1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
504 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
505 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
506 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
508 /* drawing area identifiers */
509 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
511 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
512 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
513 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
514 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
515 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
516 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
517 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
518 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
519 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
528 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
529 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
530 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
531 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
532 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
533 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
534 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
535 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
536 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
537 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
538 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
539 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
540 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
541 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
542 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
543 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
545 /* text input identifiers */
546 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
548 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
549 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
550 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
551 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
554 /* text area identifiers */
555 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
557 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
559 /* selectbox identifiers */
560 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
562 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
563 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
564 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
565 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
566 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
567 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
568 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
569 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
570 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
571 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
572 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
573 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
574 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
575 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
576 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
577 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
578 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
579 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
580 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
581 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
582 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
583 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
584 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
585 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
586 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
587 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
588 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
589 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
590 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
591 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
593 /* textbutton identifiers */
594 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
596 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
597 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
598 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
599 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
600 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
601 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
602 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
603 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
604 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
605 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
606 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
607 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
608 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
610 /* graphicbutton identifiers */
611 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
613 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
614 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
615 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
616 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
618 /* gadgets for scrolling of drawing area */
619 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
621 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
622 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
623 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
624 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
625 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
626 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
628 /* gadgets for scrolling element list */
629 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
631 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
632 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
633 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
635 /* checkbuttons/radiobuttons for level/element properties */
636 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
638 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
639 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
640 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
641 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
642 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
643 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
644 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
645 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
646 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
647 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
648 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
649 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
650 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
651 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
652 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
653 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
654 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
655 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
656 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
657 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
658 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
659 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
660 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
661 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
662 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
663 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
664 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
665 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
666 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
667 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
668 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
669 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
670 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
671 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
672 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
673 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
674 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
675 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
676 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
677 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
678 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
679 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
680 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
681 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
682 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
683 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
684 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
685 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
686 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
687 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
688 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
689 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
690 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
691 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
692 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
693 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
694 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
695 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
696 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
697 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
698 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
699 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
700 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
701 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
703 /* gadgets for buttons in element list */
704 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
705 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
706 ED_NUM_ELEMENTLIST_BUTTONS - 1)
708 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
710 /* radio button numbers */
711 #define RADIO_NR_NONE 0
712 #define RADIO_NR_DRAWING_TOOLBOX 1
713 #define RADIO_NR_RANDOM_ELEMENTS 2
715 /* values for counter gadgets */
716 #define ED_COUNTER_ID_SELECT_LEVEL 0
717 #define ED_COUNTER_ID_LEVEL_XSIZE 1
718 #define ED_COUNTER_ID_LEVEL_YSIZE 2
719 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
720 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
721 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
722 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
723 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
724 #define ED_COUNTER_ID_LEVEL_RANDOM 8
725 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
726 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
727 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
728 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
729 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
730 #define ED_COUNTER_ID_BALL_CONTENT 14
731 #define ED_COUNTER_ID_ANDROID_CONTENT 15
732 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
733 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
734 #define ED_COUNTER_ID_INVENTORY_SIZE 18
735 #define ED_COUNTER_ID_CUSTOM_SCORE 19
736 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
737 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
738 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
739 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
740 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
741 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
742 #define ED_COUNTER_ID_DROP_DELAY_RND 26
743 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
744 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
745 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
746 #define ED_COUNTER_ID_IGNITION_DELAY 30
747 #define ED_COUNTER_ID_GROUP_CONTENT 31
748 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
749 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
750 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
752 #define ED_NUM_COUNTERBUTTONS 35
754 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
755 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
756 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
757 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
758 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
759 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
761 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
762 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
763 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
764 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
765 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
766 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
768 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
769 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
771 /* values for scrollbutton gadgets */
772 #define ED_SCROLLBUTTON_ID_AREA_UP 0
773 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
774 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
775 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
776 #define ED_SCROLLBUTTON_ID_LIST_UP 4
777 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
779 #define ED_NUM_SCROLLBUTTONS 6
781 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
782 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
784 /* values for scrollbar gadgets */
785 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
786 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
787 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
789 #define ED_NUM_SCROLLBARS 3
791 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
792 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
794 /* values for text input gadgets */
795 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
796 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
797 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
798 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
799 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
801 #define ED_NUM_TEXTINPUT 5
803 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
804 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
806 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
807 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
809 /* values for text area gadgets */
810 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
812 #define ED_NUM_TEXTAREAS 1
814 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
815 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
817 /* values for selectbox gadgets */
818 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
819 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
820 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
821 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
822 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
823 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
824 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
825 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
826 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
827 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
828 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
829 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
830 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
831 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
832 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
833 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
834 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
835 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
836 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
837 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
838 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
839 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
840 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
841 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
842 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
843 #define ED_SELECTBOX_ID_ACTION_TYPE 25
844 #define ED_SELECTBOX_ID_ACTION_MODE 26
845 #define ED_SELECTBOX_ID_ACTION_ARG 27
846 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
847 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
849 #define ED_NUM_SELECTBOX 30
851 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
852 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
854 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
855 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
857 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
858 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
859 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
860 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
861 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
862 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
864 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
865 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
867 /* values for textbutton gadgets */
868 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
869 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
870 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
871 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
872 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
873 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
874 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
875 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
876 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
877 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
878 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
879 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
880 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
882 #define ED_NUM_TEXTBUTTONS 13
884 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
885 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
887 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
888 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
890 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
891 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
893 /* values for graphicbutton gadgets */
894 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
895 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
896 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
897 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
899 #define ED_NUM_GRAPHICBUTTONS 4
901 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
902 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
904 /* values for checkbutton gadgets */
905 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
906 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
907 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
908 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
909 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
910 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
911 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
912 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
913 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
914 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
915 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
916 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
917 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
918 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
919 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
920 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
921 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
922 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
923 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
924 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
925 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
926 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
927 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
928 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
929 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
930 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
931 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
932 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
933 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
934 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
935 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
936 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
937 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
938 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
939 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
940 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
941 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
942 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
943 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
944 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
945 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
946 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
947 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
948 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
949 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
950 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
951 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
952 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
953 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
954 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
955 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
956 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
957 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
959 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
960 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
961 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
962 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
963 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
964 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
965 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
966 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
968 #define ED_NUM_CHECKBUTTONS 62
970 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
971 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
973 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
974 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
976 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
977 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
978 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
979 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
980 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
981 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
983 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
984 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
986 /* values for radiobutton gadgets */
987 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
988 #define ED_RADIOBUTTON_ID_QUANTITY 1
990 #define ED_NUM_RADIOBUTTONS 2
992 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
993 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
995 /* values for drawing area gadgets */
996 #define ED_DRAWING_ID_DRAWING_LEVEL 0
997 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
998 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
999 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1000 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1001 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1002 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1003 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1004 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1005 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1006 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1007 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1008 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1009 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1010 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1011 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1012 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1013 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1014 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1015 #define ED_DRAWING_ID_START_ELEMENT 19
1016 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1017 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1018 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1019 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1020 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1021 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1022 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1023 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1024 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1025 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1026 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1027 #define ED_DRAWING_ID_GROUP_CONTENT 31
1028 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1030 #define ED_NUM_DRAWING_AREAS 33
1032 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1033 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1037 -----------------------------------------------------------------------------
1038 some internally used definitions
1039 -----------------------------------------------------------------------------
1042 /* values for CopyLevelToUndoBuffer() */
1043 #define UNDO_IMMEDIATE 0
1044 #define UNDO_ACCUMULATE 1
1046 /* values for scrollbars */
1047 #define ED_SCROLL_NO 0
1048 #define ED_SCROLL_LEFT 1
1049 #define ED_SCROLL_RIGHT 2
1050 #define ED_SCROLL_UP 4
1051 #define ED_SCROLL_DOWN 8
1053 /* screens in the level editor */
1054 #define ED_MODE_DRAWING 0
1055 #define ED_MODE_INFO 1
1056 #define ED_MODE_PROPERTIES 2
1057 #define ED_MODE_PALETTE 3
1059 /* sub-screens in the global settings section */
1060 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1061 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1062 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1064 /* sub-screens in the element properties section */
1065 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1066 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1067 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1068 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1069 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1071 /* how many steps can be cancelled */
1072 #define NUM_UNDO_STEPS (64 + 1)
1074 /* values for elements with score for certain actions */
1076 #define MAX_SCORE 999
1078 /* values for elements with count for collecting */
1079 #define MIN_COLLECT_COUNT 0
1080 #define MAX_COLLECT_COUNT 999
1082 /* values for random placement */
1083 #define RANDOM_USE_PERCENTAGE 0
1084 #define RANDOM_USE_QUANTITY 1
1086 /* values for level set save mode */
1087 #define LEVELSET_SAVE_MODE_UPDATE 0
1088 #define LEVELSET_SAVE_MODE_CREATE 1
1090 /* default value for element tile size in drawing area */
1091 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1095 -----------------------------------------------------------------------------
1096 some internally used data structure definitions
1097 -----------------------------------------------------------------------------
1104 struct XYTileSize *pos;
1108 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1110 /* note: some additional characters are already reserved for "cheat mode"
1111 shortcuts (":XYZ" style) -- for details, see "events.c" */
1113 /* ---------- toolbox control buttons ------------------------------------ */
1116 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1117 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1118 "draw single items", 's'
1121 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1122 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1123 "draw connected items", 'd'
1126 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1127 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1131 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1132 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1136 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1137 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1138 "draw outline rectangles", 'r'
1141 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1142 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1143 "draw filled rectangles", 'R'
1146 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1147 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1148 "wrap (rotate) level up", 0
1151 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1152 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1153 "enter text elements", 't'
1156 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1157 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1161 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1162 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1163 "wrap (rotate) level left", 0
1166 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1167 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1168 "zoom level tile size", '+'
1171 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1172 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1173 "wrap (rotate) level right", 0
1176 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1177 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1178 "random element placement", 0
1181 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1182 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1186 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1187 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1188 "wrap (rotate) level down", 0
1191 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1192 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1193 "pick drawing element", ','
1196 /* ---------- level control buttons -------------------------------------- */
1199 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1200 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1201 "undo/redo last operation", 'u'
1204 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1205 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1206 "properties of level", 'I'
1209 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1210 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1214 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1215 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1219 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1220 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1224 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1225 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1226 "exit level editor", 'E'
1229 /* ---------- CE and GE control buttons ---------------------------------- */
1232 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1233 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1234 "copy settings from other element", 0
1237 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1238 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1239 "copy settings to other element", 0
1242 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1243 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1244 "exchange element with other element", 0
1247 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1248 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1249 "copy settings from this element", 0
1252 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1253 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1254 "paste settings to this element", 0
1257 /* ---------- palette control buttons ------------------------------------ */
1260 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1261 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1262 "properties of drawing element", 'p'
1265 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1266 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1267 "properties of drawing element 1", '1'
1270 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1271 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1272 "properties of drawing element 2", '2'
1275 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1276 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1277 "properties of drawing element 3", '3'
1280 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1281 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1282 "show list of elements", 'e'
1286 static int random_placement_value = 10;
1287 static int random_placement_method = RANDOM_USE_QUANTITY;
1288 static int random_placement_background_element = EL_SAND;
1289 static boolean random_placement_background_restricted = FALSE;
1290 static boolean stick_element_properties_window = FALSE;
1291 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1292 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1293 static struct ElementChangeInfo custom_element_change;
1294 static struct ElementGroupInfo group_element_info;
1295 static struct ElementInfo custom_element;
1297 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1298 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1299 static int levelset_num_levels = 100;
1300 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1305 int min_value, max_value;
1306 int gadget_id_down, gadget_id_up;
1308 int gadget_id_align;
1310 char *text_above, *text_left, *text_right;
1311 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1313 /* ---------- current level number --------------------------------------- */
1316 -1, -1, /* these values are not constant, but can change at runtime */
1318 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1319 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1324 /* ---------- level and editor settings ---------------------------------- */
1327 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1328 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1329 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1330 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1332 "playfield size:", NULL, "width",
1335 -1, ED_LEVEL_SETTINGS_YPOS(4),
1336 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1337 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1338 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1340 NULL, " ", "height",
1343 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1345 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1346 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1348 NULL, "number of gems to collect:", NULL
1351 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1353 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1354 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1356 "time or step limit to solve level:", NULL, NULL
1359 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1361 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1362 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1363 &level.score[SC_TIME_BONUS],
1364 "score for each second/step left:", NULL, NULL
1367 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1369 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1370 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1372 NULL, "random seed:", "(0 => random)"
1375 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1377 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1378 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1379 &levelset_num_levels,
1380 "number of levels:", NULL, NULL,
1383 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1385 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1386 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1387 &random_placement_value,
1388 "random element placement:", NULL, "in"
1391 /* ---------- element settings: configure (various elements) ------------- */
1394 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1395 MIN_SCORE, MAX_SCORE,
1396 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1397 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1398 NULL, /* will be set when used */
1402 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1403 MIN_SCORE, MAX_SCORE,
1404 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1405 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1406 NULL, /* will be set when used */
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1411 MIN_SCORE, MAX_SCORE,
1412 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1413 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1414 NULL, /* will be set when used */
1418 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1419 MIN_SCORE, MAX_SCORE,
1420 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1421 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1422 NULL, /* will be set when used */
1426 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1427 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1428 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1429 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1430 &level.num_yamyam_contents,
1431 NULL, NULL, "number of content areas"
1434 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1435 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1436 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1437 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1438 &level.num_ball_contents,
1439 NULL, NULL, "number of content areas"
1442 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1443 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1444 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1445 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1446 &level.num_android_clone_elements,
1447 NULL, NULL, "number of clonable elements"
1450 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1451 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1452 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1453 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1454 NULL, /* will be set when used */
1455 NULL, NULL, "width",
1458 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1459 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1460 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1461 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1462 NULL, /* will be set when used */
1463 NULL, " ", "height",
1466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1467 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1468 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1469 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1470 &level.initial_inventory_size[0],
1471 NULL, NULL, "number of inventory elements"
1474 /* ---------- element settings: configure 1 (custom elements) ------------ */
1477 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1478 MIN_SCORE, MAX_SCORE,
1479 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1480 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1481 &custom_element.collect_score_initial,
1482 NULL, "CE score", " "
1485 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1486 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1487 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1488 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1489 &custom_element.collect_count_initial,
1490 NULL, "CE count", NULL
1493 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1495 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1496 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1497 &custom_element.ce_value_fixed_initial,
1498 NULL, "CE value", NULL
1501 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1503 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1504 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1505 &custom_element.ce_value_random_initial,
1506 NULL, "+random", NULL
1509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1511 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1512 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1513 &custom_element.push_delay_fixed,
1514 NULL, "push delay", NULL
1517 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1519 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1520 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1521 &custom_element.push_delay_random,
1522 NULL, "+random", NULL
1525 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1527 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1528 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1529 &custom_element.drop_delay_fixed,
1530 NULL, "drop delay", NULL
1533 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1535 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1536 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1537 &custom_element.drop_delay_random,
1538 NULL, "+random", NULL
1541 /* ---------- element settings: configure 2 (custom elements) ------------ */
1544 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1546 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1547 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1548 &custom_element.move_delay_fixed,
1549 NULL, "move delay", NULL
1552 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1554 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1555 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1556 &custom_element.move_delay_random,
1557 NULL, "+random", NULL
1560 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1562 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1563 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1564 &custom_element.explosion_delay,
1565 NULL, "explosion delay", NULL
1568 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1570 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1571 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1572 &custom_element.ignition_delay,
1573 NULL, "ignition delay", "(by fire)"
1576 /* ---------- element settings: configure (group elements) --------------- */
1579 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1580 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1581 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1582 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1583 &group_element_info.num_elements,
1584 NULL, NULL, "number of elements in group"
1587 /* ---------- element settings: advanced (custom elements) --------------- */
1590 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1592 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1593 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1594 &custom_element_change.delay_fixed,
1595 NULL, "CE delay", NULL,
1598 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1600 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1601 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1602 &custom_element_change.delay_random,
1603 NULL, "+random", NULL
1606 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1608 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1609 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1610 &custom_element_change.random_percentage,
1611 NULL, "use random replace:", "%"
1621 char *text_above, *infotext;
1622 } textinput_info[ED_NUM_TEXTINPUT] =
1625 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1626 GADGET_ID_LEVEL_NAME,
1629 "Title:", "Title for this level"
1632 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1633 GADGET_ID_LEVEL_AUTHOR,
1634 MAX_LEVEL_AUTHOR_LEN,
1636 "Author:", "Author for this level"
1639 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1640 GADGET_ID_LEVELSET_NAME,
1643 "Title:", "Title for this or new level set"
1646 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1647 GADGET_ID_LEVELSET_AUTHOR,
1648 MAX_LEVEL_AUTHOR_LEN,
1650 "Author:", "Author for this or new level set"
1653 -1, -1, /* these values are not constant, but can change at runtime */
1654 GADGET_ID_ELEMENT_NAME,
1655 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1656 custom_element.description,
1657 NULL, "Element name"
1667 char *text_above, *infotext;
1668 } textarea_info[ED_NUM_TEXTAREAS] =
1671 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1672 GADGET_ID_ENVELOPE_INFO,
1673 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1675 "Envelope Content:", "Envelope Content"
1679 static struct ValueTextInfo options_time_or_steps[] =
1687 static struct ValueTextInfo options_game_engine_type[] =
1689 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1690 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1691 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1692 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1697 static struct ValueTextInfo options_levelset_save_mode[] =
1699 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1700 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1705 static struct ValueTextInfo options_wind_direction[] =
1707 { MV_START_NONE, "none" },
1708 { MV_START_LEFT, "left" },
1709 { MV_START_RIGHT, "right" },
1710 { MV_START_UP, "up" },
1711 { MV_START_DOWN, "down" },
1716 static struct ValueTextInfo options_player_speed[] =
1723 { 16, "very fast" },
1724 { 32, "ultrafast" },
1729 static struct ValueTextInfo options_access_type[] =
1731 { EP_WALKABLE, "walkable" },
1732 { EP_PASSABLE, "passable" },
1737 static struct ValueTextInfo options_access_layer[] =
1739 { EP_ACCESSIBLE_OVER, "over" },
1740 { EP_ACCESSIBLE_INSIDE, "inside" },
1741 { EP_ACCESSIBLE_UNDER, "under" },
1746 static struct ValueTextInfo options_access_protected[] =
1748 { 0, "unprotected" },
1754 static struct ValueTextInfo options_access_direction[] =
1756 { MV_NO_DIRECTION, "no direction" },
1757 { MV_LEFT, "left" },
1758 { MV_RIGHT, "right" },
1760 { MV_DOWN, "down" },
1761 { MV_LEFT | MV_UP, "left + up" },
1762 { MV_LEFT | MV_DOWN, "left + down" },
1763 { MV_RIGHT | MV_UP, "right + up" },
1764 { MV_RIGHT | MV_DOWN, "right + down" },
1765 { MV_HORIZONTAL, "horizontal" },
1766 { MV_VERTICAL, "vertical" },
1767 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1768 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1769 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1770 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1771 { MV_ALL_DIRECTIONS, "all directions" },
1776 static struct ValueTextInfo options_walk_to_action[] =
1778 { EP_DIGGABLE, "diggable" },
1779 { EP_COLLECTIBLE_ONLY, "collectible" },
1780 { EP_DROPPABLE, "collectible & droppable" },
1781 { EP_THROWABLE, "collectible & throwable" },
1782 { EP_PUSHABLE, "pushable" },
1787 static struct ValueTextInfo options_move_pattern[] =
1789 { MV_LEFT, "left" },
1790 { MV_RIGHT, "right" },
1792 { MV_DOWN, "down" },
1793 { MV_HORIZONTAL, "horizontal" },
1794 { MV_VERTICAL, "vertical" },
1795 { MV_ALL_DIRECTIONS, "all directions" },
1796 { MV_WIND_DIRECTION, "wind direction" },
1797 { MV_TOWARDS_PLAYER, "towards player" },
1798 { MV_AWAY_FROM_PLAYER, "away from player" },
1799 { MV_ALONG_LEFT_SIDE, "along left side" },
1800 { MV_ALONG_RIGHT_SIDE, "along right side" },
1801 { MV_TURNING_LEFT, "turning left" },
1802 { MV_TURNING_RIGHT, "turning right" },
1803 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1804 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1805 { MV_TURNING_RANDOM, "turning random" },
1806 { MV_MAZE_RUNNER, "maze runner style" },
1807 { MV_MAZE_HUNTER, "maze hunter style" },
1808 { MV_WHEN_PUSHED, "when pushed" },
1809 { MV_WHEN_DROPPED, "when dropped/thrown" },
1814 static struct ValueTextInfo options_move_direction[] =
1816 { MV_START_AUTOMATIC, "automatic" },
1817 { MV_START_LEFT, "left" },
1818 { MV_START_RIGHT, "right" },
1819 { MV_START_UP, "up" },
1820 { MV_START_DOWN, "down" },
1821 { MV_START_RANDOM, "random" },
1822 { MV_START_PREVIOUS, "previous" },
1827 static struct ValueTextInfo options_move_stepsize[] =
1829 { 0, "not moving" },
1834 { 16, "very fast" },
1835 { 32, "even faster" },
1840 static struct ValueTextInfo options_move_leave_type[] =
1842 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1843 { LEAVE_TYPE_LIMITED, "change it to" },
1848 static struct ValueTextInfo options_smash_targets[] =
1850 { EP_CAN_SMASH_PLAYER, "player" },
1852 { EP_CAN_SMASH_ENEMIES, "enemies" },
1854 { EP_CAN_SMASH_EVERYTHING, "everything" },
1859 static struct ValueTextInfo options_slippery_type[] =
1861 { SLIPPERY_ANY_RANDOM, "random" },
1862 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1863 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1864 { SLIPPERY_ONLY_LEFT, "only left" },
1865 { SLIPPERY_ONLY_RIGHT, "only right" },
1870 static struct ValueTextInfo options_deadliness[] =
1872 { EP_DONT_RUN_INTO, "running into" },
1873 { EP_DONT_COLLIDE_WITH, "colliding with" },
1874 { EP_DONT_GET_HIT_BY, "getting hit by" },
1875 { EP_DONT_TOUCH, "touching" },
1880 static struct ValueTextInfo options_explosion_type[] =
1882 { EXPLODES_3X3, "3x3" },
1883 { EXPLODES_CROSS, "3+3" },
1884 { EXPLODES_1X1, "1x1" },
1889 static struct ValueTextInfo options_time_units[] =
1892 { FRAMES_PER_SECOND, "seconds" },
1897 static struct ValueTextInfo options_change_direct_action[] =
1899 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1900 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1901 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1902 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1903 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1904 { CE_ENTERED_BY_PLAYER, "entered by player" },
1905 { CE_LEFT_BY_PLAYER, "left by player" },
1906 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1907 { CE_SWITCHED, "switched" },
1908 { CE_HITTING_SOMETHING, "hitting something" },
1909 { CE_HIT_BY_SOMETHING, "hit by something" },
1911 { CE_BLOCKED, "blocked" },
1913 { CE_IMPACT, "impact (on something)" },
1914 { CE_SMASHED, "smashed (from above)" },
1916 { CE_VALUE_CHANGES, "CE value changes" },
1917 { CE_SCORE_CHANGES, "CE score changes" },
1919 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1920 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1925 static struct ValueTextInfo options_change_other_action[] =
1927 { CE_PLAYER_TOUCHES_X, "player touches" },
1928 { CE_PLAYER_PRESSES_X, "player presses" },
1929 { CE_PLAYER_SWITCHES_X, "player switches" },
1930 { CE_PLAYER_SNAPS_X, "player snaps" },
1931 { CE_PLAYER_PUSHES_X, "player pushes" },
1932 { CE_PLAYER_ENTERS_X, "player enters" },
1933 { CE_PLAYER_LEAVES_X, "player leaves" },
1934 { CE_PLAYER_DIGS_X, "player digs" },
1935 { CE_PLAYER_COLLECTS_X, "player collects" },
1936 { CE_PLAYER_DROPS_X, "player drops/throws" },
1937 { CE_TOUCHING_X, "touching" },
1938 { CE_HITTING_X, "hitting" },
1939 { CE_DIGGING_X, "digging" },
1940 { CE_HIT_BY_X, "hit by" },
1941 { CE_SWITCH_OF_X, "switch of" },
1942 { CE_CHANGE_OF_X, "change by page of" },
1943 { CE_EXPLOSION_OF_X, "explosion of" },
1944 { CE_MOVE_OF_X, "move of" },
1945 { CE_CREATION_OF_X, "creation of" },
1946 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1947 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1948 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1949 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1954 static struct ValueTextInfo options_change_trigger_side[] =
1956 { CH_SIDE_LEFT, "left" },
1957 { CH_SIDE_RIGHT, "right" },
1958 { CH_SIDE_TOP, "top" },
1959 { CH_SIDE_BOTTOM, "bottom" },
1960 { CH_SIDE_LEFT_RIGHT, "left/right" },
1961 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1962 { CH_SIDE_ANY, "any" },
1967 static struct ValueTextInfo options_change_trigger_player[] =
1969 { CH_PLAYER_1, "1" },
1970 { CH_PLAYER_2, "2" },
1971 { CH_PLAYER_3, "3" },
1972 { CH_PLAYER_4, "4" },
1973 { CH_PLAYER_ANY, "any" },
1978 static struct ValueTextInfo options_change_trigger_page[] =
1990 { (1 << 10), "11" },
1991 { (1 << 11), "12" },
1992 { (1 << 12), "13" },
1993 { (1 << 13), "14" },
1994 { (1 << 14), "15" },
1995 { (1 << 15), "16" },
1996 { (1 << 16), "17" },
1997 { (1 << 17), "18" },
1998 { (1 << 18), "19" },
1999 { (1 << 19), "20" },
2000 { (1 << 20), "21" },
2001 { (1 << 21), "22" },
2002 { (1 << 22), "23" },
2003 { (1 << 23), "24" },
2004 { (1 << 24), "25" },
2005 { (1 << 25), "26" },
2006 { (1 << 26), "27" },
2007 { (1 << 27), "28" },
2008 { (1 << 28), "29" },
2009 { (1 << 29), "30" },
2010 { (1 << 30), "31" },
2011 { (1 << 31), "32" },
2012 { CH_PAGE_ANY, "any" },
2017 static struct ValueTextInfo options_change_replace_when[] =
2019 { CP_WHEN_EMPTY, "empty" },
2020 { CP_WHEN_WALKABLE, "walkable" },
2021 { CP_WHEN_DIGGABLE, "diggable" },
2022 { CP_WHEN_COLLECTIBLE, "collectible" },
2023 { CP_WHEN_REMOVABLE, "removable" },
2024 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2029 static struct ValueTextInfo options_action_type[] =
2031 { CA_NO_ACTION, "no action" },
2032 { CA_UNDEFINED, " " },
2033 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2034 { CA_RESTART_LEVEL, "restart level" },
2035 { CA_SHOW_ENVELOPE, "show envelope" },
2036 { CA_SET_LEVEL_TIME, "set time" },
2037 { CA_SET_LEVEL_SCORE, "set score" },
2038 { CA_SET_LEVEL_GEMS, "set gems" },
2039 { CA_SET_LEVEL_WIND, "set wind dir." },
2040 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2041 { CA_UNDEFINED, " " },
2042 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2043 { CA_MOVE_PLAYER, "move player" },
2044 { CA_EXIT_PLAYER, "exit player" },
2045 { CA_KILL_PLAYER, "kill player" },
2046 { CA_SET_PLAYER_KEYS, "set keys" },
2047 { CA_SET_PLAYER_SPEED, "set speed" },
2048 { CA_SET_PLAYER_SHIELD, "set shield" },
2049 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2050 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2051 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2052 { CA_UNDEFINED, " " },
2053 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2054 { CA_SET_CE_VALUE, "set CE value" },
2055 { CA_SET_CE_SCORE, "set CE score" },
2056 { CA_SET_CE_ARTWORK, "set CE artwork" },
2057 { CA_UNDEFINED, " " },
2058 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2059 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2064 static struct ValueTextInfo options_action_mode_none[] =
2066 { CA_MODE_UNDEFINED, " " },
2071 static struct ValueTextInfo options_action_mode_assign[] =
2073 { CA_MODE_SET, "=" },
2078 static struct ValueTextInfo options_action_mode_add_remove[] =
2080 { CA_MODE_ADD, "+" },
2081 { CA_MODE_SUBTRACT, "-" },
2086 static struct ValueTextInfo options_action_mode_calculate[] =
2088 { CA_MODE_SET, "=" },
2089 { CA_MODE_ADD, "+" },
2090 { CA_MODE_SUBTRACT, "-" },
2091 { CA_MODE_MULTIPLY, "*" },
2092 { CA_MODE_DIVIDE, "/" },
2093 { CA_MODE_MODULO, "%" },
2098 static struct ValueTextInfo options_action_arg_none[] =
2100 { CA_ARG_UNDEFINED, " " },
2105 static struct ValueTextInfo options_action_arg_player[] =
2107 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2108 { CA_ARG_PLAYER_1, "1" },
2109 { CA_ARG_PLAYER_2, "2" },
2110 { CA_ARG_PLAYER_3, "3" },
2111 { CA_ARG_PLAYER_4, "4" },
2112 { CA_ARG_PLAYER_ANY, "any" },
2113 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2114 { CA_ARG_PLAYER_ACTION, "action ->" },
2119 static struct ValueTextInfo options_action_arg_number[] =
2121 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2128 { CA_ARG_10, "10" },
2129 { CA_ARG_100, "100" },
2130 { CA_ARG_1000, "1000" },
2131 { CA_ARG_UNDEFINED, " " },
2132 { CA_ARG_NUMBER_MIN, "min" },
2133 { CA_ARG_NUMBER_MAX, "max" },
2134 { CA_ARG_UNDEFINED, " " },
2135 { CA_ARG_NUMBER_RESET, "reset" },
2136 { CA_ARG_UNDEFINED, " " },
2137 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2138 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2139 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2140 { CA_ARG_UNDEFINED, " " },
2141 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2142 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2143 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2144 { CA_ARG_UNDEFINED, " " },
2145 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2146 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2147 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2148 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2149 { CA_ARG_UNDEFINED, " " },
2150 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2151 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2152 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2153 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2158 static struct ValueTextInfo options_action_arg_value[] =
2160 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2167 { CA_ARG_10, "10" },
2168 { CA_ARG_100, "100" },
2169 { CA_ARG_1000, "1000" },
2170 { CA_ARG_UNDEFINED, " " },
2171 { CA_ARG_NUMBER_MIN, "min" },
2172 { CA_ARG_NUMBER_MAX, "max" },
2173 { CA_ARG_UNDEFINED, " " },
2174 { CA_ARG_NUMBER_RESET, "reset" },
2175 { CA_ARG_UNDEFINED, " " },
2176 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2177 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2178 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2179 { CA_ARG_UNDEFINED, " " },
2180 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2181 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2182 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2183 { CA_ARG_UNDEFINED, " " },
2184 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2185 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2186 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2187 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2188 { CA_ARG_UNDEFINED, " " },
2189 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2190 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2191 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2192 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2193 { CA_ARG_UNDEFINED, " " },
2194 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2195 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2196 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2197 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2202 static struct ValueTextInfo options_action_arg_envelope[] =
2204 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2209 { CA_ARG_UNDEFINED, " " },
2210 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2211 { CA_ARG_ELEMENT_TARGET, "target" },
2212 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2213 { CA_ARG_ELEMENT_ACTION, "action ->" },
2218 static struct ValueTextInfo options_action_arg_key[] =
2220 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2229 { CA_ARG_UNDEFINED, " " },
2230 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2231 { CA_ARG_ELEMENT_TARGET, "target" },
2232 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2233 { CA_ARG_ELEMENT_ACTION, "action ->" },
2238 static struct ValueTextInfo options_action_arg_speed[] =
2240 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2241 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2242 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2243 { CA_ARG_SPEED_SLOW, "slow" },
2244 { CA_ARG_SPEED_NORMAL, "normal" },
2245 { CA_ARG_SPEED_FAST, "fast" },
2246 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2247 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2248 { CA_ARG_UNDEFINED, " " },
2249 { CA_ARG_SPEED_SLOWER, "slower" },
2250 { CA_ARG_SPEED_FASTER, "faster" },
2251 { CA_ARG_UNDEFINED, " " },
2252 { CA_ARG_SPEED_RESET, "reset" },
2257 static struct ValueTextInfo options_action_arg_shield[] =
2259 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2260 { CA_ARG_SHIELD_OFF, "off" },
2261 { CA_ARG_SHIELD_NORMAL, "normal" },
2262 { CA_ARG_SHIELD_DEADLY, "deadly" },
2267 static struct ValueTextInfo options_action_arg_artwork[] =
2269 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2270 { CA_ARG_ELEMENT_TARGET, "target" },
2271 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2272 { CA_ARG_ELEMENT_ACTION, "action ->" },
2273 { CA_ARG_UNDEFINED, " " },
2274 { CA_ARG_ELEMENT_RESET, "reset" },
2279 static struct ValueTextInfo options_action_arg_gravity[] =
2281 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2282 { CA_ARG_GRAVITY_ON, "on" },
2283 { CA_ARG_GRAVITY_OFF, "off" },
2284 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2289 static struct ValueTextInfo options_action_arg_direction[] =
2291 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2292 { CA_ARG_DIRECTION_NONE, "none" },
2293 { CA_ARG_DIRECTION_LEFT, "left" },
2294 { CA_ARG_DIRECTION_RIGHT, "right" },
2295 { CA_ARG_DIRECTION_UP, "up" },
2296 { CA_ARG_DIRECTION_DOWN, "down" },
2297 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2298 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2303 static struct ValueTextInfo options_action_arg_scan_mode[] =
2305 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2306 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2307 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2312 static struct ValueTextInfo options_action_arg_inventory[] =
2314 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2315 { CA_ARG_ELEMENT_TARGET, "+ target" },
2316 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2317 { CA_ARG_ELEMENT_ACTION, "+ action" },
2318 { CA_ARG_UNDEFINED, " " },
2319 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2320 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2321 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2322 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2323 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2324 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2325 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2326 { CA_ARG_UNDEFINED, " " },
2327 { CA_ARG_INVENTORY_RESET, "reset" },
2332 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2333 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2338 static struct ValueTextInfo options_group_choice_mode[] =
2340 { ANIM_RANDOM, "random" },
2341 { ANIM_LOOP, "loop" },
2342 { ANIM_LINEAR, "linear" },
2343 { ANIM_PINGPONG, "pingpong" },
2344 { ANIM_PINGPONG2, "pingpong 2" },
2349 static struct ValueTextInfo *action_arg_modes[] =
2351 options_action_mode_none,
2352 options_action_mode_assign,
2353 options_action_mode_add_remove,
2354 options_action_mode_calculate,
2361 struct ValueTextInfo *options;
2363 action_arg_options[] =
2365 { CA_NO_ACTION, 0, options_action_arg_none, },
2366 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2367 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2368 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2369 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2370 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2371 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2372 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2373 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2374 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2375 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2376 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2377 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2378 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2379 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2380 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2381 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2382 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2383 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2384 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2385 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2394 int gadget_id_align;
2395 int size; /* char size of selectbox or '-1' (dynamically determined) */
2396 struct ValueTextInfo *options;
2398 char *text_above, *text_left, *text_right, *infotext;
2399 } selectbox_info[ED_NUM_SELECTBOX] =
2401 /* ---------- level and editor settings ---------------------------------- */
2404 -1, ED_LEVEL_SETTINGS_YPOS(8),
2405 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2407 options_time_or_steps,
2408 &level.use_step_counter,
2409 NULL, NULL, "(0 => no limit)", "time or step limit"
2412 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2413 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2415 options_game_engine_type,
2416 &level.game_engine_type,
2417 NULL, "game engine:", NULL, "game engine"
2420 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2421 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2423 options_levelset_save_mode,
2424 &levelset_save_mode,
2425 "Action:", NULL, NULL, "action when saving level set"
2428 /* ---------- element settings: configure (several elements) ------------- */
2431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2432 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2434 options_wind_direction,
2435 &level.wind_direction_initial,
2436 NULL, "initial wind direction:", NULL, "initial wind direction"
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2440 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2442 options_player_speed,
2443 &level.initial_player_stepsize[0],
2444 NULL, "initial player speed:", NULL, "initial player speed"
2447 /* ---------- element settings: configure 1 (custom elements) ------------ */
2450 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2451 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2453 options_access_type,
2454 &custom_element.access_type,
2455 NULL, NULL, NULL, "type of access to this field"
2458 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2459 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2461 options_access_layer,
2462 &custom_element.access_layer,
2463 NULL, NULL, NULL, "layer of access for this field"
2466 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2467 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2469 options_access_protected,
2470 &custom_element.access_protected,
2471 NULL, NULL, NULL, "protected access for this field"
2474 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2475 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2477 options_access_direction,
2478 &custom_element.access_direction,
2479 NULL, "from", NULL, "access direction for this field"
2482 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2483 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2485 options_walk_to_action,
2486 &custom_element.walk_to_action,
2487 NULL, NULL, NULL, "diggable/collectible/pushable"
2490 /* ---------- element settings: configure 2 (custom elements) ------------ */
2493 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2494 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2496 options_move_pattern,
2497 &custom_element.move_pattern,
2498 NULL, "can move", NULL, "element move pattern"
2501 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2502 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2504 options_move_direction,
2505 &custom_element.move_direction_initial,
2506 NULL, "starts moving", NULL, "initial element move direction"
2509 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2510 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2512 options_move_stepsize,
2513 &custom_element.move_stepsize,
2514 NULL, "move/fall speed", NULL, "speed of element movement"
2517 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2518 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2520 options_move_leave_type,
2521 &custom_element.move_leave_type,
2522 // left text with leading spaces to place gadget next to "can dig" gadget
2523 // (needed because drawing area gadgets created after selectbox gadgets)
2524 // NULL, "can dig: can", ":", "leave behind or change element"
2525 NULL, " can", ":", "leave behind or change element"
2528 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2529 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2531 options_smash_targets,
2532 &custom_element.smash_targets,
2533 NULL, "can smash", NULL, "elements that can be smashed"
2536 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2537 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2539 options_slippery_type,
2540 &custom_element.slippery_type,
2541 NULL, "slippery", NULL, "where other elements fall down"
2544 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2545 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2548 &custom_element.deadliness,
2549 NULL, "deadly when", NULL, "deadliness of element"
2552 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2553 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2555 options_explosion_type,
2556 &custom_element.explosion_type,
2557 NULL, "can explode", NULL, "explosion type"
2560 /* ---------- element settings: advanced (custom elements) --------------- */
2563 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2564 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2567 &custom_element_change.delay_frames,
2568 NULL, "delay time given in", NULL, "delay time units for change"
2571 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2572 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2574 options_change_direct_action,
2575 &custom_element_change.direct_action,
2576 NULL, NULL, NULL, "type of direct action"
2579 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2580 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2582 options_change_other_action,
2583 &custom_element_change.other_action,
2584 NULL, NULL, "element:", "type of other element action"
2587 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2588 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2590 options_change_trigger_side,
2591 &custom_element_change.trigger_side,
2592 NULL, "at", "side", "element side triggering change"
2595 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2596 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2598 options_change_trigger_player,
2599 &custom_element_change.trigger_player,
2600 NULL, "player:", " ", "player that causes change"
2603 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2604 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2606 options_change_trigger_page,
2607 &custom_element_change.trigger_page,
2608 NULL, "page:", NULL, "change page that causes change"
2611 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2612 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2614 options_change_replace_when,
2615 &custom_element_change.replace_when,
2616 NULL, "replace when", NULL, "which elements can be replaced"
2619 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2620 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2622 options_action_type,
2623 &custom_element_change.action_type,
2624 NULL, NULL, NULL, "action on specified condition"
2627 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2628 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2630 options_action_mode_none,
2631 &custom_element_change.action_mode,
2632 NULL, NULL, NULL, "action operator"
2635 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2636 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2638 options_action_arg_none,
2639 &custom_element_change.action_arg,
2640 NULL, NULL, NULL, "action parameter"
2643 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2644 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2646 options_change_page,
2647 &custom_element.current_change_page,
2648 NULL, NULL, NULL, "element change page"
2651 /* ---------- element settings: configure (group elements) --------------- */
2654 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2655 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2657 options_group_choice_mode,
2658 &group_element_info.choice_mode,
2659 NULL, "choice type:", NULL, "type of group element choice"
2667 int gadget_id_align;
2670 char *text_above, *text_left, *text_right, *infotext;
2671 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2673 /* ---------- level and editor settings (tabs) --------------------------- */
2676 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2677 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2679 NULL, NULL, NULL, "Configure level properties"
2683 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2685 NULL, NULL, NULL, "Update this or create new level set"
2689 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2691 NULL, NULL, NULL, "Configure editor properties"
2694 /* ---------- element settings (tabs) ------------------------------------ */
2697 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2698 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2700 NULL, NULL, NULL, "Show information about element"
2704 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2706 NULL, NULL, NULL, "Configure element properties"
2710 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2712 NULL, NULL, NULL, "Configure element properties, part 1"
2716 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2718 NULL, NULL, NULL, "Configure element properties, part 2"
2722 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2724 NULL, NULL, NULL, "Configure custom element change pages"
2727 /* ---------- level and editor settings (buttons) ------------------------ */
2730 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2731 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2733 NULL, NULL, NULL, "Update or create level set"
2736 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2737 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2739 NULL, NULL, "this level as level template",
2740 "Save current settings as new template"
2743 /* ---------- element settings (buttons) --------------------------------- */
2747 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2749 NULL, " ", "As Template",
2750 "Save current settings as new template"
2754 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2756 NULL, NULL, NULL, "Add new change page"
2760 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2762 NULL, NULL, NULL, "Delete current change page"
2771 int gadget_id_align;
2772 char *text_left, *text_right, *infotext;
2773 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2776 IMG_EDITOR_COUNTER_DOWN,
2777 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2778 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2779 NULL, NULL, "select previous change page"
2782 IMG_EDITOR_COUNTER_UP,
2783 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2784 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2785 NULL, "change page", "select next change page"
2788 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2789 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2790 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2791 " ", NULL, "copy settings from this change page"
2794 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2795 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2796 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2797 NULL, NULL, "paste settings to this change page"
2804 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2811 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2814 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2815 GADGET_ID_SCROLL_UP,
2816 "scroll level editing area up"
2819 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2820 GADGET_ID_SCROLL_DOWN,
2821 "scroll level editing area down"
2824 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2825 GADGET_ID_SCROLL_LEFT,
2826 "scroll level editing area left"
2829 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2830 GADGET_ID_SCROLL_RIGHT,
2831 "scroll level editing area right"
2834 IMG_EDITOR_PALETTE_SCROLL_UP,
2835 GADGET_ID_SCROLL_LIST_UP,
2836 "scroll element list up ('Page Up')"
2839 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2840 GADGET_ID_SCROLL_LIST_DOWN,
2841 "scroll element list down ('Page Down')"
2849 int wheel_x, wheel_y;
2850 int wheel_width, wheel_height;
2851 } scrollbar_pos[ED_NUM_SCROLLBARS];
2859 } scrollbar_info[ED_NUM_SCROLLBARS] =
2862 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2863 GD_TYPE_SCROLLBAR_HORIZONTAL,
2864 GADGET_ID_SCROLL_HORIZONTAL,
2865 "scroll level editing area horizontally"
2868 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2869 GD_TYPE_SCROLLBAR_VERTICAL,
2870 GADGET_ID_SCROLL_VERTICAL,
2871 "scroll level editing area vertically"
2874 IMG_EDITOR_PALETTE_SCROLLBAR,
2875 GD_TYPE_SCROLLBAR_VERTICAL,
2876 GADGET_ID_SCROLL_LIST_VERTICAL,
2877 "scroll element list vertically"
2886 int gadget_id_align;
2887 int radio_button_nr;
2890 char *text_left, *text_right, *infotext;
2891 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2894 -1, ED_LEVEL_SETTINGS_YPOS(0),
2895 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2896 RADIO_NR_RANDOM_ELEMENTS,
2897 &random_placement_method, RANDOM_USE_PERCENTAGE,
2898 " ", "percentage", "use percentage for random elements"
2901 -1, ED_LEVEL_SETTINGS_YPOS(0),
2902 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2903 RADIO_NR_RANDOM_ELEMENTS,
2904 &random_placement_method, RANDOM_USE_QUANTITY,
2905 " ", "quantity", "use quantity for random elements"
2913 int gadget_id_align;
2915 char *text_above, *text_left, *text_right, *infotext;
2916 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2918 /* ---------- level and editor settings ---------------------------------- */
2921 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2922 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2923 &level.auto_count_gems,
2925 "automatically count gems needed", "set counter to number of gems"
2928 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2929 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2930 &random_placement_background_restricted,
2932 "restrict random placement to:", "set random placement restriction"
2935 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2936 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2937 &setup.editor.use_template_for_new_levels,
2938 "Template for new levels and CE/GE:", NULL,
2939 "use template for new levels", "use template for level properties"
2942 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2943 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2944 &level.use_custom_template,
2946 "use template for custom elements", "use template for custom properties"
2949 /* ---------- element settings: configure (various elements) ------------- */
2952 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2953 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2954 &stick_element_properties_window,
2956 "stick this screen to edit content","stick this screen to edit content"
2959 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2960 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2961 &level.em_slippery_gems,
2963 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2966 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2967 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2968 &level.em_explodes_by_fire,
2970 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2973 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2974 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2975 &level.use_spring_bug,
2977 "use spring pushing bug", "use odd spring pushing behaviour"
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2981 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2982 &level.use_time_orb_bug,
2984 "use time orb bug", "use odd time orb behaviour"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2988 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2991 "create single random element", "only create one element from content"
2994 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2995 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2996 &level.ball_state_initial,
2998 "magic ball initially activated", "activate magic ball after level start"
3001 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3002 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3003 &level.grow_into_diggable,
3005 "can grow into anything diggable", "grow into more than just sand"
3008 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3009 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3010 &level.auto_exit_sokoban,
3012 "exit level if all fields solved", "automatically finish Sokoban levels"
3015 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3016 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3017 &level.continuous_snapping,
3019 "continuous snapping", "use snapping without releasing key"
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3023 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3024 &level.block_snap_field,
3026 "block snapped field when snapping", "use snapping delay to show animation"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3030 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3031 &level.block_last_field,
3033 "block last field when moving", "player blocks last field when moving"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3037 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3038 &level.sp_block_last_field,
3040 "block last field when moving", "player blocks last field when moving"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3044 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3045 &level.instant_relocation,
3047 "no scrolling when relocating", "player gets relocated without delay"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3051 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3052 &level.shifted_relocation,
3054 "no centering when relocating", "level not centered after relocation"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3058 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3059 &level.lazy_relocation,
3061 "only redraw off-screen relocation","no redraw if relocation target visible"
3064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3065 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3066 &level.use_start_element[0],
3068 "use level start element:", "start level at this element's position"
3071 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3072 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3073 &level.use_artwork_element[0],
3075 "use artwork from element:", "use player artwork from other element"
3078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3079 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3080 &level.use_explosion_element[0],
3082 "use explosion from element:", "use explosion properties from element"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3086 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3087 &level.initial_player_gravity[0],
3089 "use initial gravity", "set initial player gravity"
3092 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3093 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3094 &level.use_initial_inventory[0],
3096 "use initial inventory:", "use collected elements on level start"
3099 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3100 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3101 &level.can_pass_to_walkable,
3103 "can pass to walkable element", "player can pass to empty or walkable"
3106 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3107 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3108 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3110 "can fall into acid (with gravity)","player can fall into acid pool"
3113 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3114 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3115 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3117 "can move into acid", "element can move into acid pool"
3120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3121 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3122 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3124 "deadly when colliding with", "element is deadly when hitting player"
3127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3128 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3129 &level.envelope[0].autowrap,
3131 "auto-wrap", "automatically wrap envelope text"
3134 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3135 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3136 &level.envelope[0].centered,
3138 "centered", "automatically center envelope text"
3141 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3142 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3143 &level.mm_laser_red,
3144 "choose color components for laser:", NULL,
3145 "red", "use red color components in laser"
3148 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3149 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3150 &level.mm_laser_green,
3152 "green", "use green color components in laser"
3155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3156 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3157 &level.mm_laser_blue,
3159 "blue", "use blue color components in laser"
3162 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3163 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3164 &level.df_laser_red,
3165 "choose color components for laser:", NULL,
3166 "red", "use red color components in laser"
3169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3170 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3171 &level.df_laser_green,
3173 "green", "use green color components in laser"
3176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3177 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3178 &level.df_laser_blue,
3180 "blue", "use blue color components in laser"
3183 /* ---------- element settings: configure 1 (custom elements) ----------- */
3186 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3187 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3188 &custom_element.use_gfx_element,
3190 "use graphic of element:", "use existing element graphic"
3193 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3194 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3195 &level.use_custom_template,
3197 "use template", "use template for custom properties"
3200 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3201 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3202 &custom_element_properties[EP_ACCESSIBLE],
3204 NULL, "player can walk to or pass this field"
3207 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3208 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3209 &custom_element_properties[EP_GRAVITY_REACHABLE],
3211 "reachable despite gravity", "player can walk/dig despite gravity"
3214 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3215 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3216 &custom_element.use_last_ce_value,
3218 "use last CE value after change", "use last CE value after change"
3221 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3222 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3223 &custom_element_properties[EP_WALK_TO_OBJECT],
3225 NULL, "player can dig/collect/push element"
3228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3229 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3230 &custom_element_properties[EP_INDESTRUCTIBLE],
3232 "indestructible", "element is indestructible"
3235 /* ---------- element settings: configure 2 (custom elements) ----------- */
3238 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3239 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3240 &custom_element_properties[EP_CAN_MOVE],
3242 NULL, "element can move with some pattern"
3245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3246 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3247 &custom_element_properties[EP_CAN_FALL],
3249 "can fall", "element can fall down"
3252 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3253 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3254 &custom_element_properties[EP_CAN_SMASH],
3256 NULL, "element can smash other elements"
3259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3260 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3261 &custom_element_properties[EP_SLIPPERY],
3263 NULL, "other elements can fall down from it"
3266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3267 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3268 &custom_element_properties[EP_DEADLY],
3270 NULL, "element can kill the player"
3273 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3274 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3275 &custom_element_properties[EP_CAN_EXPLODE],
3277 NULL, "element can explode"
3280 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3281 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3282 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3284 "by fire", "element can explode by fire/explosion"
3287 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3288 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3289 &custom_element_properties[EP_EXPLODES_SMASHED],
3291 "smashed", "element can explode when smashed"
3294 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3295 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3296 &custom_element_properties[EP_EXPLODES_IMPACT],
3298 "impact", "element can explode on impact"
3301 /* ---------- element settings: advanced (custom elements) --------------- */
3304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3305 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3306 &custom_element_change.can_change,
3308 "element changes to:", "change element on specified condition"
3311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3312 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3313 &custom_element_change_events[CE_DELAY],
3315 NULL, "element changes after delay"
3318 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3319 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3320 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3322 NULL, "element changes by direct action"
3325 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3326 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3327 &custom_element_change_events[CE_BY_OTHER_ACTION],
3329 NULL, "element changes by other element"
3332 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3333 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3334 &custom_element_change.explode,
3336 "explode instead of change", "element explodes instead of change"
3339 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3340 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3341 &custom_element_change.use_target_content,
3343 "use extended change target:", "element changes to more elements"
3346 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3347 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3348 &custom_element_change.only_if_complete,
3350 "replace all or nothing", "only replace when all can be changed"
3353 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3354 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3355 &custom_element_change.use_random_replace,
3357 NULL, "use percentage for random replace"
3360 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3361 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3362 &custom_element_change.has_action,
3364 NULL, "execute action on specified condition"
3371 int xoffset, yoffset;
3373 int gadget_id_align;
3375 int area_xsize, area_ysize;
3376 char *text_left, *text_right, *text_below, *infotext;
3377 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3379 /* ---------- level playfield content ------------------------------------ */
3384 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3386 -1, -1, /* these values are not constant, but can change at runtime */
3387 NULL, NULL, NULL, NULL
3390 /* ---------- yam yam content -------------------------------------------- */
3393 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3394 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3395 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3396 &level.yamyam_content[0].e[0][0], 3, 3,
3397 NULL, NULL, "1", NULL
3400 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3401 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3402 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3403 &level.yamyam_content[1].e[0][0], 3, 3,
3404 NULL, NULL, "2", NULL
3407 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3408 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3409 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3410 &level.yamyam_content[2].e[0][0], 3, 3,
3411 NULL, NULL, "3", NULL
3414 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3415 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3416 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3417 &level.yamyam_content[3].e[0][0], 3, 3,
3418 NULL, NULL, "4", NULL
3421 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3422 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3423 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3424 &level.yamyam_content[4].e[0][0], 3, 3,
3425 NULL, NULL, "5", NULL
3428 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3429 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3430 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3431 &level.yamyam_content[5].e[0][0], 3, 3,
3432 NULL, NULL, "6", NULL
3435 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3436 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3437 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3438 &level.yamyam_content[6].e[0][0], 3, 3,
3439 NULL, NULL, "7", NULL
3442 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3443 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3444 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3445 &level.yamyam_content[7].e[0][0], 3, 3,
3446 NULL, NULL, "8", NULL
3449 /* ---------- magic ball content ----------------------------------------- */
3452 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3453 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3454 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3455 &level.ball_content[0].e[0][0], 3, 3,
3456 NULL, NULL, "1", NULL
3459 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3460 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3461 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3462 &level.ball_content[1].e[0][0], 3, 3,
3463 NULL, NULL, "2", NULL
3466 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3467 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3468 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3469 &level.ball_content[2].e[0][0], 3, 3,
3470 NULL, NULL, "3", NULL
3473 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3474 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3475 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3476 &level.ball_content[3].e[0][0], 3, 3,
3477 NULL, NULL, "4", NULL
3480 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3481 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3482 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3483 &level.ball_content[4].e[0][0], 3, 3,
3484 NULL, NULL, "5", NULL
3487 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3488 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3489 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3490 &level.ball_content[5].e[0][0], 3, 3,
3491 NULL, NULL, "6", NULL
3494 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3495 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3496 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3497 &level.ball_content[6].e[0][0], 3, 3,
3498 NULL, NULL, "7", NULL
3501 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3502 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3503 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3504 &level.ball_content[7].e[0][0], 3, 3,
3505 NULL, NULL, "8", NULL
3508 /* ---------- android content -------------------------------------------- */
3511 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3512 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3513 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3514 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3515 "elements:", NULL, NULL, "elements android can clone"
3518 /* ---------- amoeba content --------------------------------------------- */
3521 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3522 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3523 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3524 &level.amoeba_content, 1, 1,
3525 "content:", NULL, NULL, "amoeba content"
3528 /* ---------- level start element ---------------------------------------- */
3531 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3532 0, ED_AREA_1X1_SETTINGS_YOFF,
3533 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3534 &level.start_element[0], 1, 1,
3535 NULL, NULL, NULL, "level start element"
3538 /* ---------- player artwork element ------------------------------------- */
3541 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3542 0, ED_AREA_1X1_SETTINGS_YOFF,
3543 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3544 &level.artwork_element[0], 1, 1,
3545 NULL, NULL, NULL, "element for player artwork"
3548 /* ---------- player explosion element ----------------------------------- */
3551 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3552 0, ED_AREA_1X1_SETTINGS_YOFF,
3553 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3554 &level.explosion_element[0], 1, 1,
3555 NULL, NULL, NULL, "element for player explosion"
3558 /* ---------- player initial inventory ----------------------------------- */
3561 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3562 0, ED_AREA_1X1_SETTINGS_YOFF,
3563 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3564 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3565 NULL, NULL, NULL, "content for initial inventory"
3568 /* ---------- element settings: configure 1 (custom elements) ----------- */
3570 /* ---------- custom graphic --------------------------------------------- */
3573 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3574 0, ED_AREA_1X1_SETTINGS_YOFF,
3575 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3576 &custom_element.gfx_element_initial,1, 1,
3577 NULL, NULL, NULL, "custom graphic element"
3580 /* ---------- element settings: configure 2 (custom elements) ----------- */
3582 /* ---------- custom content (when exploding) ---------------------------- */
3585 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3586 0, ED_AREA_3X3_SETTINGS_YOFF,
3587 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3588 &custom_element.content.e[0][0], 3, 3,
3589 "content:", NULL, NULL, NULL
3592 /* ---------- custom enter and leave element (when moving) --------------- */
3595 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3596 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3597 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3598 &custom_element.move_enter_element, 1, 1,
3599 "can dig:", " ", NULL, "element that can be digged/collected"
3602 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3603 0, ED_AREA_1X1_SETTINGS_YOFF,
3604 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3605 &custom_element.move_leave_element, 1, 1,
3606 NULL, NULL, NULL, "element that will be left behind"
3609 /* ---------- element settings: advanced (custom elements) --------------- */
3611 /* ---------- custom change target --------------------------------------- */
3614 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3615 0, ED_AREA_1X1_SETTINGS_YOFF,
3616 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3617 &custom_element_change.target_element, 1, 1,
3618 NULL, "after/when:", NULL, "new target element after change"
3621 /* ---------- custom change content (extended change target) ------------- */
3624 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3625 0, ED_AREA_3X3_SETTINGS_YOFF,
3626 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3627 &custom_element_change.target_content.e[0][0], 3, 3,
3628 NULL, NULL, NULL, "new extended elements after change"
3631 /* ---------- custom change trigger (element causing change) ------------- */
3634 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3635 0, ED_AREA_1X1_SETTINGS_YOFF,
3636 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3637 &custom_element_change.initial_trigger_element, 1, 1,
3638 NULL, NULL, NULL, "other element triggering change"
3641 /* ---------- custom change action (element used for action) ------------- */
3644 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3645 0, ED_AREA_1X1_SETTINGS_YOFF,
3646 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3647 &custom_element_change.action_element, 1, 1,
3648 NULL, NULL, NULL, "element used as action parameter"
3651 /* ---------- group element content -------------------------------------- */
3654 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3655 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3656 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3657 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3658 "content:", NULL, NULL, NULL
3661 /* ---------- random background (for random painting) -------------------- */
3664 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3665 0, ED_AREA_1X1_LSETTINGS_YOFF,
3666 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3667 &random_placement_background_element, 1, 1,
3668 NULL, NULL, NULL, "random placement background"
3674 -----------------------------------------------------------------------------
3675 some internally used variables
3676 -----------------------------------------------------------------------------
3679 /* maximal size of level editor drawing area */
3680 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3682 /* actual size of level editor drawing area */
3683 static int ed_fieldx, ed_fieldy;
3685 /* actual position of level editor drawing area in level playfield */
3686 static int level_xpos = -1, level_ypos = -1;
3688 /* actual tile size used to display playfield drawing area */
3689 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3691 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3693 /* drawing elements on the three mouse buttons */
3694 static int new_element1 = EL_WALL;
3695 static int new_element2 = EL_EMPTY;
3696 static int new_element3 = EL_SAND;
3698 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3699 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3700 (button) == 2 ? new_element2 : \
3701 (button) == 3 ? new_element3 : EL_EMPTY)
3703 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3705 static int use_permanent_palette = TRUE;
3707 #define PX (use_permanent_palette ? DX : SX)
3708 #define PY (use_permanent_palette ? DY : SY)
3709 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3710 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3712 /* forward declaration for internal use */
3713 static void ModifyEditorCounterValue(int, int);
3714 static void ModifyEditorCounterLimits(int, int, int);
3715 static void ModifyEditorSelectboxValue(int, int);
3716 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3717 static void ModifyEditorDrawingArea(int, int, int);
3718 static void ModifyEditorElementList();
3719 static void AdjustElementListScrollbar();
3720 static void RedrawDrawingElements();
3721 static void DrawDrawingWindow();
3722 static void DrawLevelInfoWindow();
3723 static void DrawPropertiesWindow();
3724 static void DrawPaletteWindow();
3725 static void UpdateCustomElementGraphicGadgets();
3726 static boolean checkPropertiesConfig(int);
3727 static void SetAutomaticNumberOfGemsNeeded();
3728 static void ClearEditorGadgetInfoText();
3729 static void CopyLevelToUndoBuffer(int);
3730 static void HandleDrawingAreas(struct GadgetInfo *);
3731 static void HandleCounterButtons(struct GadgetInfo *);
3732 static void HandleTextInputGadgets(struct GadgetInfo *);
3733 static void HandleTextAreaGadgets(struct GadgetInfo *);
3734 static void HandleSelectboxGadgets(struct GadgetInfo *);
3735 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3736 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3737 static void HandleRadiobuttons(struct GadgetInfo *);
3738 static void HandleCheckbuttons(struct GadgetInfo *);
3739 static void HandleControlButtons(struct GadgetInfo *);
3740 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3741 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3742 static boolean AskToCopyAndModifyLevelTemplate();
3743 static boolean getDrawModeHiRes();
3745 static int num_editor_gadgets = 0; /* dynamically determined */
3747 static struct GadgetInfo **level_editor_gadget = NULL;
3748 static int *right_gadget_border = NULL;
3750 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3751 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3752 static boolean draw_with_brush = FALSE;
3753 static int properties_element = 0;
3755 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3756 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3757 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3758 static int undo_buffer_position = 0;
3759 static int undo_buffer_steps = 0;
3760 static int redo_buffer_steps = 0;
3762 static int edit_mode;
3763 static int edit_mode_levelinfo;
3764 static int edit_mode_properties;
3766 static int element_shift = 0;
3768 static int editor_el_players[] =
3775 static int *editor_el_players_ptr = editor_el_players;
3776 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3778 static int editor_hl_boulderdash[] =
3780 EL_INTERNAL_CASCADE_BD_ACTIVE,
3786 static int editor_el_boulderdash[] =
3795 EL_BD_EXPANDABLE_WALL,
3803 EL_BD_BUTTERFLY_LEFT,
3805 EL_BD_BUTTERFLY_RIGHT,
3806 EL_BD_FIREFLY_RIGHT,
3809 EL_BD_BUTTERFLY_DOWN,
3813 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3814 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3815 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3816 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3818 static int editor_hl_emerald_mine[] =
3820 EL_INTERNAL_CASCADE_EM_ACTIVE,
3826 static int editor_el_emerald_mine[] =
3863 EL_ACID_POOL_TOPLEFT,
3865 EL_ACID_POOL_TOPRIGHT,
3868 EL_ACID_POOL_BOTTOMLEFT,
3869 EL_ACID_POOL_BOTTOM,
3870 EL_ACID_POOL_BOTTOMRIGHT,
3890 EL_EM_STEEL_EXIT_CLOSED,
3891 EL_EM_STEEL_EXIT_OPEN,
3893 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3894 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3895 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3896 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3898 static int editor_hl_emerald_mine_club[] =
3900 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3906 static int editor_el_emerald_mine_club[] =
3933 EL_EMC_WALL_SLIPPERY_1,
3934 EL_EMC_WALL_SLIPPERY_2,
3935 EL_EMC_WALL_SLIPPERY_3,
3936 EL_EMC_WALL_SLIPPERY_4,
3959 EL_EMC_MAGIC_BALL_SWITCH,
3961 EL_EMC_SPRING_BUMPER,
3966 EL_EM_DYNAMITE_ACTIVE,
3970 EL_BALLOON_SWITCH_UP,
3971 EL_BALLOON_SWITCH_ANY,
3974 EL_BALLOON_SWITCH_LEFT,
3976 EL_BALLOON_SWITCH_RIGHT,
3980 EL_BALLOON_SWITCH_DOWN,
3981 EL_BALLOON_SWITCH_NONE,
3983 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3984 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3985 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3986 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3988 static int editor_hl_rnd[] =
3990 EL_INTERNAL_CASCADE_RND_ACTIVE,
3996 static int editor_el_rnd[] =
4028 EL_WALL_EMERALD_YELLOW,
4029 EL_WALL_EMERALD_RED,
4030 EL_WALL_EMERALD_PURPLE,
4048 EL_DYNABOMB_INCREASE_NUMBER,
4049 EL_DYNABOMB_INCREASE_SIZE,
4050 EL_DYNABOMB_INCREASE_POWER,
4070 EL_INVISIBLE_STEELWALL,
4074 EL_EXPANDABLE_WALL_HORIZONTAL,
4075 EL_EXPANDABLE_WALL_VERTICAL,
4076 EL_EXPANDABLE_WALL_ANY,
4078 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4079 static int *editor_el_rnd_ptr = editor_el_rnd;
4080 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4081 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4083 static int editor_hl_sokoban[] =
4085 EL_INTERNAL_CASCADE_SB_ACTIVE,
4091 static int editor_el_sokoban[] =
4094 EL_SOKOBAN_FIELD_EMPTY,
4095 EL_SOKOBAN_FIELD_FULL,
4096 EL_SOKOBAN_FIELD_PLAYER,
4098 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4099 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4100 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4101 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4103 static int editor_hl_supaplex[] =
4105 EL_INTERNAL_CASCADE_SP_ACTIVE,
4111 static int editor_el_supaplex[] =
4129 EL_SP_PORT_HORIZONTAL,
4130 EL_SP_PORT_VERTICAL,
4138 EL_SP_GRAVITY_PORT_LEFT,
4139 EL_SP_GRAVITY_PORT_RIGHT,
4140 EL_SP_GRAVITY_PORT_UP,
4141 EL_SP_GRAVITY_PORT_DOWN,
4143 EL_SP_GRAVITY_ON_PORT_LEFT,
4144 EL_SP_GRAVITY_ON_PORT_RIGHT,
4145 EL_SP_GRAVITY_ON_PORT_UP,
4146 EL_SP_GRAVITY_ON_PORT_DOWN,
4148 EL_SP_GRAVITY_OFF_PORT_LEFT,
4149 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4150 EL_SP_GRAVITY_OFF_PORT_UP,
4151 EL_SP_GRAVITY_OFF_PORT_DOWN,
4153 EL_SP_HARDWARE_GRAY,
4154 EL_SP_HARDWARE_GREEN,
4155 EL_SP_HARDWARE_BLUE,
4158 EL_SP_HARDWARE_BASE_1,
4159 EL_SP_HARDWARE_BASE_2,
4160 EL_SP_HARDWARE_BASE_3,
4161 EL_SP_HARDWARE_BASE_4,
4163 EL_SP_HARDWARE_BASE_5,
4164 EL_SP_HARDWARE_BASE_6,
4165 EL_SP_HARDWARE_YELLOW,
4173 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4174 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4175 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4176 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4178 static int editor_hl_diamond_caves[] =
4180 EL_INTERNAL_CASCADE_DC_ACTIVE,
4186 static int editor_el_diamond_caves[] =
4193 EL_CONVEYOR_BELT_1_LEFT,
4194 EL_CONVEYOR_BELT_1_MIDDLE,
4195 EL_CONVEYOR_BELT_1_RIGHT,
4196 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4198 EL_CONVEYOR_BELT_2_LEFT,
4199 EL_CONVEYOR_BELT_2_MIDDLE,
4200 EL_CONVEYOR_BELT_2_RIGHT,
4201 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4203 EL_CONVEYOR_BELT_3_LEFT,
4204 EL_CONVEYOR_BELT_3_MIDDLE,
4205 EL_CONVEYOR_BELT_3_RIGHT,
4206 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4208 EL_CONVEYOR_BELT_4_LEFT,
4209 EL_CONVEYOR_BELT_4_MIDDLE,
4210 EL_CONVEYOR_BELT_4_RIGHT,
4211 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4213 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4214 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4215 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4216 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4218 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4219 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4220 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4221 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4226 EL_DC_TIMEGATE_SWITCH,
4228 EL_SWITCHGATE_CLOSED,
4230 EL_SWITCHGATE_SWITCH_UP,
4231 EL_SWITCHGATE_SWITCH_DOWN,
4234 EL_LIGHT_SWITCH_ACTIVE,
4235 EL_DC_SWITCHGATE_SWITCH_UP,
4236 EL_DC_SWITCHGATE_SWITCH_DOWN,
4238 EL_STEEL_EXIT_CLOSED,
4240 EL_STEELWALL_SLIPPERY,
4243 EL_QUICKSAND_FAST_EMPTY,
4244 EL_QUICKSAND_FAST_FULL,
4258 EL_SIGN_RADIOACTIVITY,
4264 EL_SIGN_ENTRY_FORBIDDEN,
4265 EL_SIGN_EMERGENCY_EXIT,
4290 EL_DC_STEELWALL_2_SINGLE,
4291 EL_DC_STEELWALL_2_TOP,
4292 EL_SIGN_EXCLAMATION,
4295 EL_DC_STEELWALL_2_LEFT,
4296 EL_DC_STEELWALL_2_MIDDLE,
4297 EL_DC_STEELWALL_2_HORIZONTAL,
4298 EL_DC_STEELWALL_2_RIGHT,
4300 EL_DC_STEELWALL_1_TOPLEFT,
4301 EL_DC_STEELWALL_2_VERTICAL,
4302 EL_DC_STEELWALL_1_TOPRIGHT,
4305 EL_DC_STEELWALL_1_VERTICAL,
4306 EL_DC_STEELWALL_2_BOTTOM,
4308 EL_DC_GATE_WHITE_GRAY,
4310 EL_DC_STEELWALL_1_BOTTOMLEFT,
4311 EL_DC_STEELWALL_1_HORIZONTAL,
4312 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4313 EL_DC_GATE_FAKE_GRAY,
4315 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4316 EL_DC_STEELWALL_1_BOTTOM,
4317 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4318 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4320 EL_DC_STEELWALL_1_RIGHT,
4322 EL_DC_STEELWALL_1_LEFT,
4323 EL_EXPANDABLE_STEELWALL_VERTICAL,
4325 EL_DC_STEELWALL_1_TOPRIGHT_2,
4326 EL_DC_STEELWALL_1_TOP,
4327 EL_DC_STEELWALL_1_TOPLEFT_2,
4328 EL_EXPANDABLE_STEELWALL_ANY,
4330 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4331 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4332 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4333 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4335 static int editor_hl_dx_boulderdash[] =
4337 EL_INTERNAL_CASCADE_DX_ACTIVE,
4343 static int editor_el_dx_boulderdash[] =
4347 EL_TUBE_HORIZONTAL_DOWN,
4351 EL_TUBE_VERTICAL_RIGHT,
4353 EL_TUBE_VERTICAL_LEFT,
4357 EL_TUBE_HORIZONTAL_UP,
4365 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4366 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4367 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4368 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4370 static int editor_hl_mirror_magic[] =
4372 EL_INTERNAL_CASCADE_MM_ACTIVE,
4378 static int editor_el_mirror_magic[] =
4380 EL_MM_MCDUFFIN_RIGHT,
4382 EL_MM_MCDUFFIN_LEFT,
4383 EL_MM_MCDUFFIN_DOWN,
4386 EL_MM_MIRROR_FIXED_START,
4387 EL_MM_POLARISATOR_START,
4388 EL_MM_POLARISATOR_CROSS_START,
4390 EL_MM_BEAMER_RED_START,
4391 EL_MM_BEAMER_YELLOW_START,
4392 EL_MM_BEAMER_GREEN_START,
4393 EL_MM_BEAMER_BLUE_START,
4406 EL_MM_LIGHTBULB_ACTIVE,
4420 EL_MM_STEEL_GRID_FIXED_1,
4421 EL_MM_STEEL_GRID_FIXED_2,
4422 EL_MM_STEEL_GRID_FIXED_3,
4423 EL_MM_STEEL_GRID_FIXED_4,
4425 EL_MM_WOODEN_GRID_FIXED_1,
4426 EL_MM_WOODEN_GRID_FIXED_2,
4427 EL_MM_WOODEN_GRID_FIXED_3,
4428 EL_MM_WOODEN_GRID_FIXED_4
4430 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4431 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4432 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4433 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4435 static int editor_hl_deflektor[] =
4437 EL_INTERNAL_CASCADE_DF_ACTIVE,
4443 static int editor_el_deflektor[] =
4450 EL_DF_RECEIVER_RIGHT,
4452 EL_DF_RECEIVER_LEFT,
4453 EL_DF_RECEIVER_DOWN,
4456 EL_DF_MIRROR_ROTATING_START,
4460 EL_DF_FIBRE_OPTIC_RED_1,
4461 EL_DF_FIBRE_OPTIC_YELLOW_1,
4462 EL_DF_FIBRE_OPTIC_GREEN_1,
4463 EL_DF_FIBRE_OPTIC_BLUE_1,
4465 EL_DF_STEEL_GRID_FIXED_START,
4466 EL_DF_STEEL_GRID_ROTATING_START,
4467 EL_DF_WOODEN_GRID_FIXED_START,
4468 EL_DF_WOODEN_GRID_ROTATING_START,
4475 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4476 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4477 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4478 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4480 static int editor_hl_chars[] =
4482 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4488 static int editor_el_chars[] =
4570 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4571 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4572 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4573 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4575 EL_CHAR(CHAR_BYTE_DEGREE),
4576 EL_CHAR(CHAR_BYTE_REGISTERED),
4577 EL_CHAR(FONT_ASCII_CURSOR),
4578 EL_CHAR(FONT_ASCII_BUTTON),
4580 EL_CHAR(FONT_ASCII_UP),
4581 EL_CHAR(FONT_ASCII_DOWN),
4585 static int *editor_hl_chars_ptr = editor_hl_chars;
4586 static int *editor_el_chars_ptr = editor_el_chars;
4587 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4588 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4590 static int editor_hl_steel_chars[] =
4592 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4598 static int editor_el_steel_chars[] =
4608 EL_STEEL_CHAR('\''),
4675 EL_STEEL_CHAR('\\'),
4680 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4681 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4682 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4683 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4685 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4686 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4687 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4688 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4690 EL_STEEL_CHAR(FONT_ASCII_UP),
4691 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4695 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4696 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4697 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4698 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4700 static int editor_hl_custom[] =
4702 EL_INTERNAL_CASCADE_CE_ACTIVE,
4708 static int editor_el_custom[] =
4710 EL_CUSTOM_START + 0,
4711 EL_CUSTOM_START + 1,
4712 EL_CUSTOM_START + 2,
4713 EL_CUSTOM_START + 3,
4715 EL_CUSTOM_START + 4,
4716 EL_CUSTOM_START + 5,
4717 EL_CUSTOM_START + 6,
4718 EL_CUSTOM_START + 7,
4720 EL_CUSTOM_START + 8,
4721 EL_CUSTOM_START + 9,
4722 EL_CUSTOM_START + 10,
4723 EL_CUSTOM_START + 11,
4725 EL_CUSTOM_START + 12,
4726 EL_CUSTOM_START + 13,
4727 EL_CUSTOM_START + 14,
4728 EL_CUSTOM_START + 15,
4730 EL_CUSTOM_START + 16,
4731 EL_CUSTOM_START + 17,
4732 EL_CUSTOM_START + 18,
4733 EL_CUSTOM_START + 19,
4735 EL_CUSTOM_START + 20,
4736 EL_CUSTOM_START + 21,
4737 EL_CUSTOM_START + 22,
4738 EL_CUSTOM_START + 23,
4740 EL_CUSTOM_START + 24,
4741 EL_CUSTOM_START + 25,
4742 EL_CUSTOM_START + 26,
4743 EL_CUSTOM_START + 27,
4745 EL_CUSTOM_START + 28,
4746 EL_CUSTOM_START + 29,
4747 EL_CUSTOM_START + 30,
4748 EL_CUSTOM_START + 31,
4750 EL_CUSTOM_START + 32,
4751 EL_CUSTOM_START + 33,
4752 EL_CUSTOM_START + 34,
4753 EL_CUSTOM_START + 35,
4755 EL_CUSTOM_START + 36,
4756 EL_CUSTOM_START + 37,
4757 EL_CUSTOM_START + 38,
4758 EL_CUSTOM_START + 39,
4760 EL_CUSTOM_START + 40,
4761 EL_CUSTOM_START + 41,
4762 EL_CUSTOM_START + 42,
4763 EL_CUSTOM_START + 43,
4765 EL_CUSTOM_START + 44,
4766 EL_CUSTOM_START + 45,
4767 EL_CUSTOM_START + 46,
4768 EL_CUSTOM_START + 47,
4770 EL_CUSTOM_START + 48,
4771 EL_CUSTOM_START + 49,
4772 EL_CUSTOM_START + 50,
4773 EL_CUSTOM_START + 51,
4775 EL_CUSTOM_START + 52,
4776 EL_CUSTOM_START + 53,
4777 EL_CUSTOM_START + 54,
4778 EL_CUSTOM_START + 55,
4780 EL_CUSTOM_START + 56,
4781 EL_CUSTOM_START + 57,
4782 EL_CUSTOM_START + 58,
4783 EL_CUSTOM_START + 59,
4785 EL_CUSTOM_START + 60,
4786 EL_CUSTOM_START + 61,
4787 EL_CUSTOM_START + 62,
4788 EL_CUSTOM_START + 63,
4790 EL_CUSTOM_START + 64,
4791 EL_CUSTOM_START + 65,
4792 EL_CUSTOM_START + 66,
4793 EL_CUSTOM_START + 67,
4795 EL_CUSTOM_START + 68,
4796 EL_CUSTOM_START + 69,
4797 EL_CUSTOM_START + 70,
4798 EL_CUSTOM_START + 71,
4800 EL_CUSTOM_START + 72,
4801 EL_CUSTOM_START + 73,
4802 EL_CUSTOM_START + 74,
4803 EL_CUSTOM_START + 75,
4805 EL_CUSTOM_START + 76,
4806 EL_CUSTOM_START + 77,
4807 EL_CUSTOM_START + 78,
4808 EL_CUSTOM_START + 79,
4810 EL_CUSTOM_START + 80,
4811 EL_CUSTOM_START + 81,
4812 EL_CUSTOM_START + 82,
4813 EL_CUSTOM_START + 83,
4815 EL_CUSTOM_START + 84,
4816 EL_CUSTOM_START + 85,
4817 EL_CUSTOM_START + 86,
4818 EL_CUSTOM_START + 87,
4820 EL_CUSTOM_START + 88,
4821 EL_CUSTOM_START + 89,
4822 EL_CUSTOM_START + 90,
4823 EL_CUSTOM_START + 91,
4825 EL_CUSTOM_START + 92,
4826 EL_CUSTOM_START + 93,
4827 EL_CUSTOM_START + 94,
4828 EL_CUSTOM_START + 95,
4830 EL_CUSTOM_START + 96,
4831 EL_CUSTOM_START + 97,
4832 EL_CUSTOM_START + 98,
4833 EL_CUSTOM_START + 99,
4835 EL_CUSTOM_START + 100,
4836 EL_CUSTOM_START + 101,
4837 EL_CUSTOM_START + 102,
4838 EL_CUSTOM_START + 103,
4840 EL_CUSTOM_START + 104,
4841 EL_CUSTOM_START + 105,
4842 EL_CUSTOM_START + 106,
4843 EL_CUSTOM_START + 107,
4845 EL_CUSTOM_START + 108,
4846 EL_CUSTOM_START + 109,
4847 EL_CUSTOM_START + 110,
4848 EL_CUSTOM_START + 111,
4850 EL_CUSTOM_START + 112,
4851 EL_CUSTOM_START + 113,
4852 EL_CUSTOM_START + 114,
4853 EL_CUSTOM_START + 115,
4855 EL_CUSTOM_START + 116,
4856 EL_CUSTOM_START + 117,
4857 EL_CUSTOM_START + 118,
4858 EL_CUSTOM_START + 119,
4860 EL_CUSTOM_START + 120,
4861 EL_CUSTOM_START + 121,
4862 EL_CUSTOM_START + 122,
4863 EL_CUSTOM_START + 123,
4865 EL_CUSTOM_START + 124,
4866 EL_CUSTOM_START + 125,
4867 EL_CUSTOM_START + 126,
4868 EL_CUSTOM_START + 127,
4870 EL_CUSTOM_START + 128,
4871 EL_CUSTOM_START + 129,
4872 EL_CUSTOM_START + 130,
4873 EL_CUSTOM_START + 131,
4875 EL_CUSTOM_START + 132,
4876 EL_CUSTOM_START + 133,
4877 EL_CUSTOM_START + 134,
4878 EL_CUSTOM_START + 135,
4880 EL_CUSTOM_START + 136,
4881 EL_CUSTOM_START + 137,
4882 EL_CUSTOM_START + 138,
4883 EL_CUSTOM_START + 139,
4885 EL_CUSTOM_START + 140,
4886 EL_CUSTOM_START + 141,
4887 EL_CUSTOM_START + 142,
4888 EL_CUSTOM_START + 143,
4890 EL_CUSTOM_START + 144,
4891 EL_CUSTOM_START + 145,
4892 EL_CUSTOM_START + 146,
4893 EL_CUSTOM_START + 147,
4895 EL_CUSTOM_START + 148,
4896 EL_CUSTOM_START + 149,
4897 EL_CUSTOM_START + 150,
4898 EL_CUSTOM_START + 151,
4900 EL_CUSTOM_START + 152,
4901 EL_CUSTOM_START + 153,
4902 EL_CUSTOM_START + 154,
4903 EL_CUSTOM_START + 155,
4905 EL_CUSTOM_START + 156,
4906 EL_CUSTOM_START + 157,
4907 EL_CUSTOM_START + 158,
4908 EL_CUSTOM_START + 159,
4910 EL_CUSTOM_START + 160,
4911 EL_CUSTOM_START + 161,
4912 EL_CUSTOM_START + 162,
4913 EL_CUSTOM_START + 163,
4915 EL_CUSTOM_START + 164,
4916 EL_CUSTOM_START + 165,
4917 EL_CUSTOM_START + 166,
4918 EL_CUSTOM_START + 167,
4920 EL_CUSTOM_START + 168,
4921 EL_CUSTOM_START + 169,
4922 EL_CUSTOM_START + 170,
4923 EL_CUSTOM_START + 171,
4925 EL_CUSTOM_START + 172,
4926 EL_CUSTOM_START + 173,
4927 EL_CUSTOM_START + 174,
4928 EL_CUSTOM_START + 175,
4930 EL_CUSTOM_START + 176,
4931 EL_CUSTOM_START + 177,
4932 EL_CUSTOM_START + 178,
4933 EL_CUSTOM_START + 179,
4935 EL_CUSTOM_START + 180,
4936 EL_CUSTOM_START + 181,
4937 EL_CUSTOM_START + 182,
4938 EL_CUSTOM_START + 183,
4940 EL_CUSTOM_START + 184,
4941 EL_CUSTOM_START + 185,
4942 EL_CUSTOM_START + 186,
4943 EL_CUSTOM_START + 187,
4945 EL_CUSTOM_START + 188,
4946 EL_CUSTOM_START + 189,
4947 EL_CUSTOM_START + 190,
4948 EL_CUSTOM_START + 191,
4950 EL_CUSTOM_START + 192,
4951 EL_CUSTOM_START + 193,
4952 EL_CUSTOM_START + 194,
4953 EL_CUSTOM_START + 195,
4955 EL_CUSTOM_START + 196,
4956 EL_CUSTOM_START + 197,
4957 EL_CUSTOM_START + 198,
4958 EL_CUSTOM_START + 199,
4960 EL_CUSTOM_START + 200,
4961 EL_CUSTOM_START + 201,
4962 EL_CUSTOM_START + 202,
4963 EL_CUSTOM_START + 203,
4965 EL_CUSTOM_START + 204,
4966 EL_CUSTOM_START + 205,
4967 EL_CUSTOM_START + 206,
4968 EL_CUSTOM_START + 207,
4970 EL_CUSTOM_START + 208,
4971 EL_CUSTOM_START + 209,
4972 EL_CUSTOM_START + 210,
4973 EL_CUSTOM_START + 211,
4975 EL_CUSTOM_START + 212,
4976 EL_CUSTOM_START + 213,
4977 EL_CUSTOM_START + 214,
4978 EL_CUSTOM_START + 215,
4980 EL_CUSTOM_START + 216,
4981 EL_CUSTOM_START + 217,
4982 EL_CUSTOM_START + 218,
4983 EL_CUSTOM_START + 219,
4985 EL_CUSTOM_START + 220,
4986 EL_CUSTOM_START + 221,
4987 EL_CUSTOM_START + 222,
4988 EL_CUSTOM_START + 223,
4990 EL_CUSTOM_START + 224,
4991 EL_CUSTOM_START + 225,
4992 EL_CUSTOM_START + 226,
4993 EL_CUSTOM_START + 227,
4995 EL_CUSTOM_START + 228,
4996 EL_CUSTOM_START + 229,
4997 EL_CUSTOM_START + 230,
4998 EL_CUSTOM_START + 231,
5000 EL_CUSTOM_START + 232,
5001 EL_CUSTOM_START + 233,
5002 EL_CUSTOM_START + 234,
5003 EL_CUSTOM_START + 235,
5005 EL_CUSTOM_START + 236,
5006 EL_CUSTOM_START + 237,
5007 EL_CUSTOM_START + 238,
5008 EL_CUSTOM_START + 239,
5010 EL_CUSTOM_START + 240,
5011 EL_CUSTOM_START + 241,
5012 EL_CUSTOM_START + 242,
5013 EL_CUSTOM_START + 243,
5015 EL_CUSTOM_START + 244,
5016 EL_CUSTOM_START + 245,
5017 EL_CUSTOM_START + 246,
5018 EL_CUSTOM_START + 247,
5020 EL_CUSTOM_START + 248,
5021 EL_CUSTOM_START + 249,
5022 EL_CUSTOM_START + 250,
5023 EL_CUSTOM_START + 251,
5025 EL_CUSTOM_START + 252,
5026 EL_CUSTOM_START + 253,
5027 EL_CUSTOM_START + 254,
5028 EL_CUSTOM_START + 255
5030 static int *editor_hl_custom_ptr = editor_hl_custom;
5031 static int *editor_el_custom_ptr = editor_el_custom;
5032 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5033 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5035 static int editor_hl_group[] =
5037 EL_INTERNAL_CASCADE_GE_ACTIVE,
5043 static int editor_el_group[] =
5057 EL_GROUP_START + 10,
5058 EL_GROUP_START + 11,
5060 EL_GROUP_START + 12,
5061 EL_GROUP_START + 13,
5062 EL_GROUP_START + 14,
5063 EL_GROUP_START + 15,
5065 EL_GROUP_START + 16,
5066 EL_GROUP_START + 17,
5067 EL_GROUP_START + 18,
5068 EL_GROUP_START + 19,
5070 EL_GROUP_START + 20,
5071 EL_GROUP_START + 21,
5072 EL_GROUP_START + 22,
5073 EL_GROUP_START + 23,
5075 EL_GROUP_START + 24,
5076 EL_GROUP_START + 25,
5077 EL_GROUP_START + 26,
5078 EL_GROUP_START + 27,
5080 EL_GROUP_START + 28,
5081 EL_GROUP_START + 29,
5082 EL_GROUP_START + 30,
5085 static int *editor_hl_group_ptr = editor_hl_group;
5086 static int *editor_el_group_ptr = editor_el_group;
5087 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5088 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5090 static int editor_hl_reference[] =
5092 EL_INTERNAL_CASCADE_REF_ACTIVE,
5098 static int editor_el_reference[] =
5102 EL_TRIGGER_CE_VALUE,
5103 EL_TRIGGER_CE_SCORE,
5107 EL_CURRENT_CE_VALUE,
5108 EL_CURRENT_CE_SCORE,
5130 static int *editor_hl_reference_ptr = editor_hl_reference;
5131 static int *editor_el_reference_ptr = editor_el_reference;
5132 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5133 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5135 static int editor_hl_user_defined[] =
5137 EL_INTERNAL_CASCADE_USER_ACTIVE,
5143 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5144 static int *editor_el_user_defined_ptr = NULL;
5145 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5146 static int num_editor_el_user_defined = 0;
5148 static int editor_hl_dynamic[] =
5150 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5156 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5157 static int *editor_el_dynamic_ptr = NULL;
5158 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5159 static int num_editor_el_dynamic = 0;
5161 static int editor_hl_empty[] = { EL_EMPTY };
5162 static int *editor_el_empty = NULL; /* dynamically allocated */
5164 static int *editor_hl_empty_ptr = editor_hl_empty;
5165 static int *editor_el_empty_ptr = NULL;
5166 static int num_editor_hl_empty = 0;
5167 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5169 static boolean use_el_empty = FALSE;
5171 static int *editor_elements = NULL; /* dynamically allocated */
5172 static int num_editor_elements = 0; /* dynamically determined */
5174 static boolean setup_editor_cascade_never = FALSE;
5176 static boolean setup_editor_el_players = TRUE;
5177 static boolean setup_editor_el_boulderdash = TRUE;
5178 static boolean setup_editor_el_emerald_mine = TRUE;
5179 static boolean setup_editor_el_emerald_mine_club = TRUE;
5180 static boolean setup_editor_el_more = TRUE;
5181 static boolean setup_editor_el_sokoban = TRUE;
5182 static boolean setup_editor_el_supaplex = TRUE;
5183 static boolean setup_editor_el_diamond_caves = TRUE;
5184 static boolean setup_editor_el_dx_boulderdash = TRUE;
5185 static boolean setup_editor_el_mirror_magic = TRUE;
5186 static boolean setup_editor_el_deflektor = TRUE;
5187 static boolean setup_editor_el_chars = TRUE;
5188 static boolean setup_editor_el_steel_chars = TRUE;
5189 static boolean setup_editor_el_custom = TRUE;
5190 static boolean setup_editor_el_user_defined = TRUE;
5191 static boolean setup_editor_el_dynamic = TRUE;
5193 static int editor_hl_unused[] = { EL_EMPTY };
5194 static int *editor_hl_unused_ptr = editor_hl_unused;
5195 static int num_editor_hl_unused = 0;
5199 boolean *setup_value;
5200 boolean *setup_cascade_value;
5202 int **headline_list;
5203 int *headline_list_size;
5206 int *element_list_size;
5208 boolean last_setup_value;
5210 editor_elements_info[] =
5213 &setup_editor_el_players,
5214 &setup_editor_cascade_never,
5215 &editor_hl_unused_ptr, &num_editor_hl_unused,
5216 &editor_el_players_ptr, &num_editor_el_players
5219 &setup_editor_el_boulderdash,
5220 &setup.editor_cascade.el_bd,
5221 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5222 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5225 &setup_editor_el_emerald_mine,
5226 &setup.editor_cascade.el_em,
5227 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5228 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5231 &setup_editor_el_emerald_mine_club,
5232 &setup.editor_cascade.el_emc,
5233 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5234 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5237 &setup_editor_el_more,
5238 &setup.editor_cascade.el_rnd,
5239 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5240 &editor_el_rnd_ptr, &num_editor_el_rnd
5243 &setup_editor_el_sokoban,
5244 &setup.editor_cascade.el_sb,
5245 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5246 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5249 &setup_editor_el_supaplex,
5250 &setup.editor_cascade.el_sp,
5251 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5252 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5255 &setup_editor_el_diamond_caves,
5256 &setup.editor_cascade.el_dc,
5257 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5258 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5261 &setup_editor_el_dx_boulderdash,
5262 &setup.editor_cascade.el_dx,
5263 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5264 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5267 &setup_editor_el_mirror_magic,
5268 &setup.editor_cascade.el_mm,
5269 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5270 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5273 &setup_editor_el_deflektor,
5274 &setup.editor_cascade.el_df,
5275 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5276 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5279 &setup_editor_el_chars,
5280 &setup.editor_cascade.el_chars,
5281 &editor_hl_chars_ptr, &num_editor_hl_chars,
5282 &editor_el_chars_ptr, &num_editor_el_chars
5285 &setup_editor_el_steel_chars,
5286 &setup.editor_cascade.el_steel_chars,
5287 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5288 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5291 &setup_editor_el_custom,
5292 &setup.editor_cascade.el_ce,
5293 &editor_hl_custom_ptr, &num_editor_hl_custom,
5294 &editor_el_custom_ptr, &num_editor_el_custom
5297 &setup_editor_el_custom,
5298 &setup.editor_cascade.el_ge,
5299 &editor_hl_group_ptr, &num_editor_hl_group,
5300 &editor_el_group_ptr, &num_editor_el_group
5303 &setup_editor_el_custom,
5304 &setup.editor_cascade.el_ref,
5305 &editor_hl_reference_ptr, &num_editor_hl_reference,
5306 &editor_el_reference_ptr, &num_editor_el_reference
5309 &setup_editor_el_user_defined,
5310 &setup.editor_cascade.el_user,
5311 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5312 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5315 &setup_editor_el_dynamic,
5316 &setup.editor_cascade.el_dynamic,
5317 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5318 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5323 &editor_hl_empty_ptr, &num_editor_hl_empty,
5324 &editor_el_empty_ptr, &num_editor_el_empty,
5336 -----------------------------------------------------------------------------
5338 -----------------------------------------------------------------------------
5341 static int getMaxInfoTextLength()
5343 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5346 static int getTextWidthForGadget(char *text)
5351 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5354 static int getTextWidthForDrawingArea(char *text)
5359 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5362 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5364 return (gi->x + gi->width + getTextWidthForGadget(text));
5367 static char *getElementInfoText(int element)
5369 char *info_text = NULL;
5371 if (element < MAX_NUM_ELEMENTS)
5373 if (strlen(element_info[element].description) > 0)
5374 info_text = element_info[element].description;
5375 else if (element_info[element].custom_description != NULL)
5376 info_text = element_info[element].custom_description;
5377 else if (element_info[element].editor_description != NULL)
5378 info_text = element_info[element].editor_description;
5381 if (info_text == NULL)
5382 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5387 static char *getElementDescriptionFilenameExt(char *basename)
5389 char *elements_subdir = "elements";
5390 static char *elements_subdir2 = NULL;
5391 static char *filename = NULL;
5393 if (elements_subdir2 == NULL)
5394 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5396 checked_free(filename);
5398 /* 1st try: look for element description in current level set directory */
5399 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5400 if (fileExists(filename))
5405 /* 2nd try: look for element description in the game's base directory */
5406 filename = getPath3(options.docs_directory, elements_subdir, basename);
5407 if (fileExists(filename))
5413 char *getElementDescriptionFilename(int element)
5415 char basename[MAX_FILENAME_LEN];
5418 /* 1st try: look for element description file for exactly this element */
5419 sprintf(basename, "%s.txt", element_info[element].token_name);
5420 filename = getElementDescriptionFilenameExt(basename);
5421 if (filename != NULL)
5424 /* 2nd try: look for element description file for this element's class */
5425 sprintf(basename, "%s.txt", element_info[element].class_name);
5426 filename = getElementDescriptionFilenameExt(basename);
5427 if (filename != NULL)
5433 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5435 boolean element_found[NUM_FILE_ELEMENTS];
5438 /* initialize list of used elements to "not used" */
5439 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5440 element_found[i] = FALSE;
5442 /* find all elements used in current level */
5443 for (y = 0; y < lev_fieldy; y++)
5444 for (x = 0; x < lev_fieldx; x++)
5445 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5446 element_found[Feld[x][y]] = TRUE;
5450 /* count number of elements used in current level */
5451 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5452 if (element_found[i])
5455 /* add space for up to 3 more elements for padding that may be needed */
5458 /* free memory for old list of elements, if needed */
5459 checked_free(*elements);
5461 /* allocate memory for new list of elements */
5462 *elements = checked_malloc(*num_elements * sizeof(int));
5466 /* add all elements used in current level (non-custom/group elements) */
5467 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5468 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5469 (*elements)[(*num_elements)++] = i;
5471 /* add all elements used in current level (custom/group elements) */
5472 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5473 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5474 (*elements)[(*num_elements)++] = i;
5476 while (*num_elements % 4) /* pad with empty elements, if needed */
5477 (*elements)[(*num_elements)++] = EL_EMPTY;
5480 static void ReinitializeElementList_EnableSections()
5482 /* default: enable all element sections */
5484 setup_editor_el_players = TRUE;
5485 setup_editor_el_boulderdash = TRUE;
5486 setup_editor_el_emerald_mine = TRUE;
5487 setup_editor_el_emerald_mine_club = TRUE;
5488 setup_editor_el_more = TRUE;
5489 setup_editor_el_sokoban = TRUE;
5490 setup_editor_el_supaplex = TRUE;
5491 setup_editor_el_diamond_caves = TRUE;
5492 setup_editor_el_dx_boulderdash = TRUE;
5493 setup_editor_el_mirror_magic = TRUE;
5494 setup_editor_el_deflektor = TRUE;
5495 setup_editor_el_chars = TRUE;
5496 setup_editor_el_steel_chars = TRUE;
5498 setup_editor_el_custom = TRUE;
5499 setup_editor_el_user_defined = TRUE;
5500 setup_editor_el_dynamic = TRUE;
5502 /* now disable all element sections not to be displayed */
5504 if (!setup.editor.el_classic)
5506 setup_editor_el_players = FALSE;
5507 setup_editor_el_boulderdash = FALSE;
5508 setup_editor_el_emerald_mine = FALSE;
5509 setup_editor_el_emerald_mine_club = FALSE;
5510 setup_editor_el_more = FALSE;
5511 setup_editor_el_sokoban = FALSE;
5512 setup_editor_el_supaplex = FALSE;
5513 setup_editor_el_diamond_caves = FALSE;
5514 setup_editor_el_dx_boulderdash = FALSE;
5515 setup_editor_el_mirror_magic = FALSE;
5516 setup_editor_el_deflektor = FALSE;
5517 setup_editor_el_chars = FALSE;
5518 setup_editor_el_steel_chars = FALSE;
5521 if (!setup.editor.el_custom)
5523 setup_editor_el_custom = FALSE;
5526 if (!setup.editor.el_user_defined)
5528 setup_editor_el_user_defined = FALSE;
5531 if (!setup.editor.el_dynamic)
5533 setup_editor_el_dynamic = FALSE;
5536 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5538 setup_editor_el_mirror_magic = FALSE;
5539 setup_editor_el_deflektor = FALSE;
5541 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5543 setup_editor_el_boulderdash = FALSE;
5544 setup_editor_el_more = FALSE;
5545 setup_editor_el_sokoban = FALSE;
5546 setup_editor_el_supaplex = FALSE;
5547 setup_editor_el_diamond_caves = FALSE;
5548 setup_editor_el_dx_boulderdash = FALSE;
5549 setup_editor_el_mirror_magic = FALSE;
5550 setup_editor_el_deflektor = FALSE;
5551 setup_editor_el_steel_chars = FALSE;
5553 setup_editor_el_custom = FALSE;
5555 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5557 setup_editor_el_players = FALSE;
5558 setup_editor_el_boulderdash = FALSE;
5559 setup_editor_el_emerald_mine = FALSE;
5560 setup_editor_el_emerald_mine_club = FALSE;
5561 setup_editor_el_more = FALSE;
5562 setup_editor_el_sokoban = FALSE;
5563 setup_editor_el_diamond_caves = FALSE;
5564 setup_editor_el_dx_boulderdash = FALSE;
5565 setup_editor_el_mirror_magic = FALSE;
5566 setup_editor_el_deflektor = FALSE;
5567 setup_editor_el_chars = FALSE;
5568 setup_editor_el_steel_chars = FALSE;
5570 setup_editor_el_custom = FALSE;
5572 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5574 setup_editor_el_players = FALSE;
5575 setup_editor_el_boulderdash = FALSE;
5576 setup_editor_el_emerald_mine = FALSE;
5577 setup_editor_el_emerald_mine_club = FALSE;
5578 setup_editor_el_more = FALSE;
5579 setup_editor_el_sokoban = FALSE;
5580 setup_editor_el_supaplex = FALSE;
5581 setup_editor_el_diamond_caves = FALSE;
5582 setup_editor_el_dx_boulderdash = FALSE;
5583 setup_editor_el_steel_chars = FALSE;
5585 setup_editor_el_custom = FALSE;
5589 static void ReinitializeElementList()
5591 static boolean initialization_needed = TRUE;
5595 ReinitializeElementList_EnableSections();
5597 if (initialization_needed)
5599 LoadSetup_EditorCascade(); /* load last editor cascade state */
5601 /* initialize editor cascade element from saved cascade state */
5602 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5604 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5605 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5607 if (IS_EDITOR_CASCADE(*cascade_element))
5609 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5610 EL_CASCADE_INACTIVE(*cascade_element));
5613 initialization_needed = FALSE;
5616 checked_free(editor_elements);
5618 /* reload optional user defined element list for each invocation of editor */
5619 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5620 &num_editor_el_user_defined);
5622 /* initialize dynamic level element list for each invocation of editor */
5623 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5624 &num_editor_el_dynamic);
5626 /* initialize list of empty elements (used for padding, if needed) */
5627 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5628 editor_el_empty[i] = EL_EMPTY;
5630 /* do some sanity checks for each element from element list */
5631 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5633 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5635 int element = (*editor_elements_info[i].element_list)[j];
5637 if (element >= NUM_FILE_ELEMENTS)
5638 Error(ERR_WARN, "editor element %d is runtime element", element);
5640 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5641 Error(ERR_WARN, "no element description text for element %d", element);
5645 num_editor_elements = 0;
5646 use_el_empty = FALSE;
5648 /* determine size of element list */
5649 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5651 boolean found_inactive_cascade = FALSE;
5653 if (*editor_elements_info[i].setup_value)
5655 if (setup.editor.el_headlines)
5657 // required for correct padding of palette headline buttons
5658 if (*editor_elements_info[i].headline_list_size > 0)
5659 num_editor_elements += editor.palette.cols;
5661 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5663 int element = (*editor_elements_info[i].headline_list)[j];
5665 if (IS_EDITOR_CASCADE_INACTIVE(element))
5666 found_inactive_cascade = TRUE;
5670 if (found_inactive_cascade)
5673 // required for correct padding of palette element buttons
5674 int element_list_size = *editor_elements_info[i].element_list_size;
5676 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5677 int element_buttons = editor.palette.cols * element_rows;
5679 num_editor_elements += element_buttons;
5683 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5685 /* offer at least as many elements as element buttons exist */
5686 use_el_empty = TRUE;
5687 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5689 num_editor_elements += num_editor_el_empty;
5692 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5694 /* fill element list */
5695 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5697 boolean found_inactive_cascade = FALSE;
5699 if (*editor_elements_info[i].setup_value)
5701 if (setup.editor.el_headlines)
5703 // required for correct padding of palette headline buttons
5704 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5705 editor.palette.cols : 0);
5707 for (j = 0; j < headline_size; j++)
5709 // use empty elements for padding of palette headline buttons
5710 int element = (j < *editor_elements_info[i].headline_list_size ?
5711 (*editor_elements_info[i].headline_list)[j] :
5712 editor_el_empty[0]);
5714 editor_elements[pos++] = element;
5716 if (IS_EDITOR_CASCADE_INACTIVE(element))
5717 found_inactive_cascade = TRUE;
5721 if (found_inactive_cascade)
5724 // required for correct padding of palette element buttons
5725 int element_list_size = *editor_elements_info[i].element_list_size;
5727 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5728 int element_buttons = editor.palette.cols * element_rows;
5730 // copy all elements from element list
5731 for (j = 0; j < element_list_size; j++)
5732 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5734 // use empty elements for padding of palette element buttons
5735 for (j = 0; j < element_buttons - element_list_size; j++)
5736 editor_elements[pos++] = editor_el_empty[0];
5740 /* (this function is also called before editor gadgets are initialized!) */
5741 AdjustElementListScrollbar();
5744 void PrintEditorElementList()
5746 boolean *stop = &setup_editor_el_user_defined;
5749 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5751 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5753 if (IS_EDITOR_CASCADE(cascade_element))
5755 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5756 char *headline = element_info[cascade_element_show].editor_description;
5758 PrintLineWithPrefix("# ", "-", 77);
5759 Print("# %s\n", headline);
5760 PrintLineWithPrefix("# ", "-", 77);
5763 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5765 int element = (*editor_elements_info[i].headline_list)[j];
5767 if (IS_EDITOR_CASCADE(element))
5768 element = EL_CHAR_MINUS;
5770 Print("# %s\n", element_info[element].token_name);
5776 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5778 int element = (*editor_elements_info[i].element_list)[j];
5780 Print("# %s\n", element_info[element].token_name);
5788 static void ReinitializeElementListButtons()
5790 static boolean last_setup_value_headlines = FALSE;
5791 static boolean initialization_needed = TRUE;
5794 if (!initialization_needed) /* check if editor element setup has changed */
5796 if (last_setup_value_headlines != setup.editor.el_headlines)
5797 initialization_needed = TRUE;
5799 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5800 if (editor_elements_info[i].last_setup_value !=
5801 *editor_elements_info[i].setup_value)
5802 initialization_needed = TRUE;
5805 if (!initialization_needed)
5808 FreeLevelEditorGadgets();
5809 CreateLevelEditorGadgets();
5811 /* store current setup values for next invocation of this function */
5812 last_setup_value_headlines = setup.editor.el_headlines;
5813 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5814 editor_elements_info[i].last_setup_value =
5815 *editor_elements_info[i].setup_value;
5817 initialization_needed = FALSE;
5820 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5823 int border_graphic =
5824 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5825 struct GraphicInfo *g = &graphic_info[border_graphic];
5826 Bitmap *src_bitmap = g->bitmap;
5827 int src_x = g->src_x;
5828 int src_y = g->src_y;
5829 int border_size = g->border_size;
5830 int border_xpos = g->width - border_size;
5831 int border_ypos = g->height - border_size;
5832 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5835 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5836 border_size, border_size,
5837 dest_x - border_size, dest_y - border_size);
5838 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5839 border_size, border_size,
5840 dest_x + width, dest_y - border_size);
5841 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5842 border_size, border_size,
5843 dest_x - border_size, dest_y + height);
5844 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5845 border_size, border_size,
5846 dest_x + width, dest_y + height);
5848 for (i = 0; i < width / tilesize; i++)
5850 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5851 tilesize, border_size,
5852 dest_x + i * tilesize, dest_y - border_size);
5853 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5854 tilesize, border_size,
5855 dest_x + i * tilesize, dest_y + height);
5858 for (i = 0; i < height / tilesize; i++)
5860 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5861 border_size, tilesize,
5862 dest_x - border_size, dest_y + i * tilesize);
5863 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5864 border_size, tilesize,
5865 dest_x + width, dest_y + i * tilesize);
5868 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5871 static void DrawEditorElement(int x, int y, int element)
5873 DrawSizedElement(x, y, element, ed_tilesize);
5876 static void DrawEditorElementThruMask(int x, int y, int element)
5878 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5881 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5883 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5886 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5888 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5891 static void DrawDrawingArea(int id)
5893 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5896 int *value = drawingarea_info[id].value;
5897 int area_xsize = drawingarea_info[id].area_xsize;
5898 int area_ysize = drawingarea_info[id].area_ysize;
5899 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5901 for (x = 0; x < area_xsize; x++)
5902 for (y = 0; y < area_ysize; y++)
5903 DrawSizedGraphicExt(drawto,
5904 gi->x + x * tilesize,
5905 gi->y + y * tilesize,
5906 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5909 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5912 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5913 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5915 BlitBitmap(drawto, drawto,
5916 SX + (dx == -1 ? ed_tilesize : 0),
5917 SY + (dy == -1 ? ed_tilesize : 0),
5918 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5919 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5920 SX + (dx == +1 ? ed_tilesize : 0),
5921 SY + (dy == +1 ? ed_tilesize : 0));
5925 x = (dx == 1 ? 0 : ed_fieldx - 1);
5926 for (y = 0; y < ed_fieldy; y++)
5927 DrawEditorElementOrWall(x, y, from_x, from_y);
5931 y = (dy == 1 ? 0 : ed_fieldy - 1);
5932 for (x = 0; x < ed_fieldx; x++)
5933 DrawEditorElementOrWall(x, y, from_x, from_y);
5936 redraw_mask |= REDRAW_FIELD;
5940 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5943 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5946 static void CreateControlButtons()
5948 struct GadgetInfo *gi;
5951 /* create toolbox buttons */
5952 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5954 int id = controlbutton_info[i].gadget_id;
5955 int type = controlbutton_info[i].gadget_type;
5956 int graphic = controlbutton_info[i].graphic;
5957 struct XYTileSize *pos = controlbutton_info[i].pos;
5958 struct GraphicInfo *gd = &graphic_info[graphic];
5959 Bitmap *deco_bitmap = NULL;
5960 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5961 int tile_size = 0, deco_shift = 0;
5962 boolean deco_masked = FALSE;
5963 int gd_x1 = gd->src_x;
5964 int gd_y1 = gd->src_y;
5965 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5966 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5967 int gd_x1a = gd->src_x + gd->active_xoffset;
5968 int gd_y1a = gd->src_y + gd->active_yoffset;
5969 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5970 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5973 unsigned int event_mask;
5974 int radio_button_nr = RADIO_NR_NONE;
5975 boolean checked = FALSE;
5977 if (type == GD_TYPE_RADIO_BUTTON)
5979 event_mask = GD_EVENT_PRESSED;
5980 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5982 if (id == drawing_function)
5987 if (id == GADGET_ID_WRAP_LEFT ||
5988 id == GADGET_ID_WRAP_RIGHT ||
5989 id == GADGET_ID_WRAP_UP ||
5990 id == GADGET_ID_WRAP_DOWN)
5991 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5993 event_mask = GD_EVENT_RELEASED;
5996 if (id == GADGET_ID_PROPERTIES ||
5997 id == GADGET_ID_PALETTE)
6002 else if (id == GADGET_ID_ELEMENT_LEFT ||
6003 id == GADGET_ID_ELEMENT_MIDDLE ||
6004 id == GADGET_ID_ELEMENT_RIGHT)
6009 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6010 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6011 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6013 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6014 editor.button.element_left.tile_size :
6015 id == GADGET_ID_ELEMENT_MIDDLE ?
6016 editor.button.element_middle.tile_size :
6017 id == GADGET_ID_ELEMENT_RIGHT ?
6018 editor.button.element_right.tile_size : 0);
6020 // make sure that decoration does not overlap gadget border
6021 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6023 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6025 deco_xpos = (gd->width - tile_size) / 2;
6026 deco_ypos = (gd->height - tile_size) / 2;
6028 deco_masked = gd->draw_masked;
6036 gi = CreateGadget(GDI_CUSTOM_ID, id,
6037 GDI_CUSTOM_TYPE_ID, i,
6038 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6041 GDI_WIDTH, gd->width,
6042 GDI_HEIGHT, gd->height,
6044 GDI_STATE, GD_BUTTON_UNPRESSED,
6045 GDI_RADIO_NR, radio_button_nr,
6046 GDI_CHECKED, checked,
6047 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6048 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6049 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6050 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6051 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6052 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6053 GDI_DECORATION_SIZE, tile_size, tile_size,
6054 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6055 GDI_DECORATION_MASKED, deco_masked,
6056 GDI_EVENT_MASK, event_mask,
6057 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6058 GDI_CALLBACK_ACTION, HandleControlButtons,
6062 Error(ERR_EXIT, "cannot create gadget");
6064 level_editor_gadget[id] = gi;
6067 /* these values are not constant, but can change at runtime */
6068 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6069 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6070 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6071 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6072 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6073 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6074 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6075 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6076 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6077 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6078 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6079 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6081 /* create buttons for scrolling of drawing area and element list */
6082 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6084 int id = scrollbutton_info[i].gadget_id;
6085 int graphic = scrollbutton_info[i].graphic;
6086 struct GraphicInfo *gd = &graphic_info[graphic];
6087 Bitmap *gd_bitmap = gd->bitmap;
6088 int gd_x1 = gd->src_x;
6089 int gd_y1 = gd->src_y;
6090 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6091 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6092 int width = gd->width;
6093 int height = gd->height;
6094 int x = scrollbutton_pos[i].x;
6095 int y = scrollbutton_pos[i].y;
6096 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6098 if (id == GADGET_ID_SCROLL_LIST_UP ||
6099 id == GADGET_ID_SCROLL_LIST_DOWN)
6110 gi = CreateGadget(GDI_CUSTOM_ID, id,
6111 GDI_CUSTOM_TYPE_ID, i,
6112 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6117 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6118 GDI_STATE, GD_BUTTON_UNPRESSED,
6119 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6120 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6121 GDI_EVENT_MASK, event_mask,
6122 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6123 GDI_CALLBACK_ACTION, HandleControlButtons,
6127 Error(ERR_EXIT, "cannot create gadget");
6129 level_editor_gadget[id] = gi;
6132 /* create buttons for element list */
6133 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6135 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6136 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6137 struct GraphicInfo *gd = &graphic_info[graphic];
6138 Bitmap *gd_bitmap = gd->bitmap;
6139 Bitmap *deco_bitmap;
6140 int deco_x, deco_y, deco_xpos, deco_ypos;
6141 int gd_x1 = gd->src_x;
6142 int gd_y1 = gd->src_y;
6143 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6144 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6145 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6146 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6147 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6148 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6149 int element = editor_elements[i];
6150 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6151 unsigned int event_mask = GD_EVENT_RELEASED;
6153 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6155 deco_xpos = (gd->width - tile_size) / 2;
6156 deco_ypos = (gd->height - tile_size) / 2;
6158 gi = CreateGadget(GDI_CUSTOM_ID, id,
6159 GDI_CUSTOM_TYPE_ID, i,
6160 GDI_INFO_TEXT, getElementInfoText(element),
6163 GDI_WIDTH, gd->width,
6164 GDI_HEIGHT, gd->height,
6165 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6166 GDI_STATE, GD_BUTTON_UNPRESSED,
6167 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6168 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6169 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6170 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6171 GDI_DECORATION_SIZE, tile_size, tile_size,
6172 GDI_DECORATION_SHIFTING, 1, 1,
6173 GDI_EVENT_MASK, event_mask,
6174 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6175 GDI_CALLBACK_ACTION, HandleControlButtons,
6179 Error(ERR_EXIT, "cannot create gadget");
6181 level_editor_gadget[id] = gi;
6185 static void CreateCounterButtons()
6187 int max_infotext_len = getMaxInfoTextLength();
6190 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6193 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6194 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6196 /* determine horizontal position to the right of specified gadget */
6197 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6198 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6199 ED_GADGET_TEXT_DISTANCE);
6201 /* determine horizontal offset for leading text */
6202 if (counterbutton_info[i].text_left != NULL)
6203 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6205 for (j = 0; j < 2; j++)
6207 struct GadgetInfo *gi;
6209 counterbutton_info[i].gadget_id_down :
6210 counterbutton_info[i].gadget_id_up);
6212 struct GraphicInfo *gd;
6213 int gd_x1, gd_x2, gd_y1, gd_y2;
6214 unsigned int event_mask;
6215 char infotext[max_infotext_len + 1];
6217 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6219 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6222 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6223 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6225 event_mask |= GD_EVENT_RELEASED;
6229 x = DX + editor.button.prev_level.x;
6230 y = DY + editor.button.prev_level.y;
6234 x = DX + editor.button.next_level.x;
6235 y = DY + editor.button.next_level.y;
6241 IMG_EDITOR_COUNTER_DOWN :
6242 IMG_EDITOR_COUNTER_UP);
6245 gd = &graphic_info[graphic];
6249 gd_x2 = gd->src_x + gd->pressed_xoffset;
6250 gd_y2 = gd->src_y + gd->pressed_yoffset;
6252 sprintf(infotext, "%s counter value by 1, 5 or 10",
6253 (j == 0 ? "decrease" : "increase"));
6255 gi = CreateGadget(GDI_CUSTOM_ID, id,
6256 GDI_CUSTOM_TYPE_ID, i,
6257 GDI_INFO_TEXT, infotext,
6260 GDI_WIDTH, gd->width,
6261 GDI_HEIGHT, gd->height,
6262 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6263 GDI_STATE, GD_BUTTON_UNPRESSED,
6264 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6265 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6266 GDI_EVENT_MASK, event_mask,
6267 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6268 GDI_CALLBACK_ACTION, HandleCounterButtons,
6272 Error(ERR_EXIT, "cannot create gadget");
6274 level_editor_gadget[id] = gi;
6275 right_gadget_border[id] =
6276 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6278 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6282 int font_type = FONT_INPUT_1;
6283 int font_type_active = FONT_INPUT_1_ACTIVE;
6285 id = counterbutton_info[i].gadget_id_text;
6287 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6289 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6291 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6293 font_type = FONT_LEVEL_NUMBER;
6294 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6296 x = DX + editor.input.level_number.x;
6297 y = DY + editor.input.level_number.y;
6301 graphic = IMG_EDITOR_COUNTER_INPUT;
6304 gd = &graphic_info[graphic];
6308 gd_x2 = gd->src_x + gd->active_xoffset;
6309 gd_y2 = gd->src_y + gd->active_yoffset;
6311 gi = CreateGadget(GDI_CUSTOM_ID, id,
6312 GDI_CUSTOM_TYPE_ID, i,
6313 GDI_INFO_TEXT, "enter counter value",
6316 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6317 GDI_NUMBER_VALUE, 0,
6318 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6319 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6320 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6321 GDI_TEXT_FONT, font_type,
6322 GDI_TEXT_FONT_ACTIVE, font_type_active,
6323 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6324 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6325 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6326 GDI_DESIGN_WIDTH, gd->width,
6327 GDI_EVENT_MASK, event_mask,
6328 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6329 GDI_CALLBACK_ACTION, HandleCounterButtons,
6333 Error(ERR_EXIT, "cannot create gadget");
6335 level_editor_gadget[id] = gi;
6336 right_gadget_border[id] =
6337 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6339 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6345 static void CreateDrawingAreas()
6349 /* these values are not constant, but can change at runtime */
6350 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6351 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6353 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6355 struct GadgetInfo *gi;
6356 unsigned int event_mask;
6357 int id = drawingarea_info[i].gadget_id;
6358 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6359 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6360 int area_xsize = drawingarea_info[i].area_xsize;
6361 int area_ysize = drawingarea_info[i].area_ysize;
6362 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6363 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6366 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6367 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6369 /* determine horizontal position to the right of specified gadget */
6370 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6371 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6372 ED_DRAWINGAREA_TEXT_DISTANCE);
6374 /* determine horizontal offset for leading text */
6375 if (drawingarea_info[i].text_left != NULL)
6376 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6378 gi = CreateGadget(GDI_CUSTOM_ID, id,
6379 GDI_CUSTOM_TYPE_ID, i,
6382 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6383 GDI_AREA_SIZE, area_xsize, area_ysize,
6384 GDI_ITEM_SIZE, item_size, item_size,
6385 GDI_EVENT_MASK, event_mask,
6386 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6387 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6391 Error(ERR_EXIT, "cannot create gadget");
6393 level_editor_gadget[id] = gi;
6394 right_gadget_border[id] =
6395 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6399 static void CreateTextInputGadgets()
6401 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6402 int max_infotext_len = getMaxInfoTextLength();
6405 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6407 int gd_x1 = gd->src_x;
6408 int gd_y1 = gd->src_y;
6409 int gd_x2 = gd->src_x + gd->active_xoffset;
6410 int gd_y2 = gd->src_y + gd->active_yoffset;
6411 struct GadgetInfo *gi;
6412 unsigned int event_mask;
6413 char infotext[MAX_OUTPUT_LINESIZE + 1];
6414 int id = textinput_info[i].gadget_id;
6417 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6419 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6420 int border_size = gd->border_size;
6421 int font_nr = FONT_INPUT_1;
6422 int font_height = getFontHeight(font_nr);
6423 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6424 int yoffset = element_border + (TILEY - font_height) / 2;
6426 x = (editor.settings.element_name.x != -1 ?
6427 editor.settings.element_name.x :
6428 editor.settings.element_graphic.x + xoffset) - border_size;
6429 y = (editor.settings.element_name.y != -1 ?
6430 editor.settings.element_name.y :
6431 editor.settings.element_graphic.y + yoffset) - border_size;
6435 x = ED_SETTINGS_X(textinput_info[i].x);
6436 y = ED_SETTINGS_Y(textinput_info[i].y);
6439 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6441 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6442 infotext[max_infotext_len] = '\0';
6444 gi = CreateGadget(GDI_CUSTOM_ID, id,
6445 GDI_CUSTOM_TYPE_ID, i,
6446 GDI_INFO_TEXT, infotext,
6449 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6450 GDI_TEXT_VALUE, textinput_info[i].value,
6451 GDI_TEXT_SIZE, textinput_info[i].size,
6452 GDI_TEXT_FONT, FONT_INPUT_1,
6453 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6454 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6455 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6456 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6457 GDI_DESIGN_WIDTH, gd->width,
6458 GDI_EVENT_MASK, event_mask,
6459 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6460 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6464 Error(ERR_EXIT, "cannot create gadget");
6466 level_editor_gadget[id] = gi;
6470 static void CreateTextAreaGadgets()
6472 int max_infotext_len = getMaxInfoTextLength();
6475 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6477 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6478 int gd_x1 = gd->src_x;
6479 int gd_y1 = gd->src_y;
6480 int gd_x2 = gd->src_x + gd->active_xoffset;
6481 int gd_y2 = gd->src_y + gd->active_yoffset;
6482 struct GadgetInfo *gi;
6483 unsigned int event_mask;
6484 char infotext[MAX_OUTPUT_LINESIZE + 1];
6485 int id = textarea_info[i].gadget_id;
6486 int area_xsize = textarea_info[i].xsize;
6487 int area_ysize = textarea_info[i].ysize;
6489 event_mask = GD_EVENT_TEXT_LEAVING;
6491 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6492 infotext[max_infotext_len] = '\0';
6494 gi = CreateGadget(GDI_CUSTOM_ID, id,
6495 GDI_CUSTOM_TYPE_ID, i,
6496 GDI_INFO_TEXT, infotext,
6497 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6498 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6499 GDI_TYPE, GD_TYPE_TEXT_AREA,
6500 GDI_AREA_SIZE, area_xsize, area_ysize,
6501 GDI_TEXT_FONT, FONT_INPUT_1,
6502 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6503 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6504 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6505 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6506 GDI_DESIGN_WIDTH, gd->width,
6507 GDI_EVENT_MASK, event_mask,
6508 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6509 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6513 Error(ERR_EXIT, "cannot create gadget");
6515 level_editor_gadget[id] = gi;
6519 static void CreateSelectboxGadgets()
6521 int max_infotext_len = getMaxInfoTextLength();
6524 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6526 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6527 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6528 int gd_x1 = gd->src_x;
6529 int gd_y1 = gd->src_y;
6530 int gd_x2 = gd->src_x + gd->active_xoffset;
6531 int gd_y2 = gd->src_y + gd->active_yoffset;
6532 int selectbox_button_xsize = gd2->width;
6533 struct GadgetInfo *gi;
6534 unsigned int event_mask;
6535 char infotext[MAX_OUTPUT_LINESIZE + 1];
6536 int id = selectbox_info[i].gadget_id;
6537 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6538 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6540 if (selectbox_info[i].size == -1) /* dynamically determine size */
6542 /* (we cannot use -1 for uninitialized values if we directly compare
6543 with results from strlen(), because the '<' and '>' operation will
6544 implicitely cast -1 to an unsigned integer value!) */
6545 selectbox_info[i].size = 0;
6547 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6548 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6549 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6551 selectbox_info[i].size++; /* add one character empty space */
6554 event_mask = GD_EVENT_RELEASED |
6555 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6557 /* determine horizontal position to the right of specified gadget */
6558 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6559 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6560 ED_GADGET_TEXT_DISTANCE);
6562 /* determine horizontal offset for leading text */
6563 if (selectbox_info[i].text_left != NULL)
6564 x += getTextWidthForGadget(selectbox_info[i].text_left);
6566 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6567 infotext[max_infotext_len] = '\0';
6569 gi = CreateGadget(GDI_CUSTOM_ID, id,
6570 GDI_CUSTOM_TYPE_ID, i,
6571 GDI_INFO_TEXT, infotext,
6574 GDI_TYPE, GD_TYPE_SELECTBOX,
6575 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6576 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6577 GDI_TEXT_SIZE, selectbox_info[i].size,
6578 GDI_TEXT_FONT, FONT_INPUT_1,
6579 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6580 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6581 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6582 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6583 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6584 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6585 GDI_DESIGN_WIDTH, gd->width,
6586 GDI_EVENT_MASK, event_mask,
6587 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6588 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6592 Error(ERR_EXIT, "cannot create gadget");
6594 level_editor_gadget[id] = gi;
6595 right_gadget_border[id] =
6596 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6600 static void CreateTextbuttonGadgets()
6602 int max_infotext_len = getMaxInfoTextLength();
6605 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6607 int id = textbutton_info[i].gadget_id;
6609 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6610 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6612 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6613 int gadget_distance =
6614 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6615 struct GraphicInfo *gd = &graphic_info[graphic];
6616 int gd_x1 = gd->src_x;
6617 int gd_y1 = gd->src_y;
6618 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6619 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6620 int gd_x1a = gd->src_x + gd->active_xoffset;
6621 int gd_y1a = gd->src_y + gd->active_yoffset;
6622 int border_xsize = gd->border_size + gd->draw_xoffset;
6623 int border_ysize = gd->border_size;
6624 struct GadgetInfo *gi;
6625 unsigned int event_mask;
6626 char infotext[MAX_OUTPUT_LINESIZE + 1];
6627 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6628 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6630 if (textbutton_info[i].size == -1) /* dynamically determine size */
6631 textbutton_info[i].size = strlen(textbutton_info[i].text);
6633 event_mask = GD_EVENT_RELEASED;
6635 sprintf(infotext, "%s", textbutton_info[i].infotext);
6636 infotext[max_infotext_len] = '\0';
6638 /* determine horizontal position to the right of specified gadget */
6639 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6641 int gadget_id_align = textbutton_info[i].gadget_id_align;
6643 x = right_gadget_border[gadget_id_align] + gadget_distance;
6645 if (textbutton_info[i].y == -1)
6646 y = level_editor_gadget[gadget_id_align]->y;
6649 /* determine horizontal offset for leading text */
6650 if (textbutton_info[i].text_left != NULL)
6651 x += getTextWidthForGadget(textbutton_info[i].text_left);
6653 gi = CreateGadget(GDI_CUSTOM_ID, id,
6654 GDI_CUSTOM_TYPE_ID, i,
6655 GDI_INFO_TEXT, infotext,
6658 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6659 GDI_TEXT_VALUE, textbutton_info[i].text,
6660 GDI_TEXT_SIZE, textbutton_info[i].size,
6661 GDI_TEXT_FONT, FONT_INPUT_2,
6662 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6663 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6664 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6665 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6666 GDI_BORDER_SIZE, border_xsize, border_ysize,
6667 GDI_DESIGN_WIDTH, gd->width,
6668 GDI_DECORATION_SHIFTING, 1, 1,
6669 GDI_EVENT_MASK, event_mask,
6670 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6671 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6675 Error(ERR_EXIT, "cannot create gadget");
6677 level_editor_gadget[id] = gi;
6678 right_gadget_border[id] =
6679 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6683 static void CreateGraphicbuttonGadgets()
6685 struct GadgetInfo *gi;
6686 unsigned int event_mask;
6689 /* create buttons for scrolling of drawing area and element list */
6690 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6692 int id = graphicbutton_info[i].gadget_id;
6693 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6694 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6695 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6696 int gd_x1 = gd->src_x;
6697 int gd_y1 = gd->src_y;
6698 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6699 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6701 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6703 /* determine horizontal position to the right of specified gadget */
6704 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6705 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6706 ED_GADGET_TEXT_DISTANCE);
6708 /* determine horizontal offset for leading text */
6709 if (graphicbutton_info[i].text_left != NULL)
6710 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6712 gi = CreateGadget(GDI_CUSTOM_ID, id,
6713 GDI_CUSTOM_TYPE_ID, i,
6714 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6717 GDI_WIDTH, gd->width,
6718 GDI_HEIGHT, gd->height,
6719 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6720 GDI_STATE, GD_BUTTON_UNPRESSED,
6721 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6722 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6723 GDI_EVENT_MASK, event_mask,
6724 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6725 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6729 Error(ERR_EXIT, "cannot create gadget");
6731 level_editor_gadget[id] = gi;
6732 right_gadget_border[id] =
6733 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6737 static void CreateScrollbarGadgets()
6741 /* these values are not constant, but can change at runtime */
6742 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6743 SX + ED_SCROLL_HORIZONTAL_XPOS;
6744 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6745 SY + ED_SCROLL_HORIZONTAL_YPOS;
6746 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6747 ED_SCROLL_HORIZONTAL_XSIZE;
6748 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6749 ED_SCROLL_HORIZONTAL_YSIZE;
6750 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6751 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6752 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6753 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6755 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6756 SX + ED_SCROLL_VERTICAL_XPOS;
6757 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6758 SY + ED_SCROLL_VERTICAL_YPOS;
6759 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6760 ED_SCROLL_VERTICAL_XSIZE;
6761 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6762 ED_SCROLL_VERTICAL_YSIZE;
6763 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6764 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6765 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6766 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6768 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6769 PX + ED_SCROLL2_VERTICAL_XPOS;
6770 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6771 PY + ED_SCROLL2_VERTICAL_YPOS;
6772 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6773 ED_SCROLL2_VERTICAL_XSIZE;
6774 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6775 ED_SCROLL2_VERTICAL_YSIZE;
6776 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6777 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6778 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6779 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6781 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6783 int id = scrollbar_info[i].gadget_id;
6784 int graphic = scrollbar_info[i].graphic;
6785 struct GraphicInfo *gd = &graphic_info[graphic];
6786 int gd_x1 = gd->src_x;
6787 int gd_y1 = gd->src_y;
6788 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6789 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6790 struct GadgetInfo *gi;
6791 int items_max, items_visible, item_position;
6792 unsigned int event_mask;
6794 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6796 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6797 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6798 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6800 else /* drawing area scrollbars */
6802 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6804 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6805 items_visible = ed_fieldx;
6810 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6811 items_visible = ed_fieldy;
6816 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6818 gi = CreateGadget(GDI_CUSTOM_ID, id,
6819 GDI_CUSTOM_TYPE_ID, i,
6820 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6821 GDI_X, scrollbar_pos[i].x,
6822 GDI_Y, scrollbar_pos[i].y,
6823 GDI_WIDTH, scrollbar_pos[i].width,
6824 GDI_HEIGHT, scrollbar_pos[i].height,
6825 GDI_TYPE, scrollbar_info[i].type,
6826 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6827 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6828 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6829 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6830 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6831 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6832 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6833 GDI_STATE, GD_BUTTON_UNPRESSED,
6834 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6835 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6836 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6837 GDI_EVENT_MASK, event_mask,
6838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6839 GDI_CALLBACK_ACTION, HandleControlButtons,
6843 Error(ERR_EXIT, "cannot create gadget");
6845 level_editor_gadget[id] = gi;
6849 static void CreateCheckbuttonGadgets()
6851 struct GadgetInfo *gi;
6852 unsigned int event_mask;
6855 event_mask = GD_EVENT_PRESSED;
6857 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6859 int id = checkbutton_info[i].gadget_id;
6860 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6861 IMG_EDITOR_CHECKBOX);
6862 struct GraphicInfo *gd = &graphic_info[graphic];
6863 int gd_x1 = gd->src_x;
6864 int gd_y1 = gd->src_y;
6865 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6866 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6867 int gd_x1a = gd->src_x + gd->active_xoffset;
6868 int gd_y1a = gd->src_y + gd->active_yoffset;
6869 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6870 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6871 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6872 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6874 /* determine horizontal position to the right of specified gadget */
6875 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6876 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6877 ED_GADGET_TEXT_DISTANCE);
6879 /* determine horizontal offset for leading text */
6880 if (checkbutton_info[i].text_left != NULL)
6881 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6883 gi = CreateGadget(GDI_CUSTOM_ID, id,
6884 GDI_CUSTOM_TYPE_ID, i,
6885 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6888 GDI_WIDTH, gd->width,
6889 GDI_HEIGHT, gd->height,
6890 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6891 GDI_CHECKED, *checkbutton_info[i].value,
6892 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6893 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6894 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6895 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6896 GDI_EVENT_MASK, event_mask,
6897 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6898 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6902 Error(ERR_EXIT, "cannot create gadget");
6904 level_editor_gadget[id] = gi;
6905 right_gadget_border[id] =
6906 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6910 static void CreateRadiobuttonGadgets()
6912 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6913 int gd_x1 = gd->src_x;
6914 int gd_y1 = gd->src_y;
6915 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6916 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6917 int gd_x1a = gd->src_x + gd->active_xoffset;
6918 int gd_y1a = gd->src_y + gd->active_yoffset;
6919 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6920 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6921 struct GadgetInfo *gi;
6922 unsigned int event_mask;
6925 event_mask = GD_EVENT_PRESSED;
6927 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6929 int id = radiobutton_info[i].gadget_id;
6930 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6931 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6934 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6936 /* determine horizontal position to the right of specified gadget */
6937 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6938 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6939 ED_GADGET_TEXT_DISTANCE);
6941 /* determine horizontal offset for leading text */
6942 if (radiobutton_info[i].text_left != NULL)
6943 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6945 gi = CreateGadget(GDI_CUSTOM_ID, id,
6946 GDI_CUSTOM_TYPE_ID, i,
6947 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6950 GDI_WIDTH, gd->width,
6951 GDI_HEIGHT, gd->height,
6952 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6953 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6954 GDI_CHECKED, checked,
6955 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6956 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6957 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6958 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6959 GDI_EVENT_MASK, event_mask,
6960 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6961 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6965 Error(ERR_EXIT, "cannot create gadget");
6967 level_editor_gadget[id] = gi;
6968 right_gadget_border[id] =
6969 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6973 void CreateLevelEditorGadgets()
6975 /* force EDITOR font inside level editor */
6976 SetFontStatus(GAME_MODE_EDITOR);
6978 /* these values are not constant, but can change at runtime */
6979 ed_fieldx = MAX_ED_FIELDX - 1;
6980 ed_fieldy = MAX_ED_FIELDY - 1;
6982 num_editor_gadgets = NUM_EDITOR_GADGETS;
6984 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6986 level_editor_gadget =
6987 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6988 right_gadget_border =
6989 checked_calloc(num_editor_gadgets * sizeof(int));
6991 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6992 editor_el_empty_ptr = editor_el_empty;
6994 use_permanent_palette = !editor.palette.show_as_separate_screen;
6996 ReinitializeElementList();
6998 CreateControlButtons();
6999 CreateScrollbarGadgets();
7001 /* order of function calls is important because of cross-references */
7002 CreateCheckbuttonGadgets();
7003 CreateCounterButtons();
7004 CreateRadiobuttonGadgets();
7005 CreateTextInputGadgets();
7006 CreateTextAreaGadgets();
7007 CreateSelectboxGadgets();
7008 CreateGraphicbuttonGadgets();
7009 CreateTextbuttonGadgets();
7010 CreateDrawingAreas();
7015 void FreeLevelEditorGadgets()
7019 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7021 for (i = 0; i < num_editor_gadgets; i++)
7023 FreeGadget(level_editor_gadget[i]);
7025 level_editor_gadget[i] = NULL;
7028 checked_free(level_editor_gadget);
7029 checked_free(right_gadget_border);
7031 checked_free(editor_el_empty);
7034 static void MapCounterButtons(int id)
7036 int font_nr = FONT_TEXT_1;
7037 int font_height = getFontHeight(font_nr);
7038 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7039 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7040 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7041 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7042 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7043 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7044 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7045 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7046 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7047 int yoffset = (gi_down->height - font_height) / 2;
7048 int x_left = gi_down->x - xoffset_left;
7049 int x_right; /* set after gadget position was modified */
7050 int y_above = gi_down->y - yoffset_above;
7052 int y; /* set after gadget position was modified */
7054 /* counter limits must be changed first to prevent value truncation */
7055 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7056 counterbutton_info[id].max_value);
7058 /* right text position might have changed after setting position above */
7059 x_right = gi_up->x + gi_up->width + xoffset_right;
7061 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7063 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7064 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7065 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7067 ModifyGadget(gi_down, GDI_Y,
7068 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7069 ModifyGadget(gi_text, GDI_Y,
7070 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7071 ModifyGadget(gi_up, GDI_Y,
7072 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7075 /* vertical position might have changed after setting position above */
7076 y = gi_up->y + yoffset;
7078 if (counterbutton_info[id].text_above)
7079 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7081 if (counterbutton_info[id].text_left)
7082 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7084 if (counterbutton_info[id].text_right)
7085 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7092 static void MapControlButtons()
7097 /* map toolbox buttons (excluding special CE toolbox buttons) */
7098 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7099 MapGadget(level_editor_gadget[i]);
7101 /* map toolbox buttons (element properties buttons) */
7102 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7103 MapGadget(level_editor_gadget[i]);
7105 if (use_permanent_palette)
7107 /* map buttons to select elements */
7108 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7109 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7110 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7111 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7112 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7115 /* map buttons to select level */
7116 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7117 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7118 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7119 MapCounterButtons(counter_id);
7122 static void MapDrawingArea(int id)
7124 int font_nr = FONT_TEXT_1;
7125 int font_height = getFontHeight(font_nr);
7126 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7127 int area_xsize = gi->drawing.area_xsize;
7128 int area_ysize = gi->drawing.area_ysize;
7129 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7130 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7131 int x_left = gi->x - xoffset_left;
7132 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7133 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7134 int y_side = gi->y + (gi->height - font_height) / 2;
7135 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7137 if (drawingarea_info[id].text_left)
7138 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7140 if (drawingarea_info[id].text_right)
7141 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7143 if (drawingarea_info[id].text_below)
7144 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7146 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7148 DrawElementBorder(gi->x, gi->y,
7149 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7150 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7152 DrawDrawingArea(id);
7158 static void MapTextInputGadget(int id)
7160 int font_nr = FONT_TEXT_1;
7161 int font_height = getFontHeight(font_nr);
7162 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7163 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7164 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7165 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7167 if (textinput_info[id].text_above)
7168 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7170 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7175 static void MapTextAreaGadget(int id)
7177 int font_nr = FONT_TEXT_1;
7178 int font_height = getFontHeight(font_nr);
7179 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7180 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7181 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7182 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7184 if (textarea_info[id].text_above)
7185 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7187 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7192 static void MapSelectboxGadget(int id)
7194 int font_nr = FONT_TEXT_1;
7195 int font_height = getFontHeight(font_nr);
7196 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7197 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7198 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7199 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7200 int yoffset = (gi->height - font_height) / 2;
7201 int x_left = gi->x - xoffset_left;
7202 int x_right = gi->x + gi->width + xoffset_right;
7203 int y_above = gi->y - yoffset_above;
7205 int y = gi->y + yoffset;
7207 if (selectbox_info[id].text_above)
7208 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7210 if (selectbox_info[id].text_left)
7211 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7213 if (selectbox_info[id].text_right)
7214 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7216 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7221 static void MapTextbuttonGadget(int id)
7223 int font_nr = FONT_TEXT_1;
7224 int font_height = getFontHeight(font_nr);
7225 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7226 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7227 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7228 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7229 int yoffset = (gi->height - font_height) / 2;
7230 int x_left = gi->x - xoffset_left;
7231 int x_right = gi->x + gi->width + xoffset_right;
7232 int y_above = gi->y - yoffset_above;
7234 int y = gi->y + yoffset;
7236 /* only show button to delete change pages when more than minimum pages */
7237 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7238 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7241 if (textbutton_info[id].text_above)
7242 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7244 if (textbutton_info[id].text_left)
7245 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7247 if (textbutton_info[id].text_right)
7248 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7253 static void MapGraphicbuttonGadget(int id)
7255 int font_nr = FONT_TEXT_1;
7256 int font_height = getFontHeight(font_nr);
7257 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7258 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7259 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7260 int yoffset = (gi->height - font_height) / 2;
7261 int x_left = gi->x - xoffset_left;
7262 int x_right = gi->x + gi->width + xoffset_right;
7263 int y = gi->y + yoffset;
7265 if (graphicbutton_info[id].text_left)
7266 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7268 if (graphicbutton_info[id].text_right)
7269 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7274 static void MapRadiobuttonGadget(int id)
7276 int font_nr = FONT_TEXT_1;
7277 int font_height = getFontHeight(font_nr);
7278 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7279 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7280 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7281 int yoffset = (gi->height - font_height) / 2;
7282 int x_left = gi->x - xoffset_left;
7283 int x_right = gi->x + gi->width + xoffset_right;
7284 int y = gi->y + yoffset;
7286 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7288 if (radiobutton_info[id].text_left)
7289 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7291 if (radiobutton_info[id].text_right)
7292 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7294 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7299 static void MapCheckbuttonGadget(int id)
7301 int font_nr = FONT_TEXT_1;
7302 int font_height = getFontHeight(font_nr);
7303 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7304 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7305 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7306 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7307 int yoffset = (gi->height - font_height) / 2;
7308 int y_above = gi->y - yoffset_above;
7310 int x_left, x_right, y; /* set after gadget position was modified */
7312 /* set position for gadgets with dynamically determined position */
7313 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7314 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7315 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7317 x_left = gi->x - xoffset_left;
7318 x_right = gi->x + gi->width + xoffset_right;
7319 y = gi->y + yoffset;
7321 if (checkbutton_info[id].text_above)
7322 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7324 if (checkbutton_info[id].text_left)
7325 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7327 if (checkbutton_info[id].text_right)
7328 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7330 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7335 static void MapMainDrawingArea()
7337 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7338 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7341 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7343 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7344 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7345 no_horizontal_scrollbar) ||
7346 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7347 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7348 no_vertical_scrollbar))
7351 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7354 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7356 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7357 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7360 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7363 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7366 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7370 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7372 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7373 i == GADGET_ID_CUSTOM_COPY_TO ||
7374 i == GADGET_ID_CUSTOM_EXCHANGE ||
7375 i == GADGET_ID_CUSTOM_COPY ||
7376 i == GADGET_ID_CUSTOM_PASTE)
7379 MapGadget(level_editor_gadget[i]);
7381 UnmapGadget(level_editor_gadget[i]);
7386 static void MapLevelEditorToolboxCustomGadgets()
7388 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7391 static void UnmapLevelEditorToolboxCustomGadgets()
7393 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7396 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7400 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7402 if (i != GADGET_ID_SINGLE_ITEMS &&
7403 i != GADGET_ID_PICK_ELEMENT)
7405 struct GadgetInfo *gi = level_editor_gadget[i];
7413 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7414 struct GraphicInfo *gd = &graphic_info[graphic];
7418 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7419 gi->width, gi->height, gi->x, gi->y);
7421 redraw_mask |= REDRAW_DOOR_3;
7427 static void MapLevelEditorToolboxDrawingGadgets()
7429 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7432 static void UnmapLevelEditorToolboxDrawingGadgets()
7434 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7437 static void UnmapDrawingArea(int id)
7439 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7442 static void UnmapLevelEditorFieldGadgets()
7446 for (i = 0; i < num_editor_gadgets; i++)
7447 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7448 level_editor_gadget[i]->y))
7449 UnmapGadget(level_editor_gadget[i]);
7452 void UnmapLevelEditorGadgets()
7456 for (i = 0; i < num_editor_gadgets; i++)
7457 UnmapGadget(level_editor_gadget[i]);
7460 static void ResetUndoBuffer()
7462 undo_buffer_position = -1;
7463 undo_buffer_steps = -1;
7464 redo_buffer_steps = 0;
7466 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7468 level.changed = FALSE;
7471 static void DrawEditModeWindow()
7473 ModifyEditorElementList();
7474 RedrawDrawingElements();
7476 if (edit_mode == ED_MODE_INFO)
7477 DrawLevelInfoWindow();
7478 else if (edit_mode == ED_MODE_PROPERTIES)
7479 DrawPropertiesWindow();
7480 else if (edit_mode == ED_MODE_PALETTE)
7481 DrawPaletteWindow();
7482 else /* edit_mode == ED_MODE_DRAWING */
7483 DrawDrawingWindow();
7486 static void ChangeEditModeWindow(int new_edit_mode)
7488 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7490 DrawEditModeWindow();
7493 static boolean LevelChanged()
7495 boolean field_changed = FALSE;
7498 for (y = 0; y < lev_fieldy; y++)
7499 for (x = 0; x < lev_fieldx; x++)
7500 if (Feld[x][y] != level.field[x][y])
7501 field_changed = TRUE;
7503 return (level.changed || field_changed);
7506 static boolean PrepareSavingIntoPersonalLevelSet()
7508 static LevelDirTree *last_copied_leveldir = NULL;
7509 static LevelDirTree *last_written_leveldir = NULL;
7510 static int last_copied_level_nr = -1;
7511 static int last_written_level_nr = -1;
7512 LevelDirTree *leveldir_former = leveldir_current;
7513 int level_nr_former = level_nr;
7516 // remember last mod/save so that for current session, we write
7517 // back to the same personal copy, asking only about overwrite.
7518 if (leveldir_current == last_copied_leveldir &&
7519 level_nr == last_copied_level_nr)
7521 // "cd" to personal level set dir (as used when writing last copy)
7522 leveldir_current = last_written_leveldir;
7523 level_nr = last_written_level_nr;
7528 if (!Request("This level is read only! "
7529 "Save into personal level set?", REQ_ASK))
7532 // "cd" to personal level set dir (for writing copy the first time)
7534 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7536 // find unused level number
7537 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7539 static char *level_filename = NULL;
7541 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7543 if (!fileExists(level_filename))
7547 last_copied_leveldir = leveldir_former;
7548 last_copied_level_nr = level_nr_former;
7550 last_written_leveldir = leveldir_current;
7551 last_written_level_nr = level_nr = new_level_nr;
7556 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7558 static char *filename_levelinfo = NULL, *mod_name = NULL;
7561 // annotate this copy-and-mod in personal levelinfo.conf
7562 setString(&filename_levelinfo,
7563 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7565 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7567 fprintf(file, "\n");
7568 fprintf(file, "# level %d was modified from:\n", level_nr);
7569 fprintf(file, "# - previous level set name: %s\n",
7571 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7572 level.file_info.nr, level.name);
7573 fprintf(file, "# - previous author: %s\n",
7575 fprintf(file, "# - previous save date: ");
7577 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7579 fprintf(file, "%04d-%02d-%02d\n",
7580 level.creation_date.year,
7581 level.creation_date.month,
7582 level.creation_date.day);
7586 fprintf(file, "not recorded\n");
7592 if (level_nr > leveldir_current->last_level)
7593 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7595 // else: allow the save even if annotation failed
7597 // now... spray graffiti on the old level vital statistics
7598 // user can change these; just trying to set a good baseline
7600 // don't truncate names for fear of making offensive or silly:
7601 // long-named original author only recorded in levelinfo.conf.
7602 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7603 if (!strEqual(level.author, leveldir_current->author))
7605 setString(&mod_name, getStringCat3(leveldir_current->author,
7606 " after ", level.author));
7608 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7609 setString(&mod_name,
7610 getStringCat2(leveldir_current->author, " (ed.)"));
7612 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7613 setString(&mod_name, leveldir_current->author);
7615 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7617 // less worried about truncation here
7618 setString(&mod_name, getStringCat2("Mod: ", level.name));
7619 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7623 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7624 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7628 for (x = 0; x < lev_fieldx; x++)
7629 for (y = 0; y < lev_fieldy; y++)
7630 dst[x][y] = src[x][y];
7633 static int setSelectboxValue(int selectbox_id, int new_value)
7635 int new_index_value = 0;
7638 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7639 if (selectbox_info[selectbox_id].options[i].value == new_value)
7640 new_index_value = i;
7642 *selectbox_info[selectbox_id].value =
7643 selectbox_info[selectbox_id].options[new_index_value].value;
7645 return new_index_value;
7648 static void setSelectboxSpecialActionVariablesIfNeeded()
7652 /* change action mode and arg variables according to action type variable */
7653 for (i = 0; action_arg_options[i].value != -1; i++)
7655 if (action_arg_options[i].value == custom_element_change.action_type)
7657 int mode = action_arg_options[i].mode;
7659 /* only change if corresponding selectbox has changed */
7660 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7661 action_arg_modes[mode])
7662 custom_element_change.action_mode = -1;
7664 /* only change if corresponding selectbox has changed */
7665 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7666 action_arg_options[i].options)
7667 custom_element_change.action_arg = -1;
7674 static void setSelectboxSpecialActionOptions()
7678 /* change action mode and arg selectbox according to action type selectbox */
7679 for (i = 0; action_arg_options[i].value != -1; i++)
7681 if (action_arg_options[i].value == custom_element_change.action_type)
7683 int mode = action_arg_options[i].mode;
7685 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7686 action_arg_modes[mode]);
7687 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7688 custom_element_change.action_mode);
7690 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7691 action_arg_options[i].options);
7692 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7693 custom_element_change.action_arg);
7699 static void copy_custom_element_settings(int element_from, int element_to)
7701 struct ElementInfo *ei_from = &element_info[element_from];
7702 struct ElementInfo *ei_to = &element_info[element_to];
7704 copyElementInfo(ei_from, ei_to);
7707 static void replace_custom_element_in_settings(int element_from,
7712 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7714 struct ElementInfo *ei = &element_info[i];
7716 for (y = 0; y < 3; y++)
7717 for (x = 0; x < 3; x++)
7718 if (ei->content.e[x][y] == element_from)
7719 ei->content.e[x][y] = element_to;
7721 for (j = 0; j < ei->num_change_pages; j++)
7723 struct ElementChangeInfo *change = &ei->change_page[j];
7725 if (change->target_element == element_from)
7726 change->target_element = element_to;
7728 if (change->initial_trigger_element == element_from)
7729 change->initial_trigger_element = element_to;
7731 if (change->action_element == element_from)
7732 change->action_element = element_to;
7734 for (y = 0; y < 3; y++)
7735 for (x = 0; x < 3; x++)
7736 if (change->target_content.e[x][y] == element_from)
7737 change->target_content.e[x][y] = element_to;
7740 if (ei->group != NULL) /* group or internal */
7741 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7742 if (ei->group->element[j] == element_from)
7743 ei->group->element[j] = element_to;
7747 static void replace_custom_element_in_playfield(int element_from,
7752 for (x = 0; x < lev_fieldx; x++)
7753 for (y = 0; y < lev_fieldy; y++)
7754 if (Feld[x][y] == element_from)
7755 Feld[x][y] = element_to;
7758 static boolean CopyCustomElement(int element_old, int element_new,
7761 int copy_mode_orig = copy_mode;
7763 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7765 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7766 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7767 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7769 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7771 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7772 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7773 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7775 level.changed = TRUE;
7777 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7779 Request("Please choose custom element!", REQ_CONFIRM);
7783 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7785 Request("Please choose group element!", REQ_CONFIRM);
7791 level.changed = TRUE;
7794 /* when modifying custom/group element, ask for copying level template */
7795 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7797 if (!AskToCopyAndModifyLevelTemplate())
7801 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7803 copy_custom_element_settings(element_new, element_old);
7805 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7807 copy_custom_element_settings(element_old, element_new);
7809 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7811 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7812 copy_custom_element_settings(element_new, element_old);
7813 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7815 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7816 replace_custom_element_in_settings(element_new, element_old);
7817 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7819 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7820 replace_custom_element_in_playfield(element_new, element_old);
7821 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7824 UpdateCustomElementGraphicGadgets();
7825 DrawPropertiesWindow();
7830 static void CopyCustomElementPropertiesToEditor(int element)
7833 int current_change_page = element_info[element].current_change_page;
7835 /* dynamically (re)build selectbox for selecting change page */
7836 for (i = 0; i < element_info[element].num_change_pages; i++)
7838 sprintf(options_change_page_strings[i], "%d", i + 1);
7840 options_change_page[i].value = i;
7841 options_change_page[i].text = options_change_page_strings[i];
7844 options_change_page[i].value = -1;
7845 options_change_page[i].text = NULL;
7847 /* needed here to initialize combined element properties */
7848 InitElementPropertiesEngine(level.game_version);
7850 element_info[element].change =
7851 &element_info[element].change_page[current_change_page];
7853 custom_element = element_info[element];
7854 custom_element_change = *element_info[element].change;
7856 /* needed to initially set selectbox options for special action options */
7857 setSelectboxSpecialActionOptions();
7859 /* needed to initially set selectbox value variables to reliable defaults */
7860 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7861 setSelectboxValue(i, *selectbox_info[i].value);
7863 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7864 custom_element_properties[i] = HAS_PROPERTY(element, i);
7866 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7867 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7869 /* ---------- element settings: configure (custom elements) ------------- */
7871 /* set accessible layer selectbox help value */
7872 custom_element.access_type =
7873 (IS_WALKABLE(element) ? EP_WALKABLE :
7874 IS_PASSABLE(element) ? EP_PASSABLE :
7875 custom_element.access_type);
7876 custom_element.access_layer =
7877 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7878 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7879 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7880 custom_element.access_layer);
7881 custom_element.access_protected =
7882 (IS_PROTECTED(element) ? 1 : 0);
7883 custom_element_properties[EP_ACCESSIBLE] =
7884 (IS_ACCESSIBLE_OVER(element) ||
7885 IS_ACCESSIBLE_INSIDE(element) ||
7886 IS_ACCESSIBLE_UNDER(element));
7888 /* set walk-to-object action selectbox help value */
7889 custom_element.walk_to_action =
7890 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7891 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7892 IS_DROPPABLE(element) ? EP_DROPPABLE :
7893 IS_THROWABLE(element) ? EP_THROWABLE :
7894 IS_PUSHABLE(element) ? EP_PUSHABLE :
7895 custom_element.walk_to_action);
7896 custom_element_properties[EP_WALK_TO_OBJECT] =
7897 (IS_DIGGABLE(element) ||
7898 IS_COLLECTIBLE_ONLY(element) ||
7899 IS_DROPPABLE(element) ||
7900 IS_THROWABLE(element) ||
7901 IS_PUSHABLE(element));
7903 /* set smash targets selectbox help value */
7904 custom_element.smash_targets =
7905 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7906 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7907 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7908 custom_element.smash_targets);
7909 custom_element_properties[EP_CAN_SMASH] =
7910 (CAN_SMASH_EVERYTHING(element) ||
7911 CAN_SMASH_ENEMIES(element) ||
7912 CAN_SMASH_PLAYER(element));
7914 /* set deadliness selectbox help value */
7915 custom_element.deadliness =
7916 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7917 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7918 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7919 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7920 custom_element.deadliness);
7921 custom_element_properties[EP_DEADLY] =
7922 (DONT_TOUCH(element) ||
7923 DONT_GET_HIT_BY(element) ||
7924 DONT_COLLIDE_WITH(element) ||
7925 DONT_RUN_INTO(element));
7927 /* ---------- element settings: advanced (custom elements) --------------- */
7929 /* set "change by direct action" selectbox help value */
7930 custom_element_change.direct_action =
7931 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7932 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7933 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7934 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7935 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7936 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7937 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7938 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7939 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7940 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7941 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7942 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7943 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7944 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7945 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7946 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7947 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7948 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7949 custom_element_change.direct_action);
7951 /* set "change by other element action" selectbox help value */
7952 custom_element_change.other_action =
7953 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7954 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7955 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7956 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7957 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7958 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7959 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7960 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7961 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7962 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7963 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7964 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7965 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7966 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7967 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7968 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7969 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7970 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7971 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7972 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7973 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7974 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7975 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7976 custom_element_change.other_action);
7979 static void CopyGroupElementPropertiesToEditor(int element)
7981 group_element_info = *element_info[element].group;
7982 custom_element = element_info[element]; /* needed for description */
7985 static void CopyClassicElementPropertiesToEditor(int element)
7987 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7988 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7989 getMoveIntoAcidProperty(&level, element);
7991 if (MAYBE_DONT_COLLIDE_WITH(element))
7992 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7993 getDontCollideWithProperty(&level, element);
7996 static void CopyElementPropertiesToEditor(int element)
7998 if (IS_CUSTOM_ELEMENT(element))
7999 CopyCustomElementPropertiesToEditor(element);
8000 else if (IS_GROUP_ELEMENT(element))
8001 CopyGroupElementPropertiesToEditor(element);
8003 CopyClassicElementPropertiesToEditor(element);
8006 static boolean AskToCopyAndModifyLevelTemplate()
8008 if (Request("Copy and modify settings from level template?", REQ_ASK))
8010 level.use_custom_template = FALSE;
8012 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8013 GDI_CHECKED, FALSE, GDI_END);
8014 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8015 GDI_CHECKED, FALSE, GDI_END);
8021 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8023 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8029 static void CopyCustomElementPropertiesToGame(int element)
8032 int access_type_and_layer;
8034 /* mark that this custom element has been modified */
8035 custom_element.modified_settings = TRUE;
8036 level.changed = TRUE;
8038 if (level.use_custom_template)
8039 AskToCopyAndModifyLevelTemplate();
8041 element_info[element] = custom_element;
8042 *element_info[element].change = custom_element_change;
8044 /* ---------- element settings: configure (custom elements) ------------- */
8046 /* set accessible property from checkbox and selectbox */
8047 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8048 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8049 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8050 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8051 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8052 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8053 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8054 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8055 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8056 custom_element_properties[access_type_and_layer] =
8057 custom_element_properties[EP_ACCESSIBLE];
8058 custom_element_properties[EP_PROTECTED] =
8059 (custom_element.access_protected != 0 &&
8060 custom_element_properties[EP_ACCESSIBLE]);
8062 /* set walk-to-object property from checkbox and selectbox */
8063 custom_element_properties[EP_DIGGABLE] = FALSE;
8064 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8065 custom_element_properties[EP_DROPPABLE] = FALSE;
8066 custom_element_properties[EP_THROWABLE] = FALSE;
8067 custom_element_properties[EP_PUSHABLE] = FALSE;
8068 custom_element_properties[custom_element.walk_to_action] =
8069 custom_element_properties[EP_WALK_TO_OBJECT];
8071 /* set smash property from checkbox and selectbox */
8072 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8073 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8074 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8075 custom_element_properties[custom_element.smash_targets] =
8076 custom_element_properties[EP_CAN_SMASH];
8078 /* set deadliness property from checkbox and selectbox */
8079 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8080 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8081 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8082 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8083 custom_element_properties[custom_element.deadliness] =
8084 custom_element_properties[EP_DEADLY];
8086 /* ---------- element settings: advanced (custom elements) --------------- */
8088 /* set player change event from checkbox and selectbox */
8089 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8090 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8091 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8092 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8093 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8094 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8095 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8096 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8097 custom_element_change_events[CE_SWITCHED] = FALSE;
8098 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8099 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8100 custom_element_change_events[CE_BLOCKED] = FALSE;
8101 custom_element_change_events[CE_IMPACT] = FALSE;
8102 custom_element_change_events[CE_SMASHED] = FALSE;
8103 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8104 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8105 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8106 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8107 custom_element_change_events[custom_element_change.direct_action] =
8108 custom_element_change_events[CE_BY_DIRECT_ACTION];
8110 /* set other element action change event from checkbox and selectbox */
8111 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8112 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8113 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8114 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8115 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8116 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8117 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8118 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8119 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8120 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8121 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8122 custom_element_change_events[CE_HITTING_X] = FALSE;
8123 custom_element_change_events[CE_DIGGING_X] = FALSE;
8124 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8125 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8126 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8127 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8128 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8129 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8130 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8131 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8132 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8133 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8134 custom_element_change_events[custom_element_change.other_action] =
8135 custom_element_change_events[CE_BY_OTHER_ACTION];
8137 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8138 SET_PROPERTY(element, i, custom_element_properties[i]);
8140 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8141 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8143 /* copy change events also to special level editor variable */
8144 custom_element = element_info[element];
8145 custom_element_change = *element_info[element].change;
8148 static void CopyGroupElementPropertiesToGame(int element)
8150 /* mark that this group element has been modified */
8151 custom_element.modified_settings = TRUE;
8152 level.changed = TRUE;
8154 if (level.use_custom_template)
8155 AskToCopyAndModifyLevelTemplate();
8157 element_info[element] = custom_element;
8158 *element_info[element].group = group_element_info;
8161 static void CopyClassicElementPropertiesToGame(int element)
8163 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8164 setMoveIntoAcidProperty(&level, element,
8165 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8167 if (MAYBE_DONT_COLLIDE_WITH(element))
8168 setDontCollideWithProperty(&level, element,
8169 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8172 static void CopyElementPropertiesToGame(int element)
8174 if (IS_CUSTOM_ELEMENT(element))
8175 CopyCustomElementPropertiesToGame(element);
8176 else if (IS_GROUP_ELEMENT(element))
8177 CopyGroupElementPropertiesToGame(element);
8179 CopyClassicElementPropertiesToGame(element);
8182 void CheckElementDescriptions()
8186 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8187 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8188 Error(ERR_WARN, "no element description file for element '%s'",
8192 static int getMaxEdFieldX(boolean has_scrollbar)
8194 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8195 int sxsize = SXSIZE - scrollbar_width;
8196 int max_ed_fieldx = sxsize / ed_tilesize;
8198 return max_ed_fieldx;
8201 static int getMaxEdFieldY(boolean has_scrollbar)
8203 int infotext_height = INFOTEXT_YSIZE_FULL;
8204 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8205 int sysize = SYSIZE - scrollbar_height - infotext_height;
8206 int max_ed_fieldy = sysize / ed_tilesize;
8208 return max_ed_fieldy;
8211 void InitZoomLevelSettings(int zoom_tilesize)
8213 if (zoom_tilesize == -1)
8214 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8216 // limit zoom tilesize by upper and lower bound
8217 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8219 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8221 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8222 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8225 static void InitLevelSetInfo()
8227 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8228 "%s", leveldir_current->name);
8229 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8230 "%s", leveldir_current->author);
8232 levelset_num_levels = leveldir_current->levels;
8234 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8237 static void ChangeEditorToLevelSet(char *levelset_subdir)
8239 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8241 // the previous level set might have used custom artwork
8242 ReloadCustomArtwork(0);
8244 LoadLevelSetup_SeriesInfo();
8246 SaveLevelSetup_LastSeries();
8247 SaveLevelSetup_SeriesInfo();
8251 LoadLevel(level_nr);
8252 LoadScore(level_nr);
8259 int fade_mask = REDRAW_FIELD;
8261 FadeSoundsAndMusic();
8263 if (CheckIfGlobalBorderHasChanged())
8264 fade_mask = REDRAW_ALL;
8268 /* needed if different viewport properties defined for editor */
8269 ChangeViewportPropertiesIfNeeded();
8273 InitZoomLevelSettings(-1);
8276 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
8279 CheckElementDescriptions();
8282 if (level_editor_test_game)
8284 CopyPlayfield(level.field, Feld);
8285 CopyPlayfield(FieldBackup, level.field);
8287 level_editor_test_game = FALSE;
8291 edit_mode = ED_MODE_DRAWING;
8292 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8293 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8301 /* needed for gadgets drawn on background (like palette scrollbar) */
8302 SetDoorBackgroundImage(IMG_UNDEFINED);
8304 /* copy default editor door content to main double buffer */
8305 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8306 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8307 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8308 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8309 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8312 /* draw bigger door */
8313 DrawSpecialEditorDoor();
8315 /* draw new control window */
8316 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8317 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8318 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8319 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8320 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8323 // redraw_mask |= REDRAW_ALL;
8325 FreeLevelEditorGadgets();
8326 CreateLevelEditorGadgets();
8328 ReinitializeElementList(); /* update dynamic level element list */
8329 ReinitializeElementListButtons(); /* custom element may look different */
8331 InitElementPropertiesGfxElement();
8334 MapControlButtons();
8336 DrawEditModeWindow();
8338 DrawMaskedBorder(fade_mask);
8342 /* copy actual editor door content to door double buffer for OpenDoor() */
8343 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8346 static void AdjustDrawingAreaGadgets()
8348 int ed_xsize = lev_fieldx + 2;
8349 int ed_ysize = lev_fieldy + 2;
8350 int max_ed_fieldx = MAX_ED_FIELDX;
8351 int max_ed_fieldy = MAX_ED_FIELDY;
8352 boolean horizontal_scrollbar_needed;
8353 boolean vertical_scrollbar_needed;
8354 int x, y, width, height;
8356 /* check if we need any scrollbars */
8357 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8358 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8360 /* check if we have a smaller editor field because of scrollbars */
8361 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8362 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8364 /* check again if we now need more scrollbars because of less space */
8365 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8366 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8368 /* check if editor field gets even smaller after adding new scrollbars */
8369 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8370 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8372 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8373 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8375 x = SX + ed_fieldx * ed_tilesize;
8376 y = SY + ed_fieldy * ed_tilesize;
8378 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8379 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8381 /* adjust drawing area gadget */
8382 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8383 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8384 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8387 /* adjust horizontal scrollbar gadgets */
8388 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8391 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8392 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8395 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8398 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8401 /* adjust vertical scrollbar gadgets */
8402 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8405 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8407 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8409 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8412 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8416 static void AdjustLevelScrollPosition()
8418 if (level_xpos < -1)
8420 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8421 level_xpos = lev_fieldx - ed_fieldx + 1;
8422 if (lev_fieldx < ed_fieldx - 2)
8425 if (level_ypos < -1)
8427 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8428 level_ypos = lev_fieldy - ed_fieldy + 1;
8429 if (lev_fieldy < ed_fieldy - 2)
8433 static void AdjustEditorScrollbar(int id)
8435 struct GadgetInfo *gi = level_editor_gadget[id];
8436 int items_max, items_visible, item_position;
8438 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8440 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8441 items_visible = ed_fieldx;
8442 item_position = level_xpos + 1;
8446 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8447 items_visible = ed_fieldy;
8448 item_position = level_ypos + 1;
8451 if (item_position > items_max - items_visible)
8452 item_position = items_max - items_visible;
8454 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8455 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8458 static void AdjustElementListScrollbar()
8460 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8461 int items_max, items_visible, item_position;
8463 /* correct position of element list scrollbar */
8464 if (element_shift < 0)
8466 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8467 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8469 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8470 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8471 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8473 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8474 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8475 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8478 static void ModifyEditorCounterValue(int counter_id, int new_value)
8480 int *counter_value = counterbutton_info[counter_id].value;
8481 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8482 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8484 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8486 if (counter_value != NULL)
8487 *counter_value = gi->textinput.number_value;
8490 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8492 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8493 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8495 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8497 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8498 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8500 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8501 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8503 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8504 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8509 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8511 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8512 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8513 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8515 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8518 static void ModifyEditorSelectboxOptions(int selectbox_id,
8519 struct ValueTextInfo *options)
8521 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8522 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8524 selectbox_info[selectbox_id].options = options;
8526 /* set index to zero -- list may be shorter now (correct later, if needed) */
8527 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8528 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8531 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8533 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8534 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8536 drawingarea_info[drawingarea_id].area_xsize = xsize;
8537 drawingarea_info[drawingarea_id].area_ysize = ysize;
8539 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8542 static void ModifyEditorElementList()
8546 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8549 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8551 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8552 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8553 struct GadgetDesign *gd = &gi->deco.design;
8554 int element = editor_elements[element_shift + i];
8555 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8559 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8561 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8567 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8569 int graphic = el2edimg(element);
8570 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8576 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8579 static void ModifyDrawingElementButton(int element, int id)
8581 struct GadgetInfo *gi = level_editor_gadget[id];
8582 Bitmap *deco_bitmap;
8584 int tile_size = gi->deco.width;
8586 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8588 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8591 static void PickDrawingElement(int button, int element)
8596 struct XYTileSize *pos;
8598 } de, drawing_elements[] =
8600 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8601 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8602 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8605 if (button < 1 || button > 3)
8608 if (IS_MM_WALL(element))
8609 element = map_mm_wall_element(element);
8611 de = drawing_elements[button - 1];
8613 *de.new_element = element; // update global drawing element variable
8615 DrawDrawingElementGraphic(element, de.pos);
8616 ModifyDrawingElementButton(element, de.id);
8618 redraw_mask |= REDRAW_DOOR_1;
8621 static void RedrawDrawingElements()
8623 PickDrawingElement(1, new_element1);
8624 PickDrawingElement(2, new_element2);
8625 PickDrawingElement(3, new_element3);
8628 static void DrawDrawingWindow()
8630 stick_element_properties_window = FALSE;
8632 SetMainBackgroundImage(IMG_UNDEFINED);
8635 UnmapLevelEditorFieldGadgets();
8636 UnmapLevelEditorToolboxCustomGadgets();
8638 AdjustDrawingAreaGadgets();
8639 AdjustLevelScrollPosition();
8640 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8641 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8643 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8645 MapMainDrawingArea();
8646 MapLevelEditorToolboxDrawingGadgets();
8649 static int getTabulatorBarWidth()
8651 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8652 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8654 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8657 static int getTabulatorBarHeight()
8659 return ED_TAB_BAR_HEIGHT;
8662 static void DrawLevelInfoTabulatorGadgets()
8664 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8665 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8666 int gd_x = gd->x + gd_gi1->border.width / 2;
8667 int gd_y = gd->y + gd_gi1->height - 1;
8668 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8669 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8670 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8673 for (i = id_first; i <= id_last; i++)
8675 int gadget_id = textbutton_info[i].gadget_id;
8676 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8677 boolean active = (i != edit_mode_levelinfo);
8679 /* draw background line below tabulator button */
8680 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8682 /* draw solid line below inactive tabulator buttons */
8683 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8684 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8685 ED_GADGET_TINY_DISTANCE, tab_color);
8687 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8688 MapTextbuttonGadget(i);
8691 /* draw little border line below tabulator buttons */
8692 if (tab_color != BLACK_PIXEL) /* black => transparent */
8693 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8694 ED_GADGET_TINY_DISTANCE,
8695 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8698 static void DrawPropertiesTabulatorGadgets()
8700 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8701 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8702 int gd_x = gd->x + gd_gi1->border.width / 2;
8703 int gd_y = gd->y + gd_gi1->height - 1;
8704 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8705 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8706 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8709 /* draw two config tabulators for player elements */
8710 if (ELEM_IS_PLAYER(properties_element))
8711 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8713 /* draw two config and one "change" tabulator for custom elements */
8714 if (IS_CUSTOM_ELEMENT(properties_element))
8715 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8717 for (i = id_first; i <= id_last; i++)
8719 int gadget_id = textbutton_info[i].gadget_id;
8720 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8721 boolean active = (i != edit_mode_properties);
8723 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8724 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8725 (ELEM_IS_PLAYER(properties_element) ||
8726 IS_CUSTOM_ELEMENT(properties_element)))
8729 /* draw background line below tabulator button */
8730 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8732 /* draw solid line below inactive tabulator buttons */
8733 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8734 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8735 ED_GADGET_TINY_DISTANCE, tab_color);
8737 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8738 MapTextbuttonGadget(i);
8741 /* draw little border line below tabulator buttons */
8742 if (tab_color != BLACK_PIXEL) /* black => transparent */
8743 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8744 ED_GADGET_TINY_DISTANCE,
8745 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8748 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8750 DrawText(SX + xpos, SY + ypos, text, font_nr);
8753 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8756 int font_width = getFontWidth(font_nr);
8757 int font_height = getFontHeight(font_nr);
8758 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8759 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8761 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8762 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8763 TRUE, FALSE, FALSE);
8766 static void DrawLevelInfoLevel()
8770 /* draw counter gadgets */
8771 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8772 MapCounterButtons(i);
8774 /* draw checkbutton gadgets */
8775 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8776 MapCheckbuttonGadget(i);
8778 /* draw selectbox gadgets */
8779 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8780 MapSelectboxGadget(i);
8782 /* draw text input gadgets */
8783 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8784 MapTextInputGadget(i);
8787 static char *getLevelSubdirFromSaveMode(int save_mode)
8789 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8790 return getNewUserLevelSubdir();
8792 return leveldir_current->subdir;
8795 static void DrawLevelInfoLevelSet_DirectoryInfo()
8797 char *directory_text = "Level set directory:";
8798 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
8799 int font1_nr = FONT_TEXT_1;
8800 int font2_nr = FONT_TEXT_2;
8801 int font1_height = getFontHeight(font1_nr);
8802 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
8803 int x = ED_LEVEL_SETTINGS_X(0);
8804 int y = ED_LEVEL_SETTINGS_Y(6);
8806 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
8807 PrintInfoText(directory_name, font2_nr, x, y);
8810 static void DrawLevelInfoLevelSet()
8814 /* draw counter gadgets */
8815 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
8816 MapCounterButtons(i);
8818 /* draw selectbox gadgets */
8819 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
8820 MapSelectboxGadget(i);
8822 /* draw text input gadgets */
8823 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
8824 MapTextInputGadget(i);
8826 /* draw textbutton gadgets */
8827 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
8829 /* draw info text */
8830 DrawLevelInfoLevelSet_DirectoryInfo();
8833 static void DrawLevelInfoEditor()
8837 /* draw counter gadgets */
8838 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8839 MapCounterButtons(i);
8841 /* draw checkbutton gadgets */
8842 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8843 MapCheckbuttonGadget(i);
8845 /* draw radiobutton gadgets */
8846 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8847 MapRadiobuttonGadget(i);
8849 /* draw drawing area */
8850 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8852 /* draw textbutton gadgets */
8853 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8856 static void DrawLevelInfoWindow()
8858 char *text = "Global Settings";
8859 int font_nr = FONT_TITLE_1;
8860 struct MenuPosInfo *pos = &editor.settings.headline;
8861 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8862 int sy = SY + pos->y;
8864 stick_element_properties_window = FALSE;
8866 SetAutomaticNumberOfGemsNeeded();
8868 UnmapLevelEditorFieldGadgets();
8870 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8873 DrawText(sx, sy, text, font_nr);
8875 DrawLevelInfoTabulatorGadgets();
8877 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8878 DrawLevelInfoLevel();
8879 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
8880 DrawLevelInfoLevelSet();
8881 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
8882 DrawLevelInfoEditor();
8885 static void DrawCustomContentArea()
8887 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8888 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8889 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8890 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8891 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8892 int xoffset = ED_GADGET_SPACE_DISTANCE;
8894 /* add distance for potential left text (without drawing area border) */
8895 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8897 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8899 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8902 static void DrawCustomChangeContentArea()
8904 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8905 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8906 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8907 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8908 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8909 int xoffset = ED_GADGET_SPACE_DISTANCE;
8911 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8916 static void RemoveElementContentArea(int id, int font_height)
8918 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8920 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8921 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8922 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8923 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8924 ED_GADGET_TEXT_DISTANCE + font_height);
8927 static void DrawYamYamContentAreas()
8929 int font_nr = FONT_TEXT_1;
8930 int font_height = getFontHeight(font_nr);
8931 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8932 int yoffset = (tilesize - font_height) / 2;
8933 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8934 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8937 /* display counter to choose number of element content areas */
8938 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8940 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8942 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8944 if (i < level.num_yamyam_contents)
8950 UnmapDrawingArea(id);
8952 /* delete content areas in case of reducing number of them */
8953 RemoveElementContentArea(id, font_height);
8957 DrawText(x, y + 0 * tilesize, "content", font_nr);
8958 DrawText(x, y + 1 * tilesize, "when", font_nr);
8959 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8962 static void DrawMagicBallContentAreas()
8964 int font_nr = FONT_TEXT_1;
8965 int font_height = getFontHeight(font_nr);
8966 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8967 int yoffset = (tilesize - font_height) / 2;
8968 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8969 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8972 /* display counter to choose number of element content areas */
8973 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8975 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8977 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8979 if (i < level.num_ball_contents)
8985 UnmapDrawingArea(id);
8987 /* delete content areas in case of reducing number of them */
8988 RemoveElementContentArea(id, font_height);
8992 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8993 DrawText(x, y + 1 * tilesize, "when", font_nr);
8994 DrawText(x, y + 2 * tilesize, "active", font_nr);
8997 static void DrawAndroidElementArea(int element)
8999 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9000 int num_elements = level.num_android_clone_elements;
9001 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9002 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9003 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9004 int xsize = MAX_ANDROID_ELEMENTS;
9007 /* display counter to choose number of element areas */
9008 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9010 if (drawingarea_info[id].text_left != NULL)
9011 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9013 UnmapDrawingArea(id);
9015 ModifyEditorDrawingArea(id, num_elements, 1);
9017 /* delete content areas in case of reducing number of them */
9018 DrawBackground(sx, sy,
9019 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9020 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9025 static void DrawGroupElementArea(int element)
9027 int id = ED_DRAWING_ID_GROUP_CONTENT;
9028 int num_elements = group_element_info.num_elements;
9029 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9030 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9031 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9032 int xsize = MAX_ELEMENTS_IN_GROUP;
9035 if (drawingarea_info[id].text_left != NULL)
9036 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9038 UnmapDrawingArea(id);
9040 ModifyEditorDrawingArea(id, num_elements, 1);
9042 /* delete content areas in case of reducing number of them */
9043 DrawBackground(sx, sy,
9044 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9045 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9050 static void DrawPlayerInitialInventoryArea(int element)
9052 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9053 int player_nr = GET_PLAYER_NR(element);
9054 int num_elements = level.initial_inventory_size[player_nr];
9055 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9056 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9057 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9058 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9061 /* determine horizontal position to the right of specified gadget */
9062 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9063 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9064 ED_DRAWINGAREA_TEXT_DISTANCE);
9066 /* determine horizontal offset for leading text */
9067 if (drawingarea_info[id].text_left != NULL)
9068 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9070 UnmapDrawingArea(id);
9072 ModifyEditorDrawingArea(id, num_elements, 1);
9074 /* delete content areas in case of reducing number of them */
9075 DrawBackground(sx, sy,
9076 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9077 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9082 static void DrawEnvelopeTextArea(int envelope_nr)
9084 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9085 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9088 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9090 if (envelope_nr != -1)
9091 textarea_info[id].value = level.envelope[envelope_nr].text;
9093 ModifyGadget(gi, GDI_AREA_SIZE,
9094 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9095 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9098 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9101 static void DrawPropertiesInfo()
9110 /* configurable properties */
9112 { EP_WALKABLE_OVER, "- player can walk over it" },
9113 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9114 { EP_WALKABLE_UNDER, "- player can walk under it" },
9115 { EP_PASSABLE_OVER, "- player can pass over it" },
9116 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9117 { EP_PASSABLE_UNDER, "- player can pass under it" },
9118 { EP_PROTECTED, "- player is protected by it" },
9120 { EP_DIGGABLE, "- can be digged away" },
9121 { EP_COLLECTIBLE, "- can be collected" },
9122 { EP_DROPPABLE, "- can be dropped after collecting" },
9123 { EP_THROWABLE, "- can be thrown after collecting" },
9124 { EP_PUSHABLE, "- can be pushed" },
9126 { EP_CAN_FALL, "- can fall" },
9127 { EP_CAN_MOVE, "- can move" },
9129 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9131 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9133 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9135 { EP_SLIPPERY, "- slippery for falling elements" },
9136 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9138 { EP_DONT_RUN_INTO, "- deadly when running into" },
9139 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9140 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9141 { EP_DONT_TOUCH, "- deadly when touching" },
9143 { EP_INDESTRUCTIBLE, "- indestructible" },
9145 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9146 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9147 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9149 { EP_CAN_CHANGE, "- can change to other element" },
9151 /* pre-defined properties */
9152 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9153 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9154 { EP_SWITCHABLE, "- can be switched" },
9156 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9161 char *filename = getElementDescriptionFilename(properties_element);
9162 char *percentage_text = "In this level: ";
9163 char *properties_text = "Standard properties: ";
9164 char *description_text = "Description:";
9165 char *no_description_text = "No description available.";
9166 char *none_text = "None";
9168 int num_elements_in_level;
9169 int num_standard_properties = 0;
9170 int font1_nr = FONT_TEXT_1;
9171 int font2_nr = FONT_TEXT_2;
9172 int font1_width = getFontWidth(font1_nr);
9173 int font1_height = getFontHeight(font1_nr);
9174 int font2_height = getFontHeight(font2_nr);
9175 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9176 int font2_yoffset = (font1_height - font2_height) / 2;
9177 int percentage_text_len = strlen(percentage_text) * font1_width;
9178 int properties_text_len = strlen(properties_text) * font1_width;
9179 int xpos = ED_ELEMENT_SETTINGS_X(0);
9180 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9183 if (setup.editor.show_element_token)
9185 int font3_nr = FONT_TEXT_3;
9186 int font3_height = getFontHeight(font3_nr);
9188 DrawTextF(xpos, ypos, font3_nr,
9189 "[%s]", element_info[properties_element].token_name);
9191 ypos += 2 * font3_height;
9194 /* ----- print number of elements / percentage of this element in level */
9196 num_elements_in_level = 0;
9197 for (y = 0; y < lev_fieldy; y++)
9198 for (x = 0; x < lev_fieldx; x++)
9199 if (Feld[x][y] == properties_element)
9200 num_elements_in_level++;
9201 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9203 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9205 if (num_elements_in_level > 0)
9206 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9207 "%d (%.2f %%)", num_elements_in_level, percentage);
9209 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9212 ypos += 2 * MAX(font1_height, font2_height);
9214 /* ----- print standard properties of this element */
9216 DrawTextS(xpos, ypos, font1_nr, properties_text);
9218 ypos += line1_height;
9220 for (i = 0; properties[i].value != -1; i++)
9222 if (!HAS_PROPERTY(properties_element, properties[i].value))
9225 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9227 ypos += font2_height;
9229 num_standard_properties++;
9232 if (num_standard_properties == 0)
9234 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9235 font2_nr, none_text);
9237 ypos -= (line1_height - font1_height);
9240 ypos += MAX(font1_height, font2_height);
9242 /* ----- print special description of this element */
9244 PrintInfoText(description_text, font1_nr, xpos, ypos);
9246 ypos += line1_height;
9248 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9249 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9252 #define TEXT_COLLECTING "Score for collecting"
9253 #define TEXT_SMASHING "Score for smashing"
9254 #define TEXT_SLURPING "Score for slurping robot"
9255 #define TEXT_CRACKING "Score for cracking"
9256 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9257 #define TEXT_DURATION "Duration when activated"
9258 #define TEXT_DELAY_ON "Delay before activating"
9259 #define TEXT_DELAY_OFF "Delay before deactivating"
9260 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9261 #define TEXT_DELAY_MOVING "Delay before moving"
9262 #define TEXT_BALL_DELAY "Element generation delay"
9263 #define TEXT_MOVE_SPEED "Speed of android moving"
9264 #define TEXT_CLONE_SPEED "Speed of android cloning"
9265 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9266 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9267 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9268 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9269 #define TEXT_TIME_BONUS "Extra time to solve level"
9276 } elements_with_counter[] =
9278 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9279 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9280 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9281 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9282 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9283 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9284 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9285 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9286 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9287 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9288 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9289 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9290 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9291 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9292 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9293 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9294 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9295 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9296 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9297 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9298 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9299 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9300 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9301 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9302 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9303 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9304 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9305 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9306 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9307 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9308 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9309 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9310 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9311 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9312 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9313 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9314 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9315 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9316 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9317 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9318 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9319 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9320 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9321 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9322 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9323 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9324 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9325 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9326 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9327 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9328 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9329 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9330 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9331 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9332 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9333 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9334 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9335 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9336 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9337 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9338 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9339 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9340 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9341 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9342 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9343 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9344 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9345 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9346 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9347 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9348 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9349 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9350 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9351 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9352 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9353 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9354 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9355 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9356 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9357 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9358 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9359 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9360 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9362 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9363 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9364 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9365 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9366 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9367 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9368 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9369 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9370 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9371 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9372 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9373 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9374 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9375 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9376 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9377 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9379 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9380 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9381 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9382 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9383 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9384 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9385 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9386 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9387 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9388 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9389 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9390 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9391 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9396 static boolean checkPropertiesConfig(int element)
9400 if (IS_GEM(element) ||
9401 IS_CUSTOM_ELEMENT(element) ||
9402 IS_GROUP_ELEMENT(element) ||
9403 IS_BALLOON_ELEMENT(element) ||
9404 IS_ENVELOPE(element) ||
9405 IS_MM_MCDUFFIN(element) ||
9406 IS_DF_LASER(element) ||
9407 ELEM_IS_PLAYER(element) ||
9408 HAS_EDITOR_CONTENT(element) ||
9409 CAN_GROW(element) ||
9410 COULD_MOVE_INTO_ACID(element) ||
9411 MAYBE_DONT_COLLIDE_WITH(element) ||
9412 element == EL_SOKOBAN_OBJECT ||
9413 element == EL_SOKOBAN_FIELD_EMPTY ||
9414 element == EL_SOKOBAN_FIELD_FULL)
9417 for (i = 0; elements_with_counter[i].element != -1; i++)
9418 if (elements_with_counter[i].element == element)
9424 static void SetAutomaticNumberOfGemsNeeded()
9428 if (!level.auto_count_gems)
9431 level.gems_needed = 0;
9433 for (x = 0; x < lev_fieldx; x++)
9435 for (y = 0; y < lev_fieldy; y++)
9437 int element = Feld[x][y];
9439 if (IS_GEM(element) ||
9440 element == EL_MM_KETTLE ||
9441 element == EL_DF_CELL)
9442 level.gems_needed++;
9446 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9449 static void DrawPropertiesConfig()
9451 boolean draw_footer_line = FALSE;
9452 int max_num_element_counters = 4;
9453 int num_element_counters = 0;
9456 if (!checkPropertiesConfig(properties_element))
9458 int xpos = ED_ELEMENT_SETTINGS_X(0);
9459 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9461 PrintInfoText("No configuration options available.",
9462 FONT_TEXT_1, xpos, ypos);
9467 /* check if there are elements where a value can be chosen for */
9468 for (i = 0; elements_with_counter[i].element != -1; i++)
9470 if (elements_with_counter[i].element == properties_element)
9472 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9474 counterbutton_info[counter_id].y =
9475 ED_ELEMENT_SETTINGS_YPOS(
9476 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9477 (CAN_GROW(properties_element) ? 1 : 0) +
9478 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9479 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9480 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9481 num_element_counters);
9483 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9484 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9486 if (properties_element == EL_GAME_OF_LIFE ||
9487 properties_element == EL_BIOMAZE)
9489 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9490 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9494 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9495 counterbutton_info[counter_id].min_value = MIN_SCORE;
9496 counterbutton_info[counter_id].max_value = MAX_SCORE;
9499 MapCounterButtons(counter_id);
9501 num_element_counters++;
9502 if (num_element_counters >= max_num_element_counters)
9507 if (HAS_EDITOR_CONTENT(properties_element))
9509 /* draw stickybutton gadget */
9510 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9512 if (IS_AMOEBOID(properties_element))
9513 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9514 else if (properties_element == EL_YAMYAM ||
9515 properties_element == EL_YAMYAM_LEFT ||
9516 properties_element == EL_YAMYAM_RIGHT ||
9517 properties_element == EL_YAMYAM_UP ||
9518 properties_element == EL_YAMYAM_DOWN)
9519 DrawYamYamContentAreas();
9520 else if (properties_element == EL_EMC_MAGIC_BALL)
9522 DrawMagicBallContentAreas();
9524 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9525 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9527 else if (properties_element == EL_EMC_ANDROID)
9528 DrawAndroidElementArea(properties_element);
9531 if (ELEM_IS_PLAYER(properties_element))
9533 int player_nr = GET_PLAYER_NR(properties_element);
9535 /* these properties can be set for every player individually */
9537 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9539 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9540 &level.start_element[player_nr];
9541 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9542 &level.artwork_element[player_nr];
9543 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9544 &level.explosion_element[player_nr];
9546 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9547 &level.use_start_element[player_nr];
9548 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9549 &level.use_artwork_element[player_nr];
9550 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9551 &level.use_explosion_element[player_nr];
9552 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9553 &level.initial_player_gravity[player_nr];
9555 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9556 &level.initial_player_stepsize[player_nr];
9558 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9559 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9560 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9561 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9562 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9563 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9564 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9565 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9566 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9567 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9568 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9569 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9570 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9571 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9573 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9574 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9575 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9577 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9579 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9581 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9582 &level.initial_inventory_content[player_nr][0];
9584 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9585 &level.initial_inventory_size[player_nr];
9587 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9588 &level.use_initial_inventory[player_nr];
9590 /* draw checkbutton gadgets */
9591 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9593 /* draw counter gadgets */
9594 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9596 /* draw drawing area gadgets */
9597 DrawPlayerInitialInventoryArea(properties_element);
9601 if (IS_GEM(properties_element))
9602 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9604 if (properties_element == EL_EM_DYNAMITE)
9605 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9607 if (COULD_MOVE_INTO_ACID(properties_element) &&
9608 !ELEM_IS_PLAYER(properties_element) &&
9609 (!IS_CUSTOM_ELEMENT(properties_element) ||
9610 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9612 /* set position for checkbutton for "can move into acid" */
9613 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9614 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9615 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9616 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9617 IS_BALLOON_ELEMENT(properties_element) ||
9618 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9620 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9623 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9624 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9626 if (properties_element == EL_SPRING)
9627 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9629 if (properties_element == EL_TIME_ORB_FULL)
9630 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9632 if (CAN_GROW(properties_element))
9634 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9635 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9637 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9640 if (properties_element == EL_SOKOBAN_OBJECT ||
9641 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9642 properties_element == EL_SOKOBAN_FIELD_FULL)
9643 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9645 if (IS_BALLOON_ELEMENT(properties_element))
9646 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9648 if (IS_ENVELOPE(properties_element))
9650 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9651 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9652 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9653 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9654 int envelope_nr = properties_element - EL_ENVELOPE_1;
9656 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9657 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9659 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9660 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9662 /* display counter to choose size of envelope text area */
9663 MapCounterButtons(counter1_id);
9664 MapCounterButtons(counter2_id);
9666 /* display checkbuttons to choose auto-wrap and alignment properties */
9667 MapCheckbuttonGadget(button1_id);
9668 MapCheckbuttonGadget(button2_id);
9670 DrawEnvelopeTextArea(envelope_nr);
9673 if (IS_MM_MCDUFFIN(properties_element))
9675 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9676 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9677 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9680 if (IS_DF_LASER(properties_element))
9682 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9683 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9684 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9687 if (IS_CUSTOM_ELEMENT(properties_element))
9689 /* draw stickybutton gadget */
9690 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9692 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9694 /* draw checkbutton gadgets */
9695 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9696 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9697 MapCheckbuttonGadget(i);
9699 /* draw counter gadgets */
9700 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9701 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9702 MapCounterButtons(i);
9704 /* draw selectbox gadgets */
9705 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9706 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9707 MapSelectboxGadget(i);
9709 /* draw textbutton gadgets */
9710 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9712 /* draw text input gadgets */
9713 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9715 /* draw drawing area gadgets */
9716 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9718 draw_footer_line = TRUE;
9720 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9722 /* draw checkbutton gadgets */
9723 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9724 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9725 MapCheckbuttonGadget(i);
9727 /* draw counter gadgets */
9728 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9729 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9730 MapCounterButtons(i);
9732 /* draw selectbox gadgets */
9733 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9734 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9735 MapSelectboxGadget(i);
9737 /* draw drawing area gadgets */
9738 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9739 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9740 DrawCustomContentArea();
9743 else if (IS_GROUP_ELEMENT(properties_element))
9745 /* draw stickybutton gadget */
9746 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9748 /* draw checkbutton gadgets */
9749 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9750 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9752 /* draw counter gadgets */
9753 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9755 /* draw selectbox gadgets */
9756 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9758 /* draw textbutton gadgets */
9759 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9761 /* draw drawing area gadgets */
9762 DrawGroupElementArea(properties_element);
9764 /* draw text input gadgets */
9765 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9767 /* draw drawing area gadgets */
9768 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9770 draw_footer_line = TRUE;
9773 /* draw little footer border line above CE/GE use/save template gadgets */
9774 if (draw_footer_line)
9776 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9777 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9778 int gd_x = gd->x + gd_gi1->border.width / 2;
9779 int gd_y = gd->y + gd_gi1->height - 1;
9780 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9782 if (tab_color != BLACK_PIXEL) /* black => transparent */
9783 FillRectangle(drawto,
9784 SX + ED_ELEMENT_SETTINGS_X(0),
9785 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9787 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9791 static void DrawPropertiesChangeDrawingAreas()
9793 if (IS_CUSTOM_ELEMENT(properties_element))
9795 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9796 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9797 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9799 DrawCustomChangeContentArea();
9802 redraw_mask |= REDRAW_FIELD;
9805 static void DrawPropertiesChange()
9809 /* needed to initially set selectbox options for special action options */
9810 setSelectboxSpecialActionOptions();
9812 /* draw stickybutton gadget */
9813 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9815 /* draw checkbutton gadgets */
9816 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9817 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9818 MapCheckbuttonGadget(i);
9820 /* draw counter gadgets */
9821 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9822 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9823 MapCounterButtons(i);
9825 /* draw selectbox gadgets */
9826 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9827 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9828 MapSelectboxGadget(i);
9830 /* draw textbutton gadgets */
9831 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9832 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9833 MapTextbuttonGadget(i);
9835 /* draw graphicbutton gadgets */
9836 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9837 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9838 MapGraphicbuttonGadget(i);
9840 /* draw drawing area gadgets */
9841 DrawPropertiesChangeDrawingAreas();
9844 static void DrawEditorElementAnimation(int x, int y)
9846 int graphic = el2img(properties_element);
9847 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9848 custom_element.ce_value_fixed_initial :
9849 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9850 custom_element.collect_score_initial : FrameCounter);
9852 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9855 static void DrawEditorElementName(int x, int y, int font_nr)
9857 char *element_name = getElementInfoText(properties_element);
9858 int font_width = getFontWidth(font_nr);
9859 int font_height = getFontHeight(font_nr);
9860 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9861 int max_chars_per_line = max_text_width / font_width;
9862 char buffer[max_chars_per_line + 1];
9864 if (strlen(element_name) <= max_chars_per_line)
9865 DrawTextS(x, y, font_nr, element_name);
9868 int next_pos = max_chars_per_line;
9870 strncpy(buffer, element_name, max_chars_per_line);
9871 buffer[max_chars_per_line] = '\0';
9873 if (element_name[max_chars_per_line] == ' ')
9879 for (i = max_chars_per_line - 1; i >= 0; i--)
9880 if (buffer[i] == ' ')
9883 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9890 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9892 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9893 buffer[max_chars_per_line] = '\0';
9895 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9899 static void DrawPropertiesWindow()
9901 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9902 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9903 int border_size = gd->border_size;
9904 int font_nr = FONT_TEXT_1;
9905 int font_height = getFontHeight(font_nr);
9906 int xoffset = TILEX + element_border + 3 * border_size;
9907 int yoffset = (TILEY - font_height) / 2;
9908 int x1 = editor.settings.element_graphic.x + element_border;
9909 int y1 = editor.settings.element_graphic.y + element_border;
9910 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9911 editor.settings.element_name.x);
9912 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9913 editor.settings.element_name.y);
9914 char *text = "Element Settings";
9915 int font2_nr = FONT_TITLE_1;
9916 struct MenuPosInfo *pos = &editor.settings.headline;
9917 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9918 int sy = SY + pos->y;
9920 stick_element_properties_window = FALSE;
9922 /* make sure that previous properties edit mode exists for this element */
9923 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9924 !IS_CUSTOM_ELEMENT(properties_element))
9925 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9927 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9928 !ELEM_IS_PLAYER(properties_element) &&
9929 !IS_CUSTOM_ELEMENT(properties_element))
9930 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9932 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9933 (ELEM_IS_PLAYER(properties_element) ||
9934 IS_CUSTOM_ELEMENT(properties_element)))
9935 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9937 CopyElementPropertiesToEditor(properties_element);
9939 UnmapLevelEditorFieldGadgets();
9940 UnmapLevelEditorToolboxDrawingGadgets();
9941 UnmapLevelEditorToolboxCustomGadgets();
9943 if (IS_CUSTOM_ELEMENT(properties_element) ||
9944 IS_GROUP_ELEMENT(properties_element))
9945 MapLevelEditorToolboxCustomGadgets();
9947 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9950 DrawText(sx, sy, text, font2_nr);
9952 FrameCounter = 0; /* restart animation frame counter */
9954 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9955 DrawEditorElementAnimation(SX + x1, SY + y1);
9956 DrawEditorElementName(x2, y2, font_nr);
9958 DrawPropertiesTabulatorGadgets();
9960 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9961 DrawPropertiesInfo();
9962 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9963 DrawPropertiesChange();
9964 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9965 DrawPropertiesConfig();
9968 static void DrawPaletteWindow()
9972 UnmapLevelEditorFieldGadgets();
9974 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9977 /* map buttons to select elements */
9978 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9979 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9980 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9981 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9982 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9985 static void UpdateCustomElementGraphicGadgets()
9989 InitElementPropertiesGfxElement();
9991 ModifyEditorElementList();
9992 RedrawDrawingElements();
9994 /* force redraw of all mapped drawing area gadgets */
9995 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9997 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10004 static int getOpenDirectionFromTube(int element)
10008 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10009 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10010 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10011 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10012 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10013 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10014 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10015 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10016 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10017 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10018 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10024 static int getTubeFromOpenDirection(int direction)
10028 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10029 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10030 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10031 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10032 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10033 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10034 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10035 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10036 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10037 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10038 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10040 /* if only one direction, fall back to simple tube with that direction */
10041 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10042 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10043 case (MV_UP): return EL_TUBE_VERTICAL;
10044 case (MV_DOWN): return EL_TUBE_VERTICAL;
10050 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10052 int element_new = getTubeFromOpenDirection(direction);
10054 return (element_new != EL_EMPTY ? element_new : element_old);
10057 static int getOpenDirectionFromBelt(int element)
10059 int belt_dir = getBeltDirFromBeltElement(element);
10061 return (belt_dir == MV_LEFT ? MV_RIGHT :
10062 belt_dir == MV_RIGHT ? MV_LEFT :
10063 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10066 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10068 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10069 direction == MV_RIGHT ? MV_LEFT :
10070 direction == MV_HORIZONTAL ? MV_NONE : direction);
10072 if (direction == MV_NONE)
10075 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10078 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10081 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10083 return (element_new != EL_EMPTY ? element_new : element_old);
10086 static int getOpenDirectionFromPool(int element)
10090 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10091 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10092 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10093 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10094 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10095 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10101 static int getPoolFromOpenDirection(int direction)
10105 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10106 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10107 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10108 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10109 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10110 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10116 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10118 int element = getPoolFromOpenDirection(direction);
10119 int help_direction = getOpenDirectionFromPool(help_element);
10121 if (element == EL_EMPTY)
10123 int help_direction_vertical = help_direction & MV_VERTICAL;
10125 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10128 if (element == EL_EMPTY)
10130 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10132 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10138 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10140 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10142 return (element_new != EL_EMPTY ? element_new : element_old);
10145 static int getOpenDirectionFromPillar(int element)
10149 case EL_EMC_WALL_1: return (MV_DOWN);
10150 case EL_EMC_WALL_2: return (MV_VERTICAL);
10151 case EL_EMC_WALL_3: return (MV_UP);
10157 static int getPillarFromOpenDirection(int direction)
10161 case (MV_DOWN): return EL_EMC_WALL_1;
10162 case (MV_VERTICAL): return EL_EMC_WALL_2;
10163 case (MV_UP): return EL_EMC_WALL_3;
10169 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10171 int element_new = getPillarFromOpenDirection(direction);
10173 return (element_new != EL_EMPTY ? element_new : element_old);
10176 static int getOpenDirectionFromSteel2(int element)
10180 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10181 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10182 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10183 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10184 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10185 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10186 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10187 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10193 static int getSteel2FromOpenDirection(int direction)
10197 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10198 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10199 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10200 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10201 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10202 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10203 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10204 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10210 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10212 int element_new = getSteel2FromOpenDirection(direction);
10214 return (element_new != EL_EMPTY ? element_new : element_old);
10217 static int getOpenDirectionFromChip(int element)
10221 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10222 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10223 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10224 case EL_SP_CHIP_TOP: return (MV_DOWN);
10225 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10231 static int getChipFromOpenDirection(int direction)
10235 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10236 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10237 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10238 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10239 case (MV_DOWN): return EL_SP_CHIP_TOP;
10245 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10247 int element_new = getChipFromOpenDirection(direction);
10249 return (element_new != EL_EMPTY ? element_new : element_old);
10252 static int getClosedTube(int x, int y)
10254 static int xy[4][2] =
10261 int element_old = IntelliDrawBuffer[x][y];
10262 int direction_old = getOpenDirectionFromTube(element_old);
10263 int direction_new = MV_NONE;
10266 for (i = 0; i < NUM_DIRECTIONS; i++)
10268 int xx = x + xy[i][0];
10269 int yy = y + xy[i][1];
10270 int dir = MV_DIR_FROM_BIT(i);
10271 int dir_opposite = MV_DIR_OPPOSITE(dir);
10273 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10274 (direction_old & dir) &&
10275 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10276 direction_new |= dir;
10279 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10282 static int getClosedBelt(int x, int y)
10284 static int xy[4][2] =
10291 int element_old = IntelliDrawBuffer[x][y];
10292 int nr = getBeltNrFromBeltElement(element_old);
10293 int direction_old = getOpenDirectionFromBelt(element_old);
10294 int direction_new = MV_NONE;
10297 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10299 int xx = x + xy[i][0];
10300 int yy = y + xy[i][1];
10301 int dir = MV_DIR_FROM_BIT(i);
10302 int dir_opposite = MV_DIR_OPPOSITE(dir);
10304 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10305 (direction_old & dir) &&
10306 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10307 direction_new |= dir;
10310 return getBeltFromNrAndOpenDirection(nr, direction_new);
10313 static int getClosedPool(int x, int y)
10315 static int xy[4][2] =
10322 int element_old = IntelliDrawBuffer[x][y];
10323 int direction_old = getOpenDirectionFromPool(element_old);
10324 int direction_new = MV_NONE;
10327 for (i = 0; i < NUM_DIRECTIONS; i++)
10329 int xx = x + xy[i][0];
10330 int yy = y + xy[i][1];
10331 int dir = MV_DIR_FROM_BIT(i);
10332 int dir_opposite = MV_DIR_OPPOSITE(dir);
10334 if (IN_LEV_FIELD(xx, yy) &&
10335 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10336 (direction_old & dir) &&
10337 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10338 direction_new |= dir;
10341 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10344 static int getClosedPillar(int x, int y)
10346 static int xy[4][2] =
10353 int element_old = IntelliDrawBuffer[x][y];
10354 int direction_old = getOpenDirectionFromPillar(element_old);
10355 int direction_new = MV_NONE;
10358 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10360 int xx = x + xy[i][0];
10361 int yy = y + xy[i][1];
10362 int dir = MV_DIR_FROM_BIT(i);
10363 int dir_opposite = MV_DIR_OPPOSITE(dir);
10365 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10366 (direction_old & dir) &&
10367 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10368 direction_new |= dir;
10371 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10374 static int getClosedSteel2(int x, int y)
10376 static int xy[4][2] =
10383 int element_old = IntelliDrawBuffer[x][y];
10384 int direction_old = getOpenDirectionFromSteel2(element_old);
10385 int direction_new = MV_NONE;
10388 for (i = 0; i < NUM_DIRECTIONS; i++)
10390 int xx = x + xy[i][0];
10391 int yy = y + xy[i][1];
10392 int dir = MV_DIR_FROM_BIT(i);
10393 int dir_opposite = MV_DIR_OPPOSITE(dir);
10395 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10396 (direction_old & dir) &&
10397 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10398 direction_new |= dir;
10401 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10404 static int getClosedChip(int x, int y)
10406 static int xy[4][2] =
10413 int element_old = IntelliDrawBuffer[x][y];
10414 int direction_old = getOpenDirectionFromChip(element_old);
10415 int direction_new = MV_NONE;
10418 for (i = 0; i < NUM_DIRECTIONS; i++)
10420 int xx = x + xy[i][0];
10421 int yy = y + xy[i][1];
10422 int dir = MV_DIR_FROM_BIT(i);
10423 int dir_opposite = MV_DIR_OPPOSITE(dir);
10425 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10426 (direction_old & dir) &&
10427 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10428 direction_new |= dir;
10431 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10434 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10435 boolean change_level)
10437 int sx = x - level_xpos;
10438 int sy = y - level_ypos;
10439 int old_element = Feld[x][y];
10440 int new_element = element;
10441 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10442 boolean draw_masked = FALSE;
10444 if (IS_MM_WALL_EDITOR(element))
10446 element = map_mm_wall_element_editor(element) | new_bitmask;
10448 if (IS_MM_WALL(old_element))
10449 element |= MM_WALL_BITS(old_element);
10452 draw_masked = TRUE;
10454 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10456 int element_changed = old_element & ~new_bitmask;
10458 if (MM_WALL_BITS(element_changed) != 0)
10459 element = element_changed;
10462 IntelliDrawBuffer[x][y] = element;
10465 Feld[x][y] = element;
10467 if (IN_ED_FIELD(sx, sy))
10469 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10470 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10471 else if (draw_masked)
10472 DrawEditorElementThruMask(sx, sy, element);
10474 DrawEditorElement(sx, sy, element);
10478 static void SetElementSimple(int x, int y, int element, boolean change_level)
10480 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10483 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10484 int x2, int y2, int *element2,
10485 int (*close_function)(int, int),
10486 boolean change_level)
10488 /* set neighbour elements to newly determined connections */
10489 SetElementSimple(x1, y1, *element1, change_level);
10490 SetElementSimple(x2, y2, *element2, change_level);
10492 /* remove all open connections of neighbour elements */
10493 *element1 = close_function(x1, y1);
10494 *element2 = close_function(x2, y2);
10496 /* set neighbour elements to new, minimized connections */
10497 SetElementSimple(x1, y1, *element1, change_level);
10498 SetElementSimple(x2, y2, *element2, change_level);
10501 static void SetElementIntelliDraw(int x, int y, int new_element,
10502 boolean change_level, int button)
10504 static int xy[4][2] =
10511 static int last_x = -1;
10512 static int last_y = -1;
10513 int old_element = IntelliDrawBuffer[x][y];
10515 if (new_element == EL_UNDEFINED)
10523 if (IS_TUBE(new_element))
10525 int last_element_new = EL_UNDEFINED;
10526 int direction = MV_NONE;
10529 /* if old element is of same kind, keep all existing directions */
10530 if (IS_TUBE(old_element))
10531 direction |= getOpenDirectionFromTube(old_element);
10533 for (i = 0; i < NUM_DIRECTIONS; i++)
10535 int xx = x + xy[i][0];
10536 int yy = y + xy[i][1];
10538 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10539 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10541 int dir = MV_DIR_FROM_BIT(i);
10542 int dir_opposite = MV_DIR_OPPOSITE(dir);
10543 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10544 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10545 int last_direction_new = last_direction_old | dir_opposite;
10547 last_element_new = getTubeFromOpenDirection(last_direction_new);
10553 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10555 if (last_element_new != EL_UNDEFINED)
10556 MergeAndCloseNeighbourElements(x, y, &new_element,
10557 last_x, last_y, &last_element_new,
10558 getClosedTube, change_level);
10560 else if (IS_BELT(new_element))
10562 int belt_nr = getBeltNrFromBeltElement(new_element);
10563 int last_element_new = EL_UNDEFINED;
10564 int direction = MV_NONE;
10567 /* if old element is of same kind, keep all existing directions */
10568 if (IS_BELT(old_element))
10569 direction |= getOpenDirectionFromBelt(old_element);
10571 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10573 int xx = x + xy[i][0];
10574 int yy = y + xy[i][1];
10576 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10577 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10579 int dir = MV_DIR_FROM_BIT(i);
10580 int dir_opposite = MV_DIR_OPPOSITE(dir);
10581 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10582 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10583 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10584 int last_direction_new = last_direction_old | dir_opposite;
10586 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10587 last_direction_new);
10592 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10594 if (last_element_new != EL_UNDEFINED)
10595 MergeAndCloseNeighbourElements(x, y, &new_element,
10596 last_x, last_y, &last_element_new,
10597 getClosedBelt, change_level);
10599 else if (IS_ACID_POOL_OR_ACID(new_element))
10601 int last_element_new = EL_UNDEFINED;
10602 int direction = MV_NONE;
10605 /* if old element is of same kind, keep all existing directions */
10606 if (IS_ACID_POOL_OR_ACID(old_element))
10607 direction |= getOpenDirectionFromPool(old_element);
10609 for (i = 0; i < NUM_DIRECTIONS; i++)
10611 int xx = x + xy[i][0];
10612 int yy = y + xy[i][1];
10614 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10615 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10617 int dir = MV_DIR_FROM_BIT(i);
10618 int dir_opposite = MV_DIR_OPPOSITE(dir);
10619 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10620 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10621 int last_direction_new = last_direction_old | dir_opposite;
10623 last_element_new = getPoolFromOpenDirection(last_direction_new);
10629 /* special corrections needed for intuitively correct acid pool drawing */
10630 if (last_element_new == EL_EMPTY)
10631 last_element_new = new_element;
10632 else if (last_element_new != EL_UNDEFINED)
10633 new_element = last_element_new;
10635 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10637 if (last_element_new != EL_UNDEFINED)
10638 MergeAndCloseNeighbourElements(x, y, &new_element,
10639 last_x, last_y, &last_element_new,
10640 getClosedPool, change_level);
10642 else if (IS_EMC_PILLAR(new_element))
10644 int last_element_new = EL_UNDEFINED;
10645 int direction = MV_NONE;
10648 /* if old element is of same kind, keep all existing directions */
10649 if (IS_EMC_PILLAR(old_element))
10650 direction |= getOpenDirectionFromPillar(old_element);
10652 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10654 int xx = x + xy[i][0];
10655 int yy = y + xy[i][1];
10657 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10658 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10660 int dir = MV_DIR_FROM_BIT(i);
10661 int dir_opposite = MV_DIR_OPPOSITE(dir);
10662 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10663 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10664 int last_direction_new = last_direction_old | dir_opposite;
10666 last_element_new = getPillarFromOpenDirection(last_direction_new);
10672 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10674 if (last_element_new != EL_UNDEFINED)
10675 MergeAndCloseNeighbourElements(x, y, &new_element,
10676 last_x, last_y, &last_element_new,
10677 getClosedPillar, change_level);
10679 else if (IS_DC_STEELWALL_2(new_element))
10681 int last_element_new = EL_UNDEFINED;
10682 int direction = MV_NONE;
10685 /* if old element is of same kind, keep all existing directions */
10686 if (IS_DC_STEELWALL_2(old_element))
10687 direction |= getOpenDirectionFromSteel2(old_element);
10689 for (i = 0; i < NUM_DIRECTIONS; i++)
10691 int xx = x + xy[i][0];
10692 int yy = y + xy[i][1];
10694 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10695 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10697 int dir = MV_DIR_FROM_BIT(i);
10698 int dir_opposite = MV_DIR_OPPOSITE(dir);
10699 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10700 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10701 int last_direction_new = last_direction_old | dir_opposite;
10703 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10709 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10711 if (last_element_new != EL_UNDEFINED)
10712 MergeAndCloseNeighbourElements(x, y, &new_element,
10713 last_x, last_y, &last_element_new,
10714 getClosedSteel2, change_level);
10716 else if (IS_SP_CHIP(new_element))
10718 int last_element_new = EL_UNDEFINED;
10719 int direction = MV_NONE;
10722 /* (do not keep existing directions, regardless of kind of old element) */
10724 for (i = 0; i < NUM_DIRECTIONS; i++)
10726 int xx = x + xy[i][0];
10727 int yy = y + xy[i][1];
10729 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10730 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10732 int dir = MV_DIR_FROM_BIT(i);
10733 int dir_opposite = MV_DIR_OPPOSITE(dir);
10734 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10735 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10736 int last_direction_new = last_direction_old | dir_opposite;
10738 if (last_direction_old == MV_NONE)
10740 last_element_new = getChipFromOpenDirection(last_direction_new);
10743 else if (last_direction_old & (dir | dir_opposite))
10745 direction |= MV_DIR_OPPOSITE(last_direction_old);
10749 direction |= MV_DIR_OPPOSITE(dir);
10754 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10756 if (last_element_new != EL_UNDEFINED)
10757 MergeAndCloseNeighbourElements(x, y, &new_element,
10758 last_x, last_y, &last_element_new,
10759 getClosedChip, change_level);
10761 else if (IS_SP_HARDWARE_BASE(new_element))
10763 int nr = GetSimpleRandom(6);
10765 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10766 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10767 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10768 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10769 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10771 else if (new_element == EL_SP_HARDWARE_GREEN ||
10772 new_element == EL_SP_HARDWARE_BLUE ||
10773 new_element == EL_SP_HARDWARE_RED)
10775 int nr = GetSimpleRandom(3);
10777 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10778 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10780 else if (IS_GROUP_ELEMENT(new_element))
10782 boolean connected_drawing = FALSE;
10785 for (i = 0; i < NUM_DIRECTIONS; i++)
10787 int xx = x + xy[i][0];
10788 int yy = y + xy[i][1];
10790 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10791 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10792 connected_drawing = TRUE;
10795 if (!connected_drawing)
10796 ResolveGroupElement(new_element);
10798 new_element = GetElementFromGroupElement(new_element);
10800 else if (IS_BELT_SWITCH(old_element))
10802 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10803 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10805 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10806 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10808 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10812 static int swappable_elements[][2] =
10814 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10815 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10816 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10817 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10818 { EL_EMERALD, EL_WALL_EMERALD },
10819 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10820 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10821 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10822 { EL_DIAMOND, EL_WALL_DIAMOND },
10823 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10824 { EL_GATE_1, EL_GATE_1_GRAY },
10825 { EL_GATE_2, EL_GATE_2_GRAY },
10826 { EL_GATE_3, EL_GATE_3_GRAY },
10827 { EL_GATE_4, EL_GATE_4_GRAY },
10828 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10829 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10830 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10831 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10832 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10833 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10834 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10835 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10836 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10837 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10838 { EL_LAMP, EL_LAMP_ACTIVE },
10839 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10840 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10841 { EL_PEARL, EL_WALL_PEARL },
10842 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10843 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10844 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10845 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10846 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10847 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10848 { EL_LANDMINE, EL_DC_LANDMINE },
10849 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10850 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10851 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10852 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10853 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10854 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10855 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10856 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10857 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
10861 static int rotatable_elements_4[][4] =
10871 EL_SPACESHIP_RIGHT,
10876 EL_BD_BUTTERFLY_UP,
10877 EL_BD_BUTTERFLY_RIGHT,
10878 EL_BD_BUTTERFLY_DOWN,
10879 EL_BD_BUTTERFLY_LEFT
10883 EL_BD_FIREFLY_RIGHT,
10884 EL_BD_FIREFLY_DOWN,
10912 EL_SP_GRAVITY_PORT_UP,
10913 EL_SP_GRAVITY_PORT_RIGHT,
10914 EL_SP_GRAVITY_PORT_DOWN,
10915 EL_SP_GRAVITY_PORT_LEFT
10918 EL_SP_GRAVITY_ON_PORT_UP,
10919 EL_SP_GRAVITY_ON_PORT_RIGHT,
10920 EL_SP_GRAVITY_ON_PORT_DOWN,
10921 EL_SP_GRAVITY_ON_PORT_LEFT
10924 EL_SP_GRAVITY_OFF_PORT_UP,
10925 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10926 EL_SP_GRAVITY_OFF_PORT_DOWN,
10927 EL_SP_GRAVITY_OFF_PORT_LEFT
10936 EL_BALLOON_SWITCH_UP,
10937 EL_BALLOON_SWITCH_RIGHT,
10938 EL_BALLOON_SWITCH_DOWN,
10939 EL_BALLOON_SWITCH_LEFT
10943 EL_MM_MCDUFFIN_RIGHT,
10944 EL_MM_MCDUFFIN_DOWN,
10945 EL_MM_MCDUFFIN_LEFT
10948 EL_MM_MIRROR_FIXED_1,
10949 EL_MM_MIRROR_FIXED_4,
10950 EL_MM_MIRROR_FIXED_3,
10951 EL_MM_MIRROR_FIXED_2
10954 EL_MM_STEEL_GRID_FIXED_1,
10955 EL_MM_STEEL_GRID_FIXED_4,
10956 EL_MM_STEEL_GRID_FIXED_2,
10957 EL_MM_STEEL_GRID_FIXED_3
10960 EL_MM_WOODEN_GRID_FIXED_1,
10961 EL_MM_WOODEN_GRID_FIXED_4,
10962 EL_MM_WOODEN_GRID_FIXED_2,
10963 EL_MM_WOODEN_GRID_FIXED_3
10966 EL_MM_POLARISATOR_CROSS_1,
10967 EL_MM_POLARISATOR_CROSS_4,
10968 EL_MM_POLARISATOR_CROSS_3,
10969 EL_MM_POLARISATOR_CROSS_2
10973 EL_MM_PACMAN_RIGHT,
10985 EL_DF_RECEIVER_RIGHT,
10986 EL_DF_RECEIVER_DOWN,
10987 EL_DF_RECEIVER_LEFT
10994 static int rotatable_elements_8[][8] =
10997 EL_DF_STEEL_GRID_FIXED_1,
10998 EL_DF_STEEL_GRID_FIXED_8,
10999 EL_DF_STEEL_GRID_FIXED_7,
11000 EL_DF_STEEL_GRID_FIXED_6,
11001 EL_DF_STEEL_GRID_FIXED_5,
11002 EL_DF_STEEL_GRID_FIXED_4,
11003 EL_DF_STEEL_GRID_FIXED_3,
11004 EL_DF_STEEL_GRID_FIXED_2
11007 EL_DF_WOODEN_GRID_FIXED_1,
11008 EL_DF_WOODEN_GRID_FIXED_8,
11009 EL_DF_WOODEN_GRID_FIXED_7,
11010 EL_DF_WOODEN_GRID_FIXED_6,
11011 EL_DF_WOODEN_GRID_FIXED_5,
11012 EL_DF_WOODEN_GRID_FIXED_4,
11013 EL_DF_WOODEN_GRID_FIXED_3,
11014 EL_DF_WOODEN_GRID_FIXED_2
11017 EL_DF_STEEL_GRID_ROTATING_1,
11018 EL_DF_STEEL_GRID_ROTATING_8,
11019 EL_DF_STEEL_GRID_ROTATING_7,
11020 EL_DF_STEEL_GRID_ROTATING_6,
11021 EL_DF_STEEL_GRID_ROTATING_5,
11022 EL_DF_STEEL_GRID_ROTATING_4,
11023 EL_DF_STEEL_GRID_ROTATING_3,
11024 EL_DF_STEEL_GRID_ROTATING_2
11027 EL_DF_WOODEN_GRID_ROTATING_1,
11028 EL_DF_WOODEN_GRID_ROTATING_8,
11029 EL_DF_WOODEN_GRID_ROTATING_7,
11030 EL_DF_WOODEN_GRID_ROTATING_6,
11031 EL_DF_WOODEN_GRID_ROTATING_5,
11032 EL_DF_WOODEN_GRID_ROTATING_4,
11033 EL_DF_WOODEN_GRID_ROTATING_3,
11034 EL_DF_WOODEN_GRID_ROTATING_2
11041 static int rotatable_elements_16[][16] =
11080 EL_MM_BEAMER_RED_5,
11081 EL_MM_BEAMER_RED_4,
11082 EL_MM_BEAMER_RED_3,
11083 EL_MM_BEAMER_RED_2,
11084 EL_MM_BEAMER_RED_1,
11085 EL_MM_BEAMER_RED_16,
11086 EL_MM_BEAMER_RED_15,
11087 EL_MM_BEAMER_RED_14,
11088 EL_MM_BEAMER_RED_13,
11089 EL_MM_BEAMER_RED_12,
11090 EL_MM_BEAMER_RED_11,
11091 EL_MM_BEAMER_RED_10,
11092 EL_MM_BEAMER_RED_9,
11093 EL_MM_BEAMER_RED_8,
11094 EL_MM_BEAMER_RED_7,
11098 EL_MM_BEAMER_YELLOW_5,
11099 EL_MM_BEAMER_YELLOW_4,
11100 EL_MM_BEAMER_YELLOW_3,
11101 EL_MM_BEAMER_YELLOW_2,
11102 EL_MM_BEAMER_YELLOW_1,
11103 EL_MM_BEAMER_YELLOW_16,
11104 EL_MM_BEAMER_YELLOW_15,
11105 EL_MM_BEAMER_YELLOW_14,
11106 EL_MM_BEAMER_YELLOW_13,
11107 EL_MM_BEAMER_YELLOW_12,
11108 EL_MM_BEAMER_YELLOW_11,
11109 EL_MM_BEAMER_YELLOW_10,
11110 EL_MM_BEAMER_YELLOW_9,
11111 EL_MM_BEAMER_YELLOW_8,
11112 EL_MM_BEAMER_YELLOW_7,
11113 EL_MM_BEAMER_YELLOW_6
11116 EL_MM_BEAMER_GREEN_5,
11117 EL_MM_BEAMER_GREEN_4,
11118 EL_MM_BEAMER_GREEN_3,
11119 EL_MM_BEAMER_GREEN_2,
11120 EL_MM_BEAMER_GREEN_1,
11121 EL_MM_BEAMER_GREEN_16,
11122 EL_MM_BEAMER_GREEN_15,
11123 EL_MM_BEAMER_GREEN_14,
11124 EL_MM_BEAMER_GREEN_13,
11125 EL_MM_BEAMER_GREEN_12,
11126 EL_MM_BEAMER_GREEN_11,
11127 EL_MM_BEAMER_GREEN_10,
11128 EL_MM_BEAMER_GREEN_9,
11129 EL_MM_BEAMER_GREEN_8,
11130 EL_MM_BEAMER_GREEN_7,
11131 EL_MM_BEAMER_GREEN_6
11134 EL_MM_BEAMER_BLUE_5,
11135 EL_MM_BEAMER_BLUE_4,
11136 EL_MM_BEAMER_BLUE_3,
11137 EL_MM_BEAMER_BLUE_2,
11138 EL_MM_BEAMER_BLUE_1,
11139 EL_MM_BEAMER_BLUE_16,
11140 EL_MM_BEAMER_BLUE_15,
11141 EL_MM_BEAMER_BLUE_14,
11142 EL_MM_BEAMER_BLUE_13,
11143 EL_MM_BEAMER_BLUE_12,
11144 EL_MM_BEAMER_BLUE_11,
11145 EL_MM_BEAMER_BLUE_10,
11146 EL_MM_BEAMER_BLUE_9,
11147 EL_MM_BEAMER_BLUE_8,
11148 EL_MM_BEAMER_BLUE_7,
11149 EL_MM_BEAMER_BLUE_6
11152 EL_MM_POLARISATOR_1,
11153 EL_MM_POLARISATOR_16,
11154 EL_MM_POLARISATOR_15,
11155 EL_MM_POLARISATOR_14,
11156 EL_MM_POLARISATOR_13,
11157 EL_MM_POLARISATOR_12,
11158 EL_MM_POLARISATOR_11,
11159 EL_MM_POLARISATOR_10,
11160 EL_MM_POLARISATOR_9,
11161 EL_MM_POLARISATOR_8,
11162 EL_MM_POLARISATOR_7,
11163 EL_MM_POLARISATOR_6,
11164 EL_MM_POLARISATOR_5,
11165 EL_MM_POLARISATOR_4,
11166 EL_MM_POLARISATOR_3,
11167 EL_MM_POLARISATOR_2
11188 EL_DF_MIRROR_ROTATING_1,
11189 EL_DF_MIRROR_ROTATING_16,
11190 EL_DF_MIRROR_ROTATING_15,
11191 EL_DF_MIRROR_ROTATING_14,
11192 EL_DF_MIRROR_ROTATING_13,
11193 EL_DF_MIRROR_ROTATING_12,
11194 EL_DF_MIRROR_ROTATING_11,
11195 EL_DF_MIRROR_ROTATING_10,
11196 EL_DF_MIRROR_ROTATING_9,
11197 EL_DF_MIRROR_ROTATING_8,
11198 EL_DF_MIRROR_ROTATING_7,
11199 EL_DF_MIRROR_ROTATING_6,
11200 EL_DF_MIRROR_ROTATING_5,
11201 EL_DF_MIRROR_ROTATING_4,
11202 EL_DF_MIRROR_ROTATING_3,
11203 EL_DF_MIRROR_ROTATING_2
11212 for (i = 0; swappable_elements[i][0] != -1; i++)
11214 int element1 = swappable_elements[i][0];
11215 int element2 = swappable_elements[i][1];
11217 if (old_element == element1 || old_element == element2)
11218 new_element = (old_element == element1 ? element2 : element1);
11221 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11223 for (j = 0; j < 4; j++)
11225 int element = rotatable_elements_4[i][j];
11227 if (old_element == element)
11228 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11229 button == 2 ? rotatable_elements_4[i][0] :
11230 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11235 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11237 for (j = 0; j < 8; j++)
11239 int element = rotatable_elements_8[i][j];
11241 if (old_element == element)
11242 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11243 button == 2 ? rotatable_elements_8[i][0] :
11244 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11249 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11251 for (j = 0; j < 16; j++)
11253 int element = rotatable_elements_16[i][j];
11255 if (old_element == element)
11256 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11257 button == 2 ? rotatable_elements_16[i][0] :
11258 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11263 if (old_element != new_element)
11265 int max_infotext_len = getMaxInfoTextLength();
11266 char infotext[MAX_OUTPUT_LINESIZE + 1];
11268 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11269 infotext[max_infotext_len] = '\0';
11271 ClearEditorGadgetInfoText();
11273 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11278 SetElementSimple(x, y, new_element, change_level);
11284 static void ResetIntelliDraw()
11288 for (x = 0; x < lev_fieldx; x++)
11289 for (y = 0; y < lev_fieldy; y++)
11290 IntelliDrawBuffer[x][y] = Feld[x][y];
11292 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11295 static boolean draw_mode_hires = FALSE;
11297 static void SetDrawModeHiRes(int element)
11300 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11301 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11304 static boolean getDrawModeHiRes()
11306 return draw_mode_hires;
11309 static int getLoResScreenPos(int pos)
11311 return (getDrawModeHiRes() ? pos / 2 : pos);
11314 static int getLoResScreenMod(int pos)
11316 return (getDrawModeHiRes() ? pos % 2 : 0);
11319 static void SetElementExt(int x, int y, int dx, int dy, int element,
11320 boolean change_level, int button)
11323 SetElementSimple(x, y, Feld[x][y], change_level);
11324 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11325 SetElementIntelliDraw(x, y, element, change_level, button);
11327 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11330 static void SetElement(int x, int y, int element)
11332 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11335 static void SetElementButton(int x, int y, int dx, int dy, int element,
11338 SetElementExt(x, y, dx, dy, element, TRUE, button);
11341 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11343 int lx = getLoResScreenPos(sx2) + level_xpos;
11344 int ly = getLoResScreenPos(sy2) + level_ypos;
11345 int dx = getLoResScreenMod(sx2);
11346 int dy = getLoResScreenMod(sy2);
11348 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11351 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11358 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11361 static int getLevelElementHiRes(int lx2, int ly2)
11367 int element = Feld[lx][ly];
11368 unsigned int bitmask = (dx + 1) << (dy * 2);
11370 if (IS_MM_WALL(element))
11372 if (element & bitmask)
11373 return map_mm_wall_element(element);
11381 static void DrawLineElement(int x, int y, int element, boolean change_level)
11383 SetElementHiRes(x, y, element, change_level);
11386 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11387 int element, boolean change_level)
11389 int xsize = ABS(to_x - from_x);
11390 int ysize = ABS(to_y - from_y);
11391 int dx = (to_x < from_x ? -1 : +1);
11392 int dy = (to_y < from_y ? -1 : +1);
11395 if (from_y == to_y) /* horizontal line */
11397 for (i = 0; i <= xsize; i++)
11398 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11400 else if (from_x == to_x) /* vertical line */
11402 for (i = 0; i <= ysize; i++)
11403 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11405 else /* diagonal line */
11407 if (ysize < xsize) /* a < 1 */
11409 float a = (float)ysize / (float)xsize;
11411 for (i = 0; i <= xsize; i++)
11414 int y = dy * (int)(a * i + 0.5);
11416 DrawLineElement(from_x + x, from_y + y, element, change_level);
11421 float a = (float)xsize / (float)ysize;
11423 for (i = 0; i <= ysize; i++)
11425 int x = dx * (int)(a * i + 0.5);
11428 DrawLineElement(from_x + x, from_y + y, element, change_level);
11434 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11435 int element, boolean change_level)
11437 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11438 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11439 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11440 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11443 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11444 int element, boolean change_level)
11449 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11451 for (y = from_y; y <= to_y; y++)
11452 DrawLine(from_x, y, to_x, y, element, change_level);
11455 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11456 int element, boolean change_level)
11458 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11459 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11460 int len_x = ABS(to_x - from_x);
11461 int len_y = ABS(to_y - from_y);
11464 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11466 /* not optimal (some points get drawn twice) but simple,
11467 and fast enough for the few points we are drawing */
11469 for (x = 0; x <= radius; x++)
11471 int sx, sy, sx2, sy2, lx, ly;
11473 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11475 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11476 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11477 sx = getLoResScreenPos(sx2);
11478 sy = getLoResScreenPos(sy2);
11479 lx = sx + level_xpos;
11480 ly = sy + level_ypos;
11482 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11483 DrawLineElement(sx2, sy2, element, change_level);
11486 for (y = 0; y <= radius; y++)
11488 int sx, sy, sx2, sy2, lx, ly;
11490 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11492 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11493 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11494 sx = getLoResScreenPos(sx2);
11495 sy = getLoResScreenPos(sy2);
11496 lx = sx + level_xpos;
11497 ly = sy + level_ypos;
11499 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11500 DrawLineElement(sx2, sy2, element, change_level);
11504 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11505 int element, boolean change_level)
11507 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11508 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11510 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11513 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11515 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11516 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11517 int element, boolean change_level)
11519 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11520 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11521 int mirror_to_x2 = from_x - (to_x2 - from_x);
11522 int mirror_to_y2 = from_y - (to_y2 - from_y);
11524 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11525 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11526 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11527 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11531 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11533 int from_sx, from_sy;
11537 swap_numbers(&from_x, &to_x);
11540 swap_numbers(&from_y, &to_y);
11542 from_sx = SX + from_x * ed_tilesize;
11543 from_sy = SY + from_y * ed_tilesize;
11544 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11545 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11547 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11548 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11549 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11550 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11552 if (from_x == to_x && from_y == to_y)
11553 MarkTileDirty(from_x/2, from_y/2);
11555 redraw_mask |= REDRAW_FIELD;
11558 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11559 int element, boolean change_level)
11561 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11564 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11565 int element, boolean change_level)
11567 if (element == -1 || change_level)
11568 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11570 DrawAreaBorder(from_x, from_y, to_x, to_y);
11573 /* values for CopyBrushExt() */
11574 #define CB_AREA_TO_BRUSH 0
11575 #define CB_BRUSH_TO_CURSOR 1
11576 #define CB_BRUSH_TO_LEVEL 2
11577 #define CB_DELETE_OLD_CURSOR 3
11578 #define CB_DUMP_BRUSH 4
11579 #define CB_DUMP_BRUSH_SMALL 5
11581 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11583 DrawLineElement(sx, sy, element, change_level);
11586 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11587 int button, int mode)
11589 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11590 static int brush_width, brush_height;
11591 static int last_cursor_x = -1, last_cursor_y = -1;
11592 static boolean delete_old_brush;
11593 int new_element = BUTTON_ELEMENT(button);
11596 if (mode == CB_DUMP_BRUSH ||
11597 mode == CB_DUMP_BRUSH_SMALL)
11599 if (!draw_with_brush)
11601 Error(ERR_WARN, "no brush selected");
11606 for (y = 0; y < brush_height; y++)
11608 for (x = 0; x < brush_width; x++)
11610 int element = brush_buffer[x][y];
11611 int element_mapped = element;
11613 if (IS_CUSTOM_ELEMENT(element))
11614 element_mapped = EL_CUSTOM_START;
11615 else if (IS_GROUP_ELEMENT(element))
11616 element_mapped = EL_GROUP_START;
11617 else if (element >= NUM_FILE_ELEMENTS)
11618 element_mapped = EL_UNKNOWN;
11620 // dump brush as level sketch text for the R'n'D forum:
11621 // - large tiles: `xxx (0x60 ASCII)
11622 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11623 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11632 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11635 if (mode == CB_AREA_TO_BRUSH)
11637 int from_lx, from_ly;
11640 swap_numbers(&from_x, &to_x);
11643 swap_numbers(&from_y, &to_y);
11645 brush_width = to_x - from_x + 1;
11646 brush_height = to_y - from_y + 1;
11648 from_lx = from_x + level_xpos;
11649 from_ly = from_y + level_ypos;
11651 for (y = 0; y < brush_height; y++)
11653 for (x = 0; x < brush_width; x++)
11655 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11658 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11663 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11665 delete_old_brush = FALSE;
11667 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11668 mode == CB_BRUSH_TO_LEVEL)
11670 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11671 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11672 int cursor_from_x = cursor_x - brush_width / 2;
11673 int cursor_from_y = cursor_y - brush_height / 2;
11674 int border_from_x = cursor_x, border_from_y = cursor_y;
11675 int border_to_x = cursor_x, border_to_y = cursor_y;
11677 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11678 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11680 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11681 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11683 delete_old_brush = FALSE;
11687 for (y = 0; y < brush_height; y++)
11689 for (x = 0; x < brush_width; x++)
11691 int sx = cursor_from_x + x;
11692 int sy = cursor_from_y + y;
11693 int lx = sx + level_xpos;
11694 int ly = sy + level_ypos;
11695 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11696 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11697 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11698 brush_buffer[x][y] : new_element);
11700 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11702 if (sx < border_from_x)
11703 border_from_x = sx;
11704 else if (sx > border_to_x)
11706 if (sy < border_from_y)
11707 border_from_y = sy;
11708 else if (sy > border_to_y)
11711 DrawBrushElement(sx, sy, element, change_level);
11716 if (mode != CB_DELETE_OLD_CURSOR)
11717 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11719 last_cursor_x = cursor_x;
11720 last_cursor_y = cursor_y;
11721 delete_old_brush = TRUE;
11725 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11728 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11731 static void CopyBrushToLevel(int x, int y, int button)
11733 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11736 static void CopyBrushToCursor(int x, int y)
11738 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11741 static void DeleteBrushFromCursor()
11743 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11748 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11751 void DumpBrush_Small()
11753 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11756 static void FloodFill(int from_x, int from_y, int fill_element)
11758 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11761 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11763 int from_x = from_sx2 + 2 * level_xpos;
11764 int from_y = from_sy2 + 2 * level_ypos;
11765 int max_fillx = lev_fieldx * 2;
11766 int max_filly = lev_fieldy * 2;
11767 short FillFeld[max_fillx][max_filly];
11770 for (x = 0; x < max_fillx; x++)
11771 for (y = 0; y < max_filly; y++)
11772 FillFeld[x][y] = getLevelElementHiRes(x, y);
11774 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11775 FillFeld, max_fillx, max_filly);
11777 for (x = 0; x < max_fillx; x++)
11778 for (y = 0; y < max_filly; y++)
11779 if (FillFeld[x][y] == fill_element)
11780 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11783 /* values for DrawLevelText() modes */
11784 #define TEXT_INIT 0
11785 #define TEXT_SETCURSOR 1
11786 #define TEXT_WRITECHAR 2
11787 #define TEXT_BACKSPACE 3
11788 #define TEXT_NEWLINE 4
11790 #define TEXT_QUERY_TYPING 6
11792 static int DrawLevelText(int sx, int sy, char letter, int mode)
11794 static short delete_buffer[MAX_LEV_FIELDX];
11795 static int start_sx;
11796 static int last_sx, last_sy;
11797 static boolean typing = FALSE;
11798 int letter_element = EL_CHAR_ASCII0 + letter;
11799 int lx = 0, ly = 0;
11801 /* map lower case letters to upper case and convert special characters */
11802 if (letter >= 'a' && letter <= 'z')
11803 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11804 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11805 letter_element = EL_CHAR_AUMLAUT;
11806 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11807 letter_element = EL_CHAR_OUMLAUT;
11808 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11809 letter_element = EL_CHAR_UUMLAUT;
11810 else if (letter == '^')
11811 letter_element = EL_CHAR_COPYRIGHT;
11813 letter_element = EL_CHAR_ASCII0 + letter;
11815 if (mode != TEXT_INIT)
11820 if (mode != TEXT_SETCURSOR)
11826 lx = last_sx + level_xpos;
11827 ly = last_sy + level_ypos;
11834 DrawLevelText(0, 0, 0, TEXT_END);
11840 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11843 case TEXT_SETCURSOR:
11844 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11845 DrawAreaBorder(sx, sy, sx, sy);
11850 case TEXT_WRITECHAR:
11851 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11853 if (new_element1 >= EL_STEEL_CHAR_START &&
11854 new_element1 <= EL_STEEL_CHAR_END)
11855 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11857 delete_buffer[sx - start_sx] = Feld[lx][ly];
11858 Feld[lx][ly] = letter_element;
11860 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11861 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11862 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11863 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11865 DrawLevelText(0, 0, 0, TEXT_END);
11867 level.changed = TRUE;
11871 case TEXT_BACKSPACE:
11874 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11875 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11876 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11881 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11882 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11884 DrawLevelText(0, 0, 0, TEXT_END);
11888 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11889 DrawEditorElement(sx, sy, Feld[lx][ly]);
11893 case TEXT_QUERY_TYPING:
11903 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11904 int element, boolean change_level)
11906 int lx = sx + level_xpos;
11907 int ly = sy + level_ypos;
11910 DrawEditorElement(sx, sy, Feld[lx][ly]);
11912 DrawAreaBorder(sx, sy, sx, sy);
11915 static void CheckLevelBorderElement(boolean redraw_playfield)
11917 int last_border_element = BorderElement;
11919 SetBorderElement();
11921 if (redraw_playfield && BorderElement != last_border_element)
11922 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11925 static void CopyLevelToUndoBuffer(int mode)
11927 static boolean accumulated_undo = FALSE;
11928 boolean new_undo_buffer_position = TRUE;
11931 if (undo_buffer_steps == 0)
11932 accumulated_undo = FALSE;
11936 case UNDO_IMMEDIATE:
11937 accumulated_undo = FALSE;
11940 case UNDO_ACCUMULATE:
11941 if (accumulated_undo)
11942 new_undo_buffer_position = FALSE;
11943 accumulated_undo = TRUE;
11950 if (new_undo_buffer_position)
11952 /* advance position in undo buffer ring */
11953 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11955 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11956 undo_buffer_steps++;
11959 /* always reset redo buffer when storing level change into undo buffer */
11960 redo_buffer_steps = 0;
11962 for (x = 0; x < lev_fieldx; x++)
11963 for (y = 0; y < lev_fieldy; y++)
11964 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11966 /* check if drawing operation forces change of border style */
11967 CheckLevelBorderElement(TRUE);
11969 level.changed = TRUE;
11972 static void RandomPlacement(int new_element)
11974 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11975 int num_free_positions = 0;
11976 int num_percentage, num_elements;
11979 ResetIntelliDraw();
11981 /* determine number of free positions for randomly placing the new element */
11982 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11984 free_position[x][y] =
11985 (random_placement_background_restricted ?
11986 Feld[x][y] == random_placement_background_element :
11987 Feld[x][y] != new_element);
11989 if (free_position[x][y])
11990 num_free_positions++;
11993 /* determine number of new elements to place there */
11994 num_percentage = num_free_positions * random_placement_value / 100;
11995 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11996 num_percentage : random_placement_value);
11998 /* if less free positions than elements to place, fill all these positions */
11999 if (num_free_positions < num_elements)
12001 for (x = 0; x < lev_fieldx; x++)
12002 for (y = 0; y < lev_fieldy; y++)
12003 if (free_position[x][y])
12004 SetElement(x, y, new_element);
12008 while (num_elements > 0)
12010 x = GetSimpleRandom(lev_fieldx);
12011 y = GetSimpleRandom(lev_fieldy);
12013 /* don't place element at the same position twice */
12014 if (free_position[x][y])
12016 free_position[x][y] = FALSE;
12017 SetElement(x, y, new_element);
12023 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12024 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12027 void WrapLevel(int dx, int dy)
12029 int wrap_dx = lev_fieldx - dx;
12030 int wrap_dy = lev_fieldy - dy;
12033 for (x = 0; x < lev_fieldx; x++)
12034 for (y = 0; y < lev_fieldy; y++)
12035 FieldBackup[x][y] = Feld[x][y];
12037 for (x = 0; x < lev_fieldx; x++)
12038 for (y = 0; y < lev_fieldy; y++)
12040 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12042 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12043 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12046 static void HandleDrawingAreas(struct GadgetInfo *gi)
12048 static boolean started_inside_drawing_area = FALSE;
12049 static int last_sx = -1, last_sy = -1;
12050 static int last_sx2 = -1, last_sy2 = -1;
12051 int id = gi->custom_id;
12052 int type_id = gi->custom_type_id;
12053 boolean button_press_event;
12054 boolean button_release_event;
12055 boolean inside_drawing_area = !gi->event.off_borders;
12056 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12057 int actual_drawing_function;
12058 int button = gi->event.button;
12059 int new_element = BUTTON_ELEMENT(button);
12060 int sx = gi->event.x, sy = gi->event.y;
12061 int min_sx = 0, min_sy = 0;
12062 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12063 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12064 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12065 int sx2 = gi->event.mx / mini_item_xsize;
12066 int sy2 = gi->event.my / mini_item_ysize;
12069 int lx = 0, ly = 0;
12070 int min_lx = 0, min_ly = 0;
12071 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12074 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12075 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12077 /* make sure to stay inside drawing area boundaries */
12078 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12079 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12083 /* get positions inside level field */
12084 lx = sx + level_xpos;
12085 ly = sy + level_ypos;
12087 if (!IN_LEV_FIELD(lx, ly))
12088 inside_drawing_area = FALSE;
12090 /* make sure to stay inside level field boundaries */
12091 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12092 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12094 /* correct drawing area positions accordingly */
12095 sx = lx - level_xpos;
12096 sy = ly - level_ypos;
12099 /* also correct MM wall-sized (double) drawing area positions accordingly */
12100 if (sx2 / 2 < sx || sx2 / 2 > sx)
12102 dx = (sx2 / 2 < sx ? 0 : 1);
12105 if (sy2 / 2 < sy || sy2 / 2 > sy)
12107 dy = (sy2 / 2 < sy ? 0 : 1);
12111 if (button_release_event)
12118 else if (!button_press_event)
12120 /* prevent handling events for every pixel position when moving mouse */
12121 if ((sx == last_sx && sy == last_sy &&
12122 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12123 (sx2 == last_sx2 && sy2 == last_sy2))
12132 if (button_press_event)
12133 started_inside_drawing_area = inside_drawing_area;
12135 if (!started_inside_drawing_area)
12138 if (!IS_VALID_BUTTON(button))
12141 if (!button && !button_release_event)
12144 /* handle info callback for each invocation of action callback */
12145 gi->callback_info(gi);
12147 /* automatically switch to 'single item' drawing mode, if needed */
12148 actual_drawing_function =
12149 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12150 drawing_function : GADGET_ID_SINGLE_ITEMS);
12152 /* clicking into drawing area with pressed Control key picks element */
12153 if (GetKeyModState() & KMOD_Control)
12155 last_drawing_function = drawing_function;
12156 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12159 if (GetKeyModState() & KMOD_Shift)
12161 if (button_press_event || button_release_event)
12162 ResetIntelliDraw();
12165 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12167 switch (actual_drawing_function)
12169 case GADGET_ID_SINGLE_ITEMS:
12172 if (button_release_event)
12174 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12176 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12177 !inside_drawing_area)
12178 DeleteBrushFromCursor();
12181 if (!button || button_release_event)
12184 if (draw_with_brush)
12186 CopyBrushToLevel(sx, sy, button);
12190 SetDrawModeHiRes(new_element);
12192 if (new_element == EL_PLAYER_1)
12194 /* remove player at old position */
12195 for (y = 0; y < lev_fieldy; y++)
12196 for (x = 0; x < lev_fieldx; x++)
12197 if (Feld[x][y] == EL_PLAYER_1)
12198 SetElement(x, y, EL_EMPTY);
12201 SetElementButton(lx, ly, dx, dy, new_element, button);
12204 else if (!button_release_event)
12206 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12208 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12209 DrawMiniGraphicExt(drawto,
12210 gi->x + sx * MINI_TILEX,
12211 gi->y + sy * MINI_TILEY,
12212 el2edimg(new_element));
12214 DrawFixedGraphicExt(drawto,
12215 gi->x + sx * TILEX,
12216 gi->y + sy * TILEY,
12217 el2edimg(new_element), 0);
12219 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12220 new_element = GFX_ELEMENT(new_element);
12222 drawingarea_info[type_id].value[pos] = new_element;
12224 CopyElementPropertiesToGame(properties_element);
12226 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12228 UpdateCustomElementGraphicGadgets();
12230 FrameCounter = 0; /* restart animation frame counter */
12235 case GADGET_ID_CONNECTED_ITEMS:
12237 static int last_sx = -1;
12238 static int last_sy = -1;
12240 if (button_release_event)
12241 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12245 SetDrawModeHiRes(new_element);
12247 if (getDrawModeHiRes())
12253 if (!button_press_event)
12254 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12262 case GADGET_ID_LINE:
12263 case GADGET_ID_ARC:
12264 case GADGET_ID_RECTANGLE:
12265 case GADGET_ID_FILLED_BOX:
12266 SetDrawModeHiRes(new_element);
12268 if (getDrawModeHiRes())
12274 case GADGET_ID_GRAB_BRUSH:
12275 case GADGET_ID_TEXT:
12277 static int last_sx = -1;
12278 static int last_sy = -1;
12279 static int start_sx = -1;
12280 static int start_sy = -1;
12281 void (*draw_func)(int, int, int, int, int, boolean);
12283 if (drawing_function == GADGET_ID_LINE)
12284 draw_func = DrawLine;
12285 else if (drawing_function == GADGET_ID_ARC)
12286 draw_func = DrawArc;
12287 else if (drawing_function == GADGET_ID_RECTANGLE)
12288 draw_func = DrawBox;
12289 else if (drawing_function == GADGET_ID_FILLED_BOX)
12290 draw_func = DrawFilledBox;
12291 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12292 draw_func = SelectArea;
12293 else /* (drawing_function == GADGET_ID_TEXT) */
12294 draw_func = SetTextCursor;
12296 if (button_press_event)
12298 draw_func(sx, sy, sx, sy, new_element, FALSE);
12299 start_sx = last_sx = sx;
12300 start_sy = last_sy = sy;
12302 if (drawing_function == GADGET_ID_TEXT)
12303 DrawLevelText(0, 0, 0, TEXT_END);
12305 else if (button_release_event)
12307 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12308 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12310 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12311 CopyBrushToCursor(sx, sy);
12312 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12314 draw_with_brush = TRUE;
12316 else if (drawing_function == GADGET_ID_TEXT)
12317 DrawLevelText(sx, sy, 0, TEXT_INIT);
12319 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12321 else if (last_sx != sx || last_sy != sy)
12323 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12324 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12325 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12326 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12333 case GADGET_ID_FLOOD_FILL:
12334 if (button_press_event && Feld[lx][ly] != new_element)
12336 if (IS_MM_WALL_EDITOR(new_element))
12337 FloodFillWall_MM(sx2, sy2, new_element);
12339 FloodFill(lx, ly, new_element);
12341 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12342 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12346 case GADGET_ID_PICK_ELEMENT:
12347 if (button_release_event)
12348 ClickOnGadget(level_editor_gadget[last_drawing_function],
12350 else if (draw_level)
12351 PickDrawingElement(button, Feld[lx][ly]);
12354 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12356 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12363 /* do not mark level as modified for certain non-level-changing gadgets */
12364 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12365 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12366 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12367 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12370 level.changed = TRUE;
12373 static void HandleCounterButtons(struct GadgetInfo *gi)
12375 int gadget_id = gi->custom_id;
12376 int counter_id = gi->custom_type_id;
12377 int button = gi->event.button;
12378 int *counter_value = counterbutton_info[counter_id].value;
12379 int step = BUTTON_STEPSIZE(button) *
12380 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12382 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12384 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12385 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12386 boolean level_changed = LevelChanged();
12388 if ((level_changed && pressed) || (!level_changed && released))
12391 if (level_changed && !Request("Level has changed! Discard changes?",
12394 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12395 ModifyEditorCounterValue(counter_id, *counter_value);
12401 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12402 *counter_value = gi->textinput.number_value;
12404 ModifyEditorCounterValue(counter_id, *counter_value + step);
12406 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12408 int last_game_engine_type = level.game_engine_type;
12410 LoadLevel(level_nr);
12411 LoadScore(level_nr);
12413 SaveLevelSetup_SeriesInfo();
12418 DrawEditModeWindow();
12420 if (level.game_engine_type != last_game_engine_type)
12422 /* update element selection list */
12423 ReinitializeElementList();
12424 ModifyEditorElementList();
12430 switch (counter_id)
12432 case ED_COUNTER_ID_YAMYAM_CONTENT:
12433 DrawYamYamContentAreas();
12436 case ED_COUNTER_ID_BALL_CONTENT:
12437 DrawMagicBallContentAreas();
12440 case ED_COUNTER_ID_ANDROID_CONTENT:
12441 DrawAndroidElementArea(properties_element);
12444 case ED_COUNTER_ID_GROUP_CONTENT:
12445 DrawGroupElementArea(properties_element);
12446 CopyGroupElementPropertiesToGame(properties_element);
12449 case ED_COUNTER_ID_INVENTORY_SIZE:
12450 DrawPlayerInitialInventoryArea(properties_element);
12453 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12454 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12455 DrawEnvelopeTextArea(-1);
12458 case ED_COUNTER_ID_LEVEL_XSIZE:
12459 case ED_COUNTER_ID_LEVEL_YSIZE:
12460 lev_fieldx = level.fieldx;
12461 lev_fieldy = level.fieldy;
12463 /* check if resizing of level results in change of border border */
12464 SetBorderElement();
12472 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12473 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12474 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12475 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12476 CopyElementPropertiesToGame(properties_element);
12478 /* do not mark level as modified for certain non-level-changing gadgets */
12479 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12480 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12481 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12482 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12485 level.changed = TRUE;
12488 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12490 int type_id = gi->custom_type_id;
12492 strcpy(textinput_info[type_id].value, gi->textinput.value);
12494 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12496 CopyElementPropertiesToGame(properties_element);
12498 ModifyEditorElementList(); /* update changed button info text */
12501 /* do not mark level as modified for certain non-level-changing gadgets */
12502 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12503 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12506 level.changed = TRUE;
12509 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12511 int type_id = gi->custom_type_id;
12513 strncpy(textarea_info[type_id].value, gi->textarea.value,
12514 MAX_ENVELOPE_TEXT_LEN);
12515 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12517 level.changed = TRUE;
12520 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12522 int type_id = gi->custom_type_id;
12523 int value_old = *selectbox_info[type_id].value;
12524 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12526 *selectbox_info[type_id].value = value_new;
12528 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12530 DrawLevelInfoWindow();
12532 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12534 element_info[properties_element].current_change_page = gi->selectbox.index;
12536 DrawPropertiesWindow();
12538 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12539 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12540 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12541 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12542 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12544 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12546 /* when changing action type, also check action mode and action arg */
12547 if (value_old != value_new)
12548 setSelectboxSpecialActionVariablesIfNeeded();
12550 DrawPropertiesChange();
12553 CopyElementPropertiesToGame(properties_element);
12555 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12557 /* update element selection list */
12558 ReinitializeElementList();
12559 ModifyEditorElementList();
12562 /* do not mark level as modified for certain non-level-changing gadgets */
12563 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12564 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12567 level.changed = TRUE;
12570 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12572 int type_id = gi->custom_type_id;
12575 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12576 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12578 edit_mode_levelinfo = gi->custom_type_id;
12580 DrawLevelInfoWindow();
12582 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12583 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12585 edit_mode_properties = gi->custom_type_id;
12587 DrawPropertiesWindow();
12589 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12590 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12592 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12594 /* backup original "level.field" (needed to track playfield changes) */
12595 CopyPlayfield(level.field, FieldBackup);
12597 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12598 CopyPlayfield(Feld, level.field);
12600 if (new_template ||
12601 Request("Save this template and kill the old?", REQ_ASK))
12602 SaveLevelTemplate();
12605 Request("Template saved!", REQ_CONFIRM);
12607 /* restore original "level.field" (needed to track playfield changes) */
12608 CopyPlayfield(FieldBackup, level.field);
12610 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12612 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12614 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12615 leveldir_current->readonly)
12617 Request("This level set is read only!", REQ_CONFIRM);
12622 if (strEqual(levelset_name, ""))
12624 Request("Please enter level set title!", REQ_CONFIRM);
12629 if (strEqual(levelset_author, ""))
12631 Request("Please enter level set author!", REQ_CONFIRM);
12636 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12638 if (UpdateUserLevelSet(levelset_subdir,
12641 levelset_num_levels))
12643 Request("Level set updated!", REQ_CONFIRM);
12647 Request("Updating level set failed!", REQ_CONFIRM);
12652 if (CreateUserLevelSet(levelset_subdir,
12655 levelset_num_levels))
12657 Request("New level set created!", REQ_CONFIRM);
12659 AddUserLevelSetToLevelInfo(levelset_subdir);
12660 ChangeEditorToLevelSet(levelset_subdir);
12664 Request("Creating new level set failed!", REQ_CONFIRM);
12668 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12669 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12671 struct ElementInfo *ei = &element_info[properties_element];
12673 /* when modifying custom element, ask for copying level template */
12674 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12677 setElementChangePages(ei, ei->num_change_pages + 1);
12679 /* set new change page to be new current change page */
12680 ei->current_change_page = ei->num_change_pages - 1;
12681 ei->change = &ei->change_page[ei->current_change_page];
12683 setElementChangeInfoToDefaults(ei->change);
12685 DrawPropertiesWindow();
12687 level.changed = TRUE;
12689 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12690 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12692 struct ElementInfo *ei = &element_info[properties_element];
12694 /* when modifying custom element, ask for copying level template */
12695 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12698 /* copy all change pages after change page to be deleted */
12699 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12700 ei->change_page[i] = ei->change_page[i + 1];
12702 setElementChangePages(ei, ei->num_change_pages - 1);
12704 DrawPropertiesWindow();
12706 level.changed = TRUE;
12710 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12712 int type_id = gi->custom_type_id;
12714 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12715 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12717 struct ElementInfo *ei = &element_info[properties_element];
12718 int step = BUTTON_STEPSIZE(gi->event.button);
12720 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12721 ei->current_change_page += step;
12723 if (ei->current_change_page < 0)
12724 ei->current_change_page = 0;
12725 else if (ei->current_change_page >= ei->num_change_pages)
12726 ei->current_change_page = ei->num_change_pages - 1;
12728 DrawPropertiesWindow();
12730 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12731 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12733 struct ElementInfo *ei = &element_info[properties_element];
12734 int current_change_page = ei->current_change_page;
12736 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12738 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12739 ei->change_page[current_change_page];
12741 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12743 /* when modifying custom element, ask for copying level template */
12744 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12747 ei->change_page[current_change_page] =
12748 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12750 level.changed = TRUE;
12753 DrawPropertiesWindow();
12757 static void HandleRadiobuttons(struct GadgetInfo *gi)
12759 int type_id = gi->custom_type_id;
12761 *radiobutton_info[type_id].value =
12762 radiobutton_info[type_id].checked_value;
12764 /* do not mark level as modified for certain non-level-changing gadgets */
12765 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12766 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12769 level.changed = TRUE;
12772 static void HandleCheckbuttons(struct GadgetInfo *gi)
12774 int type_id = gi->custom_type_id;
12776 *checkbutton_info[type_id].value ^= TRUE;
12778 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12779 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12780 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12781 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12782 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12783 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12784 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12785 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12787 CopyElementPropertiesToGame(properties_element);
12790 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12792 UpdateCustomElementGraphicGadgets();
12794 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12795 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12797 boolean template_related_changes_found = FALSE;
12800 /* check if any custom or group elements have been changed */
12801 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12802 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12803 element_info[i].modified_settings)
12804 template_related_changes_found = TRUE;
12806 if (level.use_custom_template &&
12807 !fileExists(getGlobalLevelTemplateFilename()))
12809 Request("No level template found!", REQ_CONFIRM);
12811 level.use_custom_template = FALSE;
12813 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12818 if (level.use_custom_template &&
12819 template_related_changes_found &&
12820 !Request("Discard changes and use level template?", REQ_ASK))
12822 level.use_custom_template = FALSE;
12824 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12829 if (!level.use_custom_template &&
12830 Request("Copy settings from level template?", REQ_ASK))
12835 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12837 DrawEditModeWindow();
12839 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12841 if (setup.editor.use_template_for_new_levels &&
12842 !fileExists(getGlobalLevelTemplateFilename()))
12844 Request("No level template found!", REQ_CONFIRM);
12849 if (setup.editor.use_template_for_new_levels &&
12851 !Request("Discard level and load template?", REQ_ASK))
12856 if (!setup.editor.use_template_for_new_levels &&
12858 !Request("Discard level and use empty level?", REQ_ASK))
12863 LoadLevel(level_nr);
12864 LoadScore(level_nr);
12869 DrawEditModeWindow();
12871 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
12873 SetAutomaticNumberOfGemsNeeded();
12876 /* do not mark level as modified for certain non-level-changing gadgets */
12877 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12878 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12879 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12882 level.changed = TRUE;
12885 static void HandleControlButtons(struct GadgetInfo *gi)
12887 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12888 static int last_edit_mode = ED_MODE_DRAWING;
12889 static int last_custom_copy_mode = -1;
12890 static int last_button = 0;
12891 int id = gi->custom_id;
12892 int button = gi->event.button;
12893 int step = BUTTON_STEPSIZE(button);
12894 int new_element = BUTTON_ELEMENT(button);
12895 int last_properties_element = properties_element;
12898 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12899 DrawLevelText(0, 0, 0, TEXT_END);
12901 if (id < ED_NUM_CTRL1_BUTTONS &&
12902 id != GADGET_ID_SINGLE_ITEMS &&
12903 id != GADGET_ID_PICK_ELEMENT &&
12904 edit_mode != ED_MODE_DRAWING &&
12905 drawing_function != GADGET_ID_PICK_ELEMENT &&
12906 !(GetKeyModState() & KMOD_Control))
12907 ChangeEditModeWindow(ED_MODE_DRAWING);
12909 /* element copy mode active, but no element button pressed => deactivate */
12910 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12911 last_custom_copy_mode = -1;
12913 /* when showing palette on element buttons, change element of button used */
12914 if (editor.palette.show_on_element_buttons &&
12915 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12917 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12919 id = GADGET_ID_PALETTE;
12924 case GADGET_ID_SCROLL_LEFT:
12925 if (level_xpos >= 0)
12927 if (lev_fieldx < ed_fieldx - 2)
12930 level_xpos -= step;
12931 if (level_xpos < -1)
12934 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12936 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12938 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12939 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12943 case GADGET_ID_SCROLL_RIGHT:
12944 if (level_xpos <= lev_fieldx - ed_fieldx)
12946 if (lev_fieldx < ed_fieldx - 2)
12949 level_xpos += step;
12950 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12951 level_xpos = lev_fieldx - ed_fieldx + 1;
12953 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12955 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12957 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12958 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12962 case GADGET_ID_SCROLL_UP:
12963 if (level_ypos >= 0)
12965 if (lev_fieldy < ed_fieldy - 2)
12968 level_ypos -= step;
12969 if (level_ypos < -1)
12972 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12974 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12976 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12977 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12981 case GADGET_ID_SCROLL_DOWN:
12982 if (level_ypos <= lev_fieldy - ed_fieldy)
12984 if (lev_fieldy < ed_fieldy - 2)
12987 level_ypos += step;
12988 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12989 level_ypos = lev_fieldy - ed_fieldy + 1;
12991 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
12993 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12995 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12996 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13000 case GADGET_ID_SCROLL_HORIZONTAL:
13001 level_xpos = gi->event.item_position - 1;
13003 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13008 case GADGET_ID_SCROLL_VERTICAL:
13009 level_ypos = gi->event.item_position - 1;
13011 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13016 case GADGET_ID_SCROLL_LIST_UP:
13017 case GADGET_ID_SCROLL_LIST_DOWN:
13018 case GADGET_ID_SCROLL_LIST_VERTICAL:
13019 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13020 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13023 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13024 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13026 if (element_shift < 0)
13028 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13029 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13031 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13032 GDI_SCROLLBAR_ITEM_POSITION,
13033 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13036 ModifyEditorElementList();
13040 case GADGET_ID_PROPERTIES:
13041 // always switch off element properties when they are already displayed
13042 last_properties_element = new_element;
13043 case GADGET_ID_ELEMENT_LEFT:
13044 case GADGET_ID_ELEMENT_MIDDLE:
13045 case GADGET_ID_ELEMENT_RIGHT:
13046 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13047 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13048 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13051 if (edit_mode != ED_MODE_PROPERTIES)
13053 last_edit_mode = edit_mode;
13055 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13057 last_level_drawing_function = drawing_function;
13058 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13061 else if (properties_element != last_properties_element)
13063 DrawEditModeWindow();
13067 ChangeEditModeWindow(last_edit_mode);
13069 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13074 case GADGET_ID_PALETTE:
13075 if (edit_mode != ED_MODE_PALETTE)
13077 last_edit_mode = edit_mode;
13079 ChangeEditModeWindow(ED_MODE_PALETTE);
13083 ChangeEditModeWindow(last_edit_mode);
13087 case GADGET_ID_WRAP_LEFT:
13088 WrapLevel(-step, 0);
13091 case GADGET_ID_WRAP_RIGHT:
13092 WrapLevel(step, 0);
13095 case GADGET_ID_WRAP_UP:
13096 WrapLevel(0, -step);
13099 case GADGET_ID_WRAP_DOWN:
13100 WrapLevel(0, step);
13103 case GADGET_ID_SINGLE_ITEMS:
13104 case GADGET_ID_CONNECTED_ITEMS:
13105 case GADGET_ID_LINE:
13106 case GADGET_ID_ARC:
13107 case GADGET_ID_TEXT:
13108 case GADGET_ID_RECTANGLE:
13109 case GADGET_ID_FILLED_BOX:
13110 case GADGET_ID_FLOOD_FILL:
13111 case GADGET_ID_GRAB_BRUSH:
13112 case GADGET_ID_PICK_ELEMENT:
13113 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13114 last_drawing_function = drawing_function;
13115 drawing_function = id;
13116 draw_with_brush = FALSE;
13119 case GADGET_ID_RANDOM_PLACEMENT:
13120 RandomPlacement(new_element);
13123 case GADGET_ID_ZOOM:
13124 // zoom level editor tile size in or out (or reset to default size)
13125 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13126 button == 2 ? DEFAULT_EDITOR_TILESIZE :
13127 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13129 // limit zoom level by upper and lower bound
13130 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13132 InitZoomLevelSettings(ed_tilesize);
13134 if (edit_mode == ED_MODE_DRAWING)
13136 DrawDrawingWindow();
13138 /* redraw zoom gadget info text */
13139 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13142 /* save current editor zoom tilesize */
13143 SaveSetup_AutoSetup();
13147 case GADGET_ID_CUSTOM_COPY_FROM:
13148 case GADGET_ID_CUSTOM_COPY_TO:
13149 case GADGET_ID_CUSTOM_EXCHANGE:
13150 last_custom_copy_mode = id;
13151 last_drawing_function = drawing_function;
13154 case GADGET_ID_CUSTOM_COPY:
13155 CopyCustomElement(properties_element, -1, id);
13158 case GADGET_ID_CUSTOM_PASTE:
13159 CopyCustomElement(-1, properties_element, id);
13162 case GADGET_ID_UNDO:
13163 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13166 if (button == 1 && undo_buffer_steps == 0)
13168 Request("Undo buffer empty!", REQ_CONFIRM);
13172 else if (button == 2)
13176 else if (button == 3 && redo_buffer_steps == 0)
13178 Request("Redo buffer empty!", REQ_CONFIRM);
13183 if (edit_mode != ED_MODE_DRAWING)
13184 ChangeEditModeWindow(ED_MODE_DRAWING);
13190 undo_buffer_position =
13191 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13193 undo_buffer_steps--;
13194 redo_buffer_steps++;
13200 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13202 undo_buffer_steps++;
13203 redo_buffer_steps--;
13206 for (x = 0; x < lev_fieldx; x++)
13207 for (y = 0; y < lev_fieldy; y++)
13208 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13210 /* check if undo operation forces change of border style */
13211 CheckLevelBorderElement(FALSE);
13213 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13217 case GADGET_ID_INFO:
13218 if (edit_mode != ED_MODE_INFO)
13220 last_edit_mode = edit_mode;
13222 ChangeEditModeWindow(ED_MODE_INFO);
13226 ChangeEditModeWindow(last_edit_mode);
13230 case GADGET_ID_CLEAR:
13231 if (edit_mode != ED_MODE_DRAWING)
13232 ChangeEditModeWindow(ED_MODE_DRAWING);
13234 for (x = 0; x < MAX_LEV_FIELDX; x++)
13235 for (y = 0; y < MAX_LEV_FIELDY; y++)
13236 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13238 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13240 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13243 case GADGET_ID_SAVE:
13245 /* saving read-only levels into personal level set modifies global vars
13246 "leveldir_current" and "level_nr"; restore them after saving level */
13247 LevelDirTree *leveldir_former = leveldir_current;
13248 int level_nr_former = level_nr;
13249 char *level_filename;
13252 if (leveldir_current->readonly &&
13253 !PrepareSavingIntoPersonalLevelSet())
13256 level_filename = getDefaultLevelFilename(level_nr);
13257 new_level = !fileExists(level_filename);
13260 Request("Save this level and kill the old?", REQ_ASK))
13262 if (leveldir_former->readonly)
13263 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13265 SetAutomaticNumberOfGemsNeeded();
13267 CopyPlayfield(Feld, level.field);
13268 SaveLevel(level_nr);
13270 level.changed = FALSE;
13274 char level_saved_msg[64];
13276 if (leveldir_former->readonly)
13277 sprintf(level_saved_msg,
13278 "Level saved as level %d into personal level set!",
13281 strcpy(level_saved_msg, "Level saved!");
13283 Request(level_saved_msg, REQ_CONFIRM);
13287 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13288 leveldir_current = leveldir_former;
13289 level_nr = level_nr_former;
13294 case GADGET_ID_TEST:
13295 if (LevelChanged())
13296 level.game_version = GAME_VERSION_ACTUAL;
13298 CopyPlayfield(level.field, FieldBackup);
13299 CopyPlayfield(Feld, level.field);
13301 CopyNativeLevel_RND_to_Native(&level);
13303 UnmapLevelEditorGadgets();
13304 UndrawSpecialEditorDoor();
13306 CloseDoor(DOOR_CLOSE_ALL);
13308 /* needed before playing if editor playfield area has different size */
13309 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13311 // redraw_mask = REDRAW_ALL;
13313 level_editor_test_game = TRUE;
13315 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13319 case GADGET_ID_EXIT:
13320 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13324 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13325 id <= GADGET_ID_ELEMENTLIST_LAST)
13327 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13328 int new_element = editor_elements[element_position + element_shift];
13330 if (IS_EDITOR_CASCADE(new_element))
13334 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13336 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13337 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13339 if (*cascade_element == new_element)
13341 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13342 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13344 /* update element selection list */
13345 ReinitializeElementList();
13346 ModifyEditorElementList();
13348 /* update cascading gadget info text */
13349 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13351 /* save current editor cascading state */
13352 SaveSetup_EditorCascade();
13361 if (last_custom_copy_mode != -1)
13363 if (CopyCustomElement(properties_element, new_element,
13364 last_custom_copy_mode))
13366 ClickOnGadget(level_editor_gadget[last_drawing_function],
13369 last_custom_copy_mode = -1;
13375 /* change element of button used to show palette */
13376 if (editor.palette.show_on_element_buttons)
13377 button = last_button;
13379 PickDrawingElement(button, new_element);
13381 if (!stick_element_properties_window &&
13382 drawing_function != GADGET_ID_PICK_ELEMENT &&
13383 !(GetKeyModState() & KMOD_Control))
13385 properties_element = new_element;
13386 if (edit_mode == ED_MODE_PROPERTIES)
13387 DrawPropertiesWindow();
13390 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13391 ClickOnGadget(level_editor_gadget[last_drawing_function],
13394 if (!use_permanent_palette)
13395 ChangeEditModeWindow(last_edit_mode);
13398 else if (gi->event.type == GD_EVENT_PRESSED)
13399 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13400 else if (gi->event.type == GD_EVENT_RELEASED)
13401 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13402 else if (gi->event.type == GD_EVENT_MOVING)
13403 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13405 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13411 void HandleLevelEditorKeyInput(Key key)
13413 char letter = getCharFromKey(key);
13414 int button = MB_LEFTBUTTON;
13416 if (drawing_function == GADGET_ID_TEXT &&
13417 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13420 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13421 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13422 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13423 else if (key == KSYM_Return)
13424 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13425 else if (key == KSYM_Escape)
13426 DrawLevelText(0, 0, 0, TEXT_END);
13428 else if (button_status == MB_RELEASED)
13430 int id = GADGET_ID_NONE;
13431 int new_element_shift = element_shift;
13432 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13438 id = GADGET_ID_SCROLL_LEFT;
13441 id = GADGET_ID_SCROLL_RIGHT;
13444 id = GADGET_ID_SCROLL_UP;
13447 id = GADGET_ID_SCROLL_DOWN;
13451 case KSYM_Page_Down:
13452 step *= (key == KSYM_Page_Up ? -1 : +1);
13453 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13455 if (element_shift < 0)
13457 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13458 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13460 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13461 GDI_SCROLLBAR_ITEM_POSITION,
13462 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13464 ModifyEditorElementList();
13470 element_shift = (key == KSYM_Home ? 0 :
13471 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13473 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13474 GDI_SCROLLBAR_ITEM_POSITION,
13475 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13477 ModifyEditorElementList();
13484 /* this is needed to prevent interference with running "True X-Mouse" */
13485 if (GetKeyModStateFromEvents() & KMOD_Control)
13488 /* check for last or next editor cascade block in element list */
13489 for (i = 0; i < num_editor_elements; i++)
13491 if ((key == KSYM_Insert && i == element_shift) ||
13492 (key == KSYM_Delete && new_element_shift > element_shift))
13495 /* jump to next cascade block (or to start of element list) */
13496 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13497 new_element_shift = i;
13500 if (i < num_editor_elements)
13501 element_shift = new_element_shift;
13503 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13504 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13506 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13507 GDI_SCROLLBAR_ITEM_POSITION,
13508 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13510 ModifyEditorElementList();
13515 if (edit_mode == ED_MODE_DRAWING)
13517 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13519 else if (edit_mode == ED_MODE_INFO)
13521 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13523 else if (edit_mode == ED_MODE_PROPERTIES)
13525 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13527 else if (edit_mode == ED_MODE_PALETTE)
13529 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13531 else /* should never happen */
13533 ChangeEditModeWindow(ED_MODE_DRAWING);
13542 if (id != GADGET_ID_NONE)
13543 ClickOnGadget(level_editor_gadget[id], button);
13544 else if (letter == '1' || letter == '?')
13545 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13546 else if (letter == '2')
13547 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13548 else if (letter == '3')
13549 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13550 else if (letter == '.')
13551 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13552 else if (letter == 'U')
13553 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13554 else if (letter == '-' || key == KSYM_KP_Subtract)
13555 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13556 else if (letter == '0' || key == KSYM_KP_0)
13557 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13558 else if (letter == '+' || key == KSYM_KP_Add ||
13559 letter == '=') // ("Shift-=" is "+" on US keyboards)
13560 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13561 else if (key == KSYM_Return ||
13562 key == KSYM_space ||
13563 key == setup.shortcut.toggle_pause)
13564 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13566 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13567 if (letter && letter == controlbutton_info[i].shortcut)
13568 if (!anyTextGadgetActive())
13569 ClickOnGadget(level_editor_gadget[i], button);
13573 void HandleLevelEditorIdle()
13575 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13576 int x = editor.settings.element_graphic.x + element_border;
13577 int y = editor.settings.element_graphic.y + element_border;
13578 static unsigned int action_delay = 0;
13579 unsigned int action_delay_value = GameFrameDelay;
13582 if (edit_mode != ED_MODE_PROPERTIES)
13585 if (!DelayReached(&action_delay, action_delay_value))
13588 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13590 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13592 if (gi->mapped && gi->active && gi->selectbox.open)
13596 DrawEditorElementAnimation(SX + x, SY + y);
13598 redraw_mask |= REDRAW_FIELD;
13600 FrameCounter++; /* increase animation frame counter */
13603 static void ClearEditorGadgetInfoText()
13605 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13608 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13610 char infotext[MAX_OUTPUT_LINESIZE + 1];
13611 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13612 int max_infotext_len = getMaxInfoTextLength();
13614 if (gi == NULL || strlen(gi->info_text) == 0)
13617 strncpy(infotext, gi->info_text, max_infotext_len);
13618 infotext[max_infotext_len] = '\0';
13620 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13622 int key = controlbutton_info[gi->custom_id].shortcut;
13626 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13627 sprintf(shortcut, " ('.' or '%c')", key);
13628 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13629 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13630 else if (gi->custom_id == GADGET_ID_TEST)
13631 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13632 else if (gi->custom_id == GADGET_ID_UNDO)
13633 sprintf(shortcut, " ('%c/Shift-U')", key);
13634 else if (gi->custom_id == GADGET_ID_ZOOM)
13635 sprintf(shortcut, " ('%c', '0', '-')", key);
13637 sprintf(shortcut, " ('%s%c')",
13638 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13640 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13641 strcat(infotext, shortcut);
13645 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13648 void HandleEditorGadgetInfoText(void *ptr)
13650 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13652 if (game_status != GAME_MODE_EDITOR)
13655 ClearEditorGadgetInfoText();
13657 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13660 /* misuse this function to delete brush cursor, if needed */
13661 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13662 DeleteBrushFromCursor();
13664 PrintEditorGadgetInfoText(gi);
13667 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13669 static int start_lx, start_ly;
13670 int id = gi->custom_id;
13671 int type_id = gi->custom_type_id;
13672 int sx = gi->event.x;
13673 int sy = gi->event.y;
13674 int lx = sx + level_xpos;
13675 int ly = sy + level_ypos;
13676 int min_sx = 0, min_sy = 0;
13677 int max_sx = gi->drawing.area_xsize - 1;
13678 int max_sy = gi->drawing.area_ysize - 1;
13679 int actual_drawing_function = drawing_function;
13680 int max_infotext_len = getMaxInfoTextLength();
13681 char infotext[MAX_OUTPUT_LINESIZE + 1];
13684 infotext[0] = '\0'; /* start with empty info text */
13686 /* pressed Control key: simulate picking element */
13687 if (GetKeyModState() & KMOD_Control)
13688 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13690 ClearEditorGadgetInfoText();
13692 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13695 /* make sure to stay inside drawing area boundaries */
13696 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13697 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13699 if (id == GADGET_ID_DRAWING_LEVEL)
13703 int min_lx = 0, min_ly = 0;
13704 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13706 /* get positions inside level field */
13707 lx = sx + level_xpos;
13708 ly = sy + level_ypos;
13710 /* make sure to stay inside level field boundaries */
13711 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13712 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13714 /* correct drawing area positions accordingly */
13715 sx = lx - level_xpos;
13716 sy = ly - level_ypos;
13719 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13721 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13723 if (gi->event.type == GD_EVENT_PRESSED)
13729 switch (actual_drawing_function)
13731 case GADGET_ID_SINGLE_ITEMS:
13732 text = "Drawing single items";
13734 case GADGET_ID_CONNECTED_ITEMS:
13735 text = "Drawing connected items";
13737 case GADGET_ID_LINE:
13738 text = "Drawing line";
13740 case GADGET_ID_ARC:
13741 text = "Drawing arc";
13743 case GADGET_ID_TEXT:
13744 text = "Setting text cursor";
13746 case GADGET_ID_RECTANGLE:
13747 text = "Drawing rectangle";
13749 case GADGET_ID_FILLED_BOX:
13750 text = "Drawing filled box";
13752 case GADGET_ID_FLOOD_FILL:
13753 text = "Flood fill";
13755 case GADGET_ID_GRAB_BRUSH:
13756 text = "Grabbing brush";
13758 case GADGET_ID_PICK_ELEMENT:
13759 text = "Picking element";
13763 text = "Drawing position";
13767 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13768 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13770 sprintf(infotext, "%s: %d, %d", text,
13771 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13773 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13774 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13776 sprintf(infotext, "Level position: %d, %d", lx, ly);
13779 /* misuse this function to draw brush cursor, if needed */
13780 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13782 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13783 CopyBrushToCursor(sx, sy);
13785 DeleteBrushFromCursor();
13788 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13790 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13791 int element = drawingarea_info[type_id].value[pos];
13793 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13797 if (id == GADGET_ID_CUSTOM_CONTENT)
13798 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13799 else if (id == GADGET_ID_GROUP_CONTENT)
13800 sprintf(infotext, "group element position: %d", sx + 1);
13801 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13802 id <= GADGET_ID_YAMYAM_CONTENT_7)
13803 sprintf(infotext, "content area %d position: %d, %d",
13804 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13805 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13806 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13807 sprintf(infotext, "content area %d position: %d, %d",
13808 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13809 else if (id == GADGET_ID_ANDROID_CONTENT)
13810 sprintf(infotext, "android element position: %d", sx + 1);
13811 else if (drawingarea_info[type_id].infotext != NULL)
13812 strcpy(infotext, drawingarea_info[type_id].infotext);
13815 infotext[max_infotext_len] = '\0';
13817 if (strlen(infotext) > 0)
13818 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13821 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13822 boolean quick_quit)
13824 if (!ask_if_level_has_changed ||
13826 Request("Level has changed! Exit without saving?",
13827 REQ_ASK | REQ_STAY_OPEN))
13829 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13830 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13832 /* draw normal door */
13833 UndrawSpecialEditorDoor();
13835 // close editor doors if viewport definition is the same as in main menu
13836 if (vp_door_1->x == DX &&
13837 vp_door_1->y == DY &&
13838 vp_door_1->width == DXSIZE &&
13839 vp_door_1->height == DYSIZE &&
13840 vp_door_2->x == VX &&
13841 vp_door_2->y == VY &&
13842 vp_door_2->width == VXSIZE &&
13843 vp_door_2->height == VYSIZE)
13844 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13846 SetDoorState(DOOR_CLOSE_2);
13851 FadeSkipNextFadeIn();
13853 SetGameStatus(GAME_MODE_MAIN);
13859 if (!global.use_envelope_request)
13861 CloseDoor(DOOR_CLOSE_1);
13862 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);