rnd-20100402-1-src
[rocksndiamonds.git] / src / conf_snd.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * conf_snd.c                                               *
12 ***********************************************************/
13
14 #include "libgame/libgame.h"
15 #include "main.h"
16
17
18 /* List values that are not defined in the configuration file are set to
19    reliable default values. If that value is SND_ARG_UNDEFINED, it will
20    be dynamically determined, using some of the other list values. */
21
22 struct ConfigTypeInfo sound_config_suffix[] =
23 {
24   { ".mode_loop",                       ARG_UNDEFINED,  TYPE_BOOLEAN    },
25   { ".volume",                          "100",          TYPE_INTEGER    },
26   { ".priority",                        "0",            TYPE_INTEGER    },
27
28   { NULL,                               NULL,           0               }
29 };
30
31 struct ConfigInfo sound_config[] =
32 {
33   /* some default sounds */
34   { "[default].digging",                "schlurf.wav"                   },
35   { "[default].collecting",             "pong.wav"                      },
36   { "[default].snapping",               "pong.wav"                      },
37   { "[default].pushing",                "pusch.wav"                     },
38   { "[default].impact",                 "klopf.wav"                     },
39   { "[default].walking",                "empty.wav"                     },
40   { "[default].passing",                "gate.wav"                      },
41   { "[default].dying",                  "autsch.wav"                    },
42   { "[default].exploding",              "roaaar.wav"                    },
43   { "[sp_default].exploding",           "booom.wav"                     },
44
45   /* sounds for Boulder Dash style elements and actions */
46   { "bd_diamond.collecting",            "pong.wav"                      },
47   { "bd_diamond.impact",                "pling.wav"                     },
48   { "bd_rock.pushing",                  "pusch.wav"                     },
49   { "bd_rock.impact",                   "klopf.wav"                     },
50   { "bd_magic_wall.activating",         "quirk.wav"                     },
51   { "bd_magic_wall.active",             "miep.wav"                      },
52   { "bd_magic_wall.filling",            "quirk.wav"                     },
53   { "bd_amoeba.waiting",                UNDEFINED_FILENAME              },
54   { "bd_amoeba.growing",                "amoebe.wav"                    },
55   { "bd_amoeba.turning_to_gem",         "pling.wav"                     },
56   { "bd_amoeba.turning_to_rock",        "klopf.wav"                     },
57   { "bd_butterfly.moving",              "klapper.wav"                   },
58   { "bd_butterfly.waiting",             "klapper.wav"                   },
59   { "bd_firefly.moving",                "roehr.wav"                     },
60   { "bd_firefly.waiting",               "roehr.wav"                     },
61
62   /* sounds for Supaplex style elements and actions */
63   { "sp_base.digging",                  "base.wav"                      },
64   { "sp_buggy_base.digging",            "base.wav"                      },
65   { "sp_buggy_base.active",             "bug.wav"                       },
66   { "sp_infotron.collecting",           "infotron.wav"                  },
67   { "sp_infotron.impact",               "pling.wav"                     },
68   { "sp_zonk.pushing",                  "zonkpush.wav"                  },
69   { "sp_zonk.impact",                   "zonkdown.wav"                  },
70   { "sp_disk_red.collecting",           "infotron.wav"                  },
71   { "sp_disk_orange.pushing",           "zonkpush.wav"                  },
72   { "sp_disk_yellow.pushing",           "pusch.wav"                     },
73   { "[sp_port].passing",                "gate.wav"                      },
74   { "[sp_exit].passing",                "exit.wav"                      },
75   { "[sp_exit].opening",                UNDEFINED_FILENAME              },
76   { "[sp_exit].closing",                UNDEFINED_FILENAME              },
77   { "sp_sniksnak.moving",               UNDEFINED_FILENAME              },
78   { "sp_sniksnak.waiting",              UNDEFINED_FILENAME              },
79   { "sp_electron.moving",               UNDEFINED_FILENAME              },
80   { "sp_electron.waiting",              UNDEFINED_FILENAME              },
81   { "sp_terminal.activating",           UNDEFINED_FILENAME              },
82   { "sp_terminal.active",               UNDEFINED_FILENAME              },
83
84   /* sounds for Sokoban style elements and actions */
85   { "[sokoban].pushing",                "pusch.wav"                     },
86   { "[sokoban].filling",                "deng.wav"                      },
87   { "[sokoban].emptying",               UNDEFINED_FILENAME              },
88
89   /* sounds for Emerald Mine style elements and actions */
90   { "[player].moving",                  "empty.wav"                     },
91   { "[player].moving.mode_loop",        "false"                         },
92   { "sand.digging",                     "schlurf.wav"                   },
93   { "[emerald].collecting",             "pong.wav"                      },
94   { "[emerald].impact",                 "pling.wav"                     },
95   { "diamond.collecting",               "pong.wav"                      },
96   { "diamond.impact",                   "pling.wav"                     },
97   { "diamond.breaking",                 "quirk.wav"                     },
98   { "rock.pushing",                     "pusch.wav"                     },
99   { "rock.impact",                      "klopf.wav"                     },
100   { "bomb.pushing",                     "pusch.wav"                     },
101   { "nut.pushing",                      "knurk.wav"                     },
102   { "nut.breaking",                     "knack.wav"                     },
103   { "nut.impact",                       "klumpf.wav"                    },
104   { "[dynamite].collecting",            "pong.wav"                      },
105   { "[dynamite].dropping",              "deng.wav"                      },
106   { "[dynamite].active",                "zisch.wav"                     },
107   { "[key].collecting",                 "pong.wav"                      },
108   { "[gate].passing",                   "gate.wav"                      },
109   { "bug.moving",                       "klapper.wav"                   },
110   { "bug.waiting",                      "klapper.wav"                   },
111   { "spaceship.moving",                 "roehr.wav"                     },
112   { "spaceship.waiting",                "roehr.wav"                     },
113   { "yamyam.moving",                    UNDEFINED_FILENAME              },
114   { "yamyam.waiting",                   "njam.wav"                      },
115   { "yamyam.digging",                   "njam.wav"                      },
116   { "robot.moving",                     "schlurf.wav"                   },
117   { "robot.moving.mode_loop",           "false"                         },
118   { "robot.waiting",                    UNDEFINED_FILENAME              },
119   { "robot_wheel.activating",           "deng.wav"                      },
120   { "robot_wheel.active",               "miep.wav"                      },
121   { "magic_wall.activating",            "quirk.wav"                     },
122   { "magic_wall.active",                "miep.wav"                      },
123   { "magic_wall.filling",               "quirk.wav"                     },
124   { "dc_magic_wall.activating",         "quirk.wav"                     },
125   { "dc_magic_wall.active",             "miep.wav"                      },
126   { "dc_magic_wall.filling",            "quirk.wav"                     },
127   { "[amoeba].waiting",                 UNDEFINED_FILENAME              },
128   { "[amoeba].growing",                 "amoebe.wav"                    },
129   { "[amoeba].dropping",                UNDEFINED_FILENAME              },
130   { "acid.splashing",                   "blurb.wav"                     },
131   { "[quicksand].filling",              UNDEFINED_FILENAME              },
132   { "[quicksand].emptying",             UNDEFINED_FILENAME              },
133   { "[exit].opening",                   "oeffnen.wav"                   },
134   { "[exit].closing",                   "oeffnen.wav"                   },
135   { "[exit].passing",                   "buing.wav"                     },
136   { "[steel_exit].opening",             "oeffnen.wav"                   },
137   { "[steel_exit].closing",             "oeffnen.wav"                   },
138   { "[steel_exit].passing",             "buing.wav"                     },
139   { "[em_exit].opening",                "gong.wav"                      },
140   { "[em_exit].closing",                UNDEFINED_FILENAME              },
141   { "[em_exit].passing",                "buing.wav"                     },
142   { "[em_steel_exit].opening",          "gong.wav"                      },
143   { "[em_steel_exit].closing",          UNDEFINED_FILENAME              },
144   { "[em_steel_exit].passing",          "buing.wav"                     },
145   { "penguin.passing",                  "buing.wav"                     },
146
147   /* sounds for Emerald Mine Club style elements and actions */
148   { "balloon.moving",                   UNDEFINED_FILENAME              },
149   { "balloon.waiting",                  UNDEFINED_FILENAME              },
150   { "balloon.pushing",                  "schlurf.wav"                   },
151   { "[balloon_switch].activating",      UNDEFINED_FILENAME              },
152   { "spring.moving",                    UNDEFINED_FILENAME              },
153   { "spring.pushing",                   "pusch.wav"                     },
154   { "spring.impact",                    "klopf.wav"                     },
155   { "[wall].growing",                   UNDEFINED_FILENAME              },
156   { "emc_android.pushing",              "pusch.wav"                     },
157   { "emc_android.moving",               "roehr.wav"                     },
158   { "emc_android.moving.mode_loop",     "false"                         },
159   { "emc_android.dropping",             "deng.wav"                      },
160   { "emc_magic_ball.dropping",          "deng.wav"                      },
161
162   /* sounds for Diamond Caves style elements and actions */
163   { "pearl.collecting",                 "pong.wav"                      },
164   { "pearl.breaking",                   "knack.wav"                     },
165   { "pearl.impact",                     "pling.wav"                     },
166   { "crystal.collecting",               "pong.wav"                      },
167   { "crystal.impact",                   "pling.wav"                     },
168   { "[envelope].collecting",            "pong.wav"                      },
169   { "[envelope].opening",               UNDEFINED_FILENAME              },
170   { "[envelope].closing",               UNDEFINED_FILENAME              },
171   { "invisible_sand.digging",           "schlurf.wav"                   },
172   { "invisible_sand.active.digging",    "schlurf.wav"                   },
173   { "shield_normal.collecting",         "pong.wav"                      },
174   { "shield_normal.active",             UNDEFINED_FILENAME              },
175   { "shield_deadly.collecting",         "pong.wav"                      },
176   { "shield_deadly.active",             UNDEFINED_FILENAME              },
177   { "extra_time.collecting",            "gong.wav"                      },
178   { "mole.moving",                      UNDEFINED_FILENAME              },
179   { "mole.waiting",                     UNDEFINED_FILENAME              },
180   { "mole.digging",                     "blurb.wav"                     },
181   { "[switchgate_switch].activating",   UNDEFINED_FILENAME              },
182   { "[switchgate].opening",             "oeffnen.wav"                   },
183   { "[switchgate].closing",             "oeffnen.wav"                   },
184   { "[switchgate].passing",             "gate.wav"                      },
185   { "[timegate_switch].activating",     "deng.wav"                      },
186   { "[timegate_switch].active",         "miep.wav"                      },
187   { "[timegate_switch].deactivating",   UNDEFINED_FILENAME              },
188   { "[timegate].opening",               "oeffnen.wav"                   },
189   { "[timegate].closing",               "oeffnen.wav"                   },
190   { "[timegate].passing",               "gate.wav"                      },
191   { "[conveyor_belt_switch].activating",UNDEFINED_FILENAME              },
192   { "[conveyor_belt].active",           UNDEFINED_FILENAME              },
193   { "[conveyor_belt_switch].deactivating",UNDEFINED_FILENAME            },
194   { "light_switch.activating",          UNDEFINED_FILENAME              },
195   { "light_switch.deactivating",        UNDEFINED_FILENAME              },
196
197   /* sounds for DX Boulderdash style elements and actions */
198   { "dx_supabomb.pushing",              "pusch.wav"                     },
199   { "trap.digging",                     "schlurf.wav"                   },
200   { "trap.activating",                  UNDEFINED_FILENAME              },
201   { "[tube].walking",                   UNDEFINED_FILENAME              },
202
203   /* sounds for Rocks'n'Diamonds style elements and actions */
204   { "amoeba.turning_to_gem",            "pling.wav"                     },
205   { "amoeba.turning_to_rock",           "klopf.wav"                     },
206   { "speed_pill.collecting",            "pong.wav"                      },
207   { "dynabomb_increase_number.collecting","pong.wav"                    },
208   { "dynabomb_increase_size.collecting","pong.wav"                      },
209   { "dynabomb_increase_power.collecting","pong.wav"                     },
210   { "[dynabomb].dropping",              "deng.wav"                      },
211   { "[dynabomb].active",                "zisch.wav"                     },
212   { "satellite.moving",                 UNDEFINED_FILENAME              },
213   { "satellite.waiting",                UNDEFINED_FILENAME              },
214   { "satellite.pushing",                "pusch.wav"                     },
215   { "lamp.activating",                  "deng.wav"                      },
216   { "lamp.deactivating",                "deng.wav"                      },
217   { "time_orb_full.collecting",         "gong.wav"                      },
218   { "time_orb_full.impact",             "deng.wav"                      },
219   { "time_orb_empty.pushing",           "pusch.wav"                     },
220   { "time_orb_empty.impact",            "deng.wav"                      },
221   { "game_of_life.waiting",             UNDEFINED_FILENAME              },
222   { "game_of_life.growing",             "amoebe.wav"                    },
223   { "biomaze.waiting",                  UNDEFINED_FILENAME              },
224   { "biomaze.growing",                  "amoebe.wav"                    },
225   { "pacman.moving",                    UNDEFINED_FILENAME              },
226   { "pacman.waiting",                   UNDEFINED_FILENAME              },
227   { "pacman.digging",                   UNDEFINED_FILENAME              },
228   { "dark_yamyam.moving",               UNDEFINED_FILENAME              },
229   { "dark_yamyam.waiting",              "njam.wav"                      },
230   { "dark_yamyam.digging",              UNDEFINED_FILENAME              },
231   { "penguin.moving",                   UNDEFINED_FILENAME              },
232   { "penguin.waiting",                  UNDEFINED_FILENAME              },
233   { "pig.moving",                       UNDEFINED_FILENAME              },
234   { "pig.waiting",                      UNDEFINED_FILENAME              },
235   { "pig.digging",                      UNDEFINED_FILENAME              },
236   { "dragon.moving",                    UNDEFINED_FILENAME              },
237   { "dragon.waiting",                   UNDEFINED_FILENAME              },
238   { "dragon.attacking",                 UNDEFINED_FILENAME              },
239
240   /* sounds not associated to game elements (used for menu screens etc.) */
241   /* keyword to stop parser: "NO_MORE_ELEMENT_SOUNDS" <-- do not change! */
242
243   /* sounds for other game actions */
244   { "game.starting",                    UNDEFINED_FILENAME              },
245   { "game.running_out_of_time",         "gong.wav"                      },
246   { "game.leveltime_bonus",             "sirr.wav"                      },
247   { "game.losing",                      "lachen.wav"                    },
248   { "game.winning",                     UNDEFINED_FILENAME              },
249   { "game.sokoban_solving",             "buing.wav"                     },
250
251   /* sounds for other non-game actions */
252   { "door.opening",                     "oeffnen.wav"                   },
253   { "door.closing",                     "oeffnen.wav"                   },
254
255   /* sounds for menu actions */
256   { "menu.item.activating",             "empty.wav"                     },
257   { "menu.item.selecting",              "base.wav"                      },
258
259   { "background.TITLE_INITIAL",         UNDEFINED_FILENAME              },
260   { "background.TITLE",                 UNDEFINED_FILENAME              },
261   { "background.MAIN",                  UNDEFINED_FILENAME              },
262   { "background.LEVELS",                UNDEFINED_FILENAME              },
263   { "background.SCORES",                "halloffame.wav"                },
264   { "background.SCORES.mode_loop",      "false"                         },
265   { "background.EDITOR",                UNDEFINED_FILENAME              },
266   { "background.INFO",                  UNDEFINED_FILENAME              },
267   { "background.SETUP",                 UNDEFINED_FILENAME              },
268
269   { "background.titlescreen_initial_1", UNDEFINED_FILENAME              },
270   { "background.titlescreen_initial_2", UNDEFINED_FILENAME              },
271   { "background.titlescreen_initial_3", UNDEFINED_FILENAME              },
272   { "background.titlescreen_initial_4", UNDEFINED_FILENAME              },
273   { "background.titlescreen_initial_5", UNDEFINED_FILENAME              },
274   { "background.titlescreen_1",         UNDEFINED_FILENAME              },
275   { "background.titlescreen_2",         UNDEFINED_FILENAME              },
276   { "background.titlescreen_3",         UNDEFINED_FILENAME              },
277   { "background.titlescreen_4",         UNDEFINED_FILENAME              },
278   { "background.titlescreen_5",         UNDEFINED_FILENAME              },
279   { "background.titlemessage_initial_1",UNDEFINED_FILENAME              },
280   { "background.titlemessage_initial_2",UNDEFINED_FILENAME              },
281   { "background.titlemessage_initial_3",UNDEFINED_FILENAME              },
282   { "background.titlemessage_initial_4",UNDEFINED_FILENAME              },
283   { "background.titlemessage_initial_5",UNDEFINED_FILENAME              },
284   { "background.titlemessage_1",        UNDEFINED_FILENAME              },
285   { "background.titlemessage_2",        UNDEFINED_FILENAME              },
286   { "background.titlemessage_3",        UNDEFINED_FILENAME              },
287   { "background.titlemessage_4",        UNDEFINED_FILENAME              },
288   { "background.titlemessage_5",        UNDEFINED_FILENAME              },
289
290 #if 0
291   { "[not used]",                       "antigrav.wav"                  },
292   { "[not used]",                       "bong.wav"                      },
293   { "[not used]",                       "fuel.wav"                      },
294   { "[not used]",                       "holz.wav"                      },
295   { "[not used]",                       "hui.wav"                       },
296   { "[not used]",                       "kabumm.wav"                    },
297   { "[not used]",                       "kink.wav"                      },
298   { "[not used]",                       "kling.wav"                     },
299   { "[not used]",                       "krach.wav"                     },
300   { "[not used]",                       "laser.wav"                     },
301   { "[not used]",                       "quiek.wav"                     },
302   { "[not used]",                       "rumms.wav"                     },
303   { "[not used]",                       "schlopp.wav"                   },
304   { "[not used]",                       "schrff.wav"                    },
305   { "[not used]",                       "schwirr.wav"                   },
306   { "[not used]",                       "slurp.wav"                     },
307   { "[not used]",                       "sproing.wav"                   },
308   { "[not used]",                       "warnton.wav"                   },
309   { "[not used]",                       "whoosh.wav"                    },
310   { "[not used]",                       "boom.wav"                      },
311 #endif
312
313   { NULL,                               NULL                            }
314 };