1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
158 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
159 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
161 #define GADGET_ID_NONE -1
163 /* drawing toolbox buttons */
164 #define GADGET_ID_SINGLE_ITEMS 0
165 #define GADGET_ID_CONNECTED_ITEMS 1
166 #define GADGET_ID_LINE 2
167 #define GADGET_ID_ARC 3
168 #define GADGET_ID_RECTANGLE 4
169 #define GADGET_ID_FILLED_BOX 5
170 #define GADGET_ID_WRAP_UP 6
171 #define GADGET_ID_TEXT 7
172 #define GADGET_ID_FLOOD_FILL 8
173 #define GADGET_ID_WRAP_LEFT 9
174 #define GADGET_ID_PROPERTIES 10
175 #define GADGET_ID_WRAP_RIGHT 11
176 #define GADGET_ID_RANDOM_PLACEMENT 12
177 #define GADGET_ID_GRAB_BRUSH 13
178 #define GADGET_ID_WRAP_DOWN 14
179 #define GADGET_ID_PICK_ELEMENT 15
180 #define GADGET_ID_UNDO 16
181 #define GADGET_ID_INFO 17
182 #define GADGET_ID_SAVE 18
183 #define GADGET_ID_CLEAR 19
184 #define GADGET_ID_TEST 20
185 #define GADGET_ID_EXIT 21
187 /* counter button identifiers */
188 #define GADGET_ID_ELEM_SCORE_DOWN 22
189 #define GADGET_ID_ELEM_SCORE_TEXT 23
190 #define GADGET_ID_ELEM_SCORE_UP 24
191 #define GADGET_ID_ELEM_CONTENT_DOWN 25
192 #define GADGET_ID_ELEM_CONTENT_TEXT 26
193 #define GADGET_ID_ELEM_CONTENT_UP 27
194 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
195 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
196 #define GADGET_ID_LEVEL_XSIZE_UP 30
197 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
198 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
199 #define GADGET_ID_LEVEL_YSIZE_UP 33
200 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
201 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
202 #define GADGET_ID_LEVEL_RANDOM_UP 36
203 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
204 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
205 #define GADGET_ID_LEVEL_COLLECT_UP 39
206 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
207 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
208 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
209 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
210 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
211 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
213 /* drawing area identifiers */
214 #define GADGET_ID_DRAWING_LEVEL 46
215 #define GADGET_ID_ELEM_CONTENT_0 47
216 #define GADGET_ID_ELEM_CONTENT_1 48
217 #define GADGET_ID_ELEM_CONTENT_2 49
218 #define GADGET_ID_ELEM_CONTENT_3 50
219 #define GADGET_ID_ELEM_CONTENT_4 51
220 #define GADGET_ID_ELEM_CONTENT_5 52
221 #define GADGET_ID_ELEM_CONTENT_6 53
222 #define GADGET_ID_ELEM_CONTENT_7 54
223 #define GADGET_ID_AMOEBA_CONTENT 55
225 /* text input identifiers */
226 #define GADGET_ID_LEVEL_NAME 56
227 #define GADGET_ID_LEVEL_AUTHOR 57
229 /* gadgets for scrolling of drawing area */
230 #define GADGET_ID_SCROLL_UP 58
231 #define GADGET_ID_SCROLL_DOWN 59
232 #define GADGET_ID_SCROLL_LEFT 60
233 #define GADGET_ID_SCROLL_RIGHT 61
234 #define GADGET_ID_SCROLL_HORIZONTAL 62
235 #define GADGET_ID_SCROLL_VERTICAL 63
237 /* gadgets for scrolling element list */
238 #define GADGET_ID_ELEMENTLIST_UP 64
239 #define GADGET_ID_ELEMENTLIST_DOWN 65
241 /* gadgets for buttons in element list */
242 #define GADGET_ID_ELEMENTLIST_FIRST 66
243 #define GADGET_ID_ELEMENTLIST_LAST 105
245 /* buttons for level settings */
246 #define GADGET_ID_RANDOM_PERCENTAGE 106
247 #define GADGET_ID_RANDOM_QUANTITY 107
248 #define GADGET_ID_RANDOM_RESTRICTED 108
249 #define GADGET_ID_DOUBLE_SPEED 109
250 #define GADGET_ID_GRAVITY 110
251 #define GADGET_ID_STICK_ELEMENT 111
253 /* another drawing area for random placement */
254 #define GADGET_ID_RANDOM_BACKGROUND 112
256 #define NUM_EDITOR_GADGETS 113
258 /* radio button numbers */
259 #define RADIO_NR_NONE 0
260 #define RADIO_NR_DRAWING_TOOLBOX 1
261 #define RADIO_NR_RANDOM_ELEMENTS 2
263 /* values for counter gadgets */
264 #define ED_COUNTER_ID_ELEM_SCORE 0
265 #define ED_COUNTER_ID_ELEM_CONTENT 1
266 #define ED_COUNTER_ID_LEVEL_XSIZE 2
267 #define ED_COUNTER_ID_LEVEL_YSIZE 3
268 #define ED_COUNTER_ID_LEVEL_COLLECT 4
269 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
270 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
271 #define ED_COUNTER_ID_LEVEL_RANDOM 7
273 #define ED_NUM_COUNTERBUTTONS 8
275 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
276 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
278 /* values for scrollbutton gadgets */
279 #define ED_SCROLLBUTTON_ID_AREA_UP 0
280 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
281 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
282 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
283 #define ED_SCROLLBUTTON_ID_LIST_UP 4
284 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
286 #define ED_NUM_SCROLLBUTTONS 6
288 /* values for scrollbar gadgets */
289 #define ED_SCROLLBAR_ID_HORIZONTAL 0
290 #define ED_SCROLLBAR_ID_VERTICAL 1
292 #define ED_NUM_SCROLLBARS 2
294 /* values for text input gadgets */
295 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
296 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
298 #define ED_NUM_TEXTINPUT 2
300 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
301 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
303 /* values for checkbutton gadgets */
304 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
305 #define ED_CHECKBUTTON_ID_GRAVITY 1
306 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
307 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
309 #define ED_NUM_CHECKBUTTONS 4
311 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
312 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
314 /* values for radiobutton gadgets */
315 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
316 #define ED_RADIOBUTTON_ID_QUANTITY 1
318 #define ED_NUM_RADIOBUTTONS 2
320 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
321 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
323 /* values for CopyLevelToUndoBuffer() */
324 #define UNDO_IMMEDIATE 0
325 #define UNDO_ACCUMULATE 1
327 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
328 #define INFOTEXT_XPOS SX
329 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
330 #define INFOTEXT_XSIZE SXSIZE
331 #define INFOTEXT_YSIZE MINI_TILEX
332 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
338 } control_info[ED_NUM_CTRL_BUTTONS] =
340 { 's', "draw single items" },
341 { 'd', "draw connected items" },
342 { 'l', "draw lines" },
343 { 'a', "draw arcs" },
344 { 'r', "draw outline rectangles" },
345 { 'R', "draw filled rectangles" },
346 { '\0', "wrap (rotate) level up" },
347 { 't', "enter text elements" },
348 { 'f', "flood fill" },
349 { '\0', "wrap (rotate) level left" },
350 { '?', "properties of drawing element" },
351 { '\0', "wrap (rotate) level right" },
352 { '\0', "random element placement" },
353 { 'b', "grab brush" },
354 { '\0', "wrap (rotate) level down" },
355 { ',', "pick drawing element" },
356 { 'U', "undo last operation" },
357 { 'I', "level properties" },
358 { 'S', "save level" },
359 { 'C', "clear level" },
360 { 'T', "test level" },
361 { 'E', "exit level editor" }
364 /* pointers to counter values */
365 static int *gadget_elem_score_value = NULL;
366 static int *gadget_elem_content_value = NULL;
367 static int *gadget_level_xsize_value = NULL;
368 static int *gadget_level_ysize_value = NULL;
369 static int *gadget_level_random_value = NULL;
370 static int *gadget_level_collect_value = NULL;
371 static int *gadget_level_timelimit_value = NULL;
372 static int *gadget_level_timescore_value = NULL;
377 int min_value, max_value;
378 int gadget_id_down, gadget_id_up;
381 char *infotext_above, *infotext_right;
382 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
385 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
386 MIN_SCORE, MAX_SCORE,
387 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
388 GADGET_ID_ELEM_SCORE_TEXT,
389 &gadget_elem_score_value,
390 "element score", NULL
393 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
394 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
395 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
396 GADGET_ID_ELEM_CONTENT_TEXT,
397 &gadget_elem_content_value,
398 "element content", NULL
401 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
402 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
403 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
404 GADGET_ID_LEVEL_XSIZE_TEXT,
405 &gadget_level_xsize_value,
406 "playfield size", "width",
409 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
410 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
411 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
412 GADGET_ID_LEVEL_YSIZE_TEXT,
413 &gadget_level_ysize_value,
417 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
419 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
420 GADGET_ID_LEVEL_COLLECT_TEXT,
421 &gadget_level_collect_value,
422 "number of emeralds to collect", NULL
425 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
427 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
428 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
429 &gadget_level_timelimit_value,
430 "time available to solve level", "(0 => no time limit)"
433 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
435 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
436 GADGET_ID_LEVEL_TIMESCORE_TEXT,
437 &gadget_level_timescore_value,
438 "score for each 10 seconds left", NULL
441 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
443 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
444 GADGET_ID_LEVEL_RANDOM_TEXT,
445 &gadget_level_random_value,
446 "random element placement", "in"
457 } textinput_info[ED_NUM_TEXTINPUT] =
460 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
461 GADGET_ID_LEVEL_NAME,
467 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
468 GADGET_ID_LEVEL_AUTHOR,
469 MAX_LEVEL_AUTHOR_LEN,
481 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
484 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
485 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
487 "scroll level editing area up"
490 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
491 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
492 GADGET_ID_SCROLL_DOWN,
493 "scroll level editing area down"
496 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
497 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
498 GADGET_ID_SCROLL_LEFT,
499 "scroll level editing area left"
502 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
503 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
504 GADGET_ID_SCROLL_RIGHT,
505 "scroll level editing area right"
508 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
509 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
510 GADGET_ID_ELEMENTLIST_UP,
511 "scroll element list up ('Page Up')"
514 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
515 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
516 GADGET_ID_ELEMENTLIST_DOWN,
517 "scroll element list down ('Page Down')"
529 } scrollbar_info[ED_NUM_SCROLLBARS] =
532 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
533 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
534 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
535 GD_TYPE_SCROLLBAR_HORIZONTAL,
536 GADGET_ID_SCROLL_HORIZONTAL,
537 "scroll level editing area horizontally"
540 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
541 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
542 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
543 GD_TYPE_SCROLLBAR_VERTICAL,
544 GADGET_ID_SCROLL_VERTICAL,
545 "scroll level editing area vertically"
549 /* values for random placement */
550 #define RANDOM_USE_PERCENTAGE 0
551 #define RANDOM_USE_QUANTITY 1
553 static int random_placement_value = 10;
554 static int random_placement_method = RANDOM_USE_QUANTITY;
555 static int random_placement_background_element = EL_ERDREICH;
556 static boolean random_placement_background_restricted = FALSE;
557 static boolean stick_element_properties_window = FALSE;
566 char *text, *infotext;
567 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
570 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
571 GADGET_ID_RANDOM_PERCENTAGE,
572 RADIO_NR_RANDOM_ELEMENTS,
573 &random_placement_method, RANDOM_USE_PERCENTAGE,
574 "percentage", "use percentage for random elements"
577 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
578 GADGET_ID_RANDOM_QUANTITY,
579 RADIO_NR_RANDOM_ELEMENTS,
580 &random_placement_method, RANDOM_USE_QUANTITY,
581 "quantity", "use quantity for random elements"
590 char *text, *infotext;
591 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
594 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
595 GADGET_ID_DOUBLE_SPEED,
597 "double speed movement", "set movement speed of player"
600 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
603 "gravity", "set level gravity"
606 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
607 GADGET_ID_RANDOM_RESTRICTED,
608 &random_placement_background_restricted,
609 "restrict random placement to", "set random placement restriction"
612 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
613 GADGET_ID_STICK_ELEMENT,
614 &stick_element_properties_window,
615 "stick window to edit content", "stick window to edit content"
619 /* maximal size of level editor drawing area */
620 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
621 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
623 /* actual size of level editor drawing area */
624 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
626 /* actual position of level editor drawing area in level playfield */
627 static int level_xpos = -1, level_ypos = -1;
629 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
631 /* drawing elements on the three mouse buttons */
632 static int new_element1 = EL_MAUERWERK;
633 static int new_element2 = EL_LEERRAUM;
634 static int new_element3 = EL_ERDREICH;
636 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
637 button == 2 ? new_element2 : \
638 button == 3 ? new_element3 : EL_LEERRAUM)
640 /* forward declaration for internal use */
641 static void DrawDrawingWindow();
642 static void DrawLevelInfoWindow();
643 static void DrawPropertiesWindow();
644 static void CopyLevelToUndoBuffer(int);
645 static void HandleControlButtons(struct GadgetInfo *);
646 static void HandleCounterButtons(struct GadgetInfo *);
647 static void HandleDrawingAreas(struct GadgetInfo *);
648 static void HandleDrawingAreaInfo(struct GadgetInfo *);
649 static void HandleTextInputGadgets(struct GadgetInfo *);
651 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
653 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
654 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
655 static boolean draw_with_brush = FALSE;
656 static int properties_element = 0;
658 static short ElementContent[MAX_ELEM_CONTENT][3][3];
659 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
660 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
661 static int undo_buffer_position = 0;
662 static int undo_buffer_steps = 0;
664 static int edit_mode;
666 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
668 int element_shift = 0;
670 int editor_element[] =
883 EL_SOKOBAN_FELD_LEER,
884 EL_SOKOBAN_FELD_VOLL,
1054 int elements_in_list = sizeof(editor_element)/sizeof(int);
1056 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1059 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1060 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1062 XCopyArea(display, drawto, drawto, gc,
1063 SX + (dx == -1 ? MINI_TILEX : 0),
1064 SY + (dy == -1 ? MINI_TILEY : 0),
1065 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1066 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1067 SX + (dx == +1 ? MINI_TILEX : 0),
1068 SY + (dy == +1 ? MINI_TILEY : 0));
1071 x = (dx == 1 ? 0 : ed_fieldx - 1);
1072 for(y=0; y<ed_fieldy; y++)
1073 DrawMiniElementOrWall(x, y, from_x, from_y);
1077 y = (dy == 1 ? 0 : ed_fieldy - 1);
1078 for(x=0; x<ed_fieldx; x++)
1079 DrawMiniElementOrWall(x, y, from_x, from_y);
1082 redraw_mask |= REDRAW_FIELD;
1086 static void CreateControlButtons()
1088 Pixmap gd_pixmap = pix[PIX_DOOR];
1089 struct GadgetInfo *gi;
1090 unsigned long event_mask;
1093 /* create toolbox buttons */
1094 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1098 int gd_xoffset, gd_yoffset;
1099 int gd_x1, gd_x2, gd_y1, gd_y2;
1101 int radio_button_nr;
1104 if (id == GADGET_ID_SINGLE_ITEMS ||
1105 id == GADGET_ID_CONNECTED_ITEMS ||
1106 id == GADGET_ID_LINE ||
1107 id == GADGET_ID_ARC ||
1108 id == GADGET_ID_TEXT ||
1109 id == GADGET_ID_RECTANGLE ||
1110 id == GADGET_ID_FILLED_BOX ||
1111 id == GADGET_ID_FLOOD_FILL ||
1112 id == GADGET_ID_GRAB_BRUSH ||
1113 id == GADGET_ID_PICK_ELEMENT)
1115 button_type = GD_TYPE_RADIO_BUTTON;
1116 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1117 checked = (id == drawing_function ? TRUE : FALSE);
1118 event_mask = GD_EVENT_PRESSED;
1122 button_type = GD_TYPE_NORMAL_BUTTON;
1123 radio_button_nr = RADIO_NR_NONE;
1126 if (id == GADGET_ID_WRAP_LEFT ||
1127 id == GADGET_ID_WRAP_RIGHT ||
1128 id == GADGET_ID_WRAP_UP ||
1129 id == GADGET_ID_WRAP_DOWN)
1130 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1132 event_mask = GD_EVENT_RELEASED;
1135 if (id < ED_NUM_CTRL1_BUTTONS)
1137 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1138 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1140 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1141 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1142 width = ED_CTRL1_BUTTON_XSIZE;
1143 height = ED_CTRL1_BUTTON_YSIZE;
1147 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1148 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1150 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1151 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1152 width = ED_CTRL2_BUTTON_XSIZE;
1153 height = ED_CTRL2_BUTTON_YSIZE;
1156 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1157 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1158 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1159 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1161 gi = CreateGadget(GDI_CUSTOM_ID, id,
1162 GDI_INFO_TEXT, control_info[i].text,
1163 GDI_X, EX + gd_xoffset,
1164 GDI_Y, EY + gd_yoffset,
1167 GDI_TYPE, button_type,
1168 GDI_STATE, GD_BUTTON_UNPRESSED,
1169 GDI_RADIO_NR, radio_button_nr,
1170 GDI_CHECKED, checked,
1171 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1172 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1173 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1174 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1175 GDI_EVENT_MASK, event_mask,
1176 GDI_CALLBACK_ACTION, HandleControlButtons,
1180 Error(ERR_EXIT, "cannot create gadget");
1182 level_editor_gadget[id] = gi;
1185 /* create buttons for scrolling of drawing area and element list */
1186 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1188 int id = scrollbutton_info[i].gadget_id;
1189 int x, y, width, height;
1190 int gd_x1, gd_x2, gd_y1, gd_y2;
1192 x = scrollbutton_info[i].x;
1193 y = scrollbutton_info[i].y;
1195 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1197 if (id == GADGET_ID_ELEMENTLIST_UP ||
1198 id == GADGET_ID_ELEMENTLIST_DOWN)
1202 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1203 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1204 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1205 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1207 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1213 width = ED_SCROLLBUTTON_XSIZE;
1214 height = ED_SCROLLBUTTON_YSIZE;
1215 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1216 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1217 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1221 gi = CreateGadget(GDI_CUSTOM_ID, id,
1222 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1227 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1228 GDI_STATE, GD_BUTTON_UNPRESSED,
1229 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1230 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1231 GDI_EVENT_MASK, event_mask,
1232 GDI_CALLBACK_ACTION, HandleControlButtons,
1236 Error(ERR_EXIT, "cannot create gadget");
1238 level_editor_gadget[id] = gi;
1241 /* create buttons for element list */
1242 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1245 int deco_x, deco_y, deco_xpos, deco_ypos;
1246 int gd_xoffset, gd_yoffset;
1247 int gd_x, gd_y1, gd_y2;
1248 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1249 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1250 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1252 event_mask = GD_EVENT_RELEASED;
1254 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1255 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1257 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1258 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1259 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1261 getMiniGraphicSource(el2gfx(editor_element[i]),
1262 &deco_pixmap, &deco_x, &deco_y);
1263 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1264 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1266 gi = CreateGadget(GDI_CUSTOM_ID, id,
1267 GDI_INFO_TEXT, element_info[editor_element[i]],
1268 GDI_X, DX + gd_xoffset,
1269 GDI_Y, DY + gd_yoffset,
1270 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1271 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1272 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1273 GDI_STATE, GD_BUTTON_UNPRESSED,
1274 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1275 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1276 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1277 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1278 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1279 GDI_DECORATION_SHIFTING, 1, 1,
1280 GDI_EVENT_MASK, event_mask,
1281 GDI_CALLBACK_ACTION, HandleControlButtons,
1285 Error(ERR_EXIT, "cannot create gadget");
1287 level_editor_gadget[id] = gi;
1291 static void CreateCounterButtons()
1295 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1298 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1299 int ypos = SY + counterbutton_info[i].y;
1303 Pixmap gd_pixmap = pix[PIX_DOOR];
1304 struct GadgetInfo *gi;
1306 counterbutton_info[i].gadget_id_down :
1307 counterbutton_info[i].gadget_id_up);
1309 int gd_x, gd_x1, gd_x2, gd_y;
1310 unsigned long event_mask;
1311 char infotext[MAX_INFOTEXT_LEN + 1];
1313 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1315 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1316 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1317 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1318 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1320 sprintf(infotext, "%s counter value by 1, 5 or 10",
1321 (j == 0 ? "decrease" : "increase"));
1323 gi = CreateGadget(GDI_CUSTOM_ID, id,
1324 GDI_INFO_TEXT, infotext,
1327 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1328 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1329 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1330 GDI_STATE, GD_BUTTON_UNPRESSED,
1331 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1332 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1333 GDI_EVENT_MASK, event_mask,
1334 GDI_CALLBACK_ACTION, HandleCounterButtons,
1338 Error(ERR_EXIT, "cannot create gadget");
1340 level_editor_gadget[id] = gi;
1341 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1345 id = counterbutton_info[i].gadget_id_text;
1346 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1348 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1349 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1351 gi = CreateGadget(GDI_CUSTOM_ID, id,
1352 GDI_INFO_TEXT, "enter counter value",
1355 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1356 GDI_NUMBER_VALUE, 0,
1357 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1358 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1360 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1361 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1362 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1363 GDI_EVENT_MASK, event_mask,
1364 GDI_CALLBACK_ACTION, HandleCounterButtons,
1368 Error(ERR_EXIT, "cannot create gadget");
1370 level_editor_gadget[id] = gi;
1371 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1377 static void CreateDrawingAreas()
1379 struct GadgetInfo *gi;
1380 unsigned long event_mask;
1385 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1386 GD_EVENT_OFF_BORDERS;
1388 /* one for the level drawing area ... */
1389 id = GADGET_ID_DRAWING_LEVEL;
1390 gi = CreateGadget(GDI_CUSTOM_ID, id,
1393 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1394 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1395 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1396 GDI_EVENT_MASK, event_mask,
1397 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1398 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1402 Error(ERR_EXIT, "cannot create gadget");
1404 level_editor_gadget[id] = gi;
1406 /* ... up to eight areas for element content ... */
1407 for (i=0; i<MAX_ELEM_CONTENT; i++)
1409 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1410 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1412 id = GADGET_ID_ELEM_CONTENT_0 + i;
1413 gi = CreateGadget(GDI_CUSTOM_ID, id,
1416 GDI_WIDTH, 3 * MINI_TILEX,
1417 GDI_HEIGHT, 3 * MINI_TILEY,
1418 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1419 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1420 GDI_EVENT_MASK, event_mask,
1421 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1422 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1426 Error(ERR_EXIT, "cannot create gadget");
1428 level_editor_gadget[id] = gi;
1431 /* ... one for the amoeba content */
1432 id = GADGET_ID_AMOEBA_CONTENT;
1433 gi = CreateGadget(GDI_CUSTOM_ID, id,
1434 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1435 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1436 GDI_WIDTH, MINI_TILEX,
1437 GDI_HEIGHT, MINI_TILEY,
1438 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1439 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1440 GDI_EVENT_MASK, event_mask,
1441 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1442 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1446 Error(ERR_EXIT, "cannot create gadget");
1448 level_editor_gadget[id] = gi;
1450 /* ... and one for random placement background restrictions */
1452 id = GADGET_ID_RANDOM_BACKGROUND;
1453 gi = CreateGadget(GDI_CUSTOM_ID, id,
1454 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1455 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1456 GDI_WIDTH, MINI_TILEX,
1457 GDI_HEIGHT, MINI_TILEY,
1458 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1459 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1460 GDI_EVENT_MASK, event_mask,
1461 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1462 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1466 Error(ERR_EXIT, "cannot create gadget");
1468 level_editor_gadget[id] = gi;
1471 static void CreateTextInputGadgets()
1475 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1477 Pixmap gd_pixmap = pix[PIX_DOOR];
1479 struct GadgetInfo *gi;
1480 unsigned long event_mask;
1481 char infotext[1024];
1482 int id = textinput_info[i].gadget_id;
1484 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1486 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1487 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1489 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1490 infotext[MAX_INFOTEXT_LEN] = '\0';
1492 gi = CreateGadget(GDI_CUSTOM_ID, id,
1493 GDI_INFO_TEXT, infotext,
1494 GDI_X, SX + textinput_info[i].x,
1495 GDI_Y, SY + textinput_info[i].y,
1496 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1497 GDI_TEXT_VALUE, textinput_info[i].value,
1498 GDI_TEXT_SIZE, textinput_info[i].size,
1499 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1500 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1501 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1502 GDI_EVENT_MASK, event_mask,
1503 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1507 Error(ERR_EXIT, "cannot create gadget");
1509 level_editor_gadget[id] = gi;
1513 static void CreateScrollbarGadgets()
1517 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1519 int id = scrollbar_info[i].gadget_id;
1520 Pixmap gd_pixmap = pix[PIX_DOOR];
1521 int gd_x1, gd_x2, gd_y1, gd_y2;
1522 struct GadgetInfo *gi;
1523 int items_max, items_visible, item_position;
1524 unsigned long event_mask;
1526 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1528 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1529 items_visible = ed_fieldx;
1534 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1535 items_visible = ed_fieldy;
1539 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1541 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1542 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1543 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1544 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1546 gi = CreateGadget(GDI_CUSTOM_ID, id,
1547 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1548 GDI_X, SX + scrollbar_info[i].x,
1549 GDI_Y, SY + scrollbar_info[i].y,
1550 GDI_WIDTH, scrollbar_info[i].width,
1551 GDI_HEIGHT, scrollbar_info[i].height,
1552 GDI_TYPE, scrollbar_info[i].type,
1553 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1554 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1555 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1556 GDI_STATE, GD_BUTTON_UNPRESSED,
1557 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1558 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1559 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1560 GDI_EVENT_MASK, event_mask,
1561 GDI_CALLBACK_ACTION, HandleControlButtons,
1565 Error(ERR_EXIT, "cannot create gadget");
1567 level_editor_gadget[id] = gi;
1571 static void CreateCheckbuttonGadgets()
1573 Pixmap gd_pixmap = pix[PIX_DOOR];
1574 struct GadgetInfo *gi;
1575 unsigned long event_mask;
1576 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1580 event_mask = GD_EVENT_PRESSED;
1582 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1583 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1584 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1585 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1586 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1588 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1590 int id = radiobutton_info[i].gadget_id;
1593 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1595 gi = CreateGadget(GDI_CUSTOM_ID, id,
1596 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1597 GDI_X, SX + radiobutton_info[i].x,
1598 GDI_Y, SY + radiobutton_info[i].y,
1599 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1600 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1601 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1602 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1603 GDI_CHECKED, checked,
1604 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1605 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1606 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1607 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1608 GDI_EVENT_MASK, event_mask,
1609 GDI_CALLBACK_ACTION, HandleControlButtons,
1613 Error(ERR_EXIT, "cannot create gadget");
1615 level_editor_gadget[id] = gi;
1618 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1620 int id = checkbutton_info[i].gadget_id;
1622 if (id == GADGET_ID_STICK_ELEMENT)
1623 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1625 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1627 gi = CreateGadget(GDI_CUSTOM_ID, id,
1628 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1629 GDI_X, SX + checkbutton_info[i].x,
1630 GDI_Y, SY + checkbutton_info[i].y,
1631 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1632 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1633 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1634 GDI_CHECKED, *checkbutton_info[i].value,
1635 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1636 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1637 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1638 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1639 GDI_EVENT_MASK, event_mask,
1640 GDI_CALLBACK_ACTION, HandleControlButtons,
1644 Error(ERR_EXIT, "cannot create gadget");
1646 level_editor_gadget[id] = gi;
1650 void CreateLevelEditorGadgets()
1652 CreateControlButtons();
1653 CreateCounterButtons();
1654 CreateDrawingAreas();
1655 CreateTextInputGadgets();
1656 CreateScrollbarGadgets();
1657 CreateCheckbuttonGadgets();
1660 static void MapControlButtons()
1664 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1665 MapGadget(level_editor_gadget[i]);
1666 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1667 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1670 static void MapCounterButtons(int id)
1672 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1673 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1674 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1677 static void MapDrawingArea(int id)
1679 MapGadget(level_editor_gadget[id]);
1682 static void MapTextInputGadget(int id)
1684 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1687 static void MapRadiobuttonGadget(int id)
1689 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1692 static void MapCheckbuttonGadget(int id)
1694 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1697 static void MapMainDrawingArea()
1699 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1700 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1703 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1705 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1706 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1707 no_horizontal_scrollbar) ||
1708 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1709 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1710 no_vertical_scrollbar))
1713 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1716 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1718 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1719 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1722 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1725 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1728 static void UnmapDrawingArea(int id)
1730 UnmapGadget(level_editor_gadget[id]);
1733 void UnmapLevelEditorWindowGadgets()
1737 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1738 if (level_editor_gadget[i]->x < DX)
1739 UnmapGadget(level_editor_gadget[i]);
1742 void UnmapLevelEditorGadgets()
1746 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1747 UnmapGadget(level_editor_gadget[i]);
1752 int i, x, y, graphic;
1754 edit_mode = ED_MODE_DRAWING;
1756 CloseDoor(DOOR_CLOSE_ALL);
1758 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1760 if (level_editor_test_game)
1762 for(x=0; x<lev_fieldx; x++)
1763 for(y=0; y<lev_fieldy; y++)
1764 Feld[x][y] = Ur[x][y];
1766 for(x=0; x<lev_fieldx; x++)
1767 for(y=0; y<lev_fieldy; y++)
1768 Ur[x][y] = FieldBackup[x][y];
1770 level_editor_test_game = FALSE;
1776 undo_buffer_position = -1;
1777 undo_buffer_steps = -1;
1778 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1782 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1786 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1787 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1789 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1790 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1791 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1792 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1793 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1794 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1795 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1797 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1799 if (i < elements_in_list)
1800 graphic = el2gfx(editor_element[i + element_shift]);
1802 graphic = GFX_LEERRAUM;
1804 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1805 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1806 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1807 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1808 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1812 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1813 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1814 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1815 el2gfx(new_element1));
1816 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1817 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1818 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1819 el2gfx(new_element2));
1820 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1821 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1822 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1823 el2gfx(new_element3));
1824 DrawTextExt(pix[PIX_DB_DOOR],gc,
1825 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1826 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1827 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1828 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1829 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1830 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1832 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1833 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1834 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1835 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1836 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1838 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1839 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1841 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1842 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1844 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1846 /* draw bigger door */
1847 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1852 /* draw new control window */
1853 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1854 DOOR_GFX_PAGEX8, 236,
1858 redraw_mask |= REDRAW_ALL;
1860 OpenDoor(DOOR_OPEN_1);
1862 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1864 MapControlButtons();
1867 MapMainDrawingArea();
1870 DrawDrawingWindow();
1874 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1878 static void AdjustDrawingAreaGadgets()
1880 int ed_xsize = lev_fieldx + 2;
1881 int ed_ysize = lev_fieldy + 2;
1882 int max_ed_fieldx = MAX_ED_FIELDX;
1883 int max_ed_fieldy = MAX_ED_FIELDY;
1884 boolean horizontal_scrollbar_needed;
1885 boolean vertical_scrollbar_needed;
1886 int x, y, width, height;
1887 int xoffset, yoffset;
1889 /* check if we need any scrollbars */
1890 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1891 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1893 /* check if we have a smaller editor field because of scrollbars */
1894 if (horizontal_scrollbar_needed)
1895 max_ed_fieldy = MAX_ED_FIELDY - 1;
1896 if (vertical_scrollbar_needed)
1897 max_ed_fieldx = MAX_ED_FIELDX - 1;
1899 /* check again if we now need more scrollbars because of less space */
1900 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1901 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1903 /* check if editor field gets even smaller after adding new scrollbars */
1904 if (horizontal_scrollbar_needed)
1905 max_ed_fieldy = MAX_ED_FIELDY - 1;
1906 if (vertical_scrollbar_needed)
1907 max_ed_fieldx = MAX_ED_FIELDX - 1;
1909 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1910 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1912 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1913 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1914 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1915 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1918 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1919 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1921 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1922 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1924 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1925 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1927 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1928 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1930 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1932 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1934 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1936 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1940 static void AdjustLevelScrollPosition()
1942 if (level_xpos < -1)
1944 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1945 level_xpos = lev_fieldx - ed_fieldx + 1;
1946 if (lev_fieldx < ed_fieldx - 2)
1949 if (level_ypos < -1)
1951 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1952 level_ypos = lev_fieldy - ed_fieldy + 1;
1953 if (lev_fieldy < ed_fieldy - 2)
1957 static void AdjustEditorScrollbar(int id)
1959 struct GadgetInfo *gi = level_editor_gadget[id];
1960 int items_max, items_visible, item_position;
1962 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1964 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1965 items_visible = ed_fieldx;
1966 item_position = level_xpos + 1;
1970 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1971 items_visible = ed_fieldy;
1972 item_position = level_ypos + 1;
1975 if (item_position > items_max - items_visible)
1976 item_position = items_max - items_visible;
1978 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1979 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1982 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1984 int gadget_id = textinput_info[textinput_id].gadget_id;
1985 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1987 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1990 static void ModifyEditorCounter(int counter_id, int new_value)
1992 int *counter_value = *counterbutton_info[counter_id].counter_value;
1993 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1994 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1996 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1998 if (counter_value != NULL)
1999 *counter_value = gi->text.number_value;
2002 static void PickDrawingElement(int button, int element)
2004 if (button < 1 || button > 3)
2009 new_element1 = element;
2010 DrawMiniGraphicExt(drawto, gc,
2011 DX + ED_WIN_MB_LEFT_XPOS,
2012 DY + ED_WIN_MB_LEFT_YPOS,
2013 el2gfx(new_element1));
2015 else if (button == 2)
2017 new_element2 = element;
2018 DrawMiniGraphicExt(drawto, gc,
2019 DX + ED_WIN_MB_MIDDLE_XPOS,
2020 DY + ED_WIN_MB_MIDDLE_YPOS,
2021 el2gfx(new_element2));
2025 new_element3 = element;
2026 DrawMiniGraphicExt(drawto, gc,
2027 DX + ED_WIN_MB_RIGHT_XPOS,
2028 DY + ED_WIN_MB_RIGHT_YPOS,
2029 el2gfx(new_element3));
2032 redraw_mask |= REDRAW_DOOR_1;
2035 static void DrawDrawingWindow()
2038 UnmapLevelEditorWindowGadgets();
2039 AdjustDrawingAreaGadgets();
2040 AdjustLevelScrollPosition();
2041 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2042 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2043 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2044 MapMainDrawingArea();
2047 static void DrawRandomPlacementBackgroundArea()
2049 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2050 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2051 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2052 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2055 ElementContent[0][0][0] = random_placement_background_element;
2057 /* draw decorative border for the object */
2060 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2062 XFillRectangle(display, drawto, gc,
2063 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2064 MINI_TILEX + 2, MINI_TILEY + 2);
2066 /* copy border to the right location */
2067 XCopyArea(display, drawto, drawto, gc,
2068 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2069 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2071 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2073 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2076 static void DrawLevelInfoWindow()
2078 char infotext[1024];
2079 int xoffset_above = 0;
2080 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2081 int xoffset_right = counter_xsize;
2082 int yoffset_right = ED_BORDER_SIZE;
2083 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2084 int yoffset_right2 = ED_BORDER_SIZE;
2085 int font_color = FC_GREEN;
2089 UnmapLevelEditorWindowGadgets();
2091 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2092 "Level Settings", FS_BIG, FC_YELLOW);
2093 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2094 "Editor Settings", FS_BIG, FC_YELLOW);
2096 gadget_level_xsize_value = &lev_fieldx;
2097 gadget_level_ysize_value = &lev_fieldy;
2098 gadget_level_random_value = &random_placement_value;
2099 gadget_level_collect_value = &level.edelsteine;
2100 gadget_level_timelimit_value = &level.time;
2101 gadget_level_timescore_value = &level.score[10];
2103 /* draw counter gadgets */
2104 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2106 if (counterbutton_info[i].infotext_above)
2108 x = counterbutton_info[i].x + xoffset_above;
2109 y = counterbutton_info[i].y + yoffset_above;
2111 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2112 infotext[MAX_INFOTEXT_LEN] = '\0';
2113 DrawTextF(x, y, font_color, infotext);
2116 if (counterbutton_info[i].infotext_right)
2118 x = counterbutton_info[i].x + xoffset_right;
2119 y = counterbutton_info[i].y + yoffset_right;
2121 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2122 infotext[MAX_INFOTEXT_LEN] = '\0';
2123 DrawTextF(x, y, font_color, infotext);
2126 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2127 MapCounterButtons(i);
2130 /* draw text input gadgets */
2131 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2133 x = textinput_info[i].x + xoffset_above;
2134 y = textinput_info[i].y + yoffset_above;
2136 sprintf(infotext, "%s:", textinput_info[i].infotext);
2137 infotext[MAX_INFOTEXT_LEN] = '\0';
2139 DrawTextF(x, y, font_color, infotext);
2140 ModifyEditorTextInput(i, textinput_info[i].value);
2141 MapTextInputGadget(i);
2144 /* draw radiobutton gadgets */
2145 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2148 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2150 x = radiobutton_info[i].x + xoffset_right2;
2151 y = radiobutton_info[i].y + yoffset_right2;
2153 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2154 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2155 GDI_CHECKED, checked, GDI_END);
2156 MapRadiobuttonGadget(i);
2159 /* draw checkbutton gadgets */
2160 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2162 x = checkbutton_info[i].x + xoffset_right2;
2163 y = checkbutton_info[i].y + yoffset_right2;
2165 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2166 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2167 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2168 MapCheckbuttonGadget(i);
2171 /* draw drawing area */
2172 DrawRandomPlacementBackgroundArea();
2175 static void DrawAmoebaContentArea()
2177 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2178 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2179 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2180 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2181 int font_color = FC_GREEN;
2184 ElementContent[0][0][0] = level.amoebe_inhalt;
2186 /* draw decorative border for the object */
2189 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2191 XFillRectangle(display, drawto, gc,
2192 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2193 MINI_TILEX + 2, MINI_TILEY + 2);
2195 /* copy border to the right location */
2196 XCopyArea(display, drawto, drawto, gc,
2197 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2198 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2200 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2201 FS_SMALL, font_color);
2203 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2205 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2208 static void DrawElementContentAreas()
2210 int *num_areas = &MampferMax;
2211 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2212 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2213 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2214 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2215 int xoffset_right = counter_xsize;
2216 int yoffset_right = ED_BORDER_SIZE;
2217 int font_color = FC_GREEN;
2220 for (i=0; i<MAX_ELEM_CONTENT; i++)
2223 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2225 for (i=0; i<MAX_ELEM_CONTENT; i++)
2226 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2228 /* display counter to choose number of element content areas */
2229 gadget_elem_content_value = num_areas;
2231 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2232 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2233 DrawTextF(x, y, font_color, "number of content areas");
2234 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2235 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2237 /* delete content areas in case of reducing number of them */
2238 XFillRectangle(display, backbuffer, gc,
2239 SX, area_sy - MINI_TILEX,
2240 SXSIZE, 12 * MINI_TILEY);
2242 /* draw some decorative border for the objects */
2243 for (i=0; i<*num_areas; i++)
2247 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2250 XFillRectangle(display, drawto, gc,
2251 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2252 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2253 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2256 /* copy border to the right location */
2257 XCopyArea(display, drawto, drawto, gc,
2258 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2259 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2261 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2262 "Content", FS_SMALL, font_color);
2263 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2264 "when", FS_SMALL, font_color);
2265 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2266 "smashed", FS_SMALL, font_color);
2268 for (i=0; i<*num_areas; i++)
2272 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2273 ElementContent[i][x][y]);
2275 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2276 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2277 font_color, "%d", i + 1);
2280 for (i=0; i<*num_areas; i++)
2281 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2284 #define TEXT_COLLECTING "Score for collecting"
2285 #define TEXT_SMASHING "Score for smashing"
2286 #define TEXT_CRACKING "Score for cracking"
2287 #define TEXT_SPEED "Speed of amoeba growth"
2288 #define TEXT_DURATION "Duration when activated"
2290 static void DrawPropertiesWindow()
2292 int num_elements_in_level;
2294 int xoffset_right = counter_xsize;
2295 int yoffset_right = ED_BORDER_SIZE;
2296 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2297 int yoffset_right2 = ED_BORDER_SIZE;
2300 int font_color = FC_GREEN;
2307 } elements_with_counter[] =
2309 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2310 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2311 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2312 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2313 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2314 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2315 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2316 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2317 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2318 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2319 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2320 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2321 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2322 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2323 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2324 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2325 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2326 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2327 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2328 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2329 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2330 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2331 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2332 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2333 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2334 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2335 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2336 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2337 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2338 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2339 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2340 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2341 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2342 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2343 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2344 { EL_EM_KEY_1_FILE, &level.score[9], TEXT_COLLECTING },
2345 { EL_EM_KEY_2_FILE, &level.score[9], TEXT_COLLECTING },
2346 { EL_EM_KEY_3_FILE, &level.score[9], TEXT_COLLECTING },
2347 { EL_EM_KEY_4_FILE, &level.score[9], TEXT_COLLECTING },
2348 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2349 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2350 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2351 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2352 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2353 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2358 UnmapLevelEditorWindowGadgets();
2360 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2361 "Element Settings", FS_BIG, FC_YELLOW);
2363 /* draw some decorative border for the object */
2366 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2368 XFillRectangle(display, drawto, gc,
2369 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2370 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2371 TILEX + 2, TILEY + 2);
2373 /* copy border to the right location */
2374 XCopyArea(display, drawto, drawto, gc,
2375 SX + xstart * MINI_TILEX,
2376 SY + ystart * MINI_TILEY,
2377 2 * TILEX, 2 * TILEY,
2378 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2379 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2381 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2383 /* copy the whole stuff to the definitive location */
2384 XCopyArea(display, drawto, drawto, gc,
2385 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2386 SY + ystart * MINI_TILEY - MINI_TILEY,
2387 2 * TILEX, 2 * TILEY,
2388 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2389 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2391 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2392 font_color, element_info[properties_element]);
2394 num_elements_in_level = 0;
2395 for (y=0; y<lev_fieldy; y++)
2396 for (x=0; x<lev_fieldx; x++)
2397 if (Feld[x][y] == properties_element)
2398 num_elements_in_level++;
2399 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2401 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2402 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2403 "%d (%.2f%%)", num_elements_in_level, percentage);
2405 /* check if there are elements where a score can be chosen for */
2406 for (i=0; elements_with_counter[i].element != -1; i++)
2408 if (elements_with_counter[i].element == properties_element)
2410 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2411 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2413 gadget_elem_score_value = elements_with_counter[i].counter_value;
2415 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2416 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2417 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2422 if (HAS_CONTENT(properties_element))
2426 /* draw stickybutton gadget */
2427 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2428 x = checkbutton_info[i].x + xoffset_right2;
2429 y = checkbutton_info[i].y + yoffset_right2;
2431 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2432 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2433 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2434 MapCheckbuttonGadget(i);
2438 if (IS_AMOEBOID(properties_element))
2439 DrawAmoebaContentArea();
2441 DrawElementContentAreas();
2445 static void swap_numbers(int *i1, int *i2)
2453 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2465 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2467 int lx = sx + level_xpos;
2468 int ly = sy + level_ypos;
2470 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2473 Feld[lx][ly] = element;
2476 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2477 int element, boolean change_level)
2479 if (from_y == to_y) /* horizontal line */
2485 swap_numbers(&from_x, &to_x);
2487 for (x=from_x; x<=to_x; x++)
2488 DrawLineElement(x, y, element, change_level);
2490 else if (from_x == to_x) /* vertical line */
2496 swap_numbers(&from_y, &to_y);
2498 for (y=from_y; y<=to_y; y++)
2499 DrawLineElement(x, y, element, change_level);
2501 else /* diagonal line */
2503 int len_x = ABS(to_x - from_x);
2504 int len_y = ABS(to_y - from_y);
2507 if (len_y < len_x) /* a < 1 */
2509 float a = (float)len_y / (float)len_x;
2512 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2514 for (x=0; x<=len_x; x++)
2516 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2517 DrawLineElement(from_x + x, from_y + y, element, change_level);
2522 float a = (float)len_x / (float)len_y;
2525 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2527 for (y=0; y<=len_y; y++)
2529 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2530 DrawLineElement(from_x + x, from_y + y, element, change_level);
2536 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2537 int element, boolean change_level)
2539 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2540 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2541 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2542 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2545 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2546 int element, boolean change_level)
2551 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2553 for (y=from_y; y<=to_y; y++)
2554 DrawLine(from_x, y, to_x, y, element, change_level);
2557 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2558 int element, boolean change_level)
2560 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2561 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2562 int len_x = ABS(to_x - from_x);
2563 int len_y = ABS(to_y - from_y);
2566 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2568 /* not optimal (some points get drawn twice) but simple,
2569 and fast enough for the few points we are drawing */
2571 for (x=0; x<=radius; x++)
2575 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2577 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2578 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2579 lx = sx + level_xpos;
2580 ly = sy + level_ypos;
2582 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2583 DrawLineElement(sx, sy, element, change_level);
2586 for (y=0; y<=radius; y++)
2590 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2592 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2593 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2594 lx = sx + level_xpos;
2595 ly = sy + level_ypos;
2597 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2598 DrawLineElement(sx, sy, element, change_level);
2602 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2603 int element, boolean change_level)
2605 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2606 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2608 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2611 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2612 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2613 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2614 int element, boolean change_level)
2616 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2617 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2618 int mirror_to_x2 = from_x - (to_x2 - from_x);
2619 int mirror_to_y2 = from_y - (to_y2 - from_y);
2621 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2622 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2623 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2624 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2628 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2630 int from_sx, from_sy;
2634 swap_numbers(&from_x, &to_x);
2637 swap_numbers(&from_y, &to_y);
2639 from_sx = SX + from_x * MINI_TILEX;
2640 from_sy = SY + from_y * MINI_TILEY;
2641 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2642 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2644 XSetForeground(display, gc, WhitePixel(display, screen));
2646 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2647 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2648 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2649 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2651 XSetForeground(display, gc, BlackPixel(display, screen));
2653 if (from_x == to_x && from_y == to_y)
2654 MarkTileDirty(from_x/2, from_y/2);
2656 redraw_mask |= REDRAW_FIELD;
2659 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2660 int element, boolean change_level)
2662 if (element == -1 || change_level)
2663 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2665 DrawAreaBorder(from_x, from_y, to_x, to_y);
2668 /* values for CopyBrushExt() */
2669 #define CB_AREA_TO_BRUSH 0
2670 #define CB_BRUSH_TO_CURSOR 1
2671 #define CB_BRUSH_TO_LEVEL 2
2672 #define CB_DELETE_OLD_CURSOR 3
2674 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2675 int button, int mode)
2677 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2678 static int brush_width, brush_height;
2679 static int last_cursor_x = -1, last_cursor_y = -1;
2680 static boolean delete_old_brush;
2684 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2687 new_element = (button == 1 ? new_element1 :
2688 button == 2 ? new_element2 :
2689 button == 3 ? new_element3 : 0);
2691 if (mode == CB_AREA_TO_BRUSH)
2693 int from_lx, from_ly;
2696 swap_numbers(&from_x, &to_x);
2699 swap_numbers(&from_y, &to_y);
2701 brush_width = to_x - from_x + 1;
2702 brush_height = to_y - from_y + 1;
2704 from_lx = from_x + level_xpos;
2705 from_ly = from_y + level_ypos;
2707 for (y=0; y<brush_height; y++)
2709 for (x=0; x<brush_width; x++)
2711 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2714 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2719 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2721 delete_old_brush = FALSE;
2723 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2724 mode == CB_BRUSH_TO_LEVEL)
2726 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2727 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2728 int cursor_from_x = cursor_x - brush_width / 2;
2729 int cursor_from_y = cursor_y - brush_height / 2;
2730 int border_from_x = cursor_x, border_from_y = cursor_y;
2731 int border_to_x = cursor_x, border_to_y = cursor_y;
2733 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2734 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2736 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2737 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2739 delete_old_brush = FALSE;
2743 for (y=0; y<brush_height; y++)
2745 for (x=0; x<brush_width; x++)
2747 int sx = cursor_from_x + x;
2748 int sy = cursor_from_y + y;
2749 int lx = sx + level_xpos;
2750 int ly = sy + level_ypos;
2751 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2752 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2753 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2754 brush_buffer[x][y] : new_element);
2756 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2758 if (sx < border_from_x)
2760 else if (sx > border_to_x)
2762 if (sy < border_from_y)
2764 else if (sy > border_to_y)
2767 DrawLineElement(sx, sy, element, change_level);
2773 printf("%d, %d - %d, %d in level and screen\n",
2774 border_from_x, border_from_y, border_to_x, border_to_y);
2777 if (mode != CB_DELETE_OLD_CURSOR)
2778 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2781 if (mode == CB_BRUSH_TO_LEVEL)
2782 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2785 last_cursor_x = cursor_x;
2786 last_cursor_y = cursor_y;
2787 delete_old_brush = TRUE;
2791 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2794 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2797 static void CopyBrushToLevel(int x, int y, int button)
2799 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2802 static void CopyBrushToCursor(int x, int y)
2804 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2807 static void DeleteBrushFromCursor()
2809 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2812 static void FloodFill(int from_x, int from_y, int fill_element)
2816 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2817 static int safety = 0;
2819 /* check if starting field still has the desired content */
2820 if (Feld[from_x][from_y] == fill_element)
2825 if (safety > lev_fieldx*lev_fieldy)
2826 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2828 old_element = Feld[from_x][from_y];
2829 Feld[from_x][from_y] = fill_element;
2833 x = from_x + check[i][0];
2834 y = from_y + check[i][1];
2836 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2837 FloodFill(x, y, fill_element);
2843 /* values for DrawLevelText() modes */
2845 #define TEXT_SETCURSOR 1
2846 #define TEXT_WRITECHAR 2
2847 #define TEXT_BACKSPACE 3
2848 #define TEXT_NEWLINE 4
2850 #define TEXT_QUERY_TYPING 6
2852 static int DrawLevelText(int sx, int sy, char letter, int mode)
2854 static short delete_buffer[MAX_LEV_FIELDX];
2855 static int start_sx, start_sy;
2856 static int last_sx, last_sy;
2857 static boolean typing = FALSE;
2858 int letter_element = EL_CHAR_ASCII0 + letter;
2861 /* map lower case letters to upper case and convert special characters */
2862 if (letter >= 'a' && letter <= 'z')
2863 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2864 else if (letter == 'ä' || letter == 'Ä')
2865 letter_element = EL_CHAR_AE;
2866 else if (letter == 'ö' || letter == 'Ö')
2867 letter_element = EL_CHAR_OE;
2868 else if (letter == 'ü' || letter == 'Ü')
2869 letter_element = EL_CHAR_UE;
2870 else if (letter == '^')
2871 letter_element = EL_CHAR_COPY;
2873 letter_element = EL_CHAR_ASCII0 + letter;
2875 if (mode != TEXT_INIT)
2880 if (mode != TEXT_SETCURSOR)
2886 lx = last_sx + level_xpos;
2887 ly = last_sy + level_ypos;
2894 DrawLevelText(0, 0, 0, TEXT_END);
2897 start_sx = last_sx = sx;
2898 start_sy = last_sy = sy;
2899 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2902 case TEXT_SETCURSOR:
2903 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2904 DrawAreaBorder(sx, sy, sx, sy);
2909 case TEXT_WRITECHAR:
2910 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2912 delete_buffer[sx - start_sx] = Feld[lx][ly];
2913 Feld[lx][ly] = letter_element;
2915 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2916 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2917 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2918 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2920 DrawLevelText(0, 0, 0, TEXT_END);
2924 case TEXT_BACKSPACE:
2927 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2928 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
2929 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2934 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2935 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2937 DrawLevelText(0, 0, 0, TEXT_END);
2941 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2942 DrawMiniElement(sx, sy, Feld[lx][ly]);
2946 case TEXT_QUERY_TYPING:
2956 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2957 int element, boolean change_level)
2959 int lx = sx + level_xpos;
2960 int ly = sy + level_ypos;
2963 DrawMiniElement(sx, sy, Feld[lx][ly]);
2965 DrawAreaBorder(sx, sy, sx, sy);
2968 static void CopyLevelToUndoBuffer(int mode)
2970 static boolean accumulated_undo = FALSE;
2971 boolean new_undo_buffer_position = TRUE;
2972 int last_border_element;
2977 case UNDO_IMMEDIATE:
2978 accumulated_undo = FALSE;
2981 case UNDO_ACCUMULATE:
2982 if (accumulated_undo)
2983 new_undo_buffer_position = FALSE;
2984 accumulated_undo = TRUE;
2991 if (new_undo_buffer_position)
2993 /* new position in undo buffer ring */
2994 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2996 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2997 undo_buffer_steps++;
3000 for(x=0; x<lev_fieldx; x++)
3001 for(y=0; y<lev_fieldy; y++)
3002 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3004 /* check if change of border style was forced by drawing operation */
3005 last_border_element = BorderElement;
3007 if (BorderElement != last_border_element)
3008 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3012 printf("level saved to undo buffer\n");
3017 static void RandomPlacement(int new_element)
3019 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3020 int num_free_positions;
3025 /* determine number of free positions for the new elements */
3026 /* (maybe this statement should be formatted a bit more readable...) */
3027 num_free_positions = 0;
3028 for (x=0; x<lev_fieldx; x++)
3029 for (y=0; y<lev_fieldy; y++)
3030 if ((free_position[x][y] =
3031 ((random_placement_background_restricted &&
3032 Feld[x][y] == random_placement_background_element) ||
3033 (!random_placement_background_restricted &&
3034 Feld[x][y] != new_element))) == TRUE)
3035 num_free_positions++;
3037 /* determine number of new elements to place there */
3038 num_percentage = num_free_positions * random_placement_value / 100;
3039 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3040 num_percentage : random_placement_value);
3042 /* if not more free positions than elements to place, fill whole level */
3043 if (num_elements >= num_free_positions)
3045 for (x=0; x<lev_fieldx; x++)
3046 for (y=0; y<lev_fieldy; y++)
3047 Feld[x][y] = new_element;
3049 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3050 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3054 while (num_elements > 0)
3056 x = RND(lev_fieldx);
3057 y = RND(lev_fieldy);
3059 /* don't place element at the same position twice */
3060 if (free_position[x][y])
3062 free_position[x][y] = FALSE;
3063 Feld[x][y] = new_element;
3068 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3069 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3072 void WrapLevel(int dx, int dy)
3074 int wrap_dx = lev_fieldx - dx;
3075 int wrap_dy = lev_fieldy - dy;
3078 for(x=0; x<lev_fieldx; x++)
3079 for(y=0; y<lev_fieldy; y++)
3080 FieldBackup[x][y] = Feld[x][y];
3082 for(x=0; x<lev_fieldx; x++)
3083 for(y=0; y<lev_fieldy; y++)
3085 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3087 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3088 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3091 static void HandleDrawingAreas(struct GadgetInfo *gi)
3093 static boolean started_inside_drawing_area = FALSE;
3094 int id = gi->custom_id;
3095 boolean button_press_event;
3096 boolean button_release_event;
3097 boolean inside_drawing_area = !gi->event.off_borders;
3098 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3099 int actual_drawing_function;
3100 int button = gi->event.button;
3101 int new_element = BUTTON_ELEMENT(button);
3102 int sx = gi->event.x, sy = gi->event.y;
3103 int min_sx = 0, min_sy = 0;
3104 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3106 int min_lx = 0, min_ly = 0;
3107 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3110 /* handle info callback for each invocation of action callback */
3111 gi->callback_info(gi);
3114 if (edit_mode != ED_MODE_DRAWING)
3118 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3119 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3121 /* make sure to stay inside drawing area boundaries */
3122 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3123 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3127 /* get positions inside level field */
3128 lx = sx + level_xpos;
3129 ly = sy + level_ypos;
3131 if (!IN_LEV_FIELD(lx, ly))
3132 inside_drawing_area = FALSE;
3134 /* make sure to stay inside level field boundaries */
3135 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3136 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3138 /* correct drawing area positions accordingly */
3139 sx = lx - level_xpos;
3140 sy = ly - level_ypos;
3143 if (button_press_event)
3144 started_inside_drawing_area = inside_drawing_area;
3146 if (!started_inside_drawing_area)
3149 if (!button && !button_release_event)
3154 if (button_release_event)
3159 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3163 /* automatically switch to 'single item' drawing mode, if needed */
3164 actual_drawing_function =
3165 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3167 switch (actual_drawing_function)
3169 case GADGET_ID_SINGLE_ITEMS:
3172 if (button_release_event)
3174 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3176 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3177 !inside_drawing_area)
3178 DeleteBrushFromCursor();
3184 if (draw_with_brush)
3186 if (!button_release_event)
3187 CopyBrushToLevel(sx, sy, button);
3189 else if (new_element != Feld[lx][ly])
3191 if (new_element == EL_SPIELFIGUR)
3193 /* remove player at old position */
3194 for(y=0; y<lev_fieldy; y++)
3196 for(x=0; x<lev_fieldx; x++)
3198 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3200 Feld[x][y] = EL_LEERRAUM;
3201 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3202 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3203 DrawMiniElement(x - level_xpos, y - level_ypos,
3210 Feld[lx][ly] = new_element;
3211 DrawMiniElement(sx, sy, new_element);
3216 DrawMiniGraphicExt(drawto, gc,
3217 gi->x + sx * MINI_TILEX,
3218 gi->y + sy * MINI_TILEY,
3219 el2gfx(new_element));
3220 DrawMiniGraphicExt(window, gc,
3221 gi->x + sx * MINI_TILEX,
3222 gi->y + sy * MINI_TILEY,
3223 el2gfx(new_element));
3225 if (id == GADGET_ID_AMOEBA_CONTENT)
3226 level.amoebe_inhalt = new_element;
3227 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3228 random_placement_background_element = new_element;
3229 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3230 id <= GADGET_ID_ELEM_CONTENT_7)
3231 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3236 case GADGET_ID_CONNECTED_ITEMS:
3238 static int last_sx = -1;
3239 static int last_sy = -1;
3241 if (button_release_event)
3242 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3246 if (!button_press_event)
3247 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3255 case GADGET_ID_LINE:
3257 case GADGET_ID_RECTANGLE:
3258 case GADGET_ID_FILLED_BOX:
3259 case GADGET_ID_GRAB_BRUSH:
3260 case GADGET_ID_TEXT:
3262 static int last_sx = -1;
3263 static int last_sy = -1;
3264 static int start_sx = -1;
3265 static int start_sy = -1;
3266 void (*draw_func)(int, int, int, int, int, boolean);
3268 if (drawing_function == GADGET_ID_LINE)
3269 draw_func = DrawLine;
3270 else if (drawing_function == GADGET_ID_ARC)
3271 draw_func = DrawArc;
3272 else if (drawing_function == GADGET_ID_RECTANGLE)
3273 draw_func = DrawRectangle;
3274 else if (drawing_function == GADGET_ID_FILLED_BOX)
3275 draw_func = DrawFilledBox;
3276 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3277 draw_func = SelectArea;
3278 else /* (drawing_function == GADGET_ID_TEXT) */
3279 draw_func = SetTextCursor;
3281 if (button_press_event)
3283 draw_func(sx, sy, sx, sy, new_element, FALSE);
3284 start_sx = last_sx = sx;
3285 start_sy = last_sy = sy;
3287 if (drawing_function == GADGET_ID_TEXT)
3288 DrawLevelText(0, 0, 0, TEXT_END);
3290 else if (button_release_event)
3292 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3293 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3295 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3296 CopyBrushToCursor(sx, sy);
3297 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3298 draw_with_brush = TRUE;
3300 else if (drawing_function == GADGET_ID_TEXT)
3301 DrawLevelText(sx, sy, 0, TEXT_INIT);
3303 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3305 else if (last_sx != sx || last_sy != sy)
3307 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3308 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3315 case GADGET_ID_FLOOD_FILL:
3316 if (button_press_event && Feld[lx][ly] != new_element)
3318 FloodFill(lx, ly, new_element);
3319 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3320 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3324 case GADGET_ID_PICK_ELEMENT:
3327 if (button_press_event)
3328 PickDrawingElement(button, Feld[lx][ly]);
3331 if (button_release_event)
3332 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3334 PickDrawingElement(button, Feld[lx][ly]);
3343 static void HandleCounterButtons(struct GadgetInfo *gi)
3345 int id = gi->custom_id;
3346 int button = gi->event.button;
3347 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3351 case GADGET_ID_ELEM_SCORE_DOWN:
3352 case GADGET_ID_ELEM_SCORE_UP:
3353 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3354 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3355 *gadget_elem_score_value + step);
3357 case GADGET_ID_ELEM_SCORE_TEXT:
3358 *gadget_elem_score_value = gi->text.number_value;
3361 case GADGET_ID_ELEM_CONTENT_DOWN:
3362 case GADGET_ID_ELEM_CONTENT_UP:
3363 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3364 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3365 *gadget_elem_content_value + step);
3366 DrawElementContentAreas();
3368 case GADGET_ID_ELEM_CONTENT_TEXT:
3369 *gadget_elem_content_value = gi->text.number_value;
3370 DrawElementContentAreas();
3373 case GADGET_ID_LEVEL_XSIZE_DOWN:
3374 case GADGET_ID_LEVEL_XSIZE_UP:
3375 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3376 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3377 *gadget_level_xsize_value + step);
3378 level.fieldx = lev_fieldx;
3380 case GADGET_ID_LEVEL_XSIZE_TEXT:
3381 *gadget_level_xsize_value = gi->text.number_value;
3382 level.fieldx = lev_fieldx;
3385 case GADGET_ID_LEVEL_YSIZE_DOWN:
3386 case GADGET_ID_LEVEL_YSIZE_UP:
3387 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3388 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3389 *gadget_level_ysize_value + step);
3390 level.fieldy = lev_fieldy;
3392 case GADGET_ID_LEVEL_YSIZE_TEXT:
3393 *gadget_level_ysize_value = gi->text.number_value;
3394 level.fieldy = lev_fieldy;
3397 case GADGET_ID_LEVEL_RANDOM_DOWN:
3398 case GADGET_ID_LEVEL_RANDOM_UP:
3399 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3400 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3401 *gadget_level_random_value + step);
3403 case GADGET_ID_LEVEL_RANDOM_TEXT:
3404 *gadget_level_random_value = gi->text.number_value;
3407 case GADGET_ID_LEVEL_COLLECT_DOWN:
3408 case GADGET_ID_LEVEL_COLLECT_UP:
3409 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3410 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3411 *gadget_level_collect_value + step);
3413 case GADGET_ID_LEVEL_COLLECT_TEXT:
3414 *gadget_level_collect_value = gi->text.number_value;
3417 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3418 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3419 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3420 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3421 *gadget_level_timelimit_value + step);
3423 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3424 *gadget_level_timelimit_value = gi->text.number_value;
3427 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3428 case GADGET_ID_LEVEL_TIMESCORE_UP:
3429 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3430 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3431 *gadget_level_timescore_value + step);
3433 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3434 *gadget_level_timescore_value = gi->text.number_value;
3442 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3444 int id = gi->custom_id;
3448 case GADGET_ID_LEVEL_NAME:
3449 strcpy(level.name, gi->text.value);
3452 case GADGET_ID_LEVEL_AUTHOR:
3453 strcpy(level.author, gi->text.value);
3461 static void HandleControlButtons(struct GadgetInfo *gi)
3463 int id = gi->custom_id;
3464 int button = gi->event.button;
3465 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3466 int new_element = BUTTON_ELEMENT(button);
3467 int player_present = FALSE;
3468 int level_changed = FALSE;
3471 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3472 DrawLevelText(0, 0, 0, TEXT_END);
3474 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3475 edit_mode != ED_MODE_DRAWING)
3477 DrawDrawingWindow();
3478 edit_mode = ED_MODE_DRAWING;
3483 case GADGET_ID_SCROLL_LEFT:
3484 if (level_xpos >= 0)
3486 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3487 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3489 if (lev_fieldx < ed_fieldx - 2)
3493 if (level_xpos < -1)
3496 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3498 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3500 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3504 case GADGET_ID_SCROLL_RIGHT:
3505 if (level_xpos <= lev_fieldx - ed_fieldx)
3507 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3508 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3510 if (lev_fieldx < ed_fieldx - 2)
3514 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3515 level_xpos = lev_fieldx - ed_fieldx + 1;
3517 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3519 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3521 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3525 case GADGET_ID_SCROLL_UP:
3526 if (level_ypos >= 0)
3528 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3529 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3531 if (lev_fieldy < ed_fieldy - 2)
3535 if (level_ypos < -1)
3538 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3540 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3542 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3546 case GADGET_ID_SCROLL_DOWN:
3547 if (level_ypos <= lev_fieldy - ed_fieldy)
3549 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3550 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3552 if (lev_fieldy < ed_fieldy - 2)
3556 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3557 level_ypos = lev_fieldy - ed_fieldy + 1;
3559 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3561 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3563 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3567 case GADGET_ID_SCROLL_HORIZONTAL:
3568 level_xpos = gi->event.item_position - 1;
3569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3572 case GADGET_ID_SCROLL_VERTICAL:
3573 level_ypos = gi->event.item_position - 1;
3574 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3577 case GADGET_ID_ELEMENTLIST_UP:
3578 case GADGET_ID_ELEMENTLIST_DOWN:
3579 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3580 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3582 if (element_shift < 0)
3584 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3585 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3587 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3589 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3590 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3591 struct GadgetDesign *gd = &gi->deco.design;
3592 int element = editor_element[element_shift + i];
3595 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3596 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3601 case GADGET_ID_WRAP_LEFT:
3602 WrapLevel(-step, 0);
3605 case GADGET_ID_WRAP_RIGHT:
3609 case GADGET_ID_WRAP_UP:
3610 WrapLevel(0, -step);
3613 case GADGET_ID_WRAP_DOWN:
3617 case GADGET_ID_SINGLE_ITEMS:
3618 case GADGET_ID_CONNECTED_ITEMS:
3619 case GADGET_ID_LINE:
3621 case GADGET_ID_TEXT:
3622 case GADGET_ID_RECTANGLE:
3623 case GADGET_ID_FILLED_BOX:
3624 case GADGET_ID_FLOOD_FILL:
3625 case GADGET_ID_GRAB_BRUSH:
3626 case GADGET_ID_PICK_ELEMENT:
3627 last_drawing_function = drawing_function;
3628 drawing_function = id;
3629 draw_with_brush = FALSE;
3632 case GADGET_ID_RANDOM_PLACEMENT:
3633 RandomPlacement(new_element);
3636 case GADGET_ID_PROPERTIES:
3637 if (edit_mode != ED_MODE_PROPERTIES)
3639 properties_element = new_element;
3640 DrawPropertiesWindow();
3641 edit_mode = ED_MODE_PROPERTIES;
3645 DrawDrawingWindow();
3646 edit_mode = ED_MODE_DRAWING;
3650 case GADGET_ID_UNDO:
3651 if (undo_buffer_steps == 0)
3653 Request("Undo buffer empty !", REQ_CONFIRM);
3657 undo_buffer_position =
3658 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3659 undo_buffer_steps--;
3661 for(x=0; x<lev_fieldx; x++)
3662 for(y=0; y<lev_fieldy; y++)
3663 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3664 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3667 case GADGET_ID_INFO:
3668 if (edit_mode != ED_MODE_INFO)
3670 DrawLevelInfoWindow();
3671 edit_mode = ED_MODE_INFO;
3675 DrawDrawingWindow();
3676 edit_mode = ED_MODE_DRAWING;
3680 case GADGET_ID_CLEAR:
3681 for(x=0; x<MAX_LEV_FIELDX; x++)
3682 for(y=0; y<MAX_LEV_FIELDY; y++)
3683 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3684 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3686 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3689 case GADGET_ID_SAVE:
3690 if (leveldir[leveldir_nr].readonly)
3692 Request("This level is read only !", REQ_CONFIRM);
3696 for(y=0; y<lev_fieldy; y++)
3697 for(x=0; x<lev_fieldx; x++)
3698 if (Feld[x][y] != Ur[x][y])
3699 level_changed = TRUE;
3701 if (0 && !level_changed)
3703 Request("Level has not changed !", REQ_CONFIRM);
3707 for(y=0; y<lev_fieldy; y++)
3708 for(x=0; x<lev_fieldx; x++)
3709 if (Feld[x][y] == EL_SPIELFIGUR ||
3710 Feld[x][y] == EL_SPIELER1 ||
3711 Feld[x][y] == EL_SP_MURPHY)
3712 player_present = TRUE;
3714 if (!player_present)
3715 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3718 if (Request("Save this level and kill the old ?", REQ_ASK))
3720 for(x=0; x<lev_fieldx; x++)
3721 for(y=0; y<lev_fieldy; y++)
3722 Ur[x][y] = Feld[x][y];
3723 SaveLevel(level_nr);
3728 case GADGET_ID_TEST:
3729 for(y=0; y<lev_fieldy; y++)
3730 for(x=0; x<lev_fieldx; x++)
3731 if (Feld[x][y] == EL_SPIELFIGUR ||
3732 Feld[x][y] == EL_SPIELER1 ||
3733 Feld[x][y] == EL_SP_MURPHY)
3734 player_present = TRUE;
3736 if (!player_present)
3737 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3740 for(x=0; x<lev_fieldx; x++)
3741 for(y=0; y<lev_fieldy; y++)
3742 FieldBackup[x][y] = Ur[x][y];
3744 for(x=0; x<lev_fieldx; x++)
3745 for(y=0; y<lev_fieldy; y++)
3746 Ur[x][y] = Feld[x][y];
3748 UnmapLevelEditorGadgets();
3750 /* draw smaller door */
3751 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3752 DOOR_GFX_PAGEX7, 64,
3755 redraw_mask |= REDRAW_ALL;
3757 CloseDoor(DOOR_CLOSE_ALL);
3759 DrawCompleteVideoDisplay();
3761 if (setup.autorecord)
3762 TapeStartRecording();
3764 level_editor_test_game = TRUE;
3765 game_status = PLAYING;
3771 case GADGET_ID_EXIT:
3772 for(y=0; y<lev_fieldy; y++)
3773 for(x=0; x<lev_fieldx; x++)
3774 if (Feld[x][y] != Ur[x][y])
3775 level_changed = TRUE;
3777 if (!level_changed ||
3778 Request("Level has changed! Exit without saving ?",
3779 REQ_ASK | REQ_STAY_OPEN))
3781 CloseDoor(DOOR_CLOSE_1);
3784 CloseDoor(DOOR_CLOSE_ALL);
3787 /* draw smaller door */
3788 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3789 DOOR_GFX_PAGEX7, 64,
3792 redraw_mask |= REDRAW_ALL;
3794 game_status = MAINMENU;
3799 CloseDoor(DOOR_CLOSE_1);
3800 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3801 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3802 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3803 OpenDoor(DOOR_OPEN_1);
3807 case GADGET_ID_RANDOM_PERCENTAGE:
3808 *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value =
3809 radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value;
3812 case GADGET_ID_RANDOM_QUANTITY:
3813 *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value =
3814 radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value;
3817 case GADGET_ID_RANDOM_RESTRICTED:
3818 *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE;
3821 case GADGET_ID_DOUBLE_SPEED:
3822 *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE;
3825 case GADGET_ID_GRAVITY:
3826 *checkbutton_info[ED_CHECKBUTTON_ID_GRAVITY].value ^= TRUE;
3829 case GADGET_ID_STICK_ELEMENT:
3830 *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE;
3834 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3835 id <= GADGET_ID_ELEMENTLIST_LAST)
3837 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3838 int new_element = editor_element[element_position + element_shift];
3840 PickDrawingElement(button, new_element);
3842 if (!HAS_CONTENT(properties_element) ||
3843 !stick_element_properties_window)
3845 properties_element = new_element;
3846 if (edit_mode == ED_MODE_PROPERTIES)
3847 DrawPropertiesWindow();
3850 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3851 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3854 else if (gi->event.type == GD_EVENT_PRESSED)
3855 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3856 else if (gi->event.type == GD_EVENT_RELEASED)
3857 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3858 else if (gi->event.type == GD_EVENT_MOVING)
3859 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3861 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3867 void HandleLevelEditorKeyInput(KeySym key)
3869 char letter = getCharFromKeySym(key);
3870 int button = MB_LEFT;
3872 if (drawing_function == GADGET_ID_TEXT &&
3873 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3876 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3877 else if (key == XK_Delete || key == XK_BackSpace)
3878 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3879 else if (key == XK_Return)
3880 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3882 else if (button_status == MB_RELEASED)
3889 id = GADGET_ID_SCROLL_LEFT;
3892 id = GADGET_ID_SCROLL_RIGHT;
3895 id = GADGET_ID_SCROLL_UP;
3898 id = GADGET_ID_SCROLL_DOWN;
3901 id = GADGET_ID_ELEMENTLIST_UP;
3905 id = GADGET_ID_ELEMENTLIST_DOWN;
3910 id = GADGET_ID_NONE;
3914 if (id != GADGET_ID_NONE)
3915 ClickOnGadget(level_editor_gadget[id], button);
3916 else if (letter == '.')
3917 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3919 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3920 if (letter && letter == control_info[i].shortcut)
3921 if (!anyTextGadgetActive())
3922 ClickOnGadget(level_editor_gadget[i], button);
3926 void ClearEditorGadgetInfoText()
3928 XFillRectangle(display, drawto, gc,
3929 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3930 redraw_mask |= REDRAW_FIELD;
3933 void HandleEditorGadgetInfoText(void *ptr)
3935 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3936 char infotext[MAX_INFOTEXT_LEN + 1];
3939 ClearEditorGadgetInfoText();
3941 /* misuse this function to delete brush cursor, if needed */
3942 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3943 DeleteBrushFromCursor();
3945 if (gi == NULL || gi->info_text == NULL)
3948 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3949 infotext[MAX_INFOTEXT_LEN] = '\0';
3951 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3953 int key = control_info[gi->custom_id].shortcut;
3957 sprintf(shortcut, " ('%s%c')",
3958 (key >= 'A' && key <= 'Z' ? "Shift-" :
3959 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3962 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3963 strcat(infotext, shortcut);
3967 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3970 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3972 static int start_lx, start_ly;
3974 int id = gi->custom_id;
3975 int sx = gi->event.x;
3976 int sy = gi->event.y;
3977 int lx = sx + level_xpos;
3978 int ly = sy + level_ypos;
3979 int min_sx = 0, min_sy = 0;
3980 int max_sx = gi->drawing.area_xsize - 1;
3981 int max_sy = gi->drawing.area_ysize - 1;
3983 ClearEditorGadgetInfoText();
3985 /* make sure to stay inside drawing area boundaries */
3986 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3987 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3989 if (id == GADGET_ID_DRAWING_LEVEL)
3993 int min_lx = 0, min_ly = 0;
3994 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3996 /* get positions inside level field */
3997 lx = sx + level_xpos;
3998 ly = sy + level_ypos;
4000 /* make sure to stay inside level field boundaries */
4001 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4002 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4004 /* correct drawing area positions accordingly */
4005 sx = lx - level_xpos;
4006 sy = ly - level_ypos;
4009 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4011 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4013 if (gi->event.type == GD_EVENT_PRESSED)
4019 switch (drawing_function)
4021 case GADGET_ID_SINGLE_ITEMS:
4022 infotext = "Drawing single items";
4024 case GADGET_ID_CONNECTED_ITEMS:
4025 infotext = "Drawing connected items";
4027 case GADGET_ID_LINE:
4028 infotext = "Drawing line";
4031 infotext = "Drawing arc";
4033 case GADGET_ID_TEXT:
4034 infotext = "Setting text cursor";
4036 case GADGET_ID_RECTANGLE:
4037 infotext = "Drawing rectangle";
4039 case GADGET_ID_FILLED_BOX:
4040 infotext = "Drawing filled box";
4042 case GADGET_ID_FLOOD_FILL:
4043 infotext = "Flood fill";
4045 case GADGET_ID_GRAB_BRUSH:
4046 infotext = "Grabbing brush";
4048 case GADGET_ID_PICK_ELEMENT:
4049 infotext = "Picking element";
4053 infotext = "Drawing position";
4057 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4058 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4059 "%s: %d, %d", infotext, lx, ly);
4061 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4062 "%s: %d, %d", infotext,
4063 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4065 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4066 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4067 "%s", element_info[Feld[lx][ly]]);
4069 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4070 "Level position: %d, %d", lx, ly);
4073 /* misuse this function to draw brush cursor, if needed */
4074 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4076 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4077 CopyBrushToCursor(sx, sy);
4079 DeleteBrushFromCursor();
4082 else if (id == GADGET_ID_AMOEBA_CONTENT)
4083 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4085 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4086 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4087 "Random placement background");
4089 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4090 "Content area %d position: %d, %d",
4091 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);