1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
621 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
623 /* gadgets for buttons in element list */
624 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
625 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
626 ED_NUM_ELEMENTLIST_BUTTONS - 1)
628 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
630 /* radio button numbers */
631 #define RADIO_NR_NONE 0
632 #define RADIO_NR_DRAWING_TOOLBOX 1
633 #define RADIO_NR_RANDOM_ELEMENTS 2
635 /* values for counter gadgets */
636 #define ED_COUNTER_ID_SELECT_LEVEL 0
637 #define ED_COUNTER_ID_LEVEL_XSIZE 1
638 #define ED_COUNTER_ID_LEVEL_YSIZE 2
639 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
640 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
641 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
642 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
643 #define ED_COUNTER_ID_LEVEL_RANDOM 7
644 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
645 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
646 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
647 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
648 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
649 #define ED_COUNTER_ID_BALL_CONTENT 13
650 #define ED_COUNTER_ID_ANDROID_CONTENT 14
651 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
652 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
653 #define ED_COUNTER_ID_INVENTORY_SIZE 17
654 #define ED_COUNTER_ID_CUSTOM_SCORE 18
655 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
656 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
657 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
658 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
659 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
660 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
661 #define ED_COUNTER_ID_DROP_DELAY_RND 25
662 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
663 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
664 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
665 #define ED_COUNTER_ID_IGNITION_DELAY 29
666 #define ED_COUNTER_ID_GROUP_CONTENT 30
667 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
668 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
669 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
671 #define ED_NUM_COUNTERBUTTONS 34
673 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
674 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
675 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
676 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
679 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
680 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
681 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
682 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
683 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
685 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
686 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
688 /* values for scrollbutton gadgets */
689 #define ED_SCROLLBUTTON_ID_AREA_UP 0
690 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
691 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
692 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
693 #define ED_SCROLLBUTTON_ID_LIST_UP 4
694 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
696 #define ED_NUM_SCROLLBUTTONS 6
698 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
699 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
701 /* values for scrollbar gadgets */
702 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
703 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
704 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
706 #define ED_NUM_SCROLLBARS 3
708 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
709 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
711 /* values for text input gadgets */
712 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
713 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
714 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
716 #define ED_NUM_TEXTINPUT 3
718 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
719 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
721 /* values for text area gadgets */
722 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
724 #define ED_NUM_TEXTAREAS 1
726 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
727 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
729 /* values for selectbox gadgets */
730 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
731 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
732 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
733 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
738 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
743 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
744 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
745 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
746 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
747 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
748 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
749 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
750 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
751 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
752 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
753 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
754 #define ED_SELECTBOX_ID_ACTION_TYPE 24
755 #define ED_SELECTBOX_ID_ACTION_MODE 25
756 #define ED_SELECTBOX_ID_ACTION_ARG 26
757 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
758 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
760 #define ED_NUM_SELECTBOX 29
762 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
763 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
765 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
767 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
768 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
769 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
770 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
772 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
773 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
775 /* values for textbutton gadgets */
776 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
777 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
778 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
783 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
784 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
785 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
787 #define ED_NUM_TEXTBUTTONS 10
789 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
790 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
792 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
793 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
795 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
796 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
798 /* values for graphicbutton gadgets */
799 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
800 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
801 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
802 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
804 #define ED_NUM_GRAPHICBUTTONS 4
806 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
807 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
809 /* values for checkbutton gadgets */
810 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
811 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
812 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
813 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
814 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
815 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
816 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
817 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
818 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
819 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
820 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
821 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
822 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
823 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
824 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
825 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
826 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
827 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
828 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
829 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
830 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
831 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
832 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
833 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
834 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
835 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
836 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
837 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
839 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
840 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
841 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
842 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
843 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
845 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
847 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
848 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
849 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
851 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
854 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
855 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
856 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
859 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
861 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
863 #define ED_NUM_CHECKBUTTONS 52
865 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
869 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
870 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
871 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
872 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
873 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
875 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
876 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
878 /* values for radiobutton gadgets */
879 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
880 #define ED_RADIOBUTTON_ID_QUANTITY 1
882 #define ED_NUM_RADIOBUTTONS 2
884 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
885 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
887 /* values for drawing area gadgets */
888 #define ED_DRAWING_ID_DRAWING_LEVEL 0
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
905 #define ED_DRAWING_ID_ANDROID_CONTENT 17
906 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
907 #define ED_DRAWING_ID_START_ELEMENT 19
908 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
909 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
910 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
911 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
912 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
913 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
914 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
919 #define ED_DRAWING_ID_GROUP_CONTENT 31
920 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
922 #define ED_NUM_DRAWING_AREAS 33
926 -----------------------------------------------------------------------------
927 some internally used definitions
928 -----------------------------------------------------------------------------
931 /* values for CopyLevelToUndoBuffer() */
932 #define UNDO_IMMEDIATE 0
933 #define UNDO_ACCUMULATE 1
935 /* values for scrollbars */
936 #define ED_SCROLL_NO 0
937 #define ED_SCROLL_LEFT 1
938 #define ED_SCROLL_RIGHT 2
939 #define ED_SCROLL_UP 4
940 #define ED_SCROLL_DOWN 8
942 /* screens in the level editor */
943 #define ED_MODE_DRAWING 0
944 #define ED_MODE_INFO 1
945 #define ED_MODE_PROPERTIES 2
947 /* sub-screens in the global settings section */
948 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
949 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
951 /* sub-screens in the element properties section */
952 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
953 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
954 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
955 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
956 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
958 /* how many steps can be cancelled */
959 #define NUM_UNDO_STEPS (10 + 1)
961 /* values for elements with score for certain actions */
963 #define MAX_SCORE 999
965 /* values for elements with count for collecting */
966 #define MIN_COLLECT_COUNT 0
967 #define MAX_COLLECT_COUNT 999
969 /* values for random placement */
970 #define RANDOM_USE_PERCENTAGE 0
971 #define RANDOM_USE_QUANTITY 1
973 /* maximal size of level editor drawing area */
974 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
975 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
979 -----------------------------------------------------------------------------
980 some internally used data structure definitions
981 -----------------------------------------------------------------------------
988 } control_info[ED_NUM_CTRL_BUTTONS] =
990 /* note: some additional characters are already reserved for "cheat mode"
991 shortcuts (":XYZ" style) -- for details, see "events.c" */
993 { 's', "draw single items" },
994 { 'd', "draw connected items" },
995 { 'l', "draw lines" },
996 { 'a', "draw arcs" },
997 { 'r', "draw outline rectangles" },
998 { 'R', "draw filled rectangles" },
999 { '\0', "wrap (rotate) level up" },
1000 { 't', "enter text elements" },
1001 { 'f', "flood fill" },
1002 { '\0', "wrap (rotate) level left" },
1003 { '?', "properties of drawing element" },
1004 { '\0', "wrap (rotate) level right" },
1005 { '\0', "random element placement" },
1006 { 'b', "grab brush" },
1007 { '\0', "wrap (rotate) level down" },
1008 { ',', "pick drawing element" },
1010 { 'U', "undo last operation" },
1011 { 'I', "properties of level" },
1012 { 'S', "save level" },
1013 { 'C', "clear level" },
1014 { 'T', "test level" },
1015 { 'E', "exit level editor" },
1017 { '\0', "copy settings from other element" },
1018 { '\0', "copy settings to other element" },
1019 { '\0', "exchange element with other element" },
1021 { '\0', "copy settings from this element" },
1022 { '\0', "paste settings to this element" },
1025 static int random_placement_value = 10;
1026 static int random_placement_method = RANDOM_USE_QUANTITY;
1027 static int random_placement_background_element = EL_SAND;
1028 static boolean random_placement_background_restricted = FALSE;
1029 static boolean stick_element_properties_window = FALSE;
1030 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1031 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1032 static struct ElementChangeInfo custom_element_change;
1033 static struct ElementGroupInfo group_element_info;
1034 static struct ElementInfo custom_element;
1039 int min_value, max_value;
1040 int gadget_id_down, gadget_id_up;
1042 int gadget_id_align;
1044 char *text_above, *text_left, *text_right;
1045 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1047 /* ---------- current level number --------------------------------------- */
1050 DX + 5 - SX, DY + 3 - SY,
1052 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1053 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1058 /* ---------- level and editor settings ---------------------------------- */
1061 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1062 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1063 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1064 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1066 "playfield size:", NULL, "width",
1069 -1, ED_LEVEL_SETTINGS_YPOS(4),
1070 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1071 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1072 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1074 NULL, " ", "height",
1077 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1079 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1080 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1082 NULL, "number of gems to collect:", NULL
1085 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1087 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1088 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1090 "time or step limit to solve level:", NULL, NULL
1093 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1095 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1096 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1097 &level.score[SC_TIME_BONUS],
1098 "score for each second/step left:", NULL, NULL
1101 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1103 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1104 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1106 NULL, "random seed:", "(0 => random)"
1109 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1111 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1112 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1113 &random_placement_value,
1114 "random element placement:", NULL, "in"
1117 /* ---------- element settings: configure (various elements) ------------- */
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_SCORE, MAX_SCORE,
1122 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1123 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1124 NULL, /* will be set when used */
1128 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1129 MIN_SCORE, MAX_SCORE,
1130 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1131 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1132 NULL, /* will be set when used */
1136 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1137 MIN_SCORE, MAX_SCORE,
1138 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1139 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1140 NULL, /* will be set when used */
1144 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1145 MIN_SCORE, MAX_SCORE,
1146 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1147 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1148 NULL, /* will be set when used */
1152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1153 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1154 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1155 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1156 &level.num_yamyam_contents,
1157 NULL, NULL, "number of content areas"
1160 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1161 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1162 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1163 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1164 &level.num_ball_contents,
1165 NULL, NULL, "number of content areas"
1168 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1169 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1170 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1171 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1172 &level.num_android_clone_elements,
1173 NULL, NULL, "number of clonable elements"
1176 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1177 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1178 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1179 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1180 NULL, /* will be set when used */
1181 NULL, NULL, "width",
1184 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1185 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1186 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1187 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1188 NULL, /* will be set when used */
1189 NULL, " ", "height",
1192 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1193 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1194 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1195 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1196 &level.initial_inventory_size[0],
1197 NULL, NULL, "number of inventory elements"
1200 /* ---------- element settings: configure 1 (custom elements) ------------ */
1203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1204 MIN_SCORE, MAX_SCORE,
1205 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1206 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1207 &custom_element.collect_score_initial,
1208 NULL, "CE score", " "
1211 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1212 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1213 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1214 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1215 &custom_element.collect_count_initial,
1216 NULL, "CE count", NULL
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1221 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1222 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1223 &custom_element.ce_value_fixed_initial,
1224 NULL, "CE value", NULL
1227 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1229 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1230 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1231 &custom_element.ce_value_random_initial,
1232 NULL, "+random", NULL
1235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1237 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1238 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1239 &custom_element.push_delay_fixed,
1240 NULL, "push delay", NULL
1243 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1245 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1246 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1247 &custom_element.push_delay_random,
1248 NULL, "+random", NULL
1251 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1253 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1254 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1255 &custom_element.drop_delay_fixed,
1256 NULL, "drop delay", NULL
1259 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1261 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1262 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1263 &custom_element.drop_delay_random,
1264 NULL, "+random", NULL
1267 /* ---------- element settings: configure 2 (custom elements) ------------ */
1270 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1272 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1273 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1274 &custom_element.move_delay_fixed,
1275 NULL, "move delay", NULL
1278 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1280 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1281 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1282 &custom_element.move_delay_random,
1283 NULL, "+random", NULL
1286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1288 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1289 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1290 &custom_element.explosion_delay,
1291 NULL, "explosion delay", NULL
1294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1296 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1297 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1298 &custom_element.ignition_delay,
1299 NULL, "ignition delay", "(by fire)"
1302 /* ---------- element settings: configure (group elements) --------------- */
1305 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1306 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1307 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1308 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1309 &group_element_info.num_elements,
1310 NULL, NULL, "number of elements in group"
1313 /* ---------- element settings: advanced (custom elements) --------------- */
1316 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1319 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1320 &custom_element_change.delay_fixed,
1321 NULL, "CE delay", NULL,
1324 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1326 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1327 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1328 &custom_element_change.delay_random,
1329 NULL, "+random", NULL
1332 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1334 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1335 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1336 &custom_element_change.random_percentage,
1337 NULL, "use random replace:", "%"
1347 char *text_above, *infotext;
1348 } textinput_info[ED_NUM_TEXTINPUT] =
1351 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1352 GADGET_ID_LEVEL_NAME,
1358 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1359 GADGET_ID_LEVEL_AUTHOR,
1360 MAX_LEVEL_AUTHOR_LEN,
1365 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1366 GADGET_ID_ELEMENT_NAME,
1367 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1368 custom_element.description,
1369 NULL, "Element name"
1379 char *text_above, *infotext;
1380 } textarea_info[ED_NUM_TEXTAREAS] =
1383 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1384 GADGET_ID_ENVELOPE_INFO,
1385 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1387 "Envelope Content:", "Envelope Content"
1391 static struct ValueTextInfo options_time_or_steps[] =
1399 static struct ValueTextInfo options_game_engine_type[] =
1401 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1402 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1403 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1408 static struct ValueTextInfo options_wind_direction[] =
1410 { MV_START_NONE, "none" },
1411 { MV_START_LEFT, "left" },
1412 { MV_START_RIGHT, "right" },
1413 { MV_START_UP, "up" },
1414 { MV_START_DOWN, "down" },
1419 static struct ValueTextInfo options_player_speed[] =
1426 { 16, "very fast" },
1427 { 32, "ultrafast" },
1432 static struct ValueTextInfo options_access_type[] =
1434 { EP_WALKABLE, "walkable" },
1435 { EP_PASSABLE, "passable" },
1440 static struct ValueTextInfo options_access_layer[] =
1442 { EP_ACCESSIBLE_OVER, "over" },
1443 { EP_ACCESSIBLE_INSIDE, "inside" },
1444 { EP_ACCESSIBLE_UNDER, "under" },
1449 static struct ValueTextInfo options_access_protected[] =
1451 { 0, "unprotected" },
1457 static struct ValueTextInfo options_access_direction[] =
1459 { MV_NO_DIRECTION, "no direction" },
1460 { MV_LEFT, "left" },
1461 { MV_RIGHT, "right" },
1463 { MV_DOWN, "down" },
1464 { MV_LEFT | MV_UP, "left + up" },
1465 { MV_LEFT | MV_DOWN, "left + down" },
1466 { MV_RIGHT | MV_UP, "right + up" },
1467 { MV_RIGHT | MV_DOWN, "right + down" },
1468 { MV_HORIZONTAL, "horizontal" },
1469 { MV_VERTICAL, "vertical" },
1470 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1471 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1472 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1473 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1474 { MV_ALL_DIRECTIONS, "all directions" },
1479 static struct ValueTextInfo options_walk_to_action[] =
1481 { EP_DIGGABLE, "diggable" },
1482 { EP_COLLECTIBLE_ONLY, "collectible" },
1483 { EP_DROPPABLE, "collectible & droppable" },
1484 { EP_THROWABLE, "collectible & throwable" },
1485 { EP_PUSHABLE, "pushable" },
1490 static struct ValueTextInfo options_move_pattern[] =
1492 { MV_LEFT, "left" },
1493 { MV_RIGHT, "right" },
1495 { MV_DOWN, "down" },
1496 { MV_HORIZONTAL, "horizontal" },
1497 { MV_VERTICAL, "vertical" },
1498 { MV_ALL_DIRECTIONS, "all directions" },
1499 { MV_WIND_DIRECTION, "wind direction" },
1500 { MV_TOWARDS_PLAYER, "towards player" },
1501 { MV_AWAY_FROM_PLAYER, "away from player" },
1502 { MV_ALONG_LEFT_SIDE, "along left side" },
1503 { MV_ALONG_RIGHT_SIDE, "along right side" },
1504 { MV_TURNING_LEFT, "turning left" },
1505 { MV_TURNING_RIGHT, "turning right" },
1506 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1507 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1508 { MV_TURNING_RANDOM, "turning random" },
1509 { MV_MAZE_RUNNER, "maze runner style" },
1510 { MV_MAZE_HUNTER, "maze hunter style" },
1511 { MV_WHEN_PUSHED, "when pushed" },
1512 { MV_WHEN_DROPPED, "when dropped/thrown" },
1517 static struct ValueTextInfo options_move_direction[] =
1519 { MV_START_AUTOMATIC, "automatic" },
1520 { MV_START_LEFT, "left" },
1521 { MV_START_RIGHT, "right" },
1522 { MV_START_UP, "up" },
1523 { MV_START_DOWN, "down" },
1524 { MV_START_RANDOM, "random" },
1525 { MV_START_PREVIOUS, "previous" },
1530 static struct ValueTextInfo options_move_stepsize[] =
1532 { 0, "not moving" },
1537 { 16, "very fast" },
1538 { 32, "even faster" },
1543 static struct ValueTextInfo options_move_leave_type[] =
1545 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1546 { LEAVE_TYPE_LIMITED, "change it to" },
1551 static struct ValueTextInfo options_smash_targets[] =
1553 { EP_CAN_SMASH_PLAYER, "player" },
1555 { EP_CAN_SMASH_ENEMIES, "enemies" },
1557 { EP_CAN_SMASH_EVERYTHING, "everything" },
1562 static struct ValueTextInfo options_slippery_type[] =
1564 { SLIPPERY_ANY_RANDOM, "random" },
1565 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1566 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1567 { SLIPPERY_ONLY_LEFT, "only left" },
1568 { SLIPPERY_ONLY_RIGHT, "only right" },
1573 static struct ValueTextInfo options_deadliness[] =
1575 { EP_DONT_RUN_INTO, "running into" },
1576 { EP_DONT_COLLIDE_WITH, "colliding with" },
1577 { EP_DONT_GET_HIT_BY, "getting hit by" },
1578 { EP_DONT_TOUCH, "touching" },
1583 static struct ValueTextInfo options_explosion_type[] =
1585 { EXPLODES_3X3, "3x3" },
1586 { EXPLODES_CROSS, "3+3" },
1587 { EXPLODES_1X1, "1x1" },
1592 static struct ValueTextInfo options_time_units[] =
1595 { FRAMES_PER_SECOND, "seconds" },
1600 static struct ValueTextInfo options_change_direct_action[] =
1602 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1603 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1604 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1605 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1606 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1607 { CE_ENTERED_BY_PLAYER, "entered by player" },
1608 { CE_LEFT_BY_PLAYER, "left by player" },
1609 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1610 { CE_SWITCHED, "switched" },
1611 { CE_HITTING_SOMETHING, "hitting something" },
1612 { CE_HIT_BY_SOMETHING, "hit by something" },
1614 { CE_BLOCKED, "blocked" },
1616 { CE_IMPACT, "impact (on something)" },
1617 { CE_SMASHED, "smashed (from above)" },
1619 { CE_VALUE_CHANGES, "CE value changes" },
1620 { CE_SCORE_CHANGES, "CE score changes" },
1622 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1623 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1628 static struct ValueTextInfo options_change_other_action[] =
1630 { CE_PLAYER_TOUCHES_X, "player touches" },
1631 { CE_PLAYER_PRESSES_X, "player presses" },
1632 { CE_PLAYER_SWITCHES_X, "player switches" },
1633 { CE_PLAYER_SNAPS_X, "player snaps" },
1634 { CE_PLAYER_PUSHES_X, "player pushes" },
1635 { CE_PLAYER_ENTERS_X, "player enters" },
1636 { CE_PLAYER_LEAVES_X, "player leaves" },
1637 { CE_PLAYER_DIGS_X, "player digs" },
1638 { CE_PLAYER_COLLECTS_X, "player collects" },
1639 { CE_PLAYER_DROPS_X, "player drops/throws" },
1640 { CE_TOUCHING_X, "touching" },
1641 { CE_HITTING_X, "hitting" },
1642 { CE_DIGGING_X, "digging" },
1643 { CE_HIT_BY_X, "hit by" },
1644 { CE_SWITCH_OF_X, "switch of" },
1645 { CE_CHANGE_OF_X, "change by page of" },
1646 { CE_EXPLOSION_OF_X, "explosion of" },
1647 { CE_MOVE_OF_X, "move of" },
1648 { CE_CREATION_OF_X, "creation of" },
1649 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1650 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1651 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1652 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1657 static struct ValueTextInfo options_change_trigger_side[] =
1659 { CH_SIDE_LEFT, "left" },
1660 { CH_SIDE_RIGHT, "right" },
1661 { CH_SIDE_TOP, "top" },
1662 { CH_SIDE_BOTTOM, "bottom" },
1663 { CH_SIDE_LEFT_RIGHT, "left/right" },
1664 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1665 { CH_SIDE_ANY, "any" },
1670 static struct ValueTextInfo options_change_trigger_player[] =
1672 { CH_PLAYER_1, "1" },
1673 { CH_PLAYER_2, "2" },
1674 { CH_PLAYER_3, "3" },
1675 { CH_PLAYER_4, "4" },
1676 { CH_PLAYER_ANY, "any" },
1681 static struct ValueTextInfo options_change_trigger_page[] =
1693 { (1 << 10), "11" },
1694 { (1 << 11), "12" },
1695 { (1 << 12), "13" },
1696 { (1 << 13), "14" },
1697 { (1 << 14), "15" },
1698 { (1 << 15), "16" },
1699 { (1 << 16), "17" },
1700 { (1 << 17), "18" },
1701 { (1 << 18), "19" },
1702 { (1 << 19), "20" },
1703 { (1 << 20), "21" },
1704 { (1 << 21), "22" },
1705 { (1 << 22), "23" },
1706 { (1 << 23), "24" },
1707 { (1 << 24), "25" },
1708 { (1 << 25), "26" },
1709 { (1 << 26), "27" },
1710 { (1 << 27), "28" },
1711 { (1 << 28), "29" },
1712 { (1 << 29), "30" },
1713 { (1 << 30), "31" },
1714 { (1 << 31), "32" },
1715 { CH_PAGE_ANY, "any" },
1720 static struct ValueTextInfo options_change_replace_when[] =
1722 { CP_WHEN_EMPTY, "empty" },
1723 { CP_WHEN_WALKABLE, "walkable" },
1724 { CP_WHEN_DIGGABLE, "diggable" },
1725 { CP_WHEN_COLLECTIBLE, "collectible" },
1726 { CP_WHEN_REMOVABLE, "removable" },
1727 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1732 static struct ValueTextInfo options_action_type[] =
1734 { CA_NO_ACTION, "no action" },
1735 { CA_UNDEFINED, " " },
1736 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1737 { CA_RESTART_LEVEL, "restart level" },
1738 { CA_SHOW_ENVELOPE, "show envelope" },
1739 { CA_SET_LEVEL_TIME, "set time" },
1740 { CA_SET_LEVEL_SCORE, "set score" },
1741 { CA_SET_LEVEL_GEMS, "set gems" },
1742 { CA_SET_LEVEL_WIND, "set wind dir." },
1743 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1744 { CA_UNDEFINED, " " },
1745 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1746 { CA_MOVE_PLAYER, "move player" },
1747 { CA_EXIT_PLAYER, "exit player" },
1748 { CA_KILL_PLAYER, "kill player" },
1749 { CA_SET_PLAYER_KEYS, "set keys" },
1750 { CA_SET_PLAYER_SPEED, "set speed" },
1751 { CA_SET_PLAYER_SHIELD, "set shield" },
1752 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1753 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1754 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1755 { CA_UNDEFINED, " " },
1756 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1757 { CA_SET_CE_VALUE, "set CE value" },
1758 { CA_SET_CE_SCORE, "set CE score" },
1759 { CA_SET_CE_ARTWORK, "set CE artwork" },
1760 { CA_UNDEFINED, " " },
1761 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1762 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1767 static struct ValueTextInfo options_action_mode_none[] =
1769 { CA_MODE_UNDEFINED, " " },
1774 static struct ValueTextInfo options_action_mode_assign[] =
1776 { CA_MODE_SET, "=" },
1781 static struct ValueTextInfo options_action_mode_add_remove[] =
1783 { CA_MODE_ADD, "+" },
1784 { CA_MODE_SUBTRACT, "-" },
1789 static struct ValueTextInfo options_action_mode_calculate[] =
1791 { CA_MODE_SET, "=" },
1792 { CA_MODE_ADD, "+" },
1793 { CA_MODE_SUBTRACT, "-" },
1794 { CA_MODE_MULTIPLY, "*" },
1795 { CA_MODE_DIVIDE, "/" },
1796 { CA_MODE_MODULO, "%" },
1801 static struct ValueTextInfo options_action_arg_none[] =
1803 { CA_ARG_UNDEFINED, " " },
1808 static struct ValueTextInfo options_action_arg_player[] =
1810 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1811 { CA_ARG_PLAYER_1, "1" },
1812 { CA_ARG_PLAYER_2, "2" },
1813 { CA_ARG_PLAYER_3, "3" },
1814 { CA_ARG_PLAYER_4, "4" },
1815 { CA_ARG_PLAYER_ANY, "any" },
1816 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1817 { CA_ARG_PLAYER_ACTION, "action ->" },
1822 static struct ValueTextInfo options_action_arg_number[] =
1824 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1831 { CA_ARG_10, "10" },
1832 { CA_ARG_100, "100" },
1833 { CA_ARG_1000, "1000" },
1834 { CA_ARG_UNDEFINED, " " },
1835 { CA_ARG_NUMBER_MIN, "min" },
1836 { CA_ARG_NUMBER_MAX, "max" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_NUMBER_RESET, "reset" },
1839 { CA_ARG_UNDEFINED, " " },
1840 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1841 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1842 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1845 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1846 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1847 { CA_ARG_UNDEFINED, " " },
1848 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1849 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1850 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1851 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1852 { CA_ARG_UNDEFINED, " " },
1853 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1854 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1855 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1856 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1861 static struct ValueTextInfo options_action_arg_value[] =
1863 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1870 { CA_ARG_10, "10" },
1871 { CA_ARG_100, "100" },
1872 { CA_ARG_1000, "1000" },
1873 { CA_ARG_UNDEFINED, " " },
1874 { CA_ARG_NUMBER_MIN, "min" },
1875 { CA_ARG_NUMBER_MAX, "max" },
1876 { CA_ARG_UNDEFINED, " " },
1877 { CA_ARG_NUMBER_RESET, "reset" },
1878 { CA_ARG_UNDEFINED, " " },
1879 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1880 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1881 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1882 { CA_ARG_UNDEFINED, " " },
1883 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1884 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1885 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1888 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1889 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1890 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1891 { CA_ARG_UNDEFINED, " " },
1892 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1893 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1894 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1895 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1898 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1899 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1900 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1905 static struct ValueTextInfo options_action_arg_envelope[] =
1907 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1912 { CA_ARG_UNDEFINED, " " },
1913 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1914 { CA_ARG_ELEMENT_TARGET, "target" },
1915 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1916 { CA_ARG_ELEMENT_ACTION, "action ->" },
1921 static struct ValueTextInfo options_action_arg_key[] =
1923 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1932 { CA_ARG_UNDEFINED, " " },
1933 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1934 { CA_ARG_ELEMENT_TARGET, "target" },
1935 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1936 { CA_ARG_ELEMENT_ACTION, "action ->" },
1941 static struct ValueTextInfo options_action_arg_speed[] =
1943 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1944 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1945 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1946 { CA_ARG_SPEED_SLOW, "slow" },
1947 { CA_ARG_SPEED_NORMAL, "normal" },
1948 { CA_ARG_SPEED_FAST, "fast" },
1949 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1950 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1951 { CA_ARG_UNDEFINED, " " },
1952 { CA_ARG_SPEED_SLOWER, "slower" },
1953 { CA_ARG_SPEED_FASTER, "faster" },
1954 { CA_ARG_UNDEFINED, " " },
1955 { CA_ARG_SPEED_RESET, "reset" },
1960 static struct ValueTextInfo options_action_arg_shield[] =
1962 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1963 { CA_ARG_SHIELD_OFF, "off" },
1964 { CA_ARG_SHIELD_NORMAL, "normal" },
1965 { CA_ARG_SHIELD_DEADLY, "deadly" },
1970 static struct ValueTextInfo options_action_arg_artwork[] =
1972 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1973 { CA_ARG_ELEMENT_TARGET, "target" },
1974 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1975 { CA_ARG_ELEMENT_ACTION, "action ->" },
1976 { CA_ARG_UNDEFINED, " " },
1977 { CA_ARG_ELEMENT_RESET, "reset" },
1982 static struct ValueTextInfo options_action_arg_gravity[] =
1984 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1985 { CA_ARG_GRAVITY_ON, "on" },
1986 { CA_ARG_GRAVITY_OFF, "off" },
1987 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1992 static struct ValueTextInfo options_action_arg_direction[] =
1994 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1995 { CA_ARG_DIRECTION_NONE, "none" },
1996 { CA_ARG_DIRECTION_LEFT, "left" },
1997 { CA_ARG_DIRECTION_RIGHT, "right" },
1998 { CA_ARG_DIRECTION_UP, "up" },
1999 { CA_ARG_DIRECTION_DOWN, "down" },
2000 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2001 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2006 static struct ValueTextInfo options_action_arg_scan_mode[] =
2008 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2009 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2010 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2015 static struct ValueTextInfo options_action_arg_inventory[] =
2017 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2018 { CA_ARG_ELEMENT_TARGET, "+ target" },
2019 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2020 { CA_ARG_ELEMENT_ACTION, "+ action" },
2021 { CA_ARG_UNDEFINED, " " },
2022 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2023 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2024 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2025 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2026 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2027 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2028 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2029 { CA_ARG_UNDEFINED, " " },
2030 { CA_ARG_INVENTORY_RESET, "reset" },
2035 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2036 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2041 static struct ValueTextInfo options_group_choice_mode[] =
2043 { ANIM_RANDOM, "random" },
2044 { ANIM_LOOP, "loop" },
2045 { ANIM_LINEAR, "linear" },
2046 { ANIM_PINGPONG, "pingpong" },
2047 { ANIM_PINGPONG2, "pingpong 2" },
2052 static struct ValueTextInfo *action_arg_modes[] =
2054 options_action_mode_none,
2055 options_action_mode_assign,
2056 options_action_mode_add_remove,
2057 options_action_mode_calculate,
2064 struct ValueTextInfo *options;
2066 action_arg_options[] =
2068 { CA_NO_ACTION, 0, options_action_arg_none, },
2069 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2070 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2071 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2072 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2073 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2074 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2077 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2078 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2079 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2080 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2081 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2082 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2083 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2084 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2085 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2086 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2087 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2088 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2097 int gadget_id_align;
2098 int size; /* char size of selectbox or '-1' (dynamically determined) */
2099 struct ValueTextInfo *options;
2101 char *text_left, *text_right, *infotext;
2102 } selectbox_info[ED_NUM_SELECTBOX] =
2104 /* ---------- level and editor settings ---------------------------------- */
2107 -1, ED_LEVEL_SETTINGS_YPOS(7),
2108 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2110 options_time_or_steps,
2111 &level.use_step_counter,
2112 NULL, "(0 => no limit)", "time or step limit"
2115 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2116 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2118 options_game_engine_type,
2119 &level.game_engine_type,
2120 "game engine:", NULL, "game engine"
2123 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2124 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2126 options_wind_direction,
2127 &level.wind_direction_initial,
2128 "initial wind direction:", NULL, "initial wind direction"
2131 /* ---------- element settings: configure (several elements) ------------- */
2134 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2135 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2137 options_player_speed,
2138 &level.initial_player_stepsize[0],
2139 "initial player speed:", NULL, "initial player speed"
2142 /* ---------- element settings: configure 1 (custom elements) ------------ */
2145 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2146 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2148 options_access_type,
2149 &custom_element.access_type,
2150 NULL, NULL, "type of access to this field"
2153 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2154 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2156 options_access_layer,
2157 &custom_element.access_layer,
2158 NULL, NULL, "layer of access for this field"
2161 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2162 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2164 options_access_protected,
2165 &custom_element.access_protected,
2166 NULL, NULL, "protected access for this field"
2169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2170 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2172 options_access_direction,
2173 &custom_element.access_direction,
2174 "from", NULL, "access direction for this field"
2177 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2178 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2180 options_walk_to_action,
2181 &custom_element.walk_to_action,
2182 NULL, NULL, "diggable/collectible/pushable"
2185 /* ---------- element settings: configure 2 (custom elements) ------------ */
2188 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2189 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2191 options_move_pattern,
2192 &custom_element.move_pattern,
2193 "can move", NULL, "element move pattern"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2197 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2199 options_move_direction,
2200 &custom_element.move_direction_initial,
2201 "starts moving", NULL, "initial element move direction"
2204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2205 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2207 options_move_stepsize,
2208 &custom_element.move_stepsize,
2209 "move/fall speed", NULL, "speed of element movement"
2212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2213 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2215 options_move_leave_type,
2216 &custom_element.move_leave_type,
2217 "can dig: can", ":", "leave behind or change element"
2220 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2221 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2223 options_smash_targets,
2224 &custom_element.smash_targets,
2225 "can smash", NULL, "elements that can be smashed"
2228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2229 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2231 options_slippery_type,
2232 &custom_element.slippery_type,
2233 "slippery", NULL, "where other elements fall down"
2236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2237 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2240 &custom_element.deadliness,
2241 "deadly when", NULL, "deadliness of element"
2244 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2245 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2247 options_explosion_type,
2248 &custom_element.explosion_type,
2249 "can explode", NULL, "explosion type"
2252 /* ---------- element settings: advanced (custom elements) --------------- */
2255 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2256 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2259 &custom_element_change.delay_frames,
2260 "delay time given in", NULL, "delay time units for change"
2263 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2264 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2266 options_change_direct_action,
2267 &custom_element_change.direct_action,
2268 NULL, NULL, "type of direct action"
2271 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2272 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2274 options_change_other_action,
2275 &custom_element_change.other_action,
2276 NULL, "element:", "type of other element action"
2279 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2280 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2282 options_change_trigger_side,
2283 &custom_element_change.trigger_side,
2284 "at", "side", "element side triggering change"
2287 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2288 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2290 options_change_trigger_player,
2291 &custom_element_change.trigger_player,
2292 "player:", " ", "player that causes change"
2295 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2296 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2298 options_change_trigger_page,
2299 &custom_element_change.trigger_page,
2300 "page:", NULL, "change page that causes change"
2303 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2304 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2306 options_change_replace_when,
2307 &custom_element_change.replace_when,
2308 "replace when", NULL, "which elements can be replaced"
2311 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2312 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2314 options_action_type,
2315 &custom_element_change.action_type,
2316 NULL, NULL, "action on specified condition"
2319 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2320 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2322 options_action_mode_none,
2323 &custom_element_change.action_mode,
2324 NULL, NULL, "action operator"
2327 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2328 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2330 options_action_arg_none,
2331 &custom_element_change.action_arg,
2332 NULL, NULL, "action parameter"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2336 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2338 options_change_page,
2339 &custom_element.current_change_page,
2340 NULL, NULL, "element change page"
2343 /* ---------- element settings: configure (group elements) --------------- */
2346 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2347 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2349 options_group_choice_mode,
2350 &group_element_info.choice_mode,
2351 "choice type:", NULL, "type of group element choice"
2359 int gadget_id_align;
2362 char *text_left, *text_right, *infotext;
2363 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2366 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2367 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2369 NULL, NULL, "Configure level properties"
2372 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2373 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2375 NULL, NULL, "Configure editor properties"
2378 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2379 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2381 NULL, NULL, "Show information about element"
2384 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2385 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2387 NULL, NULL, "Configure element properties"
2390 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2391 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2393 NULL, NULL, "Configure element properties, part 1"
2396 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2397 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2399 NULL, NULL, "Configure element properties, part 2"
2402 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2403 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2405 NULL, NULL, "Configure custom element change pages"
2408 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2409 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2411 " ", "As Template", "Save current settings as new template"
2414 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2415 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2417 NULL, NULL, "Add new change page"
2420 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2421 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2423 NULL, NULL, "Delete current change page"
2433 int gadget_id_align;
2434 char *text_left, *text_right, *infotext;
2435 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2438 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2439 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2440 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2441 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2442 NULL, NULL, "select previous change page"
2445 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2446 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2447 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2448 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2449 NULL, "change page", "select next change page"
2452 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2453 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2454 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2455 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2456 " ", NULL, "copy settings from this change page"
2459 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2460 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2461 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2462 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2463 NULL, NULL, "paste settings to this change page"
2473 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2476 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2477 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2478 GADGET_ID_SCROLL_UP,
2479 "scroll level editing area up"
2482 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2483 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2484 GADGET_ID_SCROLL_DOWN,
2485 "scroll level editing area down"
2488 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2489 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2490 GADGET_ID_SCROLL_LEFT,
2491 "scroll level editing area left"
2494 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2495 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2496 GADGET_ID_SCROLL_RIGHT,
2497 "scroll level editing area right"
2500 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2501 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2502 GADGET_ID_SCROLL_LIST_UP,
2503 "scroll element list up ('Page Up')"
2506 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2507 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2508 GADGET_ID_SCROLL_LIST_DOWN,
2509 "scroll element list down ('Page Down')"
2518 int wheel_x, wheel_y;
2519 int wheel_width, wheel_height;
2523 } scrollbar_info[ED_NUM_SCROLLBARS] =
2526 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2527 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2528 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2534 SX + SXSIZE + SX, WIN_YSIZE,
2536 GD_TYPE_SCROLLBAR_HORIZONTAL,
2537 GADGET_ID_SCROLL_HORIZONTAL,
2538 "scroll level editing area horizontally"
2541 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2542 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2543 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2549 SX + SXSIZE + SX, WIN_YSIZE,
2551 GD_TYPE_SCROLLBAR_VERTICAL,
2552 GADGET_ID_SCROLL_VERTICAL,
2553 "scroll level editing area vertically"
2556 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2557 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2558 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2563 SX + SXSIZE + SX, 0,
2564 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2566 GD_TYPE_SCROLLBAR_VERTICAL,
2567 GADGET_ID_SCROLL_LIST_VERTICAL,
2568 "scroll element list vertically"
2576 int gadget_id_align;
2577 int radio_button_nr;
2580 char *text_left, *text_right, *infotext;
2581 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2584 -1, ED_LEVEL_SETTINGS_YPOS(0),
2585 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2586 RADIO_NR_RANDOM_ELEMENTS,
2587 &random_placement_method, RANDOM_USE_PERCENTAGE,
2588 " ", "percentage", "use percentage for random elements"
2591 -1, ED_LEVEL_SETTINGS_YPOS(0),
2592 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2593 RADIO_NR_RANDOM_ELEMENTS,
2594 &random_placement_method, RANDOM_USE_QUANTITY,
2595 " ", "quantity", "use quantity for random elements"
2603 int gadget_id_align;
2605 char *text_left, *text_right, *infotext;
2606 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2608 /* ---------- level and editor settings ---------------------------------- */
2611 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2612 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2613 &random_placement_background_restricted,
2615 "restrict random placement to:", "set random placement restriction"
2618 /* ---------- element settings: configure (various elements) ------------- */
2621 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2622 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2623 &stick_element_properties_window,
2625 "stick this screen to edit content","stick this screen to edit content"
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2629 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2630 &level.em_slippery_gems,
2632 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2635 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2636 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2637 &level.em_explodes_by_fire,
2639 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2642 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2643 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2644 &level.use_spring_bug,
2646 "use spring pushing bug", "use odd spring pushing behaviour"
2649 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2650 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2651 &level.use_time_orb_bug,
2653 "use time orb bug", "use odd time orb behaviour"
2656 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2657 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2660 "create single random element", "only create one element from content"
2663 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2664 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2665 &level.ball_state_initial,
2667 "magic ball initially activated", "activate magic ball after level start"
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2671 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2672 &level.grow_into_diggable,
2674 "can grow into anything diggable", "grow into more than just sand"
2677 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2678 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2679 &level.auto_exit_sokoban,
2681 "exit level if all fields solved", "automatically finish Sokoban levels"
2684 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2685 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2686 &level.continuous_snapping,
2688 "continuos snapping", "use snapping without releasing key"
2691 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2692 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2693 &level.block_snap_field,
2695 "block snapped field when snapping", "use snapping delay to show animation"
2698 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2699 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2700 &level.block_last_field,
2702 "block last field when moving", "player blocks last field when moving"
2705 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2706 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2707 &level.sp_block_last_field,
2709 "block last field when moving", "player blocks last field when moving"
2712 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2713 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2714 &level.instant_relocation,
2716 "no scrolling when relocating", "player gets relocated without delay"
2719 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2720 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2721 &level.shifted_relocation,
2723 "no centering when relocating", "level not centered after relocation"
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2727 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2728 &level.use_start_element[0],
2730 "use level start element:", "start level at this element's position"
2733 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2734 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2735 &level.use_artwork_element[0],
2737 "use artwork from element:", "use player artwork from other element"
2740 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2741 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2742 &level.use_explosion_element[0],
2744 "use explosion from element:", "use explosion properties from element"
2747 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2748 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2749 &level.initial_player_gravity[0],
2751 "use initial gravity", "set initial player gravity"
2754 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2755 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2756 &level.use_initial_inventory[0],
2758 "use initial inventory:", "use collected elements on level start"
2761 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2762 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2763 &level.can_pass_to_walkable,
2765 "can pass to walkable element", "player can pass to empty or walkable"
2768 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2769 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2770 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2772 "can fall into acid (with gravity)","player can fall into acid pool"
2775 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2776 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2777 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2779 "can move into acid", "element can move into acid pool"
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2783 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2784 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2786 "deadly when colliding with", "element is deadly when hitting player"
2789 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2790 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2791 &level.envelope[0].autowrap,
2793 "auto-wrap", "automatically wrap envelope text"
2796 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2797 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2798 &level.envelope[0].centered,
2800 "centered", "automatically center envelope text"
2803 /* ---------- element settings: configure 1 (custom elements) ----------- */
2806 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2807 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2808 &custom_element.use_gfx_element,
2810 /* !!! add separate "use existing element sound" !!! */
2813 "use graphic/sound of element:", "use existing graphic and sound"
2816 "use graphic of element:", "use existing element graphic"
2820 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2821 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2822 &level.use_custom_template,
2824 "use template", "use template for custom properties"
2827 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2828 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2829 &custom_element_properties[EP_ACCESSIBLE],
2831 NULL, "player can walk to or pass this field"
2834 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2835 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2836 &custom_element_properties[EP_GRAVITY_REACHABLE],
2838 "reachable despite gravity", "player can walk/dig despite gravity"
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2842 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2843 &custom_element.use_last_ce_value,
2845 "use last CE value after change", "use last CE value after change"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2849 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2850 &custom_element_properties[EP_WALK_TO_OBJECT],
2852 NULL, "player can dig/collect/push element"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2856 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2857 &custom_element_properties[EP_INDESTRUCTIBLE],
2859 "indestructible", "element is indestructible"
2862 /* ---------- element settings: configure 2 (custom elements) ----------- */
2865 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2866 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2867 &custom_element_properties[EP_CAN_MOVE],
2869 NULL, "element can move with some pattern"
2872 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2873 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2874 &custom_element_properties[EP_CAN_FALL],
2876 "can fall", "element can fall down"
2879 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2880 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2881 &custom_element_properties[EP_CAN_SMASH],
2883 NULL, "element can smash other elements"
2886 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2887 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2888 &custom_element_properties[EP_SLIPPERY],
2890 NULL, "other elements can fall down from it"
2893 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2894 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2895 &custom_element_properties[EP_DEADLY],
2897 NULL, "element can kill the player"
2900 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2901 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2902 &custom_element_properties[EP_CAN_EXPLODE],
2904 NULL, "element can explode"
2907 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2908 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2909 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2911 "by fire", "element can explode by fire/explosion"
2914 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2915 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2916 &custom_element_properties[EP_EXPLODES_SMASHED],
2918 "smashed", "element can explode when smashed"
2921 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2922 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2923 &custom_element_properties[EP_EXPLODES_IMPACT],
2925 "impact", "element can explode on impact"
2928 /* ---------- element settings: advanced (custom elements) --------------- */
2931 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2932 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2933 &custom_element_change.can_change,
2935 "element changes to:", "change element on specified condition"
2938 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2939 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2940 &custom_element_change_events[CE_DELAY],
2942 NULL, "element changes after delay"
2945 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2946 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2947 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2949 NULL, "element changes by direct action"
2952 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2953 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2954 &custom_element_change_events[CE_BY_OTHER_ACTION],
2956 NULL, "element changes by other element"
2959 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2960 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2961 &custom_element_change.explode,
2963 "explode instead of change", "element explodes instead of change"
2966 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2967 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2968 &custom_element_change.use_target_content,
2970 "use extended change target:", "element changes to more elements"
2973 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2974 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2975 &custom_element_change.only_if_complete,
2977 "replace all or nothing", "only replace when all can be changed"
2980 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2981 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2982 &custom_element_change.use_random_replace,
2984 NULL, "use percentage for random replace"
2987 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2988 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2989 &custom_element_change.has_action,
2991 NULL, "execute action on specified condition"
2999 int gadget_id_align;
3001 int area_xsize, area_ysize;
3002 char *text_left, *text_right, *text_below, *infotext;
3003 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3005 /* ---------- level playfield content ------------------------------------ */
3009 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3010 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
3011 NULL, NULL, NULL, NULL
3014 /* ---------- yam yam content -------------------------------------------- */
3017 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3018 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3019 &level.yamyam_content[0].e[0][0], 3, 3,
3020 NULL, NULL, "1", NULL
3023 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3024 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3025 &level.yamyam_content[1].e[0][0], 3, 3,
3026 NULL, NULL, "2", NULL
3029 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3030 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3031 &level.yamyam_content[2].e[0][0], 3, 3,
3032 NULL, NULL, "3", NULL
3035 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3036 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3037 &level.yamyam_content[3].e[0][0], 3, 3,
3038 NULL, NULL, "4", NULL
3041 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3042 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3043 &level.yamyam_content[4].e[0][0], 3, 3,
3044 NULL, NULL, "5", NULL
3047 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3048 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3049 &level.yamyam_content[5].e[0][0], 3, 3,
3050 NULL, NULL, "6", NULL
3053 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3054 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3055 &level.yamyam_content[6].e[0][0], 3, 3,
3056 NULL, NULL, "7", NULL
3059 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3060 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3061 &level.yamyam_content[7].e[0][0], 3, 3,
3062 NULL, NULL, "8", NULL
3065 /* ---------- magic ball content ----------------------------------------- */
3068 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3069 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3070 &level.ball_content[0].e[0][0], 3, 3,
3071 NULL, NULL, "1", NULL
3074 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3075 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3076 &level.ball_content[1].e[0][0], 3, 3,
3077 NULL, NULL, "2", NULL
3080 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3081 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3082 &level.ball_content[2].e[0][0], 3, 3,
3083 NULL, NULL, "3", NULL
3086 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3087 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3088 &level.ball_content[3].e[0][0], 3, 3,
3089 NULL, NULL, "4", NULL
3092 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3093 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3094 &level.ball_content[4].e[0][0], 3, 3,
3095 NULL, NULL, "5", NULL
3098 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3099 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3100 &level.ball_content[5].e[0][0], 3, 3,
3101 NULL, NULL, "6", NULL
3104 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3105 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3106 &level.ball_content[6].e[0][0], 3, 3,
3107 NULL, NULL, "7", NULL
3110 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3111 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3112 &level.ball_content[7].e[0][0], 3, 3,
3113 NULL, NULL, "8", NULL
3116 /* ---------- android content -------------------------------------------- */
3119 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3120 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3121 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3122 "elements:", NULL, NULL, "elements android can clone"
3125 /* ---------- amoeba content --------------------------------------------- */
3128 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3129 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3130 &level.amoeba_content, 1, 1,
3131 "content:", NULL, NULL, "amoeba content"
3134 /* ---------- level start element ---------------------------------------- */
3137 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3138 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3139 &level.start_element[0], 1, 1,
3140 NULL, NULL, NULL, "level start element"
3143 /* ---------- player artwork element ------------------------------------- */
3146 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3147 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3148 &level.artwork_element[0], 1, 1,
3149 NULL, NULL, NULL, "element for player artwork"
3152 /* ---------- player explosion element ----------------------------------- */
3155 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3156 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3157 &level.explosion_element[0], 1, 1,
3158 NULL, NULL, NULL, "element for player explosion"
3161 /* ---------- player initial inventory ----------------------------------- */
3164 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3165 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3166 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3167 NULL, NULL, NULL, "content for initial inventory"
3170 /* ---------- element settings: configure 1 (custom elements) ----------- */
3172 /* ---------- custom graphic --------------------------------------------- */
3175 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3176 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3177 &custom_element.gfx_element_initial,1, 1,
3178 NULL, NULL, NULL, "custom graphic element"
3181 /* ---------- element settings: configure 2 (custom elements) ----------- */
3183 /* ---------- custom content (when exploding) ---------------------------- */
3186 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3187 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3188 &custom_element.content.e[0][0], 3, 3,
3189 "content:", NULL, NULL, NULL
3192 /* ---------- custom enter and leave element (when moving) --------------- */
3195 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3196 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3197 &custom_element.move_enter_element, 1, 1,
3198 "can dig:", " ", NULL, "element that can be digged/collected"
3201 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3202 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3203 &custom_element.move_leave_element, 1, 1,
3204 NULL, NULL, NULL, "element that will be left behind"
3207 /* ---------- element settings: advanced (custom elements) --------------- */
3209 /* ---------- custom change target --------------------------------------- */
3212 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3213 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3214 &custom_element_change.target_element, 1, 1,
3215 NULL, "after/when:", NULL, "new target element after change"
3218 /* ---------- custom change content (extended change target) ------------- */
3221 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3222 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3223 &custom_element_change.target_content.e[0][0], 3, 3,
3224 NULL, NULL, NULL, "new extended elements after change"
3227 /* ---------- custom change trigger (element causing change) ------------- */
3230 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3231 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3232 &custom_element_change.initial_trigger_element, 1, 1,
3233 NULL, NULL, NULL, "other element triggering change"
3236 /* ---------- custom change action (element used for action) ------------- */
3239 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3240 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3241 &custom_element_change.action_element, 1, 1,
3242 NULL, NULL, NULL, "element used as action parameter"
3245 /* ---------- group element content -------------------------------------- */
3248 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3249 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3250 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3251 "content:", NULL, NULL, NULL
3254 /* ---------- random background (for random painting) -------------------- */
3257 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3258 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3259 &random_placement_background_element, 1, 1,
3260 NULL, NULL, NULL, "random placement background"
3266 -----------------------------------------------------------------------------
3267 some internally used variables
3268 -----------------------------------------------------------------------------
3271 /* actual size of level editor drawing area */
3272 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3274 /* actual position of level editor drawing area in level playfield */
3275 static int level_xpos = -1, level_ypos = -1;
3278 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3280 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3283 /* drawing elements on the three mouse buttons */
3284 static int new_element1 = EL_WALL;
3285 static int new_element2 = EL_EMPTY;
3286 static int new_element3 = EL_SAND;
3288 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3289 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3290 (button) == 2 ? new_element2 : \
3291 (button) == 3 ? new_element3 : EL_EMPTY)
3292 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3294 /* forward declaration for internal use */
3295 static void ModifyEditorCounterValue(int, int);
3296 static void ModifyEditorCounterLimits(int, int, int);
3297 static void ModifyEditorSelectboxValue(int, int);
3298 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3299 static void ModifyEditorDrawingArea(int, int, int);
3300 static void ModifyEditorElementList();
3301 static void AdjustElementListScrollbar();
3302 static void RedrawDrawingElements();
3303 static void DrawDrawingWindow();
3304 static void DrawLevelInfoWindow();
3305 static void DrawPropertiesWindow();
3306 static void UpdateCustomElementGraphicGadgets();
3307 static boolean checkPropertiesConfig(int);
3308 static void CopyLevelToUndoBuffer(int);
3309 static void HandleDrawingAreas(struct GadgetInfo *);
3310 static void HandleCounterButtons(struct GadgetInfo *);
3311 static void HandleTextInputGadgets(struct GadgetInfo *);
3312 static void HandleTextAreaGadgets(struct GadgetInfo *);
3313 static void HandleSelectboxGadgets(struct GadgetInfo *);
3314 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3315 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3316 static void HandleRadiobuttons(struct GadgetInfo *);
3317 static void HandleCheckbuttons(struct GadgetInfo *);
3318 static void HandleControlButtons(struct GadgetInfo *);
3319 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3320 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3322 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3323 static int right_gadget_border[NUM_EDITOR_GADGETS];
3325 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3326 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3327 static boolean draw_with_brush = FALSE;
3328 static int properties_element = 0;
3330 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3331 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3332 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3333 static int undo_buffer_position = 0;
3334 static int undo_buffer_steps = 0;
3336 static int edit_mode;
3337 static int edit_mode_levelinfo;
3338 static int edit_mode_properties;
3340 static int element_shift = 0;
3342 static int editor_el_players[] =
3349 static int *editor_el_players_ptr = editor_el_players;
3350 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3352 static int editor_hl_boulderdash[] =
3354 EL_INTERNAL_CASCADE_BD_ACTIVE,
3360 static int editor_el_boulderdash[] =
3369 EL_BD_EXPANDABLE_WALL,
3377 EL_BD_BUTTERFLY_LEFT,
3379 EL_BD_BUTTERFLY_RIGHT,
3380 EL_BD_FIREFLY_RIGHT,
3383 EL_BD_BUTTERFLY_DOWN,
3387 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3388 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3389 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3390 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3392 static int editor_hl_emerald_mine[] =
3394 EL_INTERNAL_CASCADE_EM_ACTIVE,
3400 static int editor_el_emerald_mine[] =
3437 EL_ACID_POOL_TOPLEFT,
3439 EL_ACID_POOL_TOPRIGHT,
3442 EL_ACID_POOL_BOTTOMLEFT,
3443 EL_ACID_POOL_BOTTOM,
3444 EL_ACID_POOL_BOTTOMRIGHT,
3464 EL_EM_STEEL_EXIT_CLOSED,
3465 EL_EM_STEEL_EXIT_OPEN,
3467 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3468 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3469 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3470 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3472 static int editor_hl_emerald_mine_club[] =
3474 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3480 static int editor_el_emerald_mine_club[] =
3507 EL_EMC_WALL_SLIPPERY_1,
3508 EL_EMC_WALL_SLIPPERY_2,
3509 EL_EMC_WALL_SLIPPERY_3,
3510 EL_EMC_WALL_SLIPPERY_4,
3533 EL_EMC_MAGIC_BALL_SWITCH,
3535 EL_EMC_SPRING_BUMPER,
3540 EL_EM_DYNAMITE_ACTIVE,
3544 EL_BALLOON_SWITCH_UP,
3545 EL_BALLOON_SWITCH_ANY,
3548 EL_BALLOON_SWITCH_LEFT,
3550 EL_BALLOON_SWITCH_RIGHT,
3554 EL_BALLOON_SWITCH_DOWN,
3555 EL_BALLOON_SWITCH_NONE,
3557 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3558 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3559 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3560 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3562 static int editor_hl_rnd[] =
3564 EL_INTERNAL_CASCADE_RND_ACTIVE,
3570 static int editor_el_rnd[] =
3602 EL_WALL_EMERALD_YELLOW,
3603 EL_WALL_EMERALD_RED,
3604 EL_WALL_EMERALD_PURPLE,
3622 EL_DYNABOMB_INCREASE_NUMBER,
3623 EL_DYNABOMB_INCREASE_SIZE,
3624 EL_DYNABOMB_INCREASE_POWER,
3644 EL_INVISIBLE_STEELWALL,
3648 EL_EXPANDABLE_WALL_HORIZONTAL,
3649 EL_EXPANDABLE_WALL_VERTICAL,
3650 EL_EXPANDABLE_WALL_ANY,
3652 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3653 static int *editor_el_rnd_ptr = editor_el_rnd;
3654 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3655 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3657 static int editor_hl_sokoban[] =
3659 EL_INTERNAL_CASCADE_SB_ACTIVE,
3665 static int editor_el_sokoban[] =
3668 EL_SOKOBAN_FIELD_EMPTY,
3669 EL_SOKOBAN_FIELD_FULL,
3670 EL_SOKOBAN_FIELD_PLAYER,
3672 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3673 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3674 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3675 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3677 static int editor_hl_supaplex[] =
3679 EL_INTERNAL_CASCADE_SP_ACTIVE,
3685 static int editor_el_supaplex[] =
3703 EL_SP_PORT_HORIZONTAL,
3704 EL_SP_PORT_VERTICAL,
3712 EL_SP_GRAVITY_PORT_LEFT,
3713 EL_SP_GRAVITY_PORT_RIGHT,
3714 EL_SP_GRAVITY_PORT_UP,
3715 EL_SP_GRAVITY_PORT_DOWN,
3717 EL_SP_HARDWARE_GRAY,
3718 EL_SP_HARDWARE_GREEN,
3719 EL_SP_HARDWARE_BLUE,
3722 EL_SP_HARDWARE_BASE_1,
3723 EL_SP_HARDWARE_BASE_2,
3724 EL_SP_HARDWARE_BASE_3,
3725 EL_SP_HARDWARE_BASE_4,
3727 EL_SP_HARDWARE_BASE_5,
3728 EL_SP_HARDWARE_BASE_6,
3729 EL_SP_HARDWARE_YELLOW,
3737 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3738 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3739 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3740 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3742 static int editor_hl_diamond_caves[] =
3744 EL_INTERNAL_CASCADE_DC_ACTIVE,
3750 static int editor_el_diamond_caves[] =
3757 EL_CONVEYOR_BELT_1_LEFT,
3758 EL_CONVEYOR_BELT_1_MIDDLE,
3759 EL_CONVEYOR_BELT_1_RIGHT,
3760 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3762 EL_CONVEYOR_BELT_2_LEFT,
3763 EL_CONVEYOR_BELT_2_MIDDLE,
3764 EL_CONVEYOR_BELT_2_RIGHT,
3765 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3767 EL_CONVEYOR_BELT_3_LEFT,
3768 EL_CONVEYOR_BELT_3_MIDDLE,
3769 EL_CONVEYOR_BELT_3_RIGHT,
3770 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3772 EL_CONVEYOR_BELT_4_LEFT,
3773 EL_CONVEYOR_BELT_4_MIDDLE,
3774 EL_CONVEYOR_BELT_4_RIGHT,
3775 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3777 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3778 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3779 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3780 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3782 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3783 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3784 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3785 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3790 EL_DC_TIMEGATE_SWITCH,
3792 EL_SWITCHGATE_CLOSED,
3794 EL_SWITCHGATE_SWITCH_UP,
3795 EL_SWITCHGATE_SWITCH_DOWN,
3798 EL_LIGHT_SWITCH_ACTIVE,
3799 EL_DC_SWITCHGATE_SWITCH_UP,
3800 EL_DC_SWITCHGATE_SWITCH_DOWN,
3802 EL_STEEL_EXIT_CLOSED,
3804 EL_STEELWALL_SLIPPERY,
3807 EL_QUICKSAND_FAST_EMPTY,
3808 EL_QUICKSAND_FAST_FULL,
3822 EL_SIGN_RADIOACTIVITY,
3828 EL_SIGN_ENTRY_FORBIDDEN,
3829 EL_SIGN_EMERGENCY_EXIT,
3854 EL_DC_STEELWALL_2_SINGLE,
3855 EL_DC_STEELWALL_2_TOP,
3856 EL_SIGN_EXCLAMATION,
3859 EL_DC_STEELWALL_2_LEFT,
3860 EL_DC_STEELWALL_2_MIDDLE,
3861 EL_DC_STEELWALL_2_HORIZONTAL,
3862 EL_DC_STEELWALL_2_RIGHT,
3864 EL_DC_STEELWALL_1_TOPLEFT,
3865 EL_DC_STEELWALL_2_VERTICAL,
3866 EL_DC_STEELWALL_1_TOPRIGHT,
3869 EL_DC_STEELWALL_1_VERTICAL,
3870 EL_DC_STEELWALL_2_BOTTOM,
3872 EL_DC_GATE_WHITE_GRAY,
3874 EL_DC_STEELWALL_1_BOTTOMLEFT,
3875 EL_DC_STEELWALL_1_HORIZONTAL,
3876 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3877 EL_DC_GATE_FAKE_GRAY,
3879 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3880 EL_DC_STEELWALL_1_BOTTOM,
3881 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3882 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3884 EL_DC_STEELWALL_1_RIGHT,
3886 EL_DC_STEELWALL_1_LEFT,
3887 EL_EXPANDABLE_STEELWALL_VERTICAL,
3889 EL_DC_STEELWALL_1_TOPRIGHT_2,
3890 EL_DC_STEELWALL_1_TOP,
3891 EL_DC_STEELWALL_1_TOPLEFT_2,
3892 EL_EXPANDABLE_STEELWALL_ANY,
3894 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3895 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3896 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3897 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3899 static int editor_hl_dx_boulderdash[] =
3901 EL_INTERNAL_CASCADE_DX_ACTIVE,
3907 static int editor_el_dx_boulderdash[] =
3911 EL_TUBE_HORIZONTAL_DOWN,
3915 EL_TUBE_VERTICAL_RIGHT,
3917 EL_TUBE_VERTICAL_LEFT,
3921 EL_TUBE_HORIZONTAL_UP,
3929 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3930 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3931 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3932 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3934 static int editor_hl_chars[] =
3936 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3942 static int editor_el_chars[] =
4031 EL_CHAR(FONT_ASCII_CURSOR),
4032 EL_CHAR(FONT_ASCII_BUTTON),
4034 EL_CHAR(FONT_ASCII_UP),
4035 EL_CHAR(FONT_ASCII_DOWN),
4039 static int *editor_hl_chars_ptr = editor_hl_chars;
4040 static int *editor_el_chars_ptr = editor_el_chars;
4041 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4042 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4044 static int editor_hl_steel_chars[] =
4046 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4052 static int editor_el_steel_chars[] =
4062 EL_STEEL_CHAR('\''),
4129 EL_STEEL_CHAR('\\'),
4134 EL_STEEL_CHAR('©'),
4135 EL_STEEL_CHAR('Ä'),
4136 EL_STEEL_CHAR('Ö'),
4137 EL_STEEL_CHAR('Ü'),
4139 EL_STEEL_CHAR('°'),
4140 EL_STEEL_CHAR('®'),
4141 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4142 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4144 EL_STEEL_CHAR(FONT_ASCII_UP),
4145 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4149 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4150 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4151 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4152 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4154 static int editor_hl_custom[] =
4156 EL_INTERNAL_CASCADE_CE_ACTIVE,
4162 static int editor_el_custom[] =
4164 EL_CUSTOM_START + 0,
4165 EL_CUSTOM_START + 1,
4166 EL_CUSTOM_START + 2,
4167 EL_CUSTOM_START + 3,
4169 EL_CUSTOM_START + 4,
4170 EL_CUSTOM_START + 5,
4171 EL_CUSTOM_START + 6,
4172 EL_CUSTOM_START + 7,
4174 EL_CUSTOM_START + 8,
4175 EL_CUSTOM_START + 9,
4176 EL_CUSTOM_START + 10,
4177 EL_CUSTOM_START + 11,
4179 EL_CUSTOM_START + 12,
4180 EL_CUSTOM_START + 13,
4181 EL_CUSTOM_START + 14,
4182 EL_CUSTOM_START + 15,
4184 EL_CUSTOM_START + 16,
4185 EL_CUSTOM_START + 17,
4186 EL_CUSTOM_START + 18,
4187 EL_CUSTOM_START + 19,
4189 EL_CUSTOM_START + 20,
4190 EL_CUSTOM_START + 21,
4191 EL_CUSTOM_START + 22,
4192 EL_CUSTOM_START + 23,
4194 EL_CUSTOM_START + 24,
4195 EL_CUSTOM_START + 25,
4196 EL_CUSTOM_START + 26,
4197 EL_CUSTOM_START + 27,
4199 EL_CUSTOM_START + 28,
4200 EL_CUSTOM_START + 29,
4201 EL_CUSTOM_START + 30,
4202 EL_CUSTOM_START + 31,
4204 EL_CUSTOM_START + 32,
4205 EL_CUSTOM_START + 33,
4206 EL_CUSTOM_START + 34,
4207 EL_CUSTOM_START + 35,
4209 EL_CUSTOM_START + 36,
4210 EL_CUSTOM_START + 37,
4211 EL_CUSTOM_START + 38,
4212 EL_CUSTOM_START + 39,
4214 EL_CUSTOM_START + 40,
4215 EL_CUSTOM_START + 41,
4216 EL_CUSTOM_START + 42,
4217 EL_CUSTOM_START + 43,
4219 EL_CUSTOM_START + 44,
4220 EL_CUSTOM_START + 45,
4221 EL_CUSTOM_START + 46,
4222 EL_CUSTOM_START + 47,
4224 EL_CUSTOM_START + 48,
4225 EL_CUSTOM_START + 49,
4226 EL_CUSTOM_START + 50,
4227 EL_CUSTOM_START + 51,
4229 EL_CUSTOM_START + 52,
4230 EL_CUSTOM_START + 53,
4231 EL_CUSTOM_START + 54,
4232 EL_CUSTOM_START + 55,
4234 EL_CUSTOM_START + 56,
4235 EL_CUSTOM_START + 57,
4236 EL_CUSTOM_START + 58,
4237 EL_CUSTOM_START + 59,
4239 EL_CUSTOM_START + 60,
4240 EL_CUSTOM_START + 61,
4241 EL_CUSTOM_START + 62,
4242 EL_CUSTOM_START + 63,
4244 EL_CUSTOM_START + 64,
4245 EL_CUSTOM_START + 65,
4246 EL_CUSTOM_START + 66,
4247 EL_CUSTOM_START + 67,
4249 EL_CUSTOM_START + 68,
4250 EL_CUSTOM_START + 69,
4251 EL_CUSTOM_START + 70,
4252 EL_CUSTOM_START + 71,
4254 EL_CUSTOM_START + 72,
4255 EL_CUSTOM_START + 73,
4256 EL_CUSTOM_START + 74,
4257 EL_CUSTOM_START + 75,
4259 EL_CUSTOM_START + 76,
4260 EL_CUSTOM_START + 77,
4261 EL_CUSTOM_START + 78,
4262 EL_CUSTOM_START + 79,
4264 EL_CUSTOM_START + 80,
4265 EL_CUSTOM_START + 81,
4266 EL_CUSTOM_START + 82,
4267 EL_CUSTOM_START + 83,
4269 EL_CUSTOM_START + 84,
4270 EL_CUSTOM_START + 85,
4271 EL_CUSTOM_START + 86,
4272 EL_CUSTOM_START + 87,
4274 EL_CUSTOM_START + 88,
4275 EL_CUSTOM_START + 89,
4276 EL_CUSTOM_START + 90,
4277 EL_CUSTOM_START + 91,
4279 EL_CUSTOM_START + 92,
4280 EL_CUSTOM_START + 93,
4281 EL_CUSTOM_START + 94,
4282 EL_CUSTOM_START + 95,
4284 EL_CUSTOM_START + 96,
4285 EL_CUSTOM_START + 97,
4286 EL_CUSTOM_START + 98,
4287 EL_CUSTOM_START + 99,
4289 EL_CUSTOM_START + 100,
4290 EL_CUSTOM_START + 101,
4291 EL_CUSTOM_START + 102,
4292 EL_CUSTOM_START + 103,
4294 EL_CUSTOM_START + 104,
4295 EL_CUSTOM_START + 105,
4296 EL_CUSTOM_START + 106,
4297 EL_CUSTOM_START + 107,
4299 EL_CUSTOM_START + 108,
4300 EL_CUSTOM_START + 109,
4301 EL_CUSTOM_START + 110,
4302 EL_CUSTOM_START + 111,
4304 EL_CUSTOM_START + 112,
4305 EL_CUSTOM_START + 113,
4306 EL_CUSTOM_START + 114,
4307 EL_CUSTOM_START + 115,
4309 EL_CUSTOM_START + 116,
4310 EL_CUSTOM_START + 117,
4311 EL_CUSTOM_START + 118,
4312 EL_CUSTOM_START + 119,
4314 EL_CUSTOM_START + 120,
4315 EL_CUSTOM_START + 121,
4316 EL_CUSTOM_START + 122,
4317 EL_CUSTOM_START + 123,
4319 EL_CUSTOM_START + 124,
4320 EL_CUSTOM_START + 125,
4321 EL_CUSTOM_START + 126,
4322 EL_CUSTOM_START + 127,
4324 EL_CUSTOM_START + 128,
4325 EL_CUSTOM_START + 129,
4326 EL_CUSTOM_START + 130,
4327 EL_CUSTOM_START + 131,
4329 EL_CUSTOM_START + 132,
4330 EL_CUSTOM_START + 133,
4331 EL_CUSTOM_START + 134,
4332 EL_CUSTOM_START + 135,
4334 EL_CUSTOM_START + 136,
4335 EL_CUSTOM_START + 137,
4336 EL_CUSTOM_START + 138,
4337 EL_CUSTOM_START + 139,
4339 EL_CUSTOM_START + 140,
4340 EL_CUSTOM_START + 141,
4341 EL_CUSTOM_START + 142,
4342 EL_CUSTOM_START + 143,
4344 EL_CUSTOM_START + 144,
4345 EL_CUSTOM_START + 145,
4346 EL_CUSTOM_START + 146,
4347 EL_CUSTOM_START + 147,
4349 EL_CUSTOM_START + 148,
4350 EL_CUSTOM_START + 149,
4351 EL_CUSTOM_START + 150,
4352 EL_CUSTOM_START + 151,
4354 EL_CUSTOM_START + 152,
4355 EL_CUSTOM_START + 153,
4356 EL_CUSTOM_START + 154,
4357 EL_CUSTOM_START + 155,
4359 EL_CUSTOM_START + 156,
4360 EL_CUSTOM_START + 157,
4361 EL_CUSTOM_START + 158,
4362 EL_CUSTOM_START + 159,
4364 EL_CUSTOM_START + 160,
4365 EL_CUSTOM_START + 161,
4366 EL_CUSTOM_START + 162,
4367 EL_CUSTOM_START + 163,
4369 EL_CUSTOM_START + 164,
4370 EL_CUSTOM_START + 165,
4371 EL_CUSTOM_START + 166,
4372 EL_CUSTOM_START + 167,
4374 EL_CUSTOM_START + 168,
4375 EL_CUSTOM_START + 169,
4376 EL_CUSTOM_START + 170,
4377 EL_CUSTOM_START + 171,
4379 EL_CUSTOM_START + 172,
4380 EL_CUSTOM_START + 173,
4381 EL_CUSTOM_START + 174,
4382 EL_CUSTOM_START + 175,
4384 EL_CUSTOM_START + 176,
4385 EL_CUSTOM_START + 177,
4386 EL_CUSTOM_START + 178,
4387 EL_CUSTOM_START + 179,
4389 EL_CUSTOM_START + 180,
4390 EL_CUSTOM_START + 181,
4391 EL_CUSTOM_START + 182,
4392 EL_CUSTOM_START + 183,
4394 EL_CUSTOM_START + 184,
4395 EL_CUSTOM_START + 185,
4396 EL_CUSTOM_START + 186,
4397 EL_CUSTOM_START + 187,
4399 EL_CUSTOM_START + 188,
4400 EL_CUSTOM_START + 189,
4401 EL_CUSTOM_START + 190,
4402 EL_CUSTOM_START + 191,
4404 EL_CUSTOM_START + 192,
4405 EL_CUSTOM_START + 193,
4406 EL_CUSTOM_START + 194,
4407 EL_CUSTOM_START + 195,
4409 EL_CUSTOM_START + 196,
4410 EL_CUSTOM_START + 197,
4411 EL_CUSTOM_START + 198,
4412 EL_CUSTOM_START + 199,
4414 EL_CUSTOM_START + 200,
4415 EL_CUSTOM_START + 201,
4416 EL_CUSTOM_START + 202,
4417 EL_CUSTOM_START + 203,
4419 EL_CUSTOM_START + 204,
4420 EL_CUSTOM_START + 205,
4421 EL_CUSTOM_START + 206,
4422 EL_CUSTOM_START + 207,
4424 EL_CUSTOM_START + 208,
4425 EL_CUSTOM_START + 209,
4426 EL_CUSTOM_START + 210,
4427 EL_CUSTOM_START + 211,
4429 EL_CUSTOM_START + 212,
4430 EL_CUSTOM_START + 213,
4431 EL_CUSTOM_START + 214,
4432 EL_CUSTOM_START + 215,
4434 EL_CUSTOM_START + 216,
4435 EL_CUSTOM_START + 217,
4436 EL_CUSTOM_START + 218,
4437 EL_CUSTOM_START + 219,
4439 EL_CUSTOM_START + 220,
4440 EL_CUSTOM_START + 221,
4441 EL_CUSTOM_START + 222,
4442 EL_CUSTOM_START + 223,
4444 EL_CUSTOM_START + 224,
4445 EL_CUSTOM_START + 225,
4446 EL_CUSTOM_START + 226,
4447 EL_CUSTOM_START + 227,
4449 EL_CUSTOM_START + 228,
4450 EL_CUSTOM_START + 229,
4451 EL_CUSTOM_START + 230,
4452 EL_CUSTOM_START + 231,
4454 EL_CUSTOM_START + 232,
4455 EL_CUSTOM_START + 233,
4456 EL_CUSTOM_START + 234,
4457 EL_CUSTOM_START + 235,
4459 EL_CUSTOM_START + 236,
4460 EL_CUSTOM_START + 237,
4461 EL_CUSTOM_START + 238,
4462 EL_CUSTOM_START + 239,
4464 EL_CUSTOM_START + 240,
4465 EL_CUSTOM_START + 241,
4466 EL_CUSTOM_START + 242,
4467 EL_CUSTOM_START + 243,
4469 EL_CUSTOM_START + 244,
4470 EL_CUSTOM_START + 245,
4471 EL_CUSTOM_START + 246,
4472 EL_CUSTOM_START + 247,
4474 EL_CUSTOM_START + 248,
4475 EL_CUSTOM_START + 249,
4476 EL_CUSTOM_START + 250,
4477 EL_CUSTOM_START + 251,
4479 EL_CUSTOM_START + 252,
4480 EL_CUSTOM_START + 253,
4481 EL_CUSTOM_START + 254,
4482 EL_CUSTOM_START + 255
4484 static int *editor_hl_custom_ptr = editor_hl_custom;
4485 static int *editor_el_custom_ptr = editor_el_custom;
4486 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4487 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4489 static int editor_hl_group[] =
4491 EL_INTERNAL_CASCADE_GE_ACTIVE,
4497 static int editor_el_group[] =
4511 EL_GROUP_START + 10,
4512 EL_GROUP_START + 11,
4514 EL_GROUP_START + 12,
4515 EL_GROUP_START + 13,
4516 EL_GROUP_START + 14,
4517 EL_GROUP_START + 15,
4519 EL_GROUP_START + 16,
4520 EL_GROUP_START + 17,
4521 EL_GROUP_START + 18,
4522 EL_GROUP_START + 19,
4524 EL_GROUP_START + 20,
4525 EL_GROUP_START + 21,
4526 EL_GROUP_START + 22,
4527 EL_GROUP_START + 23,
4529 EL_GROUP_START + 24,
4530 EL_GROUP_START + 25,
4531 EL_GROUP_START + 26,
4532 EL_GROUP_START + 27,
4534 EL_GROUP_START + 28,
4535 EL_GROUP_START + 29,
4536 EL_GROUP_START + 30,
4539 static int *editor_hl_group_ptr = editor_hl_group;
4540 static int *editor_el_group_ptr = editor_el_group;
4541 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4542 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4544 static int editor_hl_reference[] =
4546 EL_INTERNAL_CASCADE_REF_ACTIVE,
4552 static int editor_el_reference[] =
4556 EL_TRIGGER_CE_VALUE,
4557 EL_TRIGGER_CE_SCORE,
4561 EL_CURRENT_CE_VALUE,
4562 EL_CURRENT_CE_SCORE,
4584 static int *editor_hl_reference_ptr = editor_hl_reference;
4585 static int *editor_el_reference_ptr = editor_el_reference;
4586 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4587 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4589 static int editor_hl_user_defined[] =
4591 EL_INTERNAL_CASCADE_USER_ACTIVE,
4597 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4598 static int *editor_el_user_defined_ptr = NULL;
4599 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4600 static int num_editor_el_user_defined = 0;
4602 static int editor_hl_dynamic[] =
4604 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4610 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4611 static int *editor_el_dynamic_ptr = NULL;
4612 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4613 static int num_editor_el_dynamic = 0;
4615 static int editor_hl_empty[] = { };
4616 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4618 static int *editor_hl_empty_ptr = editor_hl_empty;
4619 static int *editor_el_empty_ptr = editor_el_empty;
4620 static int num_editor_hl_empty = 0;
4621 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4623 static boolean use_el_empty = FALSE;
4625 static int *editor_elements = NULL; /* dynamically allocated */
4626 static int num_editor_elements = 0; /* dynamically determined */
4628 static boolean setup_editor_show_always = TRUE;
4629 static boolean setup_editor_cascade_never = FALSE;
4631 static int editor_hl_unused[] = { EL_EMPTY };
4632 static int *editor_hl_unused_ptr = editor_hl_unused;
4633 static int num_editor_hl_unused = 0;
4637 boolean *setup_value;
4638 boolean *setup_cascade_value;
4640 int **headline_list;
4641 int *headline_list_size;
4644 int *element_list_size;
4646 boolean last_setup_value;
4648 editor_elements_info[] =
4651 &setup_editor_show_always,
4652 &setup_editor_cascade_never,
4653 &editor_hl_unused_ptr, &num_editor_hl_unused,
4654 &editor_el_players_ptr, &num_editor_el_players
4657 &setup.editor.el_boulderdash,
4658 &setup.editor_cascade.el_bd,
4659 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4660 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4663 &setup.editor.el_emerald_mine,
4664 &setup.editor_cascade.el_em,
4665 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4666 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4669 &setup.editor.el_emerald_mine_club,
4670 &setup.editor_cascade.el_emc,
4671 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4672 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4675 &setup.editor.el_more,
4676 &setup.editor_cascade.el_rnd,
4677 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4678 &editor_el_rnd_ptr, &num_editor_el_rnd
4681 &setup.editor.el_sokoban,
4682 &setup.editor_cascade.el_sb,
4683 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4684 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4687 &setup.editor.el_supaplex,
4688 &setup.editor_cascade.el_sp,
4689 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4690 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4693 &setup.editor.el_diamond_caves,
4694 &setup.editor_cascade.el_dc,
4695 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4696 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4699 &setup.editor.el_dx_boulderdash,
4700 &setup.editor_cascade.el_dx,
4701 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4702 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4705 &setup.editor.el_chars,
4706 &setup.editor_cascade.el_chars,
4707 &editor_hl_chars_ptr, &num_editor_hl_chars,
4708 &editor_el_chars_ptr, &num_editor_el_chars
4711 &setup.editor.el_steel_chars,
4712 &setup.editor_cascade.el_steel_chars,
4713 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4714 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4717 &setup.editor.el_custom,
4718 &setup.editor_cascade.el_ce,
4719 &editor_hl_custom_ptr, &num_editor_hl_custom,
4720 &editor_el_custom_ptr, &num_editor_el_custom
4723 &setup.editor.el_custom,
4724 &setup.editor_cascade.el_ge,
4725 &editor_hl_group_ptr, &num_editor_hl_group,
4726 &editor_el_group_ptr, &num_editor_el_group
4729 &setup.editor.el_custom,
4730 &setup.editor_cascade.el_ref,
4731 &editor_hl_reference_ptr, &num_editor_hl_reference,
4732 &editor_el_reference_ptr, &num_editor_el_reference
4735 &setup.editor.el_user_defined,
4736 &setup.editor_cascade.el_user,
4737 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4738 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4741 &setup.editor.el_dynamic,
4742 &setup.editor_cascade.el_dynamic,
4743 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4744 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4749 &editor_hl_empty_ptr, &num_editor_hl_empty,
4750 &editor_el_empty_ptr, &num_editor_el_empty,
4762 -----------------------------------------------------------------------------
4764 -----------------------------------------------------------------------------
4767 static int getMaxInfoTextLength()
4769 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4772 static int getTextWidthForGadget(char *text)
4777 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4780 static int getTextWidthForDrawingArea(char *text)
4785 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4788 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4790 return (gi->x + gi->width + getTextWidthForGadget(text));
4793 static char *getElementInfoText(int element)
4795 char *info_text = NULL;
4797 if (element < MAX_NUM_ELEMENTS)
4799 if (strlen(element_info[element].description) > 0)
4800 info_text = element_info[element].description;
4801 else if (element_info[element].custom_description != NULL)
4802 info_text = element_info[element].custom_description;
4803 else if (element_info[element].editor_description != NULL)
4804 info_text = element_info[element].editor_description;
4807 if (info_text == NULL)
4808 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4813 char *getElementDescriptionFilename(int element)
4815 char *docs_dir = options.docs_directory;
4816 char *elements_subdir = "elements";
4817 static char *filename = NULL;
4818 char basename[MAX_FILENAME_LEN];
4820 checked_free(filename);
4822 /* 1st try: look for element description file for exactly this element */
4823 sprintf(basename, "%s.txt", element_info[element].token_name);
4824 filename = getPath3(docs_dir, elements_subdir, basename);
4825 if (fileExists(filename))
4830 /* 2nd try: look for element description file for this element's class */
4831 sprintf(basename, "%s.txt", element_info[element].class_name);
4832 filename = getPath3(docs_dir, elements_subdir, basename);
4833 if (fileExists(filename))
4839 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4841 boolean element_found[NUM_FILE_ELEMENTS];
4844 /* initialize list of used elements to "not used" */
4845 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4846 element_found[i] = FALSE;
4848 /* find all elements used in current level */
4849 for (y = 0; y < lev_fieldy; y++)
4850 for (x = 0; x < lev_fieldx; x++)
4851 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4852 element_found[Feld[x][y]] = TRUE;
4856 /* count number of elements used in current level */
4857 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4858 if (element_found[i])
4861 /* add space for up to 3 more elements for padding that may be needed */
4864 /* free memory for old list of elements, if needed */
4865 checked_free(*elements);
4867 /* allocate memory for new list of elements */
4868 *elements = checked_malloc(*num_elements * sizeof(int));
4872 /* add all elements used in current level (non-custom/group elements) */
4873 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4874 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4875 (*elements)[(*num_elements)++] = i;
4877 /* add all elements used in current level (custom/group elements) */
4878 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4879 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4880 (*elements)[(*num_elements)++] = i;
4882 while (*num_elements % 4) /* pad with empty elements, if needed */
4883 (*elements)[(*num_elements)++] = EL_EMPTY;
4886 static void ReinitializeElementList()
4888 static boolean initialization_needed = TRUE;
4892 if (initialization_needed)
4894 LoadSetup_EditorCascade(); /* load last editor cascade state */
4896 /* initialize editor cascade element from saved cascade state */
4897 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4899 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4900 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4902 if (IS_EDITOR_CASCADE(*cascade_element))
4904 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4905 EL_CASCADE_INACTIVE(*cascade_element));
4908 initialization_needed = FALSE;
4911 checked_free(editor_elements);
4913 /* reload optional user defined element list for each invocation of editor */
4914 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4915 &num_editor_el_user_defined);
4917 /* initialize dynamic level element list for each invocation of editor */
4918 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4919 &num_editor_el_dynamic);
4921 /* initialize list of empty elements (used for padding, if needed) */
4922 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4923 editor_el_empty[i] = EL_EMPTY;
4925 /* do some sanity checks for each element from element list */
4926 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4928 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4930 int element = (*editor_elements_info[i].element_list)[j];
4932 if (element >= NUM_FILE_ELEMENTS)
4933 Error(ERR_WARN, "editor element %d is runtime element", element);
4935 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4936 Error(ERR_WARN, "no element description for element %d", element);
4940 num_editor_elements = 0;
4941 use_el_empty = FALSE;
4943 /* determine size of element list */
4944 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4946 boolean found_inactive_cascade = FALSE;
4948 if (*editor_elements_info[i].setup_value)
4950 if (setup.editor.el_headlines)
4952 num_editor_elements += *editor_elements_info[i].headline_list_size;
4954 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4956 int element = (*editor_elements_info[i].headline_list)[j];
4958 if (IS_EDITOR_CASCADE_INACTIVE(element))
4959 found_inactive_cascade = TRUE;
4963 if (found_inactive_cascade)
4966 num_editor_elements += *editor_elements_info[i].element_list_size;
4970 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4972 /* offer at least as many elements as element buttons exist */
4973 use_el_empty = TRUE;
4974 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4976 num_editor_elements += num_editor_el_empty;
4979 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4981 /* fill element list */
4982 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4984 boolean found_inactive_cascade = FALSE;
4986 if (*editor_elements_info[i].setup_value)
4988 if (setup.editor.el_headlines)
4990 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4992 int element = (*editor_elements_info[i].headline_list)[j];
4994 editor_elements[pos++] = element;
4996 if (IS_EDITOR_CASCADE_INACTIVE(element))
4997 found_inactive_cascade = TRUE;
5001 if (found_inactive_cascade)
5004 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5005 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5009 /* (this function is also called before editor gadgets are initialized!) */
5010 AdjustElementListScrollbar();
5013 void PrintEditorElementList()
5015 boolean *stop = &setup.editor.el_user_defined;
5018 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5020 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5022 if (IS_EDITOR_CASCADE(cascade_element))
5024 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5025 char *headline = element_info[cascade_element_show].editor_description;
5027 printf_line_with_prefix("# ", "-", 77);
5028 printf("# %s\n", headline);
5029 printf_line_with_prefix("# ", "-", 77);
5032 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5034 int element = (*editor_elements_info[i].headline_list)[j];
5036 if (IS_EDITOR_CASCADE(element))
5037 element = EL_CHAR_MINUS;
5039 printf("# %s\n", element_info[element].token_name);
5045 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5047 int element = (*editor_elements_info[i].element_list)[j];
5049 printf("# %s\n", element_info[element].token_name);
5057 static void ReinitializeElementListButtons()
5059 static boolean last_setup_value_headlines = FALSE;
5060 static boolean initialization_needed = TRUE;
5063 if (!initialization_needed) /* check if editor element setup has changed */
5065 if (last_setup_value_headlines != setup.editor.el_headlines)
5066 initialization_needed = TRUE;
5068 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5069 if (editor_elements_info[i].last_setup_value !=
5070 *editor_elements_info[i].setup_value)
5071 initialization_needed = TRUE;
5074 if (!initialization_needed)
5077 FreeLevelEditorGadgets();
5078 CreateLevelEditorGadgets();
5080 /* store current setup values for next invocation of this function */
5081 last_setup_value_headlines = setup.editor.el_headlines;
5082 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5083 editor_elements_info[i].last_setup_value =
5084 *editor_elements_info[i].setup_value;
5086 initialization_needed = FALSE;
5089 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5092 int border_graphic =
5093 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5096 int bx = (input ? 4 : 8);
5097 int by = (input ? 4 : 8);
5098 int bx2 = TILEX - bx;
5099 int by2 = TILEY - by;
5102 getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5104 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5105 bx, by, dest_x - bx, dest_y - by);
5106 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5107 bx, by, dest_x + width, dest_y - by);
5108 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5109 bx, by, dest_x - bx, dest_y + height);
5110 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5111 bx, by, dest_x + width, dest_y + height);
5113 for (i = 0; i < width / MINI_TILEX; i++)
5115 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5116 dest_x + i * MINI_TILEX, dest_y - by);
5117 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5118 dest_x + i * MINI_TILEX, dest_y + height);
5121 for (i = 0; i < height / MINI_TILEY; i++)
5123 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5124 dest_x - bx, dest_y + i * MINI_TILEY);
5125 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5126 dest_x + width, dest_y + i * MINI_TILEY);
5129 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5132 static void DrawDrawingArea(int id)
5134 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5137 int *value = drawingarea_info[id].value;
5138 int area_xsize = drawingarea_info[id].area_xsize;
5139 int area_ysize = drawingarea_info[id].area_ysize;
5141 for (x = 0; x < area_xsize; x++)
5142 for (y = 0; y < area_ysize; y++)
5143 DrawMiniGraphicExt(drawto,
5144 gi->x + x * MINI_TILEX,
5145 gi->y + y * MINI_TILEY,
5146 el2edimg(value[x * area_ysize + y]));
5149 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5152 /* (directly solved in BlitBitmap() now) */
5153 static Bitmap *tmp_backbuffer = NULL;
5156 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5157 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5160 /* (directly solved in BlitBitmap() now) */
5161 if (tmp_backbuffer == NULL)
5162 tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5164 /* needed when blitting directly to same bitmap -- should not be needed with
5165 recent SDL libraries, but apparently does not work in 1.2.11 directly */
5166 BlitBitmap(drawto, tmp_backbuffer,
5167 SX + (dx == -1 ? MINI_TILEX : 0),
5168 SY + (dy == -1 ? MINI_TILEY : 0),
5169 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5170 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5171 SX + (dx == +1 ? MINI_TILEX : 0),
5172 SY + (dy == +1 ? MINI_TILEY : 0));
5173 BlitBitmap(tmp_backbuffer, drawto,
5174 SX + (dx == +1 ? MINI_TILEX : 0),
5175 SY + (dy == +1 ? MINI_TILEY : 0),
5176 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5177 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5178 SX + (dx == +1 ? MINI_TILEX : 0),
5179 SY + (dy == +1 ? MINI_TILEY : 0));
5183 BlitBitmap(drawto, drawto,
5184 SX + (dx == -1 ? MINI_TILEX : 0),
5185 SY + (dy == -1 ? MINI_TILEY : 0),
5186 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5187 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5188 SX + (dx == +1 ? MINI_TILEX : 0),
5189 SY + (dy == +1 ? MINI_TILEY : 0));
5194 x = (dx == 1 ? 0 : ed_fieldx - 1);
5195 for (y = 0; y < ed_fieldy; y++)
5196 DrawMiniElementOrWall(x, y, from_x, from_y);
5200 y = (dy == 1 ? 0 : ed_fieldy - 1);
5201 for (x = 0; x < ed_fieldx; x++)
5202 DrawMiniElementOrWall(x, y, from_x, from_y);
5205 redraw_mask |= REDRAW_FIELD;
5209 static void CreateControlButtons()
5211 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5212 struct GadgetInfo *gi;
5213 unsigned long event_mask;
5216 /* create toolbox buttons */
5217 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5221 int gd_xoffset, gd_yoffset;
5222 int gd_x1, gd_x2, gd_y1, gd_y2;
5224 int radio_button_nr;
5227 if (id == GADGET_ID_SINGLE_ITEMS ||
5228 id == GADGET_ID_CONNECTED_ITEMS ||
5229 id == GADGET_ID_LINE ||
5230 id == GADGET_ID_ARC ||
5231 id == GADGET_ID_TEXT ||
5232 id == GADGET_ID_RECTANGLE ||
5233 id == GADGET_ID_FILLED_BOX ||
5234 id == GADGET_ID_FLOOD_FILL ||
5235 id == GADGET_ID_GRAB_BRUSH ||
5236 id == GADGET_ID_PICK_ELEMENT ||
5237 id == GADGET_ID_CUSTOM_COPY_FROM ||
5238 id == GADGET_ID_CUSTOM_COPY_TO ||
5239 id == GADGET_ID_CUSTOM_EXCHANGE)
5241 button_type = GD_TYPE_RADIO_BUTTON;
5242 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5243 checked = (id == drawing_function ? TRUE : FALSE);
5244 event_mask = GD_EVENT_PRESSED;
5248 button_type = GD_TYPE_NORMAL_BUTTON;
5249 radio_button_nr = RADIO_NR_NONE;
5252 if (id == GADGET_ID_WRAP_LEFT ||
5253 id == GADGET_ID_WRAP_RIGHT ||
5254 id == GADGET_ID_WRAP_UP ||
5255 id == GADGET_ID_WRAP_DOWN)
5256 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5258 event_mask = GD_EVENT_RELEASED;
5261 if (id < ED_NUM_CTRL1_BUTTONS)
5263 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5264 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5266 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5267 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5268 width = ED_CTRL1_BUTTON_XSIZE;
5269 height = ED_CTRL1_BUTTON_YSIZE;
5271 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5272 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5273 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5274 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5276 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5278 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5279 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5281 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5282 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5283 width = ED_CTRL2_BUTTON_XSIZE;
5284 height = ED_CTRL2_BUTTON_YSIZE;
5286 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5287 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5288 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5289 gd_y2 = 0; /* no alternative graphic for these buttons */
5291 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5293 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5294 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5296 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5297 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5298 width = ED_CTRL3_BUTTON_XSIZE;
5299 height = ED_CTRL3_BUTTON_YSIZE;
5301 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5302 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5303 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5304 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5308 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5309 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5311 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5312 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5313 width = ED_CTRL4_BUTTON_XSIZE;
5314 height = ED_CTRL4_BUTTON_YSIZE;
5316 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5317 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5318 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5319 gd_y2 = 0; /* no alternative graphic for these buttons */
5322 gi = CreateGadget(GDI_CUSTOM_ID, id,
5323 GDI_CUSTOM_TYPE_ID, i,
5324 GDI_INFO_TEXT, control_info[i].text,
5325 GDI_X, EX + gd_xoffset,
5326 GDI_Y, EY + gd_yoffset,
5329 GDI_TYPE, button_type,
5330 GDI_STATE, GD_BUTTON_UNPRESSED,
5331 GDI_RADIO_NR, radio_button_nr,
5332 GDI_CHECKED, checked,
5333 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5334 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5335 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5336 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5337 GDI_EVENT_MASK, event_mask,
5338 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5339 GDI_CALLBACK_ACTION, HandleControlButtons,
5343 Error(ERR_EXIT, "cannot create gadget");
5345 level_editor_gadget[id] = gi;
5348 /* create buttons for scrolling of drawing area and element list */
5349 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5351 int id = scrollbutton_info[i].gadget_id;
5352 int x, y, width, height;
5353 int gd_x1, gd_x2, gd_y1, gd_y2;
5355 x = scrollbutton_info[i].x;
5356 y = scrollbutton_info[i].y;
5358 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5360 if (id == GADGET_ID_SCROLL_LIST_UP ||
5361 id == GADGET_ID_SCROLL_LIST_DOWN)
5365 width = ED_SCROLLBUTTON2_XSIZE;
5366 height = ED_SCROLLBUTTON2_YSIZE;
5367 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5368 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5369 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5376 width = ED_SCROLLBUTTON_XSIZE;
5377 height = ED_SCROLLBUTTON_YSIZE;
5378 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5379 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5380 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5384 gi = CreateGadget(GDI_CUSTOM_ID, id,
5385 GDI_CUSTOM_TYPE_ID, i,
5386 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5391 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5392 GDI_STATE, GD_BUTTON_UNPRESSED,
5393 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5394 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5395 GDI_EVENT_MASK, event_mask,
5396 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5397 GDI_CALLBACK_ACTION, HandleControlButtons,
5401 Error(ERR_EXIT, "cannot create gadget");
5403 level_editor_gadget[id] = gi;
5406 /* create buttons for element list */
5407 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5409 Bitmap *deco_bitmap;
5410 int deco_x, deco_y, deco_xpos, deco_ypos;
5411 int gd_xoffset, gd_yoffset;
5412 int gd_x1, gd_x2, gd_y;
5413 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5414 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5415 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5416 int element = editor_elements[i];
5418 event_mask = GD_EVENT_RELEASED;
5420 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5421 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5423 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5424 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5425 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5427 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5428 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5429 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5431 gi = CreateGadget(GDI_CUSTOM_ID, id,
5432 GDI_CUSTOM_TYPE_ID, i,
5433 GDI_INFO_TEXT, getElementInfoText(element),
5434 GDI_X, DX + gd_xoffset,
5435 GDI_Y, DY + gd_yoffset,
5436 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5437 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5438 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5439 GDI_STATE, GD_BUTTON_UNPRESSED,
5440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5442 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5443 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5444 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5445 GDI_DECORATION_SHIFTING, 1, 1,
5446 GDI_EVENT_MASK, event_mask,
5447 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5448 GDI_CALLBACK_ACTION, HandleControlButtons,
5452 Error(ERR_EXIT, "cannot create gadget");
5454 level_editor_gadget[id] = gi;
5458 static void CreateCounterButtons()
5460 int max_infotext_len = getMaxInfoTextLength();
5463 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5466 int x = SX + counterbutton_info[i].x; /* down count button */
5467 int y = SY + counterbutton_info[i].y;
5469 /* determine horizontal position to the right of specified gadget */
5470 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5471 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5472 ED_GADGET_TEXT_DISTANCE);
5474 /* determine horizontal offset for leading text */
5475 if (counterbutton_info[i].text_left != NULL)
5476 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5478 for (j = 0; j < 2; j++)
5480 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5481 struct GadgetInfo *gi;
5483 counterbutton_info[i].gadget_id_down :
5484 counterbutton_info[i].gadget_id_up);
5486 int gd_x, gd_x1, gd_x2, gd_y;
5488 unsigned long event_mask;
5489 char infotext[max_infotext_len + 1];
5491 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5493 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5496 ED_SCROLLBUTTON_ID_AREA_LEFT :
5497 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5499 event_mask |= GD_EVENT_RELEASED;
5502 x += 2 * ED_GADGET_DISTANCE;
5503 y += ED_GADGET_DISTANCE;
5505 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5506 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5507 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5508 x_size = ED_SCROLLBUTTON_XSIZE;
5509 y_size = ED_SCROLLBUTTON_YSIZE;
5513 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5514 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5515 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5516 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5517 x_size = ED_BUTTON_COUNT_XSIZE;
5518 y_size = ED_BUTTON_COUNT_YSIZE;
5521 sprintf(infotext, "%s counter value by 1, 5 or 10",
5522 (j == 0 ? "decrease" : "increase"));
5524 gi = CreateGadget(GDI_CUSTOM_ID, id,
5525 GDI_CUSTOM_TYPE_ID, i,
5526 GDI_INFO_TEXT, infotext,
5531 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5532 GDI_STATE, GD_BUTTON_UNPRESSED,
5533 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5534 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5535 GDI_EVENT_MASK, event_mask,
5536 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5537 GDI_CALLBACK_ACTION, HandleCounterButtons,
5541 Error(ERR_EXIT, "cannot create gadget");
5543 level_editor_gadget[id] = gi;
5544 right_gadget_border[id] =
5545 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5547 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5551 int font_type = FONT_INPUT_1;
5552 int font_type_active = FONT_INPUT_1_ACTIVE;
5553 int gd_width = ED_WIN_COUNT_XSIZE;
5555 id = counterbutton_info[i].gadget_id_text;
5556 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5558 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5560 font_type = FONT_LEVEL_NUMBER;
5562 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5564 font_type_active = FONT_LEVEL_NUMBER;
5566 x += 2 * ED_GADGET_DISTANCE;
5567 y -= ED_GADGET_DISTANCE;
5569 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5570 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5571 gd_width = ED_WIN_COUNT2_XSIZE;
5575 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5576 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5579 gi = CreateGadget(GDI_CUSTOM_ID, id,
5580 GDI_CUSTOM_TYPE_ID, i,
5581 GDI_INFO_TEXT, "enter counter value",
5584 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5585 GDI_NUMBER_VALUE, 0,
5586 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5587 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5588 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5589 GDI_TEXT_FONT, font_type,
5590 GDI_TEXT_FONT_ACTIVE, font_type_active,
5591 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5592 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5593 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5594 GDI_DESIGN_WIDTH, gd_width,
5595 GDI_EVENT_MASK, event_mask,
5596 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5597 GDI_CALLBACK_ACTION, HandleCounterButtons,
5601 Error(ERR_EXIT, "cannot create gadget");
5603 level_editor_gadget[id] = gi;
5604 right_gadget_border[id] =
5605 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5607 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5613 static void CreateDrawingAreas()
5617 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5619 struct GadgetInfo *gi;
5620 unsigned long event_mask;
5621 int id = drawingarea_info[i].gadget_id;
5622 int x = SX + drawingarea_info[i].x;
5623 int y = SY + drawingarea_info[i].y;
5624 int area_xsize = drawingarea_info[i].area_xsize;
5625 int area_ysize = drawingarea_info[i].area_ysize;
5628 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5629 GD_EVENT_OFF_BORDERS;
5631 /* determine horizontal position to the right of specified gadget */
5632 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5633 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5634 ED_DRAWINGAREA_TEXT_DISTANCE);
5636 /* determine horizontal offset for leading text */
5637 if (drawingarea_info[i].text_left != NULL)
5638 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5640 gi = CreateGadget(GDI_CUSTOM_ID, id,
5641 GDI_CUSTOM_TYPE_ID, i,
5644 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5645 GDI_AREA_SIZE, area_xsize, area_ysize,
5646 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5647 GDI_EVENT_MASK, event_mask,
5648 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5649 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5653 Error(ERR_EXIT, "cannot create gadget");
5655 level_editor_gadget[id] = gi;
5656 right_gadget_border[id] =
5657 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5661 static void CreateTextInputGadgets()
5663 int max_infotext_len = getMaxInfoTextLength();
5666 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5668 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5670 struct GadgetInfo *gi;
5671 unsigned long event_mask;
5672 char infotext[MAX_OUTPUT_LINESIZE + 1];
5673 int id = textinput_info[i].gadget_id;
5675 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5677 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5678 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5680 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5681 infotext[max_infotext_len] = '\0';
5683 gi = CreateGadget(GDI_CUSTOM_ID, id,
5684 GDI_CUSTOM_TYPE_ID, i,
5685 GDI_INFO_TEXT, infotext,
5686 GDI_X, SX + textinput_info[i].x,
5687 GDI_Y, SY + textinput_info[i].y,
5688 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5689 GDI_TEXT_VALUE, textinput_info[i].value,
5690 GDI_TEXT_SIZE, textinput_info[i].size,
5691 GDI_TEXT_FONT, FONT_INPUT_1,
5692 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5693 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5694 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5695 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5696 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5697 GDI_EVENT_MASK, event_mask,
5698 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5699 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5703 Error(ERR_EXIT, "cannot create gadget");
5705 level_editor_gadget[id] = gi;
5709 static void CreateTextAreaGadgets()
5711 int max_infotext_len = getMaxInfoTextLength();
5714 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5716 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5718 struct GadgetInfo *gi;
5719 unsigned long event_mask;
5720 char infotext[MAX_OUTPUT_LINESIZE + 1];
5721 int id = textarea_info[i].gadget_id;
5722 int area_xsize = textarea_info[i].xsize;
5723 int area_ysize = textarea_info[i].ysize;
5725 event_mask = GD_EVENT_TEXT_LEAVING;
5727 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5728 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5730 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5731 infotext[max_infotext_len] = '\0';
5733 gi = CreateGadget(GDI_CUSTOM_ID, id,
5734 GDI_CUSTOM_TYPE_ID, i,
5735 GDI_INFO_TEXT, infotext,
5736 GDI_X, SX + textarea_info[i].x,
5737 GDI_Y, SY + textarea_info[i].y,
5738 GDI_TYPE, GD_TYPE_TEXT_AREA,
5739 GDI_AREA_SIZE, area_xsize, area_ysize,
5740 GDI_TEXT_FONT, FONT_INPUT_1,
5741 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5742 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5743 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5744 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5745 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5746 GDI_EVENT_MASK, event_mask,
5747 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5748 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5752 Error(ERR_EXIT, "cannot create gadget");
5754 level_editor_gadget[id] = gi;
5758 static void CreateSelectboxGadgets()
5760 int max_infotext_len = getMaxInfoTextLength();
5763 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5765 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5767 struct GadgetInfo *gi;
5768 unsigned long event_mask;
5769 char infotext[MAX_OUTPUT_LINESIZE + 1];
5770 int id = selectbox_info[i].gadget_id;
5771 int x = SX + selectbox_info[i].x;
5772 int y = SY + selectbox_info[i].y;
5774 if (selectbox_info[i].size == -1) /* dynamically determine size */
5776 /* (we cannot use -1 for uninitialized values if we directly compare
5777 with results from strlen(), because the '<' and '>' operation will
5778 implicitely cast -1 to an unsigned integer value!) */
5779 selectbox_info[i].size = 0;
5781 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5782 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5783 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5785 selectbox_info[i].size++; /* add one character empty space */
5788 event_mask = GD_EVENT_RELEASED |
5789 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5791 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5792 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5794 /* determine horizontal position to the right of specified gadget */
5795 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5796 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5797 ED_GADGET_TEXT_DISTANCE);
5799 /* determine horizontal offset for leading text */
5800 if (selectbox_info[i].text_left != NULL)
5801 x += getTextWidthForGadget(selectbox_info[i].text_left);
5803 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5804 infotext[max_infotext_len] = '\0';
5806 gi = CreateGadget(GDI_CUSTOM_ID, id,
5807 GDI_CUSTOM_TYPE_ID, i,
5808 GDI_INFO_TEXT, infotext,
5811 GDI_TYPE, GD_TYPE_SELECTBOX,
5812 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5813 GDI_TEXT_SIZE, selectbox_info[i].size,
5814 GDI_TEXT_FONT, FONT_INPUT_1,
5815 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5816 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5817 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5818 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5819 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5820 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5821 GDI_EVENT_MASK, event_mask,
5822 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5823 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5827 Error(ERR_EXIT, "cannot create gadget");
5829 level_editor_gadget[id] = gi;
5830 right_gadget_border[id] =
5831 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5835 static void CreateTextbuttonGadgets()
5837 int max_infotext_len = getMaxInfoTextLength();
5840 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5842 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5843 int gd_x1, gd_x2, gd_y1, gd_y2;
5844 struct GadgetInfo *gi;
5845 unsigned long event_mask;
5846 char infotext[MAX_OUTPUT_LINESIZE + 1];
5847 int id = textbutton_info[i].gadget_id;
5848 int x = SX + textbutton_info[i].x;
5849 int y = SY + textbutton_info[i].y;
5851 if (textbutton_info[i].size == -1) /* dynamically determine size */
5852 textbutton_info[i].size = strlen(textbutton_info[i].text);
5854 event_mask = GD_EVENT_RELEASED;
5856 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5857 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5859 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5860 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5861 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5862 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5866 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5867 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5868 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5869 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5872 sprintf(infotext, "%s", textbutton_info[i].infotext);
5873 infotext[max_infotext_len] = '\0';
5875 /* determine horizontal position to the right of specified gadget */
5876 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5877 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5878 ED_GADGET_TEXT_DISTANCE);
5880 /* determine horizontal offset for leading text */
5881 if (textbutton_info[i].text_left != NULL)
5882 x += getTextWidthForGadget(textbutton_info[i].text_left);
5884 gi = CreateGadget(GDI_CUSTOM_ID, id,
5885 GDI_CUSTOM_TYPE_ID, i,
5886 GDI_INFO_TEXT, infotext,
5889 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5890 GDI_TEXT_VALUE, textbutton_info[i].text,
5891 GDI_TEXT_SIZE, textbutton_info[i].size,
5892 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5893 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5894 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5895 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5896 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5897 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5898 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5899 GDI_DECORATION_SHIFTING, 1, 1,
5900 GDI_EVENT_MASK, event_mask,
5901 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5902 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5906 Error(ERR_EXIT, "cannot create gadget");
5908 level_editor_gadget[id] = gi;
5909 right_gadget_border[id] =
5910 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5914 static void CreateGraphicbuttonGadgets()
5916 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5917 struct GadgetInfo *gi;
5918 unsigned long event_mask;
5921 /* create buttons for scrolling of drawing area and element list */
5922 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5924 int id = graphicbutton_info[i].gadget_id;
5925 int gd_x1, gd_x2, gd_y1, gd_y2;
5926 int x = SX + graphicbutton_info[i].x;
5927 int y = SY + graphicbutton_info[i].y;
5929 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5931 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5933 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5934 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5935 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5938 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5940 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5941 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5942 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5946 /* determine horizontal position to the right of specified gadget */
5947 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5948 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5949 ED_GADGET_TEXT_DISTANCE);
5951 /* determine horizontal offset for leading text */
5952 if (graphicbutton_info[i].text_left != NULL)
5953 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5955 gi = CreateGadget(GDI_CUSTOM_ID, id,
5956 GDI_CUSTOM_TYPE_ID, i,
5957 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5960 GDI_WIDTH, graphicbutton_info[i].width,
5961 GDI_HEIGHT, graphicbutton_info[i].height,
5962 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5963 GDI_STATE, GD_BUTTON_UNPRESSED,
5964 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5965 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5966 GDI_EVENT_MASK, event_mask,
5967 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5968 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5972 Error(ERR_EXIT, "cannot create gadget");
5974 level_editor_gadget[id] = gi;
5975 right_gadget_border[id] =
5976 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5980 static void CreateScrollbarGadgets()
5984 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5986 int id = scrollbar_info[i].gadget_id;
5987 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5988 int gd_x1, gd_x2, gd_y1, gd_y2;
5989 struct GadgetInfo *gi;
5990 int items_max, items_visible, item_position;
5991 unsigned long event_mask;
5993 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5995 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5996 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5997 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5999 else /* drawing area scrollbars */
6001 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6003 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6004 items_visible = ed_fieldx;
6009 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6010 items_visible = ed_fieldy;
6015 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6017 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6018 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6019 scrollbar_info[i].height : scrollbar_info[i].width));
6020 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6021 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6023 gi = CreateGadget(GDI_CUSTOM_ID, id,
6024 GDI_CUSTOM_TYPE_ID, i,
6025 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6026 GDI_X, scrollbar_info[i].x,
6027 GDI_Y, scrollbar_info[i].y,
6028 GDI_WIDTH, scrollbar_info[i].width,
6029 GDI_HEIGHT, scrollbar_info[i].height,
6030 GDI_TYPE, scrollbar_info[i].type,
6031 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6032 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6033 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6034 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6035 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6036 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6037 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6038 GDI_STATE, GD_BUTTON_UNPRESSED,
6039 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6040 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6041 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6042 GDI_EVENT_MASK, event_mask,
6043 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6044 GDI_CALLBACK_ACTION, HandleControlButtons,
6048 Error(ERR_EXIT, "cannot create gadget");
6050 level_editor_gadget[id] = gi;
6054 static void CreateCheckbuttonGadgets()
6056 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6057 struct GadgetInfo *gi;
6058 unsigned long event_mask;
6059 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6062 event_mask = GD_EVENT_PRESSED;
6064 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6065 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6066 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6067 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6068 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6070 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6072 int id = checkbutton_info[i].gadget_id;
6073 int x = SX + checkbutton_info[i].x;
6074 int y = SY + checkbutton_info[i].y;
6076 if (id == GADGET_ID_STICK_ELEMENT)
6077 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6079 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6081 /* determine horizontal position to the right of specified gadget */
6082 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6083 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6084 ED_GADGET_TEXT_DISTANCE);
6086 /* determine horizontal offset for leading text */
6087 if (checkbutton_info[i].text_left != NULL)
6088 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6090 gi = CreateGadget(GDI_CUSTOM_ID, id,
6091 GDI_CUSTOM_TYPE_ID, i,
6092 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6095 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6096 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6097 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6098 GDI_CHECKED, *checkbutton_info[i].value,
6099 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6100 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6101 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6102 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6103 GDI_EVENT_MASK, event_mask,
6104 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6105 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6109 Error(ERR_EXIT, "cannot create gadget");
6111 level_editor_gadget[id] = gi;
6112 right_gadget_border[id] =
6113 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6117 static void CreateRadiobuttonGadgets()
6119 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6120 struct GadgetInfo *gi;
6121 unsigned long event_mask;
6122 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6125 event_mask = GD_EVENT_PRESSED;
6127 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6128 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6129 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6130 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6131 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6133 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6135 int id = radiobutton_info[i].gadget_id;
6136 int x = SX + radiobutton_info[i].x;
6137 int y = SY + radiobutton_info[i].y;
6140 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6142 /* determine horizontal position to the right of specified gadget */
6143 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6144 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6145 ED_GADGET_TEXT_DISTANCE);
6147 /* determine horizontal offset for leading text */
6148 if (radiobutton_info[i].text_left != NULL)
6149 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6151 gi = CreateGadget(GDI_CUSTOM_ID, id,
6152 GDI_CUSTOM_TYPE_ID, i,
6153 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6156 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6157 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6158 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6159 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6160 GDI_CHECKED, checked,
6161 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6162 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6163 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6164 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6165 GDI_EVENT_MASK, event_mask,
6166 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6167 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6171 Error(ERR_EXIT, "cannot create gadget");
6173 level_editor_gadget[id] = gi;
6174 right_gadget_border[id] =
6175 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6179 void CreateLevelEditorGadgets()
6181 int old_game_status = game_status;
6183 /* setting 'game_status' is needed to get the right fonts for the editor */
6184 game_status = GAME_MODE_EDITOR;
6186 ReinitializeElementList();
6188 CreateControlButtons();
6189 CreateScrollbarGadgets();
6191 /* order of function calls is important because of cross-references */
6192 CreateCheckbuttonGadgets();
6193 CreateCounterButtons();
6194 CreateRadiobuttonGadgets();
6195 CreateTextInputGadgets();
6196 CreateTextAreaGadgets();
6197 CreateSelectboxGadgets();
6198 CreateGraphicbuttonGadgets();
6199 CreateTextbuttonGadgets();
6200 CreateDrawingAreas();
6202 game_status = old_game_status;
6205 void FreeLevelEditorGadgets()
6209 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6211 FreeGadget(level_editor_gadget[i]);
6213 level_editor_gadget[i] = NULL;
6217 static void MapCounterButtons(int id)
6219 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6220 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6221 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6222 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6223 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6224 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6225 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6226 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6227 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6228 int yoffset = ED_BORDER_SIZE;
6229 int x_left = gi_down->x - xoffset_left;
6230 int x_right; /* set after gadget position was modified */
6231 int y_above = gi_down->y - yoffset_above;
6233 int y; /* set after gadget position was modified */
6235 /* counter limits must be changed first to prevent value truncation */
6236 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6237 counterbutton_info[id].max_value);
6239 /* right text position might have changed after setting position above */
6240 x_right = gi_up->x + gi_up->width + xoffset_right;
6242 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6244 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6245 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6246 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6248 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6249 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6250 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6253 /* vertical position might have changed after setting position above */
6254 y = gi_up->y + yoffset;
6256 if (counterbutton_info[id].text_above)
6257 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6259 if (counterbutton_info[id].text_left)
6260 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6262 if (counterbutton_info[id].text_right)
6263 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6270 static void MapControlButtons()
6275 /* map toolbox buttons (excluding special CE toolbox buttons) */
6276 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6277 MapGadget(level_editor_gadget[i]);
6279 /* map buttons to select elements */
6280 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6281 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6282 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6283 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6284 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6286 /* map buttons to select level */
6287 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6288 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6289 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6290 MapCounterButtons(counter_id);
6293 static void MapDrawingArea(int id)
6295 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6296 int area_xsize = gi->drawing.area_xsize;
6297 int area_ysize = gi->drawing.area_ysize;
6298 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6299 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6300 int x_left = gi->x - xoffset_left;
6301 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6302 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6303 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6304 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6306 if (drawingarea_info[id].text_left)
6307 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6309 if (drawingarea_info[id].text_right)
6310 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6312 if (drawingarea_info[id].text_below)
6313 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6315 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6317 DrawElementBorder(gi->x, gi->y,
6318 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6320 DrawDrawingArea(id);
6326 static void MapTextInputGadget(int id)
6328 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6329 int xoffset_above = 0;
6330 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6331 int x_above = textinput_info[id].x + xoffset_above;
6332 int y_above = textinput_info[id].y + yoffset_above;
6334 if (textinput_info[id].text_above)
6335 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6337 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6342 static void MapTextAreaGadget(int id)
6344 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6345 int xoffset_above = 0;
6346 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6347 int x_above = textarea_info[id].x + xoffset_above;
6348 int y_above = textarea_info[id].y + yoffset_above;
6350 if (textarea_info[id].text_above)
6351 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6353 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6358 static void MapSelectboxGadget(int id)
6360 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6361 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6362 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6363 int yoffset = ED_BORDER_SIZE;
6364 int x_left = gi->x - xoffset_left;
6365 int x_right = gi->x + gi->width + xoffset_right;
6366 int y = gi->y + yoffset;
6368 if (selectbox_info[id].text_left)
6369 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6371 if (selectbox_info[id].text_right)
6372 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6374 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6379 static void MapTextbuttonGadget(int id)
6381 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6382 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6383 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6384 int yoffset = ED_BORDER_SIZE;
6385 int x_left = gi->x - xoffset_left;
6386 int x_right = gi->x + gi->width + xoffset_right;
6387 int y = gi->y + yoffset;
6389 /* only show button to delete change pages when more than minimum pages */
6390 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6391 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6394 if (textbutton_info[id].text_left)
6395 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6397 if (textbutton_info[id].text_right)
6398 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6403 static void MapGraphicbuttonGadget(int id)
6405 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6406 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6407 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6408 int yoffset = ED_BORDER_SIZE;
6409 int x_left = gi->x - xoffset_left;
6410 int x_right = gi->x + gi->width + xoffset_right;
6411 int y = gi->y + yoffset;
6413 if (graphicbutton_info[id].text_left)
6414 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6416 if (graphicbutton_info[id].text_right)
6417 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6422 static void MapRadiobuttonGadget(int id)
6424 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6425 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6426 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6427 int yoffset = ED_BORDER_SIZE;
6428 int x_left = gi->x - xoffset_left;
6429 int x_right = gi->x + gi->width + xoffset_right;
6430 int y = gi->y + yoffset;
6432 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6434 if (radiobutton_info[id].text_left)
6435 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6437 if (radiobutton_info[id].text_right)
6438 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6440 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6445 static void MapCheckbuttonGadget(int id)
6447 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6448 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6449 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6450 int yoffset = ED_BORDER_SIZE;
6451 int x_left, x_right, y; /* set after gadget position was modified */
6453 /* set position for gadgets with dynamically determined position */
6454 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6455 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6456 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6458 x_left = gi->x - xoffset_left;
6459 x_right = gi->x + gi->width + xoffset_right;
6460 y = gi->y + yoffset;
6462 if (checkbutton_info[id].text_left)
6463 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6465 if (checkbutton_info[id].text_right)
6466 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6468 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6473 static void MapMainDrawingArea()
6475 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6476 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6479 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6481 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6482 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6483 no_horizontal_scrollbar) ||
6484 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6485 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6486 no_vertical_scrollbar))
6489 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6492 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6494 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6495 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6498 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6501 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6504 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6508 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6510 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6511 i == GADGET_ID_CUSTOM_COPY_TO ||
6512 i == GADGET_ID_CUSTOM_EXCHANGE ||
6513 i == GADGET_ID_CUSTOM_COPY ||
6514 i == GADGET_ID_CUSTOM_PASTE)
6517 MapGadget(level_editor_gadget[i]);
6519 UnmapGadget(level_editor_gadget[i]);
6524 static void MapLevelEditorToolboxCustomGadgets()
6526 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6529 static void UnmapLevelEditorToolboxCustomGadgets()
6531 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6534 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6536 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6539 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6541 if (i != GADGET_ID_SINGLE_ITEMS &&
6542 i != GADGET_ID_PROPERTIES &&
6543 i != GADGET_ID_PICK_ELEMENT)
6545 struct GadgetInfo *gi = level_editor_gadget[i];
6553 BlitBitmap(gd_bitmap, drawto,
6554 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6555 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6556 gi->width, gi->height, gi->x, gi->y);
6558 redraw_mask |= REDRAW_DOOR_3;
6564 static void MapLevelEditorToolboxDrawingGadgets()
6566 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6569 static void UnmapLevelEditorToolboxDrawingGadgets()
6571 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6574 static void UnmapDrawingArea(int id)
6576 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6579 static void UnmapLevelEditorWindowGadgets()
6583 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6584 if (level_editor_gadget[i]->x < SX + SXSIZE)
6585 UnmapGadget(level_editor_gadget[i]);
6588 void UnmapLevelEditorGadgets()
6592 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6593 UnmapGadget(level_editor_gadget[i]);
6596 static void ResetUndoBuffer()
6598 undo_buffer_position = -1;
6599 undo_buffer_steps = -1;
6600 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6602 level.changed = FALSE;
6605 static void DrawEditModeWindow()
6607 ModifyEditorElementList();
6608 RedrawDrawingElements();
6610 if (edit_mode == ED_MODE_INFO)
6611 DrawLevelInfoWindow();
6612 else if (edit_mode == ED_MODE_PROPERTIES)
6613 DrawPropertiesWindow();
6614 else /* edit_mode == ED_MODE_DRAWING */
6615 DrawDrawingWindow();
6618 static boolean LevelChanged()
6620 boolean field_changed = FALSE;
6623 if (leveldir_current->readonly)
6626 for (y = 0; y < lev_fieldy; y++)
6627 for (x = 0; x < lev_fieldx; x++)
6628 if (Feld[x][y] != level.field[x][y])
6629 field_changed = TRUE;
6631 return (level.changed || field_changed);
6634 static boolean LevelContainsPlayer()
6636 boolean player_found = FALSE;
6639 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6641 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6643 if (Feld[x][y] == EL_PLAYER_1 ||
6644 Feld[x][y] == EL_SP_MURPHY)
6645 player_found = TRUE;
6648 return player_found;
6651 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6652 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6656 for (x = 0; x < lev_fieldx; x++)
6657 for (y = 0; y < lev_fieldy; y++)
6658 dst[x][y] = src[x][y];
6661 static int setSelectboxValue(int selectbox_id, int new_value)
6663 int new_index_value = 0;
6666 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6667 if (selectbox_info[selectbox_id].options[i].value == new_value)
6668 new_index_value = i;
6670 *selectbox_info[selectbox_id].value =
6671 selectbox_info[selectbox_id].options[new_index_value].value;
6673 return new_index_value;
6676 static void setSelectboxSpecialActionVariablesIfNeeded()
6680 /* change action mode and arg variables according to action type variable */
6681 for (i = 0; action_arg_options[i].value != -1; i++)
6683 if (action_arg_options[i].value == custom_element_change.action_type)
6685 int mode = action_arg_options[i].mode;
6687 /* only change if corresponding selectbox has changed */
6688 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6689 action_arg_modes[mode])
6690 custom_element_change.action_mode = -1;
6692 /* only change if corresponding selectbox has changed */
6693 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6694 action_arg_options[i].options)
6695 custom_element_change.action_arg = -1;
6702 static void setSelectboxSpecialActionOptions()
6706 /* change action mode and arg selectbox according to action type selectbox */
6707 for (i = 0; action_arg_options[i].value != -1; i++)
6709 if (action_arg_options[i].value == custom_element_change.action_type)
6711 int mode = action_arg_options[i].mode;
6713 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6714 action_arg_modes[mode]);
6715 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6716 custom_element_change.action_mode);
6718 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6719 action_arg_options[i].options);
6720 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6721 custom_element_change.action_arg);
6727 static void copy_custom_element_settings(int element_from, int element_to)
6729 struct ElementInfo *ei_from = &element_info[element_from];
6730 struct ElementInfo *ei_to = &element_info[element_to];
6732 copyElementInfo(ei_from, ei_to);
6735 static void replace_custom_element_in_settings(int element_from,
6740 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6742 struct ElementInfo *ei = &element_info[i];
6744 for (y = 0; y < 3; y++)
6745 for (x = 0; x < 3; x++)
6746 if (ei->content.e[x][y] == element_from)
6747 ei->content.e[x][y] = element_to;
6749 for (j = 0; j < ei->num_change_pages; j++)
6751 struct ElementChangeInfo *change = &ei->change_page[j];
6753 if (change->target_element == element_from)
6754 change->target_element = element_to;
6756 if (change->initial_trigger_element == element_from)
6757 change->initial_trigger_element = element_to;
6759 if (change->action_element == element_from)
6760 change->action_element = element_to;
6762 for (y = 0; y < 3; y++)
6763 for (x = 0; x < 3; x++)
6764 if (change->target_content.e[x][y] == element_from)
6765 change->target_content.e[x][y] = element_to;
6768 if (ei->group != NULL) /* group or internal */
6769 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6770 if (ei->group->element[j] == element_from)
6771 ei->group->element[j] = element_to;
6775 static void replace_custom_element_in_playfield(int element_from,
6780 for (x = 0; x < lev_fieldx; x++)
6781 for (y = 0; y < lev_fieldy; y++)
6782 if (Feld[x][y] == element_from)
6783 Feld[x][y] = element_to;
6786 static boolean CopyCustomElement(int element_old, int element_new,
6789 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6791 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6792 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6793 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6795 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6797 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6798 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6799 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6801 level.changed = TRUE;
6803 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6805 Request("Please choose custom element !", REQ_CONFIRM);
6809 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6811 Request("Please choose group element !", REQ_CONFIRM);
6817 level.changed = TRUE;
6820 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6822 copy_custom_element_settings(element_new, element_old);
6824 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6826 copy_custom_element_settings(element_old, element_new);
6828 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6830 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6831 copy_custom_element_settings(element_new, element_old);
6832 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6834 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6835 replace_custom_element_in_settings(element_new, element_old);
6836 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6838 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6839 replace_custom_element_in_playfield(element_new, element_old);
6840 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6843 UpdateCustomElementGraphicGadgets();
6844 DrawPropertiesWindow();
6849 static void CopyCustomElementPropertiesToEditor(int element)
6852 int current_change_page = element_info[element].current_change_page;
6854 /* dynamically (re)build selectbox for selecting change page */
6855 for (i = 0; i < element_info[element].num_change_pages; i++)
6857 sprintf(options_change_page_strings[i], "%d", i + 1);
6859 options_change_page[i].value = i;
6860 options_change_page[i].text = options_change_page_strings[i];
6863 options_change_page[i].value = -1;
6864 options_change_page[i].text = NULL;
6866 /* needed here to initialize combined element properties */
6867 InitElementPropertiesEngine(level.game_version);
6869 element_info[element].change =
6870 &element_info[element].change_page[current_change_page];
6872 custom_element = element_info[element];
6873 custom_element_change = *element_info[element].change;
6875 /* needed to initially set selectbox options for special action options */
6876 setSelectboxSpecialActionOptions();
6878 /* needed to initially set selectbox value variables to reliable defaults */
6879 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6880 setSelectboxValue(i, *selectbox_info[i].value);
6882 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6883 custom_element_properties[i] = HAS_PROPERTY(element, i);
6885 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6886 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6888 /* ---------- element settings: configure (custom elements) ------------- */
6890 /* set accessible layer selectbox help value */
6891 custom_element.access_type =
6892 (IS_WALKABLE(element) ? EP_WALKABLE :
6893 IS_PASSABLE(element) ? EP_PASSABLE :
6894 custom_element.access_type);
6895 custom_element.access_layer =
6896 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6897 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6898 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6899 custom_element.access_layer);
6900 custom_element.access_protected =
6901 (IS_PROTECTED(element) ? 1 : 0);
6902 custom_element_properties[EP_ACCESSIBLE] =
6903 (IS_ACCESSIBLE_OVER(element) ||
6904 IS_ACCESSIBLE_INSIDE(element) ||
6905 IS_ACCESSIBLE_UNDER(element));
6907 /* set walk-to-object action selectbox help value */
6908 custom_element.walk_to_action =
6909 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6910 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6911 IS_DROPPABLE(element) ? EP_DROPPABLE :
6912 IS_THROWABLE(element) ? EP_THROWABLE :
6913 IS_PUSHABLE(element) ? EP_PUSHABLE :
6914 custom_element.walk_to_action);
6915 custom_element_properties[EP_WALK_TO_OBJECT] =
6916 (IS_DIGGABLE(element) ||
6917 IS_COLLECTIBLE_ONLY(element) ||
6918 IS_DROPPABLE(element) ||
6919 IS_THROWABLE(element) ||
6920 IS_PUSHABLE(element));
6922 /* set smash targets selectbox help value */
6923 custom_element.smash_targets =
6924 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6925 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6926 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6927 custom_element.smash_targets);
6928 custom_element_properties[EP_CAN_SMASH] =
6929 (CAN_SMASH_EVERYTHING(element) ||
6930 CAN_SMASH_ENEMIES(element) ||
6931 CAN_SMASH_PLAYER(element));
6933 /* set deadliness selectbox help value */
6934 custom_element.deadliness =
6935 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6936 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6937 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6938 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6939 custom_element.deadliness);
6940 custom_element_properties[EP_DEADLY] =
6941 (DONT_TOUCH(element) ||
6942 DONT_GET_HIT_BY(element) ||
6943 DONT_COLLIDE_WITH(element) ||
6944 DONT_RUN_INTO(element));
6946 /* ---------- element settings: advanced (custom elements) --------------- */
6948 /* set "change by direct action" selectbox help value */
6949 custom_element_change.direct_action =
6950 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6951 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6952 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6953 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6954 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6955 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6956 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6957 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6958 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6959 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6960 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6961 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6962 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6963 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6964 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6965 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6966 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6967 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6968 custom_element_change.direct_action);
6970 /* set "change by other element action" selectbox help value */
6971 custom_element_change.other_action =
6972 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6973 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6974 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6975 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6976 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6977 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6978 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6979 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6980 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6981 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6982 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6983 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6984 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6985 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6986 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6987 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6988 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6989 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6990 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6991 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6992 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6993 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6994 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6995 custom_element_change.other_action);
6998 static void CopyGroupElementPropertiesToEditor(int element)
7000 group_element_info = *element_info[element].group;
7001 custom_element = element_info[element]; /* needed for description */
7004 static void CopyClassicElementPropertiesToEditor(int element)
7006 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7007 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7008 getMoveIntoAcidProperty(&level, element);
7010 if (MAYBE_DONT_COLLIDE_WITH(element))
7011 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7012 getDontCollideWithProperty(&level, element);
7015 static void CopyElementPropertiesToEditor(int element)
7017 if (IS_CUSTOM_ELEMENT(element))
7018 CopyCustomElementPropertiesToEditor(element);
7019 else if (IS_GROUP_ELEMENT(element))
7020 CopyGroupElementPropertiesToEditor(element);
7022 CopyClassicElementPropertiesToEditor(element);
7025 static void CopyCustomElementPropertiesToGame(int element)
7028 int access_type_and_layer;
7030 /* mark that this custom element has been modified */
7031 custom_element.modified_settings = TRUE;
7032 level.changed = TRUE;
7034 if (level.use_custom_template)
7036 if (Request("Copy and modify level template ?", REQ_ASK))
7038 level.use_custom_template = FALSE;
7039 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7040 GDI_CHECKED, FALSE, GDI_END);
7044 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7046 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7050 element_info[element] = custom_element;
7051 *element_info[element].change = custom_element_change;
7053 /* ---------- element settings: configure (custom elements) ------------- */
7055 /* set accessible property from checkbox and selectbox */
7056 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7057 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7058 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7059 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7060 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7061 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7062 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7063 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7064 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7065 custom_element_properties[access_type_and_layer] =
7066 custom_element_properties[EP_ACCESSIBLE];
7067 custom_element_properties[EP_PROTECTED] =
7068 (custom_element.access_protected != 0 &&
7069 custom_element_properties[EP_ACCESSIBLE]);
7071 /* set walk-to-object property from checkbox and selectbox */
7072 custom_element_properties[EP_DIGGABLE] = FALSE;
7073 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7074 custom_element_properties[EP_DROPPABLE] = FALSE;
7075 custom_element_properties[EP_THROWABLE] = FALSE;
7076 custom_element_properties[EP_PUSHABLE] = FALSE;
7077 custom_element_properties[custom_element.walk_to_action] =
7078 custom_element_properties[EP_WALK_TO_OBJECT];
7080 /* set smash property from checkbox and selectbox */
7081 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7082 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7083 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7084 custom_element_properties[custom_element.smash_targets] =
7085 custom_element_properties[EP_CAN_SMASH];
7087 /* set deadliness property from checkbox and selectbox */
7088 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7089 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7090 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7091 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7092 custom_element_properties[custom_element.deadliness] =
7093 custom_element_properties[EP_DEADLY];
7095 /* ---------- element settings: advanced (custom elements) --------------- */
7097 /* set player change event from checkbox and selectbox */
7098 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7099 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7100 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7101 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7102 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7103 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7104 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7105 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7106 custom_element_change_events[CE_SWITCHED] = FALSE;
7107 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7108 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7109 custom_element_change_events[CE_BLOCKED] = FALSE;
7110 custom_element_change_events[CE_IMPACT] = FALSE;
7111 custom_element_change_events[CE_SMASHED] = FALSE;
7112 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7113 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7114 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7115 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7116 custom_element_change_events[custom_element_change.direct_action] =
7117 custom_element_change_events[CE_BY_DIRECT_ACTION];
7119 /* set other element action change event from checkbox and selectbox */
7120 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7121 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7122 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7123 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7124 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7125 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7126 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7127 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7128 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7129 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7130 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7131 custom_element_change_events[CE_HITTING_X] = FALSE;
7132 custom_element_change_events[CE_DIGGING_X] = FALSE;
7133 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7134 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7135 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7136 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7137 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7138 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7139 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7140 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7141 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7142 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7143 custom_element_change_events[custom_element_change.other_action] =
7144 custom_element_change_events[CE_BY_OTHER_ACTION];
7146 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7147 SET_PROPERTY(element, i, custom_element_properties[i]);
7149 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7150 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7152 /* copy change events also to special level editor variable */
7153 custom_element = element_info[element];
7154 custom_element_change = *element_info[element].change;
7157 static void CopyGroupElementPropertiesToGame(int element)
7159 element_info[element] = custom_element;
7160 *element_info[element].group = group_element_info;
7162 /* mark that this group element has been modified */
7163 element_info[element].modified_settings = TRUE;
7164 level.changed = TRUE;
7167 static void CopyClassicElementPropertiesToGame(int element)
7169 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7170 setMoveIntoAcidProperty(&level, element,
7171 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7173 if (MAYBE_DONT_COLLIDE_WITH(element))
7174 setDontCollideWithProperty(&level, element,
7175 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7178 static void CopyElementPropertiesToGame(int element)
7180 if (IS_CUSTOM_ELEMENT(element))
7181 CopyCustomElementPropertiesToGame(element);
7182 else if (IS_GROUP_ELEMENT(element))
7183 CopyGroupElementPropertiesToGame(element);
7185 CopyClassicElementPropertiesToGame(element);
7188 void CheckElementDescriptions()
7192 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7193 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7194 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7201 CloseDoor(DOOR_CLOSE_ALL);
7204 FadeOut(REDRAW_FIELD);
7207 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7210 CheckElementDescriptions();
7213 if (level_editor_test_game)
7215 CopyPlayfield(level.field, Feld);
7216 CopyPlayfield(FieldBackup, level.field);
7218 level_editor_test_game = FALSE;
7222 edit_mode = ED_MODE_DRAWING;
7223 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7224 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7232 /* copy default editor door content to main double buffer */
7233 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7234 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7236 /* draw bigger door */
7237 DrawSpecialEditorDoor();
7239 /* draw new control window */
7240 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7241 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7243 redraw_mask |= REDRAW_ALL;
7245 ReinitializeElementList(); /* update dynamic level element list */
7246 ReinitializeElementListButtons(); /* custom element may look different */
7248 InitElementPropertiesGfxElement();
7255 MapControlButtons();
7258 FadeOut(REDRAW_FIELD);
7261 DrawEditModeWindow();
7264 FadeIn(REDRAW_FIELD);
7267 /* copy actual editor door content to door double buffer for OpenDoor() */
7268 BlitBitmap(drawto, bitmap_db_door,
7269 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7272 /* draw new control window (with border) to window */
7273 redraw_mask |= REDRAW_ALL;
7277 OpenDoor(DOOR_OPEN_1);
7280 static void AdjustDrawingAreaGadgets()
7282 int ed_xsize = lev_fieldx + 2;
7283 int ed_ysize = lev_fieldy + 2;
7284 int max_ed_fieldx = MAX_ED_FIELDX;
7285 int max_ed_fieldy = MAX_ED_FIELDY;
7286 boolean horizontal_scrollbar_needed;
7287 boolean vertical_scrollbar_needed;
7288 int x, y, width, height;
7289 int xoffset, yoffset;
7291 /* check if we need any scrollbars */
7292 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7293 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7295 /* check if we have a smaller editor field because of scrollbars */
7296 if (horizontal_scrollbar_needed)
7297 max_ed_fieldy = MAX_ED_FIELDY - 1;
7298 if (vertical_scrollbar_needed)
7299 max_ed_fieldx = MAX_ED_FIELDX - 1;
7301 /* check again if we now need more scrollbars because of less space */
7302 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7303 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7305 /* check if editor field gets even smaller after adding new scrollbars */
7306 if (horizontal_scrollbar_needed)
7307 max_ed_fieldy = MAX_ED_FIELDY - 1;
7308 if (vertical_scrollbar_needed)
7309 max_ed_fieldx = MAX_ED_FIELDX - 1;
7311 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7312 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7314 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7315 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7316 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7317 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7320 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7321 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7323 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7324 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7326 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7327 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7329 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7330 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7332 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7334 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7336 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7338 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7342 static void AdjustLevelScrollPosition()
7344 if (level_xpos < -1)
7346 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7347 level_xpos = lev_fieldx - ed_fieldx + 1;
7348 if (lev_fieldx < ed_fieldx - 2)
7351 if (level_ypos < -1)
7353 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7354 level_ypos = lev_fieldy - ed_fieldy + 1;
7355 if (lev_fieldy < ed_fieldy - 2)
7359 static void AdjustEditorScrollbar(int id)
7361 struct GadgetInfo *gi = level_editor_gadget[id];
7362 int items_max, items_visible, item_position;
7364 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7366 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7367 items_visible = ed_fieldx;
7368 item_position = level_xpos + 1;
7372 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7373 items_visible = ed_fieldy;
7374 item_position = level_ypos + 1;
7377 if (item_position > items_max - items_visible)
7378 item_position = items_max - items_visible;
7380 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7381 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7384 static void AdjustElementListScrollbar()
7386 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7387 int items_max, items_visible, item_position;
7389 /* correct position of element list scrollbar */
7390 if (element_shift < 0)
7392 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7393 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7395 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7396 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7397 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7399 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7400 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7401 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7404 static void ModifyEditorCounterValue(int counter_id, int new_value)
7406 int *counter_value = counterbutton_info[counter_id].value;
7407 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7408 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7410 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7412 if (counter_value != NULL)
7413 *counter_value = gi->textinput.number_value;
7416 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7418 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7419 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7421 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7423 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7424 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7426 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7427 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7429 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7430 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7434 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7436 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7437 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7438 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7440 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7443 static void ModifyEditorSelectboxOptions(int selectbox_id,
7444 struct ValueTextInfo *options)
7446 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7447 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7449 selectbox_info[selectbox_id].options = options;
7451 /* set index to zero -- list may be shorter now (correct later, if needed) */
7452 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7453 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7456 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7458 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7459 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7461 drawingarea_info[drawingarea_id].area_xsize = xsize;
7462 drawingarea_info[drawingarea_id].area_ysize = ysize;
7464 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7467 static void ModifyEditorElementList()
7471 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7473 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7474 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7475 struct GadgetDesign *gd = &gi->deco.design;
7476 int element = editor_elements[element_shift + i];
7480 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7481 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7487 static void PickDrawingElement(int button, int element)
7489 if (button < 1 || button > 3)
7494 new_element1 = element;
7495 DrawMiniGraphicExt(drawto,
7496 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7497 el2edimg(new_element1));
7499 else if (button == 2)
7501 new_element2 = element;
7502 DrawMiniGraphicExt(drawto,
7503 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7504 el2edimg(new_element2));
7508 new_element3 = element;
7509 DrawMiniGraphicExt(drawto,
7510 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7511 el2edimg(new_element3));
7514 redraw_mask |= REDRAW_DOOR_1;
7517 static void RedrawDrawingElements()
7519 PickDrawingElement(1, new_element1);
7520 PickDrawingElement(2, new_element2);
7521 PickDrawingElement(3, new_element3);
7524 static void DrawDrawingWindow()
7526 stick_element_properties_window = FALSE;
7528 SetMainBackgroundImage(IMG_UNDEFINED);
7531 UnmapLevelEditorWindowGadgets();
7532 UnmapLevelEditorToolboxCustomGadgets();
7534 AdjustDrawingAreaGadgets();
7535 AdjustLevelScrollPosition();
7536 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7537 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7539 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7541 MapMainDrawingArea();
7542 MapLevelEditorToolboxDrawingGadgets();
7545 static int getTabulatorBarWidth()
7547 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7548 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7550 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7553 static void DrawLevelInfoTabulatorGadgets()
7555 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7556 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7557 int gd_x = gd->x + gd_gi1->border.width / 2;
7558 int gd_y = gd->y + gd_gi1->height - 1;
7559 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7560 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7561 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7568 for (i = id_first; i <= id_last; i++)
7570 int gadget_id = textbutton_info[i].gadget_id;
7571 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7572 boolean active = (i != edit_mode_levelinfo);
7574 /* draw background line below tabulator button */
7575 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7577 /* draw solid line below inactive tabulator buttons */
7578 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7579 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7581 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7582 MapTextbuttonGadget(i);
7586 /* draw little border line below tabulator buttons */
7587 if (tab_color != BLACK_PIXEL) /* black => transparent */
7588 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7589 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7592 /* draw little border line below tabulator buttons */
7593 if (tab_color != BLACK_PIXEL) /* black => transparent */
7594 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7595 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7596 ED_GADGET_DISTANCE, tab_color);
7600 static void DrawPropertiesTabulatorGadgets()
7602 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7603 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7604 int gd_x = gd->x + gd_gi1->border.width / 2;
7605 int gd_y = gd->y + gd_gi1->height - 1;
7606 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7607 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7608 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7615 /* draw two config tabulators for player elements */
7616 if (ELEM_IS_PLAYER(properties_element))
7617 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7619 /* draw two config and one "change" tabulator for custom elements */
7620 if (IS_CUSTOM_ELEMENT(properties_element))
7621 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7623 for (i = id_first; i <= id_last; i++)
7625 int gadget_id = textbutton_info[i].gadget_id;
7626 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7627 boolean active = (i != edit_mode_properties);
7629 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7630 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7631 (ELEM_IS_PLAYER(properties_element) ||
7632 IS_CUSTOM_ELEMENT(properties_element)))
7635 /* draw background line below tabulator button */
7636 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7638 /* draw solid line below inactive tabulator buttons */
7639 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7640 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7642 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7643 MapTextbuttonGadget(i);
7647 /* draw little border line below tabulator buttons */
7648 if (tab_color != BLACK_PIXEL) /* black => transparent */
7649 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7650 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7653 /* draw little border line below tabulator buttons */
7654 if (tab_color != BLACK_PIXEL) /* black => transparent */
7655 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7656 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7657 ED_GADGET_DISTANCE, tab_color);
7661 static void DrawLevelInfoLevel()
7665 /* draw counter gadgets */
7666 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7667 MapCounterButtons(i);
7669 /* draw selectbox gadgets */
7670 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7671 MapSelectboxGadget(i);
7673 /* draw text input gadgets */
7674 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7675 MapTextInputGadget(i);
7678 static void DrawLevelInfoEditor()
7682 /* draw counter gadgets */
7683 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7684 MapCounterButtons(i);
7686 /* draw checkbutton gadgets */
7687 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7688 MapCheckbuttonGadget(i);
7690 /* draw radiobutton gadgets */
7691 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7692 MapRadiobuttonGadget(i);
7694 /* draw drawing area */
7695 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7698 static void DrawLevelInfoWindow()
7700 stick_element_properties_window = FALSE;
7702 UnmapLevelEditorWindowGadgets();
7704 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7709 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7711 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7712 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7715 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7716 "Level Settings", FONT_TITLE_1);
7717 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7718 "Editor Settings", FONT_TITLE_1);
7721 DrawLevelInfoTabulatorGadgets();
7723 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7724 DrawLevelInfoLevel();
7725 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7726 DrawLevelInfoEditor();
7729 static void DrawCustomContentArea()
7731 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7732 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7733 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7734 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7735 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7736 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7738 /* add distance for potential left text (without drawing area border) */
7739 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7741 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7743 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7746 static void DrawCustomChangeContentArea()
7748 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7749 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7750 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7751 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7752 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7753 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7755 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7760 static void DrawYamYamContentAreas()
7762 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7763 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7766 /* display counter to choose number of element content areas */
7767 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7769 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7771 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7773 if (i < level.num_yamyam_contents)
7779 int font_height = getFontHeight(FONT_TEXT_1);
7781 UnmapDrawingArea(id);
7783 /* delete content areas in case of reducing number of them */
7784 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7785 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7787 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7791 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7792 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7793 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7796 static void DrawMagicBallContentAreas()
7798 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7799 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7802 /* display counter to choose number of element content areas */
7803 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7805 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7807 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7809 if (i < level.num_ball_contents)
7815 int font_height = getFontHeight(FONT_TEXT_1);
7817 UnmapDrawingArea(id);
7819 /* delete content areas in case of reducing number of them */
7820 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7821 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7823 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7827 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7828 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7829 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7832 static void DrawAndroidElementArea(int element)
7834 int num_elements = level.num_android_clone_elements;
7835 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7836 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7837 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7838 int xsize = MAX_ANDROID_ELEMENTS;
7841 /* display counter to choose number of element areas */
7842 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7844 if (drawingarea_info[id].text_left != NULL)
7845 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7847 UnmapDrawingArea(id);
7849 ModifyEditorDrawingArea(id, num_elements, 1);
7851 /* delete content areas in case of reducing number of them */
7852 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7857 static void DrawGroupElementArea(int element)
7859 int num_elements = group_element_info.num_elements;
7860 int id = ED_DRAWING_ID_GROUP_CONTENT;
7861 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7862 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7863 int xsize = MAX_ELEMENTS_IN_GROUP;
7866 if (drawingarea_info[id].text_left != NULL)
7867 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7869 UnmapDrawingArea(id);
7871 ModifyEditorDrawingArea(id, num_elements, 1);
7873 /* delete content areas in case of reducing number of them */
7874 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7879 static void DrawPlayerInitialInventoryArea(int element)
7881 int player_nr = GET_PLAYER_NR(element);
7882 int num_elements = level.initial_inventory_size[player_nr];
7883 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
7884 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7885 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7886 int xsize = MAX_INITIAL_INVENTORY_SIZE;
7889 /* determine horizontal position to the right of specified gadget */
7890 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
7891 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
7892 ED_DRAWINGAREA_TEXT_DISTANCE);
7894 /* determine horizontal offset for leading text */
7895 if (drawingarea_info[id].text_left != NULL)
7896 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7898 UnmapDrawingArea(id);
7900 ModifyEditorDrawingArea(id, num_elements, 1);
7902 /* delete content areas in case of reducing number of them */
7903 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7908 static void DrawEnvelopeTextArea(int envelope_nr)
7910 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7911 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7914 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7916 if (envelope_nr != -1)
7917 textarea_info[id].value = level.envelope[envelope_nr].text;
7919 ModifyGadget(gi, GDI_AREA_SIZE,
7920 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7921 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7924 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7927 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7929 int font_height = getFontHeight(font_nr);
7930 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7931 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7932 int sx = SX + pad_x;
7933 int sy = SY + pad_y;
7934 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7936 if (start_line >= max_lines_per_screen)
7939 DrawText(sx, sy + start_line * font_height, text, font_nr);
7944 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7946 int font_nr = FONT_TEXT_2;
7947 int font_width = getFontWidth(font_nr);
7948 int font_height = getFontHeight(font_nr);
7949 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7950 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7951 int sx = SX + pad_x;
7952 int sy = SY + pad_y + start_line * font_height;
7953 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7954 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7956 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7957 max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7960 static void DrawPropertiesInfo()
7969 /* configurable properties */
7971 { EP_WALKABLE_OVER, "- player can walk over it" },
7972 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7973 { EP_WALKABLE_UNDER, "- player can walk under it" },
7974 { EP_PASSABLE_OVER, "- player can pass over it" },
7975 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7976 { EP_PASSABLE_UNDER, "- player can pass under it" },
7977 { EP_PROTECTED, "- player is protected by it" },
7979 { EP_DIGGABLE, "- can be digged away" },
7980 { EP_COLLECTIBLE, "- can be collected" },
7981 { EP_DROPPABLE, "- can be dropped after collecting" },
7982 { EP_THROWABLE, "- can be thrown after collecting" },
7983 { EP_PUSHABLE, "- can be pushed" },
7985 { EP_CAN_FALL, "- can fall" },
7986 { EP_CAN_MOVE, "- can move" },
7988 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7990 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7992 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7994 { EP_SLIPPERY, "- slippery for falling elements" },
7995 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7997 { EP_DONT_RUN_INTO, "- deadly when running into" },
7998 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7999 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8000 { EP_DONT_TOUCH, "- deadly when touching" },
8002 { EP_INDESTRUCTIBLE, "- indestructible" },
8004 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8005 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8006 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8008 { EP_CAN_CHANGE, "- can change to other element" },
8010 /* pre-defined properties */
8011 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8012 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8013 { EP_SWITCHABLE, "- can be switched" },
8015 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8020 char *filename = getElementDescriptionFilename(properties_element);
8021 char *percentage_text = "In this level:";
8022 char *properties_text = "Standard properties:";
8024 int num_elements_in_level;
8025 int num_standard_properties = 0;
8026 int font1_nr = FONT_TEXT_1;
8027 int font2_nr = FONT_TEXT_2;
8028 int font1_width = getFontWidth(font1_nr);
8029 int font2_height = getFontHeight(font2_nr);
8030 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8031 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8032 int screen_line = 0;
8035 if (setup.editor.show_element_token)
8037 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8038 "[%s]", element_info[properties_element].token_name);
8042 /* ----- print number of elements / percentage of this element in level */
8044 num_elements_in_level = 0;
8045 for (y = 0; y < lev_fieldy; y++)
8046 for (x = 0; x < lev_fieldx; x++)
8047 if (Feld[x][y] == properties_element)
8048 num_elements_in_level++;
8049 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8051 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8053 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8054 pad_y + screen_line++ * font2_height, font2_nr,
8055 "%d (%.2f%%)", num_elements_in_level, percentage);
8059 /* ----- print standard properties of this element */
8061 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8064 for (i = 0; properties[i].value != -1; i++)
8066 if (!HAS_PROPERTY(properties_element, properties[i].value))
8069 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8070 properties[i].text);
8071 num_standard_properties++;
8074 if (num_standard_properties == 0)
8075 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8076 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8080 /* ----- print special description of this element */
8082 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8083 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8084 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8087 #define TEXT_COLLECTING "Score for collecting"
8088 #define TEXT_SMASHING "Score for smashing"
8089 #define TEXT_SLURPING "Score for slurping robot"
8090 #define TEXT_CRACKING "Score for cracking"
8091 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8092 #define TEXT_DURATION "Duration when activated"
8093 #define TEXT_BALL_DELAY "Element generation delay"
8094 #define TEXT_MOVE_SPEED "Speed of android moving"
8095 #define TEXT_CLONE_SPEED "Speed of android cloning"
8096 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8097 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8098 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8099 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8100 #define TEXT_TIME_BONUS "Extra time to solve level"
8107 } elements_with_counter[] =
8109 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8110 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8111 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8112 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8113 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8114 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8115 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8116 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8117 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8118 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8119 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8120 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8121 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8122 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8123 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8124 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8125 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8126 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8127 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8128 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8129 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8130 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8131 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8132 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8133 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8134 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8135 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8136 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8137 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8138 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8139 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8140 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8141 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8142 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8143 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8144 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8145 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8146 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8147 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8148 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8149 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8150 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8151 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8152 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8153 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8154 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8155 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8156 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8157 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8158 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8159 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8160 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8161 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8162 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8163 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8164 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8165 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8166 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8167 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8168 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8169 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8170 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8171 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8172 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8173 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8174 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8175 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8176 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8177 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8178 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8179 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8180 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8181 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8182 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8184 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8185 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8186 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8187 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8188 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8189 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8190 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8191 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8192 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8193 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8194 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8195 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8196 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8197 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8198 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8199 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8201 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8202 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8203 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8204 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8205 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8206 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8207 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8208 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8213 static boolean checkPropertiesConfig(int element)
8217 if (IS_GEM(element) ||
8218 IS_CUSTOM_ELEMENT(element) ||
8219 IS_GROUP_ELEMENT(element) ||
8220 IS_ENVELOPE(element) ||
8221 ELEM_IS_PLAYER(element) ||
8222 HAS_EDITOR_CONTENT(element) ||
8223 CAN_GROW(element) ||
8224 COULD_MOVE_INTO_ACID(element) ||
8225 MAYBE_DONT_COLLIDE_WITH(element) ||
8226 element == EL_SOKOBAN_OBJECT ||
8227 element == EL_SOKOBAN_FIELD_EMPTY ||
8228 element == EL_SOKOBAN_FIELD_FULL)
8231 for (i = 0; elements_with_counter[i].element != -1; i++)
8232 if (elements_with_counter[i].element == element)
8238 static void DrawPropertiesConfig()
8240 int max_num_element_counters = 4;
8241 int num_element_counters = 0;
8244 if (!checkPropertiesConfig(properties_element))
8246 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8251 /* check if there are elements where a value can be chosen for */
8252 for (i = 0; elements_with_counter[i].element != -1; i++)
8254 if (elements_with_counter[i].element == properties_element)
8256 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8258 counterbutton_info[counter_id].y =
8259 ED_ELEMENT_SETTINGS_YPOS(
8260 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8261 (CAN_GROW(properties_element) ? 1 : 0) +
8262 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8263 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8264 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8265 num_element_counters);
8267 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8268 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8270 if (properties_element == EL_GAME_OF_LIFE ||
8271 properties_element == EL_BIOMAZE)
8273 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8274 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8278 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8279 counterbutton_info[counter_id].min_value = MIN_SCORE;
8280 counterbutton_info[counter_id].max_value = MAX_SCORE;
8283 MapCounterButtons(counter_id);
8285 num_element_counters++;
8286 if (num_element_counters >= max_num_element_counters)
8291 if (HAS_EDITOR_CONTENT(properties_element))
8293 /* draw stickybutton gadget */
8294 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8296 if (IS_AMOEBOID(properties_element))
8297 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8298 else if (properties_element == EL_YAMYAM ||
8299 properties_element == EL_YAMYAM_LEFT ||
8300 properties_element == EL_YAMYAM_RIGHT ||
8301 properties_element == EL_YAMYAM_UP ||
8302 properties_element == EL_YAMYAM_DOWN)
8303 DrawYamYamContentAreas();
8304 else if (properties_element == EL_EMC_MAGIC_BALL)
8306 DrawMagicBallContentAreas();
8308 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8309 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8311 else if (properties_element == EL_EMC_ANDROID)
8312 DrawAndroidElementArea(properties_element);
8315 if (ELEM_IS_PLAYER(properties_element))
8317 int player_nr = GET_PLAYER_NR(properties_element);
8319 /* these properties can be set for every player individually */
8321 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8323 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8324 &level.start_element[player_nr];
8325 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8326 &level.artwork_element[player_nr];
8327 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8328 &level.explosion_element[player_nr];
8330 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8331 &level.use_start_element[player_nr];
8332 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8333 &level.use_artwork_element[player_nr];
8334 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8335 &level.use_explosion_element[player_nr];
8336 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8337 &level.initial_player_gravity[player_nr];
8339 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8340 &level.initial_player_stepsize[player_nr];
8342 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8343 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8344 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8345 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8346 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8347 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8348 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8349 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8350 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8351 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8352 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8353 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8354 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8356 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8357 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8358 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8360 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8362 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8364 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8365 &level.initial_inventory_content[player_nr][0];
8367 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8368 &level.initial_inventory_size[player_nr];
8370 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8371 &level.use_initial_inventory[player_nr];
8373 /* draw checkbutton gadgets */
8374 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8376 /* draw counter gadgets */
8377 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8379 /* draw drawing area gadgets */
8380 DrawPlayerInitialInventoryArea(properties_element);
8384 if (IS_GEM(properties_element))
8385 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8387 if (properties_element == EL_EM_DYNAMITE)
8388 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8390 if (COULD_MOVE_INTO_ACID(properties_element) &&
8391 !ELEM_IS_PLAYER(properties_element) &&
8392 (!IS_CUSTOM_ELEMENT(properties_element) ||
8393 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8395 /* set position for checkbutton for "can move into acid" */
8396 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8397 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8398 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8399 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8400 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8402 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8405 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8406 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8408 if (properties_element == EL_SPRING)
8409 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8411 if (properties_element == EL_TIME_ORB_FULL)
8412 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8414 if (CAN_GROW(properties_element))
8416 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8417 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8419 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8422 if (properties_element == EL_SOKOBAN_OBJECT ||
8423 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8424 properties_element == EL_SOKOBAN_FIELD_FULL)
8425 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8427 if (IS_ENVELOPE(properties_element))
8429 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8430 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8431 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8432 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8433 int envelope_nr = properties_element - EL_ENVELOPE_1;
8435 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8436 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8438 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8439 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8441 /* display counter to choose size of envelope text area */
8442 MapCounterButtons(counter1_id);
8443 MapCounterButtons(counter2_id);
8445 /* display checkbuttons to choose auto-wrap and alignment properties */
8446 MapCheckbuttonGadget(button1_id);
8447 MapCheckbuttonGadget(button2_id);
8449 DrawEnvelopeTextArea(envelope_nr);
8452 if (IS_CUSTOM_ELEMENT(properties_element))
8454 /* draw stickybutton gadget */
8455 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8457 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8459 /* draw checkbutton gadgets */
8460 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8461 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8462 MapCheckbuttonGadget(i);
8464 /* draw counter gadgets */
8465 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8466 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8467 MapCounterButtons(i);
8469 /* draw selectbox gadgets */
8470 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8471 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8472 MapSelectboxGadget(i);
8474 /* draw textbutton gadgets */
8475 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8477 /* draw text input gadgets */
8478 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8480 /* draw drawing area gadgets */
8481 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8483 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8485 /* draw checkbutton gadgets */
8486 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8487 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8488 MapCheckbuttonGadget(i);
8490 /* draw counter gadgets */
8491 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8492 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8493 MapCounterButtons(i);
8495 /* draw selectbox gadgets */
8496 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8497 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8498 MapSelectboxGadget(i);
8500 /* draw drawing area gadgets */
8501 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8502 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8503 DrawCustomContentArea();
8506 else if (IS_GROUP_ELEMENT(properties_element))
8508 /* draw stickybutton gadget */
8509 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8511 /* draw checkbutton gadgets */
8512 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8513 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8515 /* draw counter gadgets */
8516 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8518 /* draw selectbox gadgets */
8519 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8521 /* draw textbutton gadgets */
8522 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8524 /* draw drawing area gadgets */
8525 DrawGroupElementArea(properties_element);
8527 /* draw text input gadgets */
8528 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8530 /* draw drawing area gadgets */
8531 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8535 static void DrawPropertiesChangeDrawingAreas()
8537 if (IS_CUSTOM_ELEMENT(properties_element))
8539 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8540 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8541 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8543 DrawCustomChangeContentArea();
8546 redraw_mask |= REDRAW_FIELD;
8549 static void DrawPropertiesChange()
8553 /* needed to initially set selectbox options for special action options */
8554 setSelectboxSpecialActionOptions();
8556 /* draw stickybutton gadget */
8557 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8559 /* draw checkbutton gadgets */
8560 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8561 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8562 MapCheckbuttonGadget(i);
8564 /* draw counter gadgets */
8565 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8566 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8567 MapCounterButtons(i);
8569 /* draw selectbox gadgets */
8570 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8571 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8572 MapSelectboxGadget(i);
8574 /* draw textbutton gadgets */
8575 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8576 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8577 MapTextbuttonGadget(i);
8579 /* draw graphicbutton gadgets */
8580 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8581 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8582 MapGraphicbuttonGadget(i);
8584 /* draw drawing area gadgets */
8585 DrawPropertiesChangeDrawingAreas();
8588 static void DrawEditorElementAnimation(int x, int y)
8590 int graphic = el2img(properties_element);
8591 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8592 custom_element.ce_value_fixed_initial :
8593 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8594 custom_element.collect_score_initial : FrameCounter);
8596 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8599 static void DrawEditorElementName(int x, int y, int element)
8601 char *element_name = getElementInfoText(element);
8602 int font_nr = FONT_TEXT_1;
8603 int font_width = getFontWidth(font_nr);
8604 int font_height = getFontHeight(font_nr);
8605 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8606 int max_chars_per_line = max_text_width / font_width;
8607 char buffer[max_chars_per_line + 1];
8609 if (strlen(element_name) <= max_chars_per_line)
8610 DrawTextS(x, y, font_nr, element_name);
8613 int next_pos = max_chars_per_line;
8615 strncpy(buffer, element_name, max_chars_per_line);
8616 buffer[max_chars_per_line] = '\0';
8618 if (element_name[max_chars_per_line] == ' ')
8624 for (i = max_chars_per_line - 1; i >= 0; i--)
8625 if (buffer[i] == ' ')
8628 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8635 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8637 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8638 buffer[max_chars_per_line] = '\0';
8640 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8644 static void DrawPropertiesWindow()
8649 stick_element_properties_window = FALSE;
8651 /* make sure that previous properties edit mode exists for this element */
8652 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8653 !IS_CUSTOM_ELEMENT(properties_element))
8654 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8656 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8657 !ELEM_IS_PLAYER(properties_element) &&
8658 !IS_CUSTOM_ELEMENT(properties_element))
8659 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8661 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8662 (ELEM_IS_PLAYER(properties_element) ||
8663 IS_CUSTOM_ELEMENT(properties_element)))
8664 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8666 CopyElementPropertiesToEditor(properties_element);
8668 UnmapLevelEditorWindowGadgets();
8669 UnmapLevelEditorToolboxDrawingGadgets();
8670 UnmapLevelEditorToolboxCustomGadgets();
8672 if (IS_CUSTOM_ELEMENT(properties_element) ||
8673 IS_GROUP_ELEMENT(properties_element))
8674 MapLevelEditorToolboxCustomGadgets();
8676 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8680 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8682 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8683 "Element Settings", FONT_TITLE_1);
8686 FrameCounter = 0; /* restart animation frame counter */
8688 DrawElementBorder(SX + xstart * MINI_TILEX,
8689 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8690 TILEX, TILEY, FALSE);
8692 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8693 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8695 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8696 (ystart + 1) * MINI_TILEY + 1,
8697 properties_element);
8699 DrawPropertiesTabulatorGadgets();
8701 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8702 DrawPropertiesInfo();
8703 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8704 DrawPropertiesChange();
8705 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8706 DrawPropertiesConfig();
8709 static void UpdateCustomElementGraphicGadgets()
8711 struct ElementInfo *ei = &element_info[properties_element];
8714 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8715 properties_element);
8717 ModifyEditorElementList();
8718 RedrawDrawingElements();
8720 /* force redraw of all mapped drawing area gadgets */
8721 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8723 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8730 static int getOpenDirectionFromTube(int element)
8734 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8735 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8736 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8737 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8738 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8739 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8740 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8741 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8742 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8743 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8744 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8750 static int getTubeFromOpenDirection(int direction)
8754 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8755 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8756 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8757 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8758 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8759 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8760 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8761 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8762 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8763 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8764 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8766 /* if only one direction, fall back to simple tube with that direction */
8767 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8768 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8769 case (MV_UP): return EL_TUBE_VERTICAL;
8770 case (MV_DOWN): return EL_TUBE_VERTICAL;
8776 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8778 int element_new = getTubeFromOpenDirection(direction);
8780 return (element_new != EL_EMPTY ? element_new : element_old);
8783 static int getOpenDirectionFromBelt(int element)
8785 int belt_dir = getBeltDirFromBeltElement(element);
8787 return (belt_dir == MV_LEFT ? MV_RIGHT :
8788 belt_dir == MV_RIGHT ? MV_LEFT :
8789 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8792 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8794 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8795 direction == MV_RIGHT ? MV_LEFT :
8796 direction == MV_HORIZONTAL ? MV_NONE : direction);
8798 if (direction == MV_NONE)
8801 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8804 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8807 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8809 return (element_new != EL_EMPTY ? element_new : element_old);
8812 static int getOpenDirectionFromPool(int element)
8816 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
8817 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
8818 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
8819 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
8820 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
8821 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
8827 static int getPoolFromOpenDirection(int direction)
8831 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
8832 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
8833 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
8834 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
8835 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
8836 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
8842 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8844 int element = getPoolFromOpenDirection(direction);
8845 int help_direction = getOpenDirectionFromPool(help_element);
8847 if (element == EL_EMPTY)
8849 int help_direction_vertical = help_direction & MV_VERTICAL;
8851 element = getPoolFromOpenDirection(direction | help_direction_vertical);
8854 if (element == EL_EMPTY)
8856 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8858 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8864 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8866 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8868 return (element_new != EL_EMPTY ? element_new : element_old);
8871 static int getOpenDirectionFromPillar(int element)
8875 case EL_EMC_WALL_1: return (MV_DOWN);
8876 case EL_EMC_WALL_2: return (MV_VERTICAL);
8877 case EL_EMC_WALL_3: return (MV_UP);
8883 static int getPillarFromOpenDirection(int direction)
8887 case (MV_DOWN): return EL_EMC_WALL_1;
8888 case (MV_VERTICAL): return EL_EMC_WALL_2;
8889 case (MV_UP): return EL_EMC_WALL_3;
8895 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8897 int element_new = getPillarFromOpenDirection(direction);
8899 return (element_new != EL_EMPTY ? element_new : element_old);
8902 static int getOpenDirectionFromSteel2(int element)
8906 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
8907 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
8908 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
8909 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
8910 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
8911 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
8912 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
8913 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
8919 static int getSteel2FromOpenDirection(int direction)
8923 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
8924 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
8925 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
8926 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
8927 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
8928 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
8929 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
8930 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
8936 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8938 int element_new = getSteel2FromOpenDirection(direction);
8940 return (element_new != EL_EMPTY ? element_new : element_old);
8943 static int getOpenDirectionFromChip(int element)
8947 case EL_SP_CHIP_SINGLE: return (MV_NONE);
8948 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
8949 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
8950 case EL_SP_CHIP_TOP: return (MV_DOWN);
8951 case EL_SP_CHIP_BOTTOM: return (MV_UP);
8957 static int getChipFromOpenDirection(int direction)
8961 case (MV_NONE): return EL_SP_CHIP_SINGLE;
8962 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
8963 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
8964 case (MV_UP): return EL_SP_CHIP_BOTTOM;
8965 case (MV_DOWN): return EL_SP_CHIP_TOP;
8971 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8973 int element_new = getChipFromOpenDirection(direction);
8975 return (element_new != EL_EMPTY ? element_new : element_old);
8978 static int getClosedTube(int x, int y)
8980 static int xy[4][2] =
8987 int element_old = IntelliDrawBuffer[x][y];
8988 int direction_old = getOpenDirectionFromTube(element_old);
8989 int direction_new = MV_NONE;
8992 for (i = 0; i < NUM_DIRECTIONS; i++)
8994 int xx = x + xy[i][0];
8995 int yy = y + xy[i][1];
8996 int dir = MV_DIR_FROM_BIT(i);
8997 int dir_opposite = MV_DIR_OPPOSITE(dir);
8999 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9000 (direction_old & dir) &&
9001 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9002 direction_new |= dir;
9005 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9008 static int getClosedBelt(int x, int y)
9010 static int xy[4][2] =
9017 int element_old = IntelliDrawBuffer[x][y];
9018 int nr = getBeltNrFromBeltElement(element_old);
9019 int direction_old = getOpenDirectionFromBelt(element_old);
9020 int direction_new = MV_NONE;
9023 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9025 int xx = x + xy[i][0];
9026 int yy = y + xy[i][1];
9027 int dir = MV_DIR_FROM_BIT(i);
9028 int dir_opposite = MV_DIR_OPPOSITE(dir);
9030 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9031 (direction_old & dir) &&
9032 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9033 direction_new |= dir;
9036 return getBeltFromNrAndOpenDirection(nr, direction_new);
9039 static int getClosedPool(int x, int y)
9041 static int xy[4][2] =
9048 int element_old = IntelliDrawBuffer[x][y];
9049 int direction_old = getOpenDirectionFromPool(element_old);
9050 int direction_new = MV_NONE;
9053 for (i = 0; i < NUM_DIRECTIONS; i++)
9055 int xx = x + xy[i][0];
9056 int yy = y + xy[i][1];
9057 int dir = MV_DIR_FROM_BIT(i);
9058 int dir_opposite = MV_DIR_OPPOSITE(dir);
9060 if (IN_LEV_FIELD(xx, yy) &&
9061 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9062 (direction_old & dir) &&
9063 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9064 direction_new |= dir;
9067 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9070 static int getClosedPillar(int x, int y)
9072 static int xy[4][2] =
9079 int element_old = IntelliDrawBuffer[x][y];
9080 int direction_old = getOpenDirectionFromPillar(element_old);
9081 int direction_new = MV_NONE;
9084 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9086 int xx = x + xy[i][0];
9087 int yy = y + xy[i][1];
9088 int dir = MV_DIR_FROM_BIT(i);
9089 int dir_opposite = MV_DIR_OPPOSITE(dir);
9091 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9092 (direction_old & dir) &&
9093 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9094 direction_new |= dir;
9097 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9100 static int getClosedSteel2(int x, int y)
9102 static int xy[4][2] =
9109 int element_old = IntelliDrawBuffer[x][y];
9110 int direction_old = getOpenDirectionFromSteel2(element_old);
9111 int direction_new = MV_NONE;
9114 for (i = 0; i < NUM_DIRECTIONS; i++)
9116 int xx = x + xy[i][0];
9117 int yy = y + xy[i][1];
9118 int dir = MV_DIR_FROM_BIT(i);
9119 int dir_opposite = MV_DIR_OPPOSITE(dir);
9121 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9122 (direction_old & dir) &&
9123 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9124 direction_new |= dir;
9127 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9130 static int getClosedChip(int x, int y)
9132 static int xy[4][2] =
9139 int element_old = IntelliDrawBuffer[x][y];
9140 int direction_old = getOpenDirectionFromChip(element_old);
9141 int direction_new = MV_NONE;
9144 for (i = 0; i < NUM_DIRECTIONS; i++)
9146 int xx = x + xy[i][0];
9147 int yy = y + xy[i][1];
9148 int dir = MV_DIR_FROM_BIT(i);
9149 int dir_opposite = MV_DIR_OPPOSITE(dir);
9151 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9152 (direction_old & dir) &&
9153 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9154 direction_new |= dir;
9157 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9160 static void SetElementSimple(int x, int y, int element, boolean change_level)
9162 int sx = x - level_xpos;
9163 int sy = y - level_ypos;
9165 IntelliDrawBuffer[x][y] = element;
9168 Feld[x][y] = element;
9170 if (IN_ED_FIELD(sx, sy))
9171 DrawMiniElement(sx, sy, element);
9174 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9175 int x2, int y2, int *element2,
9176 int (*close_function)(int, int),
9177 boolean change_level)
9179 /* set neighbour elements to newly determined connections */
9180 SetElementSimple(x1, y1, *element1, change_level);
9181 SetElementSimple(x2, y2, *element2, change_level);
9183 /* remove all open connections of neighbour elements */
9184 *element1 = close_function(x1, y1);
9185 *element2 = close_function(x2, y2);
9187 /* set neighbour elements to new, minimized connections */
9188 SetElementSimple(x1, y1, *element1, change_level);
9189 SetElementSimple(x2, y2, *element2, change_level);
9192 static void SetElementIntelliDraw(int x, int y, int new_element,
9193 boolean change_level, int button)
9195 static int xy[4][2] =
9202 static int last_x = -1;
9203 static int last_y = -1;
9204 int old_element = IntelliDrawBuffer[x][y];
9206 if (new_element == EL_UNDEFINED)
9214 if (IS_TUBE(new_element))
9216 int last_element_new = EL_UNDEFINED;
9217 int direction = MV_NONE;
9220 /* if old element is of same kind, keep all existing directions */
9221 if (IS_TUBE(old_element))
9222 direction |= getOpenDirectionFromTube(old_element);
9224 for (i = 0; i < NUM_DIRECTIONS; i++)
9226 int xx = x + xy[i][0];
9227 int yy = y + xy[i][1];
9229 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9230 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9232 int dir = MV_DIR_FROM_BIT(i);
9233 int dir_opposite = MV_DIR_OPPOSITE(dir);
9234 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9235 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9236 int last_direction_new = last_direction_old | dir_opposite;
9238 last_element_new = getTubeFromOpenDirection(last_direction_new);
9244 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9246 if (last_element_new != EL_UNDEFINED)
9247 MergeAndCloseNeighbourElements(x, y, &new_element,
9248 last_x, last_y, &last_element_new,
9249 getClosedTube, change_level);
9251 else if (IS_BELT(new_element))
9253 int belt_nr = getBeltNrFromBeltElement(new_element);
9254 int last_element_new = EL_UNDEFINED;
9255 int direction = MV_NONE;
9258 /* if old element is of same kind, keep all existing directions */
9259 if (IS_BELT(old_element))
9260 direction |= getOpenDirectionFromBelt(old_element);
9262 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9264 int xx = x + xy[i][0];
9265 int yy = y + xy[i][1];
9267 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9268 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9270 int dir = MV_DIR_FROM_BIT(i);
9271 int dir_opposite = MV_DIR_OPPOSITE(dir);
9272 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9273 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9274 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9275 int last_direction_new = last_direction_old | dir_opposite;
9277 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9278 last_direction_new);
9283 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9285 if (last_element_new != EL_UNDEFINED)
9286 MergeAndCloseNeighbourElements(x, y, &new_element,
9287 last_x, last_y, &last_element_new,
9288 getClosedBelt, change_level);
9290 else if (IS_ACID_POOL_OR_ACID(new_element))
9292 int last_element_new = EL_UNDEFINED;
9293 int direction = MV_NONE;
9296 /* if old element is of same kind, keep all existing directions */
9297 if (IS_ACID_POOL_OR_ACID(old_element))
9298 direction |= getOpenDirectionFromPool(old_element);
9300 for (i = 0; i < NUM_DIRECTIONS; i++)
9302 int xx = x + xy[i][0];
9303 int yy = y + xy[i][1];
9305 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9306 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9308 int dir = MV_DIR_FROM_BIT(i);
9309 int dir_opposite = MV_DIR_OPPOSITE(dir);
9310 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9311 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9312 int last_direction_new = last_direction_old | dir_opposite;
9314 last_element_new = getPoolFromOpenDirection(last_direction_new);
9320 /* special corrections needed for intuitively correct acid pool drawing */
9321 if (last_element_new == EL_EMPTY)
9322 last_element_new = new_element;
9323 else if (last_element_new != EL_UNDEFINED)
9324 new_element = last_element_new;
9326 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9328 if (last_element_new != EL_UNDEFINED)
9329 MergeAndCloseNeighbourElements(x, y, &new_element,
9330 last_x, last_y, &last_element_new,
9331 getClosedPool, change_level);
9333 else if (IS_EMC_PILLAR(new_element))
9335 int last_element_new = EL_UNDEFINED;
9336 int direction = MV_NONE;
9339 /* if old element is of same kind, keep all existing directions */
9340 if (IS_EMC_PILLAR(old_element))
9341 direction |= getOpenDirectionFromPillar(old_element);
9343 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9345 int xx = x + xy[i][0];
9346 int yy = y + xy[i][1];
9348 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9349 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9351 int dir = MV_DIR_FROM_BIT(i);
9352 int dir_opposite = MV_DIR_OPPOSITE(dir);
9353 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9354 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9355 int last_direction_new = last_direction_old | dir_opposite;
9357 last_element_new = getPillarFromOpenDirection(last_direction_new);
9363 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9365 if (last_element_new != EL_UNDEFINED)
9366 MergeAndCloseNeighbourElements(x, y, &new_element,
9367 last_x, last_y, &last_element_new,
9368 getClosedPillar, change_level);
9370 else if (IS_DC_STEELWALL_2(new_element))
9372 int last_element_new = EL_UNDEFINED;
9373 int direction = MV_NONE;
9376 /* if old element is of same kind, keep all existing directions */
9377 if (IS_DC_STEELWALL_2(old_element))
9378 direction |= getOpenDirectionFromSteel2(old_element);
9380 for (i = 0; i < NUM_DIRECTIONS; i++)
9382 int xx = x + xy[i][0];
9383 int yy = y + xy[i][1];
9385 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9386 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9388 int dir = MV_DIR_FROM_BIT(i);
9389 int dir_opposite = MV_DIR_OPPOSITE(dir);
9390 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9391 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9392 int last_direction_new = last_direction_old | dir_opposite;
9394 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9400 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9402 if (last_element_new != EL_UNDEFINED)
9403 MergeAndCloseNeighbourElements(x, y, &new_element,
9404 last_x, last_y, &last_element_new,
9405 getClosedSteel2, change_level);
9407 else if (IS_SP_CHIP(new_element))
9409 int last_element_new = EL_UNDEFINED;
9410 int direction = MV_NONE;
9413 /* (do not keep existing directions, regardless of kind of old element) */
9415 for (i = 0; i < NUM_DIRECTIONS; i++)
9417 int xx = x + xy[i][0];
9418 int yy = y + xy[i][1];
9420 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9421 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9423 int dir = MV_DIR_FROM_BIT(i);
9424 int dir_opposite = MV_DIR_OPPOSITE(dir);
9425 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9426 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9427 int last_direction_new = last_direction_old | dir_opposite;
9429 if (last_direction_old == MV_NONE)
9431 last_element_new = getChipFromOpenDirection(last_direction_new);
9434 else if (last_direction_old & (dir | dir_opposite))
9436 direction |= MV_DIR_OPPOSITE(last_direction_old);
9440 direction |= MV_DIR_OPPOSITE(dir);
9445 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9447 if (last_element_new != EL_UNDEFINED)
9448 MergeAndCloseNeighbourElements(x, y, &new_element,
9449 last_x, last_y, &last_element_new,
9450 getClosedChip, change_level);
9452 else if (IS_SP_HARDWARE_BASE(new_element))
9454 int nr = GetSimpleRandom(6);
9456 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9457 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9458 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9459 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9460 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9462 else if (new_element == EL_SP_HARDWARE_GREEN ||
9463 new_element == EL_SP_HARDWARE_BLUE ||
9464 new_element == EL_SP_HARDWARE_RED)
9466 int nr = GetSimpleRandom(3);
9468 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9469 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9471 else if (IS_GROUP_ELEMENT(new_element))
9473 boolean connected_drawing = FALSE;
9476 for (i = 0; i < NUM_DIRECTIONS; i++)
9478 int xx = x + xy[i][0];
9479 int yy = y + xy[i][1];
9481 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9482 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9483 connected_drawing = TRUE;
9486 if (!connected_drawing)
9487 ResolveGroupElement(new_element);
9489 new_element = GetElementFromGroupElement(new_element);
9491 else if (IS_BELT_SWITCH(old_element))
9493 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9494 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9496 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9497 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9499 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9503 static int swappable_elements[][2] =
9505 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9506 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9507 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9508 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9509 { EL_EMERALD, EL_WALL_EMERALD },
9510 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9511 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9512 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9513 { EL_DIAMOND, EL_WALL_DIAMOND },
9514 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9515 { EL_GATE_1, EL_GATE_1_GRAY },
9516 { EL_GATE_2, EL_GATE_2_GRAY },
9517 { EL_GATE_3, EL_GATE_3_GRAY },
9518 { EL_GATE_4, EL_GATE_4_GRAY },
9519 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9520 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9521 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9522 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9523 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9524 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9525 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9526 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9527 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9528 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9529 { EL_LAMP, EL_LAMP_ACTIVE },
9530 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9531 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9532 { EL_PEARL, EL_WALL_PEARL },
9533 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9534 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9535 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9536 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9537 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9538 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9539 { EL_LANDMINE, EL_DC_LANDMINE },
9540 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9541 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9542 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9543 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9544 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9548 static int rotatable_elements[][4] =
9566 EL_BD_BUTTERFLY_RIGHT,
9567 EL_BD_BUTTERFLY_DOWN,
9568 EL_BD_BUTTERFLY_LEFT
9573 EL_BD_FIREFLY_RIGHT,
9607 EL_SP_GRAVITY_PORT_UP,
9608 EL_SP_GRAVITY_PORT_RIGHT,
9609 EL_SP_GRAVITY_PORT_DOWN,
9610 EL_SP_GRAVITY_PORT_LEFT
9621 EL_BALLOON_SWITCH_UP,
9622 EL_BALLOON_SWITCH_RIGHT,
9623 EL_BALLOON_SWITCH_DOWN,
9624 EL_BALLOON_SWITCH_LEFT
9628 EL_SP_GRAVITY_ON_PORT_UP,
9629 EL_SP_GRAVITY_ON_PORT_RIGHT,
9630 EL_SP_GRAVITY_ON_PORT_DOWN,
9631 EL_SP_GRAVITY_ON_PORT_LEFT
9635 EL_SP_GRAVITY_OFF_PORT_UP,
9636 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9637 EL_SP_GRAVITY_OFF_PORT_DOWN,
9638 EL_SP_GRAVITY_OFF_PORT_LEFT
9650 for (i = 0; swappable_elements[i][0] != -1; i++)
9652 int element1 = swappable_elements[i][0];
9653 int element2 = swappable_elements[i][1];
9655 if (old_element == element1 || old_element == element2)
9656 new_element = (old_element == element1 ? element2 : element1);
9659 for (i = 0; rotatable_elements[i][0] != -1; i++)
9661 for (j = 0; j < 4; j++)
9663 int element = rotatable_elements[i][j];
9665 if (old_element == element)
9666 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9667 button == 2 ? rotatable_elements[i][0] :
9668 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9674 SetElementSimple(x, y, new_element, change_level);
9680 static void ResetIntelliDraw()
9684 for (x = 0; x < lev_fieldx; x++)
9685 for (y = 0; y < lev_fieldy; y++)
9686 IntelliDrawBuffer[x][y] = Feld[x][y];
9688 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9691 static void SetElementExt(int x, int y, int element, boolean change_level,
9695 SetElementSimple(x, y, Feld[x][y], change_level);
9696 else if (GetKeyModState() & KMOD_Shift)
9697 SetElementIntelliDraw(x, y, element, change_level, button);
9699 SetElementSimple(x, y, element, change_level);
9702 static void SetElement(int x, int y, int element)
9704 SetElementExt(x, y, element, TRUE, -1);
9707 static void SetElementButton(int x, int y, int element, int button)
9709 SetElementExt(x, y, element, TRUE, button);
9712 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9714 int lx = sx + level_xpos;
9715 int ly = sy + level_ypos;
9717 SetElementExt(lx, ly, element, change_level, -1);
9720 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9721 int element, boolean change_level)
9723 int xsize = ABS(to_x - from_x);
9724 int ysize = ABS(to_y - from_y);
9725 int dx = (to_x < from_x ? -1 : +1);
9726 int dy = (to_y < from_y ? -1 : +1);
9729 if (from_y == to_y) /* horizontal line */
9731 for (i = 0; i <= xsize; i++)
9732 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9734 else if (from_x == to_x) /* vertical line */
9736 for (i = 0; i <= ysize; i++)
9737 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9739 else /* diagonal line */
9741 if (ysize < xsize) /* a < 1 */
9743 float a = (float)ysize / (float)xsize;
9745 for (i = 0; i <= xsize; i++)
9748 int y = dy * (int)(a * i + 0.5);
9750 DrawLineElement(from_x + x, from_y + y, element, change_level);
9755 float a = (float)xsize / (float)ysize;
9757 for (i = 0; i <= ysize; i++)
9759 int x = dx * (int)(a * i + 0.5);
9762 DrawLineElement(from_x + x, from_y + y, element, change_level);
9768 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9769 int element, boolean change_level)
9771 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9772 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9773 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9774 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9777 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9778 int element, boolean change_level)
9783 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9785 for (y = from_y; y <= to_y; y++)
9786 DrawLine(from_x, y, to_x, y, element, change_level);
9789 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9790 int element, boolean change_level)
9792 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9793 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9794 int len_x = ABS(to_x - from_x);
9795 int len_y = ABS(to_y - from_y);
9798 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9800 /* not optimal (some points get drawn twice) but simple,
9801 and fast enough for the few points we are drawing */
9803 for (x = 0; x <= radius; x++)
9807 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9809 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9810 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9811 lx = sx + level_xpos;
9812 ly = sy + level_ypos;
9814 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9815 DrawLineElement(sx, sy, element, change_level);
9818 for (y = 0; y <= radius; y++)
9822 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9824 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9825 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9826 lx = sx + level_xpos;
9827 ly = sy + level_ypos;
9829 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9830 DrawLineElement(sx, sy, element, change_level);
9834 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9835 int element, boolean change_level)
9837 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9838 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9840 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9843 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
9845 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9846 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9847 int element, boolean change_level)
9849 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9850 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9851 int mirror_to_x2 = from_x - (to_x2 - from_x);
9852 int mirror_to_y2 = from_y - (to_y2 - from_y);
9854 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9855 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9856 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9857 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9861 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9863 int from_sx, from_sy;
9867 swap_numbers(&from_x, &to_x);
9870 swap_numbers(&from_y, &to_y);
9872 from_sx = SX + from_x * MINI_TILEX;
9873 from_sy = SY + from_y * MINI_TILEY;
9874 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9875 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9877 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9878 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9879 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9880 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9882 if (from_x == to_x && from_y == to_y)
9883 MarkTileDirty(from_x/2, from_y/2);
9885 redraw_mask |= REDRAW_FIELD;
9888 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9889 int element, boolean change_level)
9891 if (element == -1 || change_level)
9892 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9894 DrawAreaBorder(from_x, from_y, to_x, to_y);
9897 /* values for CopyBrushExt() */
9898 #define CB_AREA_TO_BRUSH 0
9899 #define CB_BRUSH_TO_CURSOR 1
9900 #define CB_BRUSH_TO_LEVEL 2
9901 #define CB_DELETE_OLD_CURSOR 3
9902 #define CB_DUMP_BRUSH 4
9903 #define CB_DUMP_BRUSH_SMALL 5
9905 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9906 int button, int mode)
9908 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9909 static int brush_width, brush_height;
9910 static int last_cursor_x = -1, last_cursor_y = -1;
9911 static boolean delete_old_brush;
9912 int new_element = BUTTON_ELEMENT(button);
9915 if (mode == CB_DUMP_BRUSH ||
9916 mode == CB_DUMP_BRUSH_SMALL)
9918 if (!draw_with_brush)
9920 Error(ERR_WARN, "no brush selected");
9925 for (y = 0; y < brush_height; y++)
9927 for (x = 0; x < brush_width; x++)
9929 int element = brush_buffer[x][y];
9930 int element_mapped = element;
9932 if (IS_CUSTOM_ELEMENT(element))
9933 element_mapped = EL_CUSTOM_START;
9934 else if (IS_GROUP_ELEMENT(element))
9935 element_mapped = EL_GROUP_START;
9936 else if (element >= NUM_FILE_ELEMENTS)
9937 element_mapped = EL_UNKNOWN;
9939 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9948 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9951 if (mode == CB_AREA_TO_BRUSH)
9953 int from_lx, from_ly;
9956 swap_numbers(&from_x, &to_x);
9959 swap_numbers(&from_y, &to_y);
9961 brush_width = to_x - from_x + 1;
9962 brush_height = to_y - from_y + 1;
9964 from_lx = from_x + level_xpos;
9965 from_ly = from_y + level_ypos;
9967 for (y = 0; y < brush_height; y++)
9969 for (x = 0; x < brush_width; x++)
9971 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9974 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9979 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9981 delete_old_brush = FALSE;
9983 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9984 mode == CB_BRUSH_TO_LEVEL)
9986 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9987 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9988 int cursor_from_x = cursor_x - brush_width / 2;
9989 int cursor_from_y = cursor_y - brush_height / 2;
9990 int border_from_x = cursor_x, border_from_y = cursor_y;
9991 int border_to_x = cursor_x, border_to_y = cursor_y;
9993 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9994 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9996 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9997 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9999 delete_old_brush = FALSE;
10003 for (y = 0; y < brush_height; y++)
10005 for (x = 0; x < brush_width; x++)
10007 int sx = cursor_from_x + x;
10008 int sy = cursor_from_y + y;
10009 int lx = sx + level_xpos;
10010 int ly = sy + level_ypos;
10011 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10012 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10013 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10014 brush_buffer[x][y] : new_element);
10016 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10018 if (sx < border_from_x)
10019 border_from_x = sx;
10020 else if (sx > border_to_x)
10022 if (sy < border_from_y)
10023 border_from_y = sy;
10024 else if (sy > border_to_y)
10027 DrawLineElement(sx, sy, element, change_level);
10032 if (mode != CB_DELETE_OLD_CURSOR)
10033 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10035 last_cursor_x = cursor_x;
10036 last_cursor_y = cursor_y;
10037 delete_old_brush = TRUE;
10041 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10044 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10047 static void CopyBrushToLevel(int x, int y, int button)
10049 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10052 static void CopyBrushToCursor(int x, int y)
10054 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10057 static void DeleteBrushFromCursor()
10059 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10064 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10067 void DumpBrush_Small()
10069 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10072 static void FloodFill(int from_x, int from_y, int fill_element)
10074 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10077 /* values for DrawLevelText() modes */
10078 #define TEXT_INIT 0
10079 #define TEXT_SETCURSOR 1
10080 #define TEXT_WRITECHAR 2
10081 #define TEXT_BACKSPACE 3
10082 #define TEXT_NEWLINE 4
10084 #define TEXT_QUERY_TYPING 6
10086 static int DrawLevelText(int sx, int sy, char letter, int mode)
10088 static short delete_buffer[MAX_LEV_FIELDX];
10089 static int start_sx, start_sy;
10090 static int last_sx, last_sy;
10091 static boolean typing = FALSE;
10092 int letter_element = EL_CHAR_ASCII0 + letter;
10093 int lx = 0, ly = 0;
10095 /* map lower case letters to upper case and convert special characters */
10096 if (letter >= 'a' && letter <= 'z')
10097 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10098 else if (letter == 'ä' || letter == 'Ä')
10099 letter_element = EL_CHAR_AUMLAUT;
10100 else if (letter == 'ö' || letter == 'Ö')
10101 letter_element = EL_CHAR_OUMLAUT;
10102 else if (letter == 'ü' || letter == 'Ü')
10103 letter_element = EL_CHAR_UUMLAUT;
10104 else if (letter == '^')
10105 letter_element = EL_CHAR_COPYRIGHT;
10107 letter_element = EL_CHAR_ASCII0 + letter;
10109 if (mode != TEXT_INIT)
10114 if (mode != TEXT_SETCURSOR)
10120 lx = last_sx + level_xpos;
10121 ly = last_sy + level_ypos;
10128 DrawLevelText(0, 0, 0, TEXT_END);
10131 start_sx = last_sx = sx;
10132 start_sy = last_sy = sy;
10133 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10136 case TEXT_SETCURSOR:
10137 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10138 DrawAreaBorder(sx, sy, sx, sy);
10143 case TEXT_WRITECHAR:
10144 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10146 delete_buffer[sx - start_sx] = Feld[lx][ly];
10147 Feld[lx][ly] = letter_element;
10149 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10150 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10151 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10152 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10154 DrawLevelText(0, 0, 0, TEXT_END);
10156 level.changed = TRUE;
10160 case TEXT_BACKSPACE:
10163 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10164 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10165 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10170 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10171 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10173 DrawLevelText(0, 0, 0, TEXT_END);
10177 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10178 DrawMiniElement(sx, sy, Feld[lx][ly]);
10182 case TEXT_QUERY_TYPING:
10192 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10193 int element, boolean change_level)
10195 int lx = sx + level_xpos;
10196 int ly = sy + level_ypos;
10199 DrawMiniElement(sx, sy, Feld[lx][ly]);
10201 DrawAreaBorder(sx, sy, sx, sy);
10204 static void CheckLevelBorderElement(boolean redraw_playfield)
10206 int last_border_element = BorderElement;
10208 SetBorderElement();
10210 if (redraw_playfield && BorderElement != last_border_element)
10211 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10214 static void CopyLevelToUndoBuffer(int mode)
10216 static boolean accumulated_undo = FALSE;
10217 boolean new_undo_buffer_position = TRUE;
10222 case UNDO_IMMEDIATE:
10223 accumulated_undo = FALSE;
10226 case UNDO_ACCUMULATE:
10227 if (accumulated_undo)
10228 new_undo_buffer_position = FALSE;
10229 accumulated_undo = TRUE;
10236 if (new_undo_buffer_position)
10238 /* new position in undo buffer ring */
10239 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10241 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10242 undo_buffer_steps++;
10245 for (x = 0; x < lev_fieldx; x++)
10246 for (y = 0; y < lev_fieldy; y++)
10247 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10249 /* check if drawing operation forces change of border style */
10250 CheckLevelBorderElement(TRUE);
10252 level.changed = TRUE;
10255 static void RandomPlacement(int new_element)
10257 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10258 int num_free_positions = 0;
10259 int num_percentage, num_elements;
10263 ResetIntelliDraw();
10266 /* determine number of free positions for randomly placing the new element */
10267 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10269 free_position[x][y] =
10270 (random_placement_background_restricted ?
10271 Feld[x][y] == random_placement_background_element :
10272 Feld[x][y] != new_element);
10274 if (free_position[x][y])
10275 num_free_positions++;
10278 /* determine number of new elements to place there */
10279 num_percentage = num_free_positions * random_placement_value / 100;
10280 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10281 num_percentage : random_placement_value);
10283 /* if less free positions than elements to place, fill all these positions */
10284 if (num_free_positions < num_elements)
10286 for (x = 0; x < lev_fieldx; x++)
10287 for (y = 0; y < lev_fieldy; y++)
10288 if (free_position[x][y])
10290 SetElement(x, y, new_element);
10292 Feld[x][y] = new_element;
10297 while (num_elements > 0)
10299 x = GetSimpleRandom(lev_fieldx);
10300 y = GetSimpleRandom(lev_fieldy);
10302 /* don't place element at the same position twice */
10303 if (free_position[x][y])
10305 free_position[x][y] = FALSE;
10307 SetElement(x, y, new_element);
10309 Feld[x][y] = new_element;
10316 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10317 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10320 void WrapLevel(int dx, int dy)
10322 int wrap_dx = lev_fieldx - dx;
10323 int wrap_dy = lev_fieldy - dy;
10326 for (x = 0; x < lev_fieldx; x++)
10327 for (y = 0; y < lev_fieldy; y++)
10328 FieldBackup[x][y] = Feld[x][y];
10330 for (x = 0; x < lev_fieldx; x++)
10331 for (y = 0; y < lev_fieldy; y++)
10333 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10335 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10336 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10339 static void HandleDrawingAreas(struct GadgetInfo *gi)
10341 static boolean started_inside_drawing_area = FALSE;
10342 int id = gi->custom_id;
10343 boolean button_press_event;
10344 boolean button_release_event;
10345 boolean inside_drawing_area = !gi->event.off_borders;
10346 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10347 int actual_drawing_function;
10348 int button = gi->event.button;
10349 int new_element = BUTTON_ELEMENT(button);
10350 int sx = gi->event.x, sy = gi->event.y;
10351 int min_sx = 0, min_sy = 0;
10352 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10353 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10354 int lx = 0, ly = 0;
10355 int min_lx = 0, min_ly = 0;
10356 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10359 /* handle info callback for each invocation of action callback */
10360 gi->callback_info(gi);
10362 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10363 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10365 /* make sure to stay inside drawing area boundaries */
10366 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10367 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10371 /* get positions inside level field */
10372 lx = sx + level_xpos;
10373 ly = sy + level_ypos;
10375 if (!IN_LEV_FIELD(lx, ly))
10376 inside_drawing_area = FALSE;
10378 /* make sure to stay inside level field boundaries */
10379 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10380 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10382 /* correct drawing area positions accordingly */
10383 sx = lx - level_xpos;
10384 sy = ly - level_ypos;
10387 if (button_press_event)
10388 started_inside_drawing_area = inside_drawing_area;
10390 if (!started_inside_drawing_area)
10393 if (!IS_VALID_BUTTON(button))
10396 if (!button && !button_release_event)
10399 /* automatically switch to 'single item' drawing mode, if needed */
10400 actual_drawing_function =
10401 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10402 drawing_function : GADGET_ID_SINGLE_ITEMS);
10404 /* clicking into drawing area with pressed Control key picks element */
10405 if (GetKeyModState() & KMOD_Control)
10407 last_drawing_function = drawing_function;
10408 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10411 if (GetKeyModState() & KMOD_Shift)
10413 if (button_press_event || button_release_event)
10414 ResetIntelliDraw();
10417 switch (actual_drawing_function)
10419 case GADGET_ID_SINGLE_ITEMS:
10422 if (button_release_event)
10424 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10426 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10427 !inside_drawing_area)
10428 DeleteBrushFromCursor();
10431 ResetIntelliDraw();
10435 if (!button || button_release_event)
10438 if (draw_with_brush)
10441 if (!button_release_event)
10443 CopyBrushToLevel(sx, sy, button);
10448 else if (new_element != Feld[lx][ly])
10451 if (new_element == EL_PLAYER_1)
10453 /* remove player at old position */
10454 for (y = 0; y < lev_fieldy; y++)
10456 for (x = 0; x < lev_fieldx; x++)
10458 if (Feld[x][y] == EL_PLAYER_1)
10461 SetElement(x, y, EL_EMPTY);
10463 Feld[x][y] = EL_EMPTY;
10465 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10466 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10468 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10469 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10470 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10479 SetElementButton(lx, ly, new_element, button);
10481 Feld[lx][ly] = new_element;
10482 DrawMiniElement(sx, sy, new_element);
10488 int type_id = gi->custom_type_id;
10489 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10491 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10492 DrawMiniGraphicExt(drawto,
10493 gi->x + sx * MINI_TILEX,
10494 gi->y + sy * MINI_TILEY,
10495 el2edimg(new_element));
10497 DrawGraphicExt(drawto,
10498 gi->x + sx * TILEX,
10499 gi->y + sy * TILEY,
10500 el2img(new_element), 0);
10502 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10503 new_element = GFX_ELEMENT(new_element);
10505 drawingarea_info[type_id].value[pos] = new_element;
10507 CopyElementPropertiesToGame(properties_element);
10509 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10511 UpdateCustomElementGraphicGadgets();
10513 FrameCounter = 0; /* restart animation frame counter */
10518 case GADGET_ID_CONNECTED_ITEMS:
10520 static int last_sx = -1;
10521 static int last_sy = -1;
10523 if (button_release_event)
10524 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10528 if (!button_press_event)
10529 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10537 case GADGET_ID_LINE:
10538 case GADGET_ID_ARC:
10539 case GADGET_ID_RECTANGLE:
10540 case GADGET_ID_FILLED_BOX:
10541 case GADGET_ID_GRAB_BRUSH:
10542 case GADGET_ID_TEXT:
10544 static int last_sx = -1;
10545 static int last_sy = -1;
10546 static int start_sx = -1;
10547 static int start_sy = -1;
10548 void (*draw_func)(int, int, int, int, int, boolean);
10550 if (drawing_function == GADGET_ID_LINE)
10551 draw_func = DrawLine;
10552 else if (drawing_function == GADGET_ID_ARC)
10553 draw_func = DrawArc;
10554 else if (drawing_function == GADGET_ID_RECTANGLE)
10555 draw_func = DrawBox;
10556 else if (drawing_function == GADGET_ID_FILLED_BOX)
10557 draw_func = DrawFilledBox;
10558 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10559 draw_func = SelectArea;
10560 else /* (drawing_function == GADGET_ID_TEXT) */
10561 draw_func = SetTextCursor;
10563 if (button_press_event)
10565 draw_func(sx, sy, sx, sy, new_element, FALSE);
10566 start_sx = last_sx = sx;
10567 start_sy = last_sy = sy;
10569 if (drawing_function == GADGET_ID_TEXT)
10570 DrawLevelText(0, 0, 0, TEXT_END);
10572 else if (button_release_event)
10574 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10575 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10577 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10578 CopyBrushToCursor(sx, sy);
10579 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10581 draw_with_brush = TRUE;
10583 else if (drawing_function == GADGET_ID_TEXT)
10584 DrawLevelText(sx, sy, 0, TEXT_INIT);
10586 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10588 else if (last_sx != sx || last_sy != sy)
10590 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10591 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10598 case GADGET_ID_FLOOD_FILL:
10599 if (button_press_event && Feld[lx][ly] != new_element)
10601 FloodFill(lx, ly, new_element);
10602 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10603 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10607 case GADGET_ID_PICK_ELEMENT:
10608 if (button_release_event)
10609 ClickOnGadget(level_editor_gadget[last_drawing_function],
10611 else if (draw_level)
10612 PickDrawingElement(button, Feld[lx][ly]);
10615 int type_id = gi->custom_type_id;
10616 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10618 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10628 static void HandleCounterButtons(struct GadgetInfo *gi)
10630 int gadget_id = gi->custom_id;
10631 int counter_id = gi->custom_type_id;
10632 int button = gi->event.button;
10633 int *counter_value = counterbutton_info[counter_id].value;
10634 int step = BUTTON_STEPSIZE(button) *
10635 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10637 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10639 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10640 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10641 boolean level_changed = LevelChanged();
10643 if ((level_changed && pressed) || (!level_changed && released))
10646 if (level_changed && !Request("Level has changed ! Discard changes ?",
10649 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10650 ModifyEditorCounterValue(counter_id, *counter_value);
10656 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10657 *counter_value = gi->textinput.number_value;
10659 ModifyEditorCounterValue(counter_id, *counter_value + step);
10661 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10663 LoadLevel(level_nr);
10664 LoadScore(level_nr);
10669 DrawEditModeWindow();
10674 switch (counter_id)
10676 case ED_COUNTER_ID_YAMYAM_CONTENT:
10677 DrawYamYamContentAreas();
10680 case ED_COUNTER_ID_BALL_CONTENT:
10681 DrawMagicBallContentAreas();
10684 case ED_COUNTER_ID_ANDROID_CONTENT:
10685 DrawAndroidElementArea(properties_element);
10688 case ED_COUNTER_ID_GROUP_CONTENT:
10689 DrawGroupElementArea(properties_element);
10690 CopyGroupElementPropertiesToGame(properties_element);
10693 case ED_COUNTER_ID_INVENTORY_SIZE:
10694 DrawPlayerInitialInventoryArea(properties_element);
10697 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10698 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10699 DrawEnvelopeTextArea(-1);
10702 case ED_COUNTER_ID_LEVEL_XSIZE:
10703 case ED_COUNTER_ID_LEVEL_YSIZE:
10704 lev_fieldx = level.fieldx;
10705 lev_fieldy = level.fieldy;
10712 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10713 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10714 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10715 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10716 CopyElementPropertiesToGame(properties_element);
10718 level.changed = TRUE;
10721 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10723 int type_id = gi->custom_type_id;
10725 strcpy(textinput_info[type_id].value, gi->textinput.value);
10727 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10729 CopyElementPropertiesToGame(properties_element);
10731 ModifyEditorElementList(); /* update changed button info text */
10734 level.changed = TRUE;
10737 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10739 int type_id = gi->custom_type_id;
10742 strncpy(textarea_info[type_id].value, gi->textarea.value,
10743 MAX_ENVELOPE_TEXT_LEN);
10744 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10746 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10747 strcpy(textarea_info[type_id].value, gi->textarea.value);
10750 level.changed = TRUE;
10753 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10755 int type_id = gi->custom_type_id;
10756 int value_old = *selectbox_info[type_id].value;
10757 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10759 *selectbox_info[type_id].value = value_new;
10761 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10763 element_info[properties_element].current_change_page = gi->selectbox.index;
10765 DrawPropertiesWindow();
10767 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10768 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10769 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10770 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10771 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10773 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10775 /* when changing action type, also check action mode and action arg */
10776 if (value_old != value_new)
10777 setSelectboxSpecialActionVariablesIfNeeded();
10779 DrawPropertiesChange();
10782 CopyElementPropertiesToGame(properties_element);
10784 level.changed = TRUE;
10788 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10790 int type_id = gi->custom_type_id;
10793 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10794 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10796 edit_mode_levelinfo = gi->custom_type_id;
10798 DrawLevelInfoWindow();
10800 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10801 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10803 edit_mode_properties = gi->custom_type_id;
10805 DrawPropertiesWindow();
10807 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10809 char *template_filename = getDefaultLevelFilename(-1);
10810 boolean new_template = !fileExists(template_filename);
10812 /* backup original "level.field" (needed to track playfield changes) */
10813 CopyPlayfield(level.field, FieldBackup);
10815 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10816 CopyPlayfield(Feld, level.field);
10818 if (new_template ||
10819 Request("Save this template and kill the old ?", REQ_ASK))
10820 SaveLevelTemplate();
10823 Request("Template saved !", REQ_CONFIRM);
10825 /* restore original "level.field" (needed to track playfield changes) */
10826 CopyPlayfield(FieldBackup, level.field);
10828 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10829 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10831 struct ElementInfo *ei = &element_info[properties_element];
10833 setElementChangePages(ei, ei->num_change_pages + 1);
10835 /* set new change page to be new current change page */
10836 ei->current_change_page = ei->num_change_pages - 1;
10837 ei->change = &ei->change_page[ei->current_change_page];
10839 setElementChangeInfoToDefaults(ei->change);
10841 DrawPropertiesWindow();
10843 level.changed = TRUE;
10845 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10846 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10848 struct ElementInfo *ei = &element_info[properties_element];
10850 /* copy all change pages after change page to be deleted */
10851 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10852 ei->change_page[i] = ei->change_page[i + 1];
10854 setElementChangePages(ei, ei->num_change_pages - 1);
10856 DrawPropertiesWindow();
10858 level.changed = TRUE;
10862 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10864 int type_id = gi->custom_type_id;
10866 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10867 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10869 struct ElementInfo *ei = &element_info[properties_element];
10870 int step = BUTTON_STEPSIZE(gi->event.button);
10872 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10873 ei->current_change_page += step;
10875 if (ei->current_change_page < 0)
10876 ei->current_change_page = 0;
10877 else if (ei->current_change_page >= ei->num_change_pages)
10878 ei->current_change_page = ei->num_change_pages - 1;
10880 DrawPropertiesWindow();
10882 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10883 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10885 struct ElementInfo *ei = &element_info[properties_element];
10886 int current_change_page = ei->current_change_page;
10888 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10889 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10890 ei->change_page[current_change_page];
10891 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10893 ei->change_page[current_change_page] =
10894 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10896 level.changed = TRUE;
10899 DrawPropertiesWindow();
10903 static void HandleRadiobuttons(struct GadgetInfo *gi)
10905 *radiobutton_info[gi->custom_type_id].value =
10906 radiobutton_info[gi->custom_type_id].checked_value;
10908 level.changed = TRUE;
10911 static void HandleCheckbuttons(struct GadgetInfo *gi)
10913 int type_id = gi->custom_type_id;
10915 *checkbutton_info[type_id].value ^= TRUE;
10917 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10918 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10919 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10920 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10921 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10922 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10923 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10924 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10926 CopyElementPropertiesToGame(properties_element);
10929 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10931 UpdateCustomElementGraphicGadgets();
10933 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10935 char *template_filename = getDefaultLevelFilename(-1);
10937 if (level.use_custom_template && !fileExists(template_filename))
10939 Request("No level template found !", REQ_CONFIRM);
10941 level.use_custom_template = FALSE;
10942 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10947 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10949 DrawEditModeWindow();
10952 level.changed = TRUE;
10955 static void HandleControlButtons(struct GadgetInfo *gi)
10957 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10958 static int last_edit_mode = ED_MODE_DRAWING;
10959 static int last_custom_copy_mode = -1;
10960 int id = gi->custom_id;
10961 int button = gi->event.button;
10962 int step = BUTTON_STEPSIZE(button);
10963 int new_element = BUTTON_ELEMENT(button);
10966 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10967 DrawLevelText(0, 0, 0, TEXT_END);
10969 if (id < ED_NUM_CTRL1_BUTTONS &&
10970 id != GADGET_ID_SINGLE_ITEMS &&
10971 id != GADGET_ID_PROPERTIES &&
10972 id != GADGET_ID_PICK_ELEMENT &&
10973 edit_mode != ED_MODE_DRAWING &&
10974 drawing_function != GADGET_ID_PICK_ELEMENT &&
10975 !(GetKeyModState() & KMOD_Control))
10977 DrawDrawingWindow();
10978 edit_mode = ED_MODE_DRAWING;
10981 /* element copy mode active, but no element button pressed => deactivate */
10982 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10983 last_custom_copy_mode = -1;
10987 case GADGET_ID_SCROLL_LEFT:
10988 if (level_xpos >= 0)
10990 if (lev_fieldx < ed_fieldx - 2)
10993 level_xpos -= step;
10994 if (level_xpos < -1)
10997 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10999 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11001 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11002 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11006 case GADGET_ID_SCROLL_RIGHT:
11007 if (level_xpos <= lev_fieldx - ed_fieldx)
11009 if (lev_fieldx < ed_fieldx - 2)
11012 level_xpos += step;
11013 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11014 level_xpos = lev_fieldx - ed_fieldx + 1;
11016 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11018 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11020 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11021 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11025 case GADGET_ID_SCROLL_UP:
11026 if (level_ypos >= 0)
11028 if (lev_fieldy < ed_fieldy - 2)
11031 level_ypos -= step;
11032 if (level_ypos < -1)
11035 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11037 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11039 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11040 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11044 case GADGET_ID_SCROLL_DOWN:
11045 if (level_ypos <= lev_fieldy - ed_fieldy)
11047 if (lev_fieldy < ed_fieldy - 2)
11050 level_ypos += step;
11051 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11052 level_ypos = lev_fieldy - ed_fieldy + 1;
11054 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11056 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11058 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11059 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11063 case GADGET_ID_SCROLL_HORIZONTAL:
11064 level_xpos = gi->event.item_position - 1;
11065 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11068 case GADGET_ID_SCROLL_VERTICAL:
11069 level_ypos = gi->event.item_position - 1;
11070 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11073 case GADGET_ID_SCROLL_LIST_UP:
11074 case GADGET_ID_SCROLL_LIST_DOWN:
11075 case GADGET_ID_SCROLL_LIST_VERTICAL:
11076 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11077 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11080 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11081 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11083 if (element_shift < 0)
11085 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11086 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11088 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11089 GDI_SCROLLBAR_ITEM_POSITION,
11090 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11093 ModifyEditorElementList();
11097 case GADGET_ID_WRAP_LEFT:
11098 WrapLevel(-step, 0);
11101 case GADGET_ID_WRAP_RIGHT:
11102 WrapLevel(step, 0);
11105 case GADGET_ID_WRAP_UP:
11106 WrapLevel(0, -step);
11109 case GADGET_ID_WRAP_DOWN:
11110 WrapLevel(0, step);
11113 case GADGET_ID_SINGLE_ITEMS:
11114 case GADGET_ID_CONNECTED_ITEMS:
11115 case GADGET_ID_LINE:
11116 case GADGET_ID_ARC:
11117 case GADGET_ID_TEXT:
11118 case GADGET_ID_RECTANGLE:
11119 case GADGET_ID_FILLED_BOX:
11120 case GADGET_ID_FLOOD_FILL:
11121 case GADGET_ID_GRAB_BRUSH:
11122 case GADGET_ID_PICK_ELEMENT:
11123 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11124 last_drawing_function = drawing_function;
11125 drawing_function = id;
11126 draw_with_brush = FALSE;
11129 case GADGET_ID_RANDOM_PLACEMENT:
11130 RandomPlacement(new_element);
11133 case GADGET_ID_PROPERTIES:
11134 if (edit_mode != ED_MODE_PROPERTIES)
11136 properties_element = new_element;
11137 DrawPropertiesWindow();
11138 edit_mode = ED_MODE_PROPERTIES;
11140 last_level_drawing_function = drawing_function;
11141 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11146 DrawDrawingWindow();
11147 edit_mode = ED_MODE_DRAWING;
11149 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11154 case GADGET_ID_CUSTOM_COPY_FROM:
11155 case GADGET_ID_CUSTOM_COPY_TO:
11156 case GADGET_ID_CUSTOM_EXCHANGE:
11157 last_custom_copy_mode = id;
11158 last_drawing_function = drawing_function;
11161 case GADGET_ID_CUSTOM_COPY:
11162 CopyCustomElement(properties_element, -1, id);
11165 case GADGET_ID_CUSTOM_PASTE:
11166 CopyCustomElement(-1, properties_element, id);
11169 case GADGET_ID_UNDO:
11170 if (undo_buffer_steps == 0)
11172 Request("Undo buffer empty !", REQ_CONFIRM);
11176 if (edit_mode != ED_MODE_DRAWING)
11178 DrawDrawingWindow();
11179 edit_mode = ED_MODE_DRAWING;
11182 undo_buffer_position =
11183 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11184 undo_buffer_steps--;
11186 for (x = 0; x < lev_fieldx; x++)
11187 for (y = 0; y < lev_fieldy; y++)
11188 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11190 /* check if undo operation forces change of border style */
11191 CheckLevelBorderElement(FALSE);
11193 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11197 case GADGET_ID_INFO:
11198 if (edit_mode != ED_MODE_INFO)
11200 last_edit_mode = edit_mode;
11201 edit_mode = ED_MODE_INFO;
11203 DrawLevelInfoWindow();
11207 edit_mode = last_edit_mode;
11209 DrawEditModeWindow();
11213 case GADGET_ID_CLEAR:
11214 if (edit_mode != ED_MODE_DRAWING)
11216 DrawDrawingWindow();
11217 edit_mode = ED_MODE_DRAWING;
11220 for (x = 0; x < MAX_LEV_FIELDX; x++)
11221 for (y = 0; y < MAX_LEV_FIELDY; y++)
11222 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11224 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11226 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11229 case GADGET_ID_SAVE:
11230 if (leveldir_current->readonly)
11232 Request("This level is read only !", REQ_CONFIRM);
11236 if (!LevelContainsPlayer())
11237 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11240 char *level_filename = getDefaultLevelFilename(level_nr);
11241 boolean new_level = !fileExists(level_filename);
11244 Request("Save this level and kill the old ?", REQ_ASK))
11246 CopyPlayfield(Feld, level.field);
11248 SaveLevel(level_nr);
11252 Request("Level saved !", REQ_CONFIRM);
11254 level.changed = FALSE;
11258 case GADGET_ID_TEST:
11259 if (!LevelContainsPlayer())
11260 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
11263 if (LevelChanged())
11264 level.game_version = GAME_VERSION_ACTUAL;
11266 CopyPlayfield(level.field, FieldBackup);
11267 CopyPlayfield(Feld, level.field);
11269 CopyNativeLevel_RND_to_Native(&level);
11271 UnmapLevelEditorGadgets();
11272 UndrawSpecialEditorDoor();
11274 CloseDoor(DOOR_CLOSE_ALL);
11276 BackToFront(); /* force redraw of undrawn special door */
11278 DrawCompleteVideoDisplay();
11280 level_editor_test_game = TRUE;
11282 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11286 case GADGET_ID_EXIT:
11287 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11291 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11292 id <= GADGET_ID_ELEMENTLIST_LAST)
11294 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11295 int new_element = editor_elements[element_position + element_shift];
11297 if (IS_EDITOR_CASCADE(new_element))
11301 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11303 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11304 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11306 if (*cascade_element == new_element)
11308 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11309 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11311 /* update element selection list */
11312 ReinitializeElementList();
11313 ModifyEditorElementList();
11315 /* update cascading gadget info text */
11316 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11318 /* save current editor cascading state */
11319 SaveSetup_EditorCascade();
11328 if (last_custom_copy_mode != -1)
11330 if (CopyCustomElement(properties_element, new_element,
11331 last_custom_copy_mode))
11333 ClickOnGadget(level_editor_gadget[last_drawing_function],
11336 last_custom_copy_mode = -1;
11342 PickDrawingElement(button, new_element);
11344 if (!stick_element_properties_window &&
11345 drawing_function != GADGET_ID_PICK_ELEMENT &&
11346 !(GetKeyModState() & KMOD_Control))
11348 properties_element = new_element;
11349 if (edit_mode == ED_MODE_PROPERTIES)
11350 DrawPropertiesWindow();
11353 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11354 ClickOnGadget(level_editor_gadget[last_drawing_function],
11358 else if (gi->event.type == GD_EVENT_PRESSED)
11359 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11360 else if (gi->event.type == GD_EVENT_RELEASED)
11361 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11362 else if (gi->event.type == GD_EVENT_MOVING)
11363 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11365 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11371 void HandleLevelEditorKeyInput(Key key)
11373 char letter = getCharFromKey(key);
11374 int button = MB_LEFTBUTTON;
11376 if (drawing_function == GADGET_ID_TEXT &&
11377 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11380 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11381 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11382 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11383 else if (key == KSYM_Return)
11384 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11385 else if (key == KSYM_Escape)
11386 DrawLevelText(0, 0, 0, TEXT_END);
11388 else if (button_status == MB_RELEASED)
11390 int id = GADGET_ID_NONE;
11391 int new_element_shift = element_shift;
11397 id = GADGET_ID_SCROLL_LEFT;
11400 id = GADGET_ID_SCROLL_RIGHT;
11403 id = GADGET_ID_SCROLL_UP;
11406 id = GADGET_ID_SCROLL_DOWN;
11409 id = GADGET_ID_SCROLL_LIST_UP;
11410 button = MB_RIGHTBUTTON;
11412 case KSYM_Page_Down:
11413 id = GADGET_ID_SCROLL_LIST_DOWN;
11414 button = MB_RIGHTBUTTON;
11419 element_shift = (key == KSYM_Home ? 0 :
11420 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11422 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11423 GDI_SCROLLBAR_ITEM_POSITION,
11424 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11426 ModifyEditorElementList();
11433 /* this is needed to prevent interference with running "True X-Mouse" */
11434 if (GetKeyModStateFromEvents() & KMOD_Control)
11437 /* check for last or next editor cascade block in element list */
11438 for (i = 0; i < num_editor_elements; i++)
11440 if ((key == KSYM_Insert && i == element_shift) ||
11441 (key == KSYM_Delete && new_element_shift > element_shift))
11444 /* jump to next cascade block (or to start of element list) */
11445 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11446 new_element_shift = i;
11449 if (i < num_editor_elements)
11450 element_shift = new_element_shift;
11452 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11453 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11455 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11456 GDI_SCROLLBAR_ITEM_POSITION,
11457 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11459 ModifyEditorElementList();
11464 if (edit_mode == ED_MODE_DRAWING)
11466 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11468 else if (edit_mode == ED_MODE_INFO)
11470 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11472 else if (edit_mode == ED_MODE_PROPERTIES)
11474 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11476 else /* should never happen */
11478 DrawDrawingWindow();
11479 edit_mode = ED_MODE_DRAWING;
11488 if (id != GADGET_ID_NONE)
11489 ClickOnGadget(level_editor_gadget[id], button);
11490 else if (letter == '.')
11491 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11492 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11493 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11495 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11496 if (letter && letter == control_info[i].shortcut)
11497 if (!anyTextGadgetActive())
11498 ClickOnGadget(level_editor_gadget[i], button);
11502 void HandleLevelEditorIdle()
11504 static unsigned long action_delay = 0;
11505 unsigned long action_delay_value = GameFrameDelay;
11506 int xpos = 1, ypos = 2;
11509 if (edit_mode != ED_MODE_PROPERTIES)
11512 if (!DelayReached(&action_delay, action_delay_value))
11515 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11517 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11519 if (gi->mapped && gi->active && gi->selectbox.open)
11523 DrawEditorElementAnimation(SX + xpos * TILEX,
11524 SY + ypos * TILEY + MINI_TILEY / 2);
11526 MarkTileDirty(xpos, ypos);
11527 MarkTileDirty(xpos, ypos + 1);
11529 FrameCounter++; /* increase animation frame counter */
11532 void ClearEditorGadgetInfoText()
11534 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11537 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11539 char infotext[MAX_OUTPUT_LINESIZE + 1];
11540 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11541 int max_infotext_len = getMaxInfoTextLength();
11543 if (gi == NULL || gi->info_text == NULL)
11546 strncpy(infotext, gi->info_text, max_infotext_len);
11547 infotext[max_infotext_len] = '\0';
11549 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11551 int key = control_info[gi->custom_id].shortcut;
11555 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11556 sprintf(shortcut, " ('.' or '%c')", key);
11557 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11558 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11559 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11560 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11561 else /* normal case */
11562 sprintf(shortcut, " ('%s%c')",
11563 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11565 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11566 strcat(infotext, shortcut);
11570 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11573 void HandleEditorGadgetInfoText(void *ptr)
11575 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11577 if (game_status != GAME_MODE_EDITOR)
11580 ClearEditorGadgetInfoText();
11582 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11585 /* misuse this function to delete brush cursor, if needed */
11586 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11587 DeleteBrushFromCursor();
11589 PrintEditorGadgetInfoText(gi);
11592 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11594 static int start_lx, start_ly;
11595 int id = gi->custom_id;
11596 int type_id = gi->custom_type_id;
11597 int sx = gi->event.x;
11598 int sy = gi->event.y;
11599 int lx = sx + level_xpos;
11600 int ly = sy + level_ypos;
11601 int min_sx = 0, min_sy = 0;
11602 int max_sx = gi->drawing.area_xsize - 1;
11603 int max_sy = gi->drawing.area_ysize - 1;
11604 int actual_drawing_function = drawing_function;
11605 int max_infotext_len = getMaxInfoTextLength();
11606 char infotext[MAX_OUTPUT_LINESIZE + 1];
11609 infotext[0] = '\0'; /* start with empty info text */
11611 /* pressed Control key: simulate picking element */
11612 if (GetKeyModState() & KMOD_Control)
11613 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11615 ClearEditorGadgetInfoText();
11617 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11620 /* make sure to stay inside drawing area boundaries */
11621 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11622 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11624 if (id == GADGET_ID_DRAWING_LEVEL)
11628 int min_lx = 0, min_ly = 0;
11629 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11631 /* get positions inside level field */
11632 lx = sx + level_xpos;
11633 ly = sy + level_ypos;
11635 /* make sure to stay inside level field boundaries */
11636 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11637 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11639 /* correct drawing area positions accordingly */
11640 sx = lx - level_xpos;
11641 sy = ly - level_ypos;
11644 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11646 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11648 if (gi->event.type == GD_EVENT_PRESSED)
11654 switch (actual_drawing_function)
11656 case GADGET_ID_SINGLE_ITEMS:
11657 text = "Drawing single items";
11659 case GADGET_ID_CONNECTED_ITEMS:
11660 text = "Drawing connected items";
11662 case GADGET_ID_LINE:
11663 text = "Drawing line";
11665 case GADGET_ID_ARC:
11666 text = "Drawing arc";
11668 case GADGET_ID_TEXT:
11669 text = "Setting text cursor";
11671 case GADGET_ID_RECTANGLE:
11672 text = "Drawing rectangle";
11674 case GADGET_ID_FILLED_BOX:
11675 text = "Drawing filled box";
11677 case GADGET_ID_FLOOD_FILL:
11678 text = "Flood fill";
11680 case GADGET_ID_GRAB_BRUSH:
11681 text = "Grabbing brush";
11683 case GADGET_ID_PICK_ELEMENT:
11684 text = "Picking element";
11688 text = "Drawing position";
11692 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11693 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11695 sprintf(infotext, "%s: %d, %d", text,
11696 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11698 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11699 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11701 sprintf(infotext, "Level position: %d, %d", lx, ly);
11704 /* misuse this function to draw brush cursor, if needed */
11705 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11707 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11708 CopyBrushToCursor(sx, sy);
11710 DeleteBrushFromCursor();
11713 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11715 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11716 int element = drawingarea_info[type_id].value[pos];
11718 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11722 if (id == GADGET_ID_CUSTOM_CONTENT)
11723 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11724 else if (id == GADGET_ID_GROUP_CONTENT)
11725 sprintf(infotext, "group element position: %d", sx + 1);
11726 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11727 id <= GADGET_ID_YAMYAM_CONTENT_7)
11728 sprintf(infotext, "content area %d position: %d, %d",
11729 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11730 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11731 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11732 sprintf(infotext, "content area %d position: %d, %d",
11733 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11734 else if (id == GADGET_ID_ANDROID_CONTENT)
11735 sprintf(infotext, "android element position: %d", sx + 1);
11736 else if (drawingarea_info[type_id].infotext != NULL)
11737 strcpy(infotext, drawingarea_info[type_id].infotext);
11740 infotext[max_infotext_len] = '\0';
11742 if (strlen(infotext) > 0)
11743 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11746 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11747 boolean quick_quit)
11749 if (!ask_if_level_has_changed ||
11751 Request("Level has changed ! Exit without saving ?",
11752 REQ_ASK | REQ_STAY_OPEN))
11754 CloseDoor(DOOR_CLOSE_1);
11755 SetDoorState(DOOR_CLOSE_2);
11759 FadeSkipNextFadeIn();
11762 fading = fading_none;
11765 game_status = GAME_MODE_MAIN;
11767 DrawAndFadeInMainMenu(REDRAW_FIELD);
11774 CloseDoor(DOOR_CLOSE_1);
11775 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);