type,
2189 &custom_element.slippery_type,
2190 "slippery", NULL, "where other elements fall down"
2193 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2194 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2197 &custom_element.deadliness,
2198 "deadly when", NULL, "deadliness of element"
2201 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2202 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2204 options_explosion_type,
2205 &custom_element.explosion_type,
2206 "can explode", NULL, "explosion type"
2209 /* ---------- element settings: advanced (custom elements) --------------- */
2212 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2216 &custom_element_change.delay_frames,
2217 "delay time given in", NULL, "delay time units for change"
2220 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2221 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2223 options_change_direct_action,
2224 &custom_element_change.direct_action,
2225 NULL, NULL, "type of direct action"
2228 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2229 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2231 options_change_other_action,
2232 &custom_element_change.other_action,
2233 NULL, "element:", "type of other element action"
2236 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2237 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2239 options_change_trigger_side,
2240 &custom_element_change.trigger_side,
2241 "at", "side", "element side triggering change"
2244 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2245 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2247 options_change_trigger_player,
2248 &custom_element_change.trigger_player,
2249 "player:", " ", "player that causes change"
2252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2253 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2255 options_change_trigger_page,
2256 &custom_element_change.trigger_page,
2257 "page:", NULL, "change page that causes change"
2260 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2261 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2263 options_change_replace_when,
2264 &custom_element_change.replace_when,
2265 "replace when", NULL, "which elements can be replaced"
2268 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2269 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2271 options_action_type,
2272 &custom_element_change.action_type,
2273 NULL, NULL, "action on specified condition"
2276 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2277 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2279 options_action_mode_none,
2280 &custom_element_change.action_mode,
2281 NULL, NULL, "action operator"
2284 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2285 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2287 options_action_arg_none,
2288 &custom_element_change.action_arg,
2289 NULL, NULL, "action parameter"
2292 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2293 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2295 options_change_page,
2296 &custom_element.current_change_page,
2297 NULL, NULL, "element change page"
2300 /* ---------- element settings: configure (group elements) --------------- */
2303 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2304 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2306 options_group_choice_mode,
2307 &group_element_info.choice_mode,
2308 "choice type:", NULL, "type of group element choice"
2316 int gadget_id_align;
2319 char *text_left, *text_right, *infotext;
2320 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2323 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2324 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2326 NULL, NULL, "Show information about element"
2329 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2330 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2332 NULL, NULL, "Configure element properties"
2335 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2336 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2338 NULL, NULL, "Configure element properties, part 1"
2341 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2342 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2344 NULL, NULL, "Configure element properties, part 2"
2347 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2348 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2350 NULL, NULL, "Configure custom element change pages"
2353 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2354 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2356 " ", "As Template", "Save current settings as new template"
2359 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2360 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2362 NULL, NULL, "Add new change page"
2365 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2366 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2368 NULL, NULL, "Delete current change page"
2378 int gadget_id_align;
2379 char *text_left, *text_right, *infotext;
2380 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2383 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2384 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2385 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2386 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2387 NULL, NULL, "select previous change page"
2390 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2391 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2392 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2393 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2394 NULL, "change page", "select next change page"
2397 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2398 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2399 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2400 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2401 " ", NULL, "copy settings from this change page"
2404 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2405 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2406 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2407 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2408 NULL, NULL, "paste settings to this change page"
2418 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2421 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2422 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2423 GADGET_ID_SCROLL_UP,
2424 "scroll level editing area up"
2427 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2428 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2429 GADGET_ID_SCROLL_DOWN,
2430 "scroll level editing area down"
2433 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2434 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2435 GADGET_ID_SCROLL_LEFT,
2436 "scroll level editing area left"
2439 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2440 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2441 GADGET_ID_SCROLL_RIGHT,
2442 "scroll level editing area right"
2445 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2446 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2447 GADGET_ID_SCROLL_LIST_UP,
2448 "scroll element list up ('Page Up')"
2451 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2452 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2453 GADGET_ID_SCROLL_LIST_DOWN,
2454 "scroll element list down ('Page Down')"
2463 int wheel_x, wheel_y;
2464 int wheel_width, wheel_height;
2468 } scrollbar_info[ED_NUM_SCROLLBARS] =
2471 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2472 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2473 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2479 SX + SXSIZE + SX, WIN_YSIZE,
2481 GD_TYPE_SCROLLBAR_HORIZONTAL,
2482 GADGET_ID_SCROLL_HORIZONTAL,
2483 "scroll level editing area horizontally"
2486 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2487 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2488 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2494 SX + SXSIZE + SX, WIN_YSIZE,
2496 GD_TYPE_SCROLLBAR_VERTICAL,
2497 GADGET_ID_SCROLL_VERTICAL,
2498 "scroll level editing area vertically"
2501 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2502 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2503 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2508 SX + SXSIZE + SX, 0,
2509 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2511 GD_TYPE_SCROLLBAR_VERTICAL,
2512 GADGET_ID_SCROLL_LIST_VERTICAL,
2513 "scroll element list vertically"
2521 int gadget_id_align;
2522 int radio_button_nr;
2525 char *text_left, *text_right, *infotext;
2526 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2529 -1, ED_COUNTER2_YPOS(8),
2530 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2531 RADIO_NR_RANDOM_ELEMENTS,
2532 &random_placement_method, RANDOM_USE_PERCENTAGE,
2533 " ", "percentage", "use percentage for random elements"
2536 -1, ED_COUNTER2_YPOS(8),
2537 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2538 RADIO_NR_RANDOM_ELEMENTS,
2539 &random_placement_method, RANDOM_USE_QUANTITY,
2540 " ", "quantity", "use quantity for random elements"
2548 int gadget_id_align;
2550 char *text_left, *text_right, *infotext;
2551 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2553 /* ---------- level and editor settings ---------------------------------- */
2556 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2557 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2558 &random_placement_background_restricted,
2560 "restrict random placement to:", "set random placement restriction"
2563 /* ---------- element settings: configure (various elements) ------------- */
2566 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2567 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2568 &stick_element_properties_window,
2570 "stick this screen to edit content","stick this screen to edit content"
2573 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2574 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2575 &level.em_slippery_gems,
2577 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2580 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2581 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2582 &level.use_spring_bug,
2584 "use spring pushing bug", "use odd spring pushing behaviour"
2587 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2588 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2589 &level.use_time_orb_bug,
2591 "use time orb bug", "use odd time orb behaviour"
2594 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2595 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2598 "create single random element", "only create one element from content"
2601 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2602 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2603 &level.ball_state_initial,
2605 "magic ball initially activated", "activate magic ball after level start"
2608 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2609 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2610 &level.grow_into_diggable,
2612 "can grow into anything diggable", "grow into more than just sand"
2615 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2616 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2617 &level.continuous_snapping,
2619 "continuos snapping", "use snapping without releasing key"
2622 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2623 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2624 &level.block_snap_field,
2626 "block snapped field when snapping", "use snapping delay to show animation"
2629 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2630 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2631 &level.block_last_field,
2633 "block last field when moving", "player blocks last field when moving"
2636 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2637 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2638 &level.sp_block_last_field,
2640 "block last field when moving", "player blocks last field when moving"
2643 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2644 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2645 &level.instant_relocation,
2647 "no scrolling when relocating", "player gets relocated without delay"
2650 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2651 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2652 &level.shifted_relocation,
2654 "no centering when relocating", "level not centered after relocation"
2657 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2658 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2659 &level.use_start_element[0],
2661 "use level start element:", "start level at this element's position"
2664 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2665 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2666 &level.use_artwork_element[0],
2668 "use artwork from element:", "use player artwork from other element"
2671 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2672 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2673 &level.use_explosion_element[0],
2675 "use explosion from element:", "use explosion properties from element"
2678 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2679 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2680 &level.initial_player_gravity[0],
2682 "use initial gravity", "set initial player gravity"
2685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2686 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2687 &level.use_initial_inventory[0],
2689 "use initial inventory:", "use collected elements on level start"
2692 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2693 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2694 &level.can_pass_to_walkable,
2696 "can pass to walkable element", "player can pass to empty or walkable"
2699 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2700 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2701 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2703 "can fall into acid (with gravity)","player can fall into acid pool"
2706 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2707 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2708 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2710 "can move into acid", "element can move into acid pool"
2713 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2714 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2715 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2717 "deadly when colliding with", "element is deadly when hitting player"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2721 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2722 &level.envelope[0].autowrap,
2724 "auto-wrap", "automatically wrap envelope text"
2727 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2728 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2729 &level.envelope[0].centered,
2731 "centered", "automatically center envelope text"
2734 /* ---------- element settings: configure 1 (custom elements) ----------- */
2737 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2738 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2739 &custom_element.use_gfx_element,
2741 /* !!! add separate "use existing element sound" !!! */
2744 "use graphic/sound of element:", "use existing graphic and sound"
2747 "use graphic of element:", "use existing element graphic"
2751 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2752 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2753 &level.use_custom_template,
2755 "use template", "use template for custom properties"
2758 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2759 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2760 &custom_element_properties[EP_ACCESSIBLE],
2762 NULL, "player can walk to or pass this field"
2765 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2766 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2767 &custom_element_properties[EP_GRAVITY_REACHABLE],
2769 "reachable despite gravity", "player can walk/dig despite gravity"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2773 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2774 &custom_element.use_last_ce_value,
2776 "use last CE value after change", "use last CE value after change"
2779 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2780 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2781 &custom_element_properties[EP_WALK_TO_OBJECT],
2783 NULL, "player can dig/collect/push element"
2786 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2787 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2788 &custom_element_properties[EP_INDESTRUCTIBLE],
2790 "indestructible", "element is indestructible"
2793 /* ---------- element settings: configure 2 (custom elements) ----------- */
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2797 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2798 &custom_element_properties[EP_CAN_MOVE],
2800 NULL, "element can move with some pattern"
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2804 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2805 &custom_element_properties[EP_CAN_FALL],
2807 "can fall", "element can fall down"
2810 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2811 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2812 &custom_element_properties[EP_CAN_SMASH],
2814 NULL, "element can smash other elements"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2818 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2819 &custom_element_properties[EP_SLIPPERY],
2821 NULL, "other elements can fall down from it"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2825 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2826 &custom_element_properties[EP_DEADLY],
2828 NULL, "element can kill the player"
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2832 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2833 &custom_element_properties[EP_CAN_EXPLODE],
2835 NULL, "element can explode"
2838 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2839 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2840 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2842 "by fire", "element can explode by fire/explosion"
2845 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2846 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2847 &custom_element_properties[EP_EXPLODES_SMASHED],
2849 "smashed", "element can explode when smashed"
2852 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2853 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2854 &custom_element_properties[EP_EXPLODES_IMPACT],
2856 "impact", "element can explode on impact"
2859 /* ---------- element settings: advanced (custom elements) --------------- */
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2863 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2864 &custom_element_change.can_change,
2866 "element changes to:", "change element on specified condition"
2869 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2870 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2871 &custom_element_change_events[CE_DELAY],
2873 NULL, "element changes after delay"
2876 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2877 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2878 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2880 NULL, "element changes by direct action"
2883 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2884 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2885 &custom_element_change_events[CE_BY_OTHER_ACTION],
2887 NULL, "element changes by other element"
2890 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2891 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2892 &custom_element_change.explode,
2894 "explode instead of change", "element explodes instead of change"
2897 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2898 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2899 &custom_element_change.use_target_content,
2901 "use extended change target:", "element changes to more elements"
2904 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2905 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2906 &custom_element_change.only_if_complete,
2908 "replace all or nothing", "only replace when all can be changed"
2911 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2912 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2913 &custom_element_change.use_random_replace,
2915 NULL, "use percentage for random replace"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2919 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2920 &custom_element_change.has_action,
2922 NULL, "execute action on specified condition"
2930 int gadget_id_align;
2932 int area_xsize, area_ysize;
2933 char *text_left, *text_right, *text_below, *infotext;
2934 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2936 /* ---------- level playfield content ------------------------------------ */
2940 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2941 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2942 NULL, NULL, NULL, NULL
2945 /* ---------- yam yam content -------------------------------------------- */
2948 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2949 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2950 &level.yamyam_content[0].e[0][0], 3, 3,
2951 NULL, NULL, "1", NULL
2954 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2955 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2956 &level.yamyam_content[1].e[0][0], 3, 3,
2957 NULL, NULL, "2", NULL
2960 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2961 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2962 &level.yamyam_content[2].e[0][0], 3, 3,
2963 NULL, NULL, "3", NULL
2966 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2967 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2968 &level.yamyam_content[3].e[0][0], 3, 3,
2969 NULL, NULL, "4", NULL
2972 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2973 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2974 &level.yamyam_content[4].e[0][0], 3, 3,
2975 NULL, NULL, "5", NULL
2978 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2979 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2980 &level.yamyam_content[5].e[0][0], 3, 3,
2981 NULL, NULL, "6", NULL
2984 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2985 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2986 &level.yamyam_content[6].e[0][0], 3, 3,
2987 NULL, NULL, "7", NULL
2990 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2991 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2992 &level.yamyam_content[7].e[0][0], 3, 3,
2993 NULL, NULL, "8", NULL
2996 /* ---------- magic ball content ----------------------------------------- */
2999 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3000 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3001 &level.ball_content[0].e[0][0], 3, 3,
3002 NULL, NULL, "1", NULL
3005 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3006 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3007 &level.ball_content[1].e[0][0], 3, 3,
3008 NULL, NULL, "2", NULL
3011 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3012 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3013 &level.ball_content[2].e[0][0], 3, 3,
3014 NULL, NULL, "3", NULL
3017 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3018 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3019 &level.ball_content[3].e[0][0], 3, 3,
3020 NULL, NULL, "4", NULL
3023 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3024 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3025 &level.ball_content[4].e[0][0], 3, 3,
3026 NULL, NULL, "5", NULL
3029 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3030 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3031 &level.ball_content[5].e[0][0], 3, 3,
3032 NULL, NULL, "6", NULL
3035 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3036 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3037 &level.ball_content[6].e[0][0], 3, 3,
3038 NULL, NULL, "7", NULL
3041 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3042 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3043 &level.ball_content[7].e[0][0], 3, 3,
3044 NULL, NULL, "8", NULL
3047 /* ---------- android content -------------------------------------------- */
3050 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3051 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3052 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3053 "elements:", NULL, NULL, "elements android can clone"
3056 /* ---------- amoeba content --------------------------------------------- */
3059 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3060 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3061 &level.amoeba_content, 1, 1,
3062 "content:", NULL, NULL, "amoeba content"
3065 /* ---------- level start element ---------------------------------------- */
3068 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3069 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3070 &level.start_element[0], 1, 1,
3071 NULL, NULL, NULL, "level start element"
3074 /* ---------- player artwork element ------------------------------------- */
3077 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3078 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3079 &level.artwork_element[0], 1, 1,
3080 NULL, NULL, NULL, "element for player artwork"
3083 /* ---------- player explosion element ----------------------------------- */
3086 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3087 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3088 &level.explosion_element[0], 1, 1,
3089 NULL, NULL, NULL, "element for player explosion"
3092 /* ---------- player initial inventory ----------------------------------- */
3095 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3096 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3097 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3098 NULL, NULL, NULL, "content for initial inventory"
3101 /* ---------- element settings: configure 1 (custom elements) ----------- */
3103 /* ---------- custom graphic --------------------------------------------- */
3106 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3107 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3108 &custom_element.gfx_element_initial,1, 1,
3109 NULL, NULL, NULL, "custom graphic element"
3112 /* ---------- element settings: configure 2 (custom elements) ----------- */
3114 /* ---------- custom content (when exploding) ---------------------------- */
3117 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3118 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3119 &custom_element.content.e[0][0], 3, 3,
3120 "content:", NULL, NULL, NULL
3123 /* ---------- custom enter and leave element (when moving) --------------- */
3126 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3127 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3128 &custom_element.move_enter_element, 1, 1,
3129 "can dig:", " ", NULL, "element that can be digged/collected"
3132 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3133 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3134 &custom_element.move_leave_element, 1, 1,
3135 NULL, NULL, NULL, "element that will be left behind"
3138 /* ---------- element settings: advanced (custom elements) --------------- */
3140 /* ---------- custom change target --------------------------------------- */
3143 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3144 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3145 &custom_element_change.target_element, 1, 1,
3146 NULL, "after/when:", NULL, "new target element after change"
3149 /* ---------- custom change content (extended change target) ------------- */
3152 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3153 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3154 &custom_element_change.target_content.e[0][0], 3, 3,
3155 NULL, NULL, NULL, "new extended elements after change"
3158 /* ---------- custom change trigger (element causing change) ------------- */
3161 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3162 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3163 &custom_element_change.initial_trigger_element, 1, 1,
3164 NULL, NULL, NULL, "other element triggering change"
3167 /* ---------- custom change action (element used for action) ------------- */
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3171 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3172 &custom_element_change.action_element, 1, 1,
3173 NULL, NULL, NULL, "element used as action parameter"
3176 /* ---------- group element content -------------------------------------- */
3179 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3180 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3181 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3182 "content:", NULL, NULL, NULL
3185 /* ---------- random background (for random painting) -------------------- */
3188 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3189 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3190 &random_placement_background_element, 1, 1,
3191 NULL, NULL, NULL, "random placement background"
3197 -----------------------------------------------------------------------------
3198 some internally used variables
3199 -----------------------------------------------------------------------------
3202 /* actual size of level editor drawing area */
3203 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3205 /* actual position of level editor drawing area in level playfield */
3206 static int level_xpos = -1, level_ypos = -1;
3209 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3211 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3214 /* drawing elements on the three mouse buttons */
3215 static int new_element1 = EL_WALL;
3216 static int new_element2 = EL_EMPTY;
3217 static int new_element3 = EL_SAND;
3219 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3220 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3221 (button) == 2 ? new_element2 : \
3222 (button) == 3 ? new_element3 : EL_EMPTY)
3223 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3225 /* forward declaration for internal use */
3226 static void ModifyEditorCounterValue(int, int);
3227 static void ModifyEditorCounterLimits(int, int, int);
3228 static void ModifyEditorSelectboxValue(int, int);
3229 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3230 static void ModifyEditorDrawingArea(int, int, int);
3231 static void ModifyEditorElementList();
3232 static void AdjustElementListScrollbar();
3233 static void RedrawDrawingElements();
3234 static void DrawDrawingWindow();
3235 static void DrawLevelInfoWindow();
3236 static void DrawPropertiesWindow();
3237 static void UpdateCustomElementGraphicGadgets();
3238 static boolean checkPropertiesConfig(int);
3239 static void CopyLevelToUndoBuffer(int);
3240 static void HandleDrawingAreas(struct GadgetInfo *);
3241 static void HandleCounterButtons(struct GadgetInfo *);
3242 static void HandleTextInputGadgets(struct GadgetInfo *);
3243 static void HandleTextAreaGadgets(struct GadgetInfo *);
3244 static void HandleSelectboxGadgets(struct GadgetInfo *);
3245 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3246 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3247 static void HandleRadiobuttons(struct GadgetInfo *);
3248 static void HandleCheckbuttons(struct GadgetInfo *);
3249 static void HandleControlButtons(struct GadgetInfo *);
3250 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3251 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3253 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3254 static int right_gadget_border[NUM_EDITOR_GADGETS];
3256 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3257 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3258 static boolean draw_with_brush = FALSE;
3259 static int properties_element = 0;
3261 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3262 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3263 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3264 static int undo_buffer_position = 0;
3265 static int undo_buffer_steps = 0;
3267 static int edit_mode;
3268 static int edit_mode_properties;
3270 static int element_shift = 0;
3272 static int editor_el_players[] =
3279 static int *editor_el_players_ptr = editor_el_players;
3280 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3282 static int editor_hl_boulderdash[] =
3284 EL_INTERNAL_CASCADE_BD_ACTIVE,
3290 static int editor_el_boulderdash[] =
3299 EL_BD_EXPANDABLE_WALL,
3307 EL_BD_BUTTERFLY_LEFT,
3309 EL_BD_BUTTERFLY_RIGHT,
3310 EL_BD_FIREFLY_RIGHT,
3313 EL_BD_BUTTERFLY_DOWN,
3317 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3318 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3319 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3320 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3322 static int editor_hl_emerald_mine[] =
3324 EL_INTERNAL_CASCADE_EM_ACTIVE,
3330 static int editor_el_emerald_mine[] =
3367 EL_ACID_POOL_TOPLEFT,
3369 EL_ACID_POOL_TOPRIGHT,
3372 EL_ACID_POOL_BOTTOMLEFT,
3373 EL_ACID_POOL_BOTTOM,
3374 EL_ACID_POOL_BOTTOMRIGHT,
3394 EL_EM_STEEL_EXIT_CLOSED,
3395 EL_EM_STEEL_EXIT_OPEN,
3397 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3398 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3399 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3400 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3402 static int editor_hl_emerald_mine_club[] =
3404 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3410 static int editor_el_emerald_mine_club[] =
3437 EL_EMC_WALL_SLIPPERY_1,
3438 EL_EMC_WALL_SLIPPERY_2,
3439 EL_EMC_WALL_SLIPPERY_3,
3440 EL_EMC_WALL_SLIPPERY_4,
3463 EL_EMC_MAGIC_BALL_SWITCH,
3465 EL_EMC_SPRING_BUMPER,
3470 EL_EM_DYNAMITE_ACTIVE,
3474 EL_BALLOON_SWITCH_UP,
3475 EL_BALLOON_SWITCH_ANY,
3478 EL_BALLOON_SWITCH_LEFT,
3480 EL_BALLOON_SWITCH_RIGHT,
3484 EL_BALLOON_SWITCH_DOWN,
3485 EL_BALLOON_SWITCH_NONE,
3487 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3488 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3489 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3490 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3492 static int editor_hl_rnd[] =
3494 EL_INTERNAL_CASCADE_RND_ACTIVE,
3500 static int editor_el_rnd[] =
3532 EL_WALL_EMERALD_YELLOW,
3533 EL_WALL_EMERALD_RED,
3534 EL_WALL_EMERALD_PURPLE,
3552 EL_DYNABOMB_INCREASE_NUMBER,
3553 EL_DYNABOMB_INCREASE_SIZE,
3554 EL_DYNABOMB_INCREASE_POWER,
3574 EL_INVISIBLE_STEELWALL,
3578 EL_EXPANDABLE_WALL_HORIZONTAL,
3579 EL_EXPANDABLE_WALL_VERTICAL,
3580 EL_EXPANDABLE_WALL_ANY,
3582 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3583 static int *editor_el_rnd_ptr = editor_el_rnd;
3584 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3585 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3587 static int editor_hl_sokoban[] =
3589 EL_INTERNAL_CASCADE_SB_ACTIVE,
3595 static int editor_el_sokoban[] =
3598 EL_SOKOBAN_FIELD_EMPTY,
3599 EL_SOKOBAN_FIELD_FULL,
3600 EL_SOKOBAN_FIELD_PLAYER,
3602 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3603 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3604 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3605 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3607 static int editor_hl_supaplex[] =
3609 EL_INTERNAL_CASCADE_SP_ACTIVE,
3615 static int editor_el_supaplex[] =
3633 EL_SP_PORT_HORIZONTAL,
3634 EL_SP_PORT_VERTICAL,
3642 EL_SP_GRAVITY_PORT_LEFT,
3643 EL_SP_GRAVITY_PORT_RIGHT,
3644 EL_SP_GRAVITY_PORT_UP,
3645 EL_SP_GRAVITY_PORT_DOWN,
3647 EL_SP_HARDWARE_GRAY,
3648 EL_SP_HARDWARE_GREEN,
3649 EL_SP_HARDWARE_BLUE,
3652 EL_SP_HARDWARE_BASE_1,
3653 EL_SP_HARDWARE_BASE_2,
3654 EL_SP_HARDWARE_BASE_3,
3655 EL_SP_HARDWARE_BASE_4,
3657 EL_SP_HARDWARE_BASE_5,
3658 EL_SP_HARDWARE_BASE_6,
3659 EL_SP_HARDWARE_YELLOW,
3667 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3668 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3669 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3670 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3672 static int editor_hl_diamond_caves[] =
3674 EL_INTERNAL_CASCADE_DC_ACTIVE,
3680 static int editor_el_diamond_caves[] =
3687 EL_CONVEYOR_BELT_1_LEFT,
3688 EL_CONVEYOR_BELT_1_MIDDLE,
3689 EL_CONVEYOR_BELT_1_RIGHT,
3690 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3692 EL_CONVEYOR_BELT_2_LEFT,
3693 EL_CONVEYOR_BELT_2_MIDDLE,
3694 EL_CONVEYOR_BELT_2_RIGHT,
3695 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3697 EL_CONVEYOR_BELT_3_LEFT,
3698 EL_CONVEYOR_BELT_3_MIDDLE,
3699 EL_CONVEYOR_BELT_3_RIGHT,
3700 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3702 EL_CONVEYOR_BELT_4_LEFT,
3703 EL_CONVEYOR_BELT_4_MIDDLE,
3704 EL_CONVEYOR_BELT_4_RIGHT,
3705 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3707 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3708 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3709 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3710 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3712 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3713 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3714 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3715 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3720 EL_DC_TIMEGATE_SWITCH,
3722 EL_SWITCHGATE_CLOSED,
3724 EL_SWITCHGATE_SWITCH_UP,
3725 EL_SWITCHGATE_SWITCH_DOWN,
3728 EL_LIGHT_SWITCH_ACTIVE,
3729 EL_DC_SWITCHGATE_SWITCH_UP,
3730 EL_DC_SWITCHGATE_SWITCH_DOWN,
3732 EL_STEEL_EXIT_CLOSED,
3734 EL_STEELWALL_SLIPPERY,
3737 EL_QUICKSAND_FAST_EMPTY,
3738 EL_QUICKSAND_FAST_FULL,
3752 EL_SIGN_RADIOACTIVITY,
3758 EL_SIGN_ENTRY_FORBIDDEN,
3759 EL_SIGN_EMERGENCY_EXIT,
3784 EL_DC_STEELWALL_2_SINGLE,
3785 EL_DC_STEELWALL_2_TOP,
3786 EL_SIGN_EXCLAMATION,
3789 EL_DC_STEELWALL_2_LEFT,
3790 EL_DC_STEELWALL_2_MIDDLE,
3791 EL_DC_STEELWALL_2_HORIZONTAL,
3792 EL_DC_STEELWALL_2_RIGHT,
3794 EL_DC_STEELWALL_1_TOPLEFT,
3795 EL_DC_STEELWALL_2_VERTICAL,
3796 EL_DC_STEELWALL_1_TOPRIGHT,
3799 EL_DC_STEELWALL_1_VERTICAL,
3800 EL_DC_STEELWALL_2_BOTTOM,
3802 EL_DC_GATE_WHITE_GRAY,
3804 EL_DC_STEELWALL_1_BOTTOMLEFT,
3805 EL_DC_STEELWALL_1_HORIZONTAL,
3806 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3807 EL_DC_GATE_FAKE_GRAY,
3809 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3810 EL_DC_STEELWALL_1_BOTTOM,
3811 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3812 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3814 EL_DC_STEELWALL_1_RIGHT,
3816 EL_DC_STEELWALL_1_LEFT,
3817 EL_EXPANDABLE_STEELWALL_VERTICAL,
3819 EL_DC_STEELWALL_1_TOPRIGHT_2,
3820 EL_DC_STEELWALL_1_TOP,
3821 EL_DC_STEELWALL_1_TOPLEFT_2,
3822 EL_EXPANDABLE_STEELWALL_ANY,
3824 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3825 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3826 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3827 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3829 static int editor_hl_dx_boulderdash[] =
3831 EL_INTERNAL_CASCADE_DX_ACTIVE,
3837 static int editor_el_dx_boulderdash[] =
3841 EL_TUBE_HORIZONTAL_DOWN,
3845 EL_TUBE_VERTICAL_RIGHT,
3847 EL_TUBE_VERTICAL_LEFT,
3851 EL_TUBE_HORIZONTAL_UP,
3859 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3860 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3861 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3862 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3864 static int editor_hl_chars[] =
3866 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3872 static int editor_el_chars[] =
3961 EL_CHAR(FONT_ASCII_CURSOR),
3962 EL_CHAR(FONT_ASCII_BUTTON),
3964 EL_CHAR(FONT_ASCII_UP),
3965 EL_CHAR(FONT_ASCII_DOWN),
3969 static int *editor_hl_chars_ptr = editor_hl_chars;
3970 static int *editor_el_chars_ptr = editor_el_chars;
3971 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3972 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3974 static int editor_hl_steel_chars[] =
3976 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3982 static int editor_el_steel_chars[] =
3992 EL_STEEL_CHAR('\''),
4059 EL_STEEL_CHAR('\\'),
4064 EL_STEEL_CHAR('©'),
4065 EL_STEEL_CHAR('Ä'),
4066 EL_STEEL_CHAR('Ö'),
4067 EL_STEEL_CHAR('Ü'),
4069 EL_STEEL_CHAR('°'),
4070 EL_STEEL_CHAR('®'),
4071 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4072 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4074 EL_STEEL_CHAR(FONT_ASCII_UP),
4075 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4079 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4080 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4081 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4082 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4084 static int editor_hl_custom[] =
4086 EL_INTERNAL_CASCADE_CE_ACTIVE,
4092 static int editor_el_custom[] =
4094 EL_CUSTOM_START + 0,
4095 EL_CUSTOM_START + 1,
4096 EL_CUSTOM_START + 2,
4097 EL_CUSTOM_START + 3,
4099 EL_CUSTOM_START + 4,
4100 EL_CUSTOM_START + 5,
4101 EL_CUSTOM_START + 6,
4102 EL_CUSTOM_START + 7,
4104 EL_CUSTOM_START + 8,
4105 EL_CUSTOM_START + 9,
4106 EL_CUSTOM_START + 10,
4107 EL_CUSTOM_START + 11,
4109 EL_CUSTOM_START + 12,
4110 EL_CUSTOM_START + 13,
4111 EL_CUSTOM_START + 14,
4112 EL_CUSTOM_START + 15,
4114 EL_CUSTOM_START + 16,
4115 EL_CUSTOM_START + 17,
4116 EL_CUSTOM_START + 18,
4117 EL_CUSTOM_START + 19,
4119 EL_CUSTOM_START + 20,
4120 EL_CUSTOM_START + 21,
4121 EL_CUSTOM_START + 22,
4122 EL_CUSTOM_START + 23,
4124 EL_CUSTOM_START + 24,
4125 EL_CUSTOM_START + 25,
4126 EL_CUSTOM_START + 26,
4127 EL_CUSTOM_START + 27,
4129 EL_CUSTOM_START + 28,
4130 EL_CUSTOM_START + 29,
4131 EL_CUSTOM_START + 30,
4132 EL_CUSTOM_START + 31,
4134 EL_CUSTOM_START + 32,
4135 EL_CUSTOM_START + 33,
4136 EL_CUSTOM_START + 34,
4137 EL_CUSTOM_START + 35,
4139 EL_CUSTOM_START + 36,
4140 EL_CUSTOM_START + 37,
4141 EL_CUSTOM_START + 38,
4142 EL_CUSTOM_START + 39,
4144 EL_CUSTOM_START + 40,
4145 EL_CUSTOM_START + 41,
4146 EL_CUSTOM_START + 42,
4147 EL_CUSTOM_START + 43,
4149 EL_CUSTOM_START + 44,
4150 EL_CUSTOM_START + 45,
4151 EL_CUSTOM_START + 46,
4152 EL_CUSTOM_START + 47,
4154 EL_CUSTOM_START + 48,
4155 EL_CUSTOM_START + 49,
4156 EL_CUSTOM_START + 50,
4157 EL_CUSTOM_START + 51,
4159 EL_CUSTOM_START + 52,
4160 EL_CUSTOM_START + 53,
4161 EL_CUSTOM_START + 54,
4162 EL_CUSTOM_START + 55,
4164 EL_CUSTOM_START + 56,
4165 EL_CUSTOM_START + 57,
4166 EL_CUSTOM_START + 58,
4167 EL_CUSTOM_START + 59,
4169 EL_CUSTOM_START + 60,
4170 EL_CUSTOM_START + 61,
4171 EL_CUSTOM_START + 62,
4172 EL_CUSTOM_START + 63,
4174 EL_CUSTOM_START + 64,
4175 EL_CUSTOM_START + 65,
4176 EL_CUSTOM_START + 66,
4177 EL_CUSTOM_START + 67,
4179 EL_CUSTOM_START + 68,
4180 EL_CUSTOM_START + 69,
4181 EL_CUSTOM_START + 70,
4182 EL_CUSTOM_START + 71,
4184 EL_CUSTOM_START + 72,
4185 EL_CUSTOM_START + 73,
4186 EL_CUSTOM_START + 74,
4187 EL_CUSTOM_START + 75,
4189 EL_CUSTOM_START + 76,
4190 EL_CUSTOM_START + 77,
4191 EL_CUSTOM_START + 78,
4192 EL_CUSTOM_START + 79,
4194 EL_CUSTOM_START + 80,
4195 EL_CUSTOM_START + 81,
4196 EL_CUSTOM_START + 82,
4197 EL_CUSTOM_START + 83,
4199 EL_CUSTOM_START + 84,
4200 EL_CUSTOM_START + 85,
4201 EL_CUSTOM_START + 86,
4202 EL_CUSTOM_START + 87,
4204 EL_CUSTOM_START + 88,
4205 EL_CUSTOM_START + 89,
4206 EL_CUSTOM_START + 90,
4207 EL_CUSTOM_START + 91,
4209 EL_CUSTOM_START + 92,
4210 EL_CUSTOM_START + 93,
4211 EL_CUSTOM_START + 94,
4212 EL_CUSTOM_START + 95,
4214 EL_CUSTOM_START + 96,
4215 EL_CUSTOM_START + 97,
4216 EL_CUSTOM_START + 98,
4217 EL_CUSTOM_START + 99,
4219 EL_CUSTOM_START + 100,
4220 EL_CUSTOM_START + 101,
4221 EL_CUSTOM_START + 102,
4222 EL_CUSTOM_START + 103,
4224 EL_CUSTOM_START + 104,
4225 EL_CUSTOM_START + 105,
4226 EL_CUSTOM_START + 106,
4227 EL_CUSTOM_START + 107,
4229 EL_CUSTOM_START + 108,
4230 EL_CUSTOM_START + 109,
4231 EL_CUSTOM_START + 110,
4232 EL_CUSTOM_START + 111,
4234 EL_CUSTOM_START + 112,
4235 EL_CUSTOM_START + 113,
4236 EL_CUSTOM_START + 114,
4237 EL_CUSTOM_START + 115,
4239 EL_CUSTOM_START + 116,
4240 EL_CUSTOM_START + 117,
4241 EL_CUSTOM_START + 118,
4242 EL_CUSTOM_START + 119,
4244 EL_CUSTOM_START + 120,
4245 EL_CUSTOM_START + 121,
4246 EL_CUSTOM_START + 122,
4247 EL_CUSTOM_START + 123,
4249 EL_CUSTOM_START + 124,
4250 EL_CUSTOM_START + 125,
4251 EL_CUSTOM_START + 126,
4252 EL_CUSTOM_START + 127,
4254 EL_CUSTOM_START + 128,
4255 EL_CUSTOM_START + 129,
4256 EL_CUSTOM_START + 130,
4257 EL_CUSTOM_START + 131,
4259 EL_CUSTOM_START + 132,
4260 EL_CUSTOM_START + 133,
4261 EL_CUSTOM_START + 134,
4262 EL_CUSTOM_START + 135,
4264 EL_CUSTOM_START + 136,
4265 EL_CUSTOM_START + 137,
4266 EL_CUSTOM_START + 138,
4267 EL_CUSTOM_START + 139,
4269 EL_CUSTOM_START + 140,
4270 EL_CUSTOM_START + 141,
4271 EL_CUSTOM_START + 142,
4272 EL_CUSTOM_START + 143,
4274 EL_CUSTOM_START + 144,
4275 EL_CUSTOM_START + 145,
4276 EL_CUSTOM_START + 146,
4277 EL_CUSTOM_START + 147,
4279 EL_CUSTOM_START + 148,
4280 EL_CUSTOM_START + 149,
4281 EL_CUSTOM_START + 150,
4282 EL_CUSTOM_START + 151,
4284 EL_CUSTOM_START + 152,
4285 EL_CUSTOM_START + 153,
4286 EL_CUSTOM_START + 154,
4287 EL_CUSTOM_START + 155,
4289 EL_CUSTOM_START + 156,
4290 EL_CUSTOM_START + 157,
4291 EL_CUSTOM_START + 158,
4292 EL_CUSTOM_START + 159,
4294 EL_CUSTOM_START + 160,
4295 EL_CUSTOM_START + 161,
4296 EL_CUSTOM_START + 162,
4297 EL_CUSTOM_START + 163,
4299 EL_CUSTOM_START + 164,
4300 EL_CUSTOM_START + 165,
4301 EL_CUSTOM_START + 166,
4302 EL_CUSTOM_START + 167,
4304 EL_CUSTOM_START + 168,
4305 EL_CUSTOM_START + 169,
4306 EL_CUSTOM_START + 170,
4307 EL_CUSTOM_START + 171,
4309 EL_CUSTOM_START + 172,
4310 EL_CUSTOM_START + 173,
4311 EL_CUSTOM_START + 174,
4312 EL_CUSTOM_START + 175,
4314 EL_CUSTOM_START + 176,
4315 EL_CUSTOM_START + 177,
4316 EL_CUSTOM_START + 178,
4317 EL_CUSTOM_START + 179,
4319 EL_CUSTOM_START + 180,
4320 EL_CUSTOM_START + 181,
4321 EL_CUSTOM_START + 182,
4322 EL_CUSTOM_START + 183,
4324 EL_CUSTOM_START + 184,
4325 EL_CUSTOM_START + 185,
4326 EL_CUSTOM_START + 186,
4327 EL_CUSTOM_START + 187,
4329 EL_CUSTOM_START + 188,
4330 EL_CUSTOM_START + 189,
4331 EL_CUSTOM_START + 190,
4332 EL_CUSTOM_START + 191,
4334 EL_CUSTOM_START + 192,
4335 EL_CUSTOM_START + 193,
4336 EL_CUSTOM_START + 194,
4337 EL_CUSTOM_START + 195,
4339 EL_CUSTOM_START + 196,
4340 EL_CUSTOM_START + 197,
4341 EL_CUSTOM_START + 198,
4342 EL_CUSTOM_START + 199,
4344 EL_CUSTOM_START + 200,
4345 EL_CUSTOM_START + 201,
4346 EL_CUSTOM_START + 202,
4347 EL_CUSTOM_START + 203,
4349 EL_CUSTOM_START + 204,
4350 EL_CUSTOM_START + 205,
4351 EL_CUSTOM_START + 206,
4352 EL_CUSTOM_START + 207,
4354 EL_CUSTOM_START + 208,
4355 EL_CUSTOM_START + 209,
4356 EL_CUSTOM_START + 210,
4357 EL_CUSTOM_START + 211,
4359 EL_CUSTOM_START + 212,
4360 EL_CUSTOM_START + 213,
4361 EL_CUSTOM_START + 214,
4362 EL_CUSTOM_START + 215,
4364 EL_CUSTOM_START + 216,
4365 EL_CUSTOM_START + 217,
4366 EL_CUSTOM_START + 218,
4367 EL_CUSTOM_START + 219,
4369 EL_CUSTOM_START + 220,
4370 EL_CUSTOM_START + 221,
4371 EL_CUSTOM_START + 222,
4372 EL_CUSTOM_START + 223,
4374 EL_CUSTOM_START + 224,
4375 EL_CUSTOM_START + 225,
4376 EL_CUSTOM_START + 226,
4377 EL_CUSTOM_START + 227,
4379 EL_CUSTOM_START + 228,
4380 EL_CUSTOM_START + 229,
4381 EL_CUSTOM_START + 230,
4382 EL_CUSTOM_START + 231,
4384 EL_CUSTOM_START + 232,
4385 EL_CUSTOM_START + 233,
4386 EL_CUSTOM_START + 234,
4387 EL_CUSTOM_START + 235,
4389 EL_CUSTOM_START + 236,
4390 EL_CUSTOM_START + 237,
4391 EL_CUSTOM_START + 238,
4392 EL_CUSTOM_START + 239,
4394 EL_CUSTOM_START + 240,
4395 EL_CUSTOM_START + 241,
4396 EL_CUSTOM_START + 242,
4397 EL_CUSTOM_START + 243,
4399 EL_CUSTOM_START + 244,
4400 EL_CUSTOM_START + 245,
4401 EL_CUSTOM_START + 246,
4402 EL_CUSTOM_START + 247,
4404 EL_CUSTOM_START + 248,
4405 EL_CUSTOM_START + 249,
4406 EL_CUSTOM_START + 250,
4407 EL_CUSTOM_START + 251,
4409 EL_CUSTOM_START + 252,
4410 EL_CUSTOM_START + 253,
4411 EL_CUSTOM_START + 254,
4412 EL_CUSTOM_START + 255
4414 static int *editor_hl_custom_ptr = editor_hl_custom;
4415 static int *editor_el_custom_ptr = editor_el_custom;
4416 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4417 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4419 static int editor_hl_group[] =
4421 EL_INTERNAL_CASCADE_GE_ACTIVE,
4427 static int editor_el_group[] =
4441 EL_GROUP_START + 10,
4442 EL_GROUP_START + 11,
4444 EL_GROUP_START + 12,
4445 EL_GROUP_START + 13,
4446 EL_GROUP_START + 14,
4447 EL_GROUP_START + 15,
4449 EL_GROUP_START + 16,
4450 EL_GROUP_START + 17,
4451 EL_GROUP_START + 18,
4452 EL_GROUP_START + 19,
4454 EL_GROUP_START + 20,
4455 EL_GROUP_START + 21,
4456 EL_GROUP_START + 22,
4457 EL_GROUP_START + 23,
4459 EL_GROUP_START + 24,
4460 EL_GROUP_START + 25,
4461 EL_GROUP_START + 26,
4462 EL_GROUP_START + 27,
4464 EL_GROUP_START + 28,
4465 EL_GROUP_START + 29,
4466 EL_GROUP_START + 30,
4469 static int *editor_hl_group_ptr = editor_hl_group;
4470 static int *editor_el_group_ptr = editor_el_group;
4471 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4472 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4474 static int editor_hl_reference[] =
4476 EL_INTERNAL_CASCADE_REF_ACTIVE,
4482 static int editor_el_reference[] =
4486 EL_TRIGGER_CE_VALUE,
4487 EL_TRIGGER_CE_SCORE,
4491 EL_CURRENT_CE_VALUE,
4492 EL_CURRENT_CE_SCORE,
4514 static int *editor_hl_reference_ptr = editor_hl_reference;
4515 static int *editor_el_reference_ptr = editor_el_reference;
4516 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4517 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4519 static int editor_hl_user_defined[] =
4521 EL_INTERNAL_CASCADE_USER_ACTIVE,
4527 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4528 static int *editor_el_user_defined_ptr = NULL;
4529 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4530 static int num_editor_el_user_defined = 0;
4532 static int editor_hl_dynamic[] =
4534 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4540 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4541 static int *editor_el_dynamic_ptr = NULL;
4542 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4543 static int num_editor_el_dynamic = 0;
4545 static int editor_hl_empty[] = { };
4546 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4548 static int *editor_hl_empty_ptr = editor_hl_empty;
4549 static int *editor_el_empty_ptr = editor_el_empty;
4550 static int num_editor_hl_empty = 0;
4551 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4553 static boolean use_el_empty = FALSE;
4555 static int *editor_elements = NULL; /* dynamically allocated */
4556 static int num_editor_elements = 0; /* dynamically determined */
4558 static boolean setup_editor_show_always = TRUE;
4559 static boolean setup_editor_cascade_never = FALSE;
4561 static int editor_hl_unused[] = { EL_EMPTY };
4562 static int *editor_hl_unused_ptr = editor_hl_unused;
4563 static int num_editor_hl_unused = 0;
4567 boolean *setup_value;
4568 boolean *setup_cascade_value;
4570 int **headline_list;
4571 int *headline_list_size;
4574 int *element_list_size;
4576 boolean last_setup_value;
4578 editor_elements_info[] =
4581 &setup_editor_show_always,
4582 &setup_editor_cascade_never,
4583 &editor_hl_unused_ptr, &num_editor_hl_unused,
4584 &editor_el_players_ptr, &num_editor_el_players
4587 &setup.editor.el_boulderdash,
4588 &setup.editor_cascade.el_bd,
4589 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4590 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4593 &setup.editor.el_emerald_mine,
4594 &setup.editor_cascade.el_em,
4595 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4596 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4599 &setup.editor.el_emerald_mine_club,
4600 &setup.editor_cascade.el_emc,
4601 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4602 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4605 &setup.editor.el_more,
4606 &setup.editor_cascade.el_rnd,
4607 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4608 &editor_el_rnd_ptr, &num_editor_el_rnd
4611 &setup.editor.el_sokoban,
4612 &setup.editor_cascade.el_sb,
4613 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4614 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4617 &setup.editor.el_supaplex,
4618 &setup.editor_cascade.el_sp,
4619 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4620 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4623 &setup.editor.el_diamond_caves,
4624 &setup.editor_cascade.el_dc,
4625 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4626 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4629 &setup.editor.el_dx_boulderdash,
4630 &setup.editor_cascade.el_dx,
4631 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4632 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4635 &setup.editor.el_chars,
4636 &setup.editor_cascade.el_chars,
4637 &editor_hl_chars_ptr, &num_editor_hl_chars,
4638 &editor_el_chars_ptr, &num_editor_el_chars
4641 &setup.editor.el_steel_chars,
4642 &setup.editor_cascade.el_steel_chars,
4643 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4644 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4647 &setup.editor.el_custom,
4648 &setup.editor_cascade.el_ce,
4649 &editor_hl_custom_ptr, &num_editor_hl_custom,
4650 &editor_el_custom_ptr, &num_editor_el_custom
4653 &setup.editor.el_custom,
4654 &setup.editor_cascade.el_ge,
4655 &editor_hl_group_ptr, &num_editor_hl_group,
4656 &editor_el_group_ptr, &num_editor_el_group
4659 &setup.editor.el_custom,
4660 &setup.editor_cascade.el_ref,
4661 &editor_hl_reference_ptr, &num_editor_hl_reference,
4662 &editor_el_reference_ptr, &num_editor_el_reference
4665 &setup.editor.el_user_defined,
4666 &setup.editor_cascade.el_user,
4667 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4668 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4671 &setup.editor.el_dynamic,
4672 &setup.editor_cascade.el_dynamic,
4673 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4674 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4679 &editor_hl_empty_ptr, &num_editor_hl_empty,
4680 &editor_el_empty_ptr, &num_editor_el_empty,
4692 -----------------------------------------------------------------------------
4694 -----------------------------------------------------------------------------
4697 static int getMaxInfoTextLength()
4699 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4702 static int getTextWidthForGadget(char *text)
4707 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4710 static int getTextWidthForDrawingArea(char *text)
4715 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4718 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4720 return (gi->x + gi->width + getTextWidthForGadget(text));
4723 static char *getElementInfoText(int element)
4725 char *info_text = NULL;
4727 if (element < MAX_NUM_ELEMENTS)
4729 if (strlen(element_info[element].description) > 0)
4730 info_text = element_info[element].description;
4731 else if (element_info[element].custom_description != NULL)
4732 info_text = element_info[element].custom_description;
4733 else if (element_info[element].editor_description != NULL)
4734 info_text = element_info[element].editor_description;
4737 if (info_text == NULL)
4738 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4743 char *getElementDescriptionFilename(int element)
4745 char *docs_dir = options.docs_directory;
4746 char *elements_subdir = "elements";
4747 static char *filename = NULL;
4748 char basename[MAX_FILENAME_LEN];
4750 checked_free(filename);
4752 /* 1st try: look for element description file for exactly this element */
4753 sprintf(basename, "%s.txt", element_info[element].token_name);
4754 filename = getPath3(docs_dir, elements_subdir, basename);
4755 if (fileExists(filename))
4760 /* 2nd try: look for element description file for this element's class */
4761 sprintf(basename, "%s.txt", element_info[element].class_name);
4762 filename = getPath3(docs_dir, elements_subdir, basename);
4763 if (fileExists(filename))
4769 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4771 boolean element_found[NUM_FILE_ELEMENTS];
4774 /* initialize list of used elements to "not used" */
4775 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4776 element_found[i] = FALSE;
4778 /* find all elements used in current level */
4779 for (y = 0; y < lev_fieldy; y++)
4780 for (x = 0; x < lev_fieldx; x++)
4781 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4782 element_found[Feld[x][y]] = TRUE;
4786 /* count number of elements used in current level */
4787 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4788 if (element_found[i])
4791 /* add space for up to 3 more elements for padding that may be needed */
4794 /* free memory for old list of elements, if needed */
4795 checked_free(*elements);
4797 /* allocate memory for new list of elements */
4798 *elements = checked_malloc(*num_elements * sizeof(int));
4802 /* add all elements used in current level (non-custom/group elements) */
4803 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4804 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4805 (*elements)[(*num_elements)++] = i;
4807 /* add all elements used in current level (custom/group elements) */
4808 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4809 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4810 (*elements)[(*num_elements)++] = i;
4812 while (*num_elements % 4) /* pad with empty elements, if needed */
4813 (*elements)[(*num_elements)++] = EL_EMPTY;
4816 static void ReinitializeElementList()
4818 static boolean initialization_needed = TRUE;
4822 if (initialization_needed)
4824 LoadSetup_EditorCascade(); /* load last editor cascade state */
4826 /* initialize editor cascade element from saved cascade state */
4827 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4829 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4830 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4832 if (IS_EDITOR_CASCADE(*cascade_element))
4834 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4835 EL_CASCADE_INACTIVE(*cascade_element));
4838 initialization_needed = FALSE;
4841 checked_free(editor_elements);
4843 /* reload optional user defined element list for each invocation of editor */
4844 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4845 &num_editor_el_user_defined);
4847 /* initialize dynamic level element list for each invocation of editor */
4848 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4849 &num_editor_el_dynamic);
4851 /* initialize list of empty elements (used for padding, if needed) */
4852 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4853 editor_el_empty[i] = EL_EMPTY;
4855 /* do some sanity checks for each element from element list */
4856 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4858 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4860 int element = (*editor_elements_info[i].element_list)[j];
4862 if (element >= NUM_FILE_ELEMENTS)
4863 Error(ERR_WARN, "editor element %d is runtime element", element);
4865 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4866 Error(ERR_WARN, "no element description for element %d", element);
4870 num_editor_elements = 0;
4871 use_el_empty = FALSE;
4873 /* determine size of element list */
4874 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4876 boolean found_inactive_cascade = FALSE;
4878 if (*editor_elements_info[i].setup_value)
4880 if (setup.editor.el_headlines)
4882 num_editor_elements += *editor_elements_info[i].headline_list_size;
4884 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4886 int element = (*editor_elements_info[i].headline_list)[j];
4888 if (IS_EDITOR_CASCADE_INACTIVE(element))
4889 found_inactive_cascade = TRUE;
4893 if (found_inactive_cascade)
4896 num_editor_elements += *editor_elements_info[i].element_list_size;
4900 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4902 /* offer at least as many elements as element buttons exist */
4903 use_el_empty = TRUE;
4904 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4906 num_editor_elements += num_editor_el_empty;
4909 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4911 /* fill element list */
4912 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4914 boolean found_inactive_cascade = FALSE;
4916 if (*editor_elements_info[i].setup_value)
4918 if (setup.editor.el_headlines)
4920 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4922 int element = (*editor_elements_info[i].headline_list)[j];
4924 editor_elements[pos++] = element;
4926 if (IS_EDITOR_CASCADE_INACTIVE(element))
4927 found_inactive_cascade = TRUE;
4931 if (found_inactive_cascade)
4934 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4935 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4939 /* (this function is also called before editor gadgets are initialized!) */
4940 AdjustElementListScrollbar();
4943 void PrintEditorElementList()
4945 boolean *stop = &setup.editor.el_user_defined;
4948 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4950 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4952 if (IS_EDITOR_CASCADE(cascade_element))
4954 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4955 char *headline = element_info[cascade_element_show].editor_description;
4957 printf_line_with_prefix("# ", "-", 77);
4958 printf("# %s\n", headline);
4959 printf_line_with_prefix("# ", "-", 77);
4962 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4964 int element = (*editor_elements_info[i].headline_list)[j];
4966 if (IS_EDITOR_CASCADE(element))
4967 element = EL_CHAR_MINUS;
4969 printf("# %s\n", element_info[element].token_name);
4975 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4977 int element = (*editor_elements_info[i].element_list)[j];
4979 printf("# %s\n", element_info[element].token_name);
4987 static void ReinitializeElementListButtons()
4989 static boolean last_setup_value_headlines = FALSE;
4990 static boolean initialization_needed = TRUE;
4993 if (!initialization_needed) /* check if editor element setup has changed */
4995 if (last_setup_value_headlines != setup.editor.el_headlines)
4996 initialization_needed = TRUE;
4998 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4999 if (editor_elements_info[i].last_setup_value !=
5000 *editor_elements_info[i].setup_value)
5001 initialization_needed = TRUE;
5004 if (!initialization_needed)
5007 FreeLevelEditorGadgets();
5008 CreateLevelEditorGadgets();
5010 /* store current setup values for next invocation of this function */
5011 last_setup_value_headlines = setup.editor.el_headlines;
5012 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5013 editor_elements_info[i].last_setup_value =
5014 *editor_elements_info[i].setup_value;
5016 initialization_needed = FALSE;
5019 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5022 int border_graphic =
5023 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5026 int bx = (input ? 4 : 8);
5027 int by = (input ? 4 : 8);
5028 int bx2 = TILEX - bx;
5029 int by2 = TILEY - by;
5032 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5034 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5035 bx, by, dest_x - bx, dest_y - by);
5036 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5037 bx, by, dest_x + width, dest_y - by);
5038 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5039 bx, by, dest_x - bx, dest_y + height);
5040 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5041 bx, by, dest_x + width, dest_y + height);
5043 for (i = 0; i < width / MINI_TILEX; i++)
5045 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5046 dest_x + i * MINI_TILEX, dest_y - by);
5047 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5048 dest_x + i * MINI_TILEX, dest_y + height);
5051 for (i = 0; i < height / MINI_TILEY; i++)
5053 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5054 dest_x - bx, dest_y + i * MINI_TILEY);
5055 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5056 dest_x + width, dest_y + i * MINI_TILEY);
5059 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5062 static void DrawDrawingArea(int id)
5064 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5067 int *value = drawingarea_info[id].value;
5068 int area_xsize = drawingarea_info[id].area_xsize;
5069 int area_ysize = drawingarea_info[id].area_ysize;
5071 for (x = 0; x < area_xsize; x++)
5072 for (y = 0; y < area_ysize; y++)
5073 DrawMiniGraphicExt(drawto,
5074 gi->x + x * MINI_TILEX,
5075 gi->y + y * MINI_TILEY,
5076 el2edimg(value[x * area_ysize + y]));
5079 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5082 /* (directly solved in BlitBitmap() now) */
5083 static Bitmap *tmp_backbuffer = NULL;
5086 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5087 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5090 /* (directly solved in BlitBitmap() now) */
5091 if (tmp_backbuffer == NULL)
5092 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5094 /* needed when blitting directly to same bitmap -- should not be needed with
5095 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5096 BlitBitmap(drawto, tmp_backbuffer,
5097 SX + (dx == -1 ? MINI_TILEX : 0),
5098 SY + (dy == -1 ? MINI_TILEY : 0),
5099 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5100 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5101 SX + (dx == +1 ? MINI_TILEX : 0),
5102 SY + (dy == +1 ? MINI_TILEY : 0));
5103 BlitBitmap(tmp_backbuffer, drawto,
5104 SX + (dx == +1 ? MINI_TILEX : 0),
5105 SY + (dy == +1 ? MINI_TILEY : 0),
5106 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5107 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5108 SX + (dx == +1 ? MINI_TILEX : 0),
5109 SY + (dy == +1 ? MINI_TILEY : 0));
5113 BlitBitmap(drawto, drawto,
5114 SX + (dx == -1 ? MINI_TILEX : 0),
5115 SY + (dy == -1 ? MINI_TILEY : 0),
5116 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5117 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5118 SX + (dx == +1 ? MINI_TILEX : 0),
5119 SY + (dy == +1 ? MINI_TILEY : 0));
5124 x = (dx == 1 ? 0 : ed_fieldx - 1);
5125 for (y = 0; y < ed_fieldy; y++)
5126 DrawMiniElementOrWall(x, y, from_x, from_y);
5130 y = (dy == 1 ? 0 : ed_fieldy - 1);
5131 for (x = 0; x < ed_fieldx; x++)
5132 DrawMiniElementOrWall(x, y, from_x, from_y);
5135 redraw_mask |= REDRAW_FIELD;
5139 static void CreateControlButtons()
5141 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5142 struct GadgetInfo *gi;
5143 unsigned long event_mask;
5146 /* create toolbox buttons */
5147 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5151 int gd_xoffset, gd_yoffset;
5152 int gd_x1, gd_x2, gd_y1, gd_y2;
5154 int radio_button_nr;
5157 if (id == GADGET_ID_SINGLE_ITEMS ||
5158 id == GADGET_ID_CONNECTED_ITEMS ||
5159 id == GADGET_ID_LINE ||
5160 id == GADGET_ID_ARC ||
5161 id == GADGET_ID_TEXT ||
5162 id == GADGET_ID_RECTANGLE ||
5163 id == GADGET_ID_FILLED_BOX ||
5164 id == GADGET_ID_FLOOD_FILL ||
5165 id == GADGET_ID_GRAB_BRUSH ||
5166 id == GADGET_ID_PICK_ELEMENT ||
5167 id == GADGET_ID_CUSTOM_COPY_FROM ||
5168 id == GADGET_ID_CUSTOM_COPY_TO ||
5169 id == GADGET_ID_CUSTOM_EXCHANGE)
5171 button_type = GD_TYPE_RADIO_BUTTON;
5172 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5173 checked = (id == drawing_function ? TRUE : FALSE);
5174 event_mask = GD_EVENT_PRESSED;
5178 button_type = GD_TYPE_NORMAL_BUTTON;
5179 radio_button_nr = RADIO_NR_NONE;
5182 if (id == GADGET_ID_WRAP_LEFT ||
5183 id == GADGET_ID_WRAP_RIGHT ||
5184 id == GADGET_ID_WRAP_UP ||
5185 id == GADGET_ID_WRAP_DOWN)
5186 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5188 event_mask = GD_EVENT_RELEASED;
5191 if (id < ED_NUM_CTRL1_BUTTONS)
5193 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5194 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5196 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5197 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5198 width = ED_CTRL1_BUTTON_XSIZE;
5199 height = ED_CTRL1_BUTTON_YSIZE;
5201 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5202 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5203 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5204 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5206 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5208 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5209 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5211 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5212 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5213 width = ED_CTRL2_BUTTON_XSIZE;
5214 height = ED_CTRL2_BUTTON_YSIZE;
5216 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5217 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5218 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5219 gd_y2 = 0; /* no alternative graphic for these buttons */
5221 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5223 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5224 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5226 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5227 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5228 width = ED_CTRL3_BUTTON_XSIZE;
5229 height = ED_CTRL3_BUTTON_YSIZE;
5231 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5232 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5233 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5234 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5238 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5239 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5241 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5242 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5243 width = ED_CTRL4_BUTTON_XSIZE;
5244 height = ED_CTRL4_BUTTON_YSIZE;
5246 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5247 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5248 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5249 gd_y2 = 0; /* no alternative graphic for these buttons */
5252 gi = CreateGadget(GDI_CUSTOM_ID, id,
5253 GDI_CUSTOM_TYPE_ID, i,
5254 GDI_INFO_TEXT, control_info[i].text,
5255 GDI_X, EX + gd_xoffset,
5256 GDI_Y, EY + gd_yoffset,
5259 GDI_TYPE, button_type,
5260 GDI_STATE, GD_BUTTON_UNPRESSED,
5261 GDI_RADIO_NR, radio_button_nr,
5262 GDI_CHECKED, checked,
5263 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5264 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5265 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5266 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5267 GDI_EVENT_MASK, event_mask,
5268 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5269 GDI_CALLBACK_ACTION, HandleControlButtons,
5273 Error(ERR_EXIT, "cannot create gadget");
5275 level_editor_gadget[id] = gi;
5278 /* create buttons for scrolling of drawing area and element list */
5279 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5281 int id = scrollbutton_info[i].gadget_id;
5282 int x, y, width, height;
5283 int gd_x1, gd_x2, gd_y1, gd_y2;
5285 x = scrollbutton_info[i].x;
5286 y = scrollbutton_info[i].y;
5288 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5290 if (id == GADGET_ID_SCROLL_LIST_UP ||
5291 id == GADGET_ID_SCROLL_LIST_DOWN)
5295 width = ED_SCROLLBUTTON2_XSIZE;
5296 height = ED_SCROLLBUTTON2_YSIZE;
5297 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5298 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5299 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5306 width = ED_SCROLLBUTTON_XSIZE;
5307 height = ED_SCROLLBUTTON_YSIZE;
5308 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5309 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5310 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5314 gi = CreateGadget(GDI_CUSTOM_ID, id,
5315 GDI_CUSTOM_TYPE_ID, i,
5316 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5321 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5322 GDI_STATE, GD_BUTTON_UNPRESSED,
5323 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5324 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5325 GDI_EVENT_MASK, event_mask,
5326 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5327 GDI_CALLBACK_ACTION, HandleControlButtons,
5331 Error(ERR_EXIT, "cannot create gadget");
5333 level_editor_gadget[id] = gi;
5336 /* create buttons for element list */
5337 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5339 Bitmap *deco_bitmap;
5340 int deco_x, deco_y, deco_xpos, deco_ypos;
5341 int gd_xoffset, gd_yoffset;
5342 int gd_x1, gd_x2, gd_y;
5343 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5344 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5345 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5346 int element = editor_elements[i];
5348 event_mask = GD_EVENT_RELEASED;
5350 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5351 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5353 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5354 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5355 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5357 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5358 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5359 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5361 gi = CreateGadget(GDI_CUSTOM_ID, id,
5362 GDI_CUSTOM_TYPE_ID, i,
5363 GDI_INFO_TEXT, getElementInfoText(element),
5364 GDI_X, DX + gd_xoffset,
5365 GDI_Y, DY + gd_yoffset,
5366 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5367 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5368 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5369 GDI_STATE, GD_BUTTON_UNPRESSED,
5370 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5371 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5372 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5373 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5374 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5375 GDI_DECORATION_SHIFTING, 1, 1,
5376 GDI_EVENT_MASK, event_mask,
5377 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5378 GDI_CALLBACK_ACTION, HandleControlButtons,
5382 Error(ERR_EXIT, "cannot create gadget");
5384 level_editor_gadget[id] = gi;
5388 static void CreateCounterButtons()
5390 int max_infotext_len = getMaxInfoTextLength();
5393 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5396 int x = SX + counterbutton_info[i].x; /* down count button */
5397 int y = SY + counterbutton_info[i].y;
5399 /* determine horizontal position to the right of specified gadget */
5400 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5401 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5402 ED_GADGET_TEXT_DISTANCE);
5404 /* determine horizontal offset for leading text */
5405 if (counterbutton_info[i].text_left != NULL)
5406 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5408 for (j = 0; j < 2; j++)
5410 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5411 struct GadgetInfo *gi;
5413 counterbutton_info[i].gadget_id_down :
5414 counterbutton_info[i].gadget_id_up);
5416 int gd_x, gd_x1, gd_x2, gd_y;
5418 unsigned long event_mask;
5419 char infotext[max_infotext_len + 1];
5421 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5423 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5426 ED_SCROLLBUTTON_ID_AREA_LEFT :
5427 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5429 event_mask |= GD_EVENT_RELEASED;
5432 x += 2 * ED_GADGET_DISTANCE;
5433 y += ED_GADGET_DISTANCE;
5435 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5436 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5437 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5438 x_size = ED_SCROLLBUTTON_XSIZE;
5439 y_size = ED_SCROLLBUTTON_YSIZE;
5443 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5444 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5445 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5446 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5447 x_size = ED_BUTTON_COUNT_XSIZE;
5448 y_size = ED_BUTTON_COUNT_YSIZE;
5451 sprintf(infotext, "%s counter value by 1, 5 or 10",
5452 (j == 0 ? "decrease" : "increase"));
5454 gi = CreateGadget(GDI_CUSTOM_ID, id,
5455 GDI_CUSTOM_TYPE_ID, i,
5456 GDI_INFO_TEXT, infotext,
5461 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5462 GDI_STATE, GD_BUTTON_UNPRESSED,
5463 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5464 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5465 GDI_EVENT_MASK, event_mask,
5466 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5467 GDI_CALLBACK_ACTION, HandleCounterButtons,
5471 Error(ERR_EXIT, "cannot create gadget");
5473 level_editor_gadget[id] = gi;
5474 right_gadget_border[id] =
5475 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5477 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5481 int font_type = FONT_INPUT_1;
5482 int font_type_active = FONT_INPUT_1_ACTIVE;
5483 int gd_width = ED_WIN_COUNT_XSIZE;
5485 id = counterbutton_info[i].gadget_id_text;
5486 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5488 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5490 font_type = FONT_LEVEL_NUMBER;
5492 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5494 font_type_active = FONT_LEVEL_NUMBER;
5496 x += 2 * ED_GADGET_DISTANCE;
5497 y -= ED_GADGET_DISTANCE;
5499 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5500 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5501 gd_width = ED_WIN_COUNT2_XSIZE;
5505 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5506 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5509 gi = CreateGadget(GDI_CUSTOM_ID, id,
5510 GDI_CUSTOM_TYPE_ID, i,
5511 GDI_INFO_TEXT, "enter counter value",
5514 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5515 GDI_NUMBER_VALUE, 0,
5516 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5517 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5518 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5519 GDI_TEXT_FONT, font_type,
5520 GDI_TEXT_FONT_ACTIVE, font_type_active,
5521 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5522 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5523 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5524 GDI_DESIGN_WIDTH, gd_width,
5525 GDI_EVENT_MASK, event_mask,
5526 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5527 GDI_CALLBACK_ACTION, HandleCounterButtons,
5531 Error(ERR_EXIT, "cannot create gadget");
5533 level_editor_gadget[id] = gi;
5534 right_gadget_border[id] =
5535 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5537 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5543 static void CreateDrawingAreas()
5547 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5549 struct GadgetInfo *gi;
5550 unsigned long event_mask;
5551 int id = drawingarea_info[i].gadget_id;
5552 int x = SX + drawingarea_info[i].x;
5553 int y = SY + drawingarea_info[i].y;
5554 int area_xsize = drawingarea_info[i].area_xsize;
5555 int area_ysize = drawingarea_info[i].area_ysize;
5558 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5559 GD_EVENT_OFF_BORDERS;
5561 /* determine horizontal position to the right of specified gadget */
5562 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5563 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5564 ED_DRAWINGAREA_TEXT_DISTANCE);
5566 /* determine horizontal offset for leading text */
5567 if (drawingarea_info[i].text_left != NULL)
5568 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5570 gi = CreateGadget(GDI_CUSTOM_ID, id,
5571 GDI_CUSTOM_TYPE_ID, i,
5574 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5575 GDI_AREA_SIZE, area_xsize, area_ysize,
5576 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5577 GDI_EVENT_MASK, event_mask,
5578 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5579 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5583 Error(ERR_EXIT, "cannot create gadget");
5585 level_editor_gadget[id] = gi;
5586 right_gadget_border[id] =
5587 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5591 static void CreateTextInputGadgets()
5593 int max_infotext_len = getMaxInfoTextLength();
5596 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5598 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5600 struct GadgetInfo *gi;
5601 unsigned long event_mask;
5602 char infotext[MAX_OUTPUT_LINESIZE + 1];
5603 int id = textinput_info[i].gadget_id;
5605 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5607 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5608 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5610 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5611 infotext[max_infotext_len] = '\0';
5613 gi = CreateGadget(GDI_CUSTOM_ID, id,
5614 GDI_CUSTOM_TYPE_ID, i,
5615 GDI_INFO_TEXT, infotext,
5616 GDI_X, SX + textinput_info[i].x,
5617 GDI_Y, SY + textinput_info[i].y,
5618 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5619 GDI_TEXT_VALUE, textinput_info[i].value,
5620 GDI_TEXT_SIZE, textinput_info[i].size,
5621 GDI_TEXT_FONT, FONT_INPUT_1,
5622 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5623 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5624 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5625 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5626 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5627 GDI_EVENT_MASK, event_mask,
5628 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5629 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5633 Error(ERR_EXIT, "cannot create gadget");
5635 level_editor_gadget[id] = gi;
5639 static void CreateTextAreaGadgets()
5641 int max_infotext_len = getMaxInfoTextLength();
5644 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5646 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5648 struct GadgetInfo *gi;
5649 unsigned long event_mask;
5650 char infotext[MAX_OUTPUT_LINESIZE + 1];
5651 int id = textarea_info[i].gadget_id;
5652 int area_xsize = textarea_info[i].xsize;
5653 int area_ysize = textarea_info[i].ysize;
5655 event_mask = GD_EVENT_TEXT_LEAVING;
5657 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5658 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5660 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5661 infotext[max_infotext_len] = '\0';
5663 gi = CreateGadget(GDI_CUSTOM_ID, id,
5664 GDI_CUSTOM_TYPE_ID, i,
5665 GDI_INFO_TEXT, infotext,
5666 GDI_X, SX + textarea_info[i].x,
5667 GDI_Y, SY + textarea_info[i].y,
5668 GDI_TYPE, GD_TYPE_TEXT_AREA,
5669 GDI_AREA_SIZE, area_xsize, area_ysize,
5670 GDI_TEXT_FONT, FONT_INPUT_1,
5671 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5672 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5673 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5674 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5675 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5676 GDI_EVENT_MASK, event_mask,
5677 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5678 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5682 Error(ERR_EXIT, "cannot create gadget");
5684 level_editor_gadget[id] = gi;
5688 static void CreateSelectboxGadgets()
5690 int max_infotext_len = getMaxInfoTextLength();
5693 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5695 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5697 struct GadgetInfo *gi;
5698 unsigned long event_mask;
5699 char infotext[MAX_OUTPUT_LINESIZE + 1];
5700 int id = selectbox_info[i].gadget_id;
5701 int x = SX + selectbox_info[i].x;
5702 int y = SY + selectbox_info[i].y;
5704 if (selectbox_info[i].size == -1) /* dynamically determine size */
5706 /* (we cannot use -1 for uninitialized values if we directly compare
5707 with results from strlen(), because the '<' and '>' operation will
5708 implicitely cast -1 to an unsigned integer value!) */
5709 selectbox_info[i].size = 0;
5711 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5712 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5713 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5715 selectbox_info[i].size++; /* add one character empty space */
5718 event_mask = GD_EVENT_RELEASED |
5719 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5721 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5722 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5724 /* determine horizontal position to the right of specified gadget */
5725 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5726 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5727 ED_GADGET_TEXT_DISTANCE);
5729 /* determine horizontal offset for leading text */
5730 if (selectbox_info[i].text_left != NULL)
5731 x += getTextWidthForGadget(selectbox_info[i].text_left);
5733 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5734 infotext[max_infotext_len] = '\0';
5736 gi = CreateGadget(GDI_CUSTOM_ID, id,
5737 GDI_CUSTOM_TYPE_ID, i,
5738 GDI_INFO_TEXT, infotext,
5741 GDI_TYPE, GD_TYPE_SELECTBOX,
5742 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5743 GDI_TEXT_SIZE, selectbox_info[i].size,
5744 GDI_TEXT_FONT, FONT_INPUT_1,
5745 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5746 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5747 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5748 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5749 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5750 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5751 GDI_EVENT_MASK, event_mask,
5752 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5753 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5757 Error(ERR_EXIT, "cannot create gadget");
5759 level_editor_gadget[id] = gi;
5760 right_gadget_border[id] =
5761 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5765 static void CreateTextbuttonGadgets()
5767 int max_infotext_len = getMaxInfoTextLength();
5770 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5772 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5773 int gd_x1, gd_x2, gd_y1, gd_y2;
5774 struct GadgetInfo *gi;
5775 unsigned long event_mask;
5776 char infotext[MAX_OUTPUT_LINESIZE + 1];
5777 int id = textbutton_info[i].gadget_id;
5778 int x = SX + textbutton_info[i].x;
5779 int y = SY + textbutton_info[i].y;
5781 if (textbutton_info[i].size == -1) /* dynamically determine size */
5782 textbutton_info[i].size = strlen(textbutton_info[i].text);
5784 event_mask = GD_EVENT_RELEASED;
5786 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5788 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5789 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5790 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5791 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5795 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5796 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5797 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5798 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5801 sprintf(infotext, "%s", textbutton_info[i].infotext);
5802 infotext[max_infotext_len] = '\0';
5804 /* determine horizontal position to the right of specified gadget */
5805 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5806 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5807 ED_GADGET_TEXT_DISTANCE);
5809 /* determine horizontal offset for leading text */
5810 if (textbutton_info[i].text_left != NULL)
5811 x += getTextWidthForGadget(textbutton_info[i].text_left);
5813 gi = CreateGadget(GDI_CUSTOM_ID, id,
5814 GDI_CUSTOM_TYPE_ID, i,
5815 GDI_INFO_TEXT, infotext,
5818 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5819 GDI_TEXT_VALUE, textbutton_info[i].text,
5820 GDI_TEXT_SIZE, textbutton_info[i].size,
5821 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5822 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5823 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5824 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5825 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5826 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5827 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5828 GDI_DECORATION_SHIFTING, 1, 1,
5829 GDI_EVENT_MASK, event_mask,
5830 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5831 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5835 Error(ERR_EXIT, "cannot create gadget");
5837 level_editor_gadget[id] = gi;
5838 right_gadget_border[id] =
5839 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5843 static void CreateGraphicbuttonGadgets()
5845 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5846 struct GadgetInfo *gi;
5847 unsigned long event_mask;
5850 /* create buttons for scrolling of drawing area and element list */
5851 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5853 int id = graphicbutton_info[i].gadget_id;
5854 int gd_x1, gd_x2, gd_y1, gd_y2;
5855 int x = SX + graphicbutton_info[i].x;
5856 int y = SY + graphicbutton_info[i].y;
5858 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5860 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5862 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5863 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5864 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5867 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5869 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5870 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5871 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5875 /* determine horizontal position to the right of specified gadget */
5876 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5877 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5878 ED_GADGET_TEXT_DISTANCE);
5880 /* determine horizontal offset for leading text */
5881 if (graphicbutton_info[i].text_left != NULL)
5882 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5884 gi = CreateGadget(GDI_CUSTOM_ID, id,
5885 GDI_CUSTOM_TYPE_ID, i,
5886 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5889 GDI_WIDTH, graphicbutton_info[i].width,
5890 GDI_HEIGHT, graphicbutton_info[i].height,
5891 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5892 GDI_STATE, GD_BUTTON_UNPRESSED,
5893 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5894 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5895 GDI_EVENT_MASK, event_mask,
5896 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5897 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5901 Error(ERR_EXIT, "cannot create gadget");
5903 level_editor_gadget[id] = gi;
5904 right_gadget_border[id] =
5905 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5909 static void CreateScrollbarGadgets()
5913 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5915 int id = scrollbar_info[i].gadget_id;
5916 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5917 int gd_x1, gd_x2, gd_y1, gd_y2;
5918 struct GadgetInfo *gi;
5919 int items_max, items_visible, item_position;
5920 unsigned long event_mask;
5922 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5924 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5925 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5926 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5928 else /* drawing area scrollbars */
5930 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5932 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5933 items_visible = ed_fieldx;
5938 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5939 items_visible = ed_fieldy;
5944 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5946 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5947 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5948 scrollbar_info[i].height : scrollbar_info[i].width));
5949 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5950 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5952 gi = CreateGadget(GDI_CUSTOM_ID, id,
5953 GDI_CUSTOM_TYPE_ID, i,
5954 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5955 GDI_X, scrollbar_info[i].x,
5956 GDI_Y, scrollbar_info[i].y,
5957 GDI_WIDTH, scrollbar_info[i].width,
5958 GDI_HEIGHT, scrollbar_info[i].height,
5959 GDI_TYPE, scrollbar_info[i].type,
5960 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5961 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5962 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5963 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5964 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5965 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5966 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5967 GDI_STATE, GD_BUTTON_UNPRESSED,
5968 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5969 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5970 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5971 GDI_EVENT_MASK, event_mask,
5972 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5973 GDI_CALLBACK_ACTION, HandleControlButtons,
5977 Error(ERR_EXIT, "cannot create gadget");
5979 level_editor_gadget[id] = gi;
5983 static void CreateCheckbuttonGadgets()
5985 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5986 struct GadgetInfo *gi;
5987 unsigned long event_mask;
5988 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5991 event_mask = GD_EVENT_PRESSED;
5993 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5994 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5995 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5996 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5997 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5999 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6001 int id = checkbutton_info[i].gadget_id;
6002 int x = SX + checkbutton_info[i].x;
6003 int y = SY + checkbutton_info[i].y;
6005 if (id == GADGET_ID_STICK_ELEMENT)
6006 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6008 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6010 /* determine horizontal position to the right of specified gadget */
6011 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6012 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6013 ED_GADGET_TEXT_DISTANCE);
6015 /* determine horizontal offset for leading text */
6016 if (checkbutton_info[i].text_left != NULL)
6017 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6019 gi = CreateGadget(GDI_CUSTOM_ID, id,
6020 GDI_CUSTOM_TYPE_ID, i,
6021 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6024 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6025 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6026 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6027 GDI_CHECKED, *checkbutton_info[i].value,
6028 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6029 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6030 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6031 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6032 GDI_EVENT_MASK, event_mask,
6033 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6034 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6038 Error(ERR_EXIT, "cannot create gadget");
6040 level_editor_gadget[id] = gi;
6041 right_gadget_border[id] =
6042 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6046 static void CreateRadiobuttonGadgets()
6048 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6049 struct GadgetInfo *gi;
6050 unsigned long event_mask;
6051 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6054 event_mask = GD_EVENT_PRESSED;
6056 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6057 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6058 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6059 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6060 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6062 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6064 int id = radiobutton_info[i].gadget_id;
6065 int x = SX + radiobutton_info[i].x;
6066 int y = SY + radiobutton_info[i].y;
6069 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6071 /* determine horizontal position to the right of specified gadget */
6072 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6073 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6074 ED_GADGET_TEXT_DISTANCE);
6076 /* determine horizontal offset for leading text */
6077 if (radiobutton_info[i].text_left != NULL)
6078 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6080 gi = CreateGadget(GDI_CUSTOM_ID, id,
6081 GDI_CUSTOM_TYPE_ID, i,
6082 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6085 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6086 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6087 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6088 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6089 GDI_CHECKED, checked,
6090 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6091 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6092 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6093 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6094 GDI_EVENT_MASK, event_mask,
6095 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6096 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6100 Error(ERR_EXIT, "cannot create gadget");
6102 level_editor_gadget[id] = gi;
6103 right_gadget_border[id] =
6104 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6108 void CreateLevelEditorGadgets()
6110 int old_game_status = game_status;
6112 /* setting 'game_status' is needed to get the right fonts for the editor */
6113 game_status = GAME_MODE_EDITOR;
6115 ReinitializeElementList();
6117 CreateControlButtons();
6118 CreateScrollbarGadgets();
6120 /* order of function calls is important because of cross-references */
6121 CreateCheckbuttonGadgets();
6122 CreateCounterButtons();
6123 CreateRadiobuttonGadgets();
6124 CreateTextInputGadgets();
6125 CreateTextAreaGadgets();
6126 CreateSelectboxGadgets();
6127 CreateGraphicbuttonGadgets();
6128 CreateTextbuttonGadgets();
6129 CreateDrawingAreas();
6131 game_status = old_game_status;
6134 void FreeLevelEditorGadgets()
6138 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6140 FreeGadget(level_editor_gadget[i]);
6142 level_editor_gadget[i] = NULL;
6146 static void MapCounterButtons(int id)
6148 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6149 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6150 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6151 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6152 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6153 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6154 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6155 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6156 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6157 int yoffset = ED_BORDER_SIZE;
6158 int x_left = gi_down->x - xoffset_left;
6159 int x_right; /* set after gadget position was modified */
6160 int y_above = gi_down->y - yoffset_above;
6162 int y; /* set after gadget position was modified */
6164 /* counter limits must be changed first to prevent value truncation */
6165 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6166 counterbutton_info[id].max_value);
6168 /* right text position might have changed after setting position above */
6169 x_right = gi_up->x + gi_up->width + xoffset_right;
6171 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6173 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6174 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6175 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6177 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6178 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6179 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6182 /* vertical position might have changed after setting position above */
6183 y = gi_up->y + yoffset;
6185 if (counterbutton_info[id].text_above)
6186 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6188 if (counterbutton_info[id].text_left)
6189 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6191 if (counterbutton_info[id].text_right)
6192 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6199 static void MapControlButtons()
6204 /* map toolbox buttons (excluding special CE toolbox buttons) */
6205 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6206 MapGadget(level_editor_gadget[i]);
6208 /* map buttons to select elements */
6209 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6210 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6211 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6212 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6213 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6215 /* map buttons to select level */
6216 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6217 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6218 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6219 MapCounterButtons(counter_id);
6222 static void MapDrawingArea(int id)
6224 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6225 int area_xsize = gi->drawing.area_xsize;
6226 int area_ysize = gi->drawing.area_ysize;
6227 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6228 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6229 int x_left = gi->x - xoffset_left;
6230 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6231 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6232 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6233 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6235 if (drawingarea_info[id].text_left)
6236 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6238 if (drawingarea_info[id].text_right)
6239 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6241 if (drawingarea_info[id].text_below)
6242 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6244 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6246 DrawElementBorder(gi->x, gi->y,
6247 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6249 DrawDrawingArea(id);
6255 static void MapTextInputGadget(int id)
6257 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6258 int xoffset_above = 0;
6259 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6260 int x_above = textinput_info[id].x + xoffset_above;
6261 int y_above = textinput_info[id].y + yoffset_above;
6263 if (textinput_info[id].text_above)
6264 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6266 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6271 static void MapTextAreaGadget(int id)
6273 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6274 int xoffset_above = 0;
6275 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6276 int x_above = textarea_info[id].x + xoffset_above;
6277 int y_above = textarea_info[id].y + yoffset_above;
6279 if (textarea_info[id].text_above)
6280 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6282 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6287 static void MapSelectboxGadget(int id)
6289 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6290 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6291 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6292 int yoffset = ED_BORDER_SIZE;
6293 int x_left = gi->x - xoffset_left;
6294 int x_right = gi->x + gi->width + xoffset_right;
6295 int y = gi->y + yoffset;
6297 if (selectbox_info[id].text_left)
6298 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6300 if (selectbox_info[id].text_right)
6301 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6303 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6308 static void MapTextbuttonGadget(int id)
6310 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6311 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6312 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6313 int yoffset = ED_BORDER_SIZE;
6314 int x_left = gi->x - xoffset_left;
6315 int x_right = gi->x + gi->width + xoffset_right;
6316 int y = gi->y + yoffset;
6318 /* only show button to delete change pages when more than minimum pages */
6319 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6320 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6323 if (textbutton_info[id].text_left)
6324 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6326 if (textbutton_info[id].text_right)
6327 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6332 static void MapGraphicbuttonGadget(int id)
6334 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6335 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6336 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6337 int yoffset = ED_BORDER_SIZE;
6338 int x_left = gi->x - xoffset_left;
6339 int x_right = gi->x + gi->width + xoffset_right;
6340 int y = gi->y + yoffset;
6342 if (graphicbutton_info[id].text_left)
6343 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6345 if (graphicbutton_info[id].text_right)
6346 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6351 static void MapRadiobuttonGadget(int id)
6353 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6354 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6355 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6356 int yoffset = ED_BORDER_SIZE;
6357 int x_left = gi->x - xoffset_left;
6358 int x_right = gi->x + gi->width + xoffset_right;
6359 int y = gi->y + yoffset;
6361 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6363 if (radiobutton_info[id].text_left)
6364 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6366 if (radiobutton_info[id].text_right)
6367 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6369 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6374 static void MapCheckbuttonGadget(int id)
6376 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6377 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6378 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6379 int yoffset = ED_BORDER_SIZE;
6380 int x_left, x_right, y; /* set after gadget position was modified */
6382 /* set position for gadgets with dynamically determined position */
6383 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6384 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6385 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6387 x_left = gi->x - xoffset_left;
6388 x_right = gi->x + gi->width + xoffset_right;
6389 y = gi->y + yoffset;
6391 if (checkbutton_info[id].text_left)
6392 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6394 if (checkbutton_info[id].text_right)
6395 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6397 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6402 static void MapMainDrawingArea()
6404 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6405 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6408 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6410 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6411 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6412 no_horizontal_scrollbar) ||
6413 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6414 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6415 no_vertical_scrollbar))
6418 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6421 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6423 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6424 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6427 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6430 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6433 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6437 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6439 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6440 i == GADGET_ID_CUSTOM_COPY_TO ||
6441 i == GADGET_ID_CUSTOM_EXCHANGE ||
6442 i == GADGET_ID_CUSTOM_COPY ||
6443 i == GADGET_ID_CUSTOM_PASTE)
6446 MapGadget(level_editor_gadget[i]);
6448 UnmapGadget(level_editor_gadget[i]);
6453 static void MapLevelEditorToolboxCustomGadgets()
6455 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6458 static void UnmapLevelEditorToolboxCustomGadgets()
6460 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6463 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6465 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6468 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6470 if (i != GADGET_ID_SINGLE_ITEMS &&
6471 i != GADGET_ID_PROPERTIES &&
6472 i != GADGET_ID_PICK_ELEMENT)
6474 struct GadgetInfo *gi = level_editor_gadget[i];
6482 BlitBitmap(gd_bitmap, drawto,
6483 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6484 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6485 gi->width, gi->height, gi->x, gi->y);
6487 redraw_mask |= REDRAW_DOOR_3;
6493 static void MapLevelEditorToolboxDrawingGadgets()
6495 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6498 static void UnmapLevelEditorToolboxDrawingGadgets()
6500 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6503 static void UnmapDrawingArea(int id)
6505 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6508 static void UnmapLevelEditorWindowGadgets()
6512 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6513 if (level_editor_gadget[i]->x < SX + SXSIZE)
6514 UnmapGadget(level_editor_gadget[i]);
6517 void UnmapLevelEditorGadgets()
6521 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6522 UnmapGadget(level_editor_gadget[i]);
6525 static void ResetUndoBuffer()
6527 undo_buffer_position = -1;
6528 undo_buffer_steps = -1;
6529 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6531 level.changed = FALSE;
6534 static void DrawEditModeWindow()
6536 ModifyEditorElementList();
6537 RedrawDrawingElements();
6539 if (edit_mode == ED_MODE_INFO)
6540 DrawLevelInfoWindow();
6541 else if (edit_mode == ED_MODE_PROPERTIES)
6542 DrawPropertiesWindow();
6543 else /* edit_mode == ED_MODE_DRAWING */
6544 DrawDrawingWindow();
6547 static boolean LevelChanged()
6549 boolean field_changed = FALSE;
6552 if (leveldir_current->readonly)
6555 for (y = 0; y < lev_fieldy; y++)
6556 for (x = 0; x < lev_fieldx; x++)
6557 if (Feld[x][y] != level.field[x][y])
6558 field_changed = TRUE;
6560 return (level.changed || field_changed);
6563 static boolean LevelContainsPlayer()
6565 boolean player_found = FALSE;
6568 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6570 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6572 if (Feld[x][y] == EL_PLAYER_1 ||
6573 Feld[x][y] == EL_SP_MURPHY)
6574 player_found = TRUE;
6577 return player_found;
6580 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6581 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6585 for (x = 0; x < lev_fieldx; x++)
6586 for (y = 0; y < lev_fieldy; y++)
6587 dst[x][y] = src[x][y];
6590 static int setSelectboxValue(int selectbox_id, int new_value)
6592 int new_index_value = 0;
6595 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6596 if (selectbox_info[selectbox_id].options[i].value == new_value)
6597 new_index_value = i;
6599 *selectbox_info[selectbox_id].value =
6600 selectbox_info[selectbox_id].options[new_index_value].value;
6602 return new_index_value;
6605 static void setSelectboxSpecialActionVariablesIfNeeded()
6609 /* change action mode and arg variables according to action type variable */
6610 for (i = 0; action_arg_options[i].value != -1; i++)
6612 if (action_arg_options[i].value == custom_element_change.action_type)
6614 int mode = action_arg_options[i].mode;
6616 /* only change if corresponding selectbox has changed */
6617 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6618 action_arg_modes[mode])
6619 custom_element_change.action_mode = -1;
6621 /* only change if corresponding selectbox has changed */
6622 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6623 action_arg_options[i].options)
6624 custom_element_change.action_arg = -1;
6631 static void setSelectboxSpecialActionOptions()
6635 /* change action mode and arg selectbox according to action type selectbox */
6636 for (i = 0; action_arg_options[i].value != -1; i++)
6638 if (action_arg_options[i].value == custom_element_change.action_type)
6640 int mode = action_arg_options[i].mode;
6642 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6643 action_arg_modes[mode]);
6644 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6645 custom_element_change.action_mode);
6647 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6648 action_arg_options[i].options);
6649 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6650 custom_element_change.action_arg);
6656 static void copy_custom_element_settings(int element_from, int element_to)
6658 struct ElementInfo *ei_from = &element_info[element_from];
6659 struct ElementInfo *ei_to = &element_info[element_to];
6661 copyElementInfo(ei_from, ei_to);
6664 static void replace_custom_element_in_settings(int element_from,
6669 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6671 struct ElementInfo *ei = &element_info[i];
6673 for (y = 0; y < 3; y++)
6674 for (x = 0; x < 3; x++)
6675 if (ei->content.e[x][y] == element_from)
6676 ei->content.e[x][y] = element_to;
6678 for (j = 0; j < ei->num_change_pages; j++)
6680 struct ElementChangeInfo *change = &ei->change_page[j];
6682 if (change->target_element == element_from)
6683 change->target_element = element_to;
6685 if (change->initial_trigger_element == element_from)
6686 change->initial_trigger_element = element_to;
6688 if (change->action_element == element_from)
6689 change->action_element = element_to;
6691 for (y = 0; y < 3; y++)
6692 for (x = 0; x < 3; x++)
6693 if (change->target_content.e[x][y] == element_from)
6694 change->target_content.e[x][y] = element_to;
6697 if (ei->group != NULL) /* group or internal */
6698 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6699 if (ei->group->element[j] == element_from)
6700 ei->group->element[j] = element_to;
6704 static void replace_custom_element_in_playfield(int element_from,
6709 for (x = 0; x < lev_fieldx; x++)
6710 for (y = 0; y < lev_fieldy; y++)
6711 if (Feld[x][y] == element_from)
6712 Feld[x][y] = element_to;
6715 static boolean CopyCustomElement(int element_old, int element_new,
6718 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6720 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6721 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6722 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6724 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6726 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6727 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6728 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6730 level.changed = TRUE;
6732 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6734 Request("Please choose custom element !", REQ_CONFIRM);
6738 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6740 Request("Please choose group element !", REQ_CONFIRM);
6746 level.changed = TRUE;
6749 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6751 copy_custom_element_settings(element_new, element_old);
6753 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6755 copy_custom_element_settings(element_old, element_new);
6757 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6759 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6760 copy_custom_element_settings(element_new, element_old);
6761 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6763 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6764 replace_custom_element_in_settings(element_new, element_old);
6765 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6767 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6768 replace_custom_element_in_playfield(element_new, element_old);
6769 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6772 UpdateCustomElementGraphicGadgets();
6773 DrawPropertiesWindow();
6778 static void CopyCustomElementPropertiesToEditor(int element)
6781 int current_change_page = element_info[element].current_change_page;
6783 /* dynamically (re)build selectbox for selecting change page */
6784 for (i = 0; i < element_info[element].num_change_pages; i++)
6786 sprintf(options_change_page_strings[i], "%d", i + 1);
6788 options_change_page[i].value = i;
6789 options_change_page[i].text = options_change_page_strings[i];
6792 options_change_page[i].value = -1;
6793 options_change_page[i].text = NULL;
6795 /* needed here to initialize combined element properties */
6796 InitElementPropertiesEngine(level.game_version);
6798 element_info[element].change =
6799 &element_info[element].change_page[current_change_page];
6801 custom_element = element_info[element];
6802 custom_element_change = *element_info[element].change;
6804 /* needed to initially set selectbox options for special action options */
6805 setSelectboxSpecialActionOptions();
6807 /* needed to initially set selectbox value variables to reliable defaults */
6808 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6809 setSelectboxValue(i, *selectbox_info[i].value);
6811 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6812 custom_element_properties[i] = HAS_PROPERTY(element, i);
6814 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6815 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6817 /* ---------- element settings: configure (custom elements) ------------- */
6819 /* set accessible layer selectbox help value */
6820 custom_element.access_type =
6821 (IS_WALKABLE(element) ? EP_WALKABLE :
6822 IS_PASSABLE(element) ? EP_PASSABLE :
6823 custom_element.access_type);
6824 custom_element.access_layer =
6825 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6826 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6827 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6828 custom_element.access_layer);
6829 custom_element.access_protected =
6830 (IS_PROTECTED(element) ? 1 : 0);
6831 custom_element_properties[EP_ACCESSIBLE] =
6832 (IS_ACCESSIBLE_OVER(element) ||
6833 IS_ACCESSIBLE_INSIDE(element) ||
6834 IS_ACCESSIBLE_UNDER(element));
6836 /* set walk-to-object action selectbox help value */
6837 custom_element.walk_to_action =
6838 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6839 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6840 IS_DROPPABLE(element) ? EP_DROPPABLE :
6841 IS_THROWABLE(element) ? EP_THROWABLE :
6842 IS_PUSHABLE(element) ? EP_PUSHABLE :
6843 custom_element.walk_to_action);
6844 custom_element_properties[EP_WALK_TO_OBJECT] =
6845 (IS_DIGGABLE(element) ||
6846 IS_COLLECTIBLE_ONLY(element) ||
6847 IS_DROPPABLE(element) ||
6848 IS_THROWABLE(element) ||
6849 IS_PUSHABLE(element));
6851 /* set smash targets selectbox help value */
6852 custom_element.smash_targets =
6853 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6854 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6855 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6856 custom_element.smash_targets);
6857 custom_element_properties[EP_CAN_SMASH] =
6858 (CAN_SMASH_EVERYTHING(element) ||
6859 CAN_SMASH_ENEMIES(element) ||
6860 CAN_SMASH_PLAYER(element));
6862 /* set deadliness selectbox help value */
6863 custom_element.deadliness =
6864 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6865 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6866 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6867 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6868 custom_element.deadliness);
6869 custom_element_properties[EP_DEADLY] =
6870 (DONT_TOUCH(element) ||
6871 DONT_GET_HIT_BY(element) ||
6872 DONT_COLLIDE_WITH(element) ||
6873 DONT_RUN_INTO(element));
6875 /* ---------- element settings: advanced (custom elements) --------------- */
6877 /* set "change by direct action" selectbox help value */
6878 custom_element_change.direct_action =
6879 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6880 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6881 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6882 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6883 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6884 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6885 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6886 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6887 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6888 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6889 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6890 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6891 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6892 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6893 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6894 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6895 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6896 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6897 custom_element_change.direct_action);
6899 /* set "change by other element action" selectbox help value */
6900 custom_element_change.other_action =
6901 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6902 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6903 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6904 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6905 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6906 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6907 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6908 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6909 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6910 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6911 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6912 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6913 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6914 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6915 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6916 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6917 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6918 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6919 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6920 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6921 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6922 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6923 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6924 custom_element_change.other_action);
6927 static void CopyGroupElementPropertiesToEditor(int element)
6929 group_element_info = *element_info[element].group;
6930 custom_element = element_info[element]; /* needed for description */
6933 static void CopyClassicElementPropertiesToEditor(int element)
6935 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6936 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6937 getMoveIntoAcidProperty(&level, element);
6939 if (MAYBE_DONT_COLLIDE_WITH(element))
6940 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6941 getDontCollideWithProperty(&level, element);
6944 static void CopyElementPropertiesToEditor(int element)
6946 if (IS_CUSTOM_ELEMENT(element))
6947 CopyCustomElementPropertiesToEditor(element);
6948 else if (IS_GROUP_ELEMENT(element))
6949 CopyGroupElementPropertiesToEditor(element);
6951 CopyClassicElementPropertiesToEditor(element);
6954 static void CopyCustomElementPropertiesToGame(int element)
6957 int access_type_and_layer;
6959 /* mark that this custom element has been modified */
6960 custom_element.modified_settings = TRUE;
6961 level.changed = TRUE;
6963 if (level.use_custom_template)
6965 if (Request("Copy and modify level template ?", REQ_ASK))
6967 level.use_custom_template = FALSE;
6968 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6969 GDI_CHECKED, FALSE, GDI_END);
6973 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6975 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6979 element_info[element] = custom_element;
6980 *element_info[element].change = custom_element_change;
6982 /* ---------- element settings: configure (custom elements) ------------- */
6984 /* set accessible property from checkbox and selectbox */
6985 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6986 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6987 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6988 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6989 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6990 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6991 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6992 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6993 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6994 custom_element_properties[access_type_and_layer] =
6995 custom_element_properties[EP_ACCESSIBLE];
6996 custom_element_properties[EP_PROTECTED] =
6997 (custom_element.access_protected != 0 &&
6998 custom_element_properties[EP_ACCESSIBLE]);
7000 /* set walk-to-object property from checkbox and selectbox */
7001 custom_element_properties[EP_DIGGABLE] = FALSE;
7002 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7003 custom_element_properties[EP_DROPPABLE] = FALSE;
7004 custom_element_properties[EP_THROWABLE] = FALSE;
7005 custom_element_properties[EP_PUSHABLE] = FALSE;
7006 custom_element_properties[custom_element.walk_to_action] =
7007 custom_element_properties[EP_WALK_TO_OBJECT];
7009 /* set smash property from checkbox and selectbox */
7010 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7011 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7012 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7013 custom_element_properties[custom_element.smash_targets] =
7014 custom_element_properties[EP_CAN_SMASH];
7016 /* set deadliness property from checkbox and selectbox */
7017 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7018 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7019 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7020 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7021 custom_element_properties[custom_element.deadliness] =
7022 custom_element_properties[EP_DEADLY];
7024 /* ---------- element settings: advanced (custom elements) --------------- */
7026 /* set player change event from checkbox and selectbox */
7027 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7028 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7029 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7030 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7031 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7032 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7033 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7034 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7035 custom_element_change_events[CE_SWITCHED] = FALSE;
7036 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7037 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7038 custom_element_change_events[CE_BLOCKED] = FALSE;
7039 custom_element_change_events[CE_IMPACT] = FALSE;
7040 custom_element_change_events[CE_SMASHED] = FALSE;
7041 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7042 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7043 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7044 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7045 custom_element_change_events[custom_element_change.direct_action] =
7046 custom_element_change_events[CE_BY_DIRECT_ACTION];
7048 /* set other element action change event from checkbox and selectbox */
7049 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7050 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7051 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7052 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7053 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7054 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7055 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7056 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7057 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7058 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7059 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7060 custom_element_change_events[CE_HITTING_X] = FALSE;
7061 custom_element_change_events[CE_DIGGING_X] = FALSE;
7062 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7063 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7064 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7065 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7066 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7067 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7068 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7069 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7070 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7071 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7072 custom_element_change_events[custom_element_change.other_action] =
7073 custom_element_change_events[CE_BY_OTHER_ACTION];
7075 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7076 SET_PROPERTY(element, i, custom_element_properties[i]);
7078 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7079 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7081 /* copy change events also to special level editor variable */
7082 custom_element = element_info[element];
7083 custom_element_change = *element_info[element].change;
7086 static void CopyGroupElementPropertiesToGame(int element)
7088 element_info[element] = custom_element;
7089 *element_info[element].group = group_element_info;
7091 /* mark that this group element has been modified */
7092 element_info[element].modified_settings = TRUE;
7093 level.changed = TRUE;
7096 static void CopyClassicElementPropertiesToGame(int element)
7098 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7099 setMoveIntoAcidProperty(&level, element,
7100 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7102 if (MAYBE_DONT_COLLIDE_WITH(element))
7103 setDontCollideWithProperty(&level, element,
7104 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7107 static void CopyElementPropertiesToGame(int element)
7109 if (IS_CUSTOM_ELEMENT(element))
7110 CopyCustomElementPropertiesToGame(element);
7111 else if (IS_GROUP_ELEMENT(element))
7112 CopyGroupElementPropertiesToGame(element);
7114 CopyClassicElementPropertiesToGame(element);
7117 void CheckElementDescriptions()
7121 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7122 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7123 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7128 CloseDoor(DOOR_CLOSE_ALL);
7131 FadeOut(REDRAW_FIELD);
7134 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7137 CheckElementDescriptions();
7140 if (level_editor_test_game)
7142 CopyPlayfield(level.field, Feld);
7143 CopyPlayfield(FieldBackup, level.field);
7145 level_editor_test_game = FALSE;
7149 edit_mode = ED_MODE_DRAWING;
7150 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7158 /* copy default editor door content to main double buffer */
7159 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7160 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7162 /* draw bigger door */
7163 DrawSpecialEditorDoor();
7165 /* draw new control window */
7166 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7167 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7169 redraw_mask |= REDRAW_ALL;
7171 ReinitializeElementList(); /* update dynamic level element list */
7172 ReinitializeElementListButtons(); /* custom element may look different */
7174 InitElementPropertiesGfxElement();
7181 MapControlButtons();
7184 FadeOut(REDRAW_FIELD);
7187 DrawEditModeWindow();
7190 FadeIn(REDRAW_FIELD);
7193 /* copy actual editor door content to door double buffer for OpenDoor() */
7194 BlitBitmap(drawto, bitmap_db_door,
7195 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7198 /* draw new control window (with border) to window */
7199 redraw_mask |= REDRAW_ALL;
7203 OpenDoor(DOOR_OPEN_1);
7206 static void AdjustDrawingAreaGadgets()
7208 int ed_xsize = lev_fieldx + 2;
7209 int ed_ysize = lev_fieldy + 2;
7210 int max_ed_fieldx = MAX_ED_FIELDX;
7211 int max_ed_fieldy = MAX_ED_FIELDY;
7212 boolean horizontal_scrollbar_needed;
7213 boolean vertical_scrollbar_needed;
7214 int x, y, width, height;
7215 int xoffset, yoffset;
7217 /* check if we need any scrollbars */
7218 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7219 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7221 /* check if we have a smaller editor field because of scrollbars */
7222 if (horizontal_scrollbar_needed)
7223 max_ed_fieldy = MAX_ED_FIELDY - 1;
7224 if (vertical_scrollbar_needed)
7225 max_ed_fieldx = MAX_ED_FIELDX - 1;
7227 /* check again if we now need more scrollbars because of less space */
7228 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7229 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7231 /* check if editor field gets even smaller after adding new scrollbars */
7232 if (horizontal_scrollbar_needed)
7233 max_ed_fieldy = MAX_ED_FIELDY - 1;
7234 if (vertical_scrollbar_needed)
7235 max_ed_fieldx = MAX_ED_FIELDX - 1;
7237 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7238 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7240 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7241 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7242 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7243 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7246 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7247 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7249 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7250 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7252 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7253 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7255 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7256 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7258 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7260 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7262 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7264 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7268 static void AdjustLevelScrollPosition()
7270 if (level_xpos < -1)
7272 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7273 level_xpos = lev_fieldx - ed_fieldx + 1;
7274 if (lev_fieldx < ed_fieldx - 2)
7277 if (level_ypos < -1)
7279 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7280 level_ypos = lev_fieldy - ed_fieldy + 1;
7281 if (lev_fieldy < ed_fieldy - 2)
7285 static void AdjustEditorScrollbar(int id)
7287 struct GadgetInfo *gi = level_editor_gadget[id];
7288 int items_max, items_visible, item_position;
7290 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7292 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7293 items_visible = ed_fieldx;
7294 item_position = level_xpos + 1;
7298 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7299 items_visible = ed_fieldy;
7300 item_position = level_ypos + 1;
7303 if (item_position > items_max - items_visible)
7304 item_position = items_max - items_visible;
7306 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7307 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7310 static void AdjustElementListScrollbar()
7312 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7313 int items_max, items_visible, item_position;
7315 /* correct position of element list scrollbar */
7316 if (element_shift < 0)
7318 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7319 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7321 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7322 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7323 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7325 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7326 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7327 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7330 static void ModifyEditorCounterValue(int counter_id, int new_value)
7332 int *counter_value = counterbutton_info[counter_id].value;
7333 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7334 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7336 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7338 if (counter_value != NULL)
7339 *counter_value = gi->textinput.number_value;
7342 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7344 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7345 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7347 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7349 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7350 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7352 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7353 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7355 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7356 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7360 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7362 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7363 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7364 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7366 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7369 static void ModifyEditorSelectboxOptions(int selectbox_id,
7370 struct ValueTextInfo *options)
7372 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7373 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7375 selectbox_info[selectbox_id].options = options;
7377 /* set index to zero -- list may be shorter now (correct later, if needed) */
7378 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7379 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7382 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7384 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7385 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7387 drawingarea_info[drawingarea_id].area_xsize = xsize;
7388 drawingarea_info[drawingarea_id].area_ysize = ysize;
7390 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7393 static void ModifyEditorElementList()
7397 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7399 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7400 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7401 struct GadgetDesign *gd = &gi->deco.design;
7402 int element = editor_elements[element_shift + i];
7406 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7407 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7413 static void PickDrawingElement(int button, int element)
7415 if (button < 1 || button > 3)
7420 new_element1 = element;
7421 DrawMiniGraphicExt(drawto,
7422 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7423 el2edimg(new_element1));
7425 else if (button == 2)
7427 new_element2 = element;
7428 DrawMiniGraphicExt(drawto,
7429 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7430 el2edimg(new_element2));
7434 new_element3 = element;
7435 DrawMiniGraphicExt(drawto,
7436 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7437 el2edimg(new_element3));
7440 redraw_mask |= REDRAW_DOOR_1;
7443 static void RedrawDrawingElements()
7445 PickDrawingElement(1, new_element1);
7446 PickDrawingElement(2, new_element2);
7447 PickDrawingElement(3, new_element3);
7450 static void DrawDrawingWindow()
7452 stick_element_properties_window = FALSE;
7454 SetMainBackgroundImage(IMG_UNDEFINED);
7457 UnmapLevelEditorWindowGadgets();
7458 UnmapLevelEditorToolboxCustomGadgets();
7460 AdjustDrawingAreaGadgets();
7461 AdjustLevelScrollPosition();
7462 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7463 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7465 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7467 MapMainDrawingArea();
7468 MapLevelEditorToolboxDrawingGadgets();
7471 static void DrawLevelInfoWindow()
7475 stick_element_properties_window = FALSE;
7477 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7479 UnmapLevelEditorWindowGadgets();
7482 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7483 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7485 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7486 "Level Settings", FONT_TITLE_1);
7487 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7488 "Editor Settings", FONT_TITLE_1);
7491 /* draw counter gadgets */
7492 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7493 MapCounterButtons(i);
7495 /* draw selectbox gadgets */
7496 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7497 MapSelectboxGadget(i);
7499 /* draw checkbutton gadgets */
7500 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7501 MapCheckbuttonGadget(i);
7503 /* draw radiobutton gadgets */
7504 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7505 MapRadiobuttonGadget(i);
7507 /* draw text input gadgets */
7508 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7509 MapTextInputGadget(i);
7511 /* draw drawing area */
7512 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7515 static void DrawCustomContentArea()
7517 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7518 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7519 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7520 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7521 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7522 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7524 /* add distance for potential left text (without drawing area border) */
7525 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7527 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7529 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7532 static void DrawCustomChangeContentArea()
7534 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7535 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7536 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7537 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7538 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7539 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7541 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7546 static void DrawYamYamContentAreas()
7548 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7549 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7552 /* display counter to choose number of element content areas */
7553 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7555 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7557 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7559 if (i < level.num_yamyam_contents)
7565 int font_height = getFontHeight(FONT_TEXT_1);
7567 UnmapDrawingArea(id);
7569 /* delete content areas in case of reducing number of them */
7570 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7571 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7573 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7577 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7578 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7579 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7582 static void DrawMagicBallContentAreas()
7584 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7585 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7588 /* display counter to choose number of element content areas */
7589 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7591 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7593 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7595 if (i < level.num_ball_contents)
7601 int font_height = getFontHeight(FONT_TEXT_1);
7603 UnmapDrawingArea(id);
7605 /* delete content areas in case of reducing number of them */
7606 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7607 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7609 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7613 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7614 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7615 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7618 static void DrawAndroidElementArea(int element)
7620 int num_elements = level.num_android_clone_elements;
7621 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7622 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7623 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7624 int xsize = MAX_ANDROID_ELEMENTS;
7627 /* display counter to choose number of element areas */
7628 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7630 if (drawingarea_info[id].text_left != NULL)
7631 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7633 UnmapDrawingArea(id);
7635 ModifyEditorDrawingArea(id, num_elements, 1);
7637 /* delete content areas in case of reducing number of them */
7638 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7643 static void DrawGroupElementArea(int element)
7645 int num_elements = group_element_info.num_elements;
7646 int id = ED_DRAWING_ID_GROUP_CONTENT;
7647 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7648 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7649 int xsize = MAX_ELEMENTS_IN_GROUP;
7652 if (drawingarea_info[id].text_left != NULL)
7653 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7655 UnmapDrawingArea(id);
7657 ModifyEditorDrawingArea(id, num_elements, 1);
7659 /* delete content areas in case of reducing number of them */
7660 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7665 static void DrawPlayerInitialInventoryArea(int element)
7667 int player_nr = GET_PLAYER_NR(element);
7668 int num_elements = level.initial_inventory_size[player_nr];
7669 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7670 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7671 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7672 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7675 /* determine horizontal position to the right of specified gadget */
7676 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7677 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7678 ED_DRAWINGAREA_TEXT_DISTANCE);
7680 /* determine horizontal offset for leading text */
7681 if (drawingarea_info[id].text_left != NULL)
7682 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7684 UnmapDrawingArea(id);
7686 ModifyEditorDrawingArea(id, num_elements, 1);
7688 /* delete content areas in case of reducing number of them */
7689 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7694 static void DrawEnvelopeTextArea(int envelope_nr)
7696 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7697 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7700 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7702 if (envelope_nr != -1)
7703 textarea_info[id].value = level.envelope[envelope_nr].text;
7705 ModifyGadget(gi, GDI_AREA_SIZE,
7706 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7707 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7710 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7713 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7715 int font_height = getFontHeight(font_nr);
7716 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7717 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7718 int sx = SX + pad_x;
7719 int sy = SY + pad_y;
7720 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7722 if (start_line >= max_lines_per_screen)
7725 DrawText(sx, sy + start_line * font_height, text, font_nr);
7730 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7732 int font_nr = FONT_TEXT_2;
7733 int font_width = getFontWidth(font_nr);
7734 int font_height = getFontHeight(font_nr);
7735 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7736 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7737 int sx = SX + pad_x;
7738 int sy = SY + pad_y + start_line * font_height;
7739 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7740 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7742 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7743 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7746 static void DrawPropertiesTabulatorGadgets()
7748 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7749 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7750 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7751 int gd_x = gd->x + gd_gi1->border.width / 2;
7752 int gd_y = gd->y + gd_gi1->height - 1;
7753 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7754 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7755 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7762 /* draw two config tabulators for player elements */
7763 if (ELEM_IS_PLAYER(properties_element))
7764 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7766 /* draw two config and one "change" tabulator for custom elements */
7767 if (IS_CUSTOM_ELEMENT(properties_element))
7768 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7770 for (i = id_first; i <= id_last; i++)
7772 int gadget_id = textbutton_info[i].gadget_id;
7773 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7774 boolean active = (i != edit_mode_properties);
7776 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7777 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7778 (ELEM_IS_PLAYER(properties_element) ||
7779 IS_CUSTOM_ELEMENT(properties_element)))
7782 /* draw background line below tabulator button */
7783 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7785 /* draw solid line below inactive tabulator buttons */
7786 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7787 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7789 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7790 MapTextbuttonGadget(i);
7794 /* draw little border line below tabulator buttons */
7795 if (tab_color != BLACK_PIXEL) /* black => transparent */
7796 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7797 gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7800 /* draw little border line below tabulator buttons */
7801 if (tab_color != BLACK_PIXEL) /* black => transparent */
7802 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7803 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7804 ED_GADGET_DISTANCE, tab_color);
7808 static void DrawPropertiesInfo()
7817 /* configurable properties */
7819 { EP_WALKABLE_OVER, "- player can walk over it" },
7820 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7821 { EP_WALKABLE_UNDER, "- player can walk under it" },
7822 { EP_PASSABLE_OVER, "- player can pass over it" },
7823 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7824 { EP_PASSABLE_UNDER, "- player can pass under it" },
7825 { EP_PROTECTED, "- player is protected by it" },
7827 { EP_DIGGABLE, "- can be digged away" },
7828 { EP_COLLECTIBLE, "- can be collected" },
7829 { EP_DROPPABLE, "- can be dropped after collecting" },
7830 { EP_THROWABLE, "- can be thrown after collecting" },
7831 { EP_PUSHABLE, "- can be pushed" },
7833 { EP_CAN_FALL, "- can fall" },
7834 { EP_CAN_MOVE, "- can move" },
7836 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7838 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7840 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7842 { EP_SLIPPERY, "- slippery for falling elements" },
7843 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7845 { EP_DONT_RUN_INTO, "- deadly when running into" },
7846 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7847 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
7848 { EP_DONT_TOUCH, "- deadly when touching" },
7850 { EP_INDESTRUCTIBLE, "- indestructible" },
7852 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7853 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7854 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7856 { EP_CAN_CHANGE, "- can change to other element" },
7858 /* pre-defined properties */
7859 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7860 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
7861 { EP_SWITCHABLE, "- can be switched" },
7863 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7868 char *filename = getElementDescriptionFilename(properties_element);
7869 char *percentage_text = "In this level:";
7870 char *properties_text = "Standard properties:";
7872 int num_elements_in_level;
7873 int num_standard_properties = 0;
7874 int font1_nr = FONT_TEXT_1;
7875 int font2_nr = FONT_TEXT_2;
7876 int font1_width = getFontWidth(font1_nr);
7877 int font2_height = getFontHeight(font2_nr);
7878 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7879 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7880 int screen_line = 0;
7883 if (setup.editor.show_element_token)
7885 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7886 "[%s]", element_info[properties_element].token_name);
7890 /* ----- print number of elements / percentage of this element in level */
7892 num_elements_in_level = 0;
7893 for (y = 0; y < lev_fieldy; y++)
7894 for (x = 0; x < lev_fieldx; x++)
7895 if (Feld[x][y] == properties_element)
7896 num_elements_in_level++;
7897 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7899 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7901 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7902 pad_y + screen_line++ * font2_height, font2_nr,
7903 "%d (%.2f%%)", num_elements_in_level, percentage);
7907 /* ----- print standard properties of this element */
7909 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7912 for (i = 0; properties[i].value != -1; i++)
7914 if (!HAS_PROPERTY(properties_element, properties[i].value))
7917 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7918 properties[i].text);
7919 num_standard_properties++;
7922 if (num_standard_properties == 0)
7923 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7924 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7928 /* ----- print special description of this element */
7930 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7931 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7932 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7935 #define TEXT_COLLECTING "Score for collecting"
7936 #define TEXT_SMASHING "Score for smashing"
7937 #define TEXT_SLURPING "Score for slurping robot"
7938 #define TEXT_CRACKING "Score for cracking"
7939 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7940 #define TEXT_DURATION "Duration when activated"
7941 #define TEXT_BALL_DELAY "Element generation delay"
7942 #define TEXT_MOVE_SPEED "Speed of android moving"
7943 #define TEXT_CLONE_SPEED "Speed of android cloning"
7944 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7945 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7946 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7947 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7948 #define TEXT_TIME_BONUS "Extra time to solve level"
7955 } elements_with_counter[] =
7957 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7958 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7959 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7960 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7961 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7962 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7963 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7964 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7965 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7966 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7967 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7968 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7969 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7970 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7971 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7972 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7973 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7974 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7975 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7976 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7977 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7978 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7979 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7980 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7981 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7982 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7983 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7984 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7985 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7986 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7987 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7988 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7989 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7990 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7991 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7992 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7993 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7994 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7995 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7996 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7997 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7998 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7999 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8000 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8001 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8002 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8003 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8004 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8005 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8006 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8007 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8008 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8009 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8010 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8011 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8012 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8013 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8014 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8015 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8016 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8017 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8018 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8019 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8020 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8021 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8022 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8023 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8024 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8025 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8026 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8027 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8028 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8029 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8030 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8032 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8033 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8034 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8035 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8036 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8037 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8038 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8039 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8040 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8041 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8042 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8043 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8044 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8045 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8046 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8047 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8049 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8050 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8051 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8052 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8053 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8054 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8055 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8056 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8061 static boolean checkPropertiesConfig(int element)
8065 if (IS_GEM(element) ||
8066 IS_CUSTOM_ELEMENT(element) ||
8067 IS_GROUP_ELEMENT(element) ||
8068 IS_ENVELOPE(element) ||
8069 ELEM_IS_PLAYER(element) ||
8070 HAS_EDITOR_CONTENT(element) ||
8071 CAN_GROW(element) ||
8072 COULD_MOVE_INTO_ACID(element) ||
8073 MAYBE_DONT_COLLIDE_WITH(element))
8076 for (i = 0; elements_with_counter[i].element != -1; i++)
8077 if (elements_with_counter[i].element == element)
8083 static void DrawPropertiesConfig()
8085 int max_num_element_counters = 4;
8086 int num_element_counters = 0;
8089 if (!checkPropertiesConfig(properties_element))
8091 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8096 /* check if there are elements where a value can be chosen for */
8097 for (i = 0; elements_with_counter[i].element != -1; i++)
8099 if (elements_with_counter[i].element == properties_element)
8101 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8103 counterbutton_info[counter_id].y =
8104 ED_ELEMENT_SETTINGS_YPOS(
8105 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8106 (CAN_GROW(properties_element) ? 1 : 0) +
8107 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8108 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8109 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8110 num_element_counters);
8112 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8113 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8115 if (properties_element == EL_GAME_OF_LIFE ||
8116 properties_element == EL_BIOMAZE)
8118 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8119 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8123 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8124 counterbutton_info[counter_id].min_value = MIN_SCORE;
8125 counterbutton_info[counter_id].max_value = MAX_SCORE;
8128 MapCounterButtons(counter_id);
8130 num_element_counters++;
8131 if (num_element_counters >= max_num_element_counters)
8136 if (HAS_EDITOR_CONTENT(properties_element))
8138 /* draw stickybutton gadget */
8139 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8141 if (IS_AMOEBOID(properties_element))
8142 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8143 else if (properties_element == EL_YAMYAM ||
8144 properties_element == EL_YAMYAM_LEFT ||
8145 properties_element == EL_YAMYAM_RIGHT ||
8146 properties_element == EL_YAMYAM_UP ||
8147 properties_element == EL_YAMYAM_DOWN)
8148 DrawYamYamContentAreas();
8149 else if (properties_element == EL_EMC_MAGIC_BALL)
8151 DrawMagicBallContentAreas();
8153 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8154 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8156 else if (properties_element == EL_EMC_ANDROID)
8157 DrawAndroidElementArea(properties_element);
8160 if (ELEM_IS_PLAYER(properties_element))
8162 int player_nr = GET_PLAYER_NR(properties_element);
8164 /* these properties can be set for every player individually */
8166 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8168 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8169 &level.start_element[player_nr];
8170 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8171 &level.artwork_element[player_nr];
8172 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8173 &level.explosion_element[player_nr];
8175 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8176 &level.use_start_element[player_nr];
8177 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8178 &level.use_artwork_element[player_nr];
8179 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8180 &level.use_explosion_element[player_nr];
8181 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8182 &level.initial_player_gravity[player_nr];
8184 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8185 &level.initial_player_stepsize[player_nr];
8187 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8188 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8189 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8190 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8192 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8193 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8194 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8195 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8196 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8197 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8198 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8199 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8201 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8202 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8203 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8205 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8207 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8209 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8210 &level.initial_inventory_content[player_nr][0];
8212 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8213 &level.initial_inventory_size[player_nr];
8215 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8216 &level.use_initial_inventory[player_nr];
8218 /* draw checkbutton gadgets */
8219 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8221 /* draw counter gadgets */
8222 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8224 /* draw drawing area gadgets */
8225 DrawPlayerInitialInventoryArea(properties_element);
8229 if (IS_GEM(properties_element))
8230 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8232 if (COULD_MOVE_INTO_ACID(properties_element) &&
8233 !ELEM_IS_PLAYER(properties_element) &&
8234 (!IS_CUSTOM_ELEMENT(properties_element) ||
8235 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8237 /* set position for checkbutton for "can move into acid" */
8238 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8239 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8240 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8241 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8242 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8244 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8247 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8248 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8250 if (properties_element == EL_SPRING)
8251 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8253 if (properties_element == EL_TIME_ORB_FULL)
8254 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8256 if (CAN_GROW(properties_element))
8258 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8259 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8261 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8264 if (IS_ENVELOPE(properties_element))
8266 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8267 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8268 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8269 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8270 int envelope_nr = properties_element - EL_ENVELOPE_1;
8272 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8273 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8275 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8276 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8278 /* display counter to choose size of envelope text area */
8279 MapCounterButtons(counter1_id);
8280 MapCounterButtons(counter2_id);
8282 /* display checkbuttons to choose auto-wrap and alignment properties */
8283 MapCheckbuttonGadget(button1_id);
8284 MapCheckbuttonGadget(button2_id);
8286 DrawEnvelopeTextArea(envelope_nr);
8289 if (IS_CUSTOM_ELEMENT(properties_element))
8291 /* draw stickybutton gadget */
8292 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8294 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8296 /* draw checkbutton gadgets */
8297 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8298 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8299 MapCheckbuttonGadget(i);
8301 /* draw counter gadgets */
8302 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8303 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8304 MapCounterButtons(i);
8306 /* draw selectbox gadgets */
8307 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8308 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8309 MapSelectboxGadget(i);
8311 /* draw textbutton gadgets */
8312 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8314 /* draw text input gadgets */
8315 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8317 /* draw drawing area gadgets */
8318 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8320 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8322 /* draw checkbutton gadgets */
8323 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8324 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8325 MapCheckbuttonGadget(i);
8327 /* draw counter gadgets */
8328 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8329 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8330 MapCounterButtons(i);
8332 /* draw selectbox gadgets */
8333 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8334 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8335 MapSelectboxGadget(i);
8337 /* draw drawing area gadgets */
8338 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8339 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8340 DrawCustomContentArea();
8343 else if (IS_GROUP_ELEMENT(properties_element))
8345 /* draw stickybutton gadget */
8346 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8348 /* draw checkbutton gadgets */
8349 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8350 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8352 /* draw counter gadgets */
8353 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8355 /* draw selectbox gadgets */
8356 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8358 /* draw textbutton gadgets */
8359 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8361 /* draw drawing area gadgets */
8362 DrawGroupElementArea(properties_element);
8364 /* draw text input gadgets */
8365 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8367 /* draw drawing area gadgets */
8368 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8372 static void DrawPropertiesChangeDrawingAreas()
8374 if (IS_CUSTOM_ELEMENT(properties_element))
8376 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8377 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8378 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8380 DrawCustomChangeContentArea();
8383 redraw_mask |= REDRAW_FIELD;
8386 static void DrawPropertiesChange()
8390 /* needed to initially set selectbox options for special action options */
8391 setSelectboxSpecialActionOptions();
8393 /* draw stickybutton gadget */
8394 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8396 /* draw checkbutton gadgets */
8397 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8398 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8399 MapCheckbuttonGadget(i);
8401 /* draw counter gadgets */
8402 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8403 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8404 MapCounterButtons(i);
8406 /* draw selectbox gadgets */
8407 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8408 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8409 MapSelectboxGadget(i);
8411 /* draw textbutton gadgets */
8412 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8413 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8414 MapTextbuttonGadget(i);
8416 /* draw graphicbutton gadgets */
8417 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8418 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8419 MapGraphicbuttonGadget(i);
8421 /* draw drawing area gadgets */
8422 DrawPropertiesChangeDrawingAreas();
8425 static void DrawEditorElementAnimation(int x, int y)
8427 int graphic = el2img(properties_element);
8428 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8429 custom_element.ce_value_fixed_initial :
8430 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8431 custom_element.collect_score_initial : FrameCounter);
8433 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8436 static void DrawEditorElementName(int x, int y, int element)
8438 char *element_name = getElementInfoText(element);
8439 int font_nr = FONT_TEXT_1;
8440 int font_width = getFontWidth(font_nr);
8441 int font_height = getFontHeight(font_nr);
8442 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8443 int max_chars_per_line = max_text_width / font_width;
8444 char buffer[max_chars_per_line + 1];
8446 if (strlen(element_name) <= max_chars_per_line)
8447 DrawTextS(x, y, font_nr, element_name);
8450 int next_pos = max_chars_per_line;
8452 strncpy(buffer, element_name, max_chars_per_line);
8453 buffer[max_chars_per_line] = '\0';
8455 if (element_name[max_chars_per_line] == ' ')
8461 for (i = max_chars_per_line - 1; i >= 0; i--)
8462 if (buffer[i] == ' ')
8465 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8472 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8474 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8475 buffer[max_chars_per_line] = '\0';
8477 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8481 static void DrawPropertiesWindow()
8486 stick_element_properties_window = FALSE;
8488 /* make sure that previous properties edit mode exists for this element */
8489 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8490 !IS_CUSTOM_ELEMENT(properties_element))
8491 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8493 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8494 !ELEM_IS_PLAYER(properties_element) &&
8495 !IS_CUSTOM_ELEMENT(properties_element))
8496 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8498 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8499 (ELEM_IS_PLAYER(properties_element) ||
8500 IS_CUSTOM_ELEMENT(properties_element)))
8501 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8503 CopyElementPropertiesToEditor(properties_element);
8505 UnmapLevelEditorWindowGadgets();
8506 UnmapLevelEditorToolboxDrawingGadgets();
8507 UnmapLevelEditorToolboxCustomGadgets();
8509 if (IS_CUSTOM_ELEMENT(properties_element) ||
8510 IS_GROUP_ELEMENT(properties_element))
8511 MapLevelEditorToolboxCustomGadgets();
8513 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8517 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8519 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8520 "Element Settings", FONT_TITLE_1);
8523 FrameCounter = 0; /* restart animation frame counter */
8525 DrawElementBorder(SX + xstart * MINI_TILEX,
8526 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8527 TILEX, TILEY, FALSE);
8529 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8530 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8532 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8533 (ystart + 1) * MINI_TILEY + 1,
8534 properties_element);
8536 DrawPropertiesTabulatorGadgets();
8538 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8539 DrawPropertiesInfo();
8540 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8541 DrawPropertiesChange();
8542 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8543 DrawPropertiesConfig();
8546 static void UpdateCustomElementGraphicGadgets()
8548 struct ElementInfo *ei = &element_info[properties_element];
8551 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8552 properties_element);
8554 ModifyEditorElementList();
8555 RedrawDrawingElements();
8557 /* force redraw of all mapped drawing area gadgets */
8558 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8560 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8567 static int getOpenDirectionFromTube(int element)
8571 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8572 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8573 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8574 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8575 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8576 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8577 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8578 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8579 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8580 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8581 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8587 static int getTubeFromOpenDirection(int direction)
8591 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8592 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8593 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8594 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8595 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8596 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8597 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8598 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8599 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8600 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8601 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8603 /* if only one direction, fall back to simple tube with that direction */
8604 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8605 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8606 case (MV_UP): return EL_TUBE_VERTICAL;
8607 case (MV_DOWN): return EL_TUBE_VERTICAL;
8613 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8615 int element_new = getTubeFromOpenDirection(direction);
8617 return (element_new != EL_EMPTY ? element_new : element_old);
8620 static int getOpenDirectionFromBelt(int element)
8622 int belt_dir = getBeltDirFromBeltElement(element);
8624 return (belt_dir == MV_LEFT ? MV_RIGHT :
8625 belt_dir == MV_RIGHT ? MV_LEFT :
8626 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8629 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8631 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8632 direction == MV_RIGHT ? MV_LEFT :
8633 direction == MV_HORIZONTAL ? MV_NONE : direction);
8635 if (direction == MV_NONE)
8638 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8641 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8644 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8646 return (element_new != EL_EMPTY ? element_new : element_old);
8649 static int getOpenDirectionFromPool(int element)
8653 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8654 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8655 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8656 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8657 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8658 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8664 static int getPoolFromOpenDirection(int direction)
8668 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8669 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8670 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8671 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8672 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8673 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8679 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8681 int element = getPoolFromOpenDirection(direction);
8682 int help_direction = getOpenDirectionFromPool(help_element);
8684 if (element == EL_EMPTY)
8686 int help_direction_vertical = help_direction & MV_VERTICAL;
8688 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8691 if (element == EL_EMPTY)
8693 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8695 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8701 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8703 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8705 return (element_new != EL_EMPTY ? element_new : element_old);
8708 static int getOpenDirectionFromPillar(int element)
8712 case EL_EMC_WALL_1: return (MV_DOWN);
8713 case EL_EMC_WALL_2: return (MV_VERTICAL);
8714 case EL_EMC_WALL_3: return (MV_UP);
8720 static int getPillarFromOpenDirection(int direction)
8724 case (MV_DOWN): return EL_EMC_WALL_1;
8725 case (MV_VERTICAL): return EL_EMC_WALL_2;
8726 case (MV_UP): return EL_EMC_WALL_3;
8732 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8734 int element_new = getPillarFromOpenDirection(direction);
8736 return (element_new != EL_EMPTY ? element_new : element_old);
8739 static int getOpenDirectionFromSteel2(int element)
8743 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8744 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8745 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8746 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8747 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8748 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8749 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8750 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8756 static int getSteel2FromOpenDirection(int direction)
8760 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8761 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8762 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8763 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8764 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8765 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8766 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8767 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8773 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8775 int element_new = getSteel2FromOpenDirection(direction);
8777 return (element_new != EL_EMPTY ? element_new : element_old);
8780 static int getOpenDirectionFromChip(int element)
8784 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8785 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8786 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8787 case EL_SP_CHIP_TOP: return (MV_DOWN);
8788 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8794 static int getChipFromOpenDirection(int direction)
8798 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8799 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8800 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8801 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8802 case (MV_DOWN): return EL_SP_CHIP_TOP;
8808 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8810 int element_new = getChipFromOpenDirection(direction);
8812 return (element_new != EL_EMPTY ? element_new : element_old);
8815 static int getClosedTube(int x, int y)
8817 static int xy[4][2] =
8824 int element_old = IntelliDrawBuffer[x][y];
8825 int direction_old = getOpenDirectionFromTube(element_old);
8826 int direction_new = MV_NONE;
8829 for (i = 0; i < NUM_DIRECTIONS; i++)
8831 int xx = x + xy[i][0];
8832 int yy = y + xy[i][1];
8833 int dir = MV_DIR_FROM_BIT(i);
8834 int dir_opposite = MV_DIR_OPPOSITE(dir);
8836 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8837 (direction_old & dir) &&
8838 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8839 direction_new |= dir;
8842 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8845 static int getClosedBelt(int x, int y)
8847 static int xy[4][2] =
8854 int element_old = IntelliDrawBuffer[x][y];
8855 int nr = getBeltNrFromBeltElement(element_old);
8856 int direction_old = getOpenDirectionFromBelt(element_old);
8857 int direction_new = MV_NONE;
8860 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8862 int xx = x + xy[i][0];
8863 int yy = y + xy[i][1];
8864 int dir = MV_DIR_FROM_BIT(i);
8865 int dir_opposite = MV_DIR_OPPOSITE(dir);
8867 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8868 (direction_old & dir) &&
8869 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8870 direction_new |= dir;
8873 return getBeltFromNrAndOpenDirection(nr, direction_new);
8876 static int getClosedPool(int x, int y)
8878 static int xy[4][2] =
8885 int element_old = IntelliDrawBuffer[x][y];
8886 int direction_old = getOpenDirectionFromPool(element_old);
8887 int direction_new = MV_NONE;
8890 for (i = 0; i < NUM_DIRECTIONS; i++)
8892 int xx = x + xy[i][0];
8893 int yy = y + xy[i][1];
8894 int dir = MV_DIR_FROM_BIT(i);
8895 int dir_opposite = MV_DIR_OPPOSITE(dir);
8897 if (IN_LEV_FIELD(xx, yy) &&
8898 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8899 (direction_old & dir) &&
8900 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8901 direction_new |= dir;
8904 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8907 static int getClosedPillar(int x, int y)
8909 static int xy[4][2] =
8916 int element_old = IntelliDrawBuffer[x][y];
8917 int direction_old = getOpenDirectionFromPillar(element_old);
8918 int direction_new = MV_NONE;
8921 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8923 int xx = x + xy[i][0];
8924 int yy = y + xy[i][1];
8925 int dir = MV_DIR_FROM_BIT(i);
8926 int dir_opposite = MV_DIR_OPPOSITE(dir);
8928 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8929 (direction_old & dir) &&
8930 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8931 direction_new |= dir;
8934 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8937 static int getClosedSteel2(int x, int y)
8939 static int xy[4][2] =
8946 int element_old = IntelliDrawBuffer[x][y];
8947 int direction_old = getOpenDirectionFromSteel2(element_old);
8948 int direction_new = MV_NONE;
8951 for (i = 0; i < NUM_DIRECTIONS; i++)
8953 int xx = x + xy[i][0];
8954 int yy = y + xy[i][1];
8955 int dir = MV_DIR_FROM_BIT(i);
8956 int dir_opposite = MV_DIR_OPPOSITE(dir);
8958 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8959 (direction_old & dir) &&
8960 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8961 direction_new |= dir;
8964 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8967 static int getClosedChip(int x, int y)
8969 static int xy[4][2] =
8976 int element_old = IntelliDrawBuffer[x][y];
8977 int direction_old = getOpenDirectionFromChip(element_old);
8978 int direction_new = MV_NONE;
8981 for (i = 0; i < NUM_DIRECTIONS; i++)
8983 int xx = x + xy[i][0];
8984 int yy = y + xy[i][1];
8985 int dir = MV_DIR_FROM_BIT(i);
8986 int dir_opposite = MV_DIR_OPPOSITE(dir);
8988 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8989 (direction_old & dir) &&
8990 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8991 direction_new |= dir;
8994 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8997 static void SetElementSimple(int x, int y, int element, boolean change_level)
8999 int sx = x - level_xpos;
9000 int sy = y - level_ypos;
9002 IntelliDrawBuffer[x][y] = element;
9005 Feld[x][y] = element;
9007 if (IN_ED_FIELD(sx, sy))
9008 DrawMiniElement(sx, sy, element);
9011 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9012 int x2, int y2, int *element2,
9013 int (*close_function)(int, int),
9014 boolean change_level)
9016 /* set neighbour elements to newly determined connections */
9017 SetElementSimple(x1, y1, *element1, change_level);
9018 SetElementSimple(x2, y2, *element2, change_level);
9020 /* remove all open connections of neighbour elements */
9021 *element1 = close_function(x1, y1);
9022 *element2 = close_function(x2, y2);
9024 /* set neighbour elements to new, minimized connections */
9025 SetElementSimple(x1, y1, *element1, change_level);
9026 SetElementSimple(x2, y2, *element2, change_level);
9029 static void SetElementIntelliDraw(int x, int y, int new_element,
9030 boolean change_level, int button)
9032 static int xy[4][2] =
9039 static int last_x = -1;
9040 static int last_y = -1;
9041 int old_element = IntelliDrawBuffer[x][y];
9043 if (new_element == EL_UNDEFINED)
9051 if (IS_TUBE(new_element))
9053 int last_element_new = EL_UNDEFINED;
9054 int direction = MV_NONE;
9057 /* if old element is of same kind, keep all existing directions */
9058 if (IS_TUBE(old_element))
9059 direction |= getOpenDirectionFromTube(old_element);
9061 for (i = 0; i < NUM_DIRECTIONS; i++)
9063 int xx = x + xy[i][0];
9064 int yy = y + xy[i][1];
9066 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9067 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9069 int dir = MV_DIR_FROM_BIT(i);
9070 int dir_opposite = MV_DIR_OPPOSITE(dir);
9071 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9072 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9073 int last_direction_new = last_direction_old | dir_opposite;
9075 last_element_new = getTubeFromOpenDirection(last_direction_new);
9081 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9083 if (last_element_new != EL_UNDEFINED)
9084 MergeAndCloseNeighbourElements(x, y, &new_element,
9085 last_x, last_y, &last_element_new,
9086 getClosedTube, change_level);
9088 else if (IS_BELT(new_element))
9090 int belt_nr = getBeltNrFromBeltElement(new_element);
9091 int last_element_new = EL_UNDEFINED;
9092 int direction = MV_NONE;
9095 /* if old element is of same kind, keep all existing directions */
9096 if (IS_BELT(old_element))
9097 direction |= getOpenDirectionFromBelt(old_element);
9099 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9101 int xx = x + xy[i][0];
9102 int yy = y + xy[i][1];
9104 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9105 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9107 int dir = MV_DIR_FROM_BIT(i);
9108 int dir_opposite = MV_DIR_OPPOSITE(dir);
9109 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9110 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9111 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9112 int last_direction_new = last_direction_old | dir_opposite;
9114 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9115 last_direction_new);
9120 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9122 if (last_element_new != EL_UNDEFINED)
9123 MergeAndCloseNeighbourElements(x, y, &new_element,
9124 last_x, last_y, &last_element_new,
9125 getClosedBelt, change_level);
9127 else if (IS_ACID_POOL_OR_ACID(new_element))
9129 int last_element_new = EL_UNDEFINED;
9130 int direction = MV_NONE;
9133 /* if old element is of same kind, keep all existing directions */
9134 if (IS_ACID_POOL_OR_ACID(old_element))
9135 direction |= getOpenDirectionFromPool(old_element);
9137 for (i = 0; i < NUM_DIRECTIONS; i++)
9139 int xx = x + xy[i][0];
9140 int yy = y + xy[i][1];
9142 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9143 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9145 int dir = MV_DIR_FROM_BIT(i);
9146 int dir_opposite = MV_DIR_OPPOSITE(dir);
9147 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9148 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9149 int last_direction_new = last_direction_old | dir_opposite;
9151 last_element_new = getPoolFromOpenDirection(last_direction_new);
9157 /* special corrections needed for intuitively correct acid pool drawing */
9158 if (last_element_new == EL_EMPTY)
9159 last_element_new = new_element;
9160 else if (last_element_new != EL_UNDEFINED)
9161 new_element = last_element_new;
9163 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9165 if (last_element_new != EL_UNDEFINED)
9166 MergeAndCloseNeighbourElements(x, y, &new_element,
9167 last_x, last_y, &last_element_new,
9168 getClosedPool, change_level);
9170 else if (IS_EMC_PILLAR(new_element))
9172 int last_element_new = EL_UNDEFINED;
9173 int direction = MV_NONE;
9176 /* if old element is of same kind, keep all existing directions */
9177 if (IS_EMC_PILLAR(old_element))
9178 direction |= getOpenDirectionFromPillar(old_element);
9180 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9182 int xx = x + xy[i][0];
9183 int yy = y + xy[i][1];
9185 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9186 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9188 int dir = MV_DIR_FROM_BIT(i);
9189 int dir_opposite = MV_DIR_OPPOSITE(dir);
9190 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9191 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9192 int last_direction_new = last_direction_old | dir_opposite;
9194 last_element_new = getPillarFromOpenDirection(last_direction_new);
9200 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9202 if (last_element_new != EL_UNDEFINED)
9203 MergeAndCloseNeighbourElements(x, y, &new_element,
9204 last_x, last_y, &last_element_new,
9205 getClosedPillar, change_level);
9207 else if (IS_DC_STEELWALL_2(new_element))
9209 int last_element_new = EL_UNDEFINED;
9210 int direction = MV_NONE;
9213 /* if old element is of same kind, keep all existing directions */
9214 if (IS_DC_STEELWALL_2(old_element))
9215 direction |= getOpenDirectionFromSteel2(old_element);
9217 for (i = 0; i < NUM_DIRECTIONS; i++)
9219 int xx = x + xy[i][0];
9220 int yy = y + xy[i][1];
9222 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9223 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9225 int dir = MV_DIR_FROM_BIT(i);
9226 int dir_opposite = MV_DIR_OPPOSITE(dir);
9227 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9228 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9229 int last_direction_new = last_direction_old | dir_opposite;
9231 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9237 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9239 if (last_element_new != EL_UNDEFINED)
9240 MergeAndCloseNeighbourElements(x, y, &new_element,
9241 last_x, last_y, &last_element_new,
9242 getClosedSteel2, change_level);
9244 else if (IS_SP_CHIP(new_element))
9246 int last_element_new = EL_UNDEFINED;
9247 int direction = MV_NONE;
9250 /* (do not keep existing directions, regardless of kind of old element) */
9252 for (i = 0; i < NUM_DIRECTIONS; i++)
9254 int xx = x + xy[i][0];
9255 int yy = y + xy[i][1];
9257 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9258 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9260 int dir = MV_DIR_FROM_BIT(i);
9261 int dir_opposite = MV_DIR_OPPOSITE(dir);
9262 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9263 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9264 int last_direction_new = last_direction_old | dir_opposite;
9266 if (last_direction_old == MV_NONE)
9268 last_element_new = getChipFromOpenDirection(last_direction_new);
9271 else if (last_direction_old & (dir | dir_opposite))
9273 direction |= MV_DIR_OPPOSITE(last_direction_old);
9277 direction |= MV_DIR_OPPOSITE(dir);
9282 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9284 if (last_element_new != EL_UNDEFINED)
9285 MergeAndCloseNeighbourElements(x, y, &new_element,
9286 last_x, last_y, &last_element_new,
9287 getClosedChip, change_level);
9289 else if (IS_SP_HARDWARE_BASE(new_element))
9291 int nr = GetSimpleRandom(6);
9293 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9294 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9295 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9296 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9297 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9299 else if (new_element == EL_SP_HARDWARE_GREEN ||
9300 new_element == EL_SP_HARDWARE_BLUE ||
9301 new_element == EL_SP_HARDWARE_RED)
9303 int nr = GetSimpleRandom(3);
9305 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9306 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9308 else if (IS_GROUP_ELEMENT(new_element))
9310 boolean connected_drawing = FALSE;
9313 for (i = 0; i < NUM_DIRECTIONS; i++)
9315 int xx = x + xy[i][0];
9316 int yy = y + xy[i][1];
9318 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9319 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9320 connected_drawing = TRUE;
9323 if (!connected_drawing)
9324 ResolveGroupElement(new_element);
9326 new_element = GetElementFromGroupElement(new_element);
9328 else if (IS_BELT_SWITCH(old_element))
9330 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9331 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9333 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9334 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9336 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9340 static int swappable_elements[][2] =
9342 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9343 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9344 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9345 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9346 { EL_EMERALD, EL_WALL_EMERALD },
9347 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9348 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9349 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9350 { EL_DIAMOND, EL_WALL_DIAMOND },
9351 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9352 { EL_GATE_1, EL_GATE_1_GRAY },
9353 { EL_GATE_2, EL_GATE_2_GRAY },
9354 { EL_GATE_3, EL_GATE_3_GRAY },
9355 { EL_GATE_4, EL_GATE_4_GRAY },
9356 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9357 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9358 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9359 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9360 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9361 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9362 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9363 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9364 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9365 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9366 { EL_LAMP, EL_LAMP_ACTIVE },
9367 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9368 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9369 { EL_PEARL, EL_WALL_PEARL },
9370 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9371 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9372 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9373 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9374 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9375 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9376 { EL_LANDMINE, EL_DC_LANDMINE },
9377 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9378 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9379 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9380 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9381 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9385 static int rotatable_elements[][4] =
9403 EL_BD_BUTTERFLY_RIGHT,
9404 EL_BD_BUTTERFLY_DOWN,
9405 EL_BD_BUTTERFLY_LEFT
9410 EL_BD_FIREFLY_RIGHT,
9444 EL_SP_GRAVITY_PORT_UP,
9445 EL_SP_GRAVITY_PORT_RIGHT,
9446 EL_SP_GRAVITY_PORT_DOWN,
9447 EL_SP_GRAVITY_PORT_LEFT
9458 EL_BALLOON_SWITCH_UP,
9459 EL_BALLOON_SWITCH_RIGHT,
9460 EL_BALLOON_SWITCH_DOWN,
9461 EL_BALLOON_SWITCH_LEFT
9465 EL_SP_GRAVITY_ON_PORT_UP,
9466 EL_SP_GRAVITY_ON_PORT_RIGHT,
9467 EL_SP_GRAVITY_ON_PORT_DOWN,
9468 EL_SP_GRAVITY_ON_PORT_LEFT
9472 EL_SP_GRAVITY_OFF_PORT_UP,
9473 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9474 EL_SP_GRAVITY_OFF_PORT_DOWN,
9475 EL_SP_GRAVITY_OFF_PORT_LEFT
9487 for (i = 0; swappable_elements[i][0] != -1; i++)
9489 int element1 = swappable_elements[i][0];
9490 int element2 = swappable_elements[i][1];
9492 if (old_element == element1 || old_element == element2)
9493 new_element = (old_element == element1 ? element2 : element1);
9496 for (i = 0; rotatable_elements[i][0] != -1; i++)
9498 for (j = 0; j < 4; j++)
9500 int element = rotatable_elements[i][j];
9502 if (old_element == element)
9503 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9504 button == 2 ? rotatable_elements[i][0] :
9505 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9511 SetElementSimple(x, y, new_element, change_level);
9517 static void ResetIntelliDraw()
9521 for (x = 0; x < lev_fieldx; x++)
9522 for (y = 0; y < lev_fieldy; y++)
9523 IntelliDrawBuffer[x][y] = Feld[x][y];
9525 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9528 static void SetElementExt(int x, int y, int element, boolean change_level,
9532 SetElementSimple(x, y, Feld[x][y], change_level);
9533 else if (GetKeyModState() & KMOD_Shift)
9534 SetElementIntelliDraw(x, y, element, change_level, button);
9536 SetElementSimple(x, y, element, change_level);
9539 static void SetElement(int x, int y, int element)
9541 SetElementExt(x, y, element, TRUE, -1);
9544 static void SetElementButton(int x, int y, int element, int button)
9546 SetElementExt(x, y, element, TRUE, button);
9549 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9551 int lx = sx + level_xpos;
9552 int ly = sy + level_ypos;
9554 SetElementExt(lx, ly, element, change_level, -1);
9557 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9558 int element, boolean change_level)
9560 int xsize = ABS(to_x - from_x);
9561 int ysize = ABS(to_y - from_y);
9562 int dx = (to_x < from_x ? -1 : +1);
9563 int dy = (to_y < from_y ? -1 : +1);
9566 if (from_y == to_y) /* horizontal line */
9568 for (i = 0; i <= xsize; i++)
9569 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9571 else if (from_x == to_x) /* vertical line */
9573 for (i = 0; i <= ysize; i++)
9574 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9576 else /* diagonal line */
9578 if (ysize < xsize) /* a < 1 */
9580 float a = (float)ysize / (float)xsize;
9582 for (i = 0; i <= xsize; i++)
9585 int y = dy * (int)(a * i + 0.5);
9587 DrawLineElement(from_x + x, from_y + y, element, change_level);
9592 float a = (float)xsize / (float)ysize;
9594 for (i = 0; i <= ysize; i++)
9596 int x = dx * (int)(a * i + 0.5);
9599 DrawLineElement(from_x + x, from_y + y, element, change_level);
9605 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9606 int element, boolean change_level)
9608 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9609 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9610 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9611 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9614 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9615 int element, boolean change_level)
9620 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9622 for (y = from_y; y <= to_y; y++)
9623 DrawLine(from_x, y, to_x, y, element, change_level);
9626 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9627 int element, boolean change_level)
9629 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9630 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9631 int len_x = ABS(to_x - from_x);
9632 int len_y = ABS(to_y - from_y);
9635 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9637 /* not optimal (some points get drawn twice) but simple,
9638 and fast enough for the few points we are drawing */
9640 for (x = 0; x <= radius; x++)
9644 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9646 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9647 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9648 lx = sx + level_xpos;
9649 ly = sy + level_ypos;
9651 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9652 DrawLineElement(sx, sy, element, change_level);
9655 for (y = 0; y <= radius; y++)
9659 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9661 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9662 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9663 lx = sx + level_xpos;
9664 ly = sy + level_ypos;
9666 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9667 DrawLineElement(sx, sy, element, change_level);
9671 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9672 int element, boolean change_level)
9674 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9675 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9677 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9680 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9682 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9683 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9684 int element, boolean change_level)
9686 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9687 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9688 int mirror_to_x2 = from_x - (to_x2 - from_x);
9689 int mirror_to_y2 = from_y - (to_y2 - from_y);
9691 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9692 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9693 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9694 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9698 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9700 int from_sx, from_sy;
9704 swap_numbers(&from_x, &to_x);
9707 swap_numbers(&from_y, &to_y);
9709 from_sx = SX + from_x * MINI_TILEX;
9710 from_sy = SY + from_y * MINI_TILEY;
9711 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9712 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9714 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9715 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9716 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9717 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9719 if (from_x == to_x && from_y == to_y)
9720 MarkTileDirty(from_x/2, from_y/2);
9722 redraw_mask |= REDRAW_FIELD;
9725 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9726 int element, boolean change_level)
9728 if (element == -1 || change_level)
9729 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9731 DrawAreaBorder(from_x, from_y, to_x, to_y);
9734 /* values for CopyBrushExt() */
9735 #define CB_AREA_TO_BRUSH 0
9736 #define CB_BRUSH_TO_CURSOR 1
9737 #define CB_BRUSH_TO_LEVEL 2
9738 #define CB_DELETE_OLD_CURSOR 3
9739 #define CB_DUMP_BRUSH 4
9740 #define CB_DUMP_BRUSH_SMALL 5
9742 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9743 int button, int mode)
9745 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9746 static int brush_width, brush_height;
9747 static int last_cursor_x = -1, last_cursor_y = -1;
9748 static boolean delete_old_brush;
9749 int new_element = BUTTON_ELEMENT(button);
9752 if (mode == CB_DUMP_BRUSH ||
9753 mode == CB_DUMP_BRUSH_SMALL)
9755 if (!draw_with_brush)
9757 Error(ERR_WARN, "no brush selected");
9762 for (y = 0; y < brush_height; y++)
9764 for (x = 0; x < brush_width; x++)
9766 int element = brush_buffer[x][y];
9767 int element_mapped = element;
9769 if (IS_CUSTOM_ELEMENT(element))
9770 element_mapped = EL_CUSTOM_START;
9771 else if (IS_GROUP_ELEMENT(element))
9772 element_mapped = EL_GROUP_START;
9773 else if (element >= NUM_FILE_ELEMENTS)
9774 element_mapped = EL_UNKNOWN;
9776 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9785 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9788 if (mode == CB_AREA_TO_BRUSH)
9790 int from_lx, from_ly;
9793 swap_numbers(&from_x, &to_x);
9796 swap_numbers(&from_y, &to_y);
9798 brush_width = to_x - from_x + 1;
9799 brush_height = to_y - from_y + 1;
9801 from_lx = from_x + level_xpos;
9802 from_ly = from_y + level_ypos;
9804 for (y = 0; y < brush_height; y++)
9806 for (x = 0; x < brush_width; x++)
9808 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9811 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9816 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9818 delete_old_brush = FALSE;
9820 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9821 mode == CB_BRUSH_TO_LEVEL)
9823 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9824 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9825 int cursor_from_x = cursor_x - brush_width / 2;
9826 int cursor_from_y = cursor_y - brush_height / 2;
9827 int border_from_x = cursor_x, border_from_y = cursor_y;
9828 int border_to_x = cursor_x, border_to_y = cursor_y;
9830 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9831 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9833 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9834 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9836 delete_old_brush = FALSE;
9840 for (y = 0; y < brush_height; y++)
9842 for (x = 0; x < brush_width; x++)
9844 int sx = cursor_from_x + x;
9845 int sy = cursor_from_y + y;
9846 int lx = sx + level_xpos;
9847 int ly = sy + level_ypos;
9848 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9849 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9850 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9851 brush_buffer[x][y] : new_element);
9853 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9855 if (sx < border_from_x)
9857 else if (sx > border_to_x)
9859 if (sy < border_from_y)
9861 else if (sy > border_to_y)
9864 DrawLineElement(sx, sy, element, change_level);
9869 if (mode != CB_DELETE_OLD_CURSOR)
9870 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9872 last_cursor_x = cursor_x;
9873 last_cursor_y = cursor_y;
9874 delete_old_brush = TRUE;
9878 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9881 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9884 static void CopyBrushToLevel(int x, int y, int button)
9886 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9889 static void CopyBrushToCursor(int x, int y)
9891 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9894 static void DeleteBrushFromCursor()
9896 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9901 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9904 void DumpBrush_Small()
9906 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9909 static void FloodFill(int from_x, int from_y, int fill_element)
9911 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9914 /* values for DrawLevelText() modes */
9916 #define TEXT_SETCURSOR 1
9917 #define TEXT_WRITECHAR 2
9918 #define TEXT_BACKSPACE 3
9919 #define TEXT_NEWLINE 4
9921 #define TEXT_QUERY_TYPING 6
9923 static int DrawLevelText(int sx, int sy, char letter, int mode)
9925 static short delete_buffer[MAX_LEV_FIELDX];
9926 static int start_sx, start_sy;
9927 static int last_sx, last_sy;
9928 static boolean typing = FALSE;
9929 int letter_element = EL_CHAR_ASCII0 + letter;
9932 /* map lower case letters to upper case and convert special characters */
9933 if (letter >= 'a' && letter <= 'z')
9934 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9935 else if (letter == 'ä' || letter == 'Ä')
9936 letter_element = EL_CHAR_AUMLAUT;
9937 else if (letter == 'ö' || letter == 'Ö')
9938 letter_element = EL_CHAR_OUMLAUT;
9939 else if (letter == 'ü' || letter == 'Ü')
9940 letter_element = EL_CHAR_UUMLAUT;
9941 else if (letter == '^')
9942 letter_element = EL_CHAR_COPYRIGHT;
9944 letter_element = EL_CHAR_ASCII0 + letter;
9946 if (mode != TEXT_INIT)
9951 if (mode != TEXT_SETCURSOR)
9957 lx = last_sx + level_xpos;
9958 ly = last_sy + level_ypos;
9965 DrawLevelText(0, 0, 0, TEXT_END);
9968 start_sx = last_sx = sx;
9969 start_sy = last_sy = sy;
9970 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9973 case TEXT_SETCURSOR:
9974 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9975 DrawAreaBorder(sx, sy, sx, sy);
9980 case TEXT_WRITECHAR:
9981 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9983 delete_buffer[sx - start_sx] = Feld[lx][ly];
9984 Feld[lx][ly] = letter_element;
9986 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9987 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9988 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9989 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9991 DrawLevelText(0, 0, 0, TEXT_END);
9993 level.changed = TRUE;
9997 case TEXT_BACKSPACE:
10000 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10001 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10002 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10007 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10008 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10010 DrawLevelText(0, 0, 0, TEXT_END);
10014 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10015 DrawMiniElement(sx, sy, Feld[lx][ly]);
10019 case TEXT_QUERY_TYPING:
10029 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10030 int element, boolean change_level)
10032 int lx = sx + level_xpos;
10033 int ly = sy + level_ypos;
10036 DrawMiniElement(sx, sy, Feld[lx][ly]);
10038 DrawAreaBorder(sx, sy, sx, sy);
10041 static void CheckLevelBorderElement(boolean redraw_playfield)
10043 int last_border_element = BorderElement;
10045 SetBorderElement();
10047 if (redraw_playfield && BorderElement != last_border_element)
10048 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10051 static void CopyLevelToUndoBuffer(int mode)
10053 static boolean accumulated_undo = FALSE;
10054 boolean new_undo_buffer_position = TRUE;
10059 case UNDO_IMMEDIATE:
10060 accumulated_undo = FALSE;
10063 case UNDO_ACCUMULATE:
10064 if (accumulated_undo)
10065 new_undo_buffer_position = FALSE;
10066 accumulated_undo = TRUE;
10073 if (new_undo_buffer_position)
10075 /* new position in undo buffer ring */
10076 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10078 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10079 undo_buffer_steps++;
10082 for (x = 0; x < lev_fieldx; x++)
10083 for (y = 0; y < lev_fieldy; y++)
10084 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10086 /* check if drawing operation forces change of border style */
10087 CheckLevelBorderElement(TRUE);
10089 level.changed = TRUE;
10092 static void RandomPlacement(int new_element)
10094 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10095 int num_free_positions = 0;
10096 int num_percentage, num_elements;
10100 ResetIntelliDraw();
10103 /* determine number of free positions for randomly placing the new element */
10104 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10106 free_position[x][y] =
10107 (random_placement_background_restricted ?
10108 Feld[x][y] == random_placement_background_element :
10109 Feld[x][y] != new_element);
10111 if (free_position[x][y])
10112 num_free_positions++;
10115 /* determine number of new elements to place there */
10116 num_percentage = num_free_positions * random_placement_value / 100;
10117 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10118 num_percentage : random_placement_value);
10120 /* if less free positions than elements to place, fill all these positions */
10121 if (num_free_positions < num_elements)
10123 for (x = 0; x < lev_fieldx; x++)
10124 for (y = 0; y < lev_fieldy; y++)
10125 if (free_position[x][y])
10127 SetElement(x, y, new_element);
10129 Feld[x][y] = new_element;
10134 while (num_elements > 0)
10136 x = GetSimpleRandom(lev_fieldx);
10137 y = GetSimpleRandom(lev_fieldy);
10139 /* don't place element at the same position twice */
10140 if (free_position[x][y])
10142 free_position[x][y] = FALSE;
10144 SetElement(x, y, new_element);
10146 Feld[x][y] = new_element;
10153 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10154 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10157 void WrapLevel(int dx, int dy)
10159 int wrap_dx = lev_fieldx - dx;
10160 int wrap_dy = lev_fieldy - dy;
10163 for (x = 0; x < lev_fieldx; x++)
10164 for (y = 0; y < lev_fieldy; y++)
10165 FieldBackup[x][y] = Feld[x][y];
10167 for (x = 0; x < lev_fieldx; x++)
10168 for (y = 0; y < lev_fieldy; y++)
10170 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10172 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10173 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10176 static void HandleDrawingAreas(struct GadgetInfo *gi)
10178 static boolean started_inside_drawing_area = FALSE;
10179 int id = gi->custom_id;
10180 boolean button_press_event;
10181 boolean button_release_event;
10182 boolean inside_drawing_area = !gi->event.off_borders;
10183 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10184 int actual_drawing_function;
10185 int button = gi->event.button;
10186 int new_element = BUTTON_ELEMENT(button);
10187 int sx = gi->event.x, sy = gi->event.y;
10188 int min_sx = 0, min_sy = 0;
10189 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10190 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10191 int lx = 0, ly = 0;
10192 int min_lx = 0, min_ly = 0;
10193 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10196 /* handle info callback for each invocation of action callback */
10197 gi->callback_info(gi);
10199 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10200 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10202 /* make sure to stay inside drawing area boundaries */
10203 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10204 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10208 /* get positions inside level field */
10209 lx = sx + level_xpos;
10210 ly = sy + level_ypos;
10212 if (!IN_LEV_FIELD(lx, ly))
10213 inside_drawing_area = FALSE;
10215 /* make sure to stay inside level field boundaries */
10216 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10217 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10219 /* correct drawing area positions accordingly */
10220 sx = lx - level_xpos;
10221 sy = ly - level_ypos;
10224 if (button_press_event)
10225 started_inside_drawing_area = inside_drawing_area;
10227 if (!started_inside_drawing_area)
10230 if (!IS_VALID_BUTTON(button))
10233 if (!button && !button_release_event)
10236 /* automatically switch to 'single item' drawing mode, if needed */
10237 actual_drawing_function =
10238 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10239 drawing_function : GADGET_ID_SINGLE_ITEMS);
10241 /* clicking into drawing area with pressed Control key picks element */
10242 if (GetKeyModState() & KMOD_Control)
10244 last_drawing_function = drawing_function;
10245 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10248 if (GetKeyModState() & KMOD_Shift)
10250 if (button_press_event || button_release_event)
10251 ResetIntelliDraw();
10254 switch (actual_drawing_function)
10256 case GADGET_ID_SINGLE_ITEMS:
10259 if (button_release_event)
10261 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10263 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10264 !inside_drawing_area)
10265 DeleteBrushFromCursor();
10268 ResetIntelliDraw();
10272 if (!button || button_release_event)
10275 if (draw_with_brush)
10278 if (!button_release_event)
10280 CopyBrushToLevel(sx, sy, button);
10285 else if (new_element != Feld[lx][ly])
10288 if (new_element == EL_PLAYER_1)
10290 /* remove player at old position */
10291 for (y = 0; y < lev_fieldy; y++)
10293 for (x = 0; x < lev_fieldx; x++)
10295 if (Feld[x][y] == EL_PLAYER_1)
10298 SetElement(x, y, EL_EMPTY);
10300 Feld[x][y] = EL_EMPTY;
10302 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10303 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10305 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10306 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10307 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10316 SetElementButton(lx, ly, new_element, button);
10318 Feld[lx][ly] = new_element;
10319 DrawMiniElement(sx, sy, new_element);
10325 int type_id = gi->custom_type_id;
10326 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10328 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10329 DrawMiniGraphicExt(drawto,
10330 gi->x + sx * MINI_TILEX,
10331 gi->y + sy * MINI_TILEY,
10332 el2edimg(new_element));
10334 DrawGraphicExt(drawto,
10335 gi->x + sx * TILEX,
10336 gi->y + sy * TILEY,
10337 el2img(new_element), 0);
10339 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10340 new_element = GFX_ELEMENT(new_element);
10342 drawingarea_info[type_id].value[pos] = new_element;
10344 CopyElementPropertiesToGame(properties_element);
10346 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10348 UpdateCustomElementGraphicGadgets();
10350 FrameCounter = 0; /* restart animation frame counter */
10355 case GADGET_ID_CONNECTED_ITEMS:
10357 static int last_sx = -1;
10358 static int last_sy = -1;
10360 if (button_release_event)
10361 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10365 if (!button_press_event)
10366 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10374 case GADGET_ID_LINE:
10375 case GADGET_ID_ARC:
10376 case GADGET_ID_RECTANGLE:
10377 case GADGET_ID_FILLED_BOX:
10378 case GADGET_ID_GRAB_BRUSH:
10379 case GADGET_ID_TEXT:
10381 static int last_sx = -1;
10382 static int last_sy = -1;
10383 static int start_sx = -1;
10384 static int start_sy = -1;
10385 void (*draw_func)(int, int, int, int, int, boolean);
10387 if (drawing_function == GADGET_ID_LINE)
10388 draw_func = DrawLine;
10389 else if (drawing_function == GADGET_ID_ARC)
10390 draw_func = DrawArc;
10391 else if (drawing_function == GADGET_ID_RECTANGLE)
10392 draw_func = DrawBox;
10393 else if (drawing_function == GADGET_ID_FILLED_BOX)
10394 draw_func = DrawFilledBox;
10395 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10396 draw_func = SelectArea;
10397 else /* (drawing_function == GADGET_ID_TEXT) */
10398 draw_func = SetTextCursor;
10400 if (button_press_event)
10402 draw_func(sx, sy, sx, sy, new_element, FALSE);
10403 start_sx = last_sx = sx;
10404 start_sy = last_sy = sy;
10406 if (drawing_function == GADGET_ID_TEXT)
10407 DrawLevelText(0, 0, 0, TEXT_END);
10409 else if (button_release_event)
10411 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10412 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10414 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10415 CopyBrushToCursor(sx, sy);
10416 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10418 draw_with_brush = TRUE;
10420 else if (drawing_function == GADGET_ID_TEXT)
10421 DrawLevelText(sx, sy, 0, TEXT_INIT);
10423 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10425 else if (last_sx != sx || last_sy != sy)
10427 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10428 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10435 case GADGET_ID_FLOOD_FILL:
10436 if (button_press_event && Feld[lx][ly] != new_element)
10438 FloodFill(lx, ly, new_element);
10439 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10440 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10444 case GADGET_ID_PICK_ELEMENT:
10445 if (button_release_event)
10446 ClickOnGadget(level_editor_gadget[last_drawing_function],
10448 else if (draw_level)
10449 PickDrawingElement(button, Feld[lx][ly]);
10452 int type_id = gi->custom_type_id;
10453 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10455 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10465 static void HandleCounterButtons(struct GadgetInfo *gi)
10467 int gadget_id = gi->custom_id;
10468 int counter_id = gi->custom_type_id;
10469 int button = gi->event.button;
10470 int *counter_value = counterbutton_info[counter_id].value;
10471 int step = BUTTON_STEPSIZE(button) *
10472 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10474 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10476 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10477 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10478 boolean level_changed = LevelChanged();
10480 if ((level_changed && pressed) || (!level_changed && released))
10483 if (level_changed && !Request("Level has changed ! Discard changes ?",
10486 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10487 ModifyEditorCounterValue(counter_id, *counter_value);
10493 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10494 *counter_value = gi->textinput.number_value;
10496 ModifyEditorCounterValue(counter_id, *counter_value + step);
10498 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10500 LoadLevel(level_nr);
10501 LoadScore(level_nr);
10506 DrawEditModeWindow();
10511 switch (counter_id)
10513 case ED_COUNTER_ID_YAMYAM_CONTENT:
10514 DrawYamYamContentAreas();
10517 case ED_COUNTER_ID_BALL_CONTENT:
10518 DrawMagicBallContentAreas();
10521 case ED_COUNTER_ID_ANDROID_CONTENT:
10522 DrawAndroidElementArea(properties_element);
10525 case ED_COUNTER_ID_GROUP_CONTENT:
10526 DrawGroupElementArea(properties_element);
10527 CopyGroupElementPropertiesToGame(properties_element);
10530 case ED_COUNTER_ID_INVENTORY_SIZE:
10531 DrawPlayerInitialInventoryArea(properties_element);
10534 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10535 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10536 DrawEnvelopeTextArea(-1);
10539 case ED_COUNTER_ID_LEVEL_XSIZE:
10540 case ED_COUNTER_ID_LEVEL_YSIZE:
10541 lev_fieldx = level.fieldx;
10542 lev_fieldy = level.fieldy;
10549 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10550 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10551 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10552 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10553 CopyElementPropertiesToGame(properties_element);
10555 level.changed = TRUE;
10558 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10560 int type_id = gi->custom_type_id;
10562 strcpy(textinput_info[type_id].value, gi->textinput.value);
10564 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10566 CopyElementPropertiesToGame(properties_element);
10568 ModifyEditorElementList(); /* update changed button info text */
10571 level.changed = TRUE;
10574 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10576 int type_id = gi->custom_type_id;
10579 strncpy(textarea_info[type_id].value, gi->textarea.value,
10580 MAX_ENVELOPE_TEXT_LEN);
10581 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10583 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10584 strcpy(textarea_info[type_id].value, gi->textarea.value);
10587 level.changed = TRUE;
10590 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10592 int type_id = gi->custom_type_id;
10593 int value_old = *selectbox_info[type_id].value;
10594 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10596 *selectbox_info[type_id].value = value_new;
10598 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10600 element_info[properties_element].current_change_page = gi->selectbox.index;
10602 DrawPropertiesWindow();
10604 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10605 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10606 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10607 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10608 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10610 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10612 /* when changing action type, also check action mode and action arg */
10613 if (value_old != value_new)
10614 setSelectboxSpecialActionVariablesIfNeeded();
10616 DrawPropertiesChange();
10619 CopyElementPropertiesToGame(properties_element);
10621 level.changed = TRUE;
10625 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10627 int type_id = gi->custom_type_id;
10630 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10631 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10633 edit_mode_properties = gi->custom_type_id;
10635 DrawPropertiesWindow();
10637 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10639 char *template_filename = getDefaultLevelFilename(-1);
10640 boolean new_template = !fileExists(template_filename);
10642 if (new_template ||
10643 Request("Save this template and kill the old ?", REQ_ASK))
10644 SaveLevelTemplate();
10647 Request("Template saved !", REQ_CONFIRM);
10649 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10650 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10652 struct ElementInfo *ei = &element_info[properties_element];
10654 setElementChangePages(ei, ei->num_change_pages + 1);
10656 /* set new change page to be new current change page */
10657 ei->current_change_page = ei->num_change_pages - 1;
10658 ei->change = &ei->change_page[ei->current_change_page];
10660 setElementChangeInfoToDefaults(ei->change);
10662 DrawPropertiesWindow();
10664 level.changed = TRUE;
10666 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10667 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10669 struct ElementInfo *ei = &element_info[properties_element];
10671 /* copy all change pages after change page to be deleted */
10672 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10673 ei->change_page[i] = ei->change_page[i + 1];
10675 setElementChangePages(ei, ei->num_change_pages - 1);
10677 DrawPropertiesWindow();
10679 level.changed = TRUE;
10683 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10685 int type_id = gi->custom_type_id;
10687 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10688 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10690 struct ElementInfo *ei = &element_info[properties_element];
10691 int step = BUTTON_STEPSIZE(gi->event.button);
10693 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10694 ei->current_change_page += step;
10696 if (ei->current_change_page < 0)
10697 ei->current_change_page = 0;
10698 else if (ei->current_change_page >= ei->num_change_pages)
10699 ei->current_change_page = ei->num_change_pages - 1;
10701 DrawPropertiesWindow();
10703 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10704 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10706 struct ElementInfo *ei = &element_info[properties_element];
10707 int current_change_page = ei->current_change_page;
10709 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10710 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10711 ei->change_page[current_change_page];
10712 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10714 ei->change_page[current_change_page] =
10715 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10717 level.changed = TRUE;
10720 DrawPropertiesWindow();
10724 static void HandleRadiobuttons(struct GadgetInfo *gi)
10726 *radiobutton_info[gi->custom_type_id].value =
10727 radiobutton_info[gi->custom_type_id].checked_value;
10729 level.changed = TRUE;
10732 static void HandleCheckbuttons(struct GadgetInfo *gi)
10734 int type_id = gi->custom_type_id;
10736 *checkbutton_info[type_id].value ^= TRUE;
10738 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10739 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10740 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10741 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10742 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10743 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10744 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10745 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10747 CopyElementPropertiesToGame(properties_element);
10750 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10752 UpdateCustomElementGraphicGadgets();
10754 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10756 char *template_filename = getDefaultLevelFilename(-1);
10758 if (level.use_custom_template && !fileExists(template_filename))
10760 Request("No level template found !", REQ_CONFIRM);
10762 level.use_custom_template = FALSE;
10763 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10768 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10770 DrawEditModeWindow();
10773 level.changed = TRUE;
10776 static void HandleControlButtons(struct GadgetInfo *gi)
10778 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10779 static int last_edit_mode = ED_MODE_DRAWING;
10780 static int last_custom_copy_mode = -1;
10781 int id = gi->custom_id;
10782 int button = gi->event.button;
10783 int step = BUTTON_STEPSIZE(button);
10784 int new_element = BUTTON_ELEMENT(button);
10787 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10788 DrawLevelText(0, 0, 0, TEXT_END);
10790 if (id < ED_NUM_CTRL1_BUTTONS &&
10791 id != GADGET_ID_SINGLE_ITEMS &&
10792 id != GADGET_ID_PROPERTIES &&
10793 id != GADGET_ID_PICK_ELEMENT &&
10794 edit_mode != ED_MODE_DRAWING &&
10795 drawing_function != GADGET_ID_PICK_ELEMENT &&
10796 !(GetKeyModState() & KMOD_Control))
10798 DrawDrawingWindow();
10799 edit_mode = ED_MODE_DRAWING;
10802 /* element copy mode active, but no element button pressed => deactivate */
10803 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10804 last_custom_copy_mode = -1;
10808 case GADGET_ID_SCROLL_LEFT:
10809 if (level_xpos >= 0)
10811 if (lev_fieldx < ed_fieldx - 2)
10814 level_xpos -= step;
10815 if (level_xpos < -1)
10818 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10820 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10822 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10823 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10827 case GADGET_ID_SCROLL_RIGHT:
10828 if (level_xpos <= lev_fieldx - ed_fieldx)
10830 if (lev_fieldx < ed_fieldx - 2)
10833 level_xpos += step;
10834 if (level_xpos > lev_fieldx - ed_fieldx + 1)
10835 level_xpos = lev_fieldx - ed_fieldx + 1;
10837 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10839 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10841 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10842 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10846 case GADGET_ID_SCROLL_UP:
10847 if (level_ypos >= 0)
10849 if (lev_fieldy < ed_fieldy - 2)
10852 level_ypos -= step;
10853 if (level_ypos < -1)
10856 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10858 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10860 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10861 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10865 case GADGET_ID_SCROLL_DOWN:
10866 if (level_ypos <= lev_fieldy - ed_fieldy)
10868 if (lev_fieldy < ed_fieldy - 2)
10871 level_ypos += step;
10872 if (level_ypos > lev_fieldy - ed_fieldy + 1)
10873 level_ypos = lev_fieldy - ed_fieldy + 1;
10875 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10877 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10879 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10880 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10884 case GADGET_ID_SCROLL_HORIZONTAL:
10885 level_xpos = gi->event.item_position - 1;
10886 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10889 case GADGET_ID_SCROLL_VERTICAL:
10890 level_ypos = gi->event.item_position - 1;
10891 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10894 case GADGET_ID_SCROLL_LIST_UP:
10895 case GADGET_ID_SCROLL_LIST_DOWN:
10896 case GADGET_ID_SCROLL_LIST_VERTICAL:
10897 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10898 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10901 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10902 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10904 if (element_shift < 0)
10906 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10907 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10909 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10910 GDI_SCROLLBAR_ITEM_POSITION,
10911 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10914 ModifyEditorElementList();
10918 case GADGET_ID_WRAP_LEFT:
10919 WrapLevel(-step, 0);
10922 case GADGET_ID_WRAP_RIGHT:
10923 WrapLevel(step, 0);
10926 case GADGET_ID_WRAP_UP:
10927 WrapLevel(0, -step);
10930 case GADGET_ID_WRAP_DOWN:
10931 WrapLevel(0, step);
10934 case GADGET_ID_SINGLE_ITEMS:
10935 case GADGET_ID_CONNECTED_ITEMS:
10936 case GADGET_ID_LINE:
10937 case GADGET_ID_ARC:
10938 case GADGET_ID_TEXT:
10939 case GADGET_ID_RECTANGLE:
10940 case GADGET_ID_FILLED_BOX:
10941 case GADGET_ID_FLOOD_FILL:
10942 case GADGET_ID_GRAB_BRUSH:
10943 case GADGET_ID_PICK_ELEMENT:
10944 if (drawing_function != GADGET_ID_PICK_ELEMENT)
10945 last_drawing_function = drawing_function;
10946 drawing_function = id;
10947 draw_with_brush = FALSE;
10950 case GADGET_ID_RANDOM_PLACEMENT:
10951 RandomPlacement(new_element);
10954 case GADGET_ID_PROPERTIES:
10955 if (edit_mode != ED_MODE_PROPERTIES)
10957 properties_element = new_element;
10958 DrawPropertiesWindow();
10959 edit_mode = ED_MODE_PROPERTIES;
10961 last_level_drawing_function = drawing_function;
10962 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10967 DrawDrawingWindow();
10968 edit_mode = ED_MODE_DRAWING;
10970 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10975 case GADGET_ID_CUSTOM_COPY_FROM:
10976 case GADGET_ID_CUSTOM_COPY_TO:
10977 case GADGET_ID_CUSTOM_EXCHANGE:
10978 last_custom_copy_mode = id;
10979 last_drawing_function = drawing_function;
10982 case GADGET_ID_CUSTOM_COPY:
10983 CopyCustomElement(properties_element, -1, id);
10986 case GADGET_ID_CUSTOM_PASTE:
10987 CopyCustomElement(-1, properties_element, id);
10990 case GADGET_ID_UNDO:
10991 if (undo_buffer_steps == 0)
10993 Request("Undo buffer empty !", REQ_CONFIRM);
10997 if (edit_mode != ED_MODE_DRAWING)
10999 DrawDrawingWindow();
11000 edit_mode = ED_MODE_DRAWING;
11003 undo_buffer_position =
11004 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11005 undo_buffer_steps--;
11007 for (x = 0; x < lev_fieldx; x++)
11008 for (y = 0; y < lev_fieldy; y++)
11009 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11011 /* check if undo operation forces change of border style */
11012 CheckLevelBorderElement(FALSE);
11014 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11018 case GADGET_ID_INFO:
11019 if (edit_mode != ED_MODE_INFO)
11021 last_edit_mode = edit_mode;
11022 edit_mode = ED_MODE_INFO;
11024 DrawLevelInfoWindow();
11028 edit_mode = last_edit_mode;
11030 DrawEditModeWindow();
11034 case GADGET_ID_CLEAR:
11035 if (edit_mode != ED_MODE_DRAWING)
11037 DrawDrawingWindow();
11038 edit_mode = ED_MODE_DRAWING;
11041 for (x = 0; x < MAX_LEV_FIELDX; x++)
11042 for (y = 0; y < MAX_LEV_FIELDY; y++)
11043 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11045 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11047 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11050 case GADGET_ID_SAVE:
11051 if (leveldir_current->readonly)
11053 Request("This level is read only !", REQ_CONFIRM);
11057 if (!LevelContainsPlayer())
11058 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11061 char *level_filename = getDefaultLevelFilename(level_nr);
11062 boolean new_level = !fileExists(level_filename);
11065 Request("Save this level and kill the old ?", REQ_ASK))
11067 CopyPlayfield(Feld, level.field);
11069 SaveLevel(level_nr);
11073 Request("Level saved !", REQ_CONFIRM);
11075 level.changed = FALSE;
11079 case GADGET_ID_TEST:
11080 if (!LevelContainsPlayer())
11081 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11084 if (LevelChanged())
11085 level.game_version = GAME_VERSION_ACTUAL;
11087 CopyPlayfield(level.field, FieldBackup);
11088 CopyPlayfield(Feld, level.field);
11090 CopyNativeLevel_RND_to_Native(&level);
11092 UnmapLevelEditorGadgets();
11093 UndrawSpecialEditorDoor();
11095 CloseDoor(DOOR_CLOSE_ALL);
11097 DrawCompleteVideoDisplay();
11099 level_editor_test_game = TRUE;
11101 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
11105 case GADGET_ID_EXIT:
11106 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11110 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11111 id <= GADGET_ID_ELEMENTLIST_LAST)
11113 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11114 int new_element = editor_elements[element_position + element_shift];
11116 if (IS_EDITOR_CASCADE(new_element))
11120 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11122 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11123 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11125 if (*cascade_element == new_element)
11127 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11128 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11130 /* update element selection list */
11131 ReinitializeElementList();
11132 ModifyEditorElementList();
11134 /* update cascading gadget info text */
11135 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11137 /* save current editor cascading state */
11138 SaveSetup_EditorCascade();
11147 if (last_custom_copy_mode != -1)
11149 if (CopyCustomElement(properties_element, new_element,
11150 last_custom_copy_mode))
11152 ClickOnGadget(level_editor_gadget[last_drawing_function],
11155 last_custom_copy_mode = -1;
11161 PickDrawingElement(button, new_element);
11163 if (!stick_element_properties_window &&
11164 drawing_function != GADGET_ID_PICK_ELEMENT &&
11165 !(GetKeyModState() & KMOD_Control))
11167 properties_element = new_element;
11168 if (edit_mode == ED_MODE_PROPERTIES)
11169 DrawPropertiesWindow();
11172 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11173 ClickOnGadget(level_editor_gadget[last_drawing_function],
11177 else if (gi->event.type == GD_EVENT_PRESSED)
11178 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11179 else if (gi->event.type == GD_EVENT_RELEASED)
11180 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11181 else if (gi->event.type == GD_EVENT_MOVING)
11182 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11184 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11190 void HandleLevelEditorKeyInput(Key key)
11192 char letter = getCharFromKey(key);
11193 int button = MB_LEFTBUTTON;
11195 if (drawing_function == GADGET_ID_TEXT &&
11196 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11199 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11200 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11201 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11202 else if (key == KSYM_Return)
11203 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11204 else if (key == KSYM_Escape)
11205 DrawLevelText(0, 0, 0, TEXT_END);
11207 else if (button_status == MB_RELEASED)
11209 int id = GADGET_ID_NONE;
11210 int new_element_shift = element_shift;
11216 id = GADGET_ID_SCROLL_LEFT;
11219 id = GADGET_ID_SCROLL_RIGHT;
11222 id = GADGET_ID_SCROLL_UP;
11225 id = GADGET_ID_SCROLL_DOWN;
11228 id = GADGET_ID_SCROLL_LIST_UP;
11229 button = MB_RIGHTBUTTON;
11231 case KSYM_Page_Down:
11232 id = GADGET_ID_SCROLL_LIST_DOWN;
11233 button = MB_RIGHTBUTTON;
11238 element_shift = (key == KSYM_Home ? 0 :
11239 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11241 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11242 GDI_SCROLLBAR_ITEM_POSITION,
11243 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11245 ModifyEditorElementList();
11252 /* this is needed to prevent interference with running "True X-Mouse" */
11253 if (GetKeyModStateFromEvents() & KMOD_Control)
11256 /* check for last or next editor cascade block in element list */
11257 for (i = 0; i < num_editor_elements; i++)
11259 if ((key == KSYM_Insert && i == element_shift) ||
11260 (key == KSYM_Delete && new_element_shift > element_shift))
11263 /* jump to next cascade block (or to start of element list) */
11264 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11265 new_element_shift = i;
11268 if (i < num_editor_elements)
11269 element_shift = new_element_shift;
11271 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11272 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11274 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11275 GDI_SCROLLBAR_ITEM_POSITION,
11276 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11278 ModifyEditorElementList();
11283 if (edit_mode == ED_MODE_DRAWING)
11285 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11287 else if (edit_mode == ED_MODE_INFO)
11289 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11291 else if (edit_mode == ED_MODE_PROPERTIES)
11293 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11295 else /* should never happen */
11297 DrawDrawingWindow();
11298 edit_mode = ED_MODE_DRAWING;
11307 if (id != GADGET_ID_NONE)
11308 ClickOnGadget(level_editor_gadget[id], button);
11309 else if (letter == '.')
11310 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11311 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11312 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11314 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11315 if (letter && letter == control_info[i].shortcut)
11316 if (!anyTextGadgetActive())
11317 ClickOnGadget(level_editor_gadget[i], button);
11321 void HandleLevelEditorIdle()
11323 static unsigned long action_delay = 0;
11324 unsigned long action_delay_value = GameFrameDelay;
11325 int xpos = 1, ypos = 2;
11328 if (edit_mode != ED_MODE_PROPERTIES)
11331 if (!DelayReached(&action_delay, action_delay_value))
11334 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11336 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11338 if (gi->mapped && gi->active && gi->selectbox.open)
11342 DrawEditorElementAnimation(SX + xpos * TILEX,
11343 SY + ypos * TILEY + MINI_TILEY / 2);
11345 MarkTileDirty(xpos, ypos);
11346 MarkTileDirty(xpos, ypos + 1);
11348 FrameCounter++; /* increase animation frame counter */
11351 void ClearEditorGadgetInfoText()
11353 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11356 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11358 char infotext[MAX_OUTPUT_LINESIZE + 1];
11359 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11360 int max_infotext_len = getMaxInfoTextLength();
11362 if (gi == NULL || gi->info_text == NULL)
11365 strncpy(infotext, gi->info_text, max_infotext_len);
11366 infotext[max_infotext_len] = '\0';
11368 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11370 int key = control_info[gi->custom_id].shortcut;
11374 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11375 sprintf(shortcut, " ('.' or '%c')", key);
11376 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11377 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11378 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11379 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11380 else /* normal case */
11381 sprintf(shortcut, " ('%s%c')",
11382 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11384 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11385 strcat(infotext, shortcut);
11389 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11392 void HandleEditorGadgetInfoText(void *ptr)
11394 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11396 if (game_status != GAME_MODE_EDITOR)
11399 ClearEditorGadgetInfoText();
11401 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11404 /* misuse this function to delete brush cursor, if needed */
11405 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11406 DeleteBrushFromCursor();
11408 PrintEditorGadgetInfoText(gi);
11411 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11413 static int start_lx, start_ly;
11414 int id = gi->custom_id;
11415 int type_id = gi->custom_type_id;
11416 int sx = gi->event.x;
11417 int sy = gi->event.y;
11418 int lx = sx + level_xpos;
11419 int ly = sy + level_ypos;
11420 int min_sx = 0, min_sy = 0;
11421 int max_sx = gi->drawing.area_xsize - 1;
11422 int max_sy = gi->drawing.area_ysize - 1;
11423 int actual_drawing_function = drawing_function;
11424 int max_infotext_len = getMaxInfoTextLength();
11425 char infotext[MAX_OUTPUT_LINESIZE + 1];
11428 infotext[0] = '\0'; /* start with empty info text */
11430 /* pressed Control key: simulate picking element */
11431 if (GetKeyModState() & KMOD_Control)
11432 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11434 ClearEditorGadgetInfoText();
11436 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11439 /* make sure to stay inside drawing area boundaries */
11440 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11441 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11443 if (id == GADGET_ID_DRAWING_LEVEL)
11447 int min_lx = 0, min_ly = 0;
11448 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11450 /* get positions inside level field */
11451 lx = sx + level_xpos;
11452 ly = sy + level_ypos;
11454 /* make sure to stay inside level field boundaries */
11455 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11456 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11458 /* correct drawing area positions accordingly */
11459 sx = lx - level_xpos;
11460 sy = ly - level_ypos;
11463 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11465 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11467 if (gi->event.type == GD_EVENT_PRESSED)
11473 switch (actual_drawing_function)
11475 case GADGET_ID_SINGLE_ITEMS:
11476 text = "Drawing single items";
11478 case GADGET_ID_CONNECTED_ITEMS:
11479 text = "Drawing connected items";
11481 case GADGET_ID_LINE:
11482 text = "Drawing line";
11484 case GADGET_ID_ARC:
11485 text = "Drawing arc";
11487 case GADGET_ID_TEXT:
11488 text = "Setting text cursor";
11490 case GADGET_ID_RECTANGLE:
11491 text = "Drawing rectangle";
11493 case GADGET_ID_FILLED_BOX:
11494 text = "Drawing filled box";
11496 case GADGET_ID_FLOOD_FILL:
11497 text = "Flood fill";
11499 case GADGET_ID_GRAB_BRUSH:
11500 text = "Grabbing brush";
11502 case GADGET_ID_PICK_ELEMENT:
11503 text = "Picking element";
11507 text = "Drawing position";
11511 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11512 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11514 sprintf(infotext, "%s: %d, %d", text,
11515 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11517 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11518 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11520 sprintf(infotext, "Level position: %d, %d", lx, ly);
11523 /* misuse this function to draw brush cursor, if needed */
11524 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11526 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11527 CopyBrushToCursor(sx, sy);
11529 DeleteBrushFromCursor();
11532 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11534 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11535 int element = drawingarea_info[type_id].value[pos];
11537 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11541 if (id == GADGET_ID_CUSTOM_CONTENT)
11542 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11543 else if (id == GADGET_ID_GROUP_CONTENT)
11544 sprintf(infotext, "group element position: %d", sx + 1);
11545 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11546 id <= GADGET_ID_YAMYAM_CONTENT_7)
11547 sprintf(infotext, "content area %d position: %d, %d",
11548 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11549 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11550 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11551 sprintf(infotext, "content area %d position: %d, %d",
11552 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11553 else if (id == GADGET_ID_ANDROID_CONTENT)
11554 sprintf(infotext, "android element position: %d", sx + 1);
11555 else if (drawingarea_info[type_id].infotext != NULL)
11556 strcpy(infotext, drawingarea_info[type_id].infotext);
11559 infotext[max_infotext_len] = '\0';
11561 if (strlen(infotext) > 0)
11562 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11565 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11566 boolean quick_quit)
11568 if (!ask_if_level_has_changed ||
11570 Request("Level has changed ! Exit without saving ?",
11571 REQ_ASK | REQ_STAY_OPEN))
11573 CloseDoor(DOOR_CLOSE_1);
11574 SetDoorState(DOOR_CLOSE_2);
11578 FadeSkipNextFadeIn();
11581 fading = fading_none;
11584 game_status = GAME_MODE_MAIN;
11586 DrawAndFadeInMainMenu(REDRAW_FIELD);
11593 CloseDoor(DOOR_CLOSE_1);
11594 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);